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| // This file is part of libigl, a simple c++ geometry processing library. | |
| // | |
| // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla Public License | |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can | |
| // obtain one at http://mozilla.org/MPL/2.0/. | |
| template < | |
| typename DerivedV, | |
| typename DerivedE, | |
| typename DerivedH, | |
| typename DerivedV2, | |
| typename DerivedF2> | |
| IGL_INLINE void igl::triangle::triangulate( | |
| const Eigen::MatrixBase<DerivedV> & V, | |
| const Eigen::MatrixBase<DerivedE> & E, | |
| const Eigen::MatrixBase<DerivedH> & H, | |
| const std::string flags, | |
| Eigen::PlainObjectBase<DerivedV2> & V2, | |
| Eigen::PlainObjectBase<DerivedF2> & F2) | |
| { | |
| Eigen::VectorXi VM,EM,VM2,EM2; | |
| return triangulate(V,E,H,VM,EM,flags,V2,F2,VM2,EM2); | |
| } | |
| template < | |
| typename DerivedV, | |
| typename DerivedE, | |
| typename DerivedH, | |
| typename DerivedVM, | |
| typename DerivedEM, | |
| typename DerivedV2, | |
| typename DerivedF2, | |
| typename DerivedVM2, | |
| typename DerivedEM2> | |
| IGL_INLINE void igl::triangle::triangulate( | |
| const Eigen::MatrixBase<DerivedV> & V, | |
| const Eigen::MatrixBase<DerivedE> & E, | |
| const Eigen::MatrixBase<DerivedH> & H, | |
| const Eigen::MatrixBase<DerivedVM> & VM, | |
| const Eigen::MatrixBase<DerivedEM> & EM, | |
| const std::string flags, | |
| Eigen::PlainObjectBase<DerivedV2> & V2, | |
| Eigen::PlainObjectBase<DerivedF2> & F2, | |
| Eigen::PlainObjectBase<DerivedVM2> & VM2, | |
| Eigen::PlainObjectBase<DerivedEM2> & EM2) | |
| { | |
| using namespace std; | |
| using namespace Eigen; | |
| assert( (VM.size() == 0 || V.rows() == VM.size()) && | |
| "Vertex markers must be empty or same size as V"); | |
| assert( (EM.size() == 0 || E.rows() == EM.size()) && | |
| "Segment markers must be empty or same size as E"); | |
| assert(V.cols() == 2); | |
| assert(E.size() == 0 || E.cols() == 2); | |
| assert(H.size() == 0 || H.cols() == 2); | |
| // Prepare the flags | |
| string full_flags = flags + "pz" + (EM.size() || VM.size() ? "" : "B"); | |
| typedef Map< Matrix<double,Dynamic,Dynamic,RowMajor> > MapXdr; | |
| typedef Map< Matrix<int,Dynamic,Dynamic,RowMajor> > MapXir; | |
| // Prepare the input struct | |
| triangulateio in; | |
| in.numberofpoints = V.rows(); | |
| in.pointlist = (double*)calloc(V.size(),sizeof(double)); | |
| { | |
| MapXdr inpl(in.pointlist,V.rows(),V.cols()); | |
| inpl = V.template cast<double>(); | |
| } | |
| in.numberofpointattributes = 0; | |
| in.pointmarkerlist = (int*)calloc(V.size(),sizeof(int)) ; | |
| for(unsigned i=0;i<V.rows();++i) in.pointmarkerlist[i] = VM.size()?VM(i):1; | |
| in.trianglelist = NULL; | |
| in.numberoftriangles = 0; | |
| in.numberofcorners = 0; | |
| in.numberoftriangleattributes = 0; | |
| in.triangleattributelist = NULL; | |
| in.numberofsegments = E.size()?E.rows():0; | |
| in.segmentlist = (int*)calloc(E.size(),sizeof(int)); | |
| { | |
| MapXir insl(in.segmentlist,E.rows(),E.cols()); | |
| insl = E.template cast<int>(); | |
| } | |
| in.segmentmarkerlist = (int*)calloc(E.rows(),sizeof(int)); | |
| for (unsigned i=0;i<E.rows();++i) in.segmentmarkerlist[i] = EM.size()?EM(i):1; | |
| in.numberofholes = H.size()?H.rows():0; | |
| in.holelist = (double*)calloc(H.size(),sizeof(double)); | |
| { | |
| MapXdr inhl(in.holelist,H.rows(),H.cols()); | |
| inhl = H.template cast<double>(); | |
| } | |
| in.numberofregions = 0; | |
| // Prepare the output struct | |
| triangulateio out; | |
| out.pointlist = NULL; | |
| out.trianglelist = NULL; | |
| out.segmentlist = NULL; | |
| out.segmentmarkerlist = NULL; | |
| out.pointmarkerlist = NULL; | |
| // Call triangle | |
| ::triangulate(const_cast<char*>(full_flags.c_str()), &in, &out, 0); | |
| // Return the mesh | |
| V2 = MapXdr(out.pointlist,out.numberofpoints,2).cast<typename DerivedV2::Scalar>(); | |
| F2 = MapXir(out.trianglelist,out.numberoftriangles,3).cast<typename DerivedF2::Scalar>(); | |
| if(VM.size()) | |
| { | |
| VM2 = MapXir(out.pointmarkerlist,out.numberofpoints,1).cast<typename DerivedVM2::Scalar>(); | |
| } | |
| if(EM.size()) | |
| { | |
| EM2 = MapXir(out.segmentmarkerlist,out.numberofsegments,1).cast<typename DerivedEM2::Scalar>(); | |
| } | |
| // Cleanup in | |
| free(in.pointlist); | |
| free(in.pointmarkerlist); | |
| free(in.segmentlist); | |
| free(in.segmentmarkerlist); | |
| free(in.holelist); | |
| // Cleanup out | |
| free(out.pointlist); | |
| free(out.trianglelist); | |
| free(out.segmentlist); | |
| free(out.segmentmarkerlist); | |
| free(out.pointmarkerlist); | |
| } | |
| // Explicit template instantiation | |
| // generated by autoexplicit.sh | |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); | |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); | |
| template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&); | |