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/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
/**
* Takes a value and forces it to the closest min/max if it's outside. Also forces it to the closest valid step.
*/
export function clamp(value: number, min: number = -Infinity, max: number = Infinity): number {
let newValue = Math.min(Math.max(value, min), max);
return newValue;
}
export function roundToStepPrecision(value: number, step: number) {
let roundedValue = value;
let stepString = step.toString();
let pointIndex = stepString.indexOf('.');
let precision = pointIndex >= 0 ? stepString.length - pointIndex : 0;
if (precision > 0) {
let pow = Math.pow(10, precision);
roundedValue = Math.round(roundedValue * pow) / pow;
}
return roundedValue;
}
export function snapValueToStep(value: number, min: number | undefined, max: number | undefined, step: number): number {
min = Number(min);
max = Number(max);
let remainder = ((value - (isNaN(min) ? 0 : min)) % step);
let snappedValue = roundToStepPrecision(Math.abs(remainder) * 2 >= step
? value + Math.sign(remainder) * (step - Math.abs(remainder))
: value - remainder, step);
if (!isNaN(min)) {
if (snappedValue < min) {
snappedValue = min;
} else if (!isNaN(max) && snappedValue > max) {
snappedValue = min + Math.floor(roundToStepPrecision((max - min) / step, step)) * step;
}
} else if (!isNaN(max) && snappedValue > max) {
snappedValue = Math.floor(roundToStepPrecision(max / step, step)) * step;
}
// correct floating point behavior by rounding to step precision
snappedValue = roundToStepPrecision(snappedValue, step);
return snappedValue;
}
/* Takes a value and rounds off to the number of digits. */
export function toFixedNumber(value: number, digits: number, base: number = 10): number {
const pow = Math.pow(base, digits);
return Math.round(value * pow) / pow;
}