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| // based on MSH writer from PyMesh | |
| // Copyright (c) 2015 Qingnan Zhou <qzhou@adobe.com> | |
| // Copyright (C) 2020 Vladimir Fonov <vladimir.fonov@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| IGL_INLINE igl::MshSaver::MshSaver(const std::string& filename, bool binary) : | |
| m_binary(binary), m_num_nodes(0), m_num_elements(0) { | |
| if (!m_binary) { | |
| fout.open(filename.c_str(), std::fstream::out); | |
| } else { | |
| fout.open(filename.c_str(), std::fstream::binary); | |
| } | |
| if (!fout) { | |
| std::stringstream err_msg; | |
| err_msg << "Error opening " << filename << " to write msh file." << std::endl; | |
| throw std::ios_base::failure(err_msg.str()); | |
| } | |
| } | |
| IGL_INLINE igl::MshSaver::~MshSaver() { | |
| fout.close(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_mesh( | |
| const FloatVector& nodes, | |
| const IndexVector& elements, | |
| const IntVector& element_lengths, | |
| const IntVector& element_types, | |
| const IntVector& element_tags | |
| ) { | |
| save_header(); | |
| save_nodes(nodes); | |
| save_elements(elements, element_lengths, element_types, element_tags ); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_header() { | |
| if (!m_binary) { | |
| fout << "$MeshFormat" << std::endl; | |
| fout << "2.2 0 " << sizeof(double) << std::endl; | |
| fout << "$EndMeshFormat" << std::endl; | |
| fout.precision(17); | |
| } else { | |
| fout << "$MeshFormat" << std::endl; | |
| fout << "2.2 1 " << sizeof(double) << std::endl; | |
| int one = 1; | |
| fout.write((char*)&one, sizeof(int)); | |
| fout << "\n$EndMeshFormat" << std::endl; | |
| } | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_nodes(const FloatVector& nodes) { | |
| // Save nodes. | |
| // 3D hadrcoded | |
| m_num_nodes = nodes.size() / 3; | |
| fout << "$Nodes" << std::endl; | |
| fout << m_num_nodes << std::endl; | |
| if (!m_binary) { | |
| for (size_t i=0; i<nodes.size(); i+=3) { | |
| //const VectorF& v = nodes.segment(i,m_dim); | |
| int node_idx = i/3 + 1; | |
| fout << node_idx << " " << nodes[i] << " " << nodes[i+1] << " " << nodes[i+2] << std::endl; | |
| } | |
| } else { | |
| for (size_t i=0; i<nodes.size(); i+=3) { | |
| //const VectorF& v = nodes.segment(i,m_dim); | |
| int node_idx = i/3 + 1; | |
| fout.write((const char*)&node_idx, sizeof(int)); | |
| fout.write((const char*)&nodes[i], sizeof(Float)*3); | |
| } | |
| } | |
| fout << "$EndNodes" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_elements(const IndexVector& elements, | |
| const IntVector& element_lengths, | |
| const IntVector& element_types, | |
| const IntVector& element_tags) | |
| { | |
| m_num_elements = element_tags.size(); | |
| assert(element_lengths.size() == element_types.size() ); | |
| assert(element_lengths.size() == element_tags.size() ); | |
| // TODO: sum up all lengths | |
| // Save elements. | |
| // node inxes are 1-based | |
| fout << "$Elements" << std::endl; | |
| fout << m_num_elements << std::endl; | |
| if (m_num_elements > 0) { | |
| //int elem_type = el_type; | |
| int num_elems = m_num_elements; | |
| //int tags = 0; | |
| if (!m_binary) { | |
| size_t el_ptr=0; | |
| for (size_t i=0;i<m_num_elements;++i) { | |
| int elem_num = (int) i + 1; | |
| ///VectorI elem = elements.segment(i, nodes_per_element) + VectorI::Ones(nodes_per_element); | |
| // hardcoded: duplicate tags (I don't know why) | |
| fout << elem_num << " " << element_types[i] << " " << 2 << " "<< element_tags[i] << " "<< element_tags[i] << " "; | |
| for (size_t j=0; j<element_lengths[i]; j++) { | |
| fout << elements[el_ptr + j] + 1 << " "; | |
| } | |
| fout << std::endl; | |
| el_ptr+=element_lengths[i]; | |
| } | |
| } else { | |
| size_t el_ptr=0,i=0; | |
| while(i<m_num_elements) { | |
| // write elements in consistent chunks | |
| // TODO: refactor this code to be able to specify different elements | |
| // more effeciently | |
| int elem_type=-1; | |
| int elem_len=-1; | |
| size_t j=i; | |
| for(;j<m_num_elements;++j) | |
| { | |
| if( elem_type==-1 ) | |
| { | |
| elem_type=element_types[j]; | |
| elem_len=element_lengths[j]; | |
| } else if( elem_type!=element_types[j] || | |
| elem_len!=element_lengths[j]) { | |
| break; // found the edge of the segment | |
| } | |
| } | |
| //hardcoded: 2 tags | |
| int num_elems=j-i, num_tags=2; | |
| fout.write((const char*)& elem_type, sizeof(int)); | |
| fout.write((const char*)& num_elems, sizeof(int)); | |
| fout.write((const char*)& num_tags, sizeof(int)); | |
| for(int k=0;k<num_elems; ++k,++i){ | |
| int elem_num = (int )i + 1; | |
| fout.write((const char*)&elem_num, sizeof(int)); | |
| // HACK: hardcoded 2 tags | |
| fout.write((const char*)& element_tags[i], sizeof(int)); | |
| fout.write((const char*)& element_tags[i], sizeof(int)); | |
| for (size_t e=0; e<elem_len; e++) { | |
| int _elem = static_cast<int>( elements[el_ptr + e] )+1; | |
| fout.write((const char*)&_elem, sizeof(int)); | |
| } | |
| el_ptr+=elem_len; | |
| } | |
| } | |
| } | |
| } | |
| fout << "$EndElements" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_scalar_field(const std::string& fieldname, const FloatVector& field) { | |
| assert(field.size() == m_num_nodes); | |
| fout << "$NodeData" << std::endl; | |
| fout << "1" << std::endl; // num string tags. | |
| fout << "\"" << fieldname << "\"" << std::endl; | |
| fout << "1" << std::endl; // num real tags. | |
| fout << "0.0" << std::endl; // time value. | |
| fout << "3" << std::endl; // num int tags. | |
| fout << "0" << std::endl; // the time step | |
| fout << "1" << std::endl; // 1-component scalar field. | |
| fout << m_num_nodes << std::endl; // number of nodes | |
| if (m_binary) { | |
| for (size_t i=0; i<m_num_nodes; i++) { | |
| int node_idx = i+1; | |
| fout.write((char*)&node_idx, sizeof(int)); | |
| fout.write((char*)&field[i], sizeof(Float)); | |
| } | |
| } else { | |
| for (size_t i=0; i<m_num_nodes; i++) { | |
| int node_idx = i+1; | |
| fout << node_idx << " " << field[i] << std::endl; | |
| } | |
| } | |
| fout << "$EndNodeData" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_vector_field(const std::string& fieldname, const FloatVector& field) { | |
| assert(field.size() == 3 * m_num_nodes); | |
| fout << "$NodeData" << std::endl; | |
| fout << "1" << std::endl; // num string tags. | |
| fout << "\"" << fieldname << "\"" << std::endl; | |
| fout << "1" << std::endl; // num real tags. | |
| fout << "0.0" << std::endl; // time value. | |
| fout << "3" << std::endl; // num int tags. | |
| fout << "0" << std::endl; // the time step | |
| fout << "3" << std::endl; // 3-component vector field. | |
| fout << m_num_nodes << std::endl; // number of nodes | |
| const Float zero = 0.0; | |
| if (m_binary) { | |
| for (size_t i=0; i<m_num_nodes; i++) { | |
| int node_idx = i+1; | |
| fout.write((const char*)&node_idx, sizeof(int)); | |
| fout.write((const char*)&field[i*3], sizeof(Float)*3); | |
| } | |
| } else { | |
| for (size_t i=0; i<m_num_nodes; i++) { | |
| int node_idx = i+1; | |
| fout << node_idx | |
| << " " << field[i*3] | |
| << " " << field[i*3+1] | |
| << " " << field[i*3+2] | |
| << std::endl; | |
| } | |
| } | |
| fout << "$EndNodeData" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_elem_scalar_field(const std::string& fieldname, const FloatVector& field) { | |
| assert(field.size() == m_num_elements); | |
| fout << "$ElementData" << std::endl; | |
| fout << 1 << std::endl; // num string tags. | |
| fout << "\"" << fieldname << "\"" << std::endl; | |
| fout << "1" << std::endl; // num real tags. | |
| fout << "0.0" << std::endl; // time value. | |
| fout << "3" << std::endl; // num int tags. | |
| fout << "0" << std::endl; // the time step | |
| fout << "1" << std::endl; // 1-component scalar field. | |
| fout << m_num_elements << std::endl; // number of elements | |
| if (m_binary) { | |
| for (size_t i=0; i<m_num_elements; i++) { | |
| int elem_idx = i+1; | |
| fout.write((const char*)&elem_idx, sizeof(int)); | |
| fout.write((const char*)&field[i], sizeof(Float)); | |
| } | |
| } else { | |
| for (size_t i=0; i<m_num_elements; i++) { | |
| int elem_idx = i+1; | |
| fout << elem_idx << " " << field[i] << std::endl; | |
| } | |
| } | |
| fout << "$EndElementData" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_elem_vector_field(const std::string& fieldname, const FloatVector& field) { | |
| assert(field.size() == m_num_elements * 3); | |
| fout << "$ElementData" << std::endl; | |
| fout << 1 << std::endl; // num string tags. | |
| fout << "\"" << fieldname << "\"" << std::endl; | |
| fout << "1" << std::endl; // num real tags. | |
| fout << "0.0" << std::endl; // time value. | |
| fout << "3" << std::endl; // num int tags. | |
| fout << "0" << std::endl; // the time step | |
| fout << "3" << std::endl; // 3-component vector field. | |
| fout << m_num_elements << std::endl; // number of elements | |
| const Float zero = 0.0; | |
| if (m_binary) { | |
| for (size_t i=0; i<m_num_elements; ++i) { | |
| int elem_idx = i+1; | |
| fout.write((const char*)&elem_idx, sizeof(int)); | |
| fout.write((const char*)&field[i*3], sizeof(Float) * 3); | |
| } | |
| } else { | |
| for (size_t i=0; i<m_num_elements; ++i) { | |
| int elem_idx = i+1; | |
| fout << elem_idx | |
| << " " << field[i*3] | |
| << " " << field[i*3+1] | |
| << " " << field[i*3+2] | |
| << std::endl; | |
| } | |
| } | |
| fout << "$EndElementData" << std::endl; | |
| fout.flush(); | |
| } | |
| IGL_INLINE void igl::MshSaver::save_elem_tensor_field(const std::string& fieldname, const FloatVector& field) { | |
| assert(field.size() == m_num_elements * 3 * (3 + 1) / 2); | |
| fout << "$ElementData" << std::endl; | |
| fout << 1 << std::endl; // num string tags. | |
| fout << "\"" << fieldname << "\"" << std::endl; | |
| fout << "1" << std::endl; // num real tags. | |
| fout << "0.0" << std::endl; // time value. | |
| fout << "3" << std::endl; // num int tags. | |
| fout << "0" << std::endl; // the time step | |
| fout << "9" << std::endl; // 9-component tensor field. | |
| fout << m_num_elements << std::endl; // number of elements | |
| const Float zero = 0.0; | |
| if (m_binary) { | |
| for (size_t i=0; i<m_num_elements; i++) { | |
| int elem_idx = i+1; | |
| fout.write((char*)&elem_idx, sizeof(int)); | |
| //const VectorF& val = field.segment(i*6, 6); | |
| const Float* val = &field[i*6]; | |
| Float tensor[9] = { | |
| val[0], val[5], val[4], | |
| val[5], val[1], val[3], | |
| val[4], val[3], val[2] }; | |
| fout.write((char*)tensor, sizeof(Float) * 9); | |
| } | |
| } else { | |
| for (size_t i=0; i<m_num_elements; i++) { | |
| int elem_idx = i+1; | |
| const Float* val = &field[i*6]; | |
| fout << elem_idx | |
| << " " << val[0] | |
| << " " << val[5] | |
| << " " << val[4] | |
| << " " << val[5] | |
| << " " << val[1] | |
| << " " << val[3] | |
| << " " << val[4] | |
| << " " << val[3] | |
| << " " << val[2] | |
| << std::endl; | |
| } | |
| } | |
| fout << "$EndElementData" << std::endl; | |
| fout.flush(); | |
| } | |