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| /****************************************************************************** | |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. * | |
| ****************************************************************************** | |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, | |
| to any person obtaining a copy of the sample definition code that uses our | |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute | |
| the MDL Materials, including without limitation the rights to use, copy, merge, | |
| publish, distribute, and sell modified and unmodified copies of the MDL | |
| Materials, and to permit persons to whom the MDL Materials is furnished to do | |
| so, in all cases solely for use with NVIDIA's Material Definition Language, | |
| subject to the following further conditions: | |
| 1. The above copyright notices, this list of conditions, and the disclaimer | |
| that follows shall be retained in all copies of one or more of the MDL | |
| Materials, including in any software with which the MDL Materials are bundled, | |
| redistributed, and/or sold, and included either as stand-alone text files, | |
| human-readable headers or in the appropriate machine-readable metadata fields | |
| within text or binary files as long as those fields can be easily viewed by the | |
| user, as applicable. | |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any | |
| Modified Version without specific prior written permission, except a) to comply | |
| with the notice requirements otherwise contained herein; or b) to acknowledge | |
| the contribution(s) of NVIDIA. | |
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, | |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, | |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR | |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, | |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF | |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE | |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. | |
| */ | |
| mdl 1.4; | |
| import ::state::*; | |
| import ::base::*; | |
| import ::tex::*; | |
| import ::anno::*; | |
| import ::nvidia::core_definitions::*; | |
| const string COPYRIGHT = | |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" | |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" | |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" | |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" | |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" | |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" | |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" | |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" | |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" | |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" | |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; | |
| export material Concrete_Precast( | |
| color concrete_color = color ( 0.57f, 0.57f, 0.57f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.20f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.5f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = .5f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - White"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_gray.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color ( reflection_roughness ), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_light_gray( | |
| color concrete_color = color ( 0.68f , 0.68f , 0.68f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.40f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Light Gray"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_gray.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "gray", "light gray", "light", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_ivory( | |
| color concrete_color = color ( 0.883f , 0.851f , 0.797f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.30f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Ivory"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_ivory.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "ivory", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_light_warm_gray( | |
| color concrete_color = color (0.932f , 0.859f , 0.797f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.55f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Light Warm Gray"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_warm_gray.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "light gray", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_warm_gray( | |
| color concrete_color = color (0.932f , 0.859f , 0.797f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.55f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Warm Gray"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_warm_gray.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_dark_gray( | |
| color concrete_color = color ( 0.53f , 0.505f , 0.494f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.5f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Dark Gray"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_gray.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "gray", "dark gray", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_dark_charcoal( | |
| color concrete_color = color ( 0.28f , 0.259f , 0.239f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.5f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Charcoal"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_charcoal.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "charcoal", "gray", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_walnut( | |
| color concrete_color = color ( 0.47f , 0.307f , 0.239f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.5f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Walnut"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_walnut.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "walnut", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); | |
| export material concrete_precast_sienna( | |
| color concrete_color = color ( 0.517f , 0.453f , 0.344f ) | |
| [[ | |
| ::anno::display_name("Concrete Color"), | |
| ::anno::description ( "Choose the color of the Concrete."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float grunge_amount = 0.5f | |
| [[ | |
| ::anno::display_name("Grunge Amount"), | |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| float reflection_roughness = 0.15f | |
| [[ | |
| ::anno::display_name("Roughness"), | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::hard_range(0.0,1.0), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float bump_strength = 1.f | |
| [[ | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::in_group("Appearance") | |
| ]], | |
| uniform float2 texture_translate = float2 ( 0.f) | |
| [[ | |
| ::anno::display_name("Translate"), | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float texture_rotate = 0.f | |
| [[ | |
| ::anno::display_name("Rotate"), | |
| ::anno::description("Rotate angle of the texture in degrees."), | |
| ::anno::in_group("Transform") | |
| ]], | |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) | |
| [[ | |
| ::anno::display_name("Scale"), | |
| ::anno::description("Larger numbers increase the texture size."), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) | |
| ]], | |
| uniform float ior = 1.5f | |
| [[ | |
| ::anno::display_name("IOR"), | |
| ::anno::description("Index of refraction."), | |
| ::anno::soft_range(1.0,4.0), | |
| ::anno::in_group("Advanced") | |
| ]], | |
| uniform int uv_space_index = 0 | |
| [[ | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::description("UV space index."), | |
| ::anno::hard_range(0,3), | |
| ::anno::in_group("Advanced") | |
| ]]) | |
| [[ | |
| ::anno::display_name("Concrete Precast - Sienna"), | |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), | |
| ::anno::author("NVIDIA vMaterials"), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_sienna.png"), | |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "sienna", "gray", "unfinished", "rough")) | |
| ]]= | |
| ::nvidia::core_definitions::flex_material_v2( | |
| base_color: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::blend_colors( | |
| color_1: concrete_color, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).tint, | |
| color_2: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| mode: ::base::color_layer_multiply, | |
| weight: grunge_amount ).tint, | |
| diffuse_roughness: 0.f, | |
| is_metal: false, | |
| reflectivity: 1.0f, | |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( | |
| color_1: ::nvidia::core_definitions::file_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , | |
| mono_source: ::base::mono_average, | |
| brightness: 1.f, | |
| contrast: 1.f, | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| texture_space: uv_space_index, | |
| invert: false).tint, | |
| color_2: color (reflection_roughness), | |
| mode: ::base::color_layer_overlay, | |
| weight: 1.0f ).mono, | |
| anisotropy: 0.f, | |
| anisotropy_rotation: 0.f, | |
| transparency: 0.f, | |
| transmission_color: color ( 1.f , 1.f , 1.f), | |
| volume_color: color ( 1.f , 1.f , 1.f), | |
| transmission_roughness: 0.f, | |
| base_thickness: 0.1f, | |
| ior: ior, | |
| thin_walled: false, | |
| normal: ::nvidia::core_definitions::normalmap_texture( | |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), | |
| scaling: 0.5f/ texture_scale, | |
| translation: texture_translate, | |
| rotation: texture_rotate, | |
| clip: false, | |
| factor: bump_strength * 0.20f, | |
| texture_space: uv_space_index)); |