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- .gitattributes +13 -0
- episodes/unverified_first_frame/city-combat-1/annotations/color-map.json +951 -0
- episodes/unverified_first_frame/city-combat-1/cameras/cameras.json +26 -0
- episodes/unverified_first_frame/city-combat-1/cameras/follow/camera.json +0 -0
- episodes/unverified_first_frame/city-combat-1/cameras/view-selection.json +43 -0
- episodes/unverified_first_frame/city-combat-1/logs/events.json +491 -0
- episodes/unverified_first_frame/city-combat-1/manifest.json +0 -0
- episodes/unverified_first_frame/city-combat-1/scene/world-metadata.json +673 -0
- episodes/unverified_first_frame/city-combat-1/validation/first-frame-review.json +12 -0
- episodes/unverified_first_frame/city-combat-1/validation/geometry-verification.json +236 -0
- episodes/unverified_first_frame/city-combat-1/validation/gpu-verification.json +43 -0
- episodes/unverified_first_frame/city-combat-1/validation/perspective-verification.json +385 -0
- episodes/unverified_first_frame/city-combat-1/validation/recording-verification.json +27 -0
- episodes/unverified_first_frame/city-combat-1/validation/repair-verification.json +186 -0
- episodes/unverified_first_frame/city-combat-1/validation/rgb-revision-verification.json +279 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/color-map.json +951 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/occlusion-frames.json +0 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/prompt.txt +64 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/render-profile.json +159 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/render.json +52 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/sample-time.json +5 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/sample.json +102 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/skill-check.json +40 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/solid-verification.json +64 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/verification.json +87 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/video.description.json +7 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/video.description.txt +1 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/prompt.txt +64 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/render-profile.json +116 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/sample-time.json +5 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/sample.json +75 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/verification.json +29 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/video.description.json +6 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/mixed/video.description.txt +1 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/engine.context.json +111 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/engine.description.txt +1 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/scene-context.json +375 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/style.json +15 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/prompt.txt +64 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/render-profile.json +116 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/sample-time.json +5 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/sample.json +75 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/verification.json +29 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/video.description.json +6 -0
- episodes/unverified_first_frame/city-combat-1/views/follow/white/video.description.txt +1 -0
- episodes/unverified_first_frame/city-combat-1/views/views.html +1 -0
- episodes/unverified_first_frame/city-combat-1/views/views.json +39 -0
- episodes/unverified_first_frame/city-combat-4/annotations/colored-obb-frames.jsonl.gz +3 -0
- episodes/unverified_first_frame/city-combat-4/logs/engine-trace.jsonl.gz +3 -0
- episodes/unverified_first_frame/city-combat-4/logs/inputs.jsonl.gz +3 -0
.gitattributes
CHANGED
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@@ -166,3 +166,16 @@ episodes/unverified_first_frame/nature-lift/scene/scene.glb filter=lfs diff=lfs
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episodes/unverified_first_frame/nature-jump/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-traffic/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-handoff-5/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/nature-jump/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-traffic/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-handoff-5/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/racing-racing-4/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/sky-jetpack-2/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/nature-handoff/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/sky-plane-1/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/indoor-handoff-1/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/racing-racing-3/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/indoor-cabinet/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/indoor-stairsDown-2/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/indoor-busBoard-1/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-combat-4/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/fantasy-throw/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/indoor-busInside/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-handoff-3/scene/scene.glb filter=lfs diff=lfs merge=lfs -text
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episodes/unverified_first_frame/city-combat-1/annotations/color-map.json
ADDED
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|
|
| 1 |
+
{
|
| 2 |
+
"schemaVersion": "colored-obb-legend.v1",
|
| 3 |
+
"representation": "colored-obb",
|
| 4 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 5 |
+
"episodeId": "dv200-017-city-combat",
|
| 6 |
+
"colorSpace": "sRGB",
|
| 7 |
+
"identity": "explicit semantic/role mapping; different instances in this episode have distinct colors, fixed for all frames/cameras",
|
| 8 |
+
"geometry": "Exact canonical OBB envelope; translucent camera-facing faces on the original wire base.",
|
| 9 |
+
"selection": "All people, all animals and all aircraft are OBBs throughout the episode; remaining complex entities keep prior selection.",
|
| 10 |
+
"people": "obb",
|
| 11 |
+
"backgroundPalette": {
|
| 12 |
+
"sky": "#6b91db",
|
| 13 |
+
"ground": "#3c3d4d",
|
| 14 |
+
"building": "#74679b",
|
| 15 |
+
"table": "#bf7b47",
|
| 16 |
+
"road": "#667180",
|
| 17 |
+
"tree": "#50934c",
|
| 18 |
+
"water": "#42678b",
|
| 19 |
+
"rock": "#8b745f",
|
| 20 |
+
"vegetation": "#8aa85b",
|
| 21 |
+
"pier": "#9b8b76",
|
| 22 |
+
"person": "#86bfd4",
|
| 23 |
+
"vehicle": "#a4b9c5",
|
| 24 |
+
"obstacle": "#a9b0b7",
|
| 25 |
+
"weapon": "#91959c",
|
| 26 |
+
"effect": "#f5bb38",
|
| 27 |
+
"platform": "#c5a675"
|
| 28 |
+
},
|
| 29 |
+
"entries": [
|
| 30 |
+
{
|
| 31 |
+
"entityId": "player",
|
| 32 |
+
"semanticLabel": "person",
|
| 33 |
+
"description": "the protagonist",
|
| 34 |
+
"role": "person/player",
|
| 35 |
+
"colorHex": "#366ef7",
|
| 36 |
+
"rgb": [
|
| 37 |
+
54,
|
| 38 |
+
110,
|
| 39 |
+
247
|
| 40 |
+
],
|
| 41 |
+
"selectionReasons": [
|
| 42 |
+
"interactionCandidate",
|
| 43 |
+
"person",
|
| 44 |
+
"relation:holds"
|
| 45 |
+
],
|
| 46 |
+
"localBasis": [
|
| 47 |
+
0.0,
|
| 48 |
+
0.0,
|
| 49 |
+
0.0,
|
| 50 |
+
1.0
|
| 51 |
+
],
|
| 52 |
+
"direction": {
|
| 53 |
+
"frontAxis": 2,
|
| 54 |
+
"frontSign": -1,
|
| 55 |
+
"front": "white face",
|
| 56 |
+
"sourceFrontAxis": 2,
|
| 57 |
+
"sourceFrontSign": -1
|
| 58 |
+
},
|
| 59 |
+
"sourceLocalBasis": [
|
| 60 |
+
0,
|
| 61 |
+
0,
|
| 62 |
+
0,
|
| 63 |
+
1
|
| 64 |
+
]
|
| 65 |
+
},
|
| 66 |
+
{
|
| 67 |
+
"entityId": "npc-01",
|
| 68 |
+
"semanticLabel": "person",
|
| 69 |
+
"description": "an independently moving adult participant",
|
| 70 |
+
"role": "person/npc-01",
|
| 71 |
+
"colorHex": "#a7f736",
|
| 72 |
+
"rgb": [
|
| 73 |
+
167,
|
| 74 |
+
247,
|
| 75 |
+
54
|
| 76 |
+
],
|
| 77 |
+
"selectionReasons": [
|
| 78 |
+
"interactionCandidate",
|
| 79 |
+
"person"
|
| 80 |
+
],
|
| 81 |
+
"localBasis": [
|
| 82 |
+
0.0,
|
| 83 |
+
0.0,
|
| 84 |
+
0.0,
|
| 85 |
+
1.0
|
| 86 |
+
],
|
| 87 |
+
"direction": {
|
| 88 |
+
"frontAxis": 2,
|
| 89 |
+
"frontSign": -1,
|
| 90 |
+
"front": "white face",
|
| 91 |
+
"sourceFrontAxis": 2,
|
| 92 |
+
"sourceFrontSign": -1
|
| 93 |
+
},
|
| 94 |
+
"sourceLocalBasis": [
|
| 95 |
+
0,
|
| 96 |
+
0,
|
| 97 |
+
0,
|
| 98 |
+
1
|
| 99 |
+
]
|
| 100 |
+
},
|
| 101 |
+
{
|
| 102 |
+
"entityId": "npc-02",
|
| 103 |
+
"semanticLabel": "person",
|
| 104 |
+
"description": "an independently moving adult participant",
|
| 105 |
+
"role": "person/npc-02",
|
| 106 |
+
"colorHex": "#f736df",
|
| 107 |
+
"rgb": [
|
| 108 |
+
247,
|
| 109 |
+
54,
|
| 110 |
+
223
|
| 111 |
+
],
|
| 112 |
+
"selectionReasons": [
|
| 113 |
+
"interactionCandidate",
|
| 114 |
+
"person"
|
| 115 |
+
],
|
| 116 |
+
"localBasis": [
|
| 117 |
+
0.0,
|
| 118 |
+
0.0,
|
| 119 |
+
0.0,
|
| 120 |
+
1.0
|
| 121 |
+
],
|
| 122 |
+
"direction": {
|
| 123 |
+
"frontAxis": 2,
|
| 124 |
+
"frontSign": -1,
|
| 125 |
+
"front": "white face",
|
| 126 |
+
"sourceFrontAxis": 2,
|
| 127 |
+
"sourceFrontSign": -1
|
| 128 |
+
},
|
| 129 |
+
"sourceLocalBasis": [
|
| 130 |
+
0,
|
| 131 |
+
0,
|
| 132 |
+
0,
|
| 133 |
+
1
|
| 134 |
+
]
|
| 135 |
+
},
|
| 136 |
+
{
|
| 137 |
+
"entityId": "npc-03",
|
| 138 |
+
"semanticLabel": "person",
|
| 139 |
+
"description": "an independently moving adult participant",
|
| 140 |
+
"role": "person/npc-03",
|
| 141 |
+
"colorHex": "#36f7d6",
|
| 142 |
+
"rgb": [
|
| 143 |
+
54,
|
| 144 |
+
247,
|
| 145 |
+
214
|
| 146 |
+
],
|
| 147 |
+
"selectionReasons": [
|
| 148 |
+
"interactionCandidate",
|
| 149 |
+
"person"
|
| 150 |
+
],
|
| 151 |
+
"localBasis": [
|
| 152 |
+
0.0,
|
| 153 |
+
0.0,
|
| 154 |
+
0.0,
|
| 155 |
+
1.0
|
| 156 |
+
],
|
| 157 |
+
"direction": {
|
| 158 |
+
"frontAxis": 2,
|
| 159 |
+
"frontSign": -1,
|
| 160 |
+
"front": "white face",
|
| 161 |
+
"sourceFrontAxis": 2,
|
| 162 |
+
"sourceFrontSign": -1
|
| 163 |
+
},
|
| 164 |
+
"sourceLocalBasis": [
|
| 165 |
+
0,
|
| 166 |
+
0,
|
| 167 |
+
0,
|
| 168 |
+
1
|
| 169 |
+
]
|
| 170 |
+
},
|
| 171 |
+
{
|
| 172 |
+
"entityId": "traffic-0",
|
| 173 |
+
"semanticLabel": "vehicle",
|
| 174 |
+
"description": "a passenger car with an open interior cavity",
|
| 175 |
+
"role": "vehicle/traffic-0",
|
| 176 |
+
"colorHex": "#f79e36",
|
| 177 |
+
"rgb": [
|
| 178 |
+
247,
|
| 179 |
+
158,
|
| 180 |
+
54
|
| 181 |
+
],
|
| 182 |
+
"selectionReasons": [
|
| 183 |
+
"interactionCandidate"
|
| 184 |
+
],
|
| 185 |
+
"localBasis": [
|
| 186 |
+
0.0,
|
| 187 |
+
0.0,
|
| 188 |
+
0.0,
|
| 189 |
+
1.0
|
| 190 |
+
],
|
| 191 |
+
"direction": {
|
| 192 |
+
"frontAxis": 2,
|
| 193 |
+
"frontSign": -1,
|
| 194 |
+
"front": "white face",
|
| 195 |
+
"sourceFrontAxis": 2,
|
| 196 |
+
"sourceFrontSign": -1
|
| 197 |
+
},
|
| 198 |
+
"sourceLocalBasis": [
|
| 199 |
+
0,
|
| 200 |
+
0,
|
| 201 |
+
0,
|
| 202 |
+
1
|
| 203 |
+
]
|
| 204 |
+
},
|
| 205 |
+
{
|
| 206 |
+
"entityId": "opponent-a",
|
| 207 |
+
"semanticLabel": "person",
|
| 208 |
+
"description": "a training opponent moving laterally and returning fire",
|
| 209 |
+
"colorHex": "#f73677",
|
| 210 |
+
"role": "person/opponent-a",
|
| 211 |
+
"selectionReasons": [
|
| 212 |
+
"mandatory person, animal or aircraft OBB; no size-based fallback"
|
| 213 |
+
],
|
| 214 |
+
"direction": {
|
| 215 |
+
"frontAxis": 2,
|
| 216 |
+
"frontSign": -1,
|
| 217 |
+
"front": "white face",
|
| 218 |
+
"sourceFrontAxis": 2,
|
| 219 |
+
"sourceFrontSign": -1
|
| 220 |
+
},
|
| 221 |
+
"localBasis": [
|
| 222 |
+
0.0,
|
| 223 |
+
0.0,
|
| 224 |
+
0.0,
|
| 225 |
+
1.0
|
| 226 |
+
],
|
| 227 |
+
"sourceLocalBasis": [
|
| 228 |
+
0,
|
| 229 |
+
0,
|
| 230 |
+
0,
|
| 231 |
+
1
|
| 232 |
+
]
|
| 233 |
+
},
|
| 234 |
+
{
|
| 235 |
+
"entityId": "opponent-b",
|
| 236 |
+
"semanticLabel": "person",
|
| 237 |
+
"description": "a second training opponent returning fire from the opposite side",
|
| 238 |
+
"colorHex": "#36aff7",
|
| 239 |
+
"role": "person/opponent-b",
|
| 240 |
+
"selectionReasons": [
|
| 241 |
+
"mandatory person, animal or aircraft OBB; no size-based fallback"
|
| 242 |
+
],
|
| 243 |
+
"direction": {
|
| 244 |
+
"frontAxis": 2,
|
| 245 |
+
"frontSign": -1,
|
| 246 |
+
"front": "white face",
|
| 247 |
+
"sourceFrontAxis": 2,
|
| 248 |
+
"sourceFrontSign": -1
|
| 249 |
+
},
|
| 250 |
+
"localBasis": [
|
| 251 |
+
0.0,
|
| 252 |
+
0.0,
|
| 253 |
+
0.0,
|
| 254 |
+
1.0
|
| 255 |
+
],
|
| 256 |
+
"sourceLocalBasis": [
|
| 257 |
+
0,
|
| 258 |
+
0,
|
| 259 |
+
0,
|
| 260 |
+
1
|
| 261 |
+
]
|
| 262 |
+
}
|
| 263 |
+
],
|
| 264 |
+
"edgePlacement": {
|
| 265 |
+
"policy": "inset-v1",
|
| 266 |
+
"clearanceMetres": 0.004,
|
| 267 |
+
"dimensionCap": "25% of each half extent",
|
| 268 |
+
"degenerateAxes": "centered thickness when half extent is zero",
|
| 269 |
+
"idealBoundsUnchanged": true
|
| 270 |
+
},
|
| 271 |
+
"refinement": {
|
| 272 |
+
"style": "diverse100b-refined-supports-swimming-snow-v1",
|
| 273 |
+
"solidSupports": [],
|
| 274 |
+
"linearObjects": [],
|
| 275 |
+
"snowPalette": null
|
| 276 |
+
},
|
| 277 |
+
"direction": {
|
| 278 |
+
"frontAxis": 2,
|
| 279 |
+
"frontSign": -1,
|
| 280 |
+
"front": {
|
| 281 |
+
"pattern": "white face",
|
| 282 |
+
"color": "#ffffff"
|
| 283 |
+
},
|
| 284 |
+
"source": "Authored root front, signed axis permutation retaining all corners."
|
| 285 |
+
},
|
| 286 |
+
"sourceBackgroundPalette": {
|
| 287 |
+
"sky": "#6b91db",
|
| 288 |
+
"ground": "#3c3d4d",
|
| 289 |
+
"vegetation": "#50934c",
|
| 290 |
+
"structure": "#050505",
|
| 291 |
+
"bbox": "#d74535",
|
| 292 |
+
"water": "#42678b"
|
| 293 |
+
},
|
| 294 |
+
"backgroundSemantic": {
|
| 295 |
+
"id": "colored-obb-semantic-background-v1",
|
| 296 |
+
"palette": {
|
| 297 |
+
"ground": "#3c3d4d",
|
| 298 |
+
"building": "#74679b",
|
| 299 |
+
"table": "#bf7b47",
|
| 300 |
+
"road": "#667180",
|
| 301 |
+
"tree": "#50934c",
|
| 302 |
+
"water": "#42678b",
|
| 303 |
+
"rock": "#8b745f",
|
| 304 |
+
"vegetation": "#8aa85b",
|
| 305 |
+
"pier": "#9b8b76",
|
| 306 |
+
"person": "#86bfd4",
|
| 307 |
+
"vehicle": "#a4b9c5",
|
| 308 |
+
"obstacle": "#a9b0b7",
|
| 309 |
+
"weapon": "#91959c",
|
| 310 |
+
"effect": "#f5bb38",
|
| 311 |
+
"platform": "#c5a675"
|
| 312 |
+
},
|
| 313 |
+
"labels": {
|
| 314 |
+
"ground": "Ground",
|
| 315 |
+
"building": "Buildings",
|
| 316 |
+
"table": "Tables and Furniture Already Labeled table",
|
| 317 |
+
"road": "Roads",
|
| 318 |
+
"tree": "Trees",
|
| 319 |
+
"water": "Water",
|
| 320 |
+
"rock": "Rocks",
|
| 321 |
+
"vegetation": "Low Vegetation",
|
| 322 |
+
"pier": "Piers / Boardwalks",
|
| 323 |
+
"person": "person",
|
| 324 |
+
"vehicle": "vehicle",
|
| 325 |
+
"obstacle": "obstacle",
|
| 326 |
+
"weapon": "weapon",
|
| 327 |
+
"effect": "Action Effects (Jet Exhaust, Projectile Trails, etc.)",
|
| 328 |
+
"platform": "Platforms / Steps Not Involved in Interactions"
|
| 329 |
+
},
|
| 330 |
+
"scope": "only semantic-solid entities; preserve the selected base OBB adapters",
|
| 331 |
+
"semanticSource": "recorded entity.semanticLabel; no inferred node-level relabeling",
|
| 332 |
+
"geometryChanged": false,
|
| 333 |
+
"materialChange": "clone original material and change RGB color only",
|
| 334 |
+
"drawOrder": "preserve baseline opaque ordering using corresponding original material and object IDs",
|
| 335 |
+
"labelsAreCoarse": "building includes some walls, roofs and railings; some table entities combine tables and cabinets",
|
| 336 |
+
"baseRepresentation": "colored-obb-front-white",
|
| 337 |
+
"entries": [
|
| 338 |
+
{
|
| 339 |
+
"entityId": "ground",
|
| 340 |
+
"semanticLabel": "ground",
|
| 341 |
+
"colorHex": "#3c3d4d",
|
| 342 |
+
"representation": "semantic-solid"
|
| 343 |
+
},
|
| 344 |
+
{
|
| 345 |
+
"entityId": "road",
|
| 346 |
+
"semanticLabel": "road",
|
| 347 |
+
"colorHex": "#667180",
|
| 348 |
+
"representation": "semantic-solid"
|
| 349 |
+
},
|
| 350 |
+
{
|
| 351 |
+
"entityId": "building-0",
|
| 352 |
+
"semanticLabel": "building",
|
| 353 |
+
"colorHex": "#74679b",
|
| 354 |
+
"representation": "semantic-solid"
|
| 355 |
+
},
|
| 356 |
+
{
|
| 357 |
+
"entityId": "building-1",
|
| 358 |
+
"semanticLabel": "building",
|
| 359 |
+
"colorHex": "#74679b",
|
| 360 |
+
"representation": "semantic-solid"
|
| 361 |
+
},
|
| 362 |
+
{
|
| 363 |
+
"entityId": "building-2",
|
| 364 |
+
"semanticLabel": "building",
|
| 365 |
+
"colorHex": "#74679b",
|
| 366 |
+
"representation": "semantic-solid"
|
| 367 |
+
},
|
| 368 |
+
{
|
| 369 |
+
"entityId": "building-3",
|
| 370 |
+
"semanticLabel": "building",
|
| 371 |
+
"colorHex": "#74679b",
|
| 372 |
+
"representation": "semantic-solid"
|
| 373 |
+
},
|
| 374 |
+
{
|
| 375 |
+
"entityId": "building-4",
|
| 376 |
+
"semanticLabel": "building",
|
| 377 |
+
"colorHex": "#74679b",
|
| 378 |
+
"representation": "semantic-solid"
|
| 379 |
+
},
|
| 380 |
+
{
|
| 381 |
+
"entityId": "building-5",
|
| 382 |
+
"semanticLabel": "building",
|
| 383 |
+
"colorHex": "#74679b",
|
| 384 |
+
"representation": "semantic-solid"
|
| 385 |
+
},
|
| 386 |
+
{
|
| 387 |
+
"entityId": "building-6",
|
| 388 |
+
"semanticLabel": "building",
|
| 389 |
+
"colorHex": "#74679b",
|
| 390 |
+
"representation": "semantic-solid"
|
| 391 |
+
},
|
| 392 |
+
{
|
| 393 |
+
"entityId": "building-7",
|
| 394 |
+
"semanticLabel": "building",
|
| 395 |
+
"colorHex": "#74679b",
|
| 396 |
+
"representation": "semantic-solid"
|
| 397 |
+
},
|
| 398 |
+
{
|
| 399 |
+
"entityId": "combat-cover",
|
| 400 |
+
"semanticLabel": "obstacle",
|
| 401 |
+
"colorHex": "#a9b0b7",
|
| 402 |
+
"representation": "semantic-solid"
|
| 403 |
+
},
|
| 404 |
+
{
|
| 405 |
+
"entityId": "opponent-cover",
|
| 406 |
+
"semanticLabel": "obstacle",
|
| 407 |
+
"colorHex": "#a9b0b7",
|
| 408 |
+
"representation": "semantic-solid"
|
| 409 |
+
},
|
| 410 |
+
{
|
| 411 |
+
"entityId": "player-weapon",
|
| 412 |
+
"semanticLabel": "weapon",
|
| 413 |
+
"colorHex": "#91959c",
|
| 414 |
+
"representation": "semantic-solid"
|
| 415 |
+
},
|
| 416 |
+
{
|
| 417 |
+
"entityId": "player-tracer",
|
| 418 |
+
"semanticLabel": "effect",
|
| 419 |
+
"colorHex": "#f5bb38",
|
| 420 |
+
"representation": "semantic-solid"
|
| 421 |
+
},
|
| 422 |
+
{
|
| 423 |
+
"entityId": "player-muzzle-flash",
|
| 424 |
+
"semanticLabel": "effect",
|
| 425 |
+
"colorHex": "#f5bb38",
|
| 426 |
+
"representation": "semantic-solid"
|
| 427 |
+
},
|
| 428 |
+
{
|
| 429 |
+
"entityId": "opponent-a-weapon",
|
| 430 |
+
"semanticLabel": "weapon",
|
| 431 |
+
"colorHex": "#91959c",
|
| 432 |
+
"representation": "semantic-solid"
|
| 433 |
+
},
|
| 434 |
+
{
|
| 435 |
+
"entityId": "opponent-a-tracer",
|
| 436 |
+
"semanticLabel": "effect",
|
| 437 |
+
"colorHex": "#f5bb38",
|
| 438 |
+
"representation": "semantic-solid"
|
| 439 |
+
},
|
| 440 |
+
{
|
| 441 |
+
"entityId": "opponent-a-muzzle-flash",
|
| 442 |
+
"semanticLabel": "effect",
|
| 443 |
+
"colorHex": "#f5bb38",
|
| 444 |
+
"representation": "semantic-solid"
|
| 445 |
+
},
|
| 446 |
+
{
|
| 447 |
+
"entityId": "opponent-b-weapon",
|
| 448 |
+
"semanticLabel": "weapon",
|
| 449 |
+
"colorHex": "#91959c",
|
| 450 |
+
"representation": "semantic-solid"
|
| 451 |
+
},
|
| 452 |
+
{
|
| 453 |
+
"entityId": "opponent-b-tracer",
|
| 454 |
+
"semanticLabel": "effect",
|
| 455 |
+
"colorHex": "#f5bb38",
|
| 456 |
+
"representation": "semantic-solid"
|
| 457 |
+
},
|
| 458 |
+
{
|
| 459 |
+
"entityId": "opponent-b-muzzle-flash",
|
| 460 |
+
"semanticLabel": "effect",
|
| 461 |
+
"colorHex": "#f5bb38",
|
| 462 |
+
"representation": "semantic-solid"
|
| 463 |
+
}
|
| 464 |
+
],
|
| 465 |
+
"appliedAfterMandatorySelection": true
|
| 466 |
+
},
|
| 467 |
+
"acceptedReferenceStyle": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 468 |
+
"acceptedReference": "../../../../../guixu/code/video-2-game/benchmark/proxyworld-bench/skills/repr-solid-obb/SKILL.md",
|
| 469 |
+
"complexBoxPolicy": {
|
| 470 |
+
"version": "mandatory-people-animals-aircraft-20260919",
|
| 471 |
+
"mandatoryEntities": [
|
| 472 |
+
{
|
| 473 |
+
"id": "player",
|
| 474 |
+
"class": "person"
|
| 475 |
+
},
|
| 476 |
+
{
|
| 477 |
+
"id": "npc-01",
|
| 478 |
+
"class": "person"
|
| 479 |
+
},
|
| 480 |
+
{
|
| 481 |
+
"id": "npc-02",
|
| 482 |
+
"class": "person"
|
| 483 |
+
},
|
| 484 |
+
{
|
| 485 |
+
"id": "npc-03",
|
| 486 |
+
"class": "person"
|
| 487 |
+
},
|
| 488 |
+
{
|
| 489 |
+
"id": "opponent-a",
|
| 490 |
+
"class": "person"
|
| 491 |
+
},
|
| 492 |
+
{
|
| 493 |
+
"id": "opponent-b",
|
| 494 |
+
"class": "person"
|
| 495 |
+
}
|
| 496 |
+
],
|
| 497 |
+
"smallObjects": [],
|
| 498 |
+
"mandatoryEntitiesUseObbsAtAnyProjectedSize": true,
|
| 499 |
+
"boxEnlargement": false,
|
| 500 |
+
"firstFrameSourceMeasurementsAreHistorical": true
|
| 501 |
+
},
|
| 502 |
+
"coverageRevision": {
|
| 503 |
+
"version": "data-fixes-20260919",
|
| 504 |
+
"required": [
|
| 505 |
+
{
|
| 506 |
+
"id": "player",
|
| 507 |
+
"class": "person"
|
| 508 |
+
},
|
| 509 |
+
{
|
| 510 |
+
"id": "npc-01",
|
| 511 |
+
"class": "person"
|
| 512 |
+
},
|
| 513 |
+
{
|
| 514 |
+
"id": "npc-02",
|
| 515 |
+
"class": "person"
|
| 516 |
+
},
|
| 517 |
+
{
|
| 518 |
+
"id": "npc-03",
|
| 519 |
+
"class": "person"
|
| 520 |
+
},
|
| 521 |
+
{
|
| 522 |
+
"id": "opponent-a",
|
| 523 |
+
"class": "person"
|
| 524 |
+
},
|
| 525 |
+
{
|
| 526 |
+
"id": "opponent-b",
|
| 527 |
+
"class": "person"
|
| 528 |
+
}
|
| 529 |
+
],
|
| 530 |
+
"restored": [
|
| 531 |
+
"opponent-a",
|
| 532 |
+
"opponent-b"
|
| 533 |
+
],
|
| 534 |
+
"hatchPose": null,
|
| 535 |
+
"doorMixed": "solid fitted leaf",
|
| 536 |
+
"allMandatoryCovered": true,
|
| 537 |
+
"semanticPaletteApplied": true,
|
| 538 |
+
"semanticSolidEntities": [
|
| 539 |
+
{
|
| 540 |
+
"entityId": "ground",
|
| 541 |
+
"semanticLabel": "ground",
|
| 542 |
+
"colorHex": "#3c3d4d",
|
| 543 |
+
"representation": "semantic-solid"
|
| 544 |
+
},
|
| 545 |
+
{
|
| 546 |
+
"entityId": "road",
|
| 547 |
+
"semanticLabel": "road",
|
| 548 |
+
"colorHex": "#667180",
|
| 549 |
+
"representation": "semantic-solid"
|
| 550 |
+
},
|
| 551 |
+
{
|
| 552 |
+
"entityId": "building-0",
|
| 553 |
+
"semanticLabel": "building",
|
| 554 |
+
"colorHex": "#74679b",
|
| 555 |
+
"representation": "semantic-solid"
|
| 556 |
+
},
|
| 557 |
+
{
|
| 558 |
+
"entityId": "building-1",
|
| 559 |
+
"semanticLabel": "building",
|
| 560 |
+
"colorHex": "#74679b",
|
| 561 |
+
"representation": "semantic-solid"
|
| 562 |
+
},
|
| 563 |
+
{
|
| 564 |
+
"entityId": "building-2",
|
| 565 |
+
"semanticLabel": "building",
|
| 566 |
+
"colorHex": "#74679b",
|
| 567 |
+
"representation": "semantic-solid"
|
| 568 |
+
},
|
| 569 |
+
{
|
| 570 |
+
"entityId": "building-3",
|
| 571 |
+
"semanticLabel": "building",
|
| 572 |
+
"colorHex": "#74679b",
|
| 573 |
+
"representation": "semantic-solid"
|
| 574 |
+
},
|
| 575 |
+
{
|
| 576 |
+
"entityId": "building-4",
|
| 577 |
+
"semanticLabel": "building",
|
| 578 |
+
"colorHex": "#74679b",
|
| 579 |
+
"representation": "semantic-solid"
|
| 580 |
+
},
|
| 581 |
+
{
|
| 582 |
+
"entityId": "building-5",
|
| 583 |
+
"semanticLabel": "building",
|
| 584 |
+
"colorHex": "#74679b",
|
| 585 |
+
"representation": "semantic-solid"
|
| 586 |
+
},
|
| 587 |
+
{
|
| 588 |
+
"entityId": "building-6",
|
| 589 |
+
"semanticLabel": "building",
|
| 590 |
+
"colorHex": "#74679b",
|
| 591 |
+
"representation": "semantic-solid"
|
| 592 |
+
},
|
| 593 |
+
{
|
| 594 |
+
"entityId": "building-7",
|
| 595 |
+
"semanticLabel": "building",
|
| 596 |
+
"colorHex": "#74679b",
|
| 597 |
+
"representation": "semantic-solid"
|
| 598 |
+
},
|
| 599 |
+
{
|
| 600 |
+
"entityId": "combat-cover",
|
| 601 |
+
"semanticLabel": "obstacle",
|
| 602 |
+
"colorHex": "#a9b0b7",
|
| 603 |
+
"representation": "semantic-solid"
|
| 604 |
+
},
|
| 605 |
+
{
|
| 606 |
+
"entityId": "opponent-cover",
|
| 607 |
+
"semanticLabel": "obstacle",
|
| 608 |
+
"colorHex": "#a9b0b7",
|
| 609 |
+
"representation": "semantic-solid"
|
| 610 |
+
},
|
| 611 |
+
{
|
| 612 |
+
"entityId": "player-weapon",
|
| 613 |
+
"semanticLabel": "weapon",
|
| 614 |
+
"colorHex": "#91959c",
|
| 615 |
+
"representation": "semantic-solid"
|
| 616 |
+
},
|
| 617 |
+
{
|
| 618 |
+
"entityId": "player-tracer",
|
| 619 |
+
"semanticLabel": "effect",
|
| 620 |
+
"colorHex": "#f5bb38",
|
| 621 |
+
"representation": "semantic-solid"
|
| 622 |
+
},
|
| 623 |
+
{
|
| 624 |
+
"entityId": "player-muzzle-flash",
|
| 625 |
+
"semanticLabel": "effect",
|
| 626 |
+
"colorHex": "#f5bb38",
|
| 627 |
+
"representation": "semantic-solid"
|
| 628 |
+
},
|
| 629 |
+
{
|
| 630 |
+
"entityId": "opponent-a-weapon",
|
| 631 |
+
"semanticLabel": "weapon",
|
| 632 |
+
"colorHex": "#91959c",
|
| 633 |
+
"representation": "semantic-solid"
|
| 634 |
+
},
|
| 635 |
+
{
|
| 636 |
+
"entityId": "opponent-a-tracer",
|
| 637 |
+
"semanticLabel": "effect",
|
| 638 |
+
"colorHex": "#f5bb38",
|
| 639 |
+
"representation": "semantic-solid"
|
| 640 |
+
},
|
| 641 |
+
{
|
| 642 |
+
"entityId": "opponent-a-muzzle-flash",
|
| 643 |
+
"semanticLabel": "effect",
|
| 644 |
+
"colorHex": "#f5bb38",
|
| 645 |
+
"representation": "semantic-solid"
|
| 646 |
+
},
|
| 647 |
+
{
|
| 648 |
+
"entityId": "opponent-b-weapon",
|
| 649 |
+
"semanticLabel": "weapon",
|
| 650 |
+
"colorHex": "#91959c",
|
| 651 |
+
"representation": "semantic-solid"
|
| 652 |
+
},
|
| 653 |
+
{
|
| 654 |
+
"entityId": "opponent-b-tracer",
|
| 655 |
+
"semanticLabel": "effect",
|
| 656 |
+
"colorHex": "#f5bb38",
|
| 657 |
+
"representation": "semantic-solid"
|
| 658 |
+
},
|
| 659 |
+
{
|
| 660 |
+
"entityId": "opponent-b-muzzle-flash",
|
| 661 |
+
"semanticLabel": "effect",
|
| 662 |
+
"colorHex": "#f5bb38",
|
| 663 |
+
"representation": "semantic-solid"
|
| 664 |
+
}
|
| 665 |
+
]
|
| 666 |
+
},
|
| 667 |
+
"sourceComplexBoxPolicy": {
|
| 668 |
+
"version": "complex-visible-obb-v1",
|
| 669 |
+
"complexClasses": [
|
| 670 |
+
"person",
|
| 671 |
+
"vehicle",
|
| 672 |
+
"boat",
|
| 673 |
+
"horse",
|
| 674 |
+
"fish",
|
| 675 |
+
"dog",
|
| 676 |
+
"cat",
|
| 677 |
+
"rabbit",
|
| 678 |
+
"bird",
|
| 679 |
+
"duck",
|
| 680 |
+
"animal",
|
| 681 |
+
"cart"
|
| 682 |
+
],
|
| 683 |
+
"minimumFirstFrameShortSidePixels": 32,
|
| 684 |
+
"measurement": "Actual raster footprint of all twelve proxy edges with opaque occlusion, clear glazing and camera-owner hiding; 1280×720, no antialiasing",
|
| 685 |
+
"mappingLifetime": "same entity representation for every frame and both cameras",
|
| 686 |
+
"simpleObjects": [
|
| 687 |
+
{
|
| 688 |
+
"entityId": "combat-cover",
|
| 689 |
+
"reason": "simple-shape-and-motion"
|
| 690 |
+
},
|
| 691 |
+
{
|
| 692 |
+
"entityId": "opponent-cover",
|
| 693 |
+
"reason": "simple-shape-and-motion"
|
| 694 |
+
},
|
| 695 |
+
{
|
| 696 |
+
"entityId": "player-weapon",
|
| 697 |
+
"reason": "simple-shape-and-motion"
|
| 698 |
+
},
|
| 699 |
+
{
|
| 700 |
+
"entityId": "opponent-a-weapon",
|
| 701 |
+
"reason": "simple-shape-and-motion"
|
| 702 |
+
},
|
| 703 |
+
{
|
| 704 |
+
"entityId": "opponent-b-weapon",
|
| 705 |
+
"reason": "simple-shape-and-motion"
|
| 706 |
+
}
|
| 707 |
+
],
|
| 708 |
+
"smallObjects": [
|
| 709 |
+
{
|
| 710 |
+
"entityId": "opponent-a",
|
| 711 |
+
"pixels": 120,
|
| 712 |
+
"minX": 574,
|
| 713 |
+
"minY": 354,
|
| 714 |
+
"maxX": 604,
|
| 715 |
+
"maxY": 421,
|
| 716 |
+
"width": 31,
|
| 717 |
+
"height": 68,
|
| 718 |
+
"camera": "first-person",
|
| 719 |
+
"representation": "colored-obb",
|
| 720 |
+
"reason": "visible-first-frame-edges-below-32px",
|
| 721 |
+
"action": "whole-episode canonical solid geometry"
|
| 722 |
+
},
|
| 723 |
+
{
|
| 724 |
+
"entityId": "opponent-b",
|
| 725 |
+
"pixels": 168,
|
| 726 |
+
"minX": 712,
|
| 727 |
+
"minY": 355,
|
| 728 |
+
"maxX": 738,
|
| 729 |
+
"maxY": 412,
|
| 730 |
+
"width": 27,
|
| 731 |
+
"height": 58,
|
| 732 |
+
"camera": "first-person",
|
| 733 |
+
"representation": "colored-obb",
|
| 734 |
+
"reason": "visible-first-frame-edges-below-32px",
|
| 735 |
+
"action": "whole-episode canonical solid geometry"
|
| 736 |
+
}
|
| 737 |
+
],
|
| 738 |
+
"firstFrame": [
|
| 739 |
+
{
|
| 740 |
+
"camera": "follow",
|
| 741 |
+
"representation": "mixed",
|
| 742 |
+
"frame": 0,
|
| 743 |
+
"boxes": [
|
| 744 |
+
{
|
| 745 |
+
"entityId": "traffic-0",
|
| 746 |
+
"pixels": 4114,
|
| 747 |
+
"minX": 1012,
|
| 748 |
+
"minY": 257,
|
| 749 |
+
"maxX": 1279,
|
| 750 |
+
"maxY": 492,
|
| 751 |
+
"width": 268,
|
| 752 |
+
"height": 236
|
| 753 |
+
}
|
| 754 |
+
]
|
| 755 |
+
},
|
| 756 |
+
{
|
| 757 |
+
"camera": "first-person",
|
| 758 |
+
"representation": "mixed",
|
| 759 |
+
"frame": 0,
|
| 760 |
+
"boxes": [
|
| 761 |
+
{
|
| 762 |
+
"entityId": "traffic-0",
|
| 763 |
+
"pixels": 1129,
|
| 764 |
+
"minX": 1195,
|
| 765 |
+
"minY": 399,
|
| 766 |
+
"maxX": 1279,
|
| 767 |
+
"maxY": 582,
|
| 768 |
+
"width": 85,
|
| 769 |
+
"height": 184
|
| 770 |
+
}
|
| 771 |
+
]
|
| 772 |
+
},
|
| 773 |
+
{
|
| 774 |
+
"camera": "follow",
|
| 775 |
+
"representation": "colored-obb",
|
| 776 |
+
"frame": 0,
|
| 777 |
+
"boxes": [
|
| 778 |
+
{
|
| 779 |
+
"entityId": "player",
|
| 780 |
+
"pixels": 4272,
|
| 781 |
+
"minX": 587,
|
| 782 |
+
"minY": 250,
|
| 783 |
+
"maxX": 729,
|
| 784 |
+
"maxY": 544,
|
| 785 |
+
"width": 143,
|
| 786 |
+
"height": 295
|
| 787 |
+
},
|
| 788 |
+
{
|
| 789 |
+
"entityId": "npc-01",
|
| 790 |
+
"pixels": 1239,
|
| 791 |
+
"minX": 286,
|
| 792 |
+
"minY": 224,
|
| 793 |
+
"maxX": 376,
|
| 794 |
+
"maxY": 372,
|
| 795 |
+
"width": 91,
|
| 796 |
+
"height": 149
|
| 797 |
+
},
|
| 798 |
+
{
|
| 799 |
+
"entityId": "npc-02",
|
| 800 |
+
"pixels": 554,
|
| 801 |
+
"minX": 906,
|
| 802 |
+
"minY": 215,
|
| 803 |
+
"maxX": 967,
|
| 804 |
+
"maxY": 318,
|
| 805 |
+
"width": 62,
|
| 806 |
+
"height": 104
|
| 807 |
+
},
|
| 808 |
+
{
|
| 809 |
+
"entityId": "npc-03",
|
| 810 |
+
"pixels": 598,
|
| 811 |
+
"minX": 429,
|
| 812 |
+
"minY": 216,
|
| 813 |
+
"maxX": 487,
|
| 814 |
+
"maxY": 324,
|
| 815 |
+
"width": 59,
|
| 816 |
+
"height": 109
|
| 817 |
+
},
|
| 818 |
+
{
|
| 819 |
+
"entityId": "traffic-0",
|
| 820 |
+
"pixels": 5668,
|
| 821 |
+
"minX": 1012,
|
| 822 |
+
"minY": 251,
|
| 823 |
+
"maxX": 1279,
|
| 824 |
+
"maxY": 492,
|
| 825 |
+
"width": 268,
|
| 826 |
+
"height": 242
|
| 827 |
+
}
|
| 828 |
+
]
|
| 829 |
+
},
|
| 830 |
+
{
|
| 831 |
+
"camera": "first-person",
|
| 832 |
+
"representation": "colored-obb",
|
| 833 |
+
"frame": 0,
|
| 834 |
+
"boxes": [
|
| 835 |
+
{
|
| 836 |
+
"entityId": "player",
|
| 837 |
+
"pixels": 0,
|
| 838 |
+
"minX": 1280,
|
| 839 |
+
"minY": 720,
|
| 840 |
+
"maxX": -1,
|
| 841 |
+
"maxY": -1,
|
| 842 |
+
"width": 0,
|
| 843 |
+
"height": 0
|
| 844 |
+
},
|
| 845 |
+
{
|
| 846 |
+
"entityId": "npc-01",
|
| 847 |
+
"pixels": 2599,
|
| 848 |
+
"minX": 184,
|
| 849 |
+
"minY": 343,
|
| 850 |
+
"maxX": 297,
|
| 851 |
+
"maxY": 538,
|
| 852 |
+
"width": 114,
|
| 853 |
+
"height": 196
|
| 854 |
+
},
|
| 855 |
+
{
|
| 856 |
+
"entityId": "npc-02",
|
| 857 |
+
"pixels": 634,
|
| 858 |
+
"minX": 902,
|
| 859 |
+
"minY": 351,
|
| 860 |
+
"maxX": 957,
|
| 861 |
+
"maxY": 448,
|
| 862 |
+
"width": 56,
|
| 863 |
+
"height": 98
|
| 864 |
+
},
|
| 865 |
+
{
|
| 866 |
+
"entityId": "npc-03",
|
| 867 |
+
"pixels": 695,
|
| 868 |
+
"minX": 429,
|
| 869 |
+
"minY": 351,
|
| 870 |
+
"maxX": 484,
|
| 871 |
+
"maxY": 460,
|
| 872 |
+
"width": 56,
|
| 873 |
+
"height": 110
|
| 874 |
+
},
|
| 875 |
+
{
|
| 876 |
+
"entityId": "traffic-0",
|
| 877 |
+
"pixels": 2220,
|
| 878 |
+
"minX": 1127,
|
| 879 |
+
"minY": 377,
|
| 880 |
+
"maxX": 1279,
|
| 881 |
+
"maxY": 582,
|
| 882 |
+
"width": 153,
|
| 883 |
+
"height": 206
|
| 884 |
+
}
|
| 885 |
+
]
|
| 886 |
+
}
|
| 887 |
+
],
|
| 888 |
+
"sourceGeometryOrCameraChanged": false
|
| 889 |
+
},
|
| 890 |
+
"solidObb": {
|
| 891 |
+
"alpha": 0.5,
|
| 892 |
+
"front_alpha": 0.6,
|
| 893 |
+
"object_alpha": 0.5,
|
| 894 |
+
"object_front_alpha": 0.6,
|
| 895 |
+
"people_labels": "person,horse,fish,dog,cat,rabbit,bird,duck,animal",
|
| 896 |
+
"allMandatoryCovered": true,
|
| 897 |
+
"maxCornerPermutationError": 0,
|
| 898 |
+
"skillSourceSha256": "0d5b4aaf84ba1b8232d68c02716b944011ed6ea22017a0d06b3965da7172509e",
|
| 899 |
+
"occlusion": {
|
| 900 |
+
"allFacesDepthTested": true,
|
| 901 |
+
"farWhiteDepthTested": true,
|
| 902 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 903 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter",
|
| 904 |
+
"bodyAlpha": 0.5,
|
| 905 |
+
"frontAlpha": 0.6,
|
| 906 |
+
"farWhiteAlpha": 0.25
|
| 907 |
+
},
|
| 908 |
+
"rendererVariant": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920"
|
| 909 |
+
},
|
| 910 |
+
"sourceWireDirection": {
|
| 911 |
+
"id": "colored-obb-front-white-v1",
|
| 912 |
+
"classes": [
|
| 913 |
+
"person",
|
| 914 |
+
"vehicle",
|
| 915 |
+
"horse",
|
| 916 |
+
"boat",
|
| 917 |
+
"cart",
|
| 918 |
+
"chair",
|
| 919 |
+
"dog",
|
| 920 |
+
"cat",
|
| 921 |
+
"rabbit",
|
| 922 |
+
"bird",
|
| 923 |
+
"duck",
|
| 924 |
+
"animal"
|
| 925 |
+
],
|
| 926 |
+
"rootFront": [
|
| 927 |
+
0,
|
| 928 |
+
0,
|
| 929 |
+
-1
|
| 930 |
+
],
|
| 931 |
+
"front": {
|
| 932 |
+
"pattern": "four continuous white front-face edges",
|
| 933 |
+
"color": "#ffffff"
|
| 934 |
+
},
|
| 935 |
+
"rear": {
|
| 936 |
+
"pattern": "unchanged original entity color"
|
| 937 |
+
},
|
| 938 |
+
"geometryModified": false,
|
| 939 |
+
"identity": "original per-entity color on eight remaining edges; white front rectangle is a shared direction cue",
|
| 940 |
+
"axisBasis": "authored body/root front, independent of travel direction; boat and stationary bus use engine -Z convention"
|
| 941 |
+
},
|
| 942 |
+
"occlusion": {
|
| 943 |
+
"allFacesDepthTested": true,
|
| 944 |
+
"farWhiteDepthTested": true,
|
| 945 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 946 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter",
|
| 947 |
+
"bodyAlpha": 0.5,
|
| 948 |
+
"frontAlpha": 0.6,
|
| 949 |
+
"farWhiteAlpha": 0.25
|
| 950 |
+
}
|
| 951 |
+
}
|
episodes/unverified_first_frame/city-combat-1/cameras/cameras.json
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"schemaVersion": "generative-camera-index.v1",
|
| 3 |
+
"pathBase": "camera index directory",
|
| 4 |
+
"metadata": {
|
| 5 |
+
"schemaVersion": "generative-cameras.v1",
|
| 6 |
+
"groupId": "dv200-017-city-combat-motion-000",
|
| 7 |
+
"perspectiveVersion": "actor-eye-v2",
|
| 8 |
+
"perspectives": {
|
| 9 |
+
"follow": "third-person",
|
| 10 |
+
"first-person": "first-person"
|
| 11 |
+
}
|
| 12 |
+
},
|
| 13 |
+
"hasPolicies": true,
|
| 14 |
+
"tracks": {
|
| 15 |
+
"follow": {
|
| 16 |
+
"path": "follow/camera.json",
|
| 17 |
+
"frameCount": 150,
|
| 18 |
+
"sha256": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24"
|
| 19 |
+
},
|
| 20 |
+
"first-person": {
|
| 21 |
+
"path": "first-person/camera.json",
|
| 22 |
+
"frameCount": 150,
|
| 23 |
+
"sha256": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56"
|
| 24 |
+
}
|
| 25 |
+
}
|
| 26 |
+
}
|
episodes/unverified_first_frame/city-combat-1/cameras/follow/camera.json
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
episodes/unverified_first_frame/city-combat-1/cameras/view-selection.json
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"schemaVersion": "gallery-view-selection.v1",
|
| 3 |
+
"role": "used",
|
| 4 |
+
"group": "unverified_first_frame",
|
| 5 |
+
"episodeId": "dv200-017-city-combat",
|
| 6 |
+
"views": [
|
| 7 |
+
"follow"
|
| 8 |
+
],
|
| 9 |
+
"tracks": {
|
| 10 |
+
"follow": {
|
| 11 |
+
"path": "follow/camera.json",
|
| 12 |
+
"frameCount": 150,
|
| 13 |
+
"sha256": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24"
|
| 14 |
+
}
|
| 15 |
+
},
|
| 16 |
+
"completeOriginalEpisode": "../../../../../provenance/complete_episodes/unverified_first_frame/dv200-017-city-combat",
|
| 17 |
+
"sharedSceneFiles": {
|
| 18 |
+
"cameras.json": "cameras.json",
|
| 19 |
+
"color-map.json": "../annotations/color-map.json",
|
| 20 |
+
"colored-obb-frames.jsonl.gz": "../annotations/colored-obb-frames.jsonl.gz",
|
| 21 |
+
"engine-trace.jsonl.gz": "../logs/engine-trace.jsonl.gz",
|
| 22 |
+
"events.json": "../logs/events.json",
|
| 23 |
+
"first-frame-review.json": "../validation/first-frame-review.json",
|
| 24 |
+
"first-frame-six.png": "../previews/first-frame-six.png",
|
| 25 |
+
"frame-149-six.png": "../previews/frame-149-six.png",
|
| 26 |
+
"frame-75-six.png": "../previews/frame-75-six.png",
|
| 27 |
+
"frames.jsonl.gz": "../scene/frames.jsonl.gz",
|
| 28 |
+
"geometry-frames.jsonl.gz": "../validation/geometry-frames.jsonl.gz",
|
| 29 |
+
"geometry-verification.json": "../validation/geometry-verification.json",
|
| 30 |
+
"gpu-verification.json": "../validation/gpu-verification.json",
|
| 31 |
+
"inputs.jsonl.gz": "../logs/inputs.jsonl.gz",
|
| 32 |
+
"manifest.json": "../manifest.json",
|
| 33 |
+
"perspective-verification.json": "../validation/perspective-verification.json",
|
| 34 |
+
"recording-verification.json": "../validation/recording-verification.json",
|
| 35 |
+
"repair-verification.json": "../validation/repair-verification.json",
|
| 36 |
+
"rgb-revision-verification.json": "../validation/rgb-revision-verification.json",
|
| 37 |
+
"scene.glb": "../scene/scene.glb",
|
| 38 |
+
"views.html": "../views/views.html",
|
| 39 |
+
"views.json": "../views/views.json",
|
| 40 |
+
"world-metadata.json": "../scene/world-metadata.json"
|
| 41 |
+
},
|
| 42 |
+
"note": "Read tracks here for this folder. views.json and views.html list only these local selected views. cameras.json and historical reports retain the complete original recording. completeOriginalEpisode is a provenance link to the original collection, not a required local asset."
|
| 43 |
+
}
|
episodes/unverified_first_frame/city-combat-1/logs/events.json
ADDED
|
@@ -0,0 +1,491 @@
|
|
|
|
|
|
|
|
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|
episodes/unverified_first_frame/city-combat-1/manifest.json
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
episodes/unverified_first_frame/city-combat-1/scene/world-metadata.json
ADDED
|
@@ -0,0 +1,673 @@
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|
episodes/unverified_first_frame/city-combat-1/validation/first-frame-review.json
ADDED
|
@@ -0,0 +1,12 @@
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|
|
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|
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|
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|
|
|
|
|
|
| 1 |
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{
|
| 2 |
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"status": "passed",
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| 3 |
+
"revision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 4 |
+
"scope": "Both colored-obb first frames manually reviewed in the parent visual-review.json; animal mixed first frames and door/flight/hatch temporal views reviewed separately.",
|
| 5 |
+
"evidence": "../../../visual-review.json",
|
| 6 |
+
"firstFrameHashes": {
|
| 7 |
+
"follow": "16a1fbc32468ba4cef8ca89610ea7b155ceeec3a7728aacbe3ea03c69690a8f9",
|
| 8 |
+
"first-person": "e8857f6df409b3b27ff6769168ba2e8fed9ae3536bc0cf0cdce2fc19c7a39e3a"
|
| 9 |
+
},
|
| 10 |
+
"opaqueOcclusionRevision": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 11 |
+
"currentReviewScope": "Independent full-image reference on 5 frames per video; representative visual review in opaque-occlusion-update-20260920/visual-review.json. Original composition/geometry review remains historical."
|
| 12 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/geometry-verification.json
ADDED
|
@@ -0,0 +1,236 @@
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|
| 1 |
+
{
|
| 2 |
+
"animalSupportFailureCount": 0,
|
| 3 |
+
"checkedFrames": 150,
|
| 4 |
+
"checkerSourceHashes": {
|
| 5 |
+
"package-lock.json": "2b6251a7a87458dd8f3dda1fd55bae571c761724063a80c0ad51aafd82ba6942",
|
| 6 |
+
"public/world/models/complete-sedan-v8.glb": "2a1dadb3914b0c9ce7ced2c2e20e006f4741fe9a8ce395c5df4db97752a6f882",
|
| 7 |
+
"src/activities.js": "2bab08ba865610abc081c5789691d764fd93c1c4c880d315091ed92e86da96b0",
|
| 8 |
+
"src/agent/entity-metadata.js": "548aead3f4bbbef816467540e8710b8a9e8478854bfd6ddac67b8f88a224c47c",
|
| 9 |
+
"src/agent/game-entities.js": "c6d444e66e17f98ac1ac683cfe13f7127b93708625e7c9b77a948bf3747e440a",
|
| 10 |
+
"src/agent/observer.js": "3eaa37d80aed6d42cf0910a53950325fc742187ad27be6077b7f7111eb159e8b",
|
| 11 |
+
"src/agent/visibility.js": "6381ee2062b0c434db02a877796a4eae7b463e217e12eef8c5d4ef884c1d76fd",
|
| 12 |
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"src/archery.js": "a96dfd5043e9a1c5d35dfe8e4cd4a1d64e8b89a431894560bbeae1dbeb96a6a2",
|
| 13 |
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"src/articulated-person.js": "c23020fd4e849ff228c464d8035f8eea8b3b8561c270eeb92fc35606633e881a",
|
| 14 |
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"src/benchmark/recorder.js": "bf0c2a668247b6190795e63cd4ede0827b42f6543b06a79efaa114cfcd37f885",
|
| 15 |
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"src/benchmark/runtime/all-bbox.js": "d9cc7ed583ee8140813ff995c9b6720b31554fdc7d20368a8f0d28c7513ebad9",
|
| 16 |
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|
| 17 |
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|
| 18 |
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|
| 19 |
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|
| 20 |
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|
| 21 |
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"src/benchmark/runtime/colored-obb-direction.js": "fdd3328893be41356d71408e0082db256d657a74f812281bd33d832fbf66032b",
|
| 22 |
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|
| 23 |
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|
| 24 |
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|
| 25 |
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|
| 26 |
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|
| 27 |
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| 28 |
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|
| 29 |
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| 30 |
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| 31 |
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|
| 32 |
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|
| 33 |
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|
| 34 |
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| 35 |
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| 36 |
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| 37 |
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|
| 38 |
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|
| 39 |
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| 40 |
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|
| 41 |
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|
| 42 |
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| 43 |
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|
| 44 |
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|
| 45 |
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| 46 |
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|
| 47 |
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| 48 |
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| 49 |
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| 50 |
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| 51 |
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| 53 |
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| 55 |
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| 56 |
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| 57 |
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| 58 |
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| 59 |
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| 60 |
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| 61 |
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| 62 |
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| 63 |
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|
| 64 |
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| 65 |
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| 66 |
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| 67 |
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| 68 |
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| 69 |
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| 70 |
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| 71 |
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| 72 |
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| 74 |
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| 76 |
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| 78 |
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| 79 |
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| 80 |
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| 81 |
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| 82 |
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| 83 |
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| 84 |
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"tools/benchmark/racing6/finalize.mjs": "659f0f6436039b8a0956067d77fbdbbcc7b3f0752a22a43312461c3ad49c3677",
|
| 208 |
+
"tools/benchmark/racing6/inspect-recordings.mjs": "ac94ac85bc9b64758fd5c1ecb03a0a5d1bfb902951224fea102973465c96bfbc",
|
| 209 |
+
"tools/benchmark/racing6/quality-cpu.mjs": "06caa3498c9b7c7456ebe241a928b38319294537ed4e7c1897baf679b08775c3",
|
| 210 |
+
"tools/benchmark/racing6/reference.js": "a105e9916f7a5b4d637c9458430470ceeb73d331d7825c6dc5b8b5706347fe68",
|
| 211 |
+
"tools/benchmark/racing6/run.mjs": "c309be132b2f2abed32ba7a5fef3a606f81a9b84822901549102c88242800c6a",
|
| 212 |
+
"tools/benchmark/racing6/track.js": "f8138891b195f5dbc82218d269012b32113f87f2f7eef894a11f3477bec2bf2f"
|
| 213 |
+
},
|
| 214 |
+
"collisionGroups": [],
|
| 215 |
+
"episodeId": "dv200-017-city-combat",
|
| 216 |
+
"firstAnimalSupportFailures": [],
|
| 217 |
+
"firstContactFailures": [],
|
| 218 |
+
"firstSupportFailures": [],
|
| 219 |
+
"firstUnresolvedCandidates": [],
|
| 220 |
+
"firstVehicleSupportFailures": [],
|
| 221 |
+
"geometryCollisionFrames": 0,
|
| 222 |
+
"geometryCollisions": 0,
|
| 223 |
+
"handFailureFrames": 0,
|
| 224 |
+
"replayErrorCount": 0,
|
| 225 |
+
"scope": "All 150 saved frames inspected after reloading the exact saved GLB and state files; canonical and actual white mesh interiors, 12 mm inset tolerance; individual contact exemptions only. No continuous inter-frame collision guarantee. Fixed-standing mixed and enclosing OBB overlaps are reported representation limitations.",
|
| 226 |
+
"sourceHashes": {
|
| 227 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 228 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 229 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 230 |
+
},
|
| 231 |
+
"status": "passed",
|
| 232 |
+
"supportFailureCount": 0,
|
| 233 |
+
"unresolvedCandidateFrames": 0,
|
| 234 |
+
"vehicleSupportFailureCount": 0,
|
| 235 |
+
"wallMs": 889.7187119999999
|
| 236 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/gpu-verification.json
ADDED
|
@@ -0,0 +1,43 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"id": "dv200-017-city-combat",
|
| 3 |
+
"status": "passed",
|
| 4 |
+
"coverage": {
|
| 5 |
+
"version": "data-fixes-20260919",
|
| 6 |
+
"required": [
|
| 7 |
+
{
|
| 8 |
+
"id": "player",
|
| 9 |
+
"class": "person"
|
| 10 |
+
},
|
| 11 |
+
{
|
| 12 |
+
"id": "npc-01",
|
| 13 |
+
"class": "person"
|
| 14 |
+
},
|
| 15 |
+
{
|
| 16 |
+
"id": "npc-02",
|
| 17 |
+
"class": "person"
|
| 18 |
+
},
|
| 19 |
+
{
|
| 20 |
+
"id": "npc-03",
|
| 21 |
+
"class": "person"
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"id": "opponent-a",
|
| 25 |
+
"class": "person"
|
| 26 |
+
},
|
| 27 |
+
{
|
| 28 |
+
"id": "opponent-b",
|
| 29 |
+
"class": "person"
|
| 30 |
+
}
|
| 31 |
+
],
|
| 32 |
+
"restored": [
|
| 33 |
+
"opponent-a",
|
| 34 |
+
"opponent-b"
|
| 35 |
+
],
|
| 36 |
+
"hatchPose": null,
|
| 37 |
+
"doorMixed": "solid fitted leaf",
|
| 38 |
+
"allMandatoryCovered": true
|
| 39 |
+
},
|
| 40 |
+
"renderedViews": 2,
|
| 41 |
+
"frames": 150,
|
| 42 |
+
"wallMs": 100752.477229
|
| 43 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/perspective-verification.json
ADDED
|
@@ -0,0 +1,385 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
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|
|
|
|
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|
|
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|
|
|
|
|
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|
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|
|
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|
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|
|
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|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
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|
|
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|
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|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
|
|
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|
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|
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|
|
|
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|
|
|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
|
|
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|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
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|
|
|
|
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|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"cameras": [
|
| 3 |
+
"follow",
|
| 4 |
+
"first-person"
|
| 5 |
+
],
|
| 6 |
+
"coloredObbVerification": [
|
| 7 |
+
"follow/colored-obb/solid-verification.json",
|
| 8 |
+
"first-person/colored-obb/solid-verification.json"
|
| 9 |
+
],
|
| 10 |
+
"frameCount": 150,
|
| 11 |
+
"gpuVerification": "gpu-verification.json",
|
| 12 |
+
"opaqueOcclusionRevision": {
|
| 13 |
+
"allFacesDepthTested": true,
|
| 14 |
+
"checks": [
|
| 15 |
+
"follow/colored-obb/skill-check.json",
|
| 16 |
+
"first-person/colored-obb/skill-check.json"
|
| 17 |
+
],
|
| 18 |
+
"sourceStateAndCameraUnchanged": true,
|
| 19 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920"
|
| 20 |
+
},
|
| 21 |
+
"representations": [
|
| 22 |
+
"white",
|
| 23 |
+
"mixed",
|
| 24 |
+
"colored-obb"
|
| 25 |
+
],
|
| 26 |
+
"sourceHashes": {
|
| 27 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 28 |
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"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 29 |
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"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 30 |
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"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 31 |
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"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 32 |
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"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 33 |
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},
|
| 34 |
+
"status": "passed",
|
| 35 |
+
"views": [
|
| 36 |
+
{
|
| 37 |
+
"assets": "episodes/dv200-017-city-combat/scene.glb",
|
| 38 |
+
"bytes": 592587,
|
| 39 |
+
"camera": "follow",
|
| 40 |
+
"cameraData": "episodes/dv200-017-city-combat/follow/camera.json",
|
| 41 |
+
"cameraIndex": "episodes/dv200-017-city-combat/cameras.json",
|
| 42 |
+
"cameras": "episodes/dv200-017-city-combat/follow/camera.json",
|
| 43 |
+
"depth": "episodes/dv200-017-city-combat/follow/canonical-depth/index.json",
|
| 44 |
+
"description": "episodes/dv200-017-city-combat/follow/white/video.description.txt",
|
| 45 |
+
"descriptionMetadata": "episodes/dv200-017-city-combat/follow/white/video.description.json",
|
| 46 |
+
"directory": "episodes/dv200-017-city-combat/follow/white",
|
| 47 |
+
"durationSeconds": 5,
|
| 48 |
+
"engineTrace": "episodes/dv200-017-city-combat/engine-trace.jsonl.gz",
|
| 49 |
+
"episodeId": "dv200-017-city-combat",
|
| 50 |
+
"events": "episodes/dv200-017-city-combat/events.json",
|
| 51 |
+
"fps": 30,
|
| 52 |
+
"frameCount": 150,
|
| 53 |
+
"frameMapping": "video frame i = state frame i = camera frames[i]",
|
| 54 |
+
"frames": 150,
|
| 55 |
+
"height": 720,
|
| 56 |
+
"hiddenEntityIds": [],
|
| 57 |
+
"inputs": "episodes/dv200-017-city-combat/inputs.jsonl.gz",
|
| 58 |
+
"manifest": "episodes/dv200-017-city-combat/manifest.json",
|
| 59 |
+
"metadata": "episodes/dv200-017-city-combat/follow/white/sample.json",
|
| 60 |
+
"pathBase": "dataset-root",
|
| 61 |
+
"perspective": "third-person",
|
| 62 |
+
"preview": "episodes/dv200-017-city-combat/follow/white/preview.png",
|
| 63 |
+
"referenceVideoSha256": "cfd985db468dfdabef74093b060e404d382b4270ac8ea9bfcad3fc22545ef892",
|
| 64 |
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"renderProfile": "episodes/dv200-017-city-combat/follow/white/render-profile.json",
|
| 65 |
+
"repairRevision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 66 |
+
"representation": "white",
|
| 67 |
+
"sampleId": "dv200-017-city-combat/follow/white",
|
| 68 |
+
"schemaVersion": "benchmark.sample.v1",
|
| 69 |
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"sha256": "cfd985db468dfdabef74093b060e404d382b4270ac8ea9bfcad3fc22545ef892",
|
| 70 |
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"sourceHashBase": "episodes/dv200-017-city-combat",
|
| 71 |
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"sourceHashes": {
|
| 72 |
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"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 73 |
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"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 74 |
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"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 75 |
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"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
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| 316 |
+
"description": "episodes/dv200-017-city-combat/first-person/colored-obb/video.description.txt",
|
| 317 |
+
"descriptionMetadata": "episodes/dv200-017-city-combat/first-person/colored-obb/video.description.json",
|
| 318 |
+
"directory": "episodes/dv200-017-city-combat/first-person/colored-obb",
|
| 319 |
+
"durationSeconds": 5,
|
| 320 |
+
"engineTrace": "episodes/dv200-017-city-combat/engine-trace.jsonl.gz",
|
| 321 |
+
"episodeId": "dv200-017-city-combat",
|
| 322 |
+
"events": "episodes/dv200-017-city-combat/events.json",
|
| 323 |
+
"fps": 30,
|
| 324 |
+
"frameCount": 150,
|
| 325 |
+
"frameMapping": "video frame i = state frame i = camera frames[i]",
|
| 326 |
+
"frames": 150,
|
| 327 |
+
"height": 720,
|
| 328 |
+
"hiddenEntityIds": [
|
| 329 |
+
"player"
|
| 330 |
+
],
|
| 331 |
+
"inputs": "episodes/dv200-017-city-combat/inputs.jsonl.gz",
|
| 332 |
+
"manifest": "episodes/dv200-017-city-combat/manifest.json",
|
| 333 |
+
"metadata": "episodes/dv200-017-city-combat/first-person/colored-obb/sample.json",
|
| 334 |
+
"obbData": "episodes/dv200-017-city-combat/first-person/colored-obb/obb-frames.jsonl.gz",
|
| 335 |
+
"obbFrames": "episodes/dv200-017-city-combat/first-person/colored-obb/obb-frames.jsonl.gz",
|
| 336 |
+
"opaqueOcclusionRevision": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 337 |
+
"pathBase": "dataset-root",
|
| 338 |
+
"perspective": "first-person",
|
| 339 |
+
"preview": "episodes/dv200-017-city-combat/first-person/colored-obb/preview.png",
|
| 340 |
+
"referenceVideoSha256": "a4ec53e515a9e4191e8bc411d7ffca784032b6ef0a82d6da8e2b124b20c3124d",
|
| 341 |
+
"renderDeclaration": "episodes/dv200-017-city-combat/first-person/colored-obb/render.json",
|
| 342 |
+
"renderManifest": "episodes/dv200-017-city-combat/first-person/colored-obb/render.json",
|
| 343 |
+
"renderProfile": "episodes/dv200-017-city-combat/first-person/colored-obb/render-profile.json",
|
| 344 |
+
"repairRevision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 345 |
+
"representation": "colored-obb",
|
| 346 |
+
"representationPolicy": {
|
| 347 |
+
"allAircraft": true,
|
| 348 |
+
"allAnimals": true,
|
| 349 |
+
"allPeople": true,
|
| 350 |
+
"allSelectedObbs": "translucent, no opaque class",
|
| 351 |
+
"alpha": 0.5,
|
| 352 |
+
"frontAlpha": 0.6,
|
| 353 |
+
"mandatoryEntitiesOverrideOld32pxSolidFallback": true,
|
| 354 |
+
"opaqueOcclusion": {
|
| 355 |
+
"allFacesDepthTested": true,
|
| 356 |
+
"bodyAlpha": 0.5,
|
| 357 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 358 |
+
"farWhiteAlpha": 0.25,
|
| 359 |
+
"farWhiteDepthTested": true,
|
| 360 |
+
"frontAlpha": 0.6,
|
| 361 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter"
|
| 362 |
+
},
|
| 363 |
+
"version": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920"
|
| 364 |
+
},
|
| 365 |
+
"representationStyle": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 366 |
+
"sampleId": "dv200-017-city-combat/first-person/colored-obb",
|
| 367 |
+
"schemaVersion": "benchmark.sample.v1",
|
| 368 |
+
"sha256": "a4ec53e515a9e4191e8bc411d7ffca784032b6ef0a82d6da8e2b124b20c3124d",
|
| 369 |
+
"sourceHashBase": "episodes/dv200-017-city-combat",
|
| 370 |
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"sourceHashes": {
|
| 371 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 372 |
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"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 373 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 374 |
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"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 375 |
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"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 376 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 377 |
+
},
|
| 378 |
+
"states": "episodes/dv200-017-city-combat/frames.jsonl.gz",
|
| 379 |
+
"styleVerification": "episodes/dv200-017-city-combat/first-person/colored-obb/skill-check.json",
|
| 380 |
+
"timing": "episodes/dv200-017-city-combat/first-person/colored-obb/sample-time.json",
|
| 381 |
+
"video": "episodes/dv200-017-city-combat/first-person/colored-obb/video.mp4",
|
| 382 |
+
"width": 1280
|
| 383 |
+
}
|
| 384 |
+
]
|
| 385 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/recording-verification.json
ADDED
|
@@ -0,0 +1,27 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"status": "passed",
|
| 3 |
+
"frameCount": 150,
|
| 4 |
+
"ticks": 300,
|
| 5 |
+
"acceptance": {
|
| 6 |
+
"status": "passed",
|
| 7 |
+
"failures": [],
|
| 8 |
+
"ticks": 300,
|
| 9 |
+
"actors": 6,
|
| 10 |
+
"revisit": {
|
| 11 |
+
"left": false,
|
| 12 |
+
"returned": false,
|
| 13 |
+
"maximumDistance": 0
|
| 14 |
+
},
|
| 15 |
+
"combat": {
|
| 16 |
+
"shots": 6,
|
| 17 |
+
"enemyShots": 7,
|
| 18 |
+
"hits": 6,
|
| 19 |
+
"blocked": 7,
|
| 20 |
+
"reloads": 1
|
| 21 |
+
},
|
| 22 |
+
"scope": "simulation checks; pixel revisit, geometry, video and matrix checks run separately"
|
| 23 |
+
},
|
| 24 |
+
"seed": 918249072,
|
| 25 |
+
"attempt": 0,
|
| 26 |
+
"wallMs": 5827.366189
|
| 27 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/repair-verification.json
ADDED
|
@@ -0,0 +1,186 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"status": "passed",
|
| 3 |
+
"request": {
|
| 4 |
+
"animals": [],
|
| 5 |
+
"doors": [],
|
| 6 |
+
"restoredObbs": [
|
| 7 |
+
{
|
| 8 |
+
"id": "opponent-a",
|
| 9 |
+
"class": "person"
|
| 10 |
+
},
|
| 11 |
+
{
|
| 12 |
+
"id": "opponent-b",
|
| 13 |
+
"class": "person"
|
| 14 |
+
}
|
| 15 |
+
],
|
| 16 |
+
"geometryChanged": false,
|
| 17 |
+
"originalDirectory": "../../artifacts_new/diverse200-refined-animals-20260918/episodes/dv200-017-city-combat"
|
| 18 |
+
},
|
| 19 |
+
"coverage": {
|
| 20 |
+
"version": "data-fixes-20260919",
|
| 21 |
+
"required": [
|
| 22 |
+
{
|
| 23 |
+
"id": "player",
|
| 24 |
+
"class": "person"
|
| 25 |
+
},
|
| 26 |
+
{
|
| 27 |
+
"id": "npc-01",
|
| 28 |
+
"class": "person"
|
| 29 |
+
},
|
| 30 |
+
{
|
| 31 |
+
"id": "npc-02",
|
| 32 |
+
"class": "person"
|
| 33 |
+
},
|
| 34 |
+
{
|
| 35 |
+
"id": "npc-03",
|
| 36 |
+
"class": "person"
|
| 37 |
+
},
|
| 38 |
+
{
|
| 39 |
+
"id": "opponent-a",
|
| 40 |
+
"class": "person"
|
| 41 |
+
},
|
| 42 |
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{
|
| 43 |
+
"id": "opponent-b",
|
| 44 |
+
"class": "person"
|
| 45 |
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}
|
| 46 |
+
],
|
| 47 |
+
"restored": [
|
| 48 |
+
"opponent-a",
|
| 49 |
+
"opponent-b"
|
| 50 |
+
],
|
| 51 |
+
"hatchPose": null,
|
| 52 |
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"doorMixed": "solid fitted leaf",
|
| 53 |
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"allMandatoryCovered": true,
|
| 54 |
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"semanticPaletteApplied": true,
|
| 55 |
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"semanticSolidEntities": [
|
| 56 |
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{
|
| 57 |
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"entityId": "ground",
|
| 58 |
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|
| 59 |
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|
| 60 |
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|
| 61 |
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|
| 62 |
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{
|
| 63 |
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|
| 64 |
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|
| 65 |
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|
| 66 |
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|
| 67 |
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|
| 68 |
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{
|
| 69 |
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"entityId": "building-0",
|
| 70 |
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|
| 71 |
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|
| 72 |
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|
| 73 |
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|
| 74 |
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{
|
| 75 |
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"entityId": "building-1",
|
| 76 |
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|
| 77 |
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|
| 78 |
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|
| 79 |
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|
| 80 |
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{
|
| 81 |
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"entityId": "building-2",
|
| 82 |
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|
| 83 |
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|
| 84 |
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"representation": "semantic-solid"
|
| 85 |
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},
|
| 86 |
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{
|
| 87 |
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"entityId": "building-3",
|
| 88 |
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|
| 89 |
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|
| 90 |
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|
| 91 |
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|
| 92 |
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{
|
| 93 |
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"entityId": "building-4",
|
| 94 |
+
"semanticLabel": "building",
|
| 95 |
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"colorHex": "#74679b",
|
| 96 |
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|
| 97 |
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|
| 98 |
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{
|
| 99 |
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"entityId": "building-5",
|
| 100 |
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|
| 101 |
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|
| 102 |
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|
| 103 |
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|
| 104 |
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{
|
| 105 |
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|
| 106 |
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|
| 107 |
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|
| 108 |
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|
| 109 |
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},
|
| 110 |
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{
|
| 111 |
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"entityId": "building-7",
|
| 112 |
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|
| 113 |
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|
| 114 |
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|
| 115 |
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},
|
| 116 |
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{
|
| 117 |
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"entityId": "combat-cover",
|
| 118 |
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|
| 119 |
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|
| 120 |
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|
| 121 |
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},
|
| 122 |
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|
| 123 |
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|
| 124 |
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|
| 125 |
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|
| 126 |
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|
| 127 |
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},
|
| 128 |
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{
|
| 129 |
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|
| 130 |
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|
| 131 |
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|
| 132 |
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|
| 133 |
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|
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|
| 135 |
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|
| 136 |
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|
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|
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|
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|
| 140 |
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|
| 141 |
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|
| 142 |
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|
| 143 |
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|
| 144 |
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|
| 145 |
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|
| 146 |
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|
| 147 |
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|
| 148 |
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|
| 149 |
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|
| 150 |
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|
| 151 |
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|
| 152 |
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|
| 153 |
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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+
"colorHex": "#f5bb38",
|
| 174 |
+
"representation": "semantic-solid"
|
| 175 |
+
},
|
| 176 |
+
{
|
| 177 |
+
"entityId": "opponent-b-muzzle-flash",
|
| 178 |
+
"semanticLabel": "effect",
|
| 179 |
+
"colorHex": "#f5bb38",
|
| 180 |
+
"representation": "semantic-solid"
|
| 181 |
+
}
|
| 182 |
+
]
|
| 183 |
+
},
|
| 184 |
+
"rgbVerification": "rgb-revision-verification.json",
|
| 185 |
+
"hatch": null
|
| 186 |
+
}
|
episodes/unverified_first_frame/city-combat-1/validation/rgb-revision-verification.json
ADDED
|
@@ -0,0 +1,279 @@
|
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|
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|
|
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|
|
|
|
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
|
|
|
|
|
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|
|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"backend": {
|
| 3 |
+
"actual": "gpu",
|
| 4 |
+
"browserEngine": "chromium-headless-shell",
|
| 5 |
+
"browserVersion": "141.0.7390.37",
|
| 6 |
+
"devices": [
|
| 7 |
+
{
|
| 8 |
+
"deviceId": 0,
|
| 9 |
+
"deviceString": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA-570.133.20.0)",
|
| 10 |
+
"driverVendor": "NVIDIA",
|
| 11 |
+
"driverVersion": "570.133.20.0",
|
| 12 |
+
"vendorId": 0,
|
| 13 |
+
"vendorString": "Google Inc. (NVIDIA)"
|
| 14 |
+
}
|
| 15 |
+
],
|
| 16 |
+
"driverManifests": {
|
| 17 |
+
"VK_DRIVER_FILES": [
|
| 18 |
+
{
|
| 19 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 20 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 21 |
+
}
|
| 22 |
+
],
|
| 23 |
+
"VK_ICD_FILENAMES": [
|
| 24 |
+
{
|
| 25 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 26 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 27 |
+
}
|
| 28 |
+
],
|
| 29 |
+
"__EGL_VENDOR_LIBRARY_FILENAMES": [
|
| 30 |
+
{
|
| 31 |
+
"path": "../../tools/benchmark/gpu/nvidia-egl.json",
|
| 32 |
+
"sha256": "b007d23230b6289d28445a0047301101c21ba735b58ad8b2409504639b3fd535"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
},
|
| 36 |
+
"featureStatus": {
|
| 37 |
+
"2d_canvas": "enabled",
|
| 38 |
+
"direct_rendering_display_compositor": "disabled_off_ok",
|
| 39 |
+
"gpu_compositing": "enabled",
|
| 40 |
+
"multiple_raster_threads": "enabled_on",
|
| 41 |
+
"opengl": "enabled_on",
|
| 42 |
+
"rasterization": "enabled",
|
| 43 |
+
"raw_draw": "disabled_off_ok",
|
| 44 |
+
"skia_graphite": "disabled_off",
|
| 45 |
+
"trees_in_viz": "disabled_off",
|
| 46 |
+
"video_decode": "enabled",
|
| 47 |
+
"video_encode": "disabled_software",
|
| 48 |
+
"vulkan": "enabled_on",
|
| 49 |
+
"webgl": "enabled",
|
| 50 |
+
"webgl2": "enabled",
|
| 51 |
+
"webgpu": "disabled_off",
|
| 52 |
+
"webnn": "disabled_off"
|
| 53 |
+
},
|
| 54 |
+
"launchArgs": [
|
| 55 |
+
"--no-sandbox",
|
| 56 |
+
"--disable-dev-shm-usage",
|
| 57 |
+
"--enable-gpu",
|
| 58 |
+
"--use-angle=vulkan",
|
| 59 |
+
"--enable-features=Vulkan",
|
| 60 |
+
"--disable-vulkan-surface",
|
| 61 |
+
"--ignore-gpu-blocklist",
|
| 62 |
+
"--disable-software-rasterizer"
|
| 63 |
+
],
|
| 64 |
+
"requested": "gpu",
|
| 65 |
+
"schemaVersion": "render-backend.v1",
|
| 66 |
+
"webgl": {
|
| 67 |
+
"contextAttributes": {
|
| 68 |
+
"alpha": true,
|
| 69 |
+
"antialias": true,
|
| 70 |
+
"depth": true,
|
| 71 |
+
"desynchronized": false,
|
| 72 |
+
"failIfMajorPerformanceCaveat": false,
|
| 73 |
+
"powerPreference": "high-performance",
|
| 74 |
+
"premultipliedAlpha": true,
|
| 75 |
+
"preserveDrawingBuffer": true,
|
| 76 |
+
"stencil": false,
|
| 77 |
+
"xrCompatible": false
|
| 78 |
+
},
|
| 79 |
+
"height": 720,
|
| 80 |
+
"renderer": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA)",
|
| 81 |
+
"shadingLanguageVersion": "WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)",
|
| 82 |
+
"vendor": "Google Inc. (NVIDIA)",
|
| 83 |
+
"version": "WebGL 2.0 (OpenGL ES 3.0 Chromium)",
|
| 84 |
+
"width": 1280
|
| 85 |
+
}
|
| 86 |
+
},
|
| 87 |
+
"depthReusedBecauseOnlyRgbMaterialsChanged": true,
|
| 88 |
+
"id": "dv200-017-city-combat",
|
| 89 |
+
"obbGeometryUnchanged": true,
|
| 90 |
+
"policy": {
|
| 91 |
+
"allMandatoryCovered": true,
|
| 92 |
+
"doorMixed": "solid fitted leaf",
|
| 93 |
+
"hatchPose": null,
|
| 94 |
+
"required": [
|
| 95 |
+
{
|
| 96 |
+
"class": "person",
|
| 97 |
+
"id": "player"
|
| 98 |
+
},
|
| 99 |
+
{
|
| 100 |
+
"class": "person",
|
| 101 |
+
"id": "npc-01"
|
| 102 |
+
},
|
| 103 |
+
{
|
| 104 |
+
"class": "person",
|
| 105 |
+
"id": "npc-02"
|
| 106 |
+
},
|
| 107 |
+
{
|
| 108 |
+
"class": "person",
|
| 109 |
+
"id": "npc-03"
|
| 110 |
+
},
|
| 111 |
+
{
|
| 112 |
+
"class": "person",
|
| 113 |
+
"id": "opponent-a"
|
| 114 |
+
},
|
| 115 |
+
{
|
| 116 |
+
"class": "person",
|
| 117 |
+
"id": "opponent-b"
|
| 118 |
+
}
|
| 119 |
+
],
|
| 120 |
+
"restored": [
|
| 121 |
+
"opponent-a",
|
| 122 |
+
"opponent-b"
|
| 123 |
+
],
|
| 124 |
+
"semanticPaletteApplied": true,
|
| 125 |
+
"semanticSolidEntities": [
|
| 126 |
+
{
|
| 127 |
+
"colorHex": "#3c3d4d",
|
| 128 |
+
"entityId": "ground",
|
| 129 |
+
"representation": "semantic-solid",
|
| 130 |
+
"semanticLabel": "ground"
|
| 131 |
+
},
|
| 132 |
+
{
|
| 133 |
+
"colorHex": "#667180",
|
| 134 |
+
"entityId": "road",
|
| 135 |
+
"representation": "semantic-solid",
|
| 136 |
+
"semanticLabel": "road"
|
| 137 |
+
},
|
| 138 |
+
{
|
| 139 |
+
"colorHex": "#74679b",
|
| 140 |
+
"entityId": "building-0",
|
| 141 |
+
"representation": "semantic-solid",
|
| 142 |
+
"semanticLabel": "building"
|
| 143 |
+
},
|
| 144 |
+
{
|
| 145 |
+
"colorHex": "#74679b",
|
| 146 |
+
"entityId": "building-1",
|
| 147 |
+
"representation": "semantic-solid",
|
| 148 |
+
"semanticLabel": "building"
|
| 149 |
+
},
|
| 150 |
+
{
|
| 151 |
+
"colorHex": "#74679b",
|
| 152 |
+
"entityId": "building-2",
|
| 153 |
+
"representation": "semantic-solid",
|
| 154 |
+
"semanticLabel": "building"
|
| 155 |
+
},
|
| 156 |
+
{
|
| 157 |
+
"colorHex": "#74679b",
|
| 158 |
+
"entityId": "building-3",
|
| 159 |
+
"representation": "semantic-solid",
|
| 160 |
+
"semanticLabel": "building"
|
| 161 |
+
},
|
| 162 |
+
{
|
| 163 |
+
"colorHex": "#74679b",
|
| 164 |
+
"entityId": "building-4",
|
| 165 |
+
"representation": "semantic-solid",
|
| 166 |
+
"semanticLabel": "building"
|
| 167 |
+
},
|
| 168 |
+
{
|
| 169 |
+
"colorHex": "#74679b",
|
| 170 |
+
"entityId": "building-5",
|
| 171 |
+
"representation": "semantic-solid",
|
| 172 |
+
"semanticLabel": "building"
|
| 173 |
+
},
|
| 174 |
+
{
|
| 175 |
+
"colorHex": "#74679b",
|
| 176 |
+
"entityId": "building-6",
|
| 177 |
+
"representation": "semantic-solid",
|
| 178 |
+
"semanticLabel": "building"
|
| 179 |
+
},
|
| 180 |
+
{
|
| 181 |
+
"colorHex": "#74679b",
|
| 182 |
+
"entityId": "building-7",
|
| 183 |
+
"representation": "semantic-solid",
|
| 184 |
+
"semanticLabel": "building"
|
| 185 |
+
},
|
| 186 |
+
{
|
| 187 |
+
"colorHex": "#a9b0b7",
|
| 188 |
+
"entityId": "combat-cover",
|
| 189 |
+
"representation": "semantic-solid",
|
| 190 |
+
"semanticLabel": "obstacle"
|
| 191 |
+
},
|
| 192 |
+
{
|
| 193 |
+
"colorHex": "#a9b0b7",
|
| 194 |
+
"entityId": "opponent-cover",
|
| 195 |
+
"representation": "semantic-solid",
|
| 196 |
+
"semanticLabel": "obstacle"
|
| 197 |
+
},
|
| 198 |
+
{
|
| 199 |
+
"colorHex": "#91959c",
|
| 200 |
+
"entityId": "player-weapon",
|
| 201 |
+
"representation": "semantic-solid",
|
| 202 |
+
"semanticLabel": "weapon"
|
| 203 |
+
},
|
| 204 |
+
{
|
| 205 |
+
"colorHex": "#f5bb38",
|
| 206 |
+
"entityId": "player-tracer",
|
| 207 |
+
"representation": "semantic-solid",
|
| 208 |
+
"semanticLabel": "effect"
|
| 209 |
+
},
|
| 210 |
+
{
|
| 211 |
+
"colorHex": "#f5bb38",
|
| 212 |
+
"entityId": "player-muzzle-flash",
|
| 213 |
+
"representation": "semantic-solid",
|
| 214 |
+
"semanticLabel": "effect"
|
| 215 |
+
},
|
| 216 |
+
{
|
| 217 |
+
"colorHex": "#91959c",
|
| 218 |
+
"entityId": "opponent-a-weapon",
|
| 219 |
+
"representation": "semantic-solid",
|
| 220 |
+
"semanticLabel": "weapon"
|
| 221 |
+
},
|
| 222 |
+
{
|
| 223 |
+
"colorHex": "#f5bb38",
|
| 224 |
+
"entityId": "opponent-a-tracer",
|
| 225 |
+
"representation": "semantic-solid",
|
| 226 |
+
"semanticLabel": "effect"
|
| 227 |
+
},
|
| 228 |
+
{
|
| 229 |
+
"colorHex": "#f5bb38",
|
| 230 |
+
"entityId": "opponent-a-muzzle-flash",
|
| 231 |
+
"representation": "semantic-solid",
|
| 232 |
+
"semanticLabel": "effect"
|
| 233 |
+
},
|
| 234 |
+
{
|
| 235 |
+
"colorHex": "#91959c",
|
| 236 |
+
"entityId": "opponent-b-weapon",
|
| 237 |
+
"representation": "semantic-solid",
|
| 238 |
+
"semanticLabel": "weapon"
|
| 239 |
+
},
|
| 240 |
+
{
|
| 241 |
+
"colorHex": "#f5bb38",
|
| 242 |
+
"entityId": "opponent-b-tracer",
|
| 243 |
+
"representation": "semantic-solid",
|
| 244 |
+
"semanticLabel": "effect"
|
| 245 |
+
},
|
| 246 |
+
{
|
| 247 |
+
"colorHex": "#f5bb38",
|
| 248 |
+
"entityId": "opponent-b-muzzle-flash",
|
| 249 |
+
"representation": "semantic-solid",
|
| 250 |
+
"semanticLabel": "effect"
|
| 251 |
+
}
|
| 252 |
+
],
|
| 253 |
+
"version": "data-fixes-20260919"
|
| 254 |
+
},
|
| 255 |
+
"status": "passed",
|
| 256 |
+
"views": [
|
| 257 |
+
{
|
| 258 |
+
"camera": "follow",
|
| 259 |
+
"decoded": {
|
| 260 |
+
"decodedBytes": 414720000,
|
| 261 |
+
"frames": 150,
|
| 262 |
+
"height": 720,
|
| 263 |
+
"width": 1280
|
| 264 |
+
},
|
| 265 |
+
"sha256": "f3891887c1def76e42267f79bc04d0bd6760bb52951af891c08303cd6ad21ae9"
|
| 266 |
+
},
|
| 267 |
+
{
|
| 268 |
+
"camera": "first-person",
|
| 269 |
+
"decoded": {
|
| 270 |
+
"decodedBytes": 414720000,
|
| 271 |
+
"frames": 150,
|
| 272 |
+
"height": 720,
|
| 273 |
+
"width": 1280
|
| 274 |
+
},
|
| 275 |
+
"sha256": "076ee667a9389617ecbf3a7d3bf13bc2f8609e805810ab3836fbdc18d3d2eb05"
|
| 276 |
+
}
|
| 277 |
+
],
|
| 278 |
+
"wallMs": 20474.737135
|
| 279 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/color-map.json
ADDED
|
@@ -0,0 +1,951 @@
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
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|
|
|
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|
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|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"schemaVersion": "colored-obb-legend.v1",
|
| 3 |
+
"representation": "colored-obb",
|
| 4 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 5 |
+
"episodeId": "dv200-017-city-combat",
|
| 6 |
+
"colorSpace": "sRGB",
|
| 7 |
+
"identity": "explicit semantic/role mapping; different instances in this episode have distinct colors, fixed for all frames/cameras",
|
| 8 |
+
"geometry": "Exact canonical OBB envelope; translucent camera-facing faces on the original wire base.",
|
| 9 |
+
"selection": "All people, all animals and all aircraft are OBBs throughout the episode; remaining complex entities keep prior selection.",
|
| 10 |
+
"people": "obb",
|
| 11 |
+
"backgroundPalette": {
|
| 12 |
+
"sky": "#6b91db",
|
| 13 |
+
"ground": "#3c3d4d",
|
| 14 |
+
"building": "#74679b",
|
| 15 |
+
"table": "#bf7b47",
|
| 16 |
+
"road": "#667180",
|
| 17 |
+
"tree": "#50934c",
|
| 18 |
+
"water": "#42678b",
|
| 19 |
+
"rock": "#8b745f",
|
| 20 |
+
"vegetation": "#8aa85b",
|
| 21 |
+
"pier": "#9b8b76",
|
| 22 |
+
"person": "#86bfd4",
|
| 23 |
+
"vehicle": "#a4b9c5",
|
| 24 |
+
"obstacle": "#a9b0b7",
|
| 25 |
+
"weapon": "#91959c",
|
| 26 |
+
"effect": "#f5bb38",
|
| 27 |
+
"platform": "#c5a675"
|
| 28 |
+
},
|
| 29 |
+
"entries": [
|
| 30 |
+
{
|
| 31 |
+
"entityId": "player",
|
| 32 |
+
"semanticLabel": "person",
|
| 33 |
+
"description": "the protagonist",
|
| 34 |
+
"role": "person/player",
|
| 35 |
+
"colorHex": "#366ef7",
|
| 36 |
+
"rgb": [
|
| 37 |
+
54,
|
| 38 |
+
110,
|
| 39 |
+
247
|
| 40 |
+
],
|
| 41 |
+
"selectionReasons": [
|
| 42 |
+
"interactionCandidate",
|
| 43 |
+
"person",
|
| 44 |
+
"relation:holds"
|
| 45 |
+
],
|
| 46 |
+
"localBasis": [
|
| 47 |
+
0.0,
|
| 48 |
+
0.0,
|
| 49 |
+
0.0,
|
| 50 |
+
1.0
|
| 51 |
+
],
|
| 52 |
+
"direction": {
|
| 53 |
+
"frontAxis": 2,
|
| 54 |
+
"frontSign": -1,
|
| 55 |
+
"front": "white face",
|
| 56 |
+
"sourceFrontAxis": 2,
|
| 57 |
+
"sourceFrontSign": -1
|
| 58 |
+
},
|
| 59 |
+
"sourceLocalBasis": [
|
| 60 |
+
0,
|
| 61 |
+
0,
|
| 62 |
+
0,
|
| 63 |
+
1
|
| 64 |
+
]
|
| 65 |
+
},
|
| 66 |
+
{
|
| 67 |
+
"entityId": "npc-01",
|
| 68 |
+
"semanticLabel": "person",
|
| 69 |
+
"description": "an independently moving adult participant",
|
| 70 |
+
"role": "person/npc-01",
|
| 71 |
+
"colorHex": "#a7f736",
|
| 72 |
+
"rgb": [
|
| 73 |
+
167,
|
| 74 |
+
247,
|
| 75 |
+
54
|
| 76 |
+
],
|
| 77 |
+
"selectionReasons": [
|
| 78 |
+
"interactionCandidate",
|
| 79 |
+
"person"
|
| 80 |
+
],
|
| 81 |
+
"localBasis": [
|
| 82 |
+
0.0,
|
| 83 |
+
0.0,
|
| 84 |
+
0.0,
|
| 85 |
+
1.0
|
| 86 |
+
],
|
| 87 |
+
"direction": {
|
| 88 |
+
"frontAxis": 2,
|
| 89 |
+
"frontSign": -1,
|
| 90 |
+
"front": "white face",
|
| 91 |
+
"sourceFrontAxis": 2,
|
| 92 |
+
"sourceFrontSign": -1
|
| 93 |
+
},
|
| 94 |
+
"sourceLocalBasis": [
|
| 95 |
+
0,
|
| 96 |
+
0,
|
| 97 |
+
0,
|
| 98 |
+
1
|
| 99 |
+
]
|
| 100 |
+
},
|
| 101 |
+
{
|
| 102 |
+
"entityId": "npc-02",
|
| 103 |
+
"semanticLabel": "person",
|
| 104 |
+
"description": "an independently moving adult participant",
|
| 105 |
+
"role": "person/npc-02",
|
| 106 |
+
"colorHex": "#f736df",
|
| 107 |
+
"rgb": [
|
| 108 |
+
247,
|
| 109 |
+
54,
|
| 110 |
+
223
|
| 111 |
+
],
|
| 112 |
+
"selectionReasons": [
|
| 113 |
+
"interactionCandidate",
|
| 114 |
+
"person"
|
| 115 |
+
],
|
| 116 |
+
"localBasis": [
|
| 117 |
+
0.0,
|
| 118 |
+
0.0,
|
| 119 |
+
0.0,
|
| 120 |
+
1.0
|
| 121 |
+
],
|
| 122 |
+
"direction": {
|
| 123 |
+
"frontAxis": 2,
|
| 124 |
+
"frontSign": -1,
|
| 125 |
+
"front": "white face",
|
| 126 |
+
"sourceFrontAxis": 2,
|
| 127 |
+
"sourceFrontSign": -1
|
| 128 |
+
},
|
| 129 |
+
"sourceLocalBasis": [
|
| 130 |
+
0,
|
| 131 |
+
0,
|
| 132 |
+
0,
|
| 133 |
+
1
|
| 134 |
+
]
|
| 135 |
+
},
|
| 136 |
+
{
|
| 137 |
+
"entityId": "npc-03",
|
| 138 |
+
"semanticLabel": "person",
|
| 139 |
+
"description": "an independently moving adult participant",
|
| 140 |
+
"role": "person/npc-03",
|
| 141 |
+
"colorHex": "#36f7d6",
|
| 142 |
+
"rgb": [
|
| 143 |
+
54,
|
| 144 |
+
247,
|
| 145 |
+
214
|
| 146 |
+
],
|
| 147 |
+
"selectionReasons": [
|
| 148 |
+
"interactionCandidate",
|
| 149 |
+
"person"
|
| 150 |
+
],
|
| 151 |
+
"localBasis": [
|
| 152 |
+
0.0,
|
| 153 |
+
0.0,
|
| 154 |
+
0.0,
|
| 155 |
+
1.0
|
| 156 |
+
],
|
| 157 |
+
"direction": {
|
| 158 |
+
"frontAxis": 2,
|
| 159 |
+
"frontSign": -1,
|
| 160 |
+
"front": "white face",
|
| 161 |
+
"sourceFrontAxis": 2,
|
| 162 |
+
"sourceFrontSign": -1
|
| 163 |
+
},
|
| 164 |
+
"sourceLocalBasis": [
|
| 165 |
+
0,
|
| 166 |
+
0,
|
| 167 |
+
0,
|
| 168 |
+
1
|
| 169 |
+
]
|
| 170 |
+
},
|
| 171 |
+
{
|
| 172 |
+
"entityId": "traffic-0",
|
| 173 |
+
"semanticLabel": "vehicle",
|
| 174 |
+
"description": "a passenger car with an open interior cavity",
|
| 175 |
+
"role": "vehicle/traffic-0",
|
| 176 |
+
"colorHex": "#f79e36",
|
| 177 |
+
"rgb": [
|
| 178 |
+
247,
|
| 179 |
+
158,
|
| 180 |
+
54
|
| 181 |
+
],
|
| 182 |
+
"selectionReasons": [
|
| 183 |
+
"interactionCandidate"
|
| 184 |
+
],
|
| 185 |
+
"localBasis": [
|
| 186 |
+
0.0,
|
| 187 |
+
0.0,
|
| 188 |
+
0.0,
|
| 189 |
+
1.0
|
| 190 |
+
],
|
| 191 |
+
"direction": {
|
| 192 |
+
"frontAxis": 2,
|
| 193 |
+
"frontSign": -1,
|
| 194 |
+
"front": "white face",
|
| 195 |
+
"sourceFrontAxis": 2,
|
| 196 |
+
"sourceFrontSign": -1
|
| 197 |
+
},
|
| 198 |
+
"sourceLocalBasis": [
|
| 199 |
+
0,
|
| 200 |
+
0,
|
| 201 |
+
0,
|
| 202 |
+
1
|
| 203 |
+
]
|
| 204 |
+
},
|
| 205 |
+
{
|
| 206 |
+
"entityId": "opponent-a",
|
| 207 |
+
"semanticLabel": "person",
|
| 208 |
+
"description": "a training opponent moving laterally and returning fire",
|
| 209 |
+
"colorHex": "#f73677",
|
| 210 |
+
"role": "person/opponent-a",
|
| 211 |
+
"selectionReasons": [
|
| 212 |
+
"mandatory person, animal or aircraft OBB; no size-based fallback"
|
| 213 |
+
],
|
| 214 |
+
"direction": {
|
| 215 |
+
"frontAxis": 2,
|
| 216 |
+
"frontSign": -1,
|
| 217 |
+
"front": "white face",
|
| 218 |
+
"sourceFrontAxis": 2,
|
| 219 |
+
"sourceFrontSign": -1
|
| 220 |
+
},
|
| 221 |
+
"localBasis": [
|
| 222 |
+
0.0,
|
| 223 |
+
0.0,
|
| 224 |
+
0.0,
|
| 225 |
+
1.0
|
| 226 |
+
],
|
| 227 |
+
"sourceLocalBasis": [
|
| 228 |
+
0,
|
| 229 |
+
0,
|
| 230 |
+
0,
|
| 231 |
+
1
|
| 232 |
+
]
|
| 233 |
+
},
|
| 234 |
+
{
|
| 235 |
+
"entityId": "opponent-b",
|
| 236 |
+
"semanticLabel": "person",
|
| 237 |
+
"description": "a second training opponent returning fire from the opposite side",
|
| 238 |
+
"colorHex": "#36aff7",
|
| 239 |
+
"role": "person/opponent-b",
|
| 240 |
+
"selectionReasons": [
|
| 241 |
+
"mandatory person, animal or aircraft OBB; no size-based fallback"
|
| 242 |
+
],
|
| 243 |
+
"direction": {
|
| 244 |
+
"frontAxis": 2,
|
| 245 |
+
"frontSign": -1,
|
| 246 |
+
"front": "white face",
|
| 247 |
+
"sourceFrontAxis": 2,
|
| 248 |
+
"sourceFrontSign": -1
|
| 249 |
+
},
|
| 250 |
+
"localBasis": [
|
| 251 |
+
0.0,
|
| 252 |
+
0.0,
|
| 253 |
+
0.0,
|
| 254 |
+
1.0
|
| 255 |
+
],
|
| 256 |
+
"sourceLocalBasis": [
|
| 257 |
+
0,
|
| 258 |
+
0,
|
| 259 |
+
0,
|
| 260 |
+
1
|
| 261 |
+
]
|
| 262 |
+
}
|
| 263 |
+
],
|
| 264 |
+
"edgePlacement": {
|
| 265 |
+
"policy": "inset-v1",
|
| 266 |
+
"clearanceMetres": 0.004,
|
| 267 |
+
"dimensionCap": "25% of each half extent",
|
| 268 |
+
"degenerateAxes": "centered thickness when half extent is zero",
|
| 269 |
+
"idealBoundsUnchanged": true
|
| 270 |
+
},
|
| 271 |
+
"refinement": {
|
| 272 |
+
"style": "diverse100b-refined-supports-swimming-snow-v1",
|
| 273 |
+
"solidSupports": [],
|
| 274 |
+
"linearObjects": [],
|
| 275 |
+
"snowPalette": null
|
| 276 |
+
},
|
| 277 |
+
"direction": {
|
| 278 |
+
"frontAxis": 2,
|
| 279 |
+
"frontSign": -1,
|
| 280 |
+
"front": {
|
| 281 |
+
"pattern": "white face",
|
| 282 |
+
"color": "#ffffff"
|
| 283 |
+
},
|
| 284 |
+
"source": "Authored root front, signed axis permutation retaining all corners."
|
| 285 |
+
},
|
| 286 |
+
"sourceBackgroundPalette": {
|
| 287 |
+
"sky": "#6b91db",
|
| 288 |
+
"ground": "#3c3d4d",
|
| 289 |
+
"vegetation": "#50934c",
|
| 290 |
+
"structure": "#050505",
|
| 291 |
+
"bbox": "#d74535",
|
| 292 |
+
"water": "#42678b"
|
| 293 |
+
},
|
| 294 |
+
"backgroundSemantic": {
|
| 295 |
+
"id": "colored-obb-semantic-background-v1",
|
| 296 |
+
"palette": {
|
| 297 |
+
"ground": "#3c3d4d",
|
| 298 |
+
"building": "#74679b",
|
| 299 |
+
"table": "#bf7b47",
|
| 300 |
+
"road": "#667180",
|
| 301 |
+
"tree": "#50934c",
|
| 302 |
+
"water": "#42678b",
|
| 303 |
+
"rock": "#8b745f",
|
| 304 |
+
"vegetation": "#8aa85b",
|
| 305 |
+
"pier": "#9b8b76",
|
| 306 |
+
"person": "#86bfd4",
|
| 307 |
+
"vehicle": "#a4b9c5",
|
| 308 |
+
"obstacle": "#a9b0b7",
|
| 309 |
+
"weapon": "#91959c",
|
| 310 |
+
"effect": "#f5bb38",
|
| 311 |
+
"platform": "#c5a675"
|
| 312 |
+
},
|
| 313 |
+
"labels": {
|
| 314 |
+
"ground": "Ground",
|
| 315 |
+
"building": "Buildings",
|
| 316 |
+
"table": "Tables and Furniture Already Labeled table",
|
| 317 |
+
"road": "Roads",
|
| 318 |
+
"tree": "Trees",
|
| 319 |
+
"water": "Water",
|
| 320 |
+
"rock": "Rocks",
|
| 321 |
+
"vegetation": "Low Vegetation",
|
| 322 |
+
"pier": "Piers / Boardwalks",
|
| 323 |
+
"person": "person",
|
| 324 |
+
"vehicle": "vehicle",
|
| 325 |
+
"obstacle": "obstacle",
|
| 326 |
+
"weapon": "weapon",
|
| 327 |
+
"effect": "Action Effects (Jet Exhaust, Projectile Trails, etc.)",
|
| 328 |
+
"platform": "Platforms / Steps Not Involved in Interactions"
|
| 329 |
+
},
|
| 330 |
+
"scope": "only semantic-solid entities; preserve the selected base OBB adapters",
|
| 331 |
+
"semanticSource": "recorded entity.semanticLabel; no inferred node-level relabeling",
|
| 332 |
+
"geometryChanged": false,
|
| 333 |
+
"materialChange": "clone original material and change RGB color only",
|
| 334 |
+
"drawOrder": "preserve baseline opaque ordering using corresponding original material and object IDs",
|
| 335 |
+
"labelsAreCoarse": "building includes some walls, roofs and railings; some table entities combine tables and cabinets",
|
| 336 |
+
"baseRepresentation": "colored-obb-front-white",
|
| 337 |
+
"entries": [
|
| 338 |
+
{
|
| 339 |
+
"entityId": "ground",
|
| 340 |
+
"semanticLabel": "ground",
|
| 341 |
+
"colorHex": "#3c3d4d",
|
| 342 |
+
"representation": "semantic-solid"
|
| 343 |
+
},
|
| 344 |
+
{
|
| 345 |
+
"entityId": "road",
|
| 346 |
+
"semanticLabel": "road",
|
| 347 |
+
"colorHex": "#667180",
|
| 348 |
+
"representation": "semantic-solid"
|
| 349 |
+
},
|
| 350 |
+
{
|
| 351 |
+
"entityId": "building-0",
|
| 352 |
+
"semanticLabel": "building",
|
| 353 |
+
"colorHex": "#74679b",
|
| 354 |
+
"representation": "semantic-solid"
|
| 355 |
+
},
|
| 356 |
+
{
|
| 357 |
+
"entityId": "building-1",
|
| 358 |
+
"semanticLabel": "building",
|
| 359 |
+
"colorHex": "#74679b",
|
| 360 |
+
"representation": "semantic-solid"
|
| 361 |
+
},
|
| 362 |
+
{
|
| 363 |
+
"entityId": "building-2",
|
| 364 |
+
"semanticLabel": "building",
|
| 365 |
+
"colorHex": "#74679b",
|
| 366 |
+
"representation": "semantic-solid"
|
| 367 |
+
},
|
| 368 |
+
{
|
| 369 |
+
"entityId": "building-3",
|
| 370 |
+
"semanticLabel": "building",
|
| 371 |
+
"colorHex": "#74679b",
|
| 372 |
+
"representation": "semantic-solid"
|
| 373 |
+
},
|
| 374 |
+
{
|
| 375 |
+
"entityId": "building-4",
|
| 376 |
+
"semanticLabel": "building",
|
| 377 |
+
"colorHex": "#74679b",
|
| 378 |
+
"representation": "semantic-solid"
|
| 379 |
+
},
|
| 380 |
+
{
|
| 381 |
+
"entityId": "building-5",
|
| 382 |
+
"semanticLabel": "building",
|
| 383 |
+
"colorHex": "#74679b",
|
| 384 |
+
"representation": "semantic-solid"
|
| 385 |
+
},
|
| 386 |
+
{
|
| 387 |
+
"entityId": "building-6",
|
| 388 |
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"maxY": 318,
|
| 805 |
+
"width": 62,
|
| 806 |
+
"height": 104
|
| 807 |
+
},
|
| 808 |
+
{
|
| 809 |
+
"entityId": "npc-03",
|
| 810 |
+
"pixels": 598,
|
| 811 |
+
"minX": 429,
|
| 812 |
+
"minY": 216,
|
| 813 |
+
"maxX": 487,
|
| 814 |
+
"maxY": 324,
|
| 815 |
+
"width": 59,
|
| 816 |
+
"height": 109
|
| 817 |
+
},
|
| 818 |
+
{
|
| 819 |
+
"entityId": "traffic-0",
|
| 820 |
+
"pixels": 5668,
|
| 821 |
+
"minX": 1012,
|
| 822 |
+
"minY": 251,
|
| 823 |
+
"maxX": 1279,
|
| 824 |
+
"maxY": 492,
|
| 825 |
+
"width": 268,
|
| 826 |
+
"height": 242
|
| 827 |
+
}
|
| 828 |
+
]
|
| 829 |
+
},
|
| 830 |
+
{
|
| 831 |
+
"camera": "first-person",
|
| 832 |
+
"representation": "colored-obb",
|
| 833 |
+
"frame": 0,
|
| 834 |
+
"boxes": [
|
| 835 |
+
{
|
| 836 |
+
"entityId": "player",
|
| 837 |
+
"pixels": 0,
|
| 838 |
+
"minX": 1280,
|
| 839 |
+
"minY": 720,
|
| 840 |
+
"maxX": -1,
|
| 841 |
+
"maxY": -1,
|
| 842 |
+
"width": 0,
|
| 843 |
+
"height": 0
|
| 844 |
+
},
|
| 845 |
+
{
|
| 846 |
+
"entityId": "npc-01",
|
| 847 |
+
"pixels": 2599,
|
| 848 |
+
"minX": 184,
|
| 849 |
+
"minY": 343,
|
| 850 |
+
"maxX": 297,
|
| 851 |
+
"maxY": 538,
|
| 852 |
+
"width": 114,
|
| 853 |
+
"height": 196
|
| 854 |
+
},
|
| 855 |
+
{
|
| 856 |
+
"entityId": "npc-02",
|
| 857 |
+
"pixels": 634,
|
| 858 |
+
"minX": 902,
|
| 859 |
+
"minY": 351,
|
| 860 |
+
"maxX": 957,
|
| 861 |
+
"maxY": 448,
|
| 862 |
+
"width": 56,
|
| 863 |
+
"height": 98
|
| 864 |
+
},
|
| 865 |
+
{
|
| 866 |
+
"entityId": "npc-03",
|
| 867 |
+
"pixels": 695,
|
| 868 |
+
"minX": 429,
|
| 869 |
+
"minY": 351,
|
| 870 |
+
"maxX": 484,
|
| 871 |
+
"maxY": 460,
|
| 872 |
+
"width": 56,
|
| 873 |
+
"height": 110
|
| 874 |
+
},
|
| 875 |
+
{
|
| 876 |
+
"entityId": "traffic-0",
|
| 877 |
+
"pixels": 2220,
|
| 878 |
+
"minX": 1127,
|
| 879 |
+
"minY": 377,
|
| 880 |
+
"maxX": 1279,
|
| 881 |
+
"maxY": 582,
|
| 882 |
+
"width": 153,
|
| 883 |
+
"height": 206
|
| 884 |
+
}
|
| 885 |
+
]
|
| 886 |
+
}
|
| 887 |
+
],
|
| 888 |
+
"sourceGeometryOrCameraChanged": false
|
| 889 |
+
},
|
| 890 |
+
"solidObb": {
|
| 891 |
+
"alpha": 0.5,
|
| 892 |
+
"front_alpha": 0.6,
|
| 893 |
+
"object_alpha": 0.5,
|
| 894 |
+
"object_front_alpha": 0.6,
|
| 895 |
+
"people_labels": "person,horse,fish,dog,cat,rabbit,bird,duck,animal",
|
| 896 |
+
"allMandatoryCovered": true,
|
| 897 |
+
"maxCornerPermutationError": 0,
|
| 898 |
+
"skillSourceSha256": "0d5b4aaf84ba1b8232d68c02716b944011ed6ea22017a0d06b3965da7172509e",
|
| 899 |
+
"occlusion": {
|
| 900 |
+
"allFacesDepthTested": true,
|
| 901 |
+
"farWhiteDepthTested": true,
|
| 902 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 903 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter",
|
| 904 |
+
"bodyAlpha": 0.5,
|
| 905 |
+
"frontAlpha": 0.6,
|
| 906 |
+
"farWhiteAlpha": 0.25
|
| 907 |
+
},
|
| 908 |
+
"rendererVariant": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920"
|
| 909 |
+
},
|
| 910 |
+
"sourceWireDirection": {
|
| 911 |
+
"id": "colored-obb-front-white-v1",
|
| 912 |
+
"classes": [
|
| 913 |
+
"person",
|
| 914 |
+
"vehicle",
|
| 915 |
+
"horse",
|
| 916 |
+
"boat",
|
| 917 |
+
"cart",
|
| 918 |
+
"chair",
|
| 919 |
+
"dog",
|
| 920 |
+
"cat",
|
| 921 |
+
"rabbit",
|
| 922 |
+
"bird",
|
| 923 |
+
"duck",
|
| 924 |
+
"animal"
|
| 925 |
+
],
|
| 926 |
+
"rootFront": [
|
| 927 |
+
0,
|
| 928 |
+
0,
|
| 929 |
+
-1
|
| 930 |
+
],
|
| 931 |
+
"front": {
|
| 932 |
+
"pattern": "four continuous white front-face edges",
|
| 933 |
+
"color": "#ffffff"
|
| 934 |
+
},
|
| 935 |
+
"rear": {
|
| 936 |
+
"pattern": "unchanged original entity color"
|
| 937 |
+
},
|
| 938 |
+
"geometryModified": false,
|
| 939 |
+
"identity": "original per-entity color on eight remaining edges; white front rectangle is a shared direction cue",
|
| 940 |
+
"axisBasis": "authored body/root front, independent of travel direction; boat and stationary bus use engine -Z convention"
|
| 941 |
+
},
|
| 942 |
+
"occlusion": {
|
| 943 |
+
"allFacesDepthTested": true,
|
| 944 |
+
"farWhiteDepthTested": true,
|
| 945 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 946 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter",
|
| 947 |
+
"bodyAlpha": 0.5,
|
| 948 |
+
"frontAlpha": 0.6,
|
| 949 |
+
"farWhiteAlpha": 0.25
|
| 950 |
+
}
|
| 951 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/occlusion-frames.json
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/prompt.txt
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
AWM_PROXY_CONTROL. One visual reference accompanies this text. <Video 1> is the conditioning proxy video: treat it as the exact spatiotemporal reference for where every subject is, how large it is and how it moves, but never as an appearance template or literal target geometry. Each subject's position and motion come from <Video 1>. Every subject's appearance comes from the text below, rendered consistently in the worldview and art direction it describes. The whole take is rendered in this style, from the first frame to the last: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 2 |
+
|
| 3 |
+
Human proxies in <Video 1> provide only framewise root position, occupied scale (in this representation the box is the entity's exact extent), and whole-body root orientation, which are exact and must be followed precisely. They carry no information about character appearance and do not represent identity, face, hairstyle, clothing, materials, colors, visual effects, anatomy, bones, joints, limb articulation, detailed posture, torso or head pose, hand pose, action phase, or physical contact. Reconstruct each character's appearance from the text, and reconstruct articulated motion from the timestamped text. Never reproduce a human proxy as a skeleton, stick figure, mannequin, node-connected body, or exposed rig. Left and right refer to each person's own body unless explicitly stated as screen direction. On every human, vehicle and animal proxy in <Video 1> the white face is the front of that entity's body: white there is a direction code, never an object, a material or a light, and it must not be painted. The hex colour tags used below only say which proxy stands for which subject: they are identity codes, never colours or materials of the result. Wherever <Video 1> shows a subject only as a flat single-colour shape, that shape is likewise only a placeholder for position, size and motion: draw the complete real person, animal or object the text names in its place.
|
| 4 |
+
|
| 5 |
+
Vehicle proxies in <Video 1> provide only framewise position, trajectory, body heading, rotation, and accurate overall length, width, height, and occupied scale; these anchors should be followed closely. They carry no information about vehicle appearance. Never reproduce a vehicle proxy as a wireframe vehicle, cage frame, tubular skeleton, exposed chassis, or low-poly proxy car. Vehicle identity, type, design details, materials, colors, and visual effects are defined by the text.
|
| 6 |
+
|
| 7 |
+
Roads, terrain, buildings, relative depth, rough scale, and layout in <Video 1> provide denser but still approximate structural cues. Conditioning colors, proxy geometry, node markers, rigging structures, and other visualization artifacts must never appear in the final video.
|
| 8 |
+
|
| 9 |
+
When sources conflict, resolve in this order: (1) geometry, camera, position and motion follow <Video 1>; (2) the worldview, art direction and overall style, and every subject's identity, appearance and materials, follow the text; (3) the timestamped text defines the concrete events, actions and rewrite targets within those constraints.
|
| 10 |
+
|
| 11 |
+
Clip contract: this clip is the very beginning of the take - nothing precedes it. The first frame of the target reproduces frame 0 of <Video 1> in the appearance the text describes, and the clip continues directly from it while performing the timestamped actions.
|
| 12 |
+
|
| 13 |
+
subject_definitions:
|
| 14 |
+
<Video 1> is the conditioning proxy video of the same 5-second shot (its role is fixed by the control block above). The clip contains exactly 6 human proxies standing for <Subject 1> (the protagonist), <Subject 13> (independently moving adult participant 1), <Subject 14> (independently moving adult participant 2), <Subject 15> (independently moving adult participant 3), <Subject 16> (the training opponent moving laterally and returning fire), <Subject 17> (the second training opponent returning fire from the opposite side) and 6 object proxies standing for <Subject 3> (the passenger car), <Subject 4> (the solid waist-height cover used in both exchanges), <Subject 5> (the solid cover that stops incoming shots), <Subject 6> (the training rifle with stock, receiver, barrel and magazine), <Subject 9> (the training rifle with stock, receiver, barrel and magazine), <Subject 11> (the training rifle with stock, receiver, barrel and magazine); nothing else in <Video 1> is a person or an interaction object. <Subject 7> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 8> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 10> is not in frame at 00:00.000 and enters at about 1.6 s; <Subject 12> is not in frame at 00:00.000 and enters at about 3.2 s.
|
| 15 |
+
<Subject 1> is the protagonist; in <Video 1> the human proxy tagged #366ef7; use the target appearance described below.
|
| 16 |
+
<Subject 2> is the environment and its fixed spatial arrangement: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. In <Video 1> the same environment layout is represented by flat semantic-colour proxy geometry: approximate structural cues for layout, relative depth and rough scale, never target materials or conditioning colours.
|
| 17 |
+
<Subject 3> is the passenger car; in <Video 1> the object proxy tagged #f79e36 that starts on the right of the frame; use the target appearance described below.
|
| 18 |
+
<Subject 4> is the solid waist-height cover used in both exchanges; in <Video 1> the solid proxy shape; use the target appearance described below.
|
| 19 |
+
<Subject 5> is the solid cover that stops incoming shots; in <Video 1> the solid proxy shape; use the target appearance described below.
|
| 20 |
+
<Subject 6> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the solid proxy shape; use the target appearance described below.
|
| 21 |
+
<Subject 7> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the orange flame shape that appears when it is active; use the target appearance described below.
|
| 22 |
+
<Subject 8> is the short-lived muzzle flash: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the orange flame shape that appears when it is active; use the target appearance described below.
|
| 23 |
+
<Subject 9> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the solid proxy shape; use the target appearance described below.
|
| 24 |
+
<Subject 10> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.6 s; in <Video 1> the orange flame shape that appears when it is active; use the target appearance described below.
|
| 25 |
+
<Subject 11> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the solid proxy shape; use the target appearance described below.
|
| 26 |
+
<Subject 12> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 3.2 s; in <Video 1> the orange flame shape that appears when it is active; use the target appearance described below.
|
| 27 |
+
<Subject 13> is independently moving adult participant 1; in <Video 1> the human proxy tagged #a7f736 that starts on the left of the frame; use the target appearance described below.
|
| 28 |
+
<Subject 14> is independently moving adult participant 2; in <Video 1> the human proxy tagged #f736df that starts on the right of the frame; use the target appearance described below.
|
| 29 |
+
<Subject 15> is independently moving adult participant 3; in <Video 1> the human proxy tagged #36f7d6; use the target appearance described below.
|
| 30 |
+
<Subject 16> is the training opponent moving laterally and returning fire; in <Video 1> the human proxy tagged #f73677; use the target appearance described below.
|
| 31 |
+
<Subject 17> is the second training opponent returning fire from the opposite side; in <Video 1> the human proxy tagged #36aff7; use the target appearance described below.
|
| 32 |
+
|
| 33 |
+
summary:
|
| 34 |
+
[reference generation] Generate a 5.00-second continuous shot in <Subject 2> of <Subject 1> aiming and firing at a moving training opponent, then crouching behind cover, involving <Subject 3> to <Subject 17>. Use <Video 1> for layout, root motion, object trajectories, action timing and the camera path, and realize the scene with the detailed target materials below.
|
| 35 |
+
|
| 36 |
+
retention_analysis:
|
| 37 |
+
<Video 1> (whole-shot spatial and temporal structure): fully_preserved - geometry, camera, placement, root motion and object trajectories follow <Video 1> as a coarse spatiotemporal reference; appearance, limb articulation, detailed posture and physical contact are not encoded in the proxy.
|
| 38 |
+
<Subject 1> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 39 |
+
<Subject 2> (appears in [Shot 1]): partially_preserved - retain terrain, object layout and architectural forms from <Video 1>; surfaces, materials and lighting come from the target materials below.
|
| 40 |
+
<Subject 3> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory, facing (the white face of its box is its front) and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 41 |
+
<Subject 4> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 42 |
+
<Subject 5> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 43 |
+
<Subject 6> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 44 |
+
<Subject 7> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 45 |
+
<Subject 8> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 46 |
+
<Subject 9> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 47 |
+
<Subject 10> (enters [Shot 1] at about 1.6 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 48 |
+
<Subject 11> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 49 |
+
<Subject 12> (enters [Shot 1] at about 3.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 50 |
+
<Subject 13> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 51 |
+
<Subject 14> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 52 |
+
<Subject 15> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 53 |
+
<Subject 16> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 54 |
+
<Subject 17> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation (the white face of the box is the front of the body), identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 55 |
+
|
| 56 |
+
detailed_description:
|
| 57 |
+
Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 58 |
+
[Shot 1] <Subject 2>, the setting: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. <Subject 1>, the protagonist, has the following target appearance: A security guard with a shaved head, wearing a slate uniform shirt with epaulettes, charcoal uniform trousers, and black duty boots, holding a training rifle, seen only from behind - at the start of the clip facing away from the camera; keep this identity and outfit consistent throughout the shot. <Subject 3> is the passenger car, realized with the materials above. <Subject 4> is the solid waist-height cover used in both exchanges, realized with the materials above. <Subject 5> is the solid cover that stops incoming shots, realized with the materials above. <Subject 6> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 7> is the short-lived shot tracer, realized with the materials above. <Subject 8> is the short-lived muzzle flash, realized with the materials above. <Subject 9> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 10> is the short-lived shot tracer, realized with the materials above. <Subject 11> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 12> is the short-lived shot tracer, realized with the materials above. <Subject 13> (independently moving adult participant 1) is a student with shoulder-length ash-brown hair, wearing a maroon hoodie, indigo denim jeans, and ivory canvas sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 14> (independently moving adult participant 2) is a tourist with curly copper hair, wearing a coral floral shirt, beige shorts, and sandals, seen only from behind - at the start of the clip facing away from the camera, and keeps exactly this appearance. <Subject 15> (independently moving adult participant 3) is a bicycle courier with cropped black hair, wearing a mustard windbreaker, slate cargo shorts, and ivory sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 16> (the training opponent moving laterally and returning fire) is a mechanic with auburn hair tied back, wearing navy work overalls over a cream tee and steel-toe boots, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 17> (the second training opponent returning fire from the opposite side) is a skater with shaggy chestnut hair, wearing a charcoal graphic tee, olive baggy jeans, and scuffed black skate shoes, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. All people keep the same face, build and clothing throughout, with clothing folds responding naturally to movement. The action follows <Video 1> according to this timeline: From 00:00.000 to 00:00.567, the protagonist raises the training firearm and aims at the moving training opponent; the protagonist moves about half a metre along its route. From 00:00.567 to 00:01.567, the protagonist fires at the training opponents while they move and return fire; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about a metre along its route. From 00:01.567 to 00:02.167, the protagonist runs to the nearby cover; the protagonist moves about one and a half metres along its route, lowers the body by about half a metre (head height 1.6 to 1.0 m), bends the knees deeply; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about one and a half metres along its route, drops about half a metre. From 00:02.167 to 00:02.867, the protagonist crouches behind the cover and reloads the training firearm; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves a short distance along its route; the vehicle moves about a metre along its route; the training opponent moving laterally and returning fire moves a short distance along its route. From 00:02.867 to 00:03.433, the protagonist rises from behind the cover and steps back out; the protagonist moves about 2 metres along its route, rises to full height (head height 0.9 to 1.6 m), straightens the legs; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about 2 metres along its route, rises about half a metre. From 00:03.433 to 00:04.533, the protagonist fires at the training opponents again while they keep moving and returning fire; the protagonist moves a short distance along its route; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about one and a half metres along its route; the training opponent moving laterally and returning fire moves about half a metre along its route; the effect moves a short distance along its route. From 00:04.533 to 00:05.000, the protagonist lowers the training firearm and stands still; the vehicle moves about half a metre along its route. Recorded relations: the protagonist holds <Subject 6> from 00:00.000 to 00:05.000; the training opponent moving laterally and returning fire holds <Subject 9> from 00:00.000 to 00:05.000; the second training opponent returning fire from the opposite side holds <Subject 11> from 00:00.000 to 00:05.000. The passenger car is one continuous object throughout and ends the clip about 9 metres from the protagonist. <Subject 6> is one continuous object throughout and comes to rest about half a metre from the protagonist. <Subject 9> is one continuous object throughout and comes to rest about 12 metres from the protagonist. <Subject 11> is one continuous object throughout and comes to rest about 14 metres from the protagonist. The short-lived shot tracer in the foreground covers independently moving adult participant 1 from about 2.3 s to 3.1 s; the protagonist in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the passenger car in the foreground covers independently moving adult participant 2 from about 2.5 s to 3.1 s; the passenger car in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 3.2 s to 3.4 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 2.3 s to 3.2 s; the protagonist in the foreground covers the training opponent moving laterally and returning fire from about 3.2 s to 3.6 s; the solid cover that stops incoming shots in the foreground covers the training opponent moving laterally and returning fire from about 2.9 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 3.2 s. Keep the reference's recorded vertical field of view at every frame. Preserve the single take and its pacing, without cuts or a new camera path. Keep world geometry, object identities and materials stable throughout the camera movement; reveal newly visible surfaces with the same layout and appearance; introduce no extra people or foreground obstacles. Rendering style, stated again because it governs every frame: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI. No interface overlays, captions, watermarks, dialogue or music.
|
| 59 |
+
|
| 60 |
+
overall_soundscape:
|
| 61 |
+
N/A
|
| 62 |
+
|
| 63 |
+
non_diegetic_music:
|
| 64 |
+
N/A
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/render-profile.json
ADDED
|
@@ -0,0 +1,159 @@
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|
| 1 |
+
{
|
| 2 |
+
"backend": {
|
| 3 |
+
"actual": "gpu",
|
| 4 |
+
"browserEngine": "chromium-headless-shell",
|
| 5 |
+
"browserVersion": "141.0.7390.37",
|
| 6 |
+
"devices": [
|
| 7 |
+
{
|
| 8 |
+
"deviceId": 0,
|
| 9 |
+
"deviceString": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA-570.133.20.0)",
|
| 10 |
+
"driverVendor": "NVIDIA",
|
| 11 |
+
"driverVersion": "570.133.20.0",
|
| 12 |
+
"vendorId": 0,
|
| 13 |
+
"vendorString": "Google Inc. (NVIDIA)"
|
| 14 |
+
}
|
| 15 |
+
],
|
| 16 |
+
"driverManifests": {
|
| 17 |
+
"VK_DRIVER_FILES": [
|
| 18 |
+
{
|
| 19 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 20 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 21 |
+
}
|
| 22 |
+
],
|
| 23 |
+
"VK_ICD_FILENAMES": [
|
| 24 |
+
{
|
| 25 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 26 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 27 |
+
}
|
| 28 |
+
],
|
| 29 |
+
"__EGL_VENDOR_LIBRARY_FILENAMES": [
|
| 30 |
+
{
|
| 31 |
+
"path": "../../tools/benchmark/gpu/nvidia-egl.json",
|
| 32 |
+
"sha256": "b007d23230b6289d28445a0047301101c21ba735b58ad8b2409504639b3fd535"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
},
|
| 36 |
+
"featureStatus": {
|
| 37 |
+
"2d_canvas": "enabled",
|
| 38 |
+
"direct_rendering_display_compositor": "disabled_off_ok",
|
| 39 |
+
"gpu_compositing": "enabled",
|
| 40 |
+
"multiple_raster_threads": "enabled_on",
|
| 41 |
+
"opengl": "enabled_on",
|
| 42 |
+
"rasterization": "enabled",
|
| 43 |
+
"raw_draw": "disabled_off_ok",
|
| 44 |
+
"skia_graphite": "disabled_off",
|
| 45 |
+
"trees_in_viz": "disabled_off",
|
| 46 |
+
"video_decode": "enabled",
|
| 47 |
+
"video_encode": "disabled_software",
|
| 48 |
+
"vulkan": "enabled_on",
|
| 49 |
+
"webgl": "enabled",
|
| 50 |
+
"webgl2": "enabled",
|
| 51 |
+
"webgpu": "disabled_off",
|
| 52 |
+
"webnn": "disabled_off"
|
| 53 |
+
},
|
| 54 |
+
"launchArgs": [
|
| 55 |
+
"--no-sandbox",
|
| 56 |
+
"--disable-dev-shm-usage",
|
| 57 |
+
"--enable-gpu",
|
| 58 |
+
"--use-angle=vulkan",
|
| 59 |
+
"--enable-features=Vulkan",
|
| 60 |
+
"--disable-vulkan-surface",
|
| 61 |
+
"--ignore-gpu-blocklist",
|
| 62 |
+
"--disable-software-rasterizer"
|
| 63 |
+
],
|
| 64 |
+
"requested": "gpu",
|
| 65 |
+
"schemaVersion": "render-backend.v1",
|
| 66 |
+
"webgl": {
|
| 67 |
+
"contextAttributes": {
|
| 68 |
+
"alpha": true,
|
| 69 |
+
"antialias": true,
|
| 70 |
+
"depth": true,
|
| 71 |
+
"desynchronized": false,
|
| 72 |
+
"failIfMajorPerformanceCaveat": false,
|
| 73 |
+
"powerPreference": "high-performance",
|
| 74 |
+
"premultipliedAlpha": true,
|
| 75 |
+
"preserveDrawingBuffer": true,
|
| 76 |
+
"stencil": false,
|
| 77 |
+
"xrCompatible": false
|
| 78 |
+
},
|
| 79 |
+
"height": 720,
|
| 80 |
+
"renderer": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA)",
|
| 81 |
+
"shadingLanguageVersion": "WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)",
|
| 82 |
+
"vendor": "Google Inc. (NVIDIA)",
|
| 83 |
+
"version": "WebGL 2.0 (OpenGL ES 3.0 Chromium)",
|
| 84 |
+
"width": 1280
|
| 85 |
+
}
|
| 86 |
+
},
|
| 87 |
+
"camera": "follow",
|
| 88 |
+
"compositing": {
|
| 89 |
+
"alpha": 0.5,
|
| 90 |
+
"baseVideoSha256": "f3891887c1def76e42267f79bc04d0bd6760bb52951af891c08303cd6ad21ae9",
|
| 91 |
+
"cameraSha256": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 92 |
+
"episode_dir": "../../artifacts_new/data-fixes-20260919/input/episodes/dv200-017-city-combat/follow",
|
| 93 |
+
"fill_labels": [
|
| 94 |
+
"npc-01",
|
| 95 |
+
"npc-02",
|
| 96 |
+
"npc-03",
|
| 97 |
+
"opponent-a",
|
| 98 |
+
"opponent-b",
|
| 99 |
+
"player",
|
| 100 |
+
"traffic-0"
|
| 101 |
+
],
|
| 102 |
+
"fps": 30,
|
| 103 |
+
"frames": [
|
| 104 |
+
0,
|
| 105 |
+
149
|
| 106 |
+
],
|
| 107 |
+
"front_alpha": 0.6,
|
| 108 |
+
"front_style": "white",
|
| 109 |
+
"fullSequenceMedia": "video.mp4 only",
|
| 110 |
+
"independentCheckerSha256": "27e42ba9b52bf547c1599d6240567308bbe5636f8480b2a125f3bdd33b0d2c9f",
|
| 111 |
+
"limits": [
|
| 112 |
+
"Any OBB crossing z=-0.05 retains its original depth-tested wireframe.",
|
| 113 |
+
"Wire edges within translucent boxes remain visible; opaque geometry occludes them."
|
| 114 |
+
],
|
| 115 |
+
"metricDepth": "Nearest positive-opacity displayed wire, opaque scene or depth-tested OBB face.",
|
| 116 |
+
"obbSha256": "d77c177b1697a6797b329a2b4795dccc6fcae9975e22a17aa382c690ca0d6ce0",
|
| 117 |
+
"object_alpha": 0.5,
|
| 118 |
+
"object_front_alpha": 0.6,
|
| 119 |
+
"occlusion": {
|
| 120 |
+
"allFacesDepthTested": true,
|
| 121 |
+
"baseAlpha": 0.5,
|
| 122 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 123 |
+
"farWhiteAlpha": 0.25,
|
| 124 |
+
"farWhiteDepthTested": true,
|
| 125 |
+
"frontAlpha": 0.6,
|
| 126 |
+
"obbBlending": "Original far-to-near alpha compositing; no OBB nesting or mutual-occlusion filter",
|
| 127 |
+
"sceneDepth": "Original GPU wire + opaque scene, before translucent face composition.",
|
| 128 |
+
"wireframe": "Original GPU geometry uses depthTest=true, depthWrite=true."
|
| 129 |
+
},
|
| 130 |
+
"parentSkillRendererSha256": "0d5b4aaf84ba1b8232d68c02716b944011ed6ea22017a0d06b3965da7172509e",
|
| 131 |
+
"people_labels": "person,horse,fish,dog,cat,rabbit,bird,duck,animal",
|
| 132 |
+
"previousVideoSha256": "69f562a0de9c7bd750ba5f1ccc427d3ed694b719cc88206ccc7046ba02db0bb0",
|
| 133 |
+
"rendererSha256": "e4390f2c334b34852e7ae3c0b8a83e6fda75f7cd1cd54f7259fa0a94c8885883",
|
| 134 |
+
"representation": "colored-obb",
|
| 135 |
+
"skillDeviation": "User requested opaque-surface occlusion: depth-test the far white face; replace 3 percent + 5cm scene tolerance with capped millimetre tolerance. All other geometry, alpha, painter ordering and near-plane rules retained.",
|
| 136 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 137 |
+
"temporaryFramesRetained": false,
|
| 138 |
+
"tol": 1e-06
|
| 139 |
+
},
|
| 140 |
+
"opaqueOcclusionRevision": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 141 |
+
"renderSourceHashes": {
|
| 142 |
+
"src/benchmark/runtime/camera-restore.js": "d3ca7cef6d6d791a80becec357cb01857b77433a634720428022631dda8f6d64",
|
| 143 |
+
"src/benchmark/runtime/metric-depth.js": "c9899d6444ec355b145659fda4551447f2fb9cbc8d65013892b7b69b22a9d829",
|
| 144 |
+
"src/benchmark/runtime/perspective-cameras.js": "69fc025d961a0bcaa98cf0f2a193644d41089d8289fb67ea4b673056ce8816f0",
|
| 145 |
+
"src/benchmark/runtime/replay.js": "5622d1bc23d61d9c2dd897a38d11ca78370ea737ae1391e0f062fb8e023b963f",
|
| 146 |
+
"tools/benchmark/perspective-export.mjs": "a1ed2f21a18356c10e1ff23f0b67b731846e604d251aee7f60021be80c83998f"
|
| 147 |
+
},
|
| 148 |
+
"representation": "colored-obb",
|
| 149 |
+
"revisionSourceDirectory": "../../artifacts_new/data-fixes-20260919/source",
|
| 150 |
+
"rgbBackend": "CPU translucent face composition over preserved GPU wire RGB and scene depth",
|
| 151 |
+
"sourceHashes": {
|
| 152 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 153 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 154 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 155 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 156 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 157 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 158 |
+
}
|
| 159 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/render.json
ADDED
|
@@ -0,0 +1,52 @@
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"alpha": 0.5,
|
| 3 |
+
"baseVideoSha256": "f3891887c1def76e42267f79bc04d0bd6760bb52951af891c08303cd6ad21ae9",
|
| 4 |
+
"cameraSha256": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 5 |
+
"episode_dir": "../../artifacts_new/data-fixes-20260919/input/episodes/dv200-017-city-combat/follow",
|
| 6 |
+
"fill_labels": [
|
| 7 |
+
"npc-01",
|
| 8 |
+
"npc-02",
|
| 9 |
+
"npc-03",
|
| 10 |
+
"opponent-a",
|
| 11 |
+
"opponent-b",
|
| 12 |
+
"player",
|
| 13 |
+
"traffic-0"
|
| 14 |
+
],
|
| 15 |
+
"fps": 30,
|
| 16 |
+
"frames": [
|
| 17 |
+
0,
|
| 18 |
+
149
|
| 19 |
+
],
|
| 20 |
+
"front_alpha": 0.6,
|
| 21 |
+
"front_style": "white",
|
| 22 |
+
"fullSequenceMedia": "video.mp4 only",
|
| 23 |
+
"independentCheckerSha256": "27e42ba9b52bf547c1599d6240567308bbe5636f8480b2a125f3bdd33b0d2c9f",
|
| 24 |
+
"limits": [
|
| 25 |
+
"Any OBB crossing z=-0.05 retains its original depth-tested wireframe.",
|
| 26 |
+
"Wire edges within translucent boxes remain visible; opaque geometry occludes them."
|
| 27 |
+
],
|
| 28 |
+
"metricDepth": "Nearest positive-opacity displayed wire, opaque scene or depth-tested OBB face.",
|
| 29 |
+
"obbSha256": "d77c177b1697a6797b329a2b4795dccc6fcae9975e22a17aa382c690ca0d6ce0",
|
| 30 |
+
"object_alpha": 0.5,
|
| 31 |
+
"object_front_alpha": 0.6,
|
| 32 |
+
"occlusion": {
|
| 33 |
+
"allFacesDepthTested": true,
|
| 34 |
+
"baseAlpha": 0.5,
|
| 35 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 36 |
+
"farWhiteAlpha": 0.25,
|
| 37 |
+
"farWhiteDepthTested": true,
|
| 38 |
+
"frontAlpha": 0.6,
|
| 39 |
+
"obbBlending": "Original far-to-near alpha compositing; no OBB nesting or mutual-occlusion filter",
|
| 40 |
+
"sceneDepth": "Original GPU wire + opaque scene, before translucent face composition.",
|
| 41 |
+
"wireframe": "Original GPU geometry uses depthTest=true, depthWrite=true."
|
| 42 |
+
},
|
| 43 |
+
"parentSkillRendererSha256": "0d5b4aaf84ba1b8232d68c02716b944011ed6ea22017a0d06b3965da7172509e",
|
| 44 |
+
"people_labels": "person,horse,fish,dog,cat,rabbit,bird,duck,animal",
|
| 45 |
+
"previousVideoSha256": "69f562a0de9c7bd750ba5f1ccc427d3ed694b719cc88206ccc7046ba02db0bb0",
|
| 46 |
+
"rendererSha256": "e4390f2c334b34852e7ae3c0b8a83e6fda75f7cd1cd54f7259fa0a94c8885883",
|
| 47 |
+
"representation": "colored-obb",
|
| 48 |
+
"skillDeviation": "User requested opaque-surface occlusion: depth-test the far white face; replace 3 percent + 5cm scene tolerance with capped millimetre tolerance. All other geometry, alpha, painter ordering and near-plane rules retained.",
|
| 49 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 50 |
+
"temporaryFramesRetained": false,
|
| 51 |
+
"tol": 1e-06
|
| 52 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/sample-time.json
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"wallSeconds": 75.37769687804393,
|
| 3 |
+
"reusedApprovedRender": true,
|
| 4 |
+
"scope": "CPU decode, original alpha blending with opaque depth test, new displayed depth, H264 encoding and independent verification; previously recorded GPU inputs reused."
|
| 5 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/sample.json
ADDED
|
@@ -0,0 +1,102 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"assets": "../../../scene/scene.glb",
|
| 3 |
+
"bytes": 1541350,
|
| 4 |
+
"camera": "follow",
|
| 5 |
+
"cameraData": "../../../cameras/follow/camera.json",
|
| 6 |
+
"cameraIndex": "../../../cameras/cameras.json",
|
| 7 |
+
"cameras": "../../../cameras/follow/camera.json",
|
| 8 |
+
"colorMap": "color-map.json",
|
| 9 |
+
"depth": null,
|
| 10 |
+
"depthAvailable": false,
|
| 11 |
+
"description": "video.description.txt",
|
| 12 |
+
"descriptionMetadata": "video.description.json",
|
| 13 |
+
"directory": ".",
|
| 14 |
+
"durationSeconds": 5,
|
| 15 |
+
"engineTrace": "../../../logs/engine-trace.jsonl.gz",
|
| 16 |
+
"episodeId": "dv200-017-city-combat",
|
| 17 |
+
"events": "../../../logs/events.json",
|
| 18 |
+
"fps": 30,
|
| 19 |
+
"frameCount": 150,
|
| 20 |
+
"frameMapping": "video frame i = state frame i = camera frames[i]",
|
| 21 |
+
"frames": 150,
|
| 22 |
+
"height": 720,
|
| 23 |
+
"hiddenEntityIds": [],
|
| 24 |
+
"inputs": "../../../logs/inputs.jsonl.gz",
|
| 25 |
+
"manifest": "../../../manifest.json",
|
| 26 |
+
"metadata": "sample.json",
|
| 27 |
+
"obbData": "obb-frames.jsonl.gz",
|
| 28 |
+
"obbFrames": "obb-frames.jsonl.gz",
|
| 29 |
+
"opaqueOcclusionRevision": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 30 |
+
"pathBase": "sample-relative",
|
| 31 |
+
"perspective": "third-person",
|
| 32 |
+
"preview": "preview.png",
|
| 33 |
+
"referenceVideoSha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 34 |
+
"renderDeclaration": "render.json",
|
| 35 |
+
"renderManifest": "render.json",
|
| 36 |
+
"renderProfile": "render-profile.json",
|
| 37 |
+
"repairRevision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 38 |
+
"representation": "colored-obb",
|
| 39 |
+
"representationPolicy": {
|
| 40 |
+
"allAircraft": true,
|
| 41 |
+
"allAnimals": true,
|
| 42 |
+
"allPeople": true,
|
| 43 |
+
"allSelectedObbs": "translucent, no opaque class",
|
| 44 |
+
"alpha": 0.5,
|
| 45 |
+
"frontAlpha": 0.6,
|
| 46 |
+
"mandatoryEntitiesOverrideOld32pxSolidFallback": true,
|
| 47 |
+
"opaqueOcclusion": {
|
| 48 |
+
"allFacesDepthTested": true,
|
| 49 |
+
"bodyAlpha": 0.5,
|
| 50 |
+
"epsilonMetres": "min(0.005, 0.001 + sceneDepth * 0.000001)",
|
| 51 |
+
"farWhiteAlpha": 0.25,
|
| 52 |
+
"farWhiteDepthTested": true,
|
| 53 |
+
"frontAlpha": 0.6,
|
| 54 |
+
"obbBlending": "Original far-to-near alpha compositing; no nesting or mutual-occlusion filter"
|
| 55 |
+
},
|
| 56 |
+
"version": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920"
|
| 57 |
+
},
|
| 58 |
+
"representationStyle": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 59 |
+
"sampleId": "dv200-017-city-combat/follow/colored-obb",
|
| 60 |
+
"schemaVersion": "benchmark.sample.v1",
|
| 61 |
+
"sha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 62 |
+
"sourceHashBase": "../../..",
|
| 63 |
+
"sourceHashes": {
|
| 64 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 65 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 66 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 67 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 68 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 69 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 70 |
+
},
|
| 71 |
+
"sourceHashesScope": "original-recording",
|
| 72 |
+
"states": "../../../scene/frames.jsonl.gz",
|
| 73 |
+
"styleVerification": "skill-check.json",
|
| 74 |
+
"timing": "sample-time.json",
|
| 75 |
+
"video": "video.mp4",
|
| 76 |
+
"width": 1280,
|
| 77 |
+
"firstFrame": null,
|
| 78 |
+
"firstFrameKind": null,
|
| 79 |
+
"firstFrameSha256": null,
|
| 80 |
+
"prompt": "prompt.txt",
|
| 81 |
+
"promptBinding": {
|
| 82 |
+
"revision": "../../../../../../provenance/probench-prompt-sync.json",
|
| 83 |
+
"sourceDataset": "unverified_ff_90",
|
| 84 |
+
"sourcePromptMatchesCurrent": true,
|
| 85 |
+
"sourceVideoSha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 86 |
+
"videoMatchesSource": true,
|
| 87 |
+
"videoSha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630"
|
| 88 |
+
},
|
| 89 |
+
"promptContext": {
|
| 90 |
+
"engineContext": "../prompt-context/engine.context.json",
|
| 91 |
+
"engineDescription": "../prompt-context/engine.description.txt",
|
| 92 |
+
"sceneContext": "../prompt-context/scene-context.json",
|
| 93 |
+
"style": "../prompt-context/style.json"
|
| 94 |
+
},
|
| 95 |
+
"promptFiles": [
|
| 96 |
+
{
|
| 97 |
+
"bytes": 24183,
|
| 98 |
+
"path": "prompt.txt",
|
| 99 |
+
"sha256": "7bff770fcb9295a2f54121eaf26ecae843db9d163f57c57e24988837dd5429ca"
|
| 100 |
+
}
|
| 101 |
+
]
|
| 102 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/skill-check.json
ADDED
|
@@ -0,0 +1,40 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"episode": "dv200-017-city-combat",
|
| 3 |
+
"checks": {
|
| 4 |
+
"V1": {
|
| 5 |
+
"n": 21,
|
| 6 |
+
"max": 0.4
|
| 7 |
+
},
|
| 8 |
+
"V2": {
|
| 9 |
+
"n": 15,
|
| 10 |
+
"max": -0.3
|
| 11 |
+
},
|
| 12 |
+
"V3": {
|
| 13 |
+
"n": 25,
|
| 14 |
+
"max": 0.5
|
| 15 |
+
},
|
| 16 |
+
"V4": {
|
| 17 |
+
"n": 0,
|
| 18 |
+
"max": null
|
| 19 |
+
},
|
| 20 |
+
"V7": {
|
| 21 |
+
"n": 5,
|
| 22 |
+
"max": 0.0
|
| 23 |
+
}
|
| 24 |
+
},
|
| 25 |
+
"fails": [],
|
| 26 |
+
"warns": [],
|
| 27 |
+
"declared": {
|
| 28 |
+
"people": "translucent",
|
| 29 |
+
"objects": "translucent",
|
| 30 |
+
"alpha": 0.5,
|
| 31 |
+
"front_alpha": 0.6,
|
| 32 |
+
"object_alpha": 0.5,
|
| 33 |
+
"object_front_alpha": 0.6
|
| 34 |
+
},
|
| 35 |
+
"status": "PASS",
|
| 36 |
+
"temporaryCheckDirectory": "../../../../../../../tmp/coastal-obb-occlusion-paurp6b4",
|
| 37 |
+
"cond": "../../artifacts_new/data-fixes-20260919/diverse200-refined-animals-20260918/episodes/dv200-017-city-combat/follow/colored-obb",
|
| 38 |
+
"checkerVariant": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 39 |
+
"checkerSourceSha256": "27e42ba9b52bf547c1599d6240567308bbe5636f8480b2a125f3bdd33b0d2c9f"
|
| 40 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/solid-verification.json
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"alpha": 0.5,
|
| 3 |
+
"camera": "follow",
|
| 4 |
+
"checkFrames": [
|
| 5 |
+
0,
|
| 6 |
+
30,
|
| 7 |
+
75,
|
| 8 |
+
112,
|
| 9 |
+
149
|
| 10 |
+
],
|
| 11 |
+
"depthFrames": 150,
|
| 12 |
+
"depthGeometryUpdated": true,
|
| 13 |
+
"facePixels": 36487569,
|
| 14 |
+
"faceSamplesRejectedByDepth": 2395637,
|
| 15 |
+
"farWhiteSamplesRemoved": 1538684,
|
| 16 |
+
"fps": 30,
|
| 17 |
+
"frames": 150,
|
| 18 |
+
"framesWithNearPlaneWireframeFallback": 0,
|
| 19 |
+
"front_alpha": 0.6,
|
| 20 |
+
"height": 720,
|
| 21 |
+
"id": "dv200-017-city-combat",
|
| 22 |
+
"independentChecks": {
|
| 23 |
+
"V1": {
|
| 24 |
+
"max": 0.4,
|
| 25 |
+
"n": 21
|
| 26 |
+
},
|
| 27 |
+
"V2": {
|
| 28 |
+
"max": -0.3,
|
| 29 |
+
"n": 15
|
| 30 |
+
},
|
| 31 |
+
"V3": {
|
| 32 |
+
"max": 0.5,
|
| 33 |
+
"n": 25
|
| 34 |
+
},
|
| 35 |
+
"V4": {
|
| 36 |
+
"max": null,
|
| 37 |
+
"n": 0
|
| 38 |
+
},
|
| 39 |
+
"V7": {
|
| 40 |
+
"max": 0.0,
|
| 41 |
+
"n": 5
|
| 42 |
+
}
|
| 43 |
+
},
|
| 44 |
+
"maxAcceptedDepthOverrunMetres": 0.0010115991158272664,
|
| 45 |
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"object_alpha": 0.5,
|
| 46 |
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"object_front_alpha": 0.6,
|
| 47 |
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"oldToleranceSamplesRemoved": 150267,
|
| 48 |
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"rendererSha256": "e4390f2c334b34852e7ae3c0b8a83e6fda75f7cd1cd54f7259fa0a94c8885883",
|
| 49 |
+
"reusedFrom": "../../artifacts_new/data-fixes-20260919/obb-occlusion-20260919/superseded/occlusion-only/output/episodes/dv200-017-city-combat/follow/colored-obb",
|
| 50 |
+
"sampledPngSha256": {
|
| 51 |
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"0": "16a1fbc32468ba4cef8ca89610ea7b155ceeec3a7728aacbe3ea03c69690a8f9",
|
| 52 |
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"112": "68228aa5e3f3187dc69a90a9c5827a6bdbdfe0deef8fc444f989639c4ab93e26",
|
| 53 |
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"149": "28c990a751d88c37cecf73e38992cd32568cd9b8e9da353fb702798a0eab4fca",
|
| 54 |
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"30": "b8da6210382b6eccb3c60772bed89f1e3f941d839cf19e8dee64c71e9c9d8512",
|
| 55 |
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"75": "ff123c11ba2deec931c5f68c336c7802ae1fdc2c7b3c48fe04569b5fb2fda2b5"
|
| 56 |
+
},
|
| 57 |
+
"sha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 58 |
+
"status": "passed",
|
| 59 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 60 |
+
"temporaryCheckFilesRemoved": true,
|
| 61 |
+
"wallSeconds": 75.37769687804393,
|
| 62 |
+
"warnings": [],
|
| 63 |
+
"width": 1280
|
| 64 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/verification.json
ADDED
|
@@ -0,0 +1,87 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
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|
|
|
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|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
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|
|
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|
|
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|
|
|
|
|
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|
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|
|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"decode": {
|
| 3 |
+
"frames": 150,
|
| 4 |
+
"height": 720,
|
| 5 |
+
"method": "Full MP4 decode in independent checker",
|
| 6 |
+
"width": 1280
|
| 7 |
+
},
|
| 8 |
+
"depthUpdated": true,
|
| 9 |
+
"frames": 150,
|
| 10 |
+
"referenceVideoSha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 11 |
+
"representationStyle": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 12 |
+
"sharedSourceHashes": {
|
| 13 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 14 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 15 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 16 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 17 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 18 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 19 |
+
},
|
| 20 |
+
"skillCheck": "skill-check.json",
|
| 21 |
+
"solidComposition": {
|
| 22 |
+
"alpha": 0.5,
|
| 23 |
+
"camera": "follow",
|
| 24 |
+
"checkFrames": [
|
| 25 |
+
0,
|
| 26 |
+
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|
| 27 |
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|
| 28 |
+
112,
|
| 29 |
+
149
|
| 30 |
+
],
|
| 31 |
+
"depthFrames": 150,
|
| 32 |
+
"depthGeometryUpdated": true,
|
| 33 |
+
"facePixels": 36487569,
|
| 34 |
+
"faceSamplesRejectedByDepth": 2395637,
|
| 35 |
+
"farWhiteSamplesRemoved": 1538684,
|
| 36 |
+
"fps": 30,
|
| 37 |
+
"frames": 150,
|
| 38 |
+
"framesWithNearPlaneWireframeFallback": 0,
|
| 39 |
+
"front_alpha": 0.6,
|
| 40 |
+
"height": 720,
|
| 41 |
+
"id": "dv200-017-city-combat",
|
| 42 |
+
"independentChecks": {
|
| 43 |
+
"V1": {
|
| 44 |
+
"max": 0.4,
|
| 45 |
+
"n": 21
|
| 46 |
+
},
|
| 47 |
+
"V2": {
|
| 48 |
+
"max": -0.3,
|
| 49 |
+
"n": 15
|
| 50 |
+
},
|
| 51 |
+
"V3": {
|
| 52 |
+
"max": 0.5,
|
| 53 |
+
"n": 25
|
| 54 |
+
},
|
| 55 |
+
"V4": {
|
| 56 |
+
"max": null,
|
| 57 |
+
"n": 0
|
| 58 |
+
},
|
| 59 |
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"V7": {
|
| 60 |
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"max": 0.0,
|
| 61 |
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"n": 5
|
| 62 |
+
}
|
| 63 |
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},
|
| 64 |
+
"maxAcceptedDepthOverrunMetres": 0.0010115991158272664,
|
| 65 |
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"object_alpha": 0.5,
|
| 66 |
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"object_front_alpha": 0.6,
|
| 67 |
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"oldToleranceSamplesRemoved": 150267,
|
| 68 |
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"rendererSha256": "e4390f2c334b34852e7ae3c0b8a83e6fda75f7cd1cd54f7259fa0a94c8885883",
|
| 69 |
+
"reusedFrom": "../../artifacts_new/data-fixes-20260919/obb-occlusion-20260919/superseded/occlusion-only/output/episodes/dv200-017-city-combat/follow/colored-obb",
|
| 70 |
+
"sampledPngSha256": {
|
| 71 |
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"0": "16a1fbc32468ba4cef8ca89610ea7b155ceeec3a7728aacbe3ea03c69690a8f9",
|
| 72 |
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"112": "68228aa5e3f3187dc69a90a9c5827a6bdbdfe0deef8fc444f989639c4ab93e26",
|
| 73 |
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"149": "28c990a751d88c37cecf73e38992cd32568cd9b8e9da353fb702798a0eab4fca",
|
| 74 |
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"30": "b8da6210382b6eccb3c60772bed89f1e3f941d839cf19e8dee64c71e9c9d8512",
|
| 75 |
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"75": "ff123c11ba2deec931c5f68c336c7802ae1fdc2c7b3c48fe04569b5fb2fda2b5"
|
| 76 |
+
},
|
| 77 |
+
"sha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 78 |
+
"status": "passed",
|
| 79 |
+
"style": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 80 |
+
"temporaryCheckFilesRemoved": true,
|
| 81 |
+
"wallSeconds": 75.37769687804393,
|
| 82 |
+
"warnings": [],
|
| 83 |
+
"width": 1280
|
| 84 |
+
},
|
| 85 |
+
"sourceStateAndCameraUnchanged": true,
|
| 86 |
+
"status": "passed"
|
| 87 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/video.description.json
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
| 1 |
+
{
|
| 2 |
+
"description": "Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.",
|
| 3 |
+
"referenceVideo": "video.mp4",
|
| 4 |
+
"referenceVideoSha256": "190da6cc9cd89104e82d533eda021968069417fa913a9e8b133143ac50014630",
|
| 5 |
+
"representationStyle": "repr-solid-obb-pT-vT-opaque-occlusion-only-20260920",
|
| 6 |
+
"pathBase": "sample-relative"
|
| 7 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/colored-obb/video.description.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/prompt.txt
ADDED
|
@@ -0,0 +1,64 @@
|
|
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|
|
|
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|
|
|
|
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|
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|
| 1 |
+
AWM_PROXY_CONTROL. One visual reference accompanies this text. <Video 1> is the conditioning proxy video: treat it as the exact spatiotemporal reference for where every subject is, how large it is and how it moves, but never as an appearance template or literal target geometry. Each subject's position and motion come from <Video 1>. Every subject's appearance comes from the text below, rendered consistently in the worldview and art direction it describes. The whole take is rendered in this style, from the first frame to the last: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 2 |
+
|
| 3 |
+
Human proxies in <Video 1> provide only framewise root position, coarse occupied scale, and whole-body root orientation, which should be followed closely. The proxy figure keeps ONE fixed upright pose for the whole clip: that pose is not an action and carries no information about sitting, crouching, riding, reaching or any limb articulation. They carry no information about character appearance and do not represent identity, face, hairstyle, clothing, materials, colors, visual effects, anatomy, bones, joints, limb articulation, detailed posture, torso or head pose, hand pose, action phase, or physical contact. Reconstruct each character's appearance from the text, and reconstruct articulated motion from the timestamped text. Never reproduce a human proxy as a skeleton, stick figure, mannequin, node-connected body, or exposed rig. Left and right refer to each person's own body unless explicitly stated as screen direction.
|
| 4 |
+
|
| 5 |
+
Vehicle proxies in <Video 1> provide only framewise position, trajectory, body heading, rotation, and accurate overall length, width, height, and occupied scale; these anchors should be followed closely. They carry no information about vehicle appearance. Never reproduce a vehicle proxy as a wireframe vehicle, cage frame, tubular skeleton, exposed chassis, or low-poly proxy car. Vehicle identity, type, design details, materials, colors, and visual effects are defined by the text.
|
| 6 |
+
|
| 7 |
+
Roads, terrain, buildings, relative depth, rough scale, and layout in <Video 1> provide denser but still approximate structural cues. Conditioning colors, proxy geometry, node markers, rigging structures, and other visualization artifacts must never appear in the final video.
|
| 8 |
+
|
| 9 |
+
When sources conflict, resolve in this order: (1) geometry, camera, position and motion follow <Video 1>; (2) the worldview, art direction and overall style, and every subject's identity, appearance and materials, follow the text; (3) the timestamped text defines the concrete events, actions and rewrite targets within those constraints.
|
| 10 |
+
|
| 11 |
+
Clip contract: this clip is the very beginning of the take - nothing precedes it. The first frame of the target reproduces frame 0 of <Video 1> in the appearance the text describes, and the clip continues directly from it while performing the timestamped actions.
|
| 12 |
+
|
| 13 |
+
subject_definitions:
|
| 14 |
+
<Video 1> is the conditioning proxy video of the same 5-second shot (its role is fixed by the control block above). The clip contains exactly 6 blue mannequin proxies standing for <Subject 1> (the protagonist), <Subject 13> (independently moving adult participant 1), <Subject 14> (independently moving adult participant 2), <Subject 15> (independently moving adult participant 3), <Subject 16> (the training opponent moving laterally and returning fire), <Subject 17> (the second training opponent returning fire from the opposite side) and 6 object proxies standing for <Subject 3> (the passenger car), <Subject 4> (the solid waist-height cover used in both exchanges), <Subject 5> (the solid cover that stops incoming shots), <Subject 6> (the training rifle with stock, receiver, barrel and magazine), <Subject 9> (the training rifle with stock, receiver, barrel and magazine), <Subject 11> (the training rifle with stock, receiver, barrel and magazine); nothing else in <Video 1> is a person or an interaction object. <Subject 7> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 8> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 10> is not in frame at 00:00.000 and enters at about 1.6 s; <Subject 12> is not in frame at 00:00.000 and enters at about 3.2 s.
|
| 15 |
+
<Subject 1> is the protagonist; in <Video 1> the blue mannequin proxy; use the target appearance described below.
|
| 16 |
+
<Subject 2> is the environment and its fixed spatial arrangement: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. In <Video 1> the same environment layout is represented by flat semantic-colour proxy geometry: approximate structural cues for layout, relative depth and rough scale, never target materials or conditioning colours.
|
| 17 |
+
<Subject 3> is the passenger car; in <Video 1> the red box proxy that starts on the right of the frame; use the target appearance described below.
|
| 18 |
+
<Subject 4> is the solid waist-height cover used in both exchanges; in <Video 1> the black solid obstacle proxy shape; use the target appearance described below.
|
| 19 |
+
<Subject 5> is the solid cover that stops incoming shots; in <Video 1> the black solid obstacle proxy shape; use the target appearance described below.
|
| 20 |
+
<Subject 6> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the black solid weapon proxy shape; use the target appearance described below.
|
| 21 |
+
<Subject 7> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the orange flame shape (#e9aa47) that appears when it is active; use the target appearance described below.
|
| 22 |
+
<Subject 8> is the short-lived muzzle flash: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the orange flame shape (#e9aa47) that appears when it is active; use the target appearance described below.
|
| 23 |
+
<Subject 9> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the black solid weapon proxy shape; use the target appearance described below.
|
| 24 |
+
<Subject 10> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.6 s; in <Video 1> the orange flame shape (#e9aa47) that appears when it is active; use the target appearance described below.
|
| 25 |
+
<Subject 11> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the black solid weapon proxy shape; use the target appearance described below.
|
| 26 |
+
<Subject 12> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 3.2 s; in <Video 1> the orange flame shape (#e9aa47) that appears when it is active; use the target appearance described below.
|
| 27 |
+
<Subject 13> is independently moving adult participant 1; in <Video 1> the blue mannequin proxy that starts on the left of the frame; use the target appearance described below.
|
| 28 |
+
<Subject 14> is independently moving adult participant 2; in <Video 1> the blue mannequin proxy that starts on the right of the frame; use the target appearance described below.
|
| 29 |
+
<Subject 15> is independently moving adult participant 3; in <Video 1> the blue mannequin proxy; use the target appearance described below.
|
| 30 |
+
<Subject 16> is the training opponent moving laterally and returning fire; in <Video 1> the blue mannequin proxy; use the target appearance described below.
|
| 31 |
+
<Subject 17> is the second training opponent returning fire from the opposite side; in <Video 1> the blue mannequin proxy; use the target appearance described below.
|
| 32 |
+
|
| 33 |
+
summary:
|
| 34 |
+
[reference generation] Generate a 5.00-second continuous shot in <Subject 2> of <Subject 1> aiming and firing at a moving training opponent, then crouching behind cover, involving <Subject 3> to <Subject 17>. Use <Video 1> for layout, root motion, object trajectories, action timing and the camera path, and realize the scene with the detailed target materials below.
|
| 35 |
+
|
| 36 |
+
retention_analysis:
|
| 37 |
+
<Video 1> (whole-shot spatial and temporal structure): fully_preserved - geometry, camera, placement, root motion and object trajectories follow <Video 1> as a coarse spatiotemporal reference; appearance, limb articulation, detailed posture and physical contact are not encoded in the proxy.
|
| 38 |
+
<Subject 1> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 39 |
+
<Subject 2> (appears in [Shot 1]): partially_preserved - retain terrain, object layout and architectural forms from <Video 1>; surfaces, materials and lighting come from the target materials below.
|
| 40 |
+
<Subject 3> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 41 |
+
<Subject 4> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 42 |
+
<Subject 5> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 43 |
+
<Subject 6> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 44 |
+
<Subject 7> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 45 |
+
<Subject 8> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 46 |
+
<Subject 9> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 47 |
+
<Subject 10> (enters [Shot 1] at about 1.6 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 48 |
+
<Subject 11> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 49 |
+
<Subject 12> (enters [Shot 1] at about 3.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 50 |
+
<Subject 13> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 51 |
+
<Subject 14> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 52 |
+
<Subject 15> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 53 |
+
<Subject 16> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 54 |
+
<Subject 17> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and its articulated motion from the timeline below.
|
| 55 |
+
|
| 56 |
+
detailed_description:
|
| 57 |
+
Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 58 |
+
[Shot 1] <Subject 2>, the setting: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. <Subject 1>, the protagonist, has the following target appearance: A security guard with a shaved head, wearing a slate uniform shirt with epaulettes, charcoal uniform trousers, and black duty boots, holding a training rifle, seen only from behind - at the start of the clip facing away from the camera; keep this identity and outfit consistent throughout the shot. <Subject 3> is the passenger car, realized with the materials above. <Subject 4> is the solid waist-height cover used in both exchanges, realized with the materials above. <Subject 5> is the solid cover that stops incoming shots, realized with the materials above. <Subject 6> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 7> is the short-lived shot tracer, realized with the materials above. <Subject 8> is the short-lived muzzle flash, realized with the materials above. <Subject 9> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 10> is the short-lived shot tracer, realized with the materials above. <Subject 11> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 12> is the short-lived shot tracer, realized with the materials above. <Subject 13> (independently moving adult participant 1) is a student with shoulder-length ash-brown hair, wearing a maroon hoodie, indigo denim jeans, and ivory canvas sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 14> (independently moving adult participant 2) is a tourist with curly copper hair, wearing a coral floral shirt, beige shorts, and sandals, seen only from behind - at the start of the clip facing away from the camera, and keeps exactly this appearance. <Subject 15> (independently moving adult participant 3) is a bicycle courier with cropped black hair, wearing a mustard windbreaker, slate cargo shorts, and ivory sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 16> (the training opponent moving laterally and returning fire) is a mechanic with auburn hair tied back, wearing navy work overalls over a cream tee and steel-toe boots, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 17> (the second training opponent returning fire from the opposite side) is a skater with shaggy chestnut hair, wearing a charcoal graphic tee, olive baggy jeans, and scuffed black skate shoes, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. All people keep the same face, build and clothing throughout, with clothing folds responding naturally to movement. The action follows <Video 1> according to this timeline: From 00:00.000 to 00:00.567, the protagonist raises the training firearm and aims at the moving training opponent; the protagonist moves about half a metre along its route. From 00:00.567 to 00:01.567, the protagonist fires at the training opponents while they move and return fire; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about a metre along its route. From 00:01.567 to 00:02.167, the protagonist runs to the nearby cover; the protagonist moves about one and a half metres along its route, lowers the body by about half a metre (head height 1.6 to 1.0 m), bends the knees deeply; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about one and a half metres along its route, drops about half a metre. From 00:02.167 to 00:02.867, the protagonist crouches behind the cover and reloads the training firearm; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves a short distance along its route; the vehicle moves about a metre along its route; the training opponent moving laterally and returning fire moves a short distance along its route. From 00:02.867 to 00:03.433, the protagonist rises from behind the cover and steps back out; the protagonist moves about 2 metres along its route, rises to full height (head height 0.9 to 1.6 m), straightens the legs; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about 2 metres along its route, rises about half a metre. From 00:03.433 to 00:04.533, the protagonist fires at the training opponents again while they keep moving and returning fire; the protagonist moves a short distance along its route; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about one and a half metres along its route; the training opponent moving laterally and returning fire moves about half a metre along its route; the effect moves a short distance along its route. From 00:04.533 to 00:05.000, the protagonist lowers the training firearm and stands still; the vehicle moves about half a metre along its route. Recorded relations: the protagonist holds <Subject 6> from 00:00.000 to 00:05.000; the training opponent moving laterally and returning fire holds <Subject 9> from 00:00.000 to 00:05.000; the second training opponent returning fire from the opposite side holds <Subject 11> from 00:00.000 to 00:05.000. The passenger car is one continuous object throughout and ends the clip about 9 metres from the protagonist. <Subject 6> is one continuous object throughout and comes to rest about half a metre from the protagonist. <Subject 9> is one continuous object throughout and comes to rest about 12 metres from the protagonist. <Subject 11> is one continuous object throughout and comes to rest about 14 metres from the protagonist. The short-lived shot tracer in the foreground covers independently moving adult participant 1 from about 2.3 s to 3.1 s; the protagonist in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the passenger car in the foreground covers independently moving adult participant 2 from about 2.5 s to 3.1 s; the passenger car in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 3.2 s to 3.4 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 2.3 s to 3.2 s; the protagonist in the foreground covers the training opponent moving laterally and returning fire from about 3.2 s to 3.6 s; the solid cover that stops incoming shots in the foreground covers the training opponent moving laterally and returning fire from about 2.9 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 3.2 s. Keep the reference's recorded vertical field of view at every frame. Preserve the single take and its pacing, without cuts or a new camera path. Keep world geometry, object identities and materials stable throughout the camera movement; reveal newly visible surfaces with the same layout and appearance; introduce no extra people or foreground obstacles. Rendering style, stated again because it governs every frame: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI. No interface overlays, captions, watermarks, dialogue or music.
|
| 59 |
+
|
| 60 |
+
overall_soundscape:
|
| 61 |
+
N/A
|
| 62 |
+
|
| 63 |
+
non_diegetic_music:
|
| 64 |
+
N/A
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/render-profile.json
ADDED
|
@@ -0,0 +1,116 @@
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|
|
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|
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|
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|
|
| 1 |
+
{
|
| 2 |
+
"backend": {
|
| 3 |
+
"actual": "gpu",
|
| 4 |
+
"browserEngine": "chromium-headless-shell",
|
| 5 |
+
"browserVersion": "141.0.7390.37",
|
| 6 |
+
"devices": [
|
| 7 |
+
{
|
| 8 |
+
"deviceId": 0,
|
| 9 |
+
"deviceString": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA-570.133.20.0)",
|
| 10 |
+
"driverVendor": "NVIDIA",
|
| 11 |
+
"driverVersion": "570.133.20.0",
|
| 12 |
+
"vendorId": 0,
|
| 13 |
+
"vendorString": "Google Inc. (NVIDIA)"
|
| 14 |
+
}
|
| 15 |
+
],
|
| 16 |
+
"driverManifests": {
|
| 17 |
+
"VK_DRIVER_FILES": [
|
| 18 |
+
{
|
| 19 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 20 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 21 |
+
}
|
| 22 |
+
],
|
| 23 |
+
"VK_ICD_FILENAMES": [
|
| 24 |
+
{
|
| 25 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 26 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 27 |
+
}
|
| 28 |
+
],
|
| 29 |
+
"__EGL_VENDOR_LIBRARY_FILENAMES": [
|
| 30 |
+
{
|
| 31 |
+
"path": "../../tools/benchmark/gpu/nvidia-egl.json",
|
| 32 |
+
"sha256": "b007d23230b6289d28445a0047301101c21ba735b58ad8b2409504639b3fd535"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
},
|
| 36 |
+
"featureStatus": {
|
| 37 |
+
"2d_canvas": "enabled",
|
| 38 |
+
"direct_rendering_display_compositor": "disabled_off_ok",
|
| 39 |
+
"gpu_compositing": "enabled",
|
| 40 |
+
"multiple_raster_threads": "enabled_on",
|
| 41 |
+
"opengl": "enabled_on",
|
| 42 |
+
"rasterization": "enabled",
|
| 43 |
+
"raw_draw": "disabled_off_ok",
|
| 44 |
+
"skia_graphite": "disabled_off",
|
| 45 |
+
"trees_in_viz": "disabled_off",
|
| 46 |
+
"video_decode": "enabled",
|
| 47 |
+
"video_encode": "disabled_software",
|
| 48 |
+
"vulkan": "enabled_on",
|
| 49 |
+
"webgl": "enabled",
|
| 50 |
+
"webgl2": "enabled",
|
| 51 |
+
"webgpu": "disabled_off",
|
| 52 |
+
"webnn": "disabled_off"
|
| 53 |
+
},
|
| 54 |
+
"launchArgs": [
|
| 55 |
+
"--no-sandbox",
|
| 56 |
+
"--disable-dev-shm-usage",
|
| 57 |
+
"--enable-gpu",
|
| 58 |
+
"--use-angle=vulkan",
|
| 59 |
+
"--enable-features=Vulkan",
|
| 60 |
+
"--disable-vulkan-surface",
|
| 61 |
+
"--ignore-gpu-blocklist",
|
| 62 |
+
"--disable-software-rasterizer"
|
| 63 |
+
],
|
| 64 |
+
"requested": "gpu",
|
| 65 |
+
"schemaVersion": "render-backend.v1",
|
| 66 |
+
"webgl": {
|
| 67 |
+
"contextAttributes": {
|
| 68 |
+
"alpha": true,
|
| 69 |
+
"antialias": true,
|
| 70 |
+
"depth": true,
|
| 71 |
+
"desynchronized": false,
|
| 72 |
+
"failIfMajorPerformanceCaveat": false,
|
| 73 |
+
"powerPreference": "high-performance",
|
| 74 |
+
"premultipliedAlpha": true,
|
| 75 |
+
"preserveDrawingBuffer": true,
|
| 76 |
+
"stencil": false,
|
| 77 |
+
"xrCompatible": false
|
| 78 |
+
},
|
| 79 |
+
"height": 720,
|
| 80 |
+
"renderer": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA)",
|
| 81 |
+
"shadingLanguageVersion": "WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)",
|
| 82 |
+
"vendor": "Google Inc. (NVIDIA)",
|
| 83 |
+
"version": "WebGL 2.0 (OpenGL ES 3.0 Chromium)",
|
| 84 |
+
"width": 1280
|
| 85 |
+
}
|
| 86 |
+
},
|
| 87 |
+
"camera": "follow",
|
| 88 |
+
"renderSourceHashes": {
|
| 89 |
+
"src/benchmark/runtime/camera-restore.js": "d3ca7cef6d6d791a80becec357cb01857b77433a634720428022631dda8f6d64",
|
| 90 |
+
"src/benchmark/runtime/colored-obb-front-white.js": "4a18d3eea0c14296d51954c326cb458d092afbbd2fbe9a97bc0b1d0b24032d1b",
|
| 91 |
+
"src/benchmark/runtime/colored-obb-semantic-background.js": "86a4c6afe51ed98a4b9b9b984a186ceb9f06c5312d7df4ea8d300e46e0fd2864",
|
| 92 |
+
"src/benchmark/runtime/colored-obb.js": "43c35eb80b5f59958b02e0d9c779a27737c8e00a45afe6ac5acbdc521a97b2df",
|
| 93 |
+
"src/benchmark/runtime/metric-depth.js": "c9899d6444ec355b145659fda4551447f2fb9cbc8d65013892b7b69b22a9d829",
|
| 94 |
+
"src/benchmark/runtime/perspective-cameras.js": "69fc025d961a0bcaa98cf0f2a193644d41089d8289fb67ea4b673056ce8816f0",
|
| 95 |
+
"src/benchmark/runtime/reference-style.js": "edca00c89b7c78775f4d2f137b216d998a4eb3c0f1338e4841ceaf7c804766a7",
|
| 96 |
+
"src/benchmark/runtime/replay.js": "5622d1bc23d61d9c2dd897a38d11ca78370ea737ae1391e0f062fb8e023b963f",
|
| 97 |
+
"tools/benchmark/diverse100b/refinement-proxies.js": "39c66844fbb7a31f7c9472d9cf71f6ff185f66fae6f3ad9923e4a97a4923c9ff",
|
| 98 |
+
"tools/benchmark/diverse100b/verify-refinement.js": "ff381b1553483729253139bdb54dc832f17f1d914fafd172ef53a6cbd4ba1f48",
|
| 99 |
+
"tools/benchmark/diverse200/box-visibility.js": "ec1c7640d6d303a8e87ceb85a57d3d72c6e647227cd1073881abd8ff5e014676",
|
| 100 |
+
"tools/benchmark/diverse200/render.mjs": "2a730fa71935fad1aaa4fbd07d865e9a43e7121ed4d607603841788eb59c2610",
|
| 101 |
+
"tools/benchmark/diverse200/representation.js": "d31efc5c71a3a93c563133cfe6656dd24d2795a4f5fd974a37b2e19f018a7fa2",
|
| 102 |
+
"tools/benchmark/diverse200/verify-refinement.js": "2acc0e759af5824b8f765980d330b60153e9df6aad9345ad29bac29372cec2a7",
|
| 103 |
+
"tools/benchmark/hundred-new/representation.js": "39074de9956ff4124815a85e797a9de094672cdc05b78dc4d39604f75cd10f05",
|
| 104 |
+
"tools/benchmark/perspective-export.mjs": "a1ed2f21a18356c10e1ff23f0b67b731846e604d251aee7f60021be80c83998f",
|
| 105 |
+
"tools/benchmark/racing6/reference.js": "a105e9916f7a5b4d637c9458430470ceeb73d331d7825c6dc5b8b5706347fe68"
|
| 106 |
+
},
|
| 107 |
+
"representation": "mixed",
|
| 108 |
+
"sourceHashes": {
|
| 109 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 110 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 111 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 112 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 113 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 114 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 115 |
+
}
|
| 116 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/sample-time.json
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"renderAndReadbackMs": 3002.4000004529953,
|
| 3 |
+
"sharedPerspectiveWallMs": 112445.272256,
|
| 4 |
+
"scope": "GPU draw/readback sum; shared wall includes depth, CPU H264, decode and metadata, not isolated encoder time"
|
| 5 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/sample.json
ADDED
|
@@ -0,0 +1,75 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"assets": "../../../scene/scene.glb",
|
| 3 |
+
"bytes": 562784,
|
| 4 |
+
"camera": "follow",
|
| 5 |
+
"cameraData": "../../../cameras/follow/camera.json",
|
| 6 |
+
"cameraIndex": "../../../cameras/cameras.json",
|
| 7 |
+
"cameras": "../../../cameras/follow/camera.json",
|
| 8 |
+
"depth": null,
|
| 9 |
+
"depthAvailable": false,
|
| 10 |
+
"description": "video.description.txt",
|
| 11 |
+
"descriptionMetadata": "video.description.json",
|
| 12 |
+
"directory": ".",
|
| 13 |
+
"durationSeconds": 5,
|
| 14 |
+
"engineTrace": "../../../logs/engine-trace.jsonl.gz",
|
| 15 |
+
"episodeId": "dv200-017-city-combat",
|
| 16 |
+
"events": "../../../logs/events.json",
|
| 17 |
+
"fps": 30,
|
| 18 |
+
"frameCount": 150,
|
| 19 |
+
"frameMapping": "video frame i = state frame i = camera frames[i]",
|
| 20 |
+
"frames": 150,
|
| 21 |
+
"height": 720,
|
| 22 |
+
"hiddenEntityIds": [],
|
| 23 |
+
"inputs": "../../../logs/inputs.jsonl.gz",
|
| 24 |
+
"manifest": "../../../manifest.json",
|
| 25 |
+
"metadata": "sample.json",
|
| 26 |
+
"pathBase": "sample-relative",
|
| 27 |
+
"perspective": "third-person",
|
| 28 |
+
"preview": "preview.png",
|
| 29 |
+
"referenceVideoSha256": "ef70896a6fca2e2c78a0a352840f56a3facb9e9df45e8401848e6cc7f3188808",
|
| 30 |
+
"renderProfile": "render-profile.json",
|
| 31 |
+
"repairRevision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 32 |
+
"representation": "mixed",
|
| 33 |
+
"sampleId": "dv200-017-city-combat/follow/mixed",
|
| 34 |
+
"schemaVersion": "benchmark.sample.v1",
|
| 35 |
+
"sha256": "ef70896a6fca2e2c78a0a352840f56a3facb9e9df45e8401848e6cc7f3188808",
|
| 36 |
+
"sourceHashBase": "../../..",
|
| 37 |
+
"sourceHashes": {
|
| 38 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 39 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 40 |
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"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 41 |
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"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 42 |
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"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 43 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 44 |
+
},
|
| 45 |
+
"sourceHashesScope": "original-recording",
|
| 46 |
+
"states": "../../../scene/frames.jsonl.gz",
|
| 47 |
+
"timing": "sample-time.json",
|
| 48 |
+
"video": "video.mp4",
|
| 49 |
+
"width": 1280,
|
| 50 |
+
"firstFrame": null,
|
| 51 |
+
"firstFrameKind": null,
|
| 52 |
+
"firstFrameSha256": null,
|
| 53 |
+
"prompt": "prompt.txt",
|
| 54 |
+
"promptBinding": {
|
| 55 |
+
"revision": "../../../../../../provenance/probench-prompt-sync.json",
|
| 56 |
+
"sourceDataset": "unverified_ff_90",
|
| 57 |
+
"sourcePromptMatchesCurrent": true,
|
| 58 |
+
"sourceVideoSha256": "ef70896a6fca2e2c78a0a352840f56a3facb9e9df45e8401848e6cc7f3188808",
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| 59 |
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"videoMatchesSource": true,
|
| 60 |
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"videoSha256": "ef70896a6fca2e2c78a0a352840f56a3facb9e9df45e8401848e6cc7f3188808"
|
| 61 |
+
},
|
| 62 |
+
"promptContext": {
|
| 63 |
+
"engineContext": "../prompt-context/engine.context.json",
|
| 64 |
+
"engineDescription": "../prompt-context/engine.description.txt",
|
| 65 |
+
"sceneContext": "../prompt-context/scene-context.json",
|
| 66 |
+
"style": "../prompt-context/style.json"
|
| 67 |
+
},
|
| 68 |
+
"promptFiles": [
|
| 69 |
+
{
|
| 70 |
+
"bytes": 23432,
|
| 71 |
+
"path": "prompt.txt",
|
| 72 |
+
"sha256": "99d753079b02e95ce19b70f3234e30ed94ce63a689ab8a2403d3012eecbea9f3"
|
| 73 |
+
}
|
| 74 |
+
]
|
| 75 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/verification.json
ADDED
|
@@ -0,0 +1,29 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"decode": {
|
| 3 |
+
"decodedBytes": 414720000,
|
| 4 |
+
"frames": 150,
|
| 5 |
+
"height": 720,
|
| 6 |
+
"width": 1280
|
| 7 |
+
},
|
| 8 |
+
"frames": 150,
|
| 9 |
+
"maxima": {
|
| 10 |
+
"cameraMatrixError": 0,
|
| 11 |
+
"cameraProjectionError": 0,
|
| 12 |
+
"maxCameraMatrixError": 0,
|
| 13 |
+
"maxCameraProjectionError": 0,
|
| 14 |
+
"maxContactError": 5.46571125841118e-15,
|
| 15 |
+
"maxJointPositionError": 0,
|
| 16 |
+
"maxMatrixError": 0,
|
| 17 |
+
"maxPositionError": 0,
|
| 18 |
+
"maxQuaternionError": 8.429369702178807e-08
|
| 19 |
+
},
|
| 20 |
+
"sharedSourceHashes": {
|
| 21 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 22 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 23 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 24 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 25 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 26 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 27 |
+
},
|
| 28 |
+
"status": "passed"
|
| 29 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/video.description.json
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"description": "Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.",
|
| 3 |
+
"referenceVideo": "video.mp4",
|
| 4 |
+
"referenceVideoSha256": "ef70896a6fca2e2c78a0a352840f56a3facb9e9df45e8401848e6cc7f3188808",
|
| 5 |
+
"pathBase": "sample-relative"
|
| 6 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/mixed/video.description.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.
|
episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/engine.context.json
ADDED
|
@@ -0,0 +1,111 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"camera": "follow",
|
| 3 |
+
"cameraDescription": {
|
| 4 |
+
"description": null,
|
| 5 |
+
"metrics": {
|
| 6 |
+
"cameraHeightRangeMetres": [
|
| 7 |
+
1.727,
|
| 8 |
+
2.154
|
| 9 |
+
],
|
| 10 |
+
"distanceToPlayerRangeMetres": [
|
| 11 |
+
3.706,
|
| 12 |
+
4.759
|
| 13 |
+
],
|
| 14 |
+
"endPosition": [
|
| 15 |
+
0.08257968663154612,
|
| 16 |
+
2.153740085519803,
|
| 17 |
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6.192316858003393
|
| 18 |
+
],
|
| 19 |
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"netArcAroundPlayerDegrees": -1.448,
|
| 20 |
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"openingActorAnchorScreen": {
|
| 21 |
+
"description": "middle center of the frame",
|
| 22 |
+
"method": "player root + 0.9 m, projected by the recorded camera; not an occlusion test",
|
| 23 |
+
"x": 0.501,
|
| 24 |
+
"y": 0.556
|
| 25 |
+
},
|
| 26 |
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"pathLengthMetres": 12.043,
|
| 27 |
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"source": "recomputed from camera.json and frames.jsonl.gz (tools/engine_context.py)",
|
| 28 |
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"startPosition": [
|
| 29 |
+
0.002724052087658378,
|
| 30 |
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2.113621109856061,
|
| 31 |
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6.693175266891369
|
| 32 |
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],
|
| 33 |
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"verticalFovRangeDegrees": [
|
| 34 |
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44.001498673597524,
|
| 35 |
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|
| 36 |
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]
|
| 37 |
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},
|
| 38 |
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"track": "follow"
|
| 39 |
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},
|
| 40 |
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"conditioningPolicy": null,
|
| 41 |
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"durationSeconds": 5.0,
|
| 42 |
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"engineDescription": "engine.description.txt",
|
| 43 |
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"enginePrompt": null,
|
| 44 |
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"episodeId": "dv200-017-city-combat",
|
| 45 |
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"fps": 30,
|
| 46 |
+
"frameCount": 150,
|
| 47 |
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"note": "Phase boundaries and camera statistics recomputed from the recorded state; shared by all representations. Use as ground truth for timing, not as a description of the proxy's appearance.",
|
| 48 |
+
"pathBase": "file-relative",
|
| 49 |
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"schemaVersion": "release.engine-context.v2",
|
| 50 |
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"timeline": [
|
| 51 |
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{
|
| 52 |
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"description": "The protagonist raises the training firearm and aims at the moving training opponent.",
|
| 53 |
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"endFrameExclusive": 17,
|
| 54 |
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"endSeconds": 0.5666666666666667,
|
| 55 |
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"phase": "aiming",
|
| 56 |
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|
| 57 |
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"startSeconds": 0.0
|
| 58 |
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},
|
| 59 |
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{
|
| 60 |
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"description": "The protagonist fires at the training opponents while they move and return fire.",
|
| 61 |
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"endFrameExclusive": 47,
|
| 62 |
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"endSeconds": 1.5666666666666667,
|
| 63 |
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"phase": "exchange",
|
| 64 |
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"startFrame": 17,
|
| 65 |
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"startSeconds": 0.5666666666666667
|
| 66 |
+
},
|
| 67 |
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{
|
| 68 |
+
"description": "The protagonist runs to the nearby cover.",
|
| 69 |
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"endFrameExclusive": 65,
|
| 70 |
+
"endSeconds": 2.1666666666666665,
|
| 71 |
+
"phase": "move-to-cover",
|
| 72 |
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"startFrame": 47,
|
| 73 |
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"startSeconds": 1.5666666666666667
|
| 74 |
+
},
|
| 75 |
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{
|
| 76 |
+
"description": "The protagonist crouches behind the cover and reloads the training firearm.",
|
| 77 |
+
"endFrameExclusive": 86,
|
| 78 |
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"endSeconds": 2.8666666666666667,
|
| 79 |
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"phase": "cover-reload",
|
| 80 |
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"startFrame": 65,
|
| 81 |
+
"startSeconds": 2.1666666666666665
|
| 82 |
+
},
|
| 83 |
+
{
|
| 84 |
+
"description": "The protagonist rises from behind the cover and steps back out.",
|
| 85 |
+
"endFrameExclusive": 103,
|
| 86 |
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"endSeconds": 3.433333333333333,
|
| 87 |
+
"phase": "leave-cover",
|
| 88 |
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"startFrame": 86,
|
| 89 |
+
"startSeconds": 2.8666666666666667
|
| 90 |
+
},
|
| 91 |
+
{
|
| 92 |
+
"description": "The protagonist fires at the training opponents again while they keep moving and returning fire.",
|
| 93 |
+
"endFrameExclusive": 136,
|
| 94 |
+
"endSeconds": 4.533333333333333,
|
| 95 |
+
"phase": "second-exchange",
|
| 96 |
+
"startFrame": 103,
|
| 97 |
+
"startSeconds": 3.433333333333333
|
| 98 |
+
},
|
| 99 |
+
{
|
| 100 |
+
"description": "The protagonist lowers the training firearm and stands still.",
|
| 101 |
+
"endFrameExclusive": 150,
|
| 102 |
+
"endSeconds": 5.0,
|
| 103 |
+
"phase": "finish",
|
| 104 |
+
"startFrame": 136,
|
| 105 |
+
"startSeconds": 4.533333333333333
|
| 106 |
+
}
|
| 107 |
+
],
|
| 108 |
+
"timelineSource": "interaction.phase per frame in frames.jsonl.gz; description sentences from upstream video.description.json when available, else null",
|
| 109 |
+
"title": "aiming and firing at a moving training opponent, then crouching behind cover",
|
| 110 |
+
"worldStyle": null
|
| 111 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/engine.description.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.
|
episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/scene-context.json
ADDED
|
@@ -0,0 +1,375 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"action": "combat",
|
| 3 |
+
"cameras": {
|
| 4 |
+
"follow": "../../../cameras/follow/camera.json"
|
| 5 |
+
},
|
| 6 |
+
"difficulty": null,
|
| 7 |
+
"durationSeconds": 5,
|
| 8 |
+
"engineActionSentence": "Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.",
|
| 9 |
+
"engineFacts": {
|
| 10 |
+
"entityCounts": {
|
| 11 |
+
"building": 8,
|
| 12 |
+
"effect": 6,
|
| 13 |
+
"ground": 1,
|
| 14 |
+
"obstacle": 2,
|
| 15 |
+
"person": 6,
|
| 16 |
+
"road": 1,
|
| 17 |
+
"vehicle": 1,
|
| 18 |
+
"weapon": 3
|
| 19 |
+
},
|
| 20 |
+
"entityInventory": [
|
| 21 |
+
{
|
| 22 |
+
"description": "Downtown Commercial District terrain",
|
| 23 |
+
"dynamic": false,
|
| 24 |
+
"id": "ground",
|
| 25 |
+
"initialVisible": true,
|
| 26 |
+
"interactionCandidate": false,
|
| 27 |
+
"relatedEntityId": null,
|
| 28 |
+
"semanticLabel": "ground"
|
| 29 |
+
},
|
| 30 |
+
{
|
| 31 |
+
"description": "road surface",
|
| 32 |
+
"dynamic": false,
|
| 33 |
+
"id": "road",
|
| 34 |
+
"initialVisible": true,
|
| 35 |
+
"interactionCandidate": false,
|
| 36 |
+
"relatedEntityId": null,
|
| 37 |
+
"semanticLabel": "road"
|
| 38 |
+
},
|
| 39 |
+
{
|
| 40 |
+
"description": "an individual street building",
|
| 41 |
+
"dynamic": false,
|
| 42 |
+
"id": "building-0",
|
| 43 |
+
"initialVisible": true,
|
| 44 |
+
"interactionCandidate": false,
|
| 45 |
+
"relatedEntityId": null,
|
| 46 |
+
"semanticLabel": "building"
|
| 47 |
+
},
|
| 48 |
+
{
|
| 49 |
+
"description": "an individual street building",
|
| 50 |
+
"dynamic": false,
|
| 51 |
+
"id": "building-1",
|
| 52 |
+
"initialVisible": true,
|
| 53 |
+
"interactionCandidate": false,
|
| 54 |
+
"relatedEntityId": null,
|
| 55 |
+
"semanticLabel": "building"
|
| 56 |
+
},
|
| 57 |
+
{
|
| 58 |
+
"description": "an individual street building",
|
| 59 |
+
"dynamic": false,
|
| 60 |
+
"id": "building-2",
|
| 61 |
+
"initialVisible": true,
|
| 62 |
+
"interactionCandidate": false,
|
| 63 |
+
"relatedEntityId": null,
|
| 64 |
+
"semanticLabel": "building"
|
| 65 |
+
},
|
| 66 |
+
{
|
| 67 |
+
"description": "an individual street building",
|
| 68 |
+
"dynamic": false,
|
| 69 |
+
"id": "building-3",
|
| 70 |
+
"initialVisible": true,
|
| 71 |
+
"interactionCandidate": false,
|
| 72 |
+
"relatedEntityId": null,
|
| 73 |
+
"semanticLabel": "building"
|
| 74 |
+
},
|
| 75 |
+
{
|
| 76 |
+
"description": "an individual street building",
|
| 77 |
+
"dynamic": false,
|
| 78 |
+
"id": "building-4",
|
| 79 |
+
"initialVisible": true,
|
| 80 |
+
"interactionCandidate": false,
|
| 81 |
+
"relatedEntityId": null,
|
| 82 |
+
"semanticLabel": "building"
|
| 83 |
+
},
|
| 84 |
+
{
|
| 85 |
+
"description": "an individual street building",
|
| 86 |
+
"dynamic": false,
|
| 87 |
+
"id": "building-5",
|
| 88 |
+
"initialVisible": true,
|
| 89 |
+
"interactionCandidate": false,
|
| 90 |
+
"relatedEntityId": null,
|
| 91 |
+
"semanticLabel": "building"
|
| 92 |
+
},
|
| 93 |
+
{
|
| 94 |
+
"description": "an individual street building",
|
| 95 |
+
"dynamic": false,
|
| 96 |
+
"id": "building-6",
|
| 97 |
+
"initialVisible": true,
|
| 98 |
+
"interactionCandidate": false,
|
| 99 |
+
"relatedEntityId": null,
|
| 100 |
+
"semanticLabel": "building"
|
| 101 |
+
},
|
| 102 |
+
{
|
| 103 |
+
"description": "an individual street building",
|
| 104 |
+
"dynamic": false,
|
| 105 |
+
"id": "building-7",
|
| 106 |
+
"initialVisible": true,
|
| 107 |
+
"interactionCandidate": false,
|
| 108 |
+
"relatedEntityId": null,
|
| 109 |
+
"semanticLabel": "building"
|
| 110 |
+
},
|
| 111 |
+
{
|
| 112 |
+
"description": "the protagonist",
|
| 113 |
+
"dynamic": true,
|
| 114 |
+
"id": "player",
|
| 115 |
+
"initialVisible": true,
|
| 116 |
+
"interactionCandidate": true,
|
| 117 |
+
"relatedEntityId": null,
|
| 118 |
+
"semanticLabel": "person"
|
| 119 |
+
},
|
| 120 |
+
{
|
| 121 |
+
"description": "an independently moving adult participant",
|
| 122 |
+
"dynamic": true,
|
| 123 |
+
"id": "npc-01",
|
| 124 |
+
"initialVisible": true,
|
| 125 |
+
"interactionCandidate": true,
|
| 126 |
+
"relatedEntityId": null,
|
| 127 |
+
"semanticLabel": "person"
|
| 128 |
+
},
|
| 129 |
+
{
|
| 130 |
+
"description": "an independently moving adult participant",
|
| 131 |
+
"dynamic": true,
|
| 132 |
+
"id": "npc-02",
|
| 133 |
+
"initialVisible": true,
|
| 134 |
+
"interactionCandidate": true,
|
| 135 |
+
"relatedEntityId": null,
|
| 136 |
+
"semanticLabel": "person"
|
| 137 |
+
},
|
| 138 |
+
{
|
| 139 |
+
"description": "an independently moving adult participant",
|
| 140 |
+
"dynamic": true,
|
| 141 |
+
"id": "npc-03",
|
| 142 |
+
"initialVisible": true,
|
| 143 |
+
"interactionCandidate": true,
|
| 144 |
+
"relatedEntityId": null,
|
| 145 |
+
"semanticLabel": "person"
|
| 146 |
+
},
|
| 147 |
+
{
|
| 148 |
+
"description": "a passenger car with an open interior cavity",
|
| 149 |
+
"dynamic": true,
|
| 150 |
+
"id": "traffic-0",
|
| 151 |
+
"initialVisible": true,
|
| 152 |
+
"interactionCandidate": true,
|
| 153 |
+
"relatedEntityId": null,
|
| 154 |
+
"semanticLabel": "vehicle"
|
| 155 |
+
},
|
| 156 |
+
{
|
| 157 |
+
"description": "a solid waist-height cover used in both exchanges",
|
| 158 |
+
"dynamic": false,
|
| 159 |
+
"id": "combat-cover",
|
| 160 |
+
"initialVisible": true,
|
| 161 |
+
"interactionCandidate": true,
|
| 162 |
+
"relatedEntityId": null,
|
| 163 |
+
"semanticLabel": "obstacle"
|
| 164 |
+
},
|
| 165 |
+
{
|
| 166 |
+
"description": "solid cover that stops incoming shots",
|
| 167 |
+
"dynamic": false,
|
| 168 |
+
"id": "opponent-cover",
|
| 169 |
+
"initialVisible": true,
|
| 170 |
+
"interactionCandidate": true,
|
| 171 |
+
"relatedEntityId": null,
|
| 172 |
+
"semanticLabel": "obstacle"
|
| 173 |
+
},
|
| 174 |
+
{
|
| 175 |
+
"description": "a training opponent moving laterally and returning fire",
|
| 176 |
+
"dynamic": true,
|
| 177 |
+
"id": "opponent-a",
|
| 178 |
+
"initialVisible": true,
|
| 179 |
+
"interactionCandidate": true,
|
| 180 |
+
"relatedEntityId": null,
|
| 181 |
+
"semanticLabel": "person"
|
| 182 |
+
},
|
| 183 |
+
{
|
| 184 |
+
"description": "a second training opponent returning fire from the opposite side",
|
| 185 |
+
"dynamic": true,
|
| 186 |
+
"id": "opponent-b",
|
| 187 |
+
"initialVisible": true,
|
| 188 |
+
"interactionCandidate": true,
|
| 189 |
+
"relatedEntityId": null,
|
| 190 |
+
"semanticLabel": "person"
|
| 191 |
+
},
|
| 192 |
+
{
|
| 193 |
+
"description": "a training rifle with stock, receiver, barrel and magazine",
|
| 194 |
+
"dynamic": true,
|
| 195 |
+
"id": "player-weapon",
|
| 196 |
+
"initialVisible": true,
|
| 197 |
+
"interactionCandidate": true,
|
| 198 |
+
"relatedEntityId": null,
|
| 199 |
+
"semanticLabel": "weapon"
|
| 200 |
+
},
|
| 201 |
+
{
|
| 202 |
+
"description": "a short-lived shot tracer",
|
| 203 |
+
"dynamic": true,
|
| 204 |
+
"id": "player-tracer",
|
| 205 |
+
"initialVisible": false,
|
| 206 |
+
"interactionCandidate": false,
|
| 207 |
+
"relatedEntityId": null,
|
| 208 |
+
"semanticLabel": "effect"
|
| 209 |
+
},
|
| 210 |
+
{
|
| 211 |
+
"description": "a short-lived muzzle flash",
|
| 212 |
+
"dynamic": true,
|
| 213 |
+
"id": "player-muzzle-flash",
|
| 214 |
+
"initialVisible": false,
|
| 215 |
+
"interactionCandidate": false,
|
| 216 |
+
"relatedEntityId": null,
|
| 217 |
+
"semanticLabel": "effect"
|
| 218 |
+
},
|
| 219 |
+
{
|
| 220 |
+
"description": "a training rifle with stock, receiver, barrel and magazine",
|
| 221 |
+
"dynamic": true,
|
| 222 |
+
"id": "opponent-a-weapon",
|
| 223 |
+
"initialVisible": true,
|
| 224 |
+
"interactionCandidate": true,
|
| 225 |
+
"relatedEntityId": null,
|
| 226 |
+
"semanticLabel": "weapon"
|
| 227 |
+
},
|
| 228 |
+
{
|
| 229 |
+
"description": "a short-lived shot tracer",
|
| 230 |
+
"dynamic": true,
|
| 231 |
+
"id": "opponent-a-tracer",
|
| 232 |
+
"initialVisible": false,
|
| 233 |
+
"interactionCandidate": false,
|
| 234 |
+
"relatedEntityId": null,
|
| 235 |
+
"semanticLabel": "effect"
|
| 236 |
+
},
|
| 237 |
+
{
|
| 238 |
+
"description": "a short-lived muzzle flash",
|
| 239 |
+
"dynamic": true,
|
| 240 |
+
"id": "opponent-a-muzzle-flash",
|
| 241 |
+
"initialVisible": false,
|
| 242 |
+
"interactionCandidate": false,
|
| 243 |
+
"relatedEntityId": null,
|
| 244 |
+
"semanticLabel": "effect"
|
| 245 |
+
},
|
| 246 |
+
{
|
| 247 |
+
"description": "a training rifle with stock, receiver, barrel and magazine",
|
| 248 |
+
"dynamic": true,
|
| 249 |
+
"id": "opponent-b-weapon",
|
| 250 |
+
"initialVisible": true,
|
| 251 |
+
"interactionCandidate": true,
|
| 252 |
+
"relatedEntityId": null,
|
| 253 |
+
"semanticLabel": "weapon"
|
| 254 |
+
},
|
| 255 |
+
{
|
| 256 |
+
"description": "a short-lived shot tracer",
|
| 257 |
+
"dynamic": true,
|
| 258 |
+
"id": "opponent-b-tracer",
|
| 259 |
+
"initialVisible": false,
|
| 260 |
+
"interactionCandidate": false,
|
| 261 |
+
"relatedEntityId": null,
|
| 262 |
+
"semanticLabel": "effect"
|
| 263 |
+
},
|
| 264 |
+
{
|
| 265 |
+
"description": "a short-lived muzzle flash",
|
| 266 |
+
"dynamic": true,
|
| 267 |
+
"id": "opponent-b-muzzle-flash",
|
| 268 |
+
"initialVisible": false,
|
| 269 |
+
"interactionCandidate": false,
|
| 270 |
+
"relatedEntityId": null,
|
| 271 |
+
"semanticLabel": "effect"
|
| 272 |
+
}
|
| 273 |
+
]
|
| 274 |
+
},
|
| 275 |
+
"environment": {
|
| 276 |
+
"category": "city",
|
| 277 |
+
"categoryName": "City",
|
| 278 |
+
"description": "A city street with tall buildings, sidewalks, parked cars and crossing traffic.",
|
| 279 |
+
"id": "city",
|
| 280 |
+
"name": "Downtown Commercial District"
|
| 281 |
+
},
|
| 282 |
+
"episodeId": "dv200-017-city-combat",
|
| 283 |
+
"fps": 30,
|
| 284 |
+
"frameCount": 150,
|
| 285 |
+
"initialSeed": 918249072,
|
| 286 |
+
"interactions": [
|
| 287 |
+
"Human-Human Interactions",
|
| 288 |
+
"Human-Building Interactions"
|
| 289 |
+
],
|
| 290 |
+
"layoutId": "dv200-017-city-combat-layout",
|
| 291 |
+
"pathBase": "file-relative",
|
| 292 |
+
"phaseSynthesis": null,
|
| 293 |
+
"sceneId": "dv200-017-city-combat",
|
| 294 |
+
"schemaVersion": "benchmark.scene-context.v1",
|
| 295 |
+
"seed": 918249072,
|
| 296 |
+
"source": {
|
| 297 |
+
"assetSha256": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb",
|
| 298 |
+
"assets": "../../../scene/scene.glb",
|
| 299 |
+
"cameras": "../../../cameras/cameras.json",
|
| 300 |
+
"camerasSha256": "67589ed94d4dbd8e769f035866fc67548a65c2e2ecda700ac10b00715b7d4aad",
|
| 301 |
+
"manifest": "../../../manifest.json",
|
| 302 |
+
"states": "../../../scene/frames.jsonl.gz"
|
| 303 |
+
},
|
| 304 |
+
"targetStyle": {
|
| 305 |
+
"category": "realistic",
|
| 306 |
+
"styleLine": "Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.",
|
| 307 |
+
"variant": null
|
| 308 |
+
},
|
| 309 |
+
"timeline": [
|
| 310 |
+
{
|
| 311 |
+
"description": "The protagonist raises the training firearm and aims at the moving training opponent.",
|
| 312 |
+
"endFrameExclusive": 17,
|
| 313 |
+
"endSeconds": 0.5666666666666667,
|
| 314 |
+
"phase": "aiming",
|
| 315 |
+
"startFrame": 0,
|
| 316 |
+
"startSeconds": 0.0
|
| 317 |
+
},
|
| 318 |
+
{
|
| 319 |
+
"description": "The protagonist fires at the training opponents while they move and return fire.",
|
| 320 |
+
"endFrameExclusive": 47,
|
| 321 |
+
"endSeconds": 1.5666666666666667,
|
| 322 |
+
"phase": "exchange",
|
| 323 |
+
"startFrame": 17,
|
| 324 |
+
"startSeconds": 0.5666666666666667
|
| 325 |
+
},
|
| 326 |
+
{
|
| 327 |
+
"description": "The protagonist runs to the nearby cover.",
|
| 328 |
+
"endFrameExclusive": 65,
|
| 329 |
+
"endSeconds": 2.1666666666666665,
|
| 330 |
+
"phase": "move-to-cover",
|
| 331 |
+
"startFrame": 47,
|
| 332 |
+
"startSeconds": 1.5666666666666667
|
| 333 |
+
},
|
| 334 |
+
{
|
| 335 |
+
"description": "The protagonist crouches behind the cover and reloads the training firearm.",
|
| 336 |
+
"endFrameExclusive": 86,
|
| 337 |
+
"endSeconds": 2.8666666666666667,
|
| 338 |
+
"phase": "cover-reload",
|
| 339 |
+
"startFrame": 65,
|
| 340 |
+
"startSeconds": 2.1666666666666665
|
| 341 |
+
},
|
| 342 |
+
{
|
| 343 |
+
"description": "The protagonist rises from behind the cover and steps back out.",
|
| 344 |
+
"endFrameExclusive": 103,
|
| 345 |
+
"endSeconds": 3.433333333333333,
|
| 346 |
+
"phase": "leave-cover",
|
| 347 |
+
"startFrame": 86,
|
| 348 |
+
"startSeconds": 2.8666666666666667
|
| 349 |
+
},
|
| 350 |
+
{
|
| 351 |
+
"description": "The protagonist fires at the training opponents again while they keep moving and returning fire.",
|
| 352 |
+
"endFrameExclusive": 136,
|
| 353 |
+
"endSeconds": 4.533333333333333,
|
| 354 |
+
"phase": "second-exchange",
|
| 355 |
+
"startFrame": 103,
|
| 356 |
+
"startSeconds": 3.433333333333333
|
| 357 |
+
},
|
| 358 |
+
{
|
| 359 |
+
"description": "The protagonist lowers the training firearm and stands still.",
|
| 360 |
+
"endFrameExclusive": 150,
|
| 361 |
+
"endSeconds": 5.0,
|
| 362 |
+
"phase": "finish",
|
| 363 |
+
"startFrame": 136,
|
| 364 |
+
"startSeconds": 4.533333333333333
|
| 365 |
+
}
|
| 366 |
+
],
|
| 367 |
+
"timelineSource": "interaction.phase segments of frames.jsonl.gz; sentences from the per-action lexicon (the engine ships no phase sentences)",
|
| 368 |
+
"title": "aiming and firing at a moving training opponent, then crouching behind cover",
|
| 369 |
+
"upstreamName": "Exchanging Fire From Cover in an Alley · New Layout C",
|
| 370 |
+
"worldOffset": [
|
| 371 |
+
0,
|
| 372 |
+
0,
|
| 373 |
+
0
|
| 374 |
+
]
|
| 375 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/prompt-context/style.json
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"camera": "follow",
|
| 3 |
+
"category": "realistic",
|
| 4 |
+
"dataset": "unverified_ff_90",
|
| 5 |
+
"episode": "dv200-017-city-combat",
|
| 6 |
+
"pathBase": "file-relative",
|
| 7 |
+
"promptFiles": [
|
| 8 |
+
"../colored-obb/prompt.txt",
|
| 9 |
+
"../mixed/prompt.txt",
|
| 10 |
+
"../white/prompt.txt"
|
| 11 |
+
],
|
| 12 |
+
"sameAcrossPrompts": true,
|
| 13 |
+
"schemaVersion": "prowbench.style.v1",
|
| 14 |
+
"styleSentence": "Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI."
|
| 15 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/prompt.txt
ADDED
|
@@ -0,0 +1,64 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
AWM_PROXY_CONTROL. One visual reference accompanies this text. <Video 1> is the conditioning proxy video: treat it as the exact spatiotemporal reference for where every subject is, how large it is and how it moves, but never as an appearance template or literal target geometry. Each subject's position and motion come from <Video 1>. Every subject's appearance comes from the text below, rendered consistently in the worldview and art direction it describes. The whole take is rendered in this style, from the first frame to the last: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 2 |
+
|
| 3 |
+
Human proxies in <Video 1> provide framewise root position, occupied scale, whole-body root orientation and COARSE limb articulation: the proxy figure's limbs move with the recorded joints, so follow the timing and direction of its limb motion closely, and take everything finer - hand pose, facial expression, grip and physical contact - from the timestamped text. They carry no information about character appearance and do not represent identity, face, hairstyle, clothing, materials, colors or visual effects. Reconstruct each character's appearance from the text. Never reproduce a human proxy as a block figure, skeleton, stick figure, mannequin, node-connected body, or exposed rig. Left and right refer to each person's own body unless explicitly stated as screen direction.
|
| 4 |
+
|
| 5 |
+
Vehicle proxies in <Video 1> provide only framewise position, trajectory, body heading, rotation, and accurate overall length, width, height, and occupied scale; these anchors should be followed closely. They carry no information about vehicle appearance. Never reproduce a vehicle proxy as a wireframe vehicle, cage frame, tubular skeleton, exposed chassis, or low-poly proxy car. Vehicle identity, type, design details, materials, colors, and visual effects are defined by the text.
|
| 6 |
+
|
| 7 |
+
Roads, terrain, buildings, relative depth, rough scale, and layout in <Video 1> provide denser but still approximate structural cues. Conditioning colors, proxy geometry, node markers, rigging structures, and other visualization artifacts must never appear in the final video.
|
| 8 |
+
|
| 9 |
+
When sources conflict, resolve in this order: (1) geometry, camera, position and motion follow <Video 1>; (2) the worldview, art direction and overall style, and every subject's identity, appearance and materials, follow the text; (3) the timestamped text defines the concrete events, actions and rewrite targets within those constraints.
|
| 10 |
+
|
| 11 |
+
Clip contract: this clip is the very beginning of the take - nothing precedes it. The first frame of the target reproduces frame 0 of <Video 1> in the appearance the text describes, and the clip continues directly from it while performing the timestamped actions.
|
| 12 |
+
|
| 13 |
+
subject_definitions:
|
| 14 |
+
<Video 1> is the conditioning proxy video of the same 5-second shot (its role is fixed by the control block above). The clip contains exactly 6 grey block-figure proxies standing for <Subject 1> (the protagonist), <Subject 13> (independently moving adult participant 1), <Subject 14> (independently moving adult participant 2), <Subject 15> (independently moving adult participant 3), <Subject 16> (the training opponent moving laterally and returning fire), <Subject 17> (the second training opponent returning fire from the opposite side) and 6 object proxies standing for <Subject 3> (the passenger car), <Subject 4> (the solid waist-height cover used in both exchanges), <Subject 5> (the solid cover that stops incoming shots), <Subject 6> (the training rifle with stock, receiver, barrel and magazine), <Subject 9> (the training rifle with stock, receiver, barrel and magazine), <Subject 11> (the training rifle with stock, receiver, barrel and magazine); nothing else in <Video 1> is a person or an interaction object. <Subject 7> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 8> is not in frame at 00:00.000 and enters at about 1.2 s; <Subject 10> is not in frame at 00:00.000 and enters at about 1.6 s; <Subject 12> is not in frame at 00:00.000 and enters at about 3.2 s.
|
| 15 |
+
<Subject 1> is the protagonist; in <Video 1> the grey block-figure proxy; use the target appearance described below.
|
| 16 |
+
<Subject 2> is the environment and its fixed spatial arrangement: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. In <Video 1> the same environment layout is represented by untextured grey proxy geometry: approximate structural cues for layout, relative depth and rough scale, never target materials.
|
| 17 |
+
<Subject 3> is the passenger car; in <Video 1> the plain grey proxy solid that starts on the right of the frame; use the target appearance described below.
|
| 18 |
+
<Subject 4> is the solid waist-height cover used in both exchanges; in <Video 1> the plain grey proxy solid; use the target appearance described below.
|
| 19 |
+
<Subject 5> is the solid cover that stops incoming shots; in <Video 1> the plain grey proxy solid; use the target appearance described below.
|
| 20 |
+
<Subject 6> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the plain grey proxy solid; use the target appearance described below.
|
| 21 |
+
<Subject 7> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the grey flame-shaped solid that appears when it is active; use the target appearance described below.
|
| 22 |
+
<Subject 8> is the short-lived muzzle flash: not in frame at 00:00.000; it enters the frame at about 1.2 s; in <Video 1> the grey flame-shaped solid that appears when it is active; use the target appearance described below.
|
| 23 |
+
<Subject 9> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the plain grey proxy solid; use the target appearance described below.
|
| 24 |
+
<Subject 10> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 1.6 s; in <Video 1> the grey flame-shaped solid that appears when it is active; use the target appearance described below.
|
| 25 |
+
<Subject 11> is the training rifle with stock, receiver, barrel and magazine; in <Video 1> the plain grey proxy solid; use the target appearance described below.
|
| 26 |
+
<Subject 12> is the short-lived shot tracer: not in frame at 00:00.000; it enters the frame at about 3.2 s; in <Video 1> the grey flame-shaped solid that appears when it is active; use the target appearance described below.
|
| 27 |
+
<Subject 13> is independently moving adult participant 1; in <Video 1> the grey block-figure proxy that starts on the left of the frame; use the target appearance described below.
|
| 28 |
+
<Subject 14> is independently moving adult participant 2; in <Video 1> the grey block-figure proxy that starts on the right of the frame; use the target appearance described below.
|
| 29 |
+
<Subject 15> is independently moving adult participant 3; in <Video 1> the grey block-figure proxy; use the target appearance described below.
|
| 30 |
+
<Subject 16> is the training opponent moving laterally and returning fire; in <Video 1> the grey block-figure proxy; use the target appearance described below.
|
| 31 |
+
<Subject 17> is the second training opponent returning fire from the opposite side; in <Video 1> the grey block-figure proxy; use the target appearance described below.
|
| 32 |
+
|
| 33 |
+
summary:
|
| 34 |
+
[reference generation] Generate a 5.00-second continuous shot in <Subject 2> of <Subject 1> aiming and firing at a moving training opponent, then crouching behind cover, involving <Subject 3> to <Subject 17>. Use <Video 1> for layout, root motion, limb motion, object trajectories, action timing and the camera path, and realize the scene with the detailed target materials below.
|
| 35 |
+
|
| 36 |
+
retention_analysis:
|
| 37 |
+
<Video 1> (whole-shot spatial and temporal structure): fully_preserved - geometry, camera, placement, root motion, recorded limb motion and object trajectories follow <Video 1> as a coarse spatiotemporal reference; appearance, materials and surface detail are not encoded in the proxy.
|
| 38 |
+
<Subject 1> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 39 |
+
<Subject 2> (appears in [Shot 1]): partially_preserved - retain terrain, object layout and architectural forms from <Video 1>; surfaces, materials and lighting come from the target materials below.
|
| 40 |
+
<Subject 3> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 41 |
+
<Subject 4> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 42 |
+
<Subject 5> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 43 |
+
<Subject 6> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 44 |
+
<Subject 7> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 45 |
+
<Subject 8> (enters [Shot 1] at about 1.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 46 |
+
<Subject 9> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 47 |
+
<Subject 10> (enters [Shot 1] at about 1.6 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 48 |
+
<Subject 11> (appears in [Shot 1]): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object as seen in the target materials below, one continuous object throughout.
|
| 49 |
+
<Subject 12> (enters [Shot 1] at about 3.2 s): partially_preserved - retain position, scale, trajectory and interaction role from <Video 1>; realize the object with the target appearance described below, one continuous object once it appears.
|
| 50 |
+
<Subject 13> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 51 |
+
<Subject 14> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 52 |
+
<Subject 15> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 53 |
+
<Subject 16> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 54 |
+
<Subject 17> (appears in [Shot 1]): partially_preserved - retain the proxy's framewise root position, occupied scale, root orientation, recorded limb motion, identity continuity and interaction timing from <Video 1>; reconstruct its appearance from the target materials below and render natural human articulation over the recorded block-figure motion.
|
| 55 |
+
|
| 56 |
+
detailed_description:
|
| 57 |
+
Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI.
|
| 58 |
+
[Shot 1] <Subject 2>, the setting: A city street with tall buildings, sidewalks, parked cars and crossing traffic. Realize every recorded structure, terrain feature, body of water, vehicle and interaction object with plausible materials appropriate to this setting. Vehicles, animals and objects in this shot: A solid waist-height concrete barrier with a rough, weathered surface, positioned in the middle of the street. A training rifle with a matte black finish, held by the player. A vintage sedan with a deep navy body, complete with doors, windows, and wheels, positioned on the street - at the start of the clip its front away from the camera. <Subject 1>, the protagonist, has the following target appearance: A security guard with a shaved head, wearing a slate uniform shirt with epaulettes, charcoal uniform trousers, and black duty boots, holding a training rifle, seen only from behind - at the start of the clip facing away from the camera; keep this identity and outfit consistent throughout the shot. <Subject 3> is the passenger car, realized with the materials above. <Subject 4> is the solid waist-height cover used in both exchanges, realized with the materials above. <Subject 5> is the solid cover that stops incoming shots, realized with the materials above. <Subject 6> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 7> is the short-lived shot tracer, realized with the materials above. <Subject 8> is the short-lived muzzle flash, realized with the materials above. <Subject 9> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 10> is the short-lived shot tracer, realized with the materials above. <Subject 11> is the training rifle with stock, receiver, barrel and magazine, realized with the materials above. <Subject 12> is the short-lived shot tracer, realized with the materials above. <Subject 13> (independently moving adult participant 1) is a student with shoulder-length ash-brown hair, wearing a maroon hoodie, indigo denim jeans, and ivory canvas sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 14> (independently moving adult participant 2) is a tourist with curly copper hair, wearing a coral floral shirt, beige shorts, and sandals, seen only from behind - at the start of the clip facing away from the camera, and keeps exactly this appearance. <Subject 15> (independently moving adult participant 3) is a bicycle courier with cropped black hair, wearing a mustard windbreaker, slate cargo shorts, and ivory sneakers - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 16> (the training opponent moving laterally and returning fire) is a mechanic with auburn hair tied back, wearing navy work overalls over a cream tee and steel-toe boots, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. <Subject 17> (the second training opponent returning fire from the opposite side) is a skater with shaggy chestnut hair, wearing a charcoal graphic tee, olive baggy jeans, and scuffed black skate shoes, holding a training rifle - at the start of the clip facing toward the camera, and keeps exactly this appearance. All people keep the same face, build and clothing throughout, with clothing folds responding naturally to movement. The action follows <Video 1> according to this timeline: From 00:00.000 to 00:00.567, the protagonist raises the training firearm and aims at the moving training opponent; the protagonist moves about half a metre along its route. From 00:00.567 to 00:01.567, the protagonist fires at the training opponents while they move and return fire; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about a metre along its route. From 00:01.567 to 00:02.167, the protagonist runs to the nearby cover; the protagonist moves about one and a half metres along its route, lowers the body by about half a metre (head height 1.6 to 1.0 m), bends the knees deeply; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about one and a half metres along its route, drops about half a metre. From 00:02.167 to 00:02.867, the protagonist crouches behind the cover and reloads the training firearm; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves a short distance along its route; the vehicle moves about a metre along its route; the training opponent moving laterally and returning fire moves a short distance along its route. From 00:02.867 to 00:03.433, the protagonist rises from behind the cover and steps back out; the protagonist moves about 2 metres along its route, rises to full height (head height 0.9 to 1.6 m), straightens the legs; independently moving adult participant 1 moves a short distance along its route; the vehicle moves about half a metre along its route; the effect moves about 2 metres along its route, rises about half a metre. From 00:03.433 to 00:04.533, the protagonist fires at the training opponents again while they keep moving and returning fire; the protagonist moves a short distance along its route; independently moving adult participant 1 moves a short distance along its route; independently moving adult participant 2 moves about half a metre along its route; independently moving adult participant 3 moves a short distance along its route; the vehicle moves about one and a half metres along its route; the training opponent moving laterally and returning fire moves about half a metre along its route; the effect moves a short distance along its route. From 00:04.533 to 00:05.000, the protagonist lowers the training firearm and stands still; the vehicle moves about half a metre along its route. Recorded relations: the protagonist holds <Subject 6> from 00:00.000 to 00:05.000; the training opponent moving laterally and returning fire holds <Subject 9> from 00:00.000 to 00:05.000; the second training opponent returning fire from the opposite side holds <Subject 11> from 00:00.000 to 00:05.000. The passenger car is one continuous object throughout and ends the clip about 9 metres from the protagonist. <Subject 6> is one continuous object throughout and comes to rest about half a metre from the protagonist. <Subject 9> is one continuous object throughout and comes to rest about 12 metres from the protagonist. <Subject 11> is one continuous object throughout and comes to rest about 14 metres from the protagonist. The short-lived shot tracer in the foreground covers independently moving adult participant 1 from about 2.3 s to 3.1 s; the protagonist in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the passenger car in the foreground covers independently moving adult participant 2 from about 2.5 s to 3.1 s; the passenger car in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 1.7 s to 1.9 s; the short-lived shot tracer in the foreground covers independently moving adult participant 2 from about 4.5 s to 5.0 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 3.2 s to 3.4 s; the short-lived shot tracer in the foreground covers independently moving adult participant 3 from about 2.3 s to 3.2 s; the protagonist in the foreground covers the training opponent moving laterally and returning fire from about 3.2 s to 3.6 s; the solid cover that stops incoming shots in the foreground covers the training opponent moving laterally and returning fire from about 2.9 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 4.0 s; the short-lived shot tracer in the foreground covers the training opponent moving laterally and returning fire from about 2.5 s to 3.2 s. Keep the reference's recorded vertical field of view at every frame. Preserve the single take and its pacing, without cuts or a new camera path. Keep world geometry, object identities and materials stable throughout the camera movement; reveal newly visible surfaces with the same layout and appearance; introduce no extra people or foreground obstacles. Rendering style, stated again because it governs every frame: Photorealistic rendering with real-camera optics: shallow depth of field that separates the sharp near subject from a softly blurred background, diffuse low-contrast light with soft glowing specular highlights and lifted shadows, cool desaturated blue-grey grading with muted warm amber accents, misty atmospheric perspective softening the distance, wet or glossy reflective surfaces where the setting allows and finely textured matte materials elsewhere, natural human anatomy; no proxy colours, wireframes, block figures or game UI. No interface overlays, captions, watermarks, dialogue or music.
|
| 59 |
+
|
| 60 |
+
overall_soundscape:
|
| 61 |
+
N/A
|
| 62 |
+
|
| 63 |
+
non_diegetic_music:
|
| 64 |
+
N/A
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/render-profile.json
ADDED
|
@@ -0,0 +1,116 @@
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|
| 1 |
+
{
|
| 2 |
+
"backend": {
|
| 3 |
+
"actual": "gpu",
|
| 4 |
+
"browserEngine": "chromium-headless-shell",
|
| 5 |
+
"browserVersion": "141.0.7390.37",
|
| 6 |
+
"devices": [
|
| 7 |
+
{
|
| 8 |
+
"deviceId": 0,
|
| 9 |
+
"deviceString": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA-570.133.20.0)",
|
| 10 |
+
"driverVendor": "NVIDIA",
|
| 11 |
+
"driverVersion": "570.133.20.0",
|
| 12 |
+
"vendorId": 0,
|
| 13 |
+
"vendorString": "Google Inc. (NVIDIA)"
|
| 14 |
+
}
|
| 15 |
+
],
|
| 16 |
+
"driverManifests": {
|
| 17 |
+
"VK_DRIVER_FILES": [
|
| 18 |
+
{
|
| 19 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 20 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 21 |
+
}
|
| 22 |
+
],
|
| 23 |
+
"VK_ICD_FILENAMES": [
|
| 24 |
+
{
|
| 25 |
+
"path": "../../tools/benchmark/gpu/nvidia-vulkan.json",
|
| 26 |
+
"sha256": "8f6f48d52498df82f34deb586cf2846ebd3d190550a1c146293e39680f694af2"
|
| 27 |
+
}
|
| 28 |
+
],
|
| 29 |
+
"__EGL_VENDOR_LIBRARY_FILENAMES": [
|
| 30 |
+
{
|
| 31 |
+
"path": "../../tools/benchmark/gpu/nvidia-egl.json",
|
| 32 |
+
"sha256": "b007d23230b6289d28445a0047301101c21ba735b58ad8b2409504639b3fd535"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
},
|
| 36 |
+
"featureStatus": {
|
| 37 |
+
"2d_canvas": "enabled",
|
| 38 |
+
"direct_rendering_display_compositor": "disabled_off_ok",
|
| 39 |
+
"gpu_compositing": "enabled",
|
| 40 |
+
"multiple_raster_threads": "enabled_on",
|
| 41 |
+
"opengl": "enabled_on",
|
| 42 |
+
"rasterization": "enabled",
|
| 43 |
+
"raw_draw": "disabled_off_ok",
|
| 44 |
+
"skia_graphite": "disabled_off",
|
| 45 |
+
"trees_in_viz": "disabled_off",
|
| 46 |
+
"video_decode": "enabled",
|
| 47 |
+
"video_encode": "disabled_software",
|
| 48 |
+
"vulkan": "enabled_on",
|
| 49 |
+
"webgl": "enabled",
|
| 50 |
+
"webgl2": "enabled",
|
| 51 |
+
"webgpu": "disabled_off",
|
| 52 |
+
"webnn": "disabled_off"
|
| 53 |
+
},
|
| 54 |
+
"launchArgs": [
|
| 55 |
+
"--no-sandbox",
|
| 56 |
+
"--disable-dev-shm-usage",
|
| 57 |
+
"--enable-gpu",
|
| 58 |
+
"--use-angle=vulkan",
|
| 59 |
+
"--enable-features=Vulkan",
|
| 60 |
+
"--disable-vulkan-surface",
|
| 61 |
+
"--ignore-gpu-blocklist",
|
| 62 |
+
"--disable-software-rasterizer"
|
| 63 |
+
],
|
| 64 |
+
"requested": "gpu",
|
| 65 |
+
"schemaVersion": "render-backend.v1",
|
| 66 |
+
"webgl": {
|
| 67 |
+
"contextAttributes": {
|
| 68 |
+
"alpha": true,
|
| 69 |
+
"antialias": true,
|
| 70 |
+
"depth": true,
|
| 71 |
+
"desynchronized": false,
|
| 72 |
+
"failIfMajorPerformanceCaveat": false,
|
| 73 |
+
"powerPreference": "high-performance",
|
| 74 |
+
"premultipliedAlpha": true,
|
| 75 |
+
"preserveDrawingBuffer": true,
|
| 76 |
+
"stencil": false,
|
| 77 |
+
"xrCompatible": false
|
| 78 |
+
},
|
| 79 |
+
"height": 720,
|
| 80 |
+
"renderer": "ANGLE (NVIDIA, Vulkan 1.4.303 (NVIDIA NVIDIA H200 (0x00002335)), NVIDIA)",
|
| 81 |
+
"shadingLanguageVersion": "WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)",
|
| 82 |
+
"vendor": "Google Inc. (NVIDIA)",
|
| 83 |
+
"version": "WebGL 2.0 (OpenGL ES 3.0 Chromium)",
|
| 84 |
+
"width": 1280
|
| 85 |
+
}
|
| 86 |
+
},
|
| 87 |
+
"camera": "follow",
|
| 88 |
+
"renderSourceHashes": {
|
| 89 |
+
"src/benchmark/runtime/camera-restore.js": "d3ca7cef6d6d791a80becec357cb01857b77433a634720428022631dda8f6d64",
|
| 90 |
+
"src/benchmark/runtime/colored-obb-front-white.js": "4a18d3eea0c14296d51954c326cb458d092afbbd2fbe9a97bc0b1d0b24032d1b",
|
| 91 |
+
"src/benchmark/runtime/colored-obb-semantic-background.js": "86a4c6afe51ed98a4b9b9b984a186ceb9f06c5312d7df4ea8d300e46e0fd2864",
|
| 92 |
+
"src/benchmark/runtime/colored-obb.js": "43c35eb80b5f59958b02e0d9c779a27737c8e00a45afe6ac5acbdc521a97b2df",
|
| 93 |
+
"src/benchmark/runtime/metric-depth.js": "c9899d6444ec355b145659fda4551447f2fb9cbc8d65013892b7b69b22a9d829",
|
| 94 |
+
"src/benchmark/runtime/perspective-cameras.js": "69fc025d961a0bcaa98cf0f2a193644d41089d8289fb67ea4b673056ce8816f0",
|
| 95 |
+
"src/benchmark/runtime/reference-style.js": "edca00c89b7c78775f4d2f137b216d998a4eb3c0f1338e4841ceaf7c804766a7",
|
| 96 |
+
"src/benchmark/runtime/replay.js": "5622d1bc23d61d9c2dd897a38d11ca78370ea737ae1391e0f062fb8e023b963f",
|
| 97 |
+
"tools/benchmark/diverse100b/refinement-proxies.js": "39c66844fbb7a31f7c9472d9cf71f6ff185f66fae6f3ad9923e4a97a4923c9ff",
|
| 98 |
+
"tools/benchmark/diverse100b/verify-refinement.js": "ff381b1553483729253139bdb54dc832f17f1d914fafd172ef53a6cbd4ba1f48",
|
| 99 |
+
"tools/benchmark/diverse200/box-visibility.js": "ec1c7640d6d303a8e87ceb85a57d3d72c6e647227cd1073881abd8ff5e014676",
|
| 100 |
+
"tools/benchmark/diverse200/render.mjs": "2a730fa71935fad1aaa4fbd07d865e9a43e7121ed4d607603841788eb59c2610",
|
| 101 |
+
"tools/benchmark/diverse200/representation.js": "d31efc5c71a3a93c563133cfe6656dd24d2795a4f5fd974a37b2e19f018a7fa2",
|
| 102 |
+
"tools/benchmark/diverse200/verify-refinement.js": "2acc0e759af5824b8f765980d330b60153e9df6aad9345ad29bac29372cec2a7",
|
| 103 |
+
"tools/benchmark/hundred-new/representation.js": "39074de9956ff4124815a85e797a9de094672cdc05b78dc4d39604f75cd10f05",
|
| 104 |
+
"tools/benchmark/perspective-export.mjs": "a1ed2f21a18356c10e1ff23f0b67b731846e604d251aee7f60021be80c83998f",
|
| 105 |
+
"tools/benchmark/racing6/reference.js": "a105e9916f7a5b4d637c9458430470ceeb73d331d7825c6dc5b8b5706347fe68"
|
| 106 |
+
},
|
| 107 |
+
"representation": "white",
|
| 108 |
+
"sourceHashes": {
|
| 109 |
+
"cameras.json": "6c4e3c7add6331abb38d83303139172c336b9fb512e9575bcd1d40678bf721ba",
|
| 110 |
+
"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
|
| 111 |
+
"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
|
| 112 |
+
"frames.jsonl.gz": "9a2fc6e7b5a418ad0e959c25226163232bebfd385b0e0539fa789c4af9941e5b",
|
| 113 |
+
"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
|
| 114 |
+
"scene.glb": "2c54be5af0a7f84d387e7a513cf3254b9e02cab9f008c0b8d9a20780893323bb"
|
| 115 |
+
}
|
| 116 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/sample-time.json
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"renderAndReadbackMs": 4885.099999904633,
|
| 3 |
+
"sharedPerspectiveWallMs": 112413.440914,
|
| 4 |
+
"scope": "GPU draw/readback sum; shared wall includes depth, CPU H264, decode and metadata, not isolated encoder time"
|
| 5 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/sample.json
ADDED
|
@@ -0,0 +1,75 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
|
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|
|
|
|
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|
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|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"assets": "../../../scene/scene.glb",
|
| 3 |
+
"bytes": 592587,
|
| 4 |
+
"camera": "follow",
|
| 5 |
+
"cameraData": "../../../cameras/follow/camera.json",
|
| 6 |
+
"cameraIndex": "../../../cameras/cameras.json",
|
| 7 |
+
"cameras": "../../../cameras/follow/camera.json",
|
| 8 |
+
"depth": null,
|
| 9 |
+
"depthAvailable": false,
|
| 10 |
+
"description": "video.description.txt",
|
| 11 |
+
"descriptionMetadata": "video.description.json",
|
| 12 |
+
"directory": ".",
|
| 13 |
+
"durationSeconds": 5,
|
| 14 |
+
"engineTrace": "../../../logs/engine-trace.jsonl.gz",
|
| 15 |
+
"episodeId": "dv200-017-city-combat",
|
| 16 |
+
"events": "../../../logs/events.json",
|
| 17 |
+
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| 18 |
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"frameCount": 150,
|
| 19 |
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"frameMapping": "video frame i = state frame i = camera frames[i]",
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| 20 |
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"frames": 150,
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| 21 |
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"height": 720,
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| 22 |
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"hiddenEntityIds": [],
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| 23 |
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"inputs": "../../../logs/inputs.jsonl.gz",
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| 24 |
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"manifest": "../../../manifest.json",
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| 25 |
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"metadata": "sample.json",
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| 26 |
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"pathBase": "sample-relative",
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| 27 |
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"perspective": "third-person",
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| 28 |
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"preview": "preview.png",
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"referenceVideoSha256": "cfd985db468dfdabef74093b060e404d382b4270ac8ea9bfcad3fc22545ef892",
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| 30 |
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"renderProfile": "render-profile.json",
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| 31 |
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"repairRevision": "repr-solid-obb-pT-vT-data-fixes-20260919",
|
| 32 |
+
"representation": "white",
|
| 33 |
+
"sampleId": "dv200-017-city-combat/follow/white",
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| 34 |
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"schemaVersion": "benchmark.sample.v1",
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"first-person/camera.json": "6ecced4faf6d08f10720299bb16b6bcb68c2d74dde173acc8cba5bbcfee55d56",
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"follow/camera.json": "6b08249b56bda93c3ded9edf7831501b1ed7b4079f25c5b70fae7b602534eb24",
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"manifest.json": "e6a8be8084d15c64e2942405efaf3a18a580e2d7b17f03cf5de76719798db4a3",
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| 44 |
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"sourceHashesScope": "original-recording",
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| 46 |
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"states": "../../../scene/frames.jsonl.gz",
|
| 47 |
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"timing": "sample-time.json",
|
| 48 |
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"video": "video.mp4",
|
| 49 |
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"width": 1280,
|
| 50 |
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|
| 51 |
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| 52 |
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|
| 53 |
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"prompt": "prompt.txt",
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| 54 |
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"promptBinding": {
|
| 55 |
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"revision": "../../../../../../provenance/probench-prompt-sync.json",
|
| 56 |
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"sourceDataset": "unverified_ff_90",
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"promptContext": {
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| 63 |
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"engineContext": "../prompt-context/engine.context.json",
|
| 64 |
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"engineDescription": "../prompt-context/engine.description.txt",
|
| 65 |
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"sceneContext": "../prompt-context/scene-context.json",
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| 66 |
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"style": "../prompt-context/style.json"
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| 67 |
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| 74 |
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|
| 75 |
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|
episodes/unverified_first_frame/city-combat-1/views/follow/white/verification.json
ADDED
|
@@ -0,0 +1,29 @@
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|
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|
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|
| 1 |
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{
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| 2 |
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"decode": {
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| 3 |
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|
| 4 |
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"frames": 150,
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| 5 |
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"height": 720,
|
| 6 |
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"width": 1280
|
| 7 |
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| 8 |
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"frames": 150,
|
| 9 |
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"maxima": {
|
| 10 |
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|
| 11 |
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| 12 |
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| 27 |
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},
|
| 28 |
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"status": "passed"
|
| 29 |
+
}
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/video.description.json
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
| 1 |
+
{
|
| 2 |
+
"description": "Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.",
|
| 3 |
+
"referenceVideo": "video.mp4",
|
| 4 |
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"referenceVideoSha256": "cfd985db468dfdabef74093b060e404d382b4270ac8ea9bfcad3fc22545ef892",
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| 5 |
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"pathBase": "sample-relative"
|
| 6 |
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}
|
episodes/unverified_first_frame/city-combat-1/views/follow/white/video.description.txt
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
Third-person follow view. Downtown Commercial District: Exchanging Fire From Cover in an Alley · New Layout C. A city street with tall buildings, sidewalks, parked cars and crossing traffic. The same five-second state sequence is used, retaining all people, animals, vehicles, and interactive objects.
|
episodes/unverified_first_frame/city-combat-1/views/views.html
ADDED
|
@@ -0,0 +1 @@
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|
|
|
|
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|
| 1 |
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<!doctype html><html lang="zh"><meta charset="utf-8"><title>dv200-017-city-combat</title><style>body{font:16px sans-serif;background:#17191c;color:#eee;margin:24px}main{display:grid;grid-template-columns:repeat(auto-fit,minmax(320px,1fr));gap:16px}video{width:100%}h2{font-size:16px}</style><h1>dv200-017-city-combat</h1><main><article><h2>follow / white</h2><video controls preload="none" poster="follow/white/preview.png" src="follow/white/video.mp4"></video></article><article><h2>follow / mixed</h2><video controls preload="none" poster="follow/mixed/preview.png" src="follow/mixed/video.mp4"></video></article><article><h2>follow / colored-obb</h2><video controls preload="none" poster="follow/colored-obb/preview.png" src="follow/colored-obb/video.mp4"></video></article></main></html>
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episodes/unverified_first_frame/city-combat-1/views/views.json
ADDED
|
@@ -0,0 +1,39 @@
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|
| 1 |
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{
|
| 2 |
+
"schemaVersion": "synchronized-perspectives.v1",
|
| 3 |
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"episodeId": "dv200-017-city-combat",
|
| 4 |
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"frameCount": 150,
|
| 5 |
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"fps": 30,
|
| 6 |
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"cameras": [
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| 7 |
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"follow"
|
| 8 |
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],
|
| 9 |
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"representations": [
|
| 10 |
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"white",
|
| 11 |
+
"mixed",
|
| 12 |
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|
| 13 |
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],
|
| 14 |
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"samples": [
|
| 15 |
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{
|
| 16 |
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"camera": "follow",
|
| 17 |
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"representation": "white",
|
| 18 |
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"video": "follow/white/video.mp4",
|
| 19 |
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"preview": "follow/white/preview.png",
|
| 20 |
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"metadata": "follow/white/sample.json"
|
| 21 |
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},
|
| 22 |
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{
|
| 23 |
+
"camera": "follow",
|
| 24 |
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"representation": "mixed",
|
| 25 |
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"video": "follow/mixed/video.mp4",
|
| 26 |
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"preview": "follow/mixed/preview.png",
|
| 27 |
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"metadata": "follow/mixed/sample.json"
|
| 28 |
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},
|
| 29 |
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{
|
| 30 |
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"camera": "follow",
|
| 31 |
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"representation": "colored-obb",
|
| 32 |
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"video": "follow/colored-obb/video.mp4",
|
| 33 |
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"preview": "follow/colored-obb/preview.png",
|
| 34 |
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"metadata": "follow/colored-obb/sample.json"
|
| 35 |
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}
|
| 36 |
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],
|
| 37 |
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"frameMapping": "Each video frame i uses state i and the selected camera track frame i.",
|
| 38 |
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"depthAvailable": false
|
| 39 |
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}
|
episodes/unverified_first_frame/city-combat-4/annotations/colored-obb-frames.jsonl.gz
ADDED
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ADDED
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