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36,952
tradewindow.hpp
OpenMW_openmw/apps/openmw/mwgui/tradewindow.hpp
#ifndef MWGUI_TRADEWINDOW_H #define MWGUI_TRADEWINDOW_H #include "referenceinterface.hpp" #include "windowbase.hpp" namespace Gui { class NumericEditBox; } namespace MyGUI { class ControllerItem; } namespace MWGui { class ItemView; class SortFilterItemModel; class TradeItemModel; class Trad...
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36,953
postprocessorhud.hpp
OpenMW_openmw/apps/openmw/mwgui/postprocessorhud.hpp
#ifndef MYGUI_POSTPROCESSOR_HUD_H #define MYGUI_POSTPROCESSOR_HUD_H #include "windowbase.hpp" #include <MyGUI_ListBox.h> #include <components/settings/shadermanager.hpp> namespace MyGUI { class ScrollView; class EditBox; class TabItem; } namespace Gui { class AutoSizedButton; class AutoSizedEdit...
2,349
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36,954
loadingscreen.hpp
OpenMW_openmw/apps/openmw/mwgui/loadingscreen.hpp
#ifndef MWGUI_LOADINGSCREEN_H #define MWGUI_LOADINGSCREEN_H #include <memory> #include <osg/Timer> #include <osg/ref_ptr> #include "windowbase.hpp" #include <components/loadinglistener/loadinglistener.hpp> namespace osgViewer { class Viewer; } namespace osg { class Texture2D; } namespace Resource { c...
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36,955
sortfilteritemmodel.hpp
OpenMW_openmw/apps/openmw/mwgui/sortfilteritemmodel.hpp
#ifndef MWGUI_SORT_FILTER_ITEM_MODEL_H #define MWGUI_SORT_FILTER_ITEM_MODEL_H #include "itemmodel.hpp" namespace MWGui { class SortFilterItemModel : public ProxyItemModel { public: SortFilterItemModel(std::unique_ptr<ItemModel> sourceModel); void update() override; bool filterAc...
2,452
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36,956
tooltips.hpp
OpenMW_openmw/apps/openmw/mwgui/tooltips.hpp
#ifndef MWGUI_TOOLTIPS_H #define MWGUI_TOOLTIPS_H #include "../mwworld/ptr.hpp" #include "layout.hpp" #include "widgets.hpp" namespace ESM { struct Class; struct Race; } namespace MWGui { // Info about tooltip that is supplied by the MWWorld::Class object struct ToolTipInfo { public: ...
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36,957
trainingwindow.hpp
OpenMW_openmw/apps/openmw/mwgui/trainingwindow.hpp
#ifndef MWGUI_TRAININGWINDOW_H #define MWGUI_TRAININGWINDOW_H #include "referenceinterface.hpp" #include "timeadvancer.hpp" #include "waitdialog.hpp" #include "windowbase.hpp" namespace MWMechanics { class NpcStats; } namespace MWGui { class TrainingWindow : public WindowBase, public ReferenceInterface ...
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36,958
mainmenu.hpp
OpenMW_openmw/apps/openmw/mwgui/mainmenu.hpp
#ifndef OPENMW_GAME_MWGUI_MAINMENU_H #define OPENMW_GAME_MWGUI_MAINMENU_H #include <memory> #include <optional> #include <thread> #include "savegamedialog.hpp" #include "windowbase.hpp" namespace Gui { class ImageButton; } namespace VFS { class Manager; } namespace MWGui { class BackgroundImage; c...
1,557
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36,959
screenfader.hpp
OpenMW_openmw/apps/openmw/mwgui/screenfader.hpp
#ifndef OPENMW_MWGUI_SCREENFADER_H #define OPENMW_MWGUI_SCREENFADER_H #include <deque> #include <memory> #include "windowbase.hpp" namespace MWGui { class ScreenFader; class FadeOp { public: typedef std::shared_ptr<FadeOp> Ptr; FadeOp(ScreenFader* fader, float time, float targetAlph...
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36,960
inventoryitemmodel.hpp
OpenMW_openmw/apps/openmw/mwgui/inventoryitemmodel.hpp
#ifndef MWGUI_INVENTORY_ITEM_MODEL_H #define MWGUI_INVENTORY_ITEM_MODEL_H #include "itemmodel.hpp" namespace MWGui { class InventoryItemModel : public ItemModel { public: InventoryItemModel(const MWWorld::Ptr& actor); ItemStack getItem(ModelIndex index) override; ModelIndex getIn...
1,167
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36,961
soulgemdialog.hpp
OpenMW_openmw/apps/openmw/mwgui/soulgemdialog.hpp
#ifndef OPENMW_MWGUI_SOULGEMDIALOG_H #define OPENMW_MWGUI_SOULGEMDIALOG_H #include "../mwworld/ptr.hpp" namespace MWGui { class MessageBoxManager; class SoulgemDialog { public: SoulgemDialog(MessageBoxManager* manager) : mManager(manager) { } void show(co...
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36,962
itemview.hpp
OpenMW_openmw/apps/openmw/mwgui/itemview.hpp
#ifndef MWGUI_ITEMVIEW_H #define MWGUI_ITEMVIEW_H #include <MyGUI_Widget.h> #include "itemmodel.hpp" namespace MWGui { class ItemView final : public MyGUI::Widget { MYGUI_RTTI_DERIVED(ItemView) public: ItemView(); /// Register needed components with MyGUI's factory manager ...
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36,963
dialogue.hpp
OpenMW_openmw/apps/openmw/mwgui/dialogue.hpp
#ifndef MWGUI_DIALOGE_H #define MWGUI_DIALOGE_H #include <memory> #include "referenceinterface.hpp" #include "windowbase.hpp" #include "bookpage.hpp" #include "../mwbase/dialoguemanager.hpp" #include "../mwdialogue/keywordsearch.hpp" #include <MyGUI_Delegate.h> namespace Gui { class AutoSizedTextBox; clas...
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36,964
scrollwindow.hpp
OpenMW_openmw/apps/openmw/mwgui/scrollwindow.hpp
#ifndef MWGUI_SCROLLWINDOW_H #define MWGUI_SCROLLWINDOW_H #include "windowbase.hpp" #include "../mwworld/ptr.hpp" namespace Gui { class ImageButton; } namespace MWGui { class ScrollWindow : public BookWindowBase { public: ScrollWindow(); void setPtr(const MWWorld::Ptr& scroll) overr...
1,033
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36,965
inputprocessor.hpp
OpenMW_openmw/apps/openmw/mwlua/inputprocessor.hpp
#ifndef MWLUA_INPUTPROCESSOR_H #define MWLUA_INPUTPROCESSOR_H #include <SDL_events.h> #include <components/sdlutil/events.hpp> #include "../mwbase/luamanager.hpp" namespace MWLua { template <class Container> class InputProcessor { public: InputProcessor(Container* scriptsContainer) ...
4,265
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36,966
itemdata.hpp
OpenMW_openmw/apps/openmw/mwlua/itemdata.hpp
#ifndef MWLUA_ITEMDATA_H #define MWLUA_ITEMDATA_H #include <sol/forward.hpp> namespace MWLua { struct Context; void addItemDataBindings(sol::table& item, const Context& context); } #endif // MWLUA_ITEMDATA_H
220
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OpenMW/openmw
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36,967
racebindings.hpp
OpenMW_openmw/apps/openmw/mwlua/racebindings.hpp
#ifndef MWLUA_RACEBINDINGS_H #define MWLUA_RACEBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initRaceRecordBindings(const Context& context); } #endif // MWLUA_RACEBINDINGS_H
226
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36,968
postprocessingbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/postprocessingbindings.hpp
#ifndef MWLUA_POSTPROCESSINGBINDINGS_H #define MWLUA_POSTPROCESSINGBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initPostprocessingPackage(const Context&); } #endif // MWLUA_POSTPROCESSINGBINDINGS_H
251
C++
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OpenMW/openmw
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36,969
vfsbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/vfsbindings.hpp
#ifndef MWLUA_VFSBINDINGS_H #define MWLUA_VFSBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initVFSPackage(const Context&); } #endif // MWLUA_VFSBINDINGS_H
207
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OpenMW/openmw
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36,970
userdataserializer.hpp
OpenMW_openmw/apps/openmw/mwlua/userdataserializer.hpp
#ifndef MWLUA_USERDATASERIALIZER_H #define MWLUA_USERDATASERIALIZER_H #include "object.hpp" namespace LuaUtil { class UserdataSerializer; } namespace MWLua { // UserdataSerializer is an extension for components/lua/serialization.hpp // Needed to serialize references to objects. // If local=true, then...
709
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OpenMW/openmw
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36,971
camerabindings.hpp
OpenMW_openmw/apps/openmw/mwlua/camerabindings.hpp
#ifndef MWLUA_CAMERABINDINGS_H #define MWLUA_CAMERABINDINGS_H #include <sol/forward.hpp> namespace MWLua { sol::table initCameraPackage(sol::state_view lua); } #endif // MWLUA_CAMERABINDINGS_H
200
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OpenMW/openmw
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36,972
cellbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/cellbindings.hpp
#ifndef MWLUA_CELLBINDINGS_H #define MWLUA_CELLBINDINGS_H #include "context.hpp" namespace MWLua { void initCellBindingsForLocalScripts(const Context&); void initCellBindingsForGlobalScripts(const Context&); } #endif // MWLUA_CELLBINDINGS_H
252
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OpenMW/openmw
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36,973
uibindings.hpp
OpenMW_openmw/apps/openmw/mwlua/uibindings.hpp
#ifndef MWLUA_UIBINDINGS_H #define MWLUA_UIBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initUserInterfacePackage(const Context&); } #endif // MWLUA_UIBINDINGS_H
214
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,974
playerscripts.hpp
OpenMW_openmw/apps/openmw/mwlua/playerscripts.hpp
#ifndef MWLUA_PLAYERSCRIPTS_H #define MWLUA_PLAYERSCRIPTS_H #include <SDL_events.h> #include <components/sdlutil/events.hpp> #include "../mwbase/luamanager.hpp" #include "inputprocessor.hpp" #include "localscripts.hpp" namespace MWLua { class PlayerScripts : public LocalScripts { public: Playe...
2,013
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,975
objectvariant.hpp
OpenMW_openmw/apps/openmw/mwlua/objectvariant.hpp
#ifndef MWLUA_OBJECTVARIANT_H #define MWLUA_OBJECTVARIANT_H #include <variant> #include "localscripts.hpp" #include "object.hpp" namespace MWLua { class ObjectVariant { public: explicit ObjectVariant(const sol::object& obj) { if (obj.is<SelfObject>()) mVariant...
1,839
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,976
markupbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/markupbindings.hpp
#ifndef MWLUA_MARKUPBINDINGS_H #define MWLUA_MARKUPBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initMarkupPackage(const Context&); } #endif // MWLUA_MARKUPBINDINGS_H
219
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,977
factionbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/factionbindings.hpp
#ifndef MWLUA_FACTIONBINDINGS_H #define MWLUA_FACTIONBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initCoreFactionBindings(const Context& context); } #endif // MWLUA_FACTIONBINDINGS_H
236
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OpenMW/openmw
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36,978
context.hpp
OpenMW_openmw/apps/openmw/mwlua/context.hpp
#ifndef MWLUA_CONTEXT_H #define MWLUA_CONTEXT_H #include <components/lua/luastate.hpp> namespace LuaUtil { class LuaState; class UserdataSerializer; } namespace MWLua { class LuaEvents; class LuaManager; class ObjectLists; struct Context { enum Type { Menu, ...
2,955
C++
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,979
menuscripts.hpp
OpenMW_openmw/apps/openmw/mwlua/menuscripts.hpp
#ifndef MWLUA_MENUSCRIPTS_H #define MWLUA_MENUSCRIPTS_H #include <SDL_events.h> #include <components/lua/luastate.hpp> #include <components/lua/scriptscontainer.hpp> #include <components/sdlutil/events.hpp> #include "../mwbase/luamanager.hpp" #include "context.hpp" #include "inputprocessor.hpp" namespace MWLua { ...
1,765
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,980
mwscriptbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/mwscriptbindings.hpp
#ifndef MWLUA_MWSCRIPTBINDINGS_H #define MWLUA_MWSCRIPTBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initMWScriptBindings(const Context&); } #endif // MWLUA_MWSCRIPTBINDINGS_H
230
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,981
idcollectionbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/idcollectionbindings.hpp
#ifndef MWLUA_IDCOLLECTIONBINDINGS_H #define MWLUA_IDCOLLECTIONBINDINGS_H #include <functional> #include <components/esm/refid.hpp> #include <components/lua/luastate.hpp> namespace MWLua { template <class C, class P = std::identity> sol::table createReadOnlyRefIdTable(lua_State* lua, const C& cont...
656
C++
.h
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
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36,982
inputbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/inputbindings.hpp
#ifndef MWLUA_INPUTBINDINGS_H #define MWLUA_INPUTBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initInputPackage(const Context&); } #endif // MWLUA_INPUTBINDINGS_H
215
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.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,983
objectlists.hpp
OpenMW_openmw/apps/openmw/mwlua/objectlists.hpp
#ifndef MWLUA_OBJECTLISTS_H #define MWLUA_OBJECTLISTS_H #include <set> #include "object.hpp" namespace MWLua { // ObjectLists is used to track lists of game objects like nearby.items, nearby.actors, etc. class ObjectLists { public: void update(); // Should be called every frame. void...
1,853
C++
.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,984
worldbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/worldbindings.hpp
#ifndef MWLUA_WORLDBINDINGS_H #define MWLUA_WORLDBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initWorldPackage(const Context&); } #endif // MWLUA_WORLDBINDINGS_H
215
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.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,985
dialoguebindings.hpp
OpenMW_openmw/apps/openmw/mwlua/dialoguebindings.hpp
#ifndef MWLUA_DIALOGUEBINDINGS_H #define MWLUA_DIALOGUEBINDINGS_H #include <sol/forward.hpp> namespace MWLua { struct Context; sol::table initCoreDialogueBindings(const Context& context); } #endif // MWLUA_DIALOGUEBINDINGS_H
237
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.h
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,986
soundbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/soundbindings.hpp
#ifndef MWLUA_SOUNDBINDINGS_H #define MWLUA_SOUNDBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initCoreSoundBindings(const Context&); sol::table initAmbientPackage(const Context& context); } #endif // MWLUA_SOUNDBINDINGS_H
280
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OpenMW/openmw
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9/20/2024, 9:26:25 PM (Europe/Amsterdam)
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36,987
birthsignbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/birthsignbindings.hpp
#ifndef MWLUA_BIRTHSIGNBINDINGS_H #define MWLUA_BIRTHSIGNBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initBirthSignRecordBindings(const Context& context); } #endif // MWLUA_BIRTHSIGNBINDINGS_H
246
C++
.h
9
25.444444
67
0.819742
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,988
recordstore.hpp
OpenMW_openmw/apps/openmw/mwlua/recordstore.hpp
#ifndef MWLUA_RECORDSTORE_H #define MWLUA_RECORDSTORE_H #include <sol/sol.hpp> #include <components/esm/defs.hpp> #include <components/lua/luastate.hpp> #include <components/lua/util.hpp> #include "apps/openmw/mwbase/environment.hpp" #include "apps/openmw/mwbase/world.hpp" #include "apps/openmw/mwworld/esmstore.hpp"...
2,564
C++
.h
55
39.854545
115
0.6424
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,989
corebindings.hpp
OpenMW_openmw/apps/openmw/mwlua/corebindings.hpp
#ifndef MWLUA_COREBINDINGS_H #define MWLUA_COREBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { void addCoreTimeBindings(sol::table& api, const Context& context); sol::table initCorePackage(const Context&); } #endif // MWLUA_COREBINDINGS_H
283
C++
.h
10
26
70
0.783582
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,990
engineevents.hpp
OpenMW_openmw/apps/openmw/mwlua/engineevents.hpp
#ifndef MWLUA_ENGINEEVENTS_H #define MWLUA_ENGINEEVENTS_H #include <variant> #include <components/esm3/cellref.hpp> // defines RefNum that is used as a unique id #include "../mwworld/cellstore.hpp" namespace MWLua { class GlobalScripts; class EngineEvents { public: explicit EngineEvents(Glo...
2,047
C++
.h
78
17.153846
119
0.551073
OpenMW/openmw
5,318
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0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,991
worker.hpp
OpenMW_openmw/apps/openmw/mwlua/worker.hpp
#ifndef OPENMW_MWLUA_WORKER_H #define OPENMW_MWLUA_WORKER_H #include <osg/Timer> #include <osg/ref_ptr> #include <condition_variable> #include <mutex> #include <optional> #include <thread> namespace osg { class Stats; } namespace MWLua { class LuaManager; class Worker { public: explicit...
1,159
C++
.h
41
22.243902
96
0.658514
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,992
animationbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/animationbindings.hpp
#ifndef MWLUA_ANIMATIONBINDINGS_H #define MWLUA_ANIMATIONBINDINGS_H #include <sol/forward.hpp> namespace MWLua { struct Context; sol::table initAnimationPackage(const Context& context); sol::table initWorldVfxBindings(const Context& context); } #endif // MWLUA_ANIMATIONBINDINGS_H
297
C++
.h
10
27.1
60
0.80212
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,993
debugbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/debugbindings.hpp
#ifndef OPENMW_MWLUA_DEBUGBINDINGS_H #define OPENMW_MWLUA_DEBUGBINDINGS_H #include <sol/sol.hpp> namespace MWLua { struct Context; sol::table initDebugPackage(const Context& context); } #endif // OPENMW_MWLUA_DEBUGBINDINGS_H
237
C++
.h
9
24
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,994
luaevents.hpp
OpenMW_openmw/apps/openmw/mwlua/luaevents.hpp
#ifndef MWLUA_LUAEVENTS_H #define MWLUA_LUAEVENTS_H #include <map> #include <string> #include <components/esm3/cellref.hpp> // defines RefNum that is used as a unique id struct lua_State; namespace ESM { class ESMReader; class ESMWriter; } namespace LuaUtil { class UserdataSerializer; } namespace MWLu...
1,831
C++
.h
59
24.084746
100
0.659647
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,995
classbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/classbindings.hpp
#ifndef MWLUA_CLASSBINDINGS_H #define MWLUA_CLASSBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initClassRecordBindings(const Context& context); } #endif // MWLUA_CLASSBINDINGS_H
230
C++
.h
9
23.666667
63
0.806452
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,996
objectbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/objectbindings.hpp
#ifndef MWLUA_OBJECTBINDINGS_H #define MWLUA_OBJECTBINDINGS_H #include "context.hpp" namespace MWLua { void initObjectBindingsForLocalScripts(const Context&); void initObjectBindingsForGlobalScripts(const Context&); } #endif // MWLUA_OBJECTBINDINGS_H
262
C++
.h
9
26.888889
60
0.828
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,997
magicbindings.hpp
OpenMW_openmw/apps/openmw/mwlua/magicbindings.hpp
#ifndef MWLUA_MAGICBINDINGS_H #define MWLUA_MAGICBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initCoreMagicBindings(const Context& context); void addActorMagicBindings(sol::table& actor, const Context& context); } #endif // MWLUA_MAGICBINDINGS_H
303
C++
.h
10
28.1
74
0.795848
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,998
localscripts.hpp
OpenMW_openmw/apps/openmw/mwlua/localscripts.hpp
#ifndef MWLUA_LOCALSCRIPTS_H #define MWLUA_LOCALSCRIPTS_H #include <memory> #include <set> #include <string> #include <utility> #include <components/lua/luastate.hpp> #include <components/lua/scriptscontainer.hpp> #include "../mwbase/luamanager.hpp" #include "object.hpp" namespace MWLua { struct Context; ...
3,890
C++
.h
92
33.423913
109
0.654406
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
36,999
stats.hpp
OpenMW_openmw/apps/openmw/mwlua/stats.hpp
#ifndef MWLUA_STATS_H #define MWLUA_STATS_H #include <sol/forward.hpp> namespace MWLua { struct Context; void addActorStatsBindings(sol::table& actor, const Context& context); void addNpcStatsBindings(sol::table& npc, const Context& context); sol::table initCoreStatsBindings(const Context& context); ...
330
C++
.h
11
27.181818
74
0.774603
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,000
object.hpp
OpenMW_openmw/apps/openmw/mwlua/object.hpp
#ifndef MWLUA_OBJECT_H #define MWLUA_OBJECT_H #include <map> #include <stdexcept> #include <typeindex> #include <sol/sol.hpp> #include <components/esm3/cellref.hpp> #include "../mwworld/ptr.hpp" namespace MWLua { // ObjectId is a unique identifier of a game object. // It can change only if the order of con...
1,891
C++
.h
70
21.328571
116
0.636816
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,001
nearbybindings.hpp
OpenMW_openmw/apps/openmw/mwlua/nearbybindings.hpp
#ifndef MWLUA_NEARBYBINDINGS_H #define MWLUA_NEARBYBINDINGS_H #include <sol/forward.hpp> #include "context.hpp" namespace MWLua { sol::table initNearbyPackage(const Context&); } #endif // MWLUA_NEARBYBINDINGS_H
219
C++
.h
9
22.444444
49
0.800971
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,002
luamanagerimp.hpp
OpenMW_openmw/apps/openmw/mwlua/luamanagerimp.hpp
#ifndef MWLUA_LUAMANAGERIMP_H #define MWLUA_LUAMANAGERIMP_H #include <filesystem> #include <map> #include <osg/Stats> #include <set> #include <components/lua/inputactions.hpp> #include <components/lua/luastate.hpp> #include <components/lua/scripttracker.hpp> #include <components/lua/storage.hpp> #include <components/...
10,934
C++
.h
204
45.127451
118
0.691955
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,003
luabindings.hpp
OpenMW_openmw/apps/openmw/mwlua/luabindings.hpp
#ifndef MWLUA_LUABINDINGS_H #define MWLUA_LUABINDINGS_H #include <map> #include <sol/forward.hpp> #include <string> #include "context.hpp" namespace MWLua { // Initialize Lua packages that are available for all scripts. std::map<std::string, sol::object> initCommonPackages(const Context&); // Initialize...
1,089
C++
.h
21
48.380952
120
0.760377
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,004
globalscripts.hpp
OpenMW_openmw/apps/openmw/mwlua/globalscripts.hpp
#ifndef MWLUA_GLOBALSCRIPTS_H #define MWLUA_GLOBALSCRIPTS_H #include <components/lua/luastate.hpp> #include <components/lua/scriptscontainer.hpp> #include "object.hpp" namespace MWLua { class GlobalScripts : public LuaUtil::ScriptsContainer { public: GlobalScripts(LuaUtil::LuaState* lua) ...
2,202
C++
.h
50
35.04
99
0.682369
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,005
types.hpp
OpenMW_openmw/apps/openmw/mwlua/types/types.hpp
#ifndef MWLUA_TYPES_H #define MWLUA_TYPES_H #include <sol/sol.hpp> #include <components/esm/defs.hpp> #include <components/lua/luastate.hpp> #include "../context.hpp" #include "../recordstore.hpp" namespace MWLua { // `getLiveCellRefType()` is not exactly what we usually mean by "type" because some refids have ...
3,053
C++
.h
49
58
119
0.766533
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,006
actor.hpp
OpenMW_openmw/apps/openmw/mwlua/types/actor.hpp
#ifndef MWLUA_ACTOR_H #define MWLUA_ACTOR_H #include <sol/sol.hpp> #include <components/esm/defs.hpp> #include <components/esm3/loadclas.hpp> #include <components/esm3/loadnpc.hpp> #include <components/lua/luastate.hpp> #include <components/lua/utilpackage.hpp> #include <components/misc/convert.hpp> #include <compone...
3,806
C++
.h
74
37.72973
120
0.541644
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,007
bindingsmanager.hpp
OpenMW_openmw/apps/openmw/mwinput/bindingsmanager.hpp
#ifndef MWINPUT_MWBINDINGSMANAGER_H #define MWINPUT_MWBINDINGSMANAGER_H #include <filesystem> #include <memory> #include <string> #include <vector> #include <components/sdlutil/events.hpp> namespace MWInput { class BindingsListener; class InputControlSystem; class BindingsManager { public: ...
2,596
C++
.h
55
39.872727
90
0.73381
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,008
mousemanager.hpp
OpenMW_openmw/apps/openmw/mwinput/mousemanager.hpp
#ifndef MWINPUT_MWMOUSEMANAGER_H #define MWINPUT_MWMOUSEMANAGER_H #include <components/sdlutil/events.hpp> #include <components/settings/settings.hpp> namespace SDLUtil { class InputWrapper; } namespace MWInput { class BindingsManager; class MouseManager : public SDLUtil::MouseListener { public:...
1,647
C++
.h
43
31.697674
112
0.72093
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,009
sensormanager.hpp
OpenMW_openmw/apps/openmw/mwinput/sensormanager.hpp
#ifndef MWINPUT_MWSENSORMANAGER_H #define MWINPUT_MWSENSORMANAGER_H #include <array> #include <SDL_sensor.h> #include <osg/Matrixf> #include <osg/Vec3f> #include <components/sdlutil/events.hpp> #include <components/settings/settings.hpp> namespace SDLUtil { class InputWrapper; } namespace MWWorld { class ...
1,060
C++
.h
40
21.425
84
0.707463
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,010
controllermanager.hpp
OpenMW_openmw/apps/openmw/mwinput/controllermanager.hpp
#ifndef MWINPUT_MWCONTROLLERMANAGER_H #define MWINPUT_MWCONTROLLERMANAGER_H #include <array> #include <filesystem> #include <string> #include <components/sdlutil/events.hpp> #include <components/settings/settings.hpp> namespace MWInput { class BindingsManager; class MouseManager; class ControllerManager...
2,499
C++
.h
50
42.8
96
0.742188
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,011
actions.hpp
OpenMW_openmw/apps/openmw/mwinput/actions.hpp
#ifndef MWINPUT_ACTIONS_H #define MWINPUT_ACTIONS_H namespace MWInput { enum Actions { // Action IDs are used in the configuration file input_v3.xml A_GameMenu = 0, A_Screenshot = 2, // Take a screenshot A_Inventory = 3, // Toggle inventory screen A_Console = 4, // To...
1,798
C++
.h
58
22.758621
69
0.556265
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,012
inputmanagerimp.hpp
OpenMW_openmw/apps/openmw/mwinput/inputmanagerimp.hpp
#ifndef MWINPUT_MWINPUTMANAGERIMP_H #define MWINPUT_MWINPUTMANAGERIMP_H #include <memory> #include <osg/ref_ptr> #include <osgViewer/ViewerEventHandlers> #include <components/sdlutil/events.hpp> #include <components/settings/settings.hpp> #include <filesystem> #include "../mwbase/inputmanager.hpp" #include "action...
4,244
C++
.h
98
36.571429
118
0.732134
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,013
keyboardmanager.hpp
OpenMW_openmw/apps/openmw/mwinput/keyboardmanager.hpp
#ifndef MWINPUT_MWKEYBOARDMANAGER_H #define MWINPUT_MWKEYBOARDMANAGER_H #include <components/sdlutil/events.hpp> namespace MWInput { class BindingsManager; class KeyboardManager : public SDLUtil::KeyListener { public: KeyboardManager(BindingsManager* bindingsManager); virtual ~Keyboa...
610
C++
.h
19
27
64
0.747009
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,014
controlswitch.hpp
OpenMW_openmw/apps/openmw/mwinput/controlswitch.hpp
#ifndef MWINPUT_CONTROLSWITCH_H #define MWINPUT_CONTROLSWITCH_H #include <cstdint> #include <map> #include <string> #include <string_view> namespace ESM { struct ControlsState; class ESMReader; class ESMWriter; } namespace Loading { class Listener; } namespace MWInput { class ControlSwitch {...
744
C++
.h
33
18.30303
72
0.684659
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,015
actionmanager.hpp
OpenMW_openmw/apps/openmw/mwinput/actionmanager.hpp
#ifndef MWINPUT_ACTIONMANAGER_H #define MWINPUT_ACTIONMANAGER_H #include <osg/ref_ptr> #include <osgViewer/ViewerEventHandlers> namespace osgViewer { class Viewer; class ScreenCaptureHandler; } namespace MWInput { class BindingsManager; class ActionManager { public: ActionManager(Bin...
1,204
C++
.h
40
23.65
95
0.685217
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,016
gyromanager.hpp
OpenMW_openmw/apps/openmw/mwinput/gyromanager.hpp
#ifndef MWINPUT_GYROMANAGER #define MWINPUT_GYROMANAGER #include <array> namespace MWInput { class GyroManager { public: void update(float dt, std::array<float, 3> values) const; void setGuiCursorEnabled(bool enabled) { mGuiCursorEnabled = enabled; } private: bool mGuiCursorE...
376
C++
.h
15
20.8
79
0.710674
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,017
selectwrapper.hpp
OpenMW_openmw/apps/openmw/mwdialogue/selectwrapper.hpp
#ifndef GAME_MWDIALOGUE_SELECTWRAPPER_H #define GAME_MWDIALOGUE_SELECTWRAPPER_H #include <components/esm3/loadinfo.hpp> namespace MWDialogue { class SelectWrapper { const ESM::DialogueCondition& mSelect; public: enum Type { Type_None, Type_Integer, ...
1,041
C++
.h
34
22.823529
87
0.635081
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,018
scripttest.hpp
OpenMW_openmw/apps/openmw/mwdialogue/scripttest.hpp
#ifndef OPENMW_MWDIALOGUE_SCRIPTTEST_H #define OPENMW_MWDIALOGUE_SCRIPTTEST_H #include <components/compiler/extensions.hpp> namespace MWDialogue { namespace ScriptTest { /// Attempt to compile all dialogue scripts, use for verification purposes /// @return A pair containing <total number of ...
486
C++
.h
13
33.076923
104
0.759657
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,019
quest.hpp
OpenMW_openmw/apps/openmw/mwdialogue/quest.hpp
#ifndef GAME_MWDIALOG_QUEST_H #define GAME_MWDIALOG_QUEST_H #include "topic.hpp" namespace ESM { struct QuestState; } namespace MWDialogue { /// \brief A quest in progress or a completed quest class Quest : public Topic { int mIndex; bool mFinished; public: Quest(); ...
1,039
C++
.h
33
25.242424
99
0.656596
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
37,020
journalentry.hpp
OpenMW_openmw/apps/openmw/mwdialogue/journalentry.hpp
#ifndef GAME_MWDIALOGUE_JOURNALENTRY_H #define GAME_MWDIALOGUE_JOURNALENTRY_H #include <components/esm/refid.hpp> #include <string> #include <string_view> namespace ESM { struct JournalEntry; } namespace MWWorld { class Ptr; } namespace MWDialogue { /// \brief Basic quest/dialogue/topic entry struct...
1,912
C++
.h
56
27.946429
114
0.671577
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,021
filter.hpp
OpenMW_openmw/apps/openmw/mwdialogue/filter.hpp
#ifndef GAME_MWDIALOGUE_FILTER_H #define GAME_MWDIALOGUE_FILTER_H #include <utility> #include <vector> #include "../mwworld/ptr.hpp" namespace ESM { struct DialInfo; struct Dialogue; class RefId; } namespace MWDialogue { class SelectWrapper; class Filter { MWWorld::Ptr mActor; ...
2,691
C++
.h
52
44.615385
119
0.710245
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,022
hypertextparser.hpp
OpenMW_openmw/apps/openmw/mwdialogue/hypertextparser.hpp
#ifndef GAME_MWDIALOGUE_HYPERTEXTPARSER_H #define GAME_MWDIALOGUE_HYPERTEXTPARSER_H #include <string> #include <vector> namespace MWDialogue { namespace HyperTextParser { struct Token { enum Type { ExplicitLink, // enclosed in @# Implicit...
976
C++
.h
32
21.53125
83
0.57524
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,023
dialoguemanagerimp.hpp
OpenMW_openmw/apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#ifndef GAME_MWDIALOG_DIALOGUEMANAGERIMP_H #define GAME_MWDIALOG_DIALOGUEMANAGERIMP_H #include "../mwbase/dialoguemanager.hpp" #include <map> #include <optional> #include <set> #include <unordered_map> #include <components/compiler/streamerrorhandler.hpp> #include <components/esm3/loadinfo.hpp> #include <components/...
4,654
C++
.h
90
44.2
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0.716467
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,024
topic.hpp
OpenMW_openmw/apps/openmw/mwdialogue/topic.hpp
#ifndef GAME_MWDIALOG_TOPIC_H #define GAME_MWDIALOG_TOPIC_H #include <string> #include <string_view> #include <vector> #include "journalentry.hpp" namespace ESM { struct JournalEntry; } namespace MWDialogue { /// \brief Collection of seen responses for a topic class Topic { public: typed...
1,341
C++
.h
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
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false
true
true
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37,025
keywordsearch.hpp
OpenMW_openmw/apps/openmw/mwdialogue/keywordsearch.hpp
#ifndef GAME_MWDIALOGUE_KEYWORDSEARCH_H #define GAME_MWDIALOGUE_KEYWORDSEARCH_H #include <algorithm> // std::reverse #include <cctype> #include <map> #include <stdexcept> #include <vector> #include <components/misc/strings/algorithm.hpp> #include <components/misc/strings/lower.hpp> namespace MWDialogue { templa...
8,493
C++
.h
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0.478308
OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,026
journalimp.hpp
OpenMW_openmw/apps/openmw/mwdialogue/journalimp.hpp
#ifndef GAME_MWDIALOG_JOURNAL_H #define GAME_MWDIALOG_JOURNAL_H #include "../mwbase/journal.hpp" #include "quest.hpp" namespace MWDialogue { /// \brief The player's journal class Journal : public MWBase::Journal { TEntryContainer mJournal; TQuestContainer mQuests; TTopicContainer ...
2,817
C++
.h
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111
0.674826
OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
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true
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37,027
dialoguemanager.hpp
OpenMW_openmw/apps/openmw/mwbase/dialoguemanager.hpp
#ifndef GAME_MWBASE_DIALOGUEMANAGER_H #define GAME_MWBASE_DIALOGUEMANAGER_H #include <list> #include <map> #include <string> #include <string_view> #include <vector> #include <cstdint> namespace Loading { class Listener; } namespace ESM { class ESMReader; class ESMWriter; class RefId; } namespace M...
3,699
C++
.h
91
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0.654912
OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,028
windowmanager.hpp
OpenMW_openmw/apps/openmw/mwbase/windowmanager.hpp
#ifndef GAME_MWBASE_WINDOWMANAGER_H #define GAME_MWBASE_WINDOWMANAGER_H #include <cstdint> #include <filesystem> #include <map> #include <memory> #include <set> #include <string> #include <vector> #include <MyGUI_KeyCode.h> #include "../mwgui/mode.hpp" #include <components/sdlutil/events.hpp> namespace ESM { c...
14,323
C++
.h
294
41.010204
118
0.679635
OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,029
world.hpp
OpenMW_openmw/apps/openmw/mwbase/world.hpp
#ifndef GAME_MWBASE_WORLD_H #define GAME_MWBASE_WORLD_H #include "rotationflags.hpp" #include <deque> #include <set> #include <span> #include <string_view> #include <vector> #include <components/misc/rng.hpp> #include <components/vfs/pathutil.hpp> #include "../mwworld/doorstate.hpp" #include "../mwworld/globalvaria...
24,342
C++
.h
440
46.738636
120
0.674163
OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,030
environment.hpp
OpenMW_openmw/apps/openmw/mwbase/environment.hpp
#ifndef GAME_BASE_ENVIRONMENT_H #define GAME_BASE_ENVIRONMENT_H #include <components/misc/notnullptr.hpp> #include <memory> namespace Resource { class ResourceSystem; } namespace l10n { class Manager; } namespace MWWorld { class ESMStore; class WorldModel; class Scene; } namespace MWBase { ...
4,731
C++
.h
102
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104
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OpenMW/openmw
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
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false
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37,031
rotationflags.hpp
OpenMW_openmw/apps/openmw/mwbase/rotationflags.hpp
#ifndef GAME_MWBASE_ROTATIONFLAGS_H #define GAME_MWBASE_ROTATIONFLAGS_H namespace MWBase { using RotationFlags = unsigned short; enum RotationFlag : RotationFlags { RotationFlag_none = 0, RotationFlag_adjust = 1, RotationFlag_inverseOrder = 1 << 1, }; } #endif
304
C++
.h
13
19.076923
43
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OpenMW/openmw
5,318
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,032
journal.hpp
OpenMW_openmw/apps/openmw/mwbase/journal.hpp
#ifndef GAME_MWBASE_JOURNAL_H #define GAME_MWBASE_JOURNAL_H #include <deque> #include <map> #include <string> #include <string_view> #include <cstdint> #include "../mwdialogue/journalentry.hpp" #include "../mwdialogue/quest.hpp" #include "../mwdialogue/topic.hpp" namespace Loading { class Listener; } namespace...
3,514
C++
.h
77
38.831169
114
0.674194
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
37,033
statemanager.hpp
OpenMW_openmw/apps/openmw/mwbase/statemanager.hpp
#ifndef GAME_MWSTATE_STATEMANAGER_H #define GAME_MWSTATE_STATEMANAGER_H #include <filesystem> #include <list> #include <string> namespace MWState { struct Slot; class Character; } namespace MWBase { /// \brief Interface for game state manager (implemented in MWState) class StateManager { publ...
2,782
C++
.h
68
33.308824
110
0.645965
OpenMW/openmw
5,318
933
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GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,034
mechanicsmanager.hpp
OpenMW_openmw/apps/openmw/mwbase/mechanicsmanager.hpp
#ifndef GAME_MWBASE_MECHANICSMANAGER_H #define GAME_MWBASE_MECHANICSMANAGER_H #include <cstdint> #include <map> #include <set> #include <string> #include <string_view> #include <vector> #include "../mwmechanics/greetingstate.hpp" #include "../mwrender/animationpriority.hpp" #include "../mwworld/ptr.hpp" namespace o...
14,232
C++
.h
240
50.595833
120
0.670019
OpenMW/openmw
5,318
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0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,035
luamanager.hpp
OpenMW_openmw/apps/openmw/mwbase/luamanager.hpp
#ifndef GAME_MWBASE_LUAMANAGER_H #define GAME_MWBASE_LUAMANAGER_H #include <map> #include <string> #include <variant> #include <SDL_events.h> #include "../mwgui/mode.hpp" #include "../mwrender/animationpriority.hpp" #include <components/sdlutil/events.hpp> namespace MWWorld { class CellStore; class Ptr; } ...
5,644
C++
.h
132
34.295455
117
0.640423
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,036
soundmanager.hpp
OpenMW_openmw/apps/openmw/mwbase/soundmanager.hpp
#ifndef GAME_MWBASE_SOUNDMANAGER_H #define GAME_MWBASE_SOUNDMANAGER_H #include <memory> #include <set> #include <string> #include <string_view> #include <components/vfs/pathutil.hpp> #include "../mwsound/type.hpp" #include "../mwworld/ptr.hpp" namespace MWWorld { class CellStore; } namespace ESM { class Re...
10,014
C++
.h
193
43.062176
119
0.647215
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,037
scriptmanager.hpp
OpenMW_openmw/apps/openmw/mwbase/scriptmanager.hpp
#ifndef GAME_MWBASE_SCRIPTMANAGER_H #define GAME_MWBASE_SCRIPTMANAGER_H #include <string_view> namespace Interpreter { class Context; } namespace ESM { class RefId; } namespace Compiler { class Extensions; class Locals; } namespace MWScript { class GlobalScripts; } namespace MWBase { /// \...
1,407
C++
.h
48
23.958333
95
0.66617
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
true
true
false
37,038
inputmanager.hpp
OpenMW_openmw/apps/openmw/mwbase/inputmanager.hpp
#ifndef GAME_MWBASE_INPUTMANAGER_H #define GAME_MWBASE_INPUTMANAGER_H #include <set> #include <string> #include <vector> #include <SDL_gamecontroller.h> #include <cstdint> namespace Loading { class Listener; } namespace ESM { class ESMReader; class ESMWriter; } namespace MWBase { /// \brief Interfa...
3,310
C++
.h
71
39.661972
118
0.693719
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,039
inisettings.hpp
OpenMW_openmw/apps/wizard/inisettings.hpp
#ifndef INISETTINGS_HPP #define INISETTINGS_HPP #include <QHash> #include <QVariant> #include <components/to_utf8/to_utf8.hpp> namespace Wizard { typedef QHash<QString, QVariant> SettingsMap; class IniSettings { public: explicit IniSettings() = default; inline QVariant value(const ...
1,128
C++
.h
29
32.517241
105
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,040
importpage.hpp
OpenMW_openmw/apps/wizard/importpage.hpp
#ifndef IMPORTPAGE_HPP #define IMPORTPAGE_HPP #include "ui_importpage.h" namespace Wizard { class MainWizard; class ImportPage : public QWizardPage, private Ui::ImportPage { Q_OBJECT public: ImportPage(QWidget* parent); int nextId() const override; private: MainW...
372
C++
.h
17
17.176471
65
0.686782
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,041
methodselectionpage.hpp
OpenMW_openmw/apps/wizard/methodselectionpage.hpp
#ifndef METHODSELECTIONPAGE_HPP #define METHODSELECTIONPAGE_HPP #include "ui_methodselectionpage.h" namespace Wizard { class MainWizard; class MethodSelectionPage : public QWizardPage, private Ui::MethodSelectionPage { Q_OBJECT public: MethodSelectionPage(QWidget* parent); in...
487
C++
.h
19
20.631579
83
0.723913
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,042
installationpage.hpp
OpenMW_openmw/apps/wizard/installationpage.hpp
#ifndef INSTALLATIONPAGE_HPP #define INSTALLATIONPAGE_HPP #include <memory> #include <QWizardPage> #include "ui_installationpage.h" #include "unshield/unshieldworker.hpp" namespace Config { class GameSettings; } class QThread; class QObject; class QWidget; namespace Wizard { class MainWizard; class I...
1,189
C++
.h
41
23.585366
78
0.717949
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,043
existinginstallationpage.hpp
OpenMW_openmw/apps/wizard/existinginstallationpage.hpp
#ifndef EXISTINGINSTALLATIONPAGE_HPP #define EXISTINGINSTALLATIONPAGE_HPP #include "ui_existinginstallationpage.h" namespace Wizard { class MainWizard; class ExistingInstallationPage : public QWizardPage, private Ui::ExistingInstallationPage { Q_OBJECT public: ExistingInstallationPage...
764
C++
.h
25
24.68
93
0.721536
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,044
intropage.hpp
OpenMW_openmw/apps/wizard/intropage.hpp
#ifndef INTROPAGE_HPP #define INTROPAGE_HPP #include "ui_intropage.h" #include <QWizard> namespace Wizard { class MainWizard; class IntroPage : public QWizardPage, private Ui::IntroPage { Q_OBJECT public: IntroPage(QWidget* parent); int nextId() const override; private:...
385
C++
.h
18
16.833333
63
0.685237
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,045
languageselectionpage.hpp
OpenMW_openmw/apps/wizard/languageselectionpage.hpp
#ifndef LANGUAGESELECTIONPAGE_HPP #define LANGUAGESELECTIONPAGE_HPP #include <QString> #include <QWizard> #include "ui_languageselectionpage.h" class QObject; class QWidget; namespace Wizard { class MainWizard; class LanguageSelectionPage : public QWizardPage, private Ui::LanguageSelectionPage { ...
574
C++
.h
23
20.608696
87
0.743542
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,046
conclusionpage.hpp
OpenMW_openmw/apps/wizard/conclusionpage.hpp
#ifndef CONCLUSIONPAGE_HPP #define CONCLUSIONPAGE_HPP #include "ui_conclusionpage.h" namespace Wizard { class MainWizard; class ConclusionPage : public QWizardPage, private Ui::ConclusionPage { Q_OBJECT public: ConclusionPage(QWidget* parent); int nextId() const override; ...
456
C++
.h
19
19
73
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,047
mainwizard.hpp
OpenMW_openmw/apps/wizard/mainwizard.hpp
#ifndef MAINWIZARD_HPP #define MAINWIZARD_HPP #include <QProcess> #include <QWizard> #ifndef Q_MOC_RUN #include <components/files/configurationmanager.hpp> #include <components/config/gamesettings.hpp> #include <components/config/launchersettings.hpp> #endif namespace Process { class ProcessInvoker; } namespac...
1,973
C++
.h
67
21.701493
84
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,048
componentselectionpage.hpp
OpenMW_openmw/apps/wizard/componentselectionpage.hpp
#ifndef COMPONENTSELECTIONPAGE_HPP #define COMPONENTSELECTIONPAGE_HPP #include "ui_componentselectionpage.h" namespace Wizard { class MainWizard; class ComponentSelectionPage : public QWizardPage, private Ui::ComponentSelectionPage { Q_OBJECT public: ComponentSelectionPage(QWidget* pa...
620
C++
.h
22
22.772727
89
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,049
installationtargetpage.hpp
OpenMW_openmw/apps/wizard/installationtargetpage.hpp
#ifndef INSTALLATIONTARGETPAGE_HPP #define INSTALLATIONTARGETPAGE_HPP #include <QWizard> #include "ui_installationtargetpage.h" namespace Files { struct ConfigurationManager; } namespace Wizard { class MainWizard; class InstallationTargetPage : public QWizardPage, private Ui::InstallationTargetPage ...
776
C++
.h
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,050
componentlistwidget.hpp
OpenMW_openmw/apps/wizard/utils/componentlistwidget.hpp
#ifndef COMPONENTLISTWIDGET_HPP #define COMPONENTLISTWIDGET_HPP #include <QListWidget> class ComponentListWidget : public QListWidget { Q_OBJECT Q_PROPERTY(QStringList mCheckedItems READ checkedItems) public: ComponentListWidget(QWidget* parent = nullptr); QStringList mCheckedItems; QStringList...
584
C++
.h
18
29.222222
74
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OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
37,051
unshieldworker.hpp
OpenMW_openmw/apps/wizard/unshield/unshieldworker.hpp
#ifndef UNSHIELDWORKER_HPP #define UNSHIELDWORKER_HPP #include <QObject> #include <QReadWriteLock> #include <QStringList> #include <QWaitCondition> #include <libunshield.h> #include "../inisettings.hpp" namespace Wizard { enum Component { Component_Morrowind, Component_Tribunal, Comp...
3,623
C++
.h
84
35.035714
120
0.695279
OpenMW/openmw
5,318
933
0
GPL-3.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false