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| // This file is part of libigl, a simple c++ geometry processing library. | |
| // | |
| // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla Public License | |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can | |
| // obtain one at http://mozilla.org/MPL/2.0/. | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::HalfEdgeIterator( | |
| const Eigen::MatrixBase<DerivedF>& _F, | |
| const Eigen::MatrixBase<DerivedFF>& _FF, | |
| const Eigen::MatrixBase<DerivedFFi>& _FFi, | |
| int _fi, | |
| int _ei, | |
| bool _reverse | |
| ) | |
| : fi(_fi), ei(_ei), reverse(_reverse), F(_F), FF(_FF), FFi(_FFi) | |
| {} | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipF() | |
| { | |
| if (isBorder()) | |
| return; | |
| int fin = (FF)(fi,ei); | |
| int ein = (FFi)(fi,ei); | |
| fi = fin; | |
| ei = ein; | |
| reverse = !reverse; | |
| } | |
| // Change Edge | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipE() | |
| { | |
| if (!reverse) | |
| ei = (ei+2)%3; // ei-1 | |
| else | |
| ei = (ei+1)%3; | |
| reverse = !reverse; | |
| } | |
| // Change Vertex | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipV() | |
| { | |
| reverse = !reverse; | |
| } | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::isBorder() | |
| { | |
| return (FF)(fi,ei) == -1; | |
| } | |
| /*! | |
| * Returns the next edge skipping the border | |
| * _________ | |
| * /\ c | b /\ | |
| * / \ | / \ | |
| * / d \ | / a \ | |
| * /______\|/______\ | |
| * v | |
| * In this example, if a and d are of-border and the pos is iterating counterclockwise, this method iterate through the faces incident on vertex v, | |
| * producing the sequence a, b, c, d, a, b, c, ... | |
| */ | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::NextFE() | |
| { | |
| if ( isBorder() ) // we are on a border | |
| { | |
| do | |
| { | |
| flipF(); | |
| flipE(); | |
| } while (!isBorder()); | |
| flipE(); | |
| return false; | |
| } | |
| else | |
| { | |
| flipF(); | |
| flipE(); | |
| return true; | |
| } | |
| } | |
| // Get vertex index | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Vi() | |
| { | |
| assert(fi >= 0); | |
| assert(fi < F.rows()); | |
| assert(ei >= 0); | |
| assert(ei <= 2); | |
| if (!reverse) | |
| return (F)(fi,ei); | |
| else | |
| return (F)(fi,(ei+1)%3); | |
| } | |
| // Get face index | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Fi() | |
| { | |
| return fi; | |
| } | |
| // Get edge index | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Ei() | |
| { | |
| return ei; | |
| } | |
| template <typename DerivedF, typename DerivedFF, typename DerivedFFi> | |
| IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::operator==(HalfEdgeIterator& p2) | |
| { | |
| return | |
| ( | |
| (fi == p2.fi) && | |
| (ei == p2.ei) && | |
| (reverse == p2.reverse) && | |
| (F == p2.F) && | |
| (FF == p2.FF) && | |
| (FFi == p2.FFi) | |
| ); | |
| } | |
| // Explicit template instantiation | |
| template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, int, int, bool); | |
| template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE(); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei(); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei(); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::Ei(); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::Fi(); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::NextFE(); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Vi(); | |
| template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi(); | |
| template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipE(); | |
| template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::flipE(); | |
| template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipF(); | |
| template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::flipF(); | |
| template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipV(); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::operator==(igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); | |
| template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi(); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE(); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::isBorder(); | |
| template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::isBorder(); | |