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8c10cf2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | # Complete Reference Trajectory Configuration - GameBuilder Project
#
# Version: Ideal trajectory based on code design (applicable to all models)
# Principle: Only includes steps explicitly required by code design, not based on test statistics
#
# Code Design Analysis:
# 1. Three Agents execute sequentially:
# - Senior Software Engineer: Generate game code
# - Software Quality Control Engineer: Review code (has validate_python_code tool)
# - Chief Software Quality Control Engineer: Final evaluation (has validate_python_code tool)
#
# 2. Tool usage analysis:
# - validate_python_code tool is specifically configured for QA and Chief QA
# - tasks.yaml requires "check for errors" and "syntax errors"
# - Code validation is core QA responsibility, tool calls are necessary
#
# 3. Execution flow:
# - Process.sequential: Sequential execution
# - Each Agent executes corresponding Task, generates results through LLM
# Project name
project_name: "GameBuilder"
# Trajectory extraction type configuration
# As per user requirements, focus on: SPAN, Chain, AGENT, LLM, Tool
# Not concerned with: Task Created, Crew Created and other non-core content
extract_types:
- "SPAN" # Level 1: Top-level execution span
- "Chain" # Level 2: Crew execution chain
- "AGENT" # Level 3: Agent execution
- "LLM" # Level 4: LLM calls
- "Tool" # Level 4: Tool calls
# ============================================================================
# Reference Trajectory (Ground Truth) - Based on code design
# ============================================================================
#
# Graphical structure (ideal execution path):
#
# [SPAN] GameBuilder_generation
# └─ [Chain] Crew***.kickoff
# ├─ [AGENT] Senior Software Engineer ← Task 1: code_task
# │ └─ [LLM] * ← Generate game code
# │
# ├─ [AGENT] Software Quality Control Engineer ← Task 2: review_task
# │ ├─ [LLM] * ← Review code, decide to validate
# │ ├─ [Tool] Python Code Validator ← Validate code syntax
# │ └─ [LLM] * ← Process validation results and output
# │
# └─ [AGENT] Chief Software Quality Control Engineer ← Task 3: evaluate_task
# ├─ [LLM] * ← Final evaluation, decide to validate
# ├─ [Tool] Python Code Validator ← Confirm code is runnable
# └─ [LLM] * ← Confirm completion and output
#
# Design rationale:
# - crew.py: Defines sequential execution flow of 3 Agents and 3 Tasks
# - tasks.yaml: All Tasks' expected_output is "full python code, only the python code"
# - tasks.yaml: review_task requires "check for errors" and "syntax errors"
# - main.py line 525: SPAN name is "GameBuilder_generation"
# - agents.yaml: QA specifically responsible for "checking code for errors"
# - crew.py: Both QA and Chief QA are configured with validate_python_code tool
#
# Ideal trajectory explanation:
# - Senior Engineer: Generate code (1 LLM call)
# - QA Engineer: Review code -> Validation tool -> Output (2 LLM + 1 tool)
# - Chief QA: Evaluate code -> Validation tool -> Confirm (2 LLM + 1 tool)
# - This trajectory represents ideal, no-retry, no-redundancy execution path
#
# Note:
# - "LLM: *" represents any LLM model (wildcard match)
# - Agent names must exactly match names defined in agents.yaml
# - Actual execution may include more LLM calls (thinking, retries, etc.), which is normal
# ============================================================================
reference_trajectory:
# ===== Level 1: SPAN =====
- "SPAN: GameBuilder_generation"
# ===== Level 2: Chain (wildcard handling for UUID) =====
- "Chain: Crew***.kickoff"
# ===== Task 1: code_task =====
# Senior Software Engineer generates game code
- "Agent: Senior Software Engineer"
- "LLM: *" # Any model
# ===== Task 2: review_task =====
# Software Quality Control Engineer reviews code
- "Agent: Software Quality Control Engineer"
- "LLM: *"
- "Tool: Python Code Validator"
- "LLM: *"
# ===== Task 3: evaluate_task =====
# Chief Software Quality Control Engineer final evaluation
- "Agent: Chief Software Quality Control Engineer"
- "LLM: *"
- "Tool: Python Code Validator"
- "LLM: *"
# Target tools list (for single-tool use metric)
# Only includes actual tool calls, used to detect tool usage
target_tools:
- "Tool: Python Code Validator"
# Models to evaluate
models:
- "GPT-5"
- "GPT-4o-mini"
- "DeepSeek-V3-1"
- "DeepSeek-R1"
- "Gemini-2.5-flash"
- "Gemini-2.5-flash-nothinking"
- "Qwen3-235b"
# ============================================================================
# Usage Instructions
# ============================================================================
#
# 1. Trajectory hierarchy:
# - Level 1: SPAN (GameBuilder_generation)
# - Level 2: Chain (Crew***.kickoff, wildcard handles UUID)
# - Level 3: AGENT (specific Agent names, must match exactly)
# - Level 4: LLM (wildcard matches any model)
#
# 2. Wildcard handling:
# - Crew_<UUID>.kickoff -> Crew***.kickoff (evaluate_trajectory.py handles automatically)
# - LLM: * -> Matches any model name (e.g. gpt-4o-mini, deepseek-r1, etc.)
#
# 3. Exact match requirements:
# - SPAN name: "GameBuilder_generation" (exact match)
# - Chain name: "Crew***.kickoff" (wildcard match)
# - AGENT names: Must exactly match definitions in agents.yaml
# * "Senior Software Engineer"
# * "Software Quality Control Engineer"
# * "Chief Software Quality Control Engineer"
# - LLM name: "LLM: *" (wildcard matches any model)
# - Tool name: "Python Code Validator" (exact match)
#
# 4. Evaluation metrics meaning:
# - Exact Match: Requires trajectory to be completely identical (including LLM call count)
# - In-order Match: Allows extra calls, but core steps must appear in order
# - Any-order Match: Only requires containing all necessary steps (ignores order)
# - Precision: Proportion of correct steps in predicted trajectory
# - Recall: Proportion of reference trajectory steps covered
# - Single-tool Use: Detects Python Code Validator tool usage
#
# 5. Run command:
# cd /Users/wzr/TOSEM-2025/RESULTS/RQ1/GameBuilder
# python3 evaluate_trajectory.py --config reference_trajectory.yaml
#
# 6. Design notes:
# - This reference trajectory represents ideal execution path
# - Senior Engineer: 1 LLM call (generate code)
# - QA Engineer: 2 LLM + 1 tool (review -> validate -> output)
# - Chief QA: 2 LLM + 1 tool (evaluate -> validate -> confirm)
# - Total: 5 LLM calls + 2 tool calls
# - In-order Match and Any-order Match metrics are more suitable for evaluating actual performance
#
# 7. Differences from actual trajectory:
# - Actual trajectory may include more LLM calls (thinking, planning, execution, summary, etc.)
# - Actual trajectory may call validation tool multiple times
# - These differences don't represent errors, but different model execution strategies
# - Exact Match score may be low, focus on In-order Match and Recall
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