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| /****************************************************************************** | |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. | |
| ****************************************************************************** | |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, | |
| to any person obtaining a copy of the sample definition code that uses our | |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute | |
| the MDL Materials, including without limitation the rights to use, copy, merge, | |
| publish, distribute, and sell modified and unmodified copies of the MDL | |
| Materials, and to permit persons to whom the MDL Materials is furnished to do | |
| so, in all cases solely for use with NVIDIA's Material Definition Language, | |
| subject to the following further conditions: | |
| 1. The above copyright notices, this list of conditions, and the disclaimer | |
| that follows shall be retained in all copies of one or more of the MDL | |
| Materials, including in any software with which the MDL Materials are bundled, | |
| redistributed, and/or sold, and included either as stand-alone text files, | |
| human-readable headers or in the appropriate machine-readable metadata fields | |
| within text or binary files as long as those fields can be easily viewed by the | |
| user, as applicable. | |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any | |
| Modified Version without specific prior written permission, except a) to comply | |
| with the notice requirements otherwise contained herein; or b) to acknowledge | |
| the contribution(s) of NVIDIA. | |
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, | |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, | |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR | |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, | |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF | |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE | |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. | |
| */ | |
| mdl 1.7; | |
| import ::anno::*; | |
| import ::base::*; | |
| import ::df::*; | |
| import ::math::*; | |
| import ::state::*; | |
| import ::tex::*; | |
| import ::nvidia::core_definitions::dimension; | |
| import ::nvidia::core_definitions::blend_colors; | |
| const string COPYRIGHT = | |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" | |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" | |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" | |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" | |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" | |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" | |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" | |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" | |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" | |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" | |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; | |
| const string DESCRIPTION = "A wool material."; | |
| annotation preview_scale( float f); | |
| int lowbias32(int x) | |
| { | |
| x ^= x >>> 16; | |
| x *= 0x7feb352d; | |
| x ^= x >>> 15; | |
| x *= 0x846ca68b; | |
| x ^= x >>> 16; | |
| return x; | |
| } | |
| float f_n(float n, float a, float h, float l) { | |
| float k = ::math::fmod(n + h * 12.f, 12.f); | |
| return l - a * ::math::max(-1.0f, ::math::min(::math::min(k-3.0f, 9.0f-k), 1.0f)); | |
| } | |
| float2x2 invert_2x2(float2x2 M) | |
| { | |
| float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; | |
| //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ | |
| return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); | |
| } | |
| float uint2float(int x) | |
| { | |
| return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); | |
| } | |
| float2 rnd22(int2 p) { | |
| float2 ret_val = float2( | |
| uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, | |
| uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f | |
| ); | |
| return ret_val; | |
| } | |
| float histogram_range(float input, float range = 1.0f, float position = 0.5f) | |
| { | |
| float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); | |
| float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); | |
| return ::math::lerp(low, high, input); | |
| } | |
| float3 rgb2hsl(float3 c) | |
| [[ | |
| ::anno::description("Converts a color value to HSL. The function outputs the hue to \n" | |
| "lie in the range from 0.0-1.0."), | |
| ::anno::author("NVIDIA vMaterials") | |
| ]] | |
| { | |
| float3 hsl; | |
| float cMax = ::math::max(::math::max(c.x, c.y), c.z); | |
| float cMin = ::math::min(::math::min(c.x, c.y), c.z); | |
| float delta = cMax - cMin; | |
| hsl.z = (cMax + cMin) / 2.0; | |
| hsl.x = ((cMax == cMin) ? 0 : | |
| (cMax == c.x) ? (c.y - c.z) / delta + ((c.z > c.y) ? 6.0f : 0.0f): | |
| (cMax == c.y) ? (c.z - c.x) / delta + 2.0 : (c.x - c.y) / delta + 4.0) / 6.0f; | |
| hsl.y = (hsl.z == 0.0 || hsl.z == 1.0) ? 0.0 : delta / (1.0 - ::math::abs(2.0 * hsl.z - 1.0)); | |
| return hsl; | |
| } | |
| color hsl2rgb(float3 hsl) | |
| [[ | |
| ::anno::description("Converts a HSL value back to a color. Note that the hue is expected to \n" | |
| "lie in the range from 0.0-1.0."), | |
| ::anno::author("NVIDIA vMaterials") | |
| ]] | |
| { | |
| float h = hsl.x, s = hsl.y, l = hsl.z; | |
| float a = s * ::math::min(l, 1.0f - l); | |
| return color(f_n(0.0, a, h, l), | |
| f_n(8.0, a, h, l), | |
| f_n(4.0, a, h, l)); | |
| } | |
| struct vm_coordinates{ | |
| float2 uv; | |
| float rotation; | |
| int uv_space_index; | |
| float4 carry; | |
| }; | |
| struct vm_col_norm{ | |
| float3 value; | |
| float3 norm; | |
| }; | |
| enum vm_mono_select | |
| [[ | |
| ::anno::description("Modes for the creation of a gray-scale value from a color."), | |
| ::anno::hidden() | |
| ]] | |
| { | |
| mono_r = 0, | |
| mono_g = 1, | |
| mono_b = 2, | |
| mono_a = 3, | |
| mono_average = 4 | |
| }; | |
| vm_coordinates vm_coord | |
| ( | |
| float2 translation = float2(0.0f, 0.0) [[ | |
| ::anno::display_name("Translation"), | |
| ::anno::description("Translates the coordinates.") | |
| ]], | |
| float rotation = 0.0f [[ | |
| ::anno::display_name("Rotation"), | |
| ::anno::description("Rotates the coordinates in degrees.") | |
| ]], | |
| float2 scaling = float2(1.0f, 1.0f) [[ | |
| ::anno::display_name("Scaling"), | |
| ::anno::description("Scales the coordinates.") | |
| ]], | |
| uniform int uv_space = 0 [[ | |
| ::anno::display_name("UV Space"), | |
| ::anno::description("Chose the UV space.") | |
| ]] | |
| ) | |
| [[ | |
| ::anno::display_name("vm Transform"), | |
| ::anno::description("Generates coordinates to be used in vm_lookup functions.") | |
| ]] | |
| { | |
| vm_coordinates uv; | |
| ::base::texture_coordinate_info info = ::base::coordinate_source( ::base::texture_coordinate_uvw, uv_space); | |
| uv.rotation = (rotation * 3.1415926535897932384626433832f) / 180.f; | |
| uv.uv = float2(info.position.x, info.position.y); | |
| float sine = ::math::sin(uv.rotation); | |
| float cosine = ::math::cos(uv.rotation); | |
| float2x2 rot = float2x2(cosine, -sine, sine, cosine); | |
| uv.uv = rot * uv.uv; | |
| uv.uv /= scaling; | |
| uv.uv += translation; | |
| // Translation before or after rotation? | |
| return uv; | |
| } | |
| float3 vm_tex_infinite( | |
| uniform texture_2d tex = texture_2d(), | |
| vm_coordinates uv = vm_coord(), | |
| float3 average_color = float3(0.5f, 0.5f, 1.0f), | |
| float patch_size = 1.0, | |
| bool gamma_correct = true, | |
| float gamma = 2.2f | |
| ) | |
| { | |
| float2 uv_in = uv.uv; | |
| float3 O = float3(0.f); | |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); | |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space | |
| float2 U = uv_in; | |
| float2 V = M * (uv.uv / patch_size); //pre-tilted hexa coordinates | |
| int2 I = int2(::math::floor(V))+int2(935); // hexa-tile id | |
| // The mean color needs to be determined in Photoshop then to make the | |
| // average color work out, take the float value and calculate the apropriate | |
| // mean value as (value^(1/2.2)) | |
| float3 m = average_color; | |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; | |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates | |
| if( F[2] > 0.f ) | |
| O = (W[0] = F[2]) * (( ::tex::lookup_float3(tex, U-rnd22(I))) - m) | |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(0,1)))) - m) | |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1,0)))) - m); | |
| else | |
| O = (W[0] = -F[2]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1)))) - m) | |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(1, 0)))) - m) | |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(tex, U-rnd22(I+int2(0, 1)))) - m); | |
| O = m + O/::math::length(W); | |
| O = ::math::clamp( (O), 0.0f, 1.0f); | |
| return gamma_correct? ::math::pow(::math::max(O, float3(0.0f)), gamma) : float3(O); | |
| } | |
| // Returns an infinite lookup plus a normal map lookup | |
| vm_col_norm vm_tex_infinite_color_normal( | |
| uniform texture_2d tex_col = texture_2d(), | |
| uniform texture_2d tex_norm = texture_2d(), | |
| vm_coordinates uv = vm_coord(), | |
| float3 average_color = float3(0.5), | |
| float3 average_norm = float3(0.5f, 0.5f, 1.0f), | |
| float patch_size = 1.0, | |
| // Color output settings | |
| bool color_out_gamma_correct = true, | |
| float color_out_gamma = 2.2f, | |
| // Normal output setting | |
| float normal_strength = 1.0 | |
| ) | |
| { | |
| vm_col_norm ret; | |
| float2 uv_in = uv.uv; | |
| float3 O_a = float3(0.f); | |
| float3 O_b = float3(0.f); | |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); | |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space | |
| float2 U = uv_in; | |
| float2 V = M * (uv.uv / patch_size); //pre-tilted hexa coordinates | |
| int2 I = int2(::math::floor(V))+int2(935); // hexa-tile id | |
| // The mean color needs to be determined in Photoshop then to make the | |
| // average color work out, take the float value and calculate the apropriate | |
| // mean value as (value^(1/2.2)) | |
| float3 m_a = average_color; | |
| float3 m_b = average_norm; | |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; | |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates | |
| if( F[2] > 0.f ) | |
| { | |
| O_a = (W[0] = F[2]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I))) - m_a) | |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I+int2(0,1)))) - m_a) | |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I+int2(1,0)))) - m_a); | |
| O_b = (W[0] = F[2]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I))) - m_b) | |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I+int2(0,1)))) - m_b) | |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I+int2(1,0)))) - m_b); | |
| } | |
| else | |
| { | |
| O_a = (W[0] = -F[2]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I+int2(1)))) - m_a) | |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I+int2(1, 0)))) - m_a) | |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(tex_col, U-rnd22(I+int2(0, 1)))) - m_a); | |
| O_b = (W[0] = -F[2]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I+int2(1)))) - m_b) | |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I+int2(1, 0)))) - m_b) | |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(tex_norm, U-rnd22(I+int2(0, 1)))) - m_b); | |
| } | |
| O_a = m_a + O_a/::math::length(W); | |
| O_a = ::math::clamp( (O_a), 0.0, 1.0); | |
| ret.value = color_out_gamma_correct? ::math::pow(::math::max(O_a, float3(0.0f)), color_out_gamma) : float3(O_a); | |
| O_b = m_b + O_b/::math::length(W); | |
| O_b = ::math::clamp( (O_b), 0.0, 1.0); | |
| float3 norm = (O_b - float3(.5f)) * 2.0f; | |
| norm = ::math::normalize(norm * float3(normal_strength, normal_strength, 1.0)); | |
| // if any rotation happened prior to the lookup, compensate for it | |
| norm = float3(::math::cos(uv.rotation) * norm.x - ::math::sin(uv.rotation) * norm.y, | |
| ::math::sin(uv.rotation) * norm.x + ::math::cos(uv.rotation) * norm.y, | |
| norm.z); | |
| ret.norm = norm.x * ::state::texture_tangent_u(uv.uv_space_index) + | |
| norm.y * ::state::texture_tangent_v(uv.uv_space_index) + | |
| norm.z * ::state::normal(); | |
| return ret; | |
| } | |
| export material Wool_Melton( | |
| color fabric_color = color(0.637597f, 0.637597f, 0.637597f) [[ | |
| ::anno::description("Choose the color of the fabric."), | |
| ::anno::display_name("Fabric Color"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::ui_order(0) | |
| ]], | |
| float roughness = 1.0f [[ | |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), | |
| ::anno::display_name("Roughness"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::ui_order(1) | |
| ]], | |
| float white_fibers_weight = 0.29f [[ | |
| ::anno::description("Adds a white fuzz layer on the material which gives it a more used appearance."), | |
| ::anno::display_name("White Fibers Weight"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::ui_order(2) | |
| ]], | |
| float sheen_weight = 0.38f [[ | |
| ::anno::description("Adds a fuzzy, soft appearance around the material when viewed at grazing angles."), | |
| ::anno::display_name("Sheen Weight"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 1.f), | |
| ::anno::ui_order(3) | |
| ]], | |
| float bump_strength = 1.f [[ | |
| ::anno::description("Specifies the strength of the bump."), | |
| ::anno::display_name("Bump Strength"), | |
| ::anno::in_group("Appearance"), | |
| ::anno::hard_range(0.f, 2.f), | |
| ::anno::soft_range(0.f, 1.f), | |
| ::anno::ui_order(4) | |
| ]], | |
| float2 texture_translate = float2(0.f) [[ | |
| ::anno::description("Controls the position of the texture."), | |
| ::anno::display_name("Texture Translate"), | |
| ::anno::in_group("Transform"), | |
| ::anno::ui_order(5) | |
| ]], | |
| float texture_rotate = 0.f [[ | |
| ::anno::description("Rotates angle of the texture in degrees."), | |
| ::anno::display_name("Texture Rotate"), | |
| ::anno::in_group("Transform"), | |
| ::anno::soft_range(0.f, 360.f), | |
| ::anno::ui_order(6) | |
| ]], | |
| float2 texture_scale = float2(0.5f) [[ | |
| ::anno::description("Larger numbers increase the size."), | |
| ::anno::display_name("Texture Scale"), | |
| ::anno::in_group("Transform"), | |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), | |
| ::preview_scale(3.5f), | |
| ::anno::ui_order(7) | |
| ]], | |
| uniform int uv_space_index = 0 [[ | |
| ::anno::description("Uses selected UV space for material."), | |
| ::anno::display_name("UV Space Index"), | |
| ::anno::in_group("Transform"), | |
| ::anno::ui_order(8) | |
| ]], | |
| uniform bool roundcorners_enable = false [[ | |
| ::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), | |
| ::anno::display_name("Enable Round Corners"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::ui_order(9) | |
| ]], | |
| uniform float roundcorners_radius_mm = 1.5f [[ | |
| ::anno::description("Radius of the rounded corners in millimeters."), | |
| ::anno::display_name("Round Corner Radius (mm)"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::soft_range(0.f, 10.f), | |
| ::anno::ui_order(10) | |
| ]], | |
| uniform bool roundcorners_across_materials = false [[ | |
| ::anno::description("Applies the round corner effect across different materials when enabled."), | |
| ::anno::display_name("Across Materials"), | |
| ::anno::in_group("Round Corners"), | |
| ::anno::ui_order(11) | |
| ]]) | |
| [[ | |
| ::anno::display_name("Wool Melton - White"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "white", "light", "neutral")) | |
| ]] | |
| = | |
| let { | |
| bool tmp0 = false; | |
| float2 texture_rescale = texture_scale * 0.11f; // texture covers 11 cm, scale up so it covers 1m per default | |
| texture_2d multi_tex = texture_2d("./textures/wool_melton_R_rough_G_ao_B_height.jpg", ::tex::gamma_linear); | |
| texture_2d diff_fuzz_tex = texture_2d("./textures/wool_melton_R_diff_G_fuzz.jpg", ::tex::gamma_linear); | |
| texture_2d norm_tex = texture_2d("./textures/wool_melton_norm.jpg", ::tex::gamma_linear); | |
| material_surface tmp1(::df::custom_curve_layer(0.0599999987f, 1.f, 5.f, histogram_range(vm_tex_infinite(multi_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.444999993f, 0.662f, 0.472000003f), 1.f, false, 2.20000005f).y, 1.f, 0.459999979f), ::df::microfacet_ggx_smith_bsdf(::math::pow(histogram_range(1.f - vm_tex_infinite(multi_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.444999993f, 0.662f, 0.472000003f), 1.f, false, 2.20000005f).x, 0.98999995f, roughness * 0.300000012f + 0.709999979f), 2.f) * ::math::pow(histogram_range(1.f - vm_tex_infinite(multi_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.444999993f, 0.662f, 0.472000003f), 1.f, false, 2.20000005f).x, 0.98999995f, roughness * 0.300000012f + 0.709999979f), 2.f), ::math::pow(histogram_range(1.f - vm_tex_infinite(multi_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.444999993f, 0.662f, 0.472000003f), 1.f, false, 2.20000005f).x, 0.98999995f, roughness * 0.300000012f + 0.709999979f), 2.f) * ::math::pow(histogram_range(1.f - vm_tex_infinite(multi_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.444999993f, 0.662f, 0.472000003f), 1.f, false, 2.20000005f).x, 0.98999995f, roughness * 0.300000012f + 0.709999979f), 2.f), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(sheen_weight, ::df::sheen_bsdf(0.0700000003f, hsl2rgb(rgb2hsl(float3(fabric_color)) * float3(1.f, 0.74000001f, 1.f)), color(1.f, 1.f, 1.f), ::df::weighted_layer(1.f, ::df::diffuse_reflection_bsdf(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(fabric_color, color(::math::lerp(1.f, vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).value.x, 1.f)), ::base::color_layer_overlay, 1.f, true).tint, color(1.f, 1.f, 1.f), ::base::color_layer_blend, ::math::pow(white_fibers_weight * vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).value.y, 0.629999995f), true).tint, 0.f), bsdf(), vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).norm)), ::df::weighted_layer(1.f, ::df::diffuse_reflection_bsdf(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(fabric_color, color(::math::lerp(1.f, vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).value.x, 1.f)), ::base::color_layer_overlay, 1.f, true).tint, color(1.f, 1.f, 1.f), ::base::color_layer_blend, ::math::pow(white_fibers_weight * vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).value.y, 0.629999995f), true).tint, 0.f), bsdf(), vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).norm), vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).norm), vm_tex_infinite_color_normal(diff_fuzz_tex, norm_tex, vm_coord(texture_translate, texture_rotate, texture_rescale, uv_space_index), float3(0.584999979f, 0.00200000009f, 0.5f), float3(0.5f, 0.5f, 1.f), 0.159999996f, true, 2.20000005f, bump_strength).norm), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); | |
| color tmp3 = color(1.f, 1.f, 1.f); | |
| material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f), emission_intensity: color(0.f, 0.f, 0.f)); | |
| material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal()); | |
| hair_bsdf tmp6 = hair_bsdf(); | |
| } in | |
| material( | |
| thin_walled: tmp0, | |
| surface: tmp1, | |
| backface: tmp2, | |
| ior: tmp3, | |
| volume: tmp4, | |
| geometry: tmp5, | |
| hair: tmp6); | |
| // 2 | |
| export material Wool_Melton_Sand(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Sand"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Sand.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "white", "light", "warm", "sand")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.637597f, 0.577580f, 0.485150f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 3 | |
| export material Wool_Melton_Gray(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Gray"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Gray.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "gray", "neutral")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.274677f, 0.274677f, 0.274677f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 4 | |
| export material Wool_Melton_Tobacco(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Tobacco"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Tobacco.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "tobacco", "brown")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.155926f, 0.090842f, 0.038204f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 5 | |
| export material Wool_Melton_Carbon(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Carbon"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Carbon.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "carbon", "gray", "dark", "neutral")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.023153f, 0.027321f, 0.031896f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 6 | |
| export material Wool_Melton_Saffron(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Saffron"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Saffron.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "saffron", "orange", "warm")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.610496f, 0.262251f, 0.009134f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| //7 | |
| export material Wool_Melton_Paprika(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Paprika"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Paprika.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "paprika", "orange", "red", "warm", "saturated")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.679542f, 0.066626f, 0.018500f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 8 | |
| export material Wool_Melton_Garnet(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Garnet"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Garnet.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "red", "warm", "dark")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.215861f, 0.013702f, 0.030713f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 9 | |
| export material Wool_Melton_Green_Tea(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Green Tea"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Green_Tea.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "green")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.230740f, 0.318547f, 0.030713f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 10 | |
| export material Wool_Melton_Jungle(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Jungle"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Jungle.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "green", "dark")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.031896f, 0.080220f, 0.023153f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 11 | |
| export material Wool_Melton_Fuchsia(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Fuchsia"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Fuchsia.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "fuchsia", "purple", "saturated", "magenta", "violet")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.386429f, 0.034340f, 0.171441f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 12 | |
| export material Wool_Melton_Aubergine(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Aubergine"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Aubergine.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "purple", "dark", "violet")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.066626f, 0.019382f, 0.080220f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 13 | |
| export material Wool_Melton_Morning_Glory(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Morning Glory"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Morning_Glory.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "blue", "cool")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.109462f, 0.114435f, 0.304987f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |
| // 14 | |
| export material Wool_Melton_Blue_Jay(*) | |
| [[ | |
| ::anno::display_name("Wool Melton - Blue Jay"), | |
| ::anno::description(DESCRIPTION), | |
| ::anno::copyright_notice(COPYRIGHT), | |
| ::anno::author("NVIDIA"), | |
| ::anno::contributor("Rüdiger Raab"), | |
| ::anno::contributor("Maik Rohland"), | |
| ::anno::contributor("Miguel Guerrero"), | |
| ::anno::contributor("Vanni Brighella"), | |
| ::anno::thumbnail("./.thumbs/Wool_Melton.Wool_Melton_Blue_Jay.png"), | |
| ::anno::key_words(string[]("fabric", "felt","wool", "melton", "clothing", "sheen", "fashion", "new", "blue", "cool")) | |
| ]] = Wool_Melton( | |
| fabric_color: color(0.072272f, 0.184475f, 0.479320f), | |
| roughness: 1.0f, | |
| white_fibers_weight: 0.1f, | |
| sheen_weight: 0.21f, | |
| bump_strength: 1.0f, | |
| texture_translate: float2(0.0f), | |
| texture_rotate: 0.0f, | |
| texture_scale: float2(1.0f), | |
| uv_space_index: 0, | |
| roundcorners_enable: false, | |
| roundcorners_radius_mm: 1.0f, | |
| roundcorners_across_materials: false | |
| ); | |