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# Game Chinese (Simplified) translation.
# Copyright Epic Games, Inc. All Rights Reserved.
# 
msgid ""
msgstr ""
"Project-Id-Version: Game\n"
"POT-Creation-Date: 2025-01-30 06:26\n"
"PO-Revision-Date: 2025-01-30 06:26\n"
"Language-Team: \n"
"Language: zh-Hans\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#. Key:	F104DF424959AA30FB62D98DDA7E93A1
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",F104DF424959AA30FB62D98DDA7E93A1"
msgid "Forward"
msgstr "向前"

#. Key:	A3015C164B7B8ECECDCD4EAEB957BCC3
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",A3015C164B7B8ECECDCD4EAEB957BCC3"
msgid "Backward"
msgstr "向后"

#. Key:	0C7962B44C85F255428F648B8F196172
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",0C7962B44C85F255428F648B8F196172"
msgid "Left"
msgstr "左"

#. Key:	953CDA0342D82F1A164935966EB1B429
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_CardinalDirection.AnimEnum_CardinalDirection.DisplayNameMap(3 - Value).DisplayNameMap
msgctxt ",953CDA0342D82F1A164935966EB1B429"
msgid "Right"
msgstr "向右"

#. Key:	C934C5A1433979CE28245DA67A4D589D
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(0 - Value).DisplayNameMap
msgctxt ",C934C5A1433979CE28245DA67A4D589D"
msgid "BlendOut"
msgstr "BlendOut"

#. Key:	7648222A4B7B3B8FAA82B18036CF67B3
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(1 - Value).DisplayNameMap
msgctxt ",7648222A4B7B3B8FAA82B18036CF67B3"
msgid "Hold"
msgstr "按住"

#. Key:	3638C7F845DE37B44C5A3AAF60955B52
#. SourceLocation:	/Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
#: /Game/Characters/Heroes/Mannequin/Animations/AnimEnum_RootYawOffsetMode.AnimEnum_RootYawOffsetMode.DisplayNameMap(2 - Value).DisplayNameMap
msgctxt ",3638C7F845DE37B44C5A3AAF60955B52"
msgid "Accumulate"
msgstr "累计"

#. Key:	DAA263C04E31DADC56B7B6B783E3998D
#. SourceLocation:	/Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:Text_GEN_VARIABLE.Text
msgctxt ",DAA263C04E31DADC56B7B6B783E3998D"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	CBB820B2438824B79FCF418F8C2BBA0B
#. SourceLocation:	/Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
#: /Game/Environments/Gameplay/BP_GameplayEffectPad.BP_GameplayEffectPad_C:UserConstructionScript [Script Bytecode]
msgctxt ",CBB820B2438824B79FCF418F8C2BBA0B"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	2FCC9EFE49BADDCC07340F98C3A4B3E6
#. SourceLocation:	/Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Dash.IA_Ability_Dash:PlayerMappableKeySettings_0.DisplayName
msgctxt ",2FCC9EFE49BADDCC07340F98C3A4B3E6"
msgid "Dash"
msgstr ""

#. Key:	435FC1FC41A4B4CE6703AB83335BA861
#. SourceLocation:	/Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Ability_Heal.IA_Ability_Heal:PlayerMappableKeySettings_0.DisplayName
msgctxt ",435FC1FC41A4B4CE6703AB83335BA861"
msgid "Heal"
msgstr ""

#. Key:	4B1D63AD486327AF81BB0AB4F29C437D
#. SourceLocation:	/Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_AutoRun.IA_AutoRun:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4B1D63AD486327AF81BB0AB4F29C437D"
msgid "Auto-run"
msgstr ""

#. Key:	34E65A964325C56CA7EA969B05242137
#. SourceLocation:	/Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Crouch.IA_Crouch:PlayerMappableKeySettings_0.DisplayName
msgctxt ",34E65A964325C56CA7EA969B05242137"
msgid "Crouch"
msgstr ""

#. Key:	0A2884024FC8B6C32CF97695EFABD2E0
#. SourceLocation:	/Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Jump.IA_Jump:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0A2884024FC8B6C32CF97695EFABD2E0"
msgid "Jump"
msgstr ""

#. Key:	C4103C0240AC1DCB699B6696C10FEE38
#. SourceLocation:	/Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire.IA_Weapon_Fire:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C4103C0240AC1DCB699B6696C10FEE38"
msgid "Weapon Fire"
msgstr ""

#. Key:	99C07065480519005E24B0A63B64BB4D
#. SourceLocation:	/Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Fire_Auto.IA_Weapon_Fire_Auto:PlayerMappableKeySettings_0.DisplayName
msgctxt ",99C07065480519005E24B0A63B64BB4D"
msgid "Weapon Fire (Auto)"
msgstr ""

#. Key:	D2CC6DE84E102A2F680370BFD8F5C5F0
#. SourceLocation:	/Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
#: /Game/Input/Actions/IA_Weapon_Reload.IA_Weapon_Reload:PlayerMappableKeySettings_0.DisplayName
msgctxt ",D2CC6DE84E102A2F680370BFD8F5C5F0"
msgid "Reload"
msgstr ""

#. Key:	12E9EFC34D47343A9EF80B8CE3718F25
#. SourceLocation:	/Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
#: /Game/Input/Mappings/IMC_Default.IMC_Default.ContextDescription
msgctxt ",12E9EFC34D47343A9EF80B8CE3718F25"
msgid "Hero Pawn"
msgstr "英雄 Pawn"

#. Key:	FD2D45F3495717DCCEA955B15C6DE989
#. SourceLocation:	/Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_5.DisplayName
msgctxt ",FD2D45F3495717DCCEA955B15C6DE989"
msgid "Move Left"
msgstr "左移"

#. Key:	9F3531564FC5EE52359EC69A48AD8E04
#. SourceLocation:	/Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_6.DisplayName
msgctxt ",9F3531564FC5EE52359EC69A48AD8E04"
msgid "Move Right"
msgstr "右移"

#. Key:	4E2785AE400A214363A9C2B237C5AC31
#. SourceLocation:	/Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_7.DisplayName
msgctxt ",4E2785AE400A214363A9C2B237C5AC31"
msgid "Move Backwards"
msgstr "后退"

#. Key:	B356D1784244FCB7CBBC06B890B9513F
#. SourceLocation:	/Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
#: /Game/Input/Mappings/IMC_Default.IMC_Default:PlayerMappableKeySettings_8.DisplayName
msgctxt ",B356D1784244FCB7CBBC06B890B9513F"
msgid "Move Forward"
msgstr "前进"

#. Key:	0F7A390846E3CB76304F58848B8654E3
#. SourceLocation:	/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",0F7A390846E3CB76304F58848B8654E3"
msgid "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"
msgstr "Consider changing:\r\n- Editor Preferences .. Load Level at Startup\r\n- Project Settings .. Editor Startup Map\r\n"

#. Key:	A69C5126480675E3817904A3358825C5
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileDescription
msgctxt ",A69C5126480675E3817904A3358825C5"
msgid "No gameplay here, just an example."
msgstr "无游玩内容,仅作示例。"

#. Key:	6EBC0F54428A804A7D96FEBDCB55A25D
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileSubTitle
msgctxt ",6EBC0F54428A804A7D96FEBDCB55A25D"
msgid "Default Map"
msgstr "默认地图"

#. Key:	36D931A644933E8594050DABB8C1F70C
#. SourceLocation:	/Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
#: /Game/System/Playlists/DA_ExamplePlaylist.DA_ExamplePlaylist.TileTitle
msgctxt ",36D931A644933E8594050DABB8C1F70C"
msgid "Default Experience"
msgstr "默认体验"

#. Key:	591A162C4B3B442A2CEFED81414E057C
#. SourceLocation:	/Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileDescription
msgctxt ",591A162C4B3B442A2CEFED81414E057C"
msgid "Main menu of the game"
msgstr "游戏主菜单"

#. Key:	75C95E9D4F42EBC566DA6FBBCE9CF3C5
#. SourceLocation:	/Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
#: /Game/System/Playlists/DA_Frontend.DA_Frontend.TileTitle
msgctxt ",75C95E9D4F42EBC566DA6FBBCE9CF3C5"
msgid "Front End"
msgstr "前端"

#. Key:	69A724B94225BBA33DE819A5D8F7C57E
#. SourceLocation:	/Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
#: /Game/System/Teams/TeamDA_Blue.TeamDA_Blue.TeamShortName
msgctxt ",69A724B94225BBA33DE819A5D8F7C57E"
msgid "Blue"
msgstr "蓝"

#. Key:	F277CCB64896F33E243D3F946AD0A430
#. SourceLocation:	/Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
#: /Game/System/Teams/TeamDA_Green.TeamDA_Green.TeamShortName
msgctxt ",F277CCB64896F33E243D3F946AD0A430"
msgid "Green"
msgstr "绿"

#. Key:	E88BD12F4EE26671CCDBAD86C10DD6B1
#. SourceLocation:	/Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
#: /Game/System/Teams/TeamDA_Red.TeamDA_Red.TeamShortName
msgctxt ",E88BD12F4EE26671CCDBAD86C10DD6B1"
msgid "Red"
msgstr "红"

#. Key:	0FDD55F14B355137369BA68A95A4B5BC
#. SourceLocation:	/Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
#: /Game/System/Teams/TeamDA_Yellow.TeamDA_Yellow.TeamShortName
msgctxt ",0FDD55F14B355137369BA68A95A4B5BC"
msgid "Yellow"
msgstr "黄"

#. Key:	F287F4344F47BC35111284922366556A
#. SourceLocation:	/Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName

#: /Game/UI/DT_UniversalActions.DT_UniversalActions.DefaultBack.DisplayName
msgctxt ",F287F4344F47BC35111284922366556A"
msgid "Back"
msgstr "返回"

#. Key:	0F11617E4448679272B82598A22C5546
#. SourceLocation:	/Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
#: /Game/UI/Foundation/Buttons/W_LyraButton.Default__W_LyraButton_C.ButtonText
msgctxt ",0F11617E4448679272B82598A22C5546"
msgid "{ButtonText}"
msgstr ""

#. Key:	5DC920584136841BFAB871A3A0A404EB
#. SourceLocation:	/Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
#: /Game/UI/Foundation/Buttons/W_LyraButtonTab.W_LyraButtonTab_C:WidgetTree.ButtonTextBlock.Text
msgctxt ",5DC920584136841BFAB871A3A0A404EB"
msgid "{Button Text}"
msgstr "{Button Text}"

#. Key:	788E321649E191EB95933898453D7DB3
#. SourceLocation:	/Game/UI/Foundation/Dialogs/W_ControllerDisconnected.W_ControllerDisconnected_C:WidgetTree.Button_ChangeUser.ButtonText
#: /Game/UI/Foundation/Dialogs/W_ControllerDisconnected.W_ControllerDisconnected_C:WidgetTree.Button_ChangeUser.ButtonText
msgctxt ",788E321649E191EB95933898453D7DB3"
msgid "Change User"
msgstr ""

#. Key:	D1EF437A4F9FF5DE58443886BD514521
#. SourceLocation:	/Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:ExecuteUbergraph_W_LoadingScreenReasonDebugText [Script Bytecode]
msgctxt ",D1EF437A4F9FF5DE58443886BD514521"
msgid "{Reason}..."
msgstr "{Reason}..."

#. Key:	5C5DBA2A476909DE3183B7B0AB22AB5D
#. SourceLocation:	/Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
#: /Game/UI/Foundation/LoadingScreen/W_LoadingScreenReasonDebugText.W_LoadingScreenReasonDebugText_C:WidgetTree.ReasonTextWidget.Text
msgctxt ",5C5DBA2A476909DE3183B7B0AB22AB5D"
msgid "Loading Screen Reason..."
msgstr "Loading Screen Reason..."

#. Key:	02E77A6145C878D7D975239D9542F169
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadCategory
msgctxt ",02E77A6145C878D7D975239D9542F169"
msgid "Controller"
msgstr "控制器"

#. Key:	845C671A47C204E52EC0169312E07BFF
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadDisplayName
msgctxt ",845C671A47C204E52EC0169312E07BFF"
msgid "Dual Shock 4"
msgstr "Dual Shock 4"

#. Key:	327F041B48C2F270B56721BA7FF59448
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.Default__CommonInput_Gamepad_PS4_C.GamepadPlatformName
msgctxt ",327F041B48C2F270B56721BA7FF59448"
msgid "Playstation®4"
msgstr "PlayStation®4"

#. Key:	9E97BA75491D6F5AC0E034BB1FB2A057
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadCategory
msgctxt ",9E97BA75491D6F5AC0E034BB1FB2A057"
msgid "Controller"
msgstr "控制器"

#. Key:	56B94F8C41C6D7C26C888B800AF8BD9F
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadDisplayName
msgctxt ",56B94F8C41C6D7C26C888B800AF8BD9F"
msgid "Dual Sense"
msgstr "DualSense"

#. Key:	3C439BB8461C9A566FE740B3E9989B8F
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.Default__CommonInput_Gamepad_PS5_C.GamepadPlatformName
msgctxt ",3C439BB8461C9A566FE740B3E9989B8F"
msgid "Playstation®5"
msgstr "PlayStation®5"

#. Key:	596BD2C94671CA046BFC62BE7CC20188
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadCategory
msgctxt ",596BD2C94671CA046BFC62BE7CC20188"
msgid "Controller"
msgstr "控制器"

#. Key:	663EDAE54CE37DCDF45443AAF5DB448A
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadDisplayName
msgctxt ",663EDAE54CE37DCDF45443AAF5DB448A"
msgid "Joycons"
msgstr "Joycon 控制器"

#. Key:	2E4E25CB47829BC54412B794999A6623
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadSwitch/CommonInput_Gamepad_Switch.Default__CommonInput_Gamepad_Switch_C.GamepadPlatformName
msgctxt ",2E4E25CB47829BC54412B794999A6623"
msgid "Nintendo Switch"
msgstr "Nintendo Switch"

#. Key:	D086A5324B000302144FA2A57D925E87
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadCategory
msgctxt ",D086A5324B000302144FA2A57D925E87"
msgid "Wireless Controller"
msgstr "无线控制器"

#. Key:	39ACE3D74B1E7F69CCB56CBE3F6F290C
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadDisplayName
msgctxt ",39ACE3D74B1E7F69CCB56CBE3F6F290C"
msgid "Xbox Controller"
msgstr "Xbox 控制器"

#. Key:	A622ACF8477B043394C3E3B869899D2E
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.Default__CommonInput_Gamepad_XboxOne_C.GamepadPlatformName
msgctxt ",A622ACF8477B043394C3E3B869899D2E"
msgid "Xbox One"
msgstr "Xbox One"

#. Key:	5DDD0C9145ED691F998EF2ABA1056ADA
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadCategory
msgctxt ",5DDD0C9145ED691F998EF2ABA1056ADA"
msgid "Wireless Controller"
msgstr "无线控制器"

#. Key:	90C04A53441DAB7CC7D259838013F16D
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadDisplayName
msgctxt ",90C04A53441DAB7CC7D259838013F16D"
msgid "Xbox Controller"
msgstr "Xbox 控制器"

#. Key:	58060FA24F1BA9C51A410286083C65EA
#. SourceLocation:	/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
#: /Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.Default__CommonInput_Gamepad_XSX_C.GamepadPlatformName
msgctxt ",58060FA24F1BA9C51A410286083C65EA"
msgid "Xbox Series X"
msgstr "Xbox Series X"

#. Key:	6FF2B920404C2FFE4380DC9152ACC6C2
#. SourceLocation:	/Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
#: /Game/UI/Foundation/RichTextData/RichTextIconSet.RichTextIconSet.Icon.Warning.DisplayName
msgctxt ",6FF2B920404C2FFE4380DC9152ACC6C2"
msgid "Warning"
msgstr "警告"

#. Key:	E135EDB34B4D040567F82E8317B2466C
#. SourceLocation:	/Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
#: /Game/UI/Foundation/Subtitles/W_SubtitleDisplayHost.W_SubtitleDisplayHost_C:WidgetTree.SubtitleDisplay.PreviewText
msgctxt ",E135EDB34B4D040567F82E8317B2466C"
msgid "Subtitles live here"
msgstr "字幕置于此处"

#. Key:	E80A379D47E62430134083927BC1822D
#. SourceLocation:	/Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
#: /Game/UI/Hud/W_Healthbar.W_Healthbar_C:WidgetTree.EliminatedText.Text
msgctxt ",E80A379D47E62430134083927BC1822D"
msgid "Eliminated"
msgstr "被淘汰"

#. Key:	58CD3851422A3218C746279D676EF38A
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",58CD3851422A3218C746279D676EF38A"
msgid "Exit Game"
msgstr "退出游戏"

#. Key:	70BB3C784F191CC3D37702A86E63BC90
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:ExecuteUbergraph_W_LyraGameMenu [Script Bytecode]
msgctxt ",70BB3C784F191CC3D37702A86E63BC90"
msgid "Are you sure?"
msgstr "你确定吗?"

#. Key:	017173BB418CEE7FB6FD43B688CB7EF2
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.OptionsButtons.ButtonText
msgctxt ",017173BB418CEE7FB6FD43B688CB7EF2"
msgid "Options"
msgstr "选项"

#. Key:	FADD548E4F869905182BF5B5E276B973
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.QuitButton_EditorOnly.ButtonText
msgctxt ",FADD548E4F869905182BF5B5E276B973"
msgid "Stop Play-in-Editor"
msgstr "停止在编辑器中运行"

#. Key:	A431A6284675D8AD0FA9C685CB59220D
#. SourceLocation:	/Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
#: /Game/UI/Hud/W_LyraGameMenu.W_LyraGameMenu_C:WidgetTree.ReturnButton.ButtonText
msgctxt ",A431A6284675D8AD0FA9C685CB59220D"
msgid "Quit Game"
msgstr "退出游戏"

#. Key:	9DA5266F48DE03777836849F683D4DC2
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile1.ExperienceDisplayName
msgctxt ",9DA5266F48DE03777836849F683D4DC2"
msgid "Example\r\nExperience 1"
msgstr "示例\r\n体验 1"

#. Key:	DE1F25434D413F7B785F099C479D589C
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
#: /Game/UI/Menu/Experiences/W_ExperienceList.W_ExperienceList_C:WidgetTree.DummyTile2.ExperienceDisplayName
msgctxt ",DE1F25434D413F7B785F099C479D589C"
msgid "Example\r\nExperience 2"
msgstr "示例\r\n体验 2"

#. Key:	5CF86F044E9FC5A3C979DBBA29B6B2D0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Description
msgctxt ",5CF86F044E9FC5A3C979DBBA29B6B2D0"
msgid "Search for active game sessions online and on your local network."
msgstr "在线上及本地网络内搜索活动中的游戏会话。"

#. Key:	FBB001FD475DBE7B05BCB58F061F343B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.BrowseButton.Text
msgctxt ",FBB001FD475DBE7B05BCB58F061F343B"
msgid "Browse"
msgstr "浏览"

#. Key:	3BA221904790D694F00235925E1060B0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",3BA221904790D694F00235925E1060B0"
msgid "Main Menu"
msgstr "主菜单"

#. Key:	93E655B44960423EB691839383DC9F91
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Description
msgctxt ",93E655B44960423EB691839383DC9F91"
msgid "Create a new session of any type, with other players or bots, online or locally."
msgstr "创建一段任意类型的会话,对象可以是其他玩家或机器人,可以在线或本地。"

#. Key:	4141E85D46F15D4349F470BD679A94A5
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.HostButton.Text
msgctxt ",4141E85D46F15D4349F470BD679A94A5"
msgid "Start a Game"
msgstr "开始游戏"

#. Key:	120D4E714C781804C66E85ADF6125F54
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Description
msgctxt ",120D4E714C781804C66E85ADF6125F54"
msgid "Join an existing session of any game type, or start a new online game that others can join"
msgstr "加入任何正在进行中的游戏类型,或启动一个他人可以加入的新在线游戏"

#. Key:	E7A1AD66427FB74804771781F29C383A
#. SourceLocation:	/Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
#: /Game/UI/Menu/Experiences/W_ExperienceSelectionScreen.W_ExperienceSelectionScreen_C:WidgetTree.QuickplayButton.Text
msgctxt ",E7A1AD66427FB74804771781F29C383A"
msgid "Quickplay"
msgstr "快速游玩"

#. Key:	21F1934440FE4DBECA9C7FA18F8D9221
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:ExecuteUbergraph_W_HostSessionScreen [Script Bytecode]
msgctxt ",21F1934440FE4DBECA9C7FA18F8D9221"
msgid "Session Create"
msgstr ""

#. Key:	1F96D90B46A2B7C75ADCAD9CFA4F7B6F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",1F96D90B46A2B7C75ADCAD9CFA4F7B6F"
msgid "Bots Enabled"
msgstr "机器人已启用"

#. Key:	35F0BCE746288C4175C53F8847D6D572
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateBotsEnabledText [Script Bytecode]
msgctxt ",35F0BCE746288C4175C53F8847D6D572"
msgid "Bots Disabled"
msgstr "机器人禁用"

#. Key:	6BBCD782422A82A576EB8BB377C1FBBD
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",6BBCD782422A82A576EB8BB377C1FBBD"
msgid "Offline"
msgstr "离线"

#. Key:	961D4DF74762E292D7E079A156BCECA9
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",961D4DF74762E292D7E079A156BCECA9"
msgid "Online"
msgstr "在线"

#. Key:	F4D4E89A4F138F69C636A492C1433F1F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:UpdateOnlineModeText [Script Bytecode]
msgctxt ",F4D4E89A4F138F69C636A492C1433F1F"
msgid "LAN"
msgstr "局域网"

#. Key:	CBDC0A2F4DA740D47489A2A6F20F3E84
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleButton.ButtonText
msgctxt ",CBDC0A2F4DA740D47489A2A6F20F3E84"
msgid "Change"
msgstr "更改"

#. Key:	77D074844B3800FE64B8D6B95A0447D4
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.BotsToggleText.Text
msgctxt ",77D074844B3800FE64B8D6B95A0447D4"
msgid "{Bots Toggle}"
msgstr "{Bots Toggle}"

#. Key:	706694FA4075BE82B78C7F9EBDBE71C9
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",706694FA4075BE82B78C7F9EBDBE71C9"
msgid "AI Combatants"
msgstr "AI 参战者"

#. Key:	B4E733404947D2A3E2909B8E58769923
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_103.Text
msgctxt ",B4E733404947D2A3E2909B8E58769923"
msgid "Network"
msgstr "网络"

#. Key:	9FF4964643BFF859CB6692B91D37AC4F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",9FF4964643BFF859CB6692B91D37AC4F"
msgid "Host a game"
msgstr "主持游戏"

#. Key:	DEF9DA8849FC478F8621F3A509D4000F
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeButton.ButtonText
msgctxt ",DEF9DA8849FC478F8621F3A509D4000F"
msgid "Change"
msgstr "更改"

#. Key:	FD741FBF47ECCCBA58BE70A24D3BC4B5
#. SourceLocation:	/Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
#: /Game/UI/Menu/Experiences/W_HostSessionScreen.W_HostSessionScreen_C:WidgetTree.SessionTypeText.Text
msgctxt ",FD741FBF47ECCCBA58BE70A24D3BC4B5"
msgid "{Online Mode}"
msgstr "{Online Mode}"

#. Key:	154ED18F40E6F051EB6D8B8816E175C0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.Default__W_LyraSessionButton_C.ButtonText
msgctxt ",154ED18F40E6F051EB6D8B8816E175C0"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	1C6A40ED4C95F60C2DD17C8F7749CBDA
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",1C6A40ED4C95F60C2DD17C8F7749CBDA"
msgid "{Ping}ms"
msgstr "{Ping} 毫秒"

#. Key:	C46362AF402EF874EE7CF79395EBB229
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",C46362AF402EF874EE7CF79395EBB229"
msgid "{GameMode} / "
msgstr "{GameMode} / "

#. Key:	FFEED97D46650ADD5F31868DB48D4CDE
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:Set Texts [Script Bytecode]
msgctxt ",FFEED97D46650ADD5F31868DB48D4CDE"
msgid " / {MaxPlayers}"
msgstr " / {MaxPlayers}"

#. Key:	CDB9EE2B449672AD36E423825315D94A
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.MapLabel.Text
msgctxt ",CDB9EE2B449672AD36E423825315D94A"
msgid "Map"
msgstr "地图"

#. Key:	3433E23E4A7719E159D30DB53204AB55
#. SourceLocation:	/Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
#: /Game/UI/Menu/Experiences/W_LyraSessionButton.W_LyraSessionButton_C:WidgetTree.PingLabel.Text
msgctxt ",3433E23E4A7719E159D30DB53204AB55"
msgid "Ping"
msgstr "延迟"

#. Key:	F21B02BC4A56BA44FD5B45B8B02E421B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserEntry.W_SessionBrowserEntry_C:ExecuteUbergraph_W_SessionBrowserEntry [Script Bytecode]
msgctxt ",F21B02BC4A56BA44FD5B45B8B02E421B"
msgid "Join Session"
msgstr ""

#. Key:	C5D8D01643616ABFC4AB779CA744C936
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:ExecuteUbergraph_W_SessionBrowserScreen [Script Bytecode]
msgctxt ",C5D8D01643616ABFC4AB779CA744C936"
msgid "Session Search"
msgstr "会话搜索"

#. Key:	21AA855349435B055F6211872B91E873
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock.Text
msgctxt ",21AA855349435B055F6211872B91E873"
msgid "ping"
msgstr "延迟"

#. Key:	32D2AB6D42FB46B58597F8B6CDC264B6
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_1.Text
msgctxt ",32D2AB6D42FB46B58597F8B6CDC264B6"
msgid "Players"
msgstr "玩家"

#. Key:	FE6097764FD18465D81CDB885CD0AE85
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_104.Text
msgctxt ",FE6097764FD18465D81CDB885CD0AE85"
msgid "Join a game"
msgstr "加入游戏"

#. Key:	60DA22ED4E3BEBEA7DAAB48E10A73AA0
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.CommonTextBlock_77.Text
msgctxt ",60DA22ED4E3BEBEA7DAAB48E10A73AA0"
msgid "Game / Map"
msgstr "游戏 / 地图"

#. Key:	5BDBB55C48C5B1FC55B3448ABCAD349B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.NoGamesMessage.Text
msgctxt ",5BDBB55C48C5B1FC55B3448ABCAD349B"
msgid "The search found no joinable games. Try refreshing the search with the button below."
msgstr "未找到可加入游戏。请尝试使用下面的按钮再次检索。"

#. Key:	8D9CD0874CAA179AF8554CAFEFA1AD5B
#. SourceLocation:	/Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Experiences/W_SessionBrowserScreen.W_SessionBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",8D9CD0874CAA179AF8554CAFEFA1AD5B"
msgid "Refresh Search"
msgstr "刷新检索"

#. Key:	53F4F1014A3A50B0D86021B076334560
#. SourceLocation:	/Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.Prompt.Text
msgctxt ",53F4F1014A3A50B0D86021B076334560"
msgid "Select a Saved Replay"
msgstr ""

#. Key:	B1E4EB41475AC80D5DA7FC806EBCF55D
#. SourceLocation:	/Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
#: /Game/UI/Menu/Replays/W_ReplayBrowserScreen.W_ReplayBrowserScreen_C:WidgetTree.RefreshButton.ButtonText
msgctxt ",B1E4EB41475AC80D5DA7FC806EBCF55D"
msgid "REFRESH"
msgstr ""

#. Key:	02AC1F2B46F1837E2DF96593F073AA21
#. SourceLocation:	/Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",02AC1F2B46F1837E2DF96593F073AA21"
msgid "Are you sure you want to play this replay?"
msgstr ""

#. Key:	AAD9A4B14AA58CF84C82C4A5AF505379
#. SourceLocation:	/Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",AAD9A4B14AA58CF84C82C4A5AF505379"
msgid "{FriendlyName} ({Duration})"
msgstr ""

#. Key:	FA2AB6334F63A85AE4F5DA872BC405B2
#. SourceLocation:	/Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
#: /Game/UI/Menu/Replays/W_ReplayListEntry.W_ReplayListEntry_C:ExecuteUbergraph_W_ReplayListEntry [Script Bytecode]
msgctxt ",FA2AB6334F63A85AE4F5DA872BC405B2"
msgid "Play replay?"
msgstr ""

#. Key:	C85074294F02CC433E62618A82E030EF
#. SourceLocation:	/Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:ExecuteUbergraph_W_BuildConfiguration [Script Bytecode]
msgctxt ",C85074294F02CC433E62618A82E030EF"
msgid "{BuildVer} ({BuildConfig})"
msgstr "{BuildVer} ({BuildConfig})"

#. Key:	5DF4A888407048C78F135EAF83DA3E6E
#. SourceLocation:	/Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
#: /Game/UI/Menu/W_BuildConfiguration.W_BuildConfiguration_C:WidgetTree.BuildVersionTextWidget.Text
msgctxt ",5DF4A888407048C78F135EAF83DA3E6E"
msgid "[BuildDescription]"
msgstr "[构建描述]"

#. Key:	F348282746973F4272D935808BCD661C
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraExperienceTileButton.Default__W_LyraExperienceTileButton_C.ButtonText
msgctxt ",F348282746973F4272D935808BCD661C"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	DA149703481BAEA4AA828EA651B5648B
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.ExperienceTitle.Text
msgctxt ",DA149703481BAEA4AA828EA651B5648B"
msgid "Experience Title"
msgstr "体验标题"

#. Key:	B97EA1CB4795D31B6123D49DA26A1632
#. SourceLocation:	/Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
#: /Game/UI/Menu/W_LyraExperienceTileButton.W_LyraExperienceTileButton_C:WidgetTree.MapTitle.Text
msgctxt ",B97EA1CB4795D31B6123D49DA26A1632"
msgid "Map Title"
msgstr "地图名称"

#. Key:	629A4A544738DC936BC01E82B1EBA722
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",629A4A544738DC936BC01E82B1EBA722"
msgid "Are you sure?"
msgstr "你确定吗?"

#. Key:	7E6704DC46DC97DA49D039963C89A6B0
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:ExecuteUbergraph_W_LyraFrontEnd [Script Bytecode]
msgctxt ",7E6704DC46DC97DA49D039963C89A6B0"
msgid "Exit Game"
msgstr "退出游戏"

#. Key:	9395402C4381A44435E10798328D6E3F
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.CreditsButton.ButtonText
msgctxt ",9395402C4381A44435E10798328D6E3F"
msgid "Credits"
msgstr "制作人员名单"

#. Key:	8703EB4442A681348138D983FE3C7FEF
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.OptionsButton.ButtonText
msgctxt ",8703EB4442A681348138D983FE3C7FEF"
msgid "Options"
msgstr "选项"

#. Key:	06AB17CB4651845D828EA29907C0E5FE
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.QuitGameButton.ButtonText
msgctxt ",06AB17CB4651845D828EA29907C0E5FE"
msgid "Quit Lyra"
msgstr "退出 Lyra"

#. Key:	0F6FC86742C7EE126171218ED449F375
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.ReplaysButton.ButtonText
msgctxt ",0F6FC86742C7EE126171218ED449F375"
msgid "Show Replay"
msgstr ""

#. Key:	F6BE09AA4AEC420C662494804E10C5B4
#. SourceLocation:	/Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
#: /Game/UI/Menu/W_LyraFrontEnd.W_LyraFrontEnd_C:WidgetTree.StartGameButton.ButtonText
msgctxt ",F6BE09AA4AEC420C662494804E10C5B4"
msgid "Play Lyra"
msgstr "游玩 Lyra"

#. Key:	5D4F912B4290B206E9CF5DBE30392487
#. SourceLocation:	/Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
#: /Game/UI/Menu/W_LyraMenuButton.Default__W_LyraMenuButton_C.ButtonText
msgctxt ",5D4F912B4290B206E9CF5DBE30392487"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	2C7E321D4C078BF23D8C95A127B6F4D6
#. SourceLocation:	/Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
#: /Game/UI/Menu/W_LyraStartup.W_LyraStartup_C:WidgetTree.PressStartButton.ButtonText
msgctxt ",2C7E321D4C078BF23D8C95A127B6F4D6"
msgid "Start"
msgstr "开始"

#. Key:	4F5E1E234D8B2ED5696458B537019187
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.ButtonText
msgctxt ",4F5E1E234D8B2ED5696458B537019187"
msgid "{ButtonText}"
msgstr "{ButtonText}"

#. Key:	01A913C649439D1D43AD1598474A150F
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Description
msgctxt ",01A913C649439D1D43AD1598474A150F"
msgid "{Button description text, wrapping, unbounded length}"
msgstr "{Button description text, wrapping, unbounded length}"

#. Key:	C0C628BD460B784B8F63B8B6418FECBC
#. SourceLocation:	/Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
#: /Game/UI/Menu/W_LyraTileButton.Default__W_LyraTileButton_C.Text
msgctxt ",C0C628BD460B784B8F63B8B6418FECBC"
msgid "{Button Text}"
msgstr "{Button Text}"

#. Key:	8F3C4CE647AB554511FA4B98ED1A75CD
#. SourceLocation:	/Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",8F3C4CE647AB554511FA4B98ED1A75CD"
msgid "Remove Player"
msgstr ""

#. Key:	CAD1463F4192B5CACA17F3BC7DBF98AD
#. SourceLocation:	/Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
#: /Game/UI/Menu/W_UserLoginButton.W_UserLoginButton_C:RefreshLoginState [Script Bytecode]
msgctxt ",CAD1463F4192B5CACA17F3BC7DBF98AD"
msgid "Add Player"
msgstr ""

#. Key:	196F8C0F4536584BF2CA3C96EA7DA858
#. SourceLocation:	/Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",196F8C0F4536584BF2CA3C96EA7DA858"
msgid "Not logged in"
msgstr ""

#. Key:	6FF399B649D8DB469410EF991342FFB4
#. SourceLocation:	/Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
#: /Game/UI/Menu/W_UserWatermark.W_UserWatermark_C:ExecuteUbergraph_W_UserWatermark [Script Bytecode]
msgctxt ",6FF399B649D8DB469410EF991342FFB4"
msgid "Player {PlayerNum}: {Status}"
msgstr ""

#. Key:	F9B4952E40D27CA896719E8DF06A9556
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",F9B4952E40D27CA896719E8DF06A9556"
msgid "Client FPS: "
msgstr "客户端 FPS: "

#. Key:	AF2FEF114EC65F6D21283AB9CCD03AFE
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",AF2FEF114EC65F6D21283AB9CCD03AFE"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	7BA0388F4468954236B40AB3D721822A
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",7BA0388F4468954236B40AB3D721822A"
msgid "GPU Time: "
msgstr "GPU 时间: "

#. Key:	33CEE6A946896FA7F7EADDA7C25E0468
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",33CEE6A946896FA7F7EADDA7C25E0468"
msgid "CPU (Game) Time: "
msgstr "CPU(游戏)时间: "

#. Key:	9CE5D9D248DB880DB09177BBFD6F541C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",9CE5D9D248DB880DB09177BBFD6F541C"
msgid "Idle Time: "
msgstr "待机时间: "

#. Key:	C8D58E734369DF095BF3AF82E70ECA78
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",C8D58E734369DF095BF3AF82E70ECA78"
msgid "CPU (RHI) Time: "
msgstr "CPU(RHI)时间: "

#. Key:	AF8FF73C44708FB3DBC17BA1C8EF3A88
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",AF8FF73C44708FB3DBC17BA1C8EF3A88"
msgid "CPU (Render) Time: "
msgstr "CPU(渲染)时间: "

#. Key:	235C4BEE403345A0F3A5C19C018DDFC5
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_FrontEnd.W_PerfStatContainer_FrontEnd_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",235C4BEE403345A0F3A5C19C018DDFC5"
msgid "Total Frame Time: "
msgstr "共计帧时间: "

#. Key:	3F1D6C954D06419919A94E930BA391BC
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",3F1D6C954D06419919A94E930BA391BC"
msgid "Client FPS"
msgstr "客户端 FPS"

#. Key:	493190C14A8E718630FD62AF6E359A82
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",493190C14A8E718630FD62AF6E359A82"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	5224A30A429BD60F298A6887DAD14F16
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GameLatencywidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GameLatencywidget.StatDisplayName
msgctxt ",5224A30A429BD60F298A6887DAD14F16"
msgid "Game Latency"
msgstr ""

#. Key:	EB6CF8C849DA8AE7EEA5F199FA1F8124
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",EB6CF8C849DA8AE7EEA5F199FA1F8124"
msgid "GPU Time"
msgstr "GPU 时间"

#. Key:	4B541D0F4FDA94900F8DC383716CB4F2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",4B541D0F4FDA94900F8DC383716CB4F2"
msgid "CPU (Game) Time"
msgstr "CPU(游戏)时间"

#. Key:	F79DA43B4FB1FE5DADBA00B783B2A188
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",F79DA43B4FB1FE5DADBA00B783B2A188"
msgid "Idle Time"
msgstr "待机时间"

#. Key:	45D7A99B45E8DF9A2C56828FC81D3796
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",45D7A99B45E8DF9A2C56828FC81D3796"
msgid "Packet Loss (in)"
msgstr "丢包率(接收)"

#. Key:	14594EDA4B91DAE8B4A963BC2ACBF113
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",14594EDA4B91DAE8B4A963BC2ACBF113"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	D449930A4AAF2B5A7B5C9489D4C789E2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",D449930A4AAF2B5A7B5C9489D4C789E2"
msgid "Packet Loss (out)"
msgstr "丢包率(发送)"

#. Key:	129C4C9E470E3ED553BA558A0398A8FD
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",129C4C9E470E3ED553BA558A0398A8FD"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	101FF56440BCC51ECBAF329695991456
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",101FF56440BCC51ECBAF329695991456"
msgid "Packet Receive Rate"
msgstr "数据包接收率"

#. Key:	4B94288243EDA9C52BB112ABE3B27BA4
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",4B94288243EDA9C52BB112ABE3B27BA4"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	E00B7D5C46A46ECB9DE262966BFD5C57
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",E00B7D5C46A46ECB9DE262966BFD5C57"
msgid "Packet Send Rate"
msgstr "数据包传送率"

#. Key:	412E77D64296BF5552317BA0FAF5A55D
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",412E77D64296BF5552317BA0FAF5A55D"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	B61C2E384ACF8FA42E80B3A191AE888D
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",B61C2E384ACF8FA42E80B3A191AE888D"
msgid "Packet Avg Size (in)"
msgstr "数据包平均大小(接收)"

#. Key:	D7C1014D45690433D5ADC79C410A3428
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",D7C1014D45690433D5ADC79C410A3428"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	DE90FC2F465DB72035383EAA5C085C9E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",DE90FC2F465DB72035383EAA5C085C9E"
msgid "Packet Avg Size (out)"
msgstr "数据包平均大小(发送)"

#. Key:	938A78C443CEE025B70F749DF31FFAE1
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",938A78C443CEE025B70F749DF31FFAE1"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	13CC7B4648EADDD497E540AF42A98A59
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",13CC7B4648EADDD497E540AF42A98A59"
msgid "Ping"
msgstr "延迟"

#. Key:	6181A8B74E39D0B55F21FDA089DEC3C6
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RenderLatencyWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RenderLatencyWidget.StatDisplayName
msgctxt ",6181A8B74E39D0B55F21FDA089DEC3C6"
msgid "Render Latency"
msgstr ""

#. Key:	8CB5616A41E172DFE018058CA46712E3
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",8CB5616A41E172DFE018058CA46712E3"
msgid "CPU (RHI) Time"
msgstr "CPU(RHI)时间"

#. Key:	87537FA240954D687BB984B566CD2BF2
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",87537FA240954D687BB984B566CD2BF2"
msgid "CPU (Render) Time"
msgstr "CPU(渲染)时间"

#. Key:	2E0B952D4F3CF3D4687D7EB75C017AF0
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",2E0B952D4F3CF3D4687D7EB75C017AF0"
msgid "Server FPS"
msgstr "服务器 FPS"

#. Key:	B37841AC44D4BD9DE2DB33BF2C4BB79C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",B37841AC44D4BD9DE2DB33BF2C4BB79C"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	4B62AB34434C10D9B1C623960522D815
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",4B62AB34434C10D9B1C623960522D815"
msgid "Total Frame Time"
msgstr "共计帧时间"

#. Key:	6E7A8FF647C048B977A3AC986D141035
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalLatencyWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalLatencyWidget.StatDisplayName
msgctxt ",6E7A8FF647C048B977A3AC986D141035"
msgid "Total Latency"
msgstr ""

#. Key:	0C9824734C78F569C9631D9D3D646240
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalLatencyWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_GraphOnly.W_PerfStatContainer_GraphOnly_C:WidgetTree.TotalLatencyWidget.StatValueFormat
msgctxt ",0C9824734C78F569C9631D9D3D646240"
msgid "{StatValue} MS"
msgstr ""

#. Key:	04EEE2CD47276E2B291D28B2865E0D68
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatDisplayName
msgctxt ",04EEE2CD47276E2B291D28B2865E0D68"
msgid "Client FPS: "
msgstr "客户端 FPS: "

#. Key:	B555EB214CBE76A07C4BEA82FE56BE6E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ClientFPSWidget.StatValueFormat
msgctxt ",B555EB214CBE76A07C4BEA82FE56BE6E"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	9A50562A41DE05B9DCA5769B65D0B79A
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GPUFrameTimeWidget.StatDisplayName
msgctxt ",9A50562A41DE05B9DCA5769B65D0B79A"
msgid "GPU Time: "
msgstr "GPU 时间: "

#. Key:	5024FA6B4D52E94C5024DD9EE335AAC8
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.GTFrameTimeWidget.StatDisplayName
msgctxt ",5024FA6B4D52E94C5024DD9EE335AAC8"
msgid "CPU (Game) Time: "
msgstr "CPU(游戏)时间: "

#. Key:	6B0C0E94405AC4CA8A1861BF9A61FB27
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.IdleTimeWidget.StatDisplayName
msgctxt ",6B0C0E94405AC4CA8A1861BF9A61FB27"
msgid "Idle Time: "
msgstr "待机时间: "

#. Key:	0ED56E524166C882F399B599F1A3BD37
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyGameWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyGameWidget.StatDisplayName
msgctxt ",0ED56E524166C882F399B599F1A3BD37"
msgid "Game Latency: "
msgstr ""

#. Key:	98685A8D481FD392FF400D9ED185AB6D
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyGameWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyGameWidget.StatValueFormat
msgctxt ",98685A8D481FD392FF400D9ED185AB6D"
msgid "{StatValue} MS"
msgstr ""

#. Key:	0FF4344C4DA9891165CDE1BF7C889559
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyRenderingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyRenderingWidget.StatDisplayName
msgctxt ",0FF4344C4DA9891165CDE1BF7C889559"
msgid "Render Latency: "
msgstr ""

#. Key:	0FF44AC34FE88B20077934A28046BE96
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyRenderingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyRenderingWidget.StatValueFormat
msgctxt ",0FF44AC34FE88B20077934A28046BE96"
msgid "{StatValue} MS"
msgstr ""

#. Key:	04C4C8554A3AD17F1E67BDA56210D46E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyTotalWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyTotalWidget.StatDisplayName
msgctxt ",04C4C8554A3AD17F1E67BDA56210D46E"
msgid "Total Latency: "
msgstr ""

#. Key:	1B8DEC544CDB0EC74FEEA288659513AC
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyTotalWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.LatencyTotalWidget.StatValueFormat
msgctxt ",1B8DEC544CDB0EC74FEEA288659513AC"
msgid "{StatValue} MS"
msgstr ""

#. Key:	0528E8414331496BAA122CAA13333317
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatDisplayName
msgctxt ",0528E8414331496BAA122CAA13333317"
msgid "Packet Loss (in): "
msgstr "丢包率: "

#. Key:	9F0691474837C58C9681D7A4D7FE4C31
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossIncomingWidget.StatValueFormat
msgctxt ",9F0691474837C58C9681D7A4D7FE4C31"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	580739324E7F7B98EEE75F839BA533EF
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatDisplayName
msgctxt ",580739324E7F7B98EEE75F839BA533EF"
msgid "Packet Loss (out): "
msgstr "丢包率(发送): "

#. Key:	BF526E50479F91151D4162865A6C42BE
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketLossOutgoingWidget.StatValueFormat
msgctxt ",BF526E50479F91151D4162865A6C42BE"
msgid "{StatValue}%"
msgstr "{StatValue}%"

#. Key:	1C66B711470858D9FFFAB499E7FF1040
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatDisplayName
msgctxt ",1C66B711470858D9FFFAB499E7FF1040"
msgid "Packet Receive Rate: "
msgstr "数据包接收率: "

#. Key:	01FDBF3644A0A7A3754C5BBC29C000BD
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateIncomingWidget.StatValueFormat
msgctxt ",01FDBF3644A0A7A3754C5BBC29C000BD"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	708855C240B9A9AD1B70FFB79672F260
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatDisplayName
msgctxt ",708855C240B9A9AD1B70FFB79672F260"
msgid "Packet Send Rate: "
msgstr "数据包传送率: "

#. Key:	4202FC0B46AB09A29995EF9E17AC8A13
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketRateOutgoingWidget.StatValueFormat
msgctxt ",4202FC0B46AB09A29995EF9E17AC8A13"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	3B14978D4F2506E63DE582ABC92A1149
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatDisplayName
msgctxt ",3B14978D4F2506E63DE582ABC92A1149"
msgid "Packet Avg Size (in): "
msgstr "数据包平均大小(接收): "

#. Key:	476E3AA946A5AECDD282FEABF4A2F92E
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeIncomingWidget.StatValueFormat
msgctxt ",476E3AA946A5AECDD282FEABF4A2F92E"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	C6F3C387451A7A130B6978B359EBB820
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatDisplayName
msgctxt ",C6F3C387451A7A130B6978B359EBB820"
msgid "Packet Avg Size (out): "
msgstr "数据包平均大小(发送): "

#. Key:	96FC4BAF4556046EC3B8DE8F3C8BCA01
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PacketSizeOutgoingWidget.StatValueFormat
msgctxt ",96FC4BAF4556046EC3B8DE8F3C8BCA01"
msgid "{StatValue} B"
msgstr "{StatValue} B"

#. Key:	5D5B4220440EB217287861BE2E4E8B38
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.PingWidget.StatDisplayName
msgctxt ",5D5B4220440EB217287861BE2E4E8B38"
msgid "Ping: "
msgstr "延迟: "

#. Key:	4CD912BF43D47F81019945B61683C808
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RHIFrameTimeWidget.StatDisplayName
msgctxt ",4CD912BF43D47F81019945B61683C808"
msgid "CPU (RHI) Time: "
msgstr "CPU(RHI)时间: "

#. Key:	41884DCB416810988DECCABD37FF2A5F
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.RTFrameTimeWidget.StatDisplayName
msgctxt ",41884DCB416810988DECCABD37FF2A5F"
msgid "CPU (Render) Time: "
msgstr "CPU(渲染)时间: "

#. Key:	EB9904634A9A98FC8D7B1CAD08D4E023
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatDisplayName
msgctxt ",EB9904634A9A98FC8D7B1CAD08D4E023"
msgid "Server FPS: "
msgstr "服务器 FPS: "

#. Key:	065B5A4F4332F5BC9E1877A992FE9377
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.ServerFPSWidget.StatValueFormat
msgctxt ",065B5A4F4332F5BC9E1877A992FE9377"
msgid "{StatValue}"
msgstr "{StatValue}"

#. Key:	36B2537E4B9F323343BC429771CCDC0C
#. SourceLocation:	/Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
#: /Game/UI/PerfStats/W_PerfStatContainer_TextOnly.W_PerfStatContainer_TextOnly_C:WidgetTree.TotalFrameTimeWidget.StatDisplayName
msgctxt ",36B2537E4B9F323343BC429771CCDC0C"
msgid "Total Frame Time: "
msgstr "共计帧时间: "

#. Key:	3EB5F138455F65F8A300DC9C777A4047
#. SourceLocation:	/Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatDisplayName
msgctxt ",3EB5F138455F65F8A300DC9C777A4047"
msgid "StatName"
msgstr "StatName"

#. Key:	137C843E4D9915E967627E88C33F559E
#. SourceLocation:	/Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleGraphStat.Default__W_SingleGraphStat_C.StatValueFormat
msgctxt ",137C843E4D9915E967627E88C33F559E"
msgid "{StatValue}ms"
msgstr "{StatValue} 毫秒"

#. Key:	64EB32544FE55DE327638AAD8316671E
#. SourceLocation:	/Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatDisplayName
msgctxt ",64EB32544FE55DE327638AAD8316671E"
msgid "StatName: "
msgstr "StatName: "

#. Key:	C182696D4A8DBFB366382E9956D189AB
#. SourceLocation:	/Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
#: /Game/UI/PerfStats/W_SingleTextStat.Default__W_SingleTextStat_C.StatValueFormat
msgctxt ",C182696D4A8DBFB366382E9956D189AB"
msgid "{StatValue}ms"
msgstr "{StatValue}ms"

#. Key:	4843F44A4AE0096FBFF253B360F36C22
#. SourceLocation:	/Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.Apply.DisplayName
msgctxt ",4843F44A4AE0096FBFF253B360F36C22"
msgid "Apply"
msgstr "应用"

#. Key:	319439E844CE03938ECD9A81159704A7
#. SourceLocation:	/Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
#: /Game/UI/Settings/DT_SaveActions.DT_SaveActions.CancelChanges.DisplayName
msgctxt ",319439E844CE03938ECD9A81159704A7"
msgid "Cancel Changes"
msgstr "取消更改"

#. Key:	29BAA9B34E4F225C39FC8999480BC9FA
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_PrimaryKey.ButtonText
msgctxt ",29BAA9B34E4F225C39FC8999480BC9FA"
msgid "Not Bound"
msgstr "非绑定"

#. Key:	F44F201F4E21916ECEFC679E7C5E9C06
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
#: /Game/UI/Settings/Editors/W_SettingsListEntry_KBMBinding.W_SettingsListEntry_KBMBinding_C:WidgetTree.Button_SecondaryKey.ButtonText
msgctxt ",F44F201F4E21916ECEFC679E7C5E9C06"
msgid "Not Bound"
msgstr "非绑定"

#. Key:	CAA4C0B2442C2A679C985DA91241FFC2
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
#: /Game/UI/Settings/Editors/W_SettingsListEntry_Missing.W_SettingsListEntry_Missing_C:WidgetTree.Text_SettingName_1.Text
msgctxt ",CAA4C0B2442C2A679C985DA91241FFC2"
msgid "No Editor Found"
msgstr "未找到编辑器"

#. Key:	6080DFF94F96F4305FBEAD8D1B3C861E
#. SourceLocation:	/Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
#: /Game/UI/Settings/Editors/W_SettingsRotator.W_SettingsRotator_C:WidgetTree.MyText.Text
msgctxt ",6080DFF94F96F4305FBEAD8D1B3C861E"
msgid "{Option}"
msgstr "{Option}"

#. Key:	A6F6FE04408086953E35A69521479907
#. SourceLocation:	/Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
#: /Game/UI/Settings/Extensions/Subtitle/W_Settings_SubtitlePreview.W_Settings_SubtitlePreview_C:WidgetTree.Subtitles.PreviewText
msgctxt ",A6F6FE04408086953E35A69521479907"
msgid "Leave fur on owners clothes cat dog hate mouse eat string barf pillow no baths hate everything. Mew stare at owner accusingly then wink purr for no reason yet commence midnight zoomies"
msgstr "将皮草留在所有者衣服上猫狗讨厌老鼠吃字符串呕吐枕头不洗澡讨厌一起。猫咪怨毒望主人,凌晨狂叫翻跟头"

#. Key:	8F86FE4147709E9ADBCC2888BCF07415
#. SourceLocation:	/Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/Gamma/W_GammaEditor.W_GammaEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",8F86FE4147709E9ADBCC2888BCF07415"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "使用 <text color=\"FFFFFFFF\" fontface=\"black\">左摇杆</> 调整边角\r\n与你的显示器边缘对齐。"

#. Key:	D04D248544CE15424096FCAD1C754FB6
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Back.ButtonText
msgctxt ",D04D248544CE15424096FCAD1C754FB6"
msgid "Cancel"
msgstr "取消"

#. Key:	569275A347999672502DC4ACF71A97A7
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Button_Done.ButtonText
msgctxt ",569275A347999672502DC4ACF71A97A7"
msgid "Done"
msgstr "完成"

#. Key:	ED7C842241D3DC70AF8DDCADC5669C5E
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_Default.Text
msgctxt ",ED7C842241D3DC70AF8DDCADC5669C5E"
msgid "Use <strong>left stick</> to adjust the corners\r\nso it lines up with the edges of your display."
msgstr "使用 <strong>左摇杆</> 调整边角\r\n与显示器边缘对齐。"

#. Key:	745EEA024D479AE7A07FA7B326621A6F
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.RichText_SwitchHandheldWarning.Text
msgctxt ",745EEA024D479AE7A07FA7B326621A6F"
msgid "Please <strong>connect your Nintendo Switch™</> to the TV to setup the Safe Zone."
msgstr "请 <strong>将你的 Nintendo Switch™</> 连接至电视以设置安全区。"

#. Key:	248ABAA7488DD49A5980C8819A9617CF
#. SourceLocation:	/Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
#: /Game/UI/Settings/Screens/SafeZone/W_SafeZoneEditor.W_SafeZoneEditor_C:WidgetTree.Title.Text
msgctxt ",248ABAA7488DD49A5980C8819A9617CF"
msgid "Adjust Safe Zone"
msgstr "调整安全区"

#. Key:	D51D80674533AB34828155914A7DB176
#. SourceLocation:	/Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.CancelText.Text
msgctxt ",D51D80674533AB34828155914A7DB176"
msgid "Press any key to continue or Press escape to cancel."
msgstr "请按任意键继续,或按 Esc 键取消。"

#. Key:	63DE096C405593400CD0F9876587EC33
#. SourceLocation:	/Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
#: /Game/UI/Settings/Screens/W_KeyAlreadyBoundWarning.W_KeyAlreadyBoundWarning_C:WidgetTree.WarningText.Text
msgctxt ",63DE096C405593400CD0F9876587EC33"
msgid "The key pressed has other actions bound to it. TEST"
msgstr "目前按下的按键已绑定其他行动。TEST"

#. Key:	EFC808434B60DD86D6F31486D1671CB5
#. SourceLocation:	/Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.EscapeText.Text
msgctxt ",EFC808434B60DD86D6F31486D1671CB5"
msgid "Press escape to cancel."
msgstr "按 Esc 键来取消。"

#. Key:	B0637EB74FB5351D5E9B9C851ADC8094
#. SourceLocation:	/Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
#: /Game/UI/Settings/Screens/W_PressAnyKey.W_PressAnyKey_C:WidgetTree.Prompt.Text
msgctxt ",B0637EB74FB5351D5E9B9C851ADC8094"
msgid "Press any key to assign it to the action you chose."
msgstr "请按下任何键,将其绑定于你选择的动作上。"

#. Key:	7B8505164640BE16F0A4AE86007603BE
#. SourceLocation:	/Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
#: /Game/UI/Settings/W_GameSettingsDetailView.W_GameSettingsDetailView_C:WidgetTree.Text_SettingName.Text
msgctxt ",7B8505164640BE16F0A4AE86007603BE"
msgid "{Settings Title}"
msgstr "{Settings Title}"

#. Key:	C048AC7F49BB5DB44D0533ADDB844C4B
#. SourceLocation:	/Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_Fire.Default__GA_Weapon_Fire_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",C048AC7F49BB5DB44D0533ADDB844C4B"
msgid "No Ammo!"
msgstr "没有弹药!"

#. Key:	E7CF7EBE46557265F664F7998029E2BF
#. SourceLocation:	/Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(0 - Value).FailureTagToUserFacingMessages
msgctxt ",E7CF7EBE46557265F664F7998029E2BF"
msgid "Already Full of Ammo"
msgstr "弹药已满"

#. Key:	8689AED14EB88E33EC1CF78623D8BEC4
#. SourceLocation:	/Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
#: /Game/Weapons/GA_Weapon_ReloadMagazine.Default__GA_Weapon_ReloadMagazine_C.FailureTagToUserFacingMessages(1 - Value).FailureTagToUserFacingMessages
msgctxt ",8689AED14EB88E33EC1CF78623D8BEC4"
msgid "Not Enough Ammo"
msgstr "弹药不足"

#. Key:	599ECF164EF5D41D6156389CD95F2E5F
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.2x.DisplayName
msgctxt ",599ECF164EF5D41D6156389CD95F2E5F"
msgid "Double Elimination"
msgstr "双杀"

#. Key:	03136AFF43E7466263661EA85739CEA7
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.3x.DisplayName
msgctxt ",03136AFF43E7466263661EA85739CEA7"
msgid "Triple Elimination"
msgstr "三杀"

#. Key:	85E017DE4E62414B29880DB637666AFD
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationChain.4x.DisplayName
msgctxt ",85E017DE4E62414B29880DB637666AFD"
msgid "Quadruple Elimination"
msgstr "四杀"

#. Key:	E457F86B42FC1EF1BE36F7A9F2FE0A65
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.10.DisplayName
msgctxt ",E457F86B42FC1EF1BE36F7A9F2FE0A65"
msgid "Rampage"
msgstr "暴走"

#. Key:	03D5A24748453022D92F6CB88D88A216
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.15.DisplayName
msgctxt ",03D5A24748453022D92F6CB88D88A216"
msgid "Dominance"
msgstr "制霸战场"

#. Key:	17C398D246C68C5CA2E84EB7695DCDCD
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.20.DisplayName
msgctxt ",17C398D246C68C5CA2E84EB7695DCDCD"
msgid "Unstoppable"
msgstr "无人能挡"

#. Key:	EB97A3DA46CD668B0DC20DA5F93AFEF8
#. SourceLocation:	/ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
#: /ShooterCore/Accolades/DT_BasicShooterAccolades.DT_BasicShooterAccolades.Lyra.ShooterGame.Accolade.EliminationStreak.5.DisplayName
msgctxt ",EB97A3DA46CD668B0DC20DA5F93AFEF8"
msgid "Spree"
msgstr "连杀"

#. Key:	A734B1924414D31819EAE897DA322536
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:ExecuteUbergraph_B_GrantAbilityPad_ApplyGE [Script Bytecode]
msgctxt ",A734B1924414D31819EAE897DA322536"
msgid "Charging"
msgstr "正在充能"

#. Key:	37CDC1814D54416FE2D8B0946EDC8797
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.B_GrantAbilityPad_ApplyGE_C:Text_GEN_VARIABLE.Text
msgctxt ",37CDC1814D54416FE2D8B0946EDC8797"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	38E12F4042B93DABD6CE02B52649291B
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
#: /ShooterCore/Blueprint/B_GrantAbilityPad_ApplyGE.Default__B_GrantAbilityPad_ApplyGE_C.TextToDisplay
msgctxt ",38E12F4042B93DABD6CE02B52649291B"
msgid "HELLO"
msgstr "你好"

#. Key:	D0A00FC54C480DD66974159CB138B62A
#. SourceLocation:	/ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_GrantInventory_Pad.B_GrantInventory_Pad_C:Text_GEN_VARIABLE.Text
msgctxt ",D0A00FC54C480DD66974159CB138B62A"
msgid "DAMAGE"
msgstr "伤害"

#. Key:	73F749684CCB6796004EA3A8C98C1AB7
#. SourceLocation:	/ShooterCore/Blueprint/B_PerfTestActor.B_PerfTestActor_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_PerfTestActor.B_PerfTestActor_C:Text_GEN_VARIABLE.Text
msgctxt ",73F749684CCB6796004EA3A8C98C1AB7"
msgid "TEST"
msgstr ""

#. Key:	821E1B96429D5D1BE85919BD55A38285
#. SourceLocation:	/ShooterCore/Blueprint/B_PerfTestSpawner.B_PerfTestSpawner_C:Text_GEN_VARIABLE.Text
#: /ShooterCore/Blueprint/B_PerfTestSpawner.B_PerfTestSpawner_C:Text_GEN_VARIABLE.Text
msgctxt ",821E1B96429D5D1BE85919BD55A38285"
msgid "SPAWN"
msgstr ""

#. Key:	899ECAF44A434CADB576AF896790318F
#. SourceLocation:	/ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
#: /ShooterCore/Blueprint/B_WeaponSpawner.B_WeaponSpawner_C:ExecuteUbergraph_B_WeaponSpawner [Script Bytecode]
msgctxt ",899ECAF44A434CADB576AF896790318F"
msgid "Spare Ammo Full"
msgstr "携带弹药已满"

#. Key:	0642E16B468B68141B1548A954366643
#. SourceLocation:	/ShooterCore/Bot/B_ShooterBotSpawner_Perf.B_ShooterBotSpawner_Perf_C:ExecuteUbergraph_B_ShooterBotSpawner_Perf [Script Bytecode]
#: /ShooterCore/Bot/B_ShooterBotSpawner_Perf.B_ShooterBotSpawner_Perf_C:ExecuteUbergraph_B_ShooterBotSpawner_Perf [Script Bytecode]
msgctxt ",0642E16B468B68141B1548A954366643"
msgid "Starting Spawn Test with {numbots} bots and {numactors} actors"
msgstr ""

#. Key:	6950EC2147B0463EB68901BE9405220A
#. SourceLocation:	/ShooterCore/Bot/B_ShooterBotSpawner_Perf.B_ShooterBotSpawner_Perf_C:ExecuteUbergraph_B_ShooterBotSpawner_Perf [Script Bytecode]
#: /ShooterCore/Bot/B_ShooterBotSpawner_Perf.B_ShooterBotSpawner_Perf_C:ExecuteUbergraph_B_ShooterBotSpawner_Perf [Script Bytecode]
msgctxt ",6950EC2147B0463EB68901BE9405220A"
msgid "Completed Spawn Test"
msgstr ""

#. Key:	58948CD44356A8289F8D65985F6FCE6C
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.Default__W_ControlPointMarker_C.PointLetterText
msgctxt ",58948CD44356A8289F8D65985F6FCE6C"
msgid "A"
msgstr "A"

#. Key:	48CDA39343920DBD6FF0B6A7A7D6C846
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
#: /ShooterCore/ControlPoint/UI/W_ControlPointMarker.W_ControlPointMarker_C:WidgetTree.PointLetter.Text
msgctxt ",48CDA39343920DBD6FF0B6A7A7D6C846"
msgid "A"
msgstr "A"

#. Key:	29D3A0AA4AB07170CC42F4BA7E6EE61A
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_B.PointLetterText
msgctxt ",29D3A0AA4AB07170CC42F4BA7E6EE61A"
msgid "B"
msgstr "B"

#. Key:	A32FF4184C5D7D9DDAF2A48CABEB2C40
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
#: /ShooterCore/ControlPoint/UI/W_ControlPointStatusWidget.W_ControlPointStatusWidget_C:WidgetTree.W_ControlPointMarker_C.PointLetterText
msgctxt ",A32FF4184C5D7D9DDAF2A48CABEB2C40"
msgid "C"
msgstr "C"

#. Key:	50976ED345FEE679928606A411B37FA7
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
#: /ShooterCore/ControlPoint/UI/W_CPScoreWidget.W_CPScoreWidget_C:WidgetTree.Goal.Text
msgctxt ",50976ED345FEE679928606A411B37FA7"
msgid "999"
msgstr "999"

#. Key:	4C8A98C141199AF098058BBA54F43CA6
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount.Text
msgctxt ",4C8A98C141199AF098058BBA54F43CA6"
msgid "Assists"
msgstr "助攻"

#. Key:	0262A8674C1CBA12802F84BE385D1E5D
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.AssistCount_1.Text
msgctxt ",0262A8674C1CBA12802F84BE385D1E5D"
msgid "Captures"
msgstr "占领"

#. Key:	83CFC8D04BCAE02F9DDD539D88AE3232
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",83CFC8D04BCAE02F9DDD539D88AE3232"
msgid "Eliminated"
msgstr "死亡"

#. Key:	27B340BA4E762DC045E4608B618399FB
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ConnectionStatus.Text
msgctxt ",27B340BA4E762DC045E4608B618399FB"
msgid "Ping"
msgstr "延迟"

#. Key:	7FD2E328436A17CA3A9E45B318DC74F7
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.ElimCount.Text
msgctxt ",7FD2E328436A17CA3A9E45B318DC74F7"
msgid "Eliminations"
msgstr "杀敌"

#. Key:	0FAA06494B797EBABF35C0AF811B15CA
#. SourceLocation:	/ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/ControlPoint/UI/W_ScoreBoard_HeaderRow_CP.W_ScoreBoard_HeaderRow_CP_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",0FAA06494B797EBABF35C0AF811B15CA"
msgid "Player Name"
msgstr "玩家名称"

#. Key:	3E2FCEB2493C9B01B54581BD0E37B9B6
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.AssistCount.Text
msgctxt ",3E2FCEB2493C9B01B54581BD0E37B9B6"
msgid "Assists"
msgstr "助攻"

#. Key:	99BB6C0B4F25027FD0134A889DFBE75E
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.BeenEliminatedCount.Text
msgctxt ",99BB6C0B4F25027FD0134A889DFBE75E"
msgid "Eliminated"
msgstr "死亡"

#. Key:	110932EB44E1726A47B90696FFCF07B1
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ConnectionStatus.Text
msgctxt ",110932EB44E1726A47B90696FFCF07B1"
msgid "Ping"
msgstr "延迟"

#. Key:	56F878A647E31FE0D1B672B8564E8ED1
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.ElimCount.Text
msgctxt ",56F878A647E31FE0D1B672B8564E8ED1"
msgid "Eliminations"
msgstr "杀敌"

#. Key:	AAB8468C47F1A48D7E4DE5B47EFE64BF
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/Elimination/UI/W_ScoreBoard_HeaderRow_EliminationMode.W_ScoreBoard_HeaderRow_EliminationMode_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",AAB8468C47F1A48D7E4DE5B47EFE64BF"
msgid "Player Name"
msgstr "玩家名称"

#. Key:	90488E3F473C9B6EC494FCBD4F39585D
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:UpdateClock [Script Bytecode]
msgctxt ",90488E3F473C9B6EC494FCBD4F39585D"
msgid "{min}:{sec}"
msgstr "{min}:{sec}"

#. Key:	A05DB43247D7F3E6BBD46CA5AF18623C
#. SourceLocation:	/ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
#: /ShooterCore/Elimination/UI/W_ScoreWidget_Elimination.W_ScoreWidget_Elimination_C:WidgetTree.Clock.Text
msgctxt ",A05DB43247D7F3E6BBD46CA5AF18623C"
msgid "00:00"
msgstr "00:00"

#. Key:	595253FC4210A7D90B1ADD8A75E5B40B
#. SourceLocation:	/ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
#: /ShooterCore/Game/Respawn/W_RespawnTimer.W_RespawnTimer_C:WidgetTree.RespawnTimerText.Text
msgctxt ",595253FC4210A7D90B1ADD8A75E5B40B"
msgid "Respawning"
msgstr "正在重生"

#. Key:	6FD0F45E4F62CF0232CBE2A6BE8FA3E2
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",6FD0F45E4F62CF0232CBE2A6BE8FA3E2"
msgid "Defeated"
msgstr "失败"

#. Key:	F046E8AA444FE70AB3EA6484271E706D
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",F046E8AA444FE70AB3EA6484271E706D"
msgid "You're All Winners"
msgstr "皆胜欢喜"

#. Key:	FE4CB0BC4B3EA54CFED75BA71963A047
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:ExecuteUbergraph_W_MatchDecided_Message [Script Bytecode]
msgctxt ",FE4CB0BC4B3EA54CFED75BA71963A047"
msgid "Victorious"
msgstr "胜利"

#. Key:	DB414375406E207B5FE8788EA419365F
#. SourceLocation:	/ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
#: /ShooterCore/GameplayCues/W_MatchDecided_Message.W_MatchDecided_Message_C:WidgetTree.DefeatMessage.Text
msgctxt ",DB414375406E207B5FE8788EA419365F"
msgid "Defeat"
msgstr "击败"

#. Key:	9FC4A82E40FF8868013C0C939C80AC5A
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",9FC4A82E40FF8868013C0C939C80AC5A"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text color=\"FFEADBFF\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">红队</> "

#. Key:	CB9A026144D3CB6030370CAD4D3ECE82
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:ExecuteUbergraph_W_WaitingForPlayers_Message [Script Bytecode]
msgctxt ",CB9A026144D3CB6030370CAD4D3ECE82"
msgid "<text color=\"CFFFFE99\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">Blue Team</> "
msgstr "<text color=\"CFFFFE99\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"73DCFFFF\" case=\"upper\">蓝队</> "

#. Key:	2DA239084023A7FC60515488F95DCF61
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.MessageTextWidget.Text
msgctxt ",2DA239084023A7FC60515488F95DCF61"
msgid "Waiting for additional players"
msgstr "等待其他玩家加入"

#. Key:	11B503444BF569B31A2ED280CBB6116F
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.StartText.Text
msgctxt ",11B503444BF569B31A2ED280CBB6116F"
msgid "Activating"
msgstr "正在激活"

#. Key:	0925643244B46A081832839FA7F906A2
#. SourceLocation:	/ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
#: /ShooterCore/GameplayCues/W_WaitingForPlayers_Message.W_WaitingForPlayers_Message_C:WidgetTree.TeamNotification.Text
msgctxt ",0925643244B46A081832839FA7F906A2"
msgid "<text color=\"FFEADBFF\">You have been assigned to the </><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">Red Team</> "
msgstr "<text color=\"FFEADBFF\">你被分配到了</><text fontface=\"Orbitron-Black\" color=\"FF7566FF\" case=\"upper\">红队</> "

#. Key:	5AE9B4F6483CED971262A5BCBE3183C5
#. SourceLocation:	/ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5AE9B4F6483CED971262A5BCBE3183C5"
msgid "Shooter Core"
msgstr ""

#. Key:	E80C76DE4E0750F3417E298D73C8E42A
#. SourceLocation:	/ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ADS.IA_ADS:PlayerMappableKeySettings_0.DisplayName
msgctxt ",E80C76DE4E0750F3417E298D73C8E42A"
msgid "Aim Down Sight"
msgstr ""

#. Key:	5ABDE5304A93552089D457967AE42BB3
#. SourceLocation:	/ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5ABDE5304A93552089D457967AE42BB3"
msgid "Shooter Core"
msgstr ""

#. Key:	A1133A78462A993BAB3BE69C41B084EF
#. SourceLocation:	/ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_DropWeapon.IA_DropWeapon:PlayerMappableKeySettings_0.DisplayName
msgctxt ",A1133A78462A993BAB3BE69C41B084EF"
msgid "Drop Weapon"
msgstr ""

#. Key:	85904718406C7F2ECACFE895AB21AB92
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",85904718406C7F2ECACFE895AB21AB92"
msgid "Shooter Core"
msgstr ""

#. Key:	8E3DC5B54AC62F48E7CB328AC9F110C8
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Emote.IA_Emote:PlayerMappableKeySettings_0.DisplayName
msgctxt ",8E3DC5B54AC62F48E7CB328AC9F110C8"
msgid "Emote"
msgstr ""

#. Key:	E59819534DADD439E19017B483A675A8
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E59819534DADD439E19017B483A675A8"
msgid "Shooter Core"
msgstr ""

#. Key:	F52D1957458113EEF520568F2D3A1CF4
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Grenade.IA_Grenade:PlayerMappableKeySettings_0.DisplayName
msgctxt ",F52D1957458113EEF520568F2D3A1CF4"
msgid "Throw Grenade"
msgstr ""

#. Key:	B83D479C40B20FCFDD97C999451DDC8B
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",B83D479C40B20FCFDD97C999451DDC8B"
msgid "Shooter Core"
msgstr ""

#. Key:	1C1059764A41C2230B550F81103BED16
#. SourceLocation:	/ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_Melee.IA_Melee:PlayerMappableKeySettings_0.DisplayName
msgctxt ",1C1059764A41C2230B550F81103BED16"
msgid "Melee"
msgstr ""

#. Key:	5FED0A1D4F0FB0EF6C05E8B6CE9613EA
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",5FED0A1D4F0FB0EF6C05E8B6CE9613EA"
msgid "Shooter Core"
msgstr ""

#. Key:	14469B89453514D69F387BA18D97BD8D
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot1.IA_QuickSlot1:PlayerMappableKeySettings_0.DisplayName
msgctxt ",14469B89453514D69F387BA18D97BD8D"
msgid "Quick Slot 1"
msgstr ""

#. Key:	97C4B1B446FA2938E13ADB89FAB31D6B
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",97C4B1B446FA2938E13ADB89FAB31D6B"
msgid "Shooter Core"
msgstr ""

#. Key:	0C13464E4093F1D7841539863D97E233
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot2.IA_QuickSlot2:PlayerMappableKeySettings_0.DisplayName
msgctxt ",0C13464E4093F1D7841539863D97E233"
msgid "Quick Slot 2"
msgstr ""

#. Key:	E54D611D453B560E0FC0D1AC49C8E058
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",E54D611D453B560E0FC0D1AC49C8E058"
msgid "Shooter Core"
msgstr ""

#. Key:	B29BCF594174260C9E95B6BA23612F1B
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot3.IA_QuickSlot3:PlayerMappableKeySettings_0.DisplayName
msgctxt ",B29BCF594174260C9E95B6BA23612F1B"
msgid "Quick Slot 3"
msgstr ""

#. Key:	65515C654F1F78B1038C199E738C981D
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",65515C654F1F78B1038C199E738C981D"
msgid "Shooter Core"
msgstr ""

#. Key:	4893793F4458748F0872D4AF61CA5F78
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleBackward.IA_QuickSlot_CycleBackward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",4893793F4458748F0872D4AF61CA5F78"
msgid "Quickslot Cycle Backward"
msgstr ""

#. Key:	4402E08449A9C90C12A1E09F1464A5A7
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",4402E08449A9C90C12A1E09F1464A5A7"
msgid "Shooter Core"
msgstr ""

#. Key:	9E712BD44EAA8EB72455C5BD95AF5325
#. SourceLocation:	/ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_QuickSlot_CycleForward.IA_QuickSlot_CycleForward:PlayerMappableKeySettings_0.DisplayName
msgctxt ",9E712BD44EAA8EB72455C5BD95AF5325"
msgid "Quickslot Cycle Forward"
msgstr ""

#. Key:	604585564FBA2F80D1EAEE9F9088B73D
#. SourceLocation:	/ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayCategory
msgctxt ",604585564FBA2F80D1EAEE9F9088B73D"
msgid "Shooter Core"
msgstr ""

#. Key:	C87BD62249D75162CEB36C9908AA5DB2
#. SourceLocation:	/ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
#: /ShooterCore/Input/Actions/IA_ShowScoreboard.IA_ShowScoreboard:PlayerMappableKeySettings_0.DisplayName
msgctxt ",C87BD62249D75162CEB36C9908AA5DB2"
msgid "Show Scoreboard"
msgstr ""

#. Key:	AF7D54CF47CAF2BDD0322CA1DEE33BD8
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ADS_Speed.IMC_ADS_Speed.ContextDescription
msgctxt ",AF7D54CF47CAF2BDD0322CA1DEE33BD8"
msgid "Input mapping context that will be applied when the player aims down sights. It makes the aim speed slower for better accuracy. See GA_ADS."
msgstr "玩家通过武器瞄准时应用的映射上下文。它会降低瞄准速度,以获得更佳的准确率。参照 GA_ADS。"

#. Key:	5D3AA20F4DAC3379C651C59805BCA2F7
#. SourceLocation:	/ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
#: /ShooterCore/Input/Mappings/IMC_ShooterGame.IMC_ShooterGame.ContextDescription
msgctxt ",5D3AA20F4DAC3379C651C59805BCA2F7"
msgid "Shooter Game IMC"
msgstr "Shooter Game IMC"

#. Key:	E6D245554B9583B2462D83A367EF32C7
#. SourceLocation:	/ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C.DisplayName
msgctxt ",E6D245554B9583B2462D83A367EF32C7"
msgid "HealPickup"
msgstr "治疗物品掉落"

#. Key:	55A252DB4C70444DD26CD7A33159B016
#. SourceLocation:	/ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Items/HealthPickup_Unused/ID_HealPickup.Default__ID_HealPickup_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",55A252DB4C70444DD26CD7A33159B016"
msgid "Heal Pickup"
msgstr "治疗物品掉落"

#. Key:	E3BFBDD142F276564D9A2082F20E521A
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.BP_GameplayEffect_Pad2.Text.Text
msgctxt ",E3BFBDD142F276564D9A2082F20E521A"
msgid "HEAL"
msgstr "治疗"

#. Key:	7375572240549E07C95BD88C7AEEE604
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",7375572240549E07C95BD88C7AEEE604"
msgid "Aim Assist Targets"
msgstr "辅助瞄准目标"

#. Key:	85B8AC304FDC2DDFE6DA3F806629243F
#. SourceLocation:	/ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterCore/Maps/L_ShooterGym.L_ShooterGym:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",85B8AC304FDC2DDFE6DA3F806629243F"
msgid "Use \"lyra.Weapon.DrawAimAssistDebug\" to draw debug data"
msgstr "使用 \"lyra.Weapon.DrawAimAssistDebug\" 提取调试数据"

#. Key:	3060B9604FFCC7BE1222218C77BBACAC
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileDescription
msgctxt ",3060B9604FFCC7BE1222218C77BBACAC"
msgid "Small test level for ShooterCore"
msgstr "Small test level for ShooterCore"

#. Key:	8B8C673046123190F1AFB4AC3FEE5431
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileSubTitle
msgctxt ",8B8C673046123190F1AFB4AC3FEE5431"
msgid "Shooter Gym"
msgstr "射击训练场"

#. Key:	BEB829FE4D185E6F1C6BE7BF5B0A0A79
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterGym.DA_ShooterGame_ShooterGym.TileTitle
msgctxt ",BEB829FE4D185E6F1C6BE7BF5B0A0A79"
msgid "Control"
msgstr "控制"

#. Key:	A0BDE4CF495BFE5A7F8DCEB53B08C0CA
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileDescription
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileDescription
msgctxt ",A0BDE4CF495BFE5A7F8DCEB53B08C0CA"
msgid "Performance Test Map"
msgstr ""

#. Key:	176939134986E953B21F7D8FF48F204D
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileSubTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileSubTitle
msgctxt ",176939134986E953B21F7D8FF48F204D"
msgid "Shooter Test"
msgstr ""

#. Key:	14322404451A9930AF2DB3B1B79D7191
#. SourceLocation:	/ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileTitle
#: /ShooterCore/System/Playlists/DA_ShooterGame_ShooterPerf.DA_ShooterGame_ShooterPerf.TileTitle
msgctxt ",14322404451A9930AF2DB3B1B79D7191"
msgid "Test"
msgstr ""

#. Key:	74550CC94DA54536E00EA580F2BA48D0
#. SourceLocation:	/ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
#: /ShooterCore/UserInterface/HUD/W_AbilityProgress.W_AbilityProgress_C:WidgetTree.ProgressText.Text
msgctxt ",74550CC94DA54536E00EA580F2BA48D0"
msgid "10"
msgstr "10"

#. Key:	9CC7277D4CED4E33C019ABB279CA2609
#. SourceLocation:	/ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
#: /ShooterCore/UserInterface/HUD/W_QuickBarSlot.W_QuickBarSlot_C:WidgetTree.EmptyText.Text
msgctxt ",9CC7277D4CED4E33C019ABB279CA2609"
msgid "Empty"
msgstr "空"

#. Key:	DD77478E46DDFB6910CE2EBE9EB5718F
#. SourceLocation:	/ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
#: /ShooterCore/UserInterface/Notifications/Accolades/W_AccoladeToast.W_AccoladeToast_C:WidgetTree.TextWidget.Text
msgctxt ",DD77478E46DDFB6910CE2EBE9EB5718F"
msgid "Accolade Name"
msgstr "武德充沛"

#. Key:	A628D2D947BB3880B76494BDDB22BA26
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerName.W_SB_PlayerName_C:WidgetTree.PlayerNameWidget.Text
msgctxt ",A628D2D947BB3880B76494BDDB22BA26"
msgid "{Player Name : very long text}"
msgstr "{Player Name : very long text}"

#. Key:	2FFEAFA84074A12B70F73295043D2FC4
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
#: /ShooterCore/UserInterface/ScoreBoard/PlayerRow/W_SB_PlayerStat.W_SB_PlayerStat_C:WidgetTree.StatTextWidget.Text
msgctxt ",2FFEAFA84074A12B70F73295043D2FC4"
msgid "999"
msgstr "999"

#. Key:	BA912D0B4F8C97D580EF4FA72B5A5AD1
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",BA912D0B4F8C97D580EF4FA72B5A5AD1"
msgid "Red"
msgstr "红队"

#. Key:	F285E5FC42CE6BFF45B2859C07EEAA16
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:SetTeamStyle [Script Bytecode]
msgctxt ",F285E5FC42CE6BFF45B2859C07EEAA16"
msgid "Blue"
msgstr "蓝队"

#. Key:	E5D0FACC49757D31B57103AD32D851F4
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamName.Text
msgctxt ",E5D0FACC49757D31B57103AD32D851F4"
msgid "Red"
msgstr "红队"

#. Key:	2FCC8769463BC0AA9D74FA8971E367F7
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
#: /ShooterCore/UserInterface/ScoreBoard/W_SB_TeamStat.W_SB_TeamStat_C:WidgetTree.TeamText.Text
msgctxt ",2FCC8769463BC0AA9D74FA8971E367F7"
msgid "Team"
msgstr "队伍"

#. Key:	E064C0B046D9196D3BFDA9B87E1E857E
#. SourceLocation:	/ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
#: /ShooterCore/UserInterface/ScoreBoard/W_UserConnectionStatus.W_UserConnectionStatus_C:ExecuteUbergraph_W_UserConnectionStatus [Script Bytecode]
msgctxt ",E064C0B046D9196D3BFDA9B87E1E857E"
msgid "<text color=\"FFFFFFFF\">{Ping}</> ms"
msgstr "<text color=\"FFFFFFFF\">{Ping}</> 毫秒"

#. Key:	80661AE54A3BA7B6C48D8FB06A50AEDF
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C.DisplayName
msgctxt ",80661AE54A3BA7B6C48D8FB06A50AEDF"
msgid "Pistol"
msgstr "手枪"

#. Key:	9C2E09EE43163AFBBF789CA3FD432965
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",9C2E09EE43163AFBBF789CA3FD432965"
msgid "Pistol"
msgstr "手枪"

#. Key:	0DD308C74DF294BCD3276CACC3F7D539
#. SourceLocation:	/ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Pistol/ID_Pistol.Default__ID_Pistol_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",0DD308C74DF294BCD3276CACC3F7D539"
msgid "Pistol"
msgstr "手枪"

#. Key:	06BC6D4341EF5BE5748B68A16E19CD59
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C.DisplayName
msgctxt ",06BC6D4341EF5BE5748B68A16E19CD59"
msgid "Rifle"
msgstr "步枪"

#. Key:	2E5EF4E142DAC6081E85CFA2647AAA18
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",2E5EF4E142DAC6081E85CFA2647AAA18"
msgid "Rifle"
msgstr "步枪"

#. Key:	C94E68504461D73B167087A4C9715B35
#. SourceLocation:	/ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Rifle/ID_Rifle.Default__ID_Rifle_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",C94E68504461D73B167087A4C9715B35"
msgid "Auto Rifle"
msgstr "自动步枪"

#. Key:	DA1D92AA4BF4946A347E7E8C0CB31DC2
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C.DisplayName
msgctxt ",DA1D92AA4BF4946A347E7E8C0CB31DC2"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	113E482147C0118B5179388477242E84
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_PickupIcon_0.DisplayName
msgctxt ",113E482147C0118B5179388477242E84"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	6D46C23149718DC18200EAB91B08D57B
#. SourceLocation:	/ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
#: /ShooterCore/Weapons/Shotgun/ID_Shotgun.Default__ID_Shotgun_C:InventoryFragment_QuickBarIcon_0.DisplayNameWhenEquipped
msgctxt ",6D46C23149718DC18200EAB91B08D57B"
msgid "Shotgun"
msgstr "霰弹枪"

#. Key:	D38918B248920EB526FAA18974D2F252
#. SourceLocation:	/ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
#: /ShooterExplorer/Blueprint/B_Pawn_Explorer.B_Pawn_Explorer_C:UserConstructionScript [Script Bytecode]
msgctxt ",D38918B248920EB526FAA18974D2F252"
msgid "BhvTree"
msgstr ""

#. Key:	3EDF641F467308013BD13CB7552BEB44
#. SourceLocation:	/ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
#: /ShooterExplorer/Input/Mappings/IMC_InventoryTest.IMC_InventoryTest.ContextDescription
msgctxt ",3EDF641F467308013BD13CB7552BEB44"
msgid "Inventory Test IMC"
msgstr "Inventory Test IMC"

#. Key:	CD2506704F0AF1FEFFC0738F0F815C07
#. SourceLocation:	/ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableChair.Default__B_InteractableChair_C.Option.Text
msgctxt ",CD2506704F0AF1FEFFC0738F0F815C07"
msgid "Sit"
msgstr ""

#. Key:	C2DAA5164A9CE93794C7478A0403EBDC
#. SourceLocation:	/ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
#: /ShooterExplorer/Items/B_InteractableRock.Default__B_InteractableRock_C.Option.Text
msgctxt ",C2DAA5164A9CE93794C7478A0403EBDC"
msgid "Collect"
msgstr "收集"

#. Key:	9C2844FD497887C75B4B5F95EC3A5642
#. SourceLocation:	/ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
#: /ShooterExplorer/Items/TestID_Rock.Default__TestID_Rock_C.DisplayName
msgctxt ",9C2844FD497887C75B4B5F95EC3A5642"
msgid "Rock"
msgstr "岩石"

#. Key:	CF0DC27A483B91D1BB864CA40C54B5CC
#. SourceLocation:	/ShooterExplorer/Maps/L_SmartObjects_TestMap.L_SmartObjects_TestMap:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
#: /ShooterExplorer/Maps/L_SmartObjects_TestMap.L_SmartObjects_TestMap:PersistentLevel.B_Pawn_Explorer_C_0.TextRender.Text
msgctxt ",CF0DC27A483B91D1BB864CA40C54B5CC"
msgid "StateTree"
msgstr ""

#. Key:	56F19DE54226323EF313608DAF792D33
#. SourceLocation:	/ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
#: /ShooterExplorer/UserInterface/W_InteractionPrompt.W_InteractionPrompt_C:WidgetTree.CommonTextBlock_28.Text
msgctxt ",56F19DE54226323EF313608DAF792D33"
msgid "Interact"
msgstr "互动"

#. Key:	F815711D4267ECA881EBEEA2E84F2113
#. SourceLocation:	/ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_InventoryScreen.W_InventoryScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",F815711D4267ECA881EBEEA2E84F2113"
msgid "Inventory"
msgstr "道具栏"

#. Key:	E40DBDA84BB0A625640CE890772DF399
#. SourceLocation:	/ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:ExecuteUbergraph_W_ItemAcquiredList [Script Bytecode]
msgctxt ",E40DBDA84BB0A625640CE890772DF399"
msgid "{Count}x {ItemName}"
msgstr "{Count}x {ItemName}"

#. Key:	6D87F7964B4EC6B934F786A4C96AB875
#. SourceLocation:	/ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredList.W_ItemAcquiredList_C:WidgetTree.CommonTextBlock_96.Text
msgctxt ",6D87F7964B4EC6B934F786A4C96AB875"
msgid "Obtained"
msgstr "已获得"

#. Key:	1417758D4416AF90E19E768CA7A644A1
#. SourceLocation:	/ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
#: /ShooterExplorer/UserInterface/W_ItemAcquiredToastRow.W_ItemAcquiredToastRow_C:WidgetTree.ItemNameAndQtyWidget.Text
msgctxt ",1417758D4416AF90E19E768CA7A644A1"
msgid "999x Long Item Name"
msgstr "999x Long Item Name"

#. Key:	36251FA440B53320A3C391A85CB615DB
#. SourceLocation:	/ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
#: /ShooterExplorer/UserInterface/W_MapScreen.W_MapScreen_C:WidgetTree.CommonTextBlock_334.Text
msgctxt ",36251FA440B53320A3C391A85CB615DB"
msgid "Map"
msgstr "地图"

#. Key:	8668AED64BD5269F746A4ABB288D69B0
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantAbilityPad_ApplyGE_C_UAID_E04F43E61E720FD800_1983399575.Text.Text
msgctxt ",8668AED64BD5269F746A4ABB288D69B0"
msgid "HEAL!"
msgstr ""

#. Key:	88D9C80E438C653987EE34A071A74BF6
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.B_GrantInventoryPad_WithMesh_C_UAID_E04F43E61E7269D700_1174308344.Text.Text
msgctxt ",88D9C80E438C653987EE34A071A74BF6"
msgid "Heal Pickup"
msgstr "治疗物品掉落"

#. Key:	2DF9A3B9471086A281DCEBBC589AAE42
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",2DF9A3B9471086A281DCEBBC589AAE42"
msgid "Launch\r\nForward"
msgstr ""

#. Key:	600D7BE9417285CA9FF9E3810A4B28DF
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",600D7BE9417285CA9FF9E3810A4B28DF"
msgid "To Lower Level"
msgstr ""

#. Key:	1049232F4715148A3B501CBA39D69120
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_10.NewTextRenderComponent.Text
msgctxt ",1049232F4715148A3B501CBA39D69120"
msgid "Launch\r\nUp"
msgstr ""

#. Key:	3C54EE564C3AB0280800E186088C808F
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_12.NewTextRenderComponent.Text
msgctxt ",3C54EE564C3AB0280800E186088C808F"
msgid "Launch\r\nUp"
msgstr ""

#. Key:	F580457149490B59CD9482A0CA1FC6B4
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",F580457149490B59CD9482A0CA1FC6B4"
msgid "To Upper Level"
msgstr ""

#. Key:	79CFE81C4EE21D2080F0AF8D83B93882
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",79CFE81C4EE21D2080F0AF8D83B93882"
msgid "To Upper Level"
msgstr ""

#. Key:	964E671A4CBE6AAC3D8F0CAD00A31046
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",964E671A4CBE6AAC3D8F0CAD00A31046"
msgid "To Lower Level\r\nBlockout"
msgstr ""

#. Key:	BB3BA4BC48222517DC6E278688585CF6
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",BB3BA4BC48222517DC6E278688585CF6"
msgid "To Lower Level\r\nTerrain"
msgstr ""

#. Key:	4C926AA843B9416E63C773B2DD368571
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",4C926AA843B9416E63C773B2DD368571"
msgid "Step"
msgstr ""

#. Key:	08D523D949D6C8BC49EC3F86373F0BA3
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_7.NewTextRenderComponent.Text
msgctxt ",08D523D949D6C8BC49EC3F86373F0BA3"
msgid "Jump"
msgstr ""

#. Key:	E4B885B649F8FADC5296768C002EB023
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_8.NewTextRenderComponent.Text
msgctxt ",E4B885B649F8FADC5296768C002EB023"
msgid "Jump"
msgstr ""

#. Key:	3DD8050D47AF82E4E96B2D825A9C80C1
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_9.NewTextRenderComponent.Text
msgctxt ",3DD8050D47AF82E4E96B2D825A9C80C1"
msgid "Launch\r\nUp"
msgstr ""

#. Key:	994D0B5545356B24989E47B09428A21E
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E720DF900_1753057058.NewTextRenderComponent.Text
msgctxt ",994D0B5545356B24989E47B09428A21E"
msgid "Aim Assist"
msgstr ""

#. Key:	C042FED8415A1B572D1DD2B1E33E0153
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E7290CA00_1817814483.NewTextRenderComponent.Text
msgctxt ",C042FED8415A1B572D1DD2B1E33E0153"
msgid "Teleport 1 - To 2"
msgstr ""

#. Key:	4E906F704A79F499B09167B6F7FF89B9
#. SourceLocation:	/ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
#: /ShooterMaps/Maps/L_FiringRange_WP.L_FiringRange_WP:PersistentLevel.TextRenderActor_UAID_E04F43E61E72B9CD00_1178348865.NewTextRenderComponent.Text
msgctxt ",4E906F704A79F499B09167B6F7FF89B9"
msgid "Teleport  2 - To 1"
msgstr ""

#. Key:	CE374A054872725046E790BED48F5270
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileDescription
msgctxt ",CE374A054872725046E790BED48F5270"
msgid "Secure the control points along with your teammates to increase your score and win."
msgstr "与你的队友携手守卫占领点,提升分数,获得胜利。"

#. Key:	5EAFD051443F26B45AC9D697A680371B
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileSubTitle
msgctxt ",5EAFD051443F26B45AC9D697A680371B"
msgid "Convolution"
msgstr "卷积"

#. Key:	54D16C6D4197D4C27B7B90A56B95E822
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
#: /ShooterMaps/System/Playlists/DA_Convolution_ControlPoint.DA_Convolution_ControlPoint.TileTitle
msgctxt ",54D16C6D4197D4C27B7B90A56B95E822"
msgid "Control"
msgstr "控制"

#. Key:	9DB4CB3B40ED9D904D883396DA91DD36
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileDescription
msgctxt ",9DB4CB3B40ED9D904D883396DA91DD36"
msgid "Find and eliminate enough enemies to win in this classic head-to-head team match."
msgstr "找到并消灭足够多的敌人,赢得这场针锋相对的经典团队赛。"

#. Key:	8BDBDE6E4846AE5A124CE784872AD82D
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileSubTitle
msgctxt ",8BDBDE6E4846AE5A124CE784872AD82D"
msgid "Expanse"
msgstr "空地"

#. Key:	E1EF205E4368573D6E8ABEA7BF0DBC6E
#. SourceLocation:	/ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
#: /ShooterMaps/System/Playlists/DA_Expanse_TDM.DA_Expanse_TDM.TileTitle
msgctxt ",E1EF205E4368573D6E8ABEA7BF0DBC6E"
msgid "Elimination"
msgstr "歼灭"

#. Key:	D4739F964AFB0EBAD6FAE7A448CAED1C
#. SourceLocation:	/ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:Text_GEN_VARIABLE.Text
msgctxt ",D4739F964AFB0EBAD6FAE7A448CAED1C"
msgid "DAMAGE"
msgstr ""

#. Key:	ED58779549577023E90D5EA604E53BD3
#. SourceLocation:	/ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
#: /ShooterTests/Blueprint/BP_GameplayEffectPad_Forcefeedback.BP_GameplayEffectPad_Forcefeedback_C:UserConstructionScript [Script Bytecode]
msgctxt ",ED58779549577023E90D5EA604E53BD3"
msgid "No Effect"
msgstr ""

#. Key:	BB887FA142C08DA79154B99A774D751B
#. SourceLocation:	/ShooterTests/Blueprint/Messages/BP_Event_Broadcaster.BP_Event_Broadcaster_C:ExecuteUbergraph_BP_Event_Broadcaster [Script Bytecode]
#: /ShooterTests/Blueprint/Messages/BP_Event_Broadcaster.BP_Event_Broadcaster_C:ExecuteUbergraph_BP_Event_Broadcaster [Script Bytecode]
msgctxt ",BB887FA142C08DA79154B99A774D751B"
msgid "Count: {x}"
msgstr ""

#. Key:	6A42914C46238AE4550750BB48CDCAC3
#. SourceLocation:	/ShooterTests/Blueprint/Messages/BP_Event_Broadcaster.BP_Event_Broadcaster_C:TextRender_GEN_VARIABLE.Text
#: /ShooterTests/Blueprint/Messages/BP_Event_Broadcaster.BP_Event_Broadcaster_C:TextRender_GEN_VARIABLE.Text
msgctxt ",6A42914C46238AE4550750BB48CDCAC3"
msgid "Count: {x}"
msgstr ""

#. Key:	B9B593B24A864CF63C3BCB8D646D3896
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_0.NewTextRenderComponent.Text
msgctxt ",B9B593B24A864CF63C3BCB8D646D3896"
msgid "Plays a vibration and sound effect on the gamepad. \r\n\r\nNote: You cannot use Audio vibrations AND normal force feedback effects. \r\n\r\nIf you want to use audio vibrations,\r\n you will need to enable it in the config file for your specific platform. "
msgstr ""

#. Key:	D41746D140AF122671BE4E9776D751B8
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_1.NewTextRenderComponent.Text
msgctxt ",D41746D140AF122671BE4E9776D751B8"
msgid "Set device light color to pink "
msgstr ""

#. Key:	8EEDC1FB4CA202D55058FB83697F9FB0
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_2.NewTextRenderComponent.Text
msgctxt ",8EEDC1FB4CA202D55058FB83697F9FB0"
msgid "Set trigger feedback on left trigger\r\nwhich changes over time based on a curve. "
msgstr ""

#. Key:	35DF9F6F4949AF03F3DAF5AD36F9561D
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_3.NewTextRenderComponent.Text
msgctxt ",35DF9F6F4949AF03F3DAF5AD36F9561D"
msgid "1. Plays a vibration \r\n2. Changes color of light from red -> blue over time"
msgstr ""

#. Key:	7C6CD0D54B4678B4D9ED9CBBD99276E5
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_4.NewTextRenderComponent.Text
msgctxt ",7C6CD0D54B4678B4D9ED9CBBD99276E5"
msgid "Plays a trigger vibration on the right trigger"
msgstr ""

#. Key:	AC8871654BA14A21CCE8D8A904501660
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_5.NewTextRenderComponent.Text
msgctxt ",AC8871654BA14A21CCE8D8A904501660"
msgid "Walk over any blue platform to play the effect. \r\nWalk off to immediately stop the effect"
msgstr ""

#. Key:	896A39B44D688A35626B5F9426CCE582
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
#: /ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties:PersistentLevel.TextRenderActor_6.NewTextRenderComponent.Text
msgctxt ",896A39B44D688A35626B5F9426CCE582"
msgid "Device Properties can also be used from a Force Feedback Effect"
msgstr ""

#. Key:	A8FC50144EDF1FD4E466DD9C2E68F916
#. SourceLocation:	/ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
#: /ShooterTests/Maps/L_ShooterTest_FireWeapon.L_ShooterTest_FireWeapon:PersistentLevel.B_Test_ShootGun_C_1.TestName.Text
msgctxt ",A8FC50144EDF1FD4E466DD9C2E68F916"
msgid "B_Test_FireWeapon"
msgstr ""

#. Key:	FB69B8C24C0DA4B3019E24AD285015DF
#. SourceLocation:	/TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombCountUp.Default__GE_BombCountUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",FB69B8C24C0DA4B3019E24AD285015DF"
msgid "Bomb Count Up"
msgstr "炸弹数量增加"

#. Key:	E6F3933C44E632BE4BF96287CE8E39FA
#. SourceLocation:	/TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
#: /TopDownArena/Game/Pickups/GE_BombRangeUp.Default__GE_BombRangeUp_C:TopDownArenaPickupUIData_0.ShortDescriptionForToast
msgctxt ",E6F3933C44E632BE4BF96287CE8E39FA"
msgid "Range Up"
msgstr "范围提升"

#. Key:	3857C2D0488B5A51B495E2AD3FF3AE3D
#. SourceLocation:	/TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
#: /TopDownArena/GameplayCues/W_GetReady.W_GetReady_C:WidgetTree.MessageTextWidget.Text
msgctxt ",3857C2D0488B5A51B495E2AD3FF3AE3D"
msgid "GET READY!"
msgstr "作好准备!"

#. Key:	7B2F08BF48C0047091136091BE70CAAF
#. SourceLocation:	/TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",7B2F08BF48C0047091136091BE70CAAF"
msgid "Bomb +1"
msgstr "炸弹 +1"

#. Key:	74F650E84B355AC854086795FA554412
#. SourceLocation:	/TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDown_LocalMultiplayer.L_TopDown_LocalMultiplayer:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",74F650E84B355AC854086795FA554412"
msgid "Range +1"
msgstr "范围 +1"

#. Key:	3A7254AF40AF165710F5B79BE84AE44D
#. SourceLocation:	/TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_1.DebugDisplayText
msgctxt ",3A7254AF40AF165710F5B79BE84AE44D"
msgid "Bomb +1"
msgstr "炸弹 +1"

#. Key:	27040E234FDEA725E909E3A82C83FC95
#. SourceLocation:	/TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
#: /TopDownArena/Maps/L_TopDownArenaGym.L_TopDownArenaGym:PersistentLevel.B_TopDownArena_Pickup_C_2.DebugDisplayText
msgctxt ",27040E234FDEA725E909E3A82C83FC95"
msgid "Range +1"
msgstr "范围 +1"

#. Key:	CE75D27C47CA790902A6208A9E218BEE
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileDescription
msgctxt ",CE75D27C47CA790902A6208A9E218BEE"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this multiplayer top-down party game!"
msgstr "在这款多人俯视聚会游戏中,摧毁砖块,收集强化物品,小心不要被对手炸掉!"

#. Key:	4E1ED5E54A6EDFDC149D5F96A9D70EBB
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileSubTitle
msgctxt ",4E1ED5E54A6EDFDC149D5F96A9D70EBB"
msgid "Local Multiplayer"
msgstr "本地多人游玩"

#. Key:	AD7E95F040115CB8913BB4A8B8024281
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Multiplayer.DA_TopDownArena_Multiplayer.TileTitle
msgctxt ",AD7E95F040115CB8913BB4A8B8024281"
msgid "Exploder Multiplayer"
msgstr "Exploder 多人游玩"

#. Key:	6712F27C4E870E339083C1915F794F9D
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileDescription
msgctxt ",6712F27C4E870E339083C1915F794F9D"
msgid "Destroy blocks, collect power ups, and avoid getting exploded in this top-down party game."
msgstr "在这个由上至下的聚会游戏中摧毁障碍,收集升级物品,避免被打爆。"

#. Key:	74B3967F4C1BBC6A237194B1B9F47563
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileSubTitle
msgctxt ",74B3967F4C1BBC6A237194B1B9F47563"
msgid "Checkered"
msgstr "方格"

#. Key:	DD47266C480F60C2E35E62AD5AD83AEB
#. SourceLocation:	/TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
#: /TopDownArena/System/Playlists/DA_TopDownArena_Splode.DA_TopDownArena_Splode.TileTitle
msgctxt ",DD47266C480F60C2E35E62AD5AD83AEB"
msgid "Exploder"
msgstr "爆炸"

#. Key:	96E767F743A25801E4D3A299F8E58EFD
#. SourceLocation:	/TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
#: /TopDownArena/UserInterface/Player/W_PlayerTile.W_PlayerTile_C:WidgetTree.PlayerName.Text
msgctxt ",96E767F743A25801E4D3A299F8E58EFD"
msgid "{Player}"
msgstr "{Player}"

#. Key:	734BCC0D40467B6B4137909E31480314
#. SourceLocation:	/TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
#: /TopDownArena/UserInterface/Player/W_Powerup_Stat.W_Powerup_Stat_C:WidgetTree.BonusText.Text
msgctxt ",734BCC0D40467B6B4137909E31480314"
msgid "{X}"
msgstr "{X}"

#. Key:	6252B9144C13330E7E1B9C95B6708206
#. SourceLocation:	/TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
#: /TopDownArena/UserInterface/W_RoundTimer.W_RoundTimer_C:ExecuteUbergraph_W_RoundTimer [Script Bytecode]
msgctxt ",6252B9144C13330E7E1B9C95B6708206"
msgid "{Hours}:{Minutes}"
msgstr "{Hours}:{Minutes}"

#. Key:	DDDC55F044A6D009AE3FC89634A4FBE3
#. SourceLocation:	Config/DefaultInput.ini(39)
#: Config/DefaultInput.ini(39)
msgctxt ",DDDC55F044A6D009AE3FC89634A4FBE3"
msgid "Back"
msgstr "返回"

#. Key:	Warning_RequestedSessionFailed
#. SourceLocation:	Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(137)
#: Plugins/CommonGame/Source/Private/CommonGameInstance.cpp(137)
msgctxt "CommonGame,Warning_RequestedSessionFailed"
msgid "Requested Session Failed"
msgstr "请求会话失败"

#. Key:	Unbound
#. SourceLocation:	Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
#: Plugins/CommonGame/Source/Private/CommonPlayerInputKey.cpp(338)
msgctxt "CommonKeybindWidget,Unbound"
msgid "Unbound"
msgstr "解除绑定"

#. Key:	Ok
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(19)
msgctxt "Messaging,Ok"
msgid "Ok"
msgstr "好的"

#. Key:	Cancel
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(38)
msgctxt "Messaging,Cancel"
msgid "Cancel"
msgstr "取消"

#. Key:	Yes
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(54)
msgctxt "Messaging,Yes"
msgid "Yes"
msgstr "是"

#. Key:	No
#. SourceLocation:	Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
#: Plugins/CommonGame/Source/Private/Messaging/CommonGameDialog.cpp(58)
msgctxt "Messaging,No"
msgid "No"
msgstr "否"

#. Key:	LoginFailedEarly
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
#: Plugins/CommonUser/Source/CommonUser/Private/AsyncAction_CommonUserInitialize.cpp(69)
msgctxt "CommonUser,LoginFailedEarly"
msgid "Unable to start login process"
msgstr "无法开始登录流程"

#. Key:	Error_FindSessionV1Failed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1152)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1152)
msgctxt "CommonUser,Error_FindSessionV1Failed"
msgid "Find session failed"
msgstr "检索会话失败"

#. Key:	SessionIsFull
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1334)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1334)
msgctxt "NetworkErrors,SessionIsFull"
msgid "Game is full."
msgstr "游戏已满。"

#. Key:	SessionDoesNotExist
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1337)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1337)
msgctxt "NetworkErrors,SessionDoesNotExist"
msgid "Game no longer exists."
msgstr "游戏已不再存在。"

#. Key:	JoinSessionFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1340)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1340)
msgctxt "NetworkErrors,JoinSessionFailed"
msgid "Join failed."
msgstr "加入失败。"

#. Key:	InvalidPlayerController
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1529)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1529)
msgctxt "NetworkErrors,InvalidPlayerController"
msgid "Invalid Player Controller"
msgstr "无效玩家控制器"

#. Key:	TravelSessionFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1545)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1545)
msgctxt "NetworkErrors,TravelSessionFailed"
msgid "Travel to Session failed."
msgstr "无法行至对话。"

#. Key:	Error_SessionUserInviteAcceptedFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1695)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(1695)
msgctxt "CommonUser,Error_SessionUserInviteAcceptedFailed"
msgid "Failed to handle the join request"
msgstr "处理加入请求时失败"

#. Key:	InvalidMapFormat
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(295)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(295)
msgctxt "NetworkErrors,InvalidMapFormat"
msgid "Can't find asset data for MapID {0}, hosting request failed."
msgstr ""

#. Key:	ClientBuildCannotHost
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(303)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(303)
msgctxt "NetworkErrors,ClientBuildCannotHost"
msgid "Client builds cannot host game sessions."
msgstr ""

#. Key:	InvalidRequest
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(463)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(463)
msgctxt "NetworkErrors,InvalidRequest"
msgid "HostSession passed an invalid request."
msgstr ""

#. Key:	InvalidHostingPlayer
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(471)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(471)
msgctxt "NetworkErrors,InvalidHostingPlayer"
msgid "HostingPlayer is invalid."
msgstr ""

#. Key:	CannotHostAsClient
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(488)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(488)
msgctxt "NetworkErrors,CannotHostAsClient"
msgid "Cannot host offline game as client."
msgstr ""

#. Key:	CreateSessionFailed
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(716)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(716)
msgctxt "NetworkErrors,CreateSessionFailed"
msgid "Failed to create session."
msgstr ""

#. Key:	Error_FindSessionAlreadyInProgress
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(779)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(779)
msgctxt "CommonUser,Error_FindSessionAlreadyInProgress"
msgid "Session search already in progress"
msgstr "会话检索已在进行中"

#. Key:	Error_FindSessionBadPlayer
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(786)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonSessionSubsystem.cpp(786)
msgctxt "CommonUser,Error_FindSessionBadPlayer"
msgid "Session search was not provided a local player"
msgstr "未为会话检索提供本地玩家"

#. Key:	GuestNickname
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(128)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(128)
msgctxt "CommonUser,GuestNickname"
msgid "Guest"
msgstr "游客"

#. Key:	LoginFailedTitle
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1445)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1445)
msgctxt "CommonUser,LoginFailedTitle"
msgid "Login Failure"
msgstr "登录失败"

#. Key:	InvalidPlatformUser
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1526)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1526)
msgctxt "CommonUser,InvalidPlatformUser"
msgid "Invalid Platform User"
msgstr "无效平台用户"

#. Key:	FailedToRequest
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1724)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1724)
msgctxt "CommonUser,FailedToRequest"
msgid "Failed to Request Login"
msgstr ""

#. Key:	PrivilegeFailureFormat
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1875)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(1875)
msgctxt "CommonUser,PrivilegeFailureFormat"
msgid "{0} to {1}"
msgstr "{0} 至 {1}"

#. Key:	PrivilegeCanPlay
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2279)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2279)
msgctxt "CommonUser,PrivilegeCanPlay"
msgid "play the game"
msgstr "进行游戏"

#. Key:	PrivilegeCanPlayOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2281)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2281)
msgctxt "CommonUser,PrivilegeCanPlayOnline"
msgid "play online"
msgstr "在线游玩"

#. Key:	PrivilegeCanCommunicateViaTextOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2283)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2283)
msgctxt "CommonUser,PrivilegeCanCommunicateViaTextOnline"
msgid "communicate with text"
msgstr "文本交流"

#. Key:	PrivilegeCanCommunicateViaVoiceOnline
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2285)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2285)
msgctxt "CommonUser,PrivilegeCanCommunicateViaVoiceOnline"
msgid "communicate with voice"
msgstr "语音交流"

#. Key:	PrivilegeCanUseUserGeneratedContent
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2287)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2287)
msgctxt "CommonUser,PrivilegeCanUseUserGeneratedContent"
msgid "access user content"
msgstr "读取用户内容"

#. Key:	PrivilegeCanUseCrossPlay
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2289)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2289)
msgctxt "CommonUser,PrivilegeCanUseCrossPlay"
msgid "play with other platforms"
msgstr "与其他平台游玩"

#. Key:	PrivilegeInvalid
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2291)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2291)
msgctxt "CommonUser,PrivilegeInvalid"
msgid "Invalid"
msgstr ""

#. Key:	ResultUnknown
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2301)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2301)
msgctxt "CommonUser,ResultUnknown"
msgid "Unknown if the user is allowed"
msgstr "无法获得该用户是否被允许"

#. Key:	ResultAvailable
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2303)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2303)
msgctxt "CommonUser,ResultAvailable"
msgid "The user is allowed"
msgstr "该用户允许进入"

#. Key:	ResultUserNotLoggedIn
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2305)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2305)
msgctxt "CommonUser,ResultUserNotLoggedIn"
msgid "The user must login"
msgstr "用户必须登录"

#. Key:	ResultLicenseInvalid
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2307)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2307)
msgctxt "CommonUser,ResultLicenseInvalid"
msgid "A valid game license is required"
msgstr "需要有效的游戏许可证"

#. Key:	VersionOutdated
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2309)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2309)
msgctxt "CommonUser,VersionOutdated"
msgid "The game or hardware needs to be updated"
msgstr "游戏或硬件需要更新"

#. Key:	ResultNetworkConnectionUnavailable
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2311)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2311)
msgctxt "CommonUser,ResultNetworkConnectionUnavailable"
msgid "A network connection is required"
msgstr "需要互联网连接"

#. Key:	ResultAgeRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2313)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2313)
msgctxt "CommonUser,ResultAgeRestricted"
msgid "This age restricted account is not allowed"
msgstr "该年龄限制账户不被允许"

#. Key:	ResultAccountTypeRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2315)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2315)
msgctxt "CommonUser,ResultAccountTypeRestricted"
msgid "This account type does not have access"
msgstr "该账户类型无法进入"

#. Key:	ResultAccountUseRestricted
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2317)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2317)
msgctxt "CommonUser,ResultAccountUseRestricted"
msgid "This account is not allowed"
msgstr "该账户不被允许"

#. Key:	ResultPlatformFailure
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2319)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2319)
msgctxt "CommonUser,ResultPlatformFailure"
msgid "Not allowed"
msgstr "不允许"

#. Key:	ResultInvalid
#. SourceLocation:	Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2321)
#: Plugins/CommonUser/Source/CommonUser/Private/CommonUserSubsystem.cpp(2321)
msgctxt "CommonUser,ResultInvalid"
msgid "Invalid"
msgstr ""

#. Key:	PayloadOutTooltip
#. SourceLocation:	Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
#: Plugins/GameplayMessageRouter/Source/GameplayMessageNodes/Private/K2Node_AsyncAction_ListenForGameplayMessages.cpp(52)
msgctxt "K2Node,PayloadOutTooltip"
msgid "\n\nThe message structure that we received"
msgstr "\n\n我们收到的信息结构"

#. Key:	OnlyPrimaryPlayerEditable
#. SourceLocation:	Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
#: Plugins/GameSettings/Source/Private/EditCondition/WhenPlayingAsPrimaryPlayer.cpp(19)
msgctxt "GameSetting,OnlyPrimaryPlayerEditable"
msgid "Can only be changed by the primary player."
msgstr "只能由主要玩家进行更改。"

#. Key:	DevDynamicDetailsFormat
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
#: Plugins/GameSettings/Source/Private/GameSetting.cpp(296)
msgctxt "GameSetting,DevDynamicDetailsFormat"
msgid "{0}{1}"
msgstr "{0}{1}"

#. Key:	OFF
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(193)
msgctxt "GameSettingValueDiscreteDynamic,OFF"
msgid "OFF"
msgstr "关闭"

#. Key:	ON
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
#: Plugins/GameSettings/Source/Private/GameSettingValueDiscreteDynamic.cpp(194)
msgctxt "GameSettingValueDiscreteDynamic,ON"
msgid "ON"
msgstr "开"

#. Key:	PercentFormat
#. SourceLocation:	Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
#: Plugins/GameSettings/Source/Private/GameSettingValueScalarDynamic.cpp(16)
msgctxt "GameSetting,PercentFormat"
msgid "{0}%"
msgstr "{0}%"

#. Key:	DisabledReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(103)
msgctxt "GameSetting,DisabledReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"

#. Key:	DisabledOptionReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(109)
msgctxt "GameSetting,DisabledOptionReasonLine"
msgid "<Icon.Warning></> There are fewer options than available due to Parental Controls."
msgstr "<Icon.Warning></> 由于家长控制影响,一部分功能将不可用。"

#. Key:	WarningReasonLine
#. SourceLocation:	Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
#: Plugins/GameSettings/Source/Private/Widgets/GameSettingDetailView.cpp(79)
msgctxt "GameSetting,WarningReasonLine"
msgid "<Icon.Warning></> {0}"
msgstr "<Icon.Warning></> {0}"

#. Key:	DesignTime_ExtensionPointLabel
#. SourceLocation:	Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
#: Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp(47)
msgctxt "UIExtension,DesignTime_ExtensionPointLabel"
msgid "Extension Point\n{0}"
msgstr "延展点\n{0}"

#. Key:	LyraReplayName_Format
#. SourceLocation:	Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
#: Source/LyraGame/Replays/LyraReplaySubsystem.cpp(50)
msgctxt "Lyra,LyraReplayName_Format"
msgid "Client Replay {0}"
msgstr ""

#. Key:	SafeZoneValue_Name
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(20)
msgctxt "LyraSettings,SafeZoneValue_Name"
msgid "Safe Zone Value"
msgstr "安全区值"

#. Key:	SafeZoneValue_Description
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingAction_SafeZoneEditor.cpp(21)
msgctxt "LyraSettings,SafeZoneValue_Description"
msgid "The safezone area percentage."
msgstr "安全区百分比。"

#. Key:	LyraErrors_UnknownMappingName
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(20)
msgctxt "LyraSettings,LyraErrors_UnknownMappingName"
msgid "Unknown Mapping"
msgstr ""

#. Key:	DynamicDetails_KeyboardInputAction
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingKeyboardInput.cpp(99)
msgctxt "LyraSettings,DynamicDetails_KeyboardInputAction"
msgid "Bindings for {0}"
msgstr "绑定 {0}"

#. Key:	SystemDefaultLanguage
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(144)
msgctxt "Lyra,SystemDefaultLanguage"
msgid "System Default ({0})"
msgstr "系统默认({0})"

#. Key:	WarningLanguage_Title
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(49)
msgctxt "Lyra,WarningLanguage_Title"
msgid "Language Changed"
msgstr "语言已更改"

#. Key:	WarningLanguage_Message
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Language.cpp(50)
msgctxt "Lyra,WarningLanguage_Message"
msgid "You will need to restart the game completely for all language related changes to take effect."
msgstr "你需要彻底重启游戏,所有与语言相关的变更才能生效。"

#. Key:	MobileFPSType_Note
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(34)
msgctxt "LyraSettings,MobileFPSType_Note"
msgid "<strong>Note: Changing the framerate setting to {0} or higher might lower your Quality Presets.</>"
msgstr "<strong>注意:更改帧率设置,将其设置为 {0} 或以上可能会降低质量预设。</>"

#. Key:	MobileFrameRateOption
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_MobileFPSType.cpp(45)
msgctxt "LyraSettings,MobileFrameRateOption"
msgid "{0} FPS"
msgstr "{0} FPS"

#. Key:	VideoQualityOverall_Low
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(25)
msgctxt "LyraSettings,VideoQualityOverall_Low"
msgid "Low"
msgstr "低"

#. Key:	VideoQualityOverall_Medium
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(26)
msgctxt "LyraSettings,VideoQualityOverall_Medium"
msgid "Medium"
msgstr "中"

#. Key:	VideoQualityOverall_High
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(27)
msgctxt "LyraSettings,VideoQualityOverall_High"
msgid "High"
msgstr "高"

#. Key:	VideoQualityOverall_Epic
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(28)
msgctxt "LyraSettings,VideoQualityOverall_Epic"
msgid "Epic"
msgstr "史诗"

#. Key:	VideoQualityOverall_Custom
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(31)
msgctxt "LyraSettings,VideoQualityOverall_Custom"
msgid "Custom"
msgstr "自定义"

#. Key:	OverallQuality_Mobile_ImpactsFramerate
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_OverallQuality.cpp(36)
msgctxt "LyraSettings,OverallQuality_Mobile_ImpactsFramerate"
msgid "<strong>Note: Changing the Quality setting to {0} or higher might limit your framerate.</>"
msgstr "<strong>注意:更改质量设置,将其设置为 {0} 或以上可能会限制帧率。</>"

#. Key:	PerfStatDisplayMode_None
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(84)
msgctxt "LyraSettings,PerfStatDisplayMode_None"
msgid "None"
msgstr "无"

#. Key:	PerfStatDisplayMode_TextOnly
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(85)
msgctxt "LyraSettings,PerfStatDisplayMode_TextOnly"
msgid "Text Only"
msgstr "仅限文本"

#. Key:	PerfStatDisplayMode_GraphOnly
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(86)
msgctxt "LyraSettings,PerfStatDisplayMode_GraphOnly"
msgid "Graph Only"
msgstr "仅限图表"

#. Key:	PerfStatDisplayMode_TextAndGraph
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_PerfStat.cpp(87)
msgctxt "LyraSettings,PerfStatDisplayMode_TextAndGraph"
msgid "Text and Graph"
msgstr "文本和图表"

#. Key:	AspectRatio-4:3
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(413)
msgctxt "LyraSettings,AspectRatio-4:3"
msgid "4:3"
msgstr "4:3"

#. Key:	AspectRatio-16:9
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(417)
msgctxt "LyraSettings,AspectRatio-16:9"
msgid "16:9"
msgstr "16:9"

#. Key:	AspectRatio-16:10
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(421)
msgctxt "LyraSettings,AspectRatio-16:10"
msgid "16:10"
msgstr "16:10"

#. Key:	AspectRatio-3:4
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(425)
msgctxt "LyraSettings,AspectRatio-3:4"
msgid "3:4"
msgstr "3:4"

#. Key:	AspectRatio-9:16
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(429)
msgctxt "LyraSettings,AspectRatio-9:16"
msgid "9:16"
msgstr "9:16"

#. Key:	AspectRatio-10:16
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(433)
msgctxt "LyraSettings,AspectRatio-10:16"
msgid "10:16"
msgstr "10:16"

#. Key:	AspectRatio
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscrete_Resolution.cpp(445)
msgctxt "LyraSettings,AspectRatio"
msgid "{X} x {Y}"
msgstr "{X} x {Y}"

#. Key:	DefaultAudioOutputDevice
#. SourceLocation:	Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
#: Source/LyraGame/Settings/CustomSettings/LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp(64)
msgctxt "LyraSettings,DefaultAudioOutputDevice"
msgid "Default Output - {0}"
msgstr "默认输出 - {0}"

#. Key:	VoiceChatVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(106)
msgctxt "Lyra,VoiceChatVolume_Name"
msgid "Voice Chat"
msgstr "语音聊天"

#. Key:	VoiceChatVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(107)
msgctxt "Lyra,VoiceChatVolume_Description"
msgid "Adjusts the volume of voice chat."
msgstr "调节语音聊天音量。"

#. Key:	SoundCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(126)
msgctxt "Lyra,SoundCollection_Name"
msgid "Sound"
msgstr "声音"

#. Key:	SubtitlePage_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(133)
msgctxt "Lyra,SubtitlePage_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	SubtitlePage_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(134)
msgctxt "Lyra,SubtitlePage_Description"
msgid "Configure the visual appearance of subtitles."
msgstr "设定字幕的视觉外观。"

#. Key:	SubtitlePage_Navigation
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(135)
msgctxt "Lyra,SubtitlePage_Navigation"
msgid "Options"
msgstr "选项"

#. Key:	SubtitlesCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(146)
msgctxt "Lyra,SubtitlesCollection_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	Subtitles_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(153)
msgctxt "Lyra,Subtitles_Name"
msgid "Subtitles"
msgstr "字幕"

#. Key:	Subtitles_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(154)
msgctxt "Lyra,Subtitles_Description"
msgid "Turns subtitles on/off."
msgstr "切换字幕开/关。"

#. Key:	SubtitleTextSize_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(166)
msgctxt "Lyra,SubtitleTextSize_Name"
msgid "Text Size"
msgstr "文本大小"

#. Key:	SubtitleTextSize_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(167)
msgctxt "Lyra,SubtitleTextSize_Description"
msgid "Choose different sizes of the the subtitle text."
msgstr "选择其他字幕文本大小。"

#. Key:	ESubtitleTextSize_ExtraSmall
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(172)
msgctxt "Lyra,ESubtitleTextSize_ExtraSmall"
msgid "Extra Small"
msgstr "特小"

#. Key:	ESubtitleTextSize_Small
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(173)
msgctxt "Lyra,ESubtitleTextSize_Small"
msgid "Small"
msgstr "小"

#. Key:	ESubtitleTextSize_Medium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(174)
msgctxt "Lyra,ESubtitleTextSize_Medium"
msgid "Medium"
msgstr "中"

#. Key:	ESubtitleTextSize_Large
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(175)
msgctxt "Lyra,ESubtitleTextSize_Large"
msgid "Large"
msgstr "大"

#. Key:	ESubtitleTextSize_ExtraLarge
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(176)
msgctxt "Lyra,ESubtitleTextSize_ExtraLarge"
msgid "Extra Large"
msgstr "特大"

#. Key:	SubtitleTextColor_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(184)
msgctxt "Lyra,SubtitleTextColor_Name"
msgid "Text Color"
msgstr "文本颜色"

#. Key:	SubtitleTextColor_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(185)
msgctxt "Lyra,SubtitleTextColor_Description"
msgid "Choose different colors for the subtitle text."
msgstr "选择其他字幕文本颜色。"

#. Key:	ESubtitleTextColor_White
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(190)
msgctxt "Lyra,ESubtitleTextColor_White"
msgid "White"
msgstr "白"

#. Key:	ESubtitleTextColor_Yellow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(191)
msgctxt "Lyra,ESubtitleTextColor_Yellow"
msgid "Yellow"
msgstr "黄"

#. Key:	SubtitleBackgroundStyle_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(199)
msgctxt "Lyra,SubtitleBackgroundStyle_Name"
msgid "Text Border"
msgstr "文本框"

#. Key:	SubtitleTextBorder_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(200)
msgctxt "Lyra,SubtitleTextBorder_Description"
msgid "Choose different borders for the text."
msgstr "选择其他文本框。"

#. Key:	ESubtitleTextBorder_None
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(205)
msgctxt "Lyra,ESubtitleTextBorder_None"
msgid "None"
msgstr "无"

#. Key:	ESubtitleTextBorder_Outline
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(206)
msgctxt "Lyra,ESubtitleTextBorder_Outline"
msgid "Outline"
msgstr "描边"

#. Key:	ESubtitleTextBorder_DropShadow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(207)
msgctxt "Lyra,ESubtitleTextBorder_DropShadow"
msgid "Drop Shadow"
msgstr "掉落阴影"

#. Key:	SubtitleBackground_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(215)
msgctxt "Lyra,SubtitleBackground_Name"
msgid "Background Opacity"
msgstr "背景透明度"

#. Key:	SubtitleBackgroundOpacity_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(216)
msgctxt "Lyra,SubtitleBackgroundOpacity_Description"
msgid "Choose a different background or letterboxing for the subtitles."
msgstr "选择不同背景或用宽银幕模式播放以适应字幕。"

#. Key:	ESubtitleBackgroundOpacity_Clear
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(221)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Clear"
msgid "Clear"
msgstr "清除"

#. Key:	ESubtitleBackgroundOpacity_Low
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(222)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Low"
msgid "Low"
msgstr "低"

#. Key:	ESubtitleBackgroundOpacity_Medium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(223)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Medium"
msgid "Medium"
msgstr "中"

#. Key:	ESubtitleBackgroundOpacity_High
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(224)
msgctxt "Lyra,ESubtitleBackgroundOpacity_High"
msgid "High"
msgstr "高"

#. Key:	ESubtitleBackgroundOpacity_Solid
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(225)
msgctxt "Lyra,ESubtitleBackgroundOpacity_Solid"
msgid "Solid"
msgstr "固体"

#. Key:	AudioOutputDevice_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(235)
msgctxt "Lyra,AudioOutputDevice_Name"
msgid "Audio Output Device"
msgstr "音频输出设备"

#. Key:	AudioOutputDevice_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(236)
msgctxt "Lyra,AudioOutputDevice_Description"
msgid "Changes the audio output device for game audio (not voice chat)."
msgstr "修改游戏中声音(非语音聊天)所使用的音频输出设备。"

#. Key:	BackgroundAudio_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(253)
msgctxt "Lyra,BackgroundAudio_Name"
msgid "Background Audio"
msgstr "背景声音"

#. Key:	BackgroundAudio_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(254)
msgctxt "Lyra,BackgroundAudio_Description"
msgid "Turns game audio on/off when the game is in the background. When on, the game audio will continue to play when the game is minimized, or another window is focused."
msgstr "在游戏处于后台时打开/关闭游戏声音。当打开时,该游戏的声音会在游戏最小化,或切换到其他窗口时继续播放。"

#. Key:	ELyraAllowBackgroundAudioSetting_Off
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(260)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_Off"
msgid "Off"
msgstr "关闭"

#. Key:	ELyraAllowBackgroundAudioSetting_AllSounds
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(261)
msgctxt "Lyra,ELyraAllowBackgroundAudioSetting_AllSounds"
msgid "All Sounds"
msgstr "全部声音"

#. Key:	AudioCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(27)
msgctxt "Lyra,AudioCollection_Name"
msgid "Audio"
msgstr "音频"

#. Key:	HeadphoneMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(275)
msgctxt "Lyra,HeadphoneMode_Name"
msgid "3D Headphones"
msgstr "3D 耳机"

#. Key:	HeadphoneMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(276)
msgctxt "Lyra,HeadphoneMode_Description"
msgid "Enable binaural audio.  Provides 3D audio spatialization, so you can hear the location of sounds more precisely, including above, below, and behind you. Recommended for use with stereo headphones only."
msgstr "启用双声道音频。提供 3D 音频空间定位,使你可以更精确地听到来自上方、下方和后方的声音并辨别其位置。仅推荐使用立体声耳机的用户选择此选项。"

#. Key:	HDRAudioMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(299)
msgctxt "Lyra,HDRAudioMode_Name"
msgid "High Dynamic Range Audio"
msgstr "高动态范围音频"

#. Key:	HDRAudioMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(300)
msgctxt "Lyra,HDRAudioMode_Description"
msgid "Enable high dynamic range audio. Changes the runtime processing chain to increase the dynamic range of the audio mixdown, appropriate for theater or more cinematic experiences."
msgstr "开启高动态范围音频。修改运行时处理链条的运作机制,来提升音频混音时的动态范围,适合于剧场或更为电影化的体验。"

#. Key:	VolumeCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(35)
msgctxt "Lyra,VolumeCollection_Name"
msgid "Volume"
msgstr "音量"

#. Key:	OverallVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(42)
msgctxt "Lyra,OverallVolume_Name"
msgid "Overall"
msgstr "整体"

#. Key:	OverallVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(43)
msgctxt "Lyra,OverallVolume_Description"
msgid "Adjusts the volume of everything."
msgstr "调节整体音量。"

#. Key:	MusicVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(58)
msgctxt "Lyra,MusicVolume_Name"
msgid "Music"
msgstr "音乐"

#. Key:	MusicVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(59)
msgctxt "Lyra,MusicVolume_Description"
msgid "Adjusts the volume of music."
msgstr "调节音乐音量。"

#. Key:	SoundEffectsVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(74)
msgctxt "Lyra,SoundEffectsVolume_Name"
msgid "Sound Effects"
msgstr "音效"

#. Key:	SoundEffectsVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(75)
msgctxt "Lyra,SoundEffectsVolume_Description"
msgid "Adjusts the volume of sound effects."
msgstr "调节音效音量。"

#. Key:	DialogueVolume_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(90)
msgctxt "Lyra,DialogueVolume_Name"
msgid "Dialogue"
msgstr "对话"

#. Key:	DialogueVolume_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Audio.cpp(91)
msgctxt "Lyra,DialogueVolume_Description"
msgid "Adjusts the volume of dialogue for game characters and voice overs."
msgstr "调整游戏人物以及旁白的对话音量。"

#. Key:	InvertHorizontalAxis_Gamepad_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(106)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Name"
msgid "Invert Horizontal Axis"
msgstr "反转水平轴"

#. Key:	InvertHorizontalAxis_Gamepad_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(107)
msgctxt "Lyra,InvertHorizontalAxis_Gamepad_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "启用水平视线轴的反转。"

#. Key:	GamepadBindingCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(122)
msgctxt "Lyra,GamepadBindingCollection_Name"
msgid "Controls"
msgstr "控制"

#. Key:	BasicSensitivityCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(131)
msgctxt "Lyra,BasicSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "灵敏度"

#. Key:	EFortGamepadSensitivity_Slow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(136)
msgctxt "Lyra,EFortGamepadSensitivity_Slow"
msgid "1 (Slow)"
msgstr "1(慢)"

#. Key:	EFortGamepadSensitivity_SlowPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(137)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlus"
msgid "2 (Slow+)"
msgstr "2(慢+)"

#. Key:	EFortGamepadSensitivity_SlowPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(138)
msgctxt "Lyra,EFortGamepadSensitivity_SlowPlusPlus"
msgid "3 (Slow++)"
msgstr "3(慢++)"

#. Key:	EFortGamepadSensitivity_Normal
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(139)
msgctxt "Lyra,EFortGamepadSensitivity_Normal"
msgid "4 (Normal)"
msgstr "4(通常)"

#. Key:	EFortGamepadSensitivity_NormalPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(140)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlus"
msgid "5 (Normal+)"
msgstr "5(通常+)"

#. Key:	EFortGamepadSensitivity_NormalPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(141)
msgctxt "Lyra,EFortGamepadSensitivity_NormalPlusPlus"
msgid "6 (Normal++)"
msgstr "6(通常++)"

#. Key:	EFortGamepadSensitivity_Fast
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(142)
msgctxt "Lyra,EFortGamepadSensitivity_Fast"
msgid "7 (Fast)"
msgstr "7(快)"

#. Key:	EFortGamepadSensitivity_FastPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(143)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlus"
msgid "8 (Fast+)"
msgstr "8(快+)"

#. Key:	EFortGamepadSensitivity_FastPlusPlus
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(144)
msgctxt "Lyra,EFortGamepadSensitivity_FastPlusPlus"
msgid "9 (Fast++)"
msgstr "9(快++)"

#. Key:	EFortGamepadSensitivity_Insane
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(145)
msgctxt "Lyra,EFortGamepadSensitivity_Insane"
msgid "10 (Insane)"
msgstr "10(疯狂)"

#. Key:	LookSensitivityPreset_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(152)
msgctxt "Lyra,LookSensitivityPreset_Name"
msgid "Look Sensitivity"
msgstr "视线灵敏度"

#. Key:	LookSensitivityPreset_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(153)
msgctxt "Lyra,LookSensitivityPreset_Description"
msgid "How quickly your view rotates."
msgstr "你视线的转动速度。"

#. Key:	LookSensitivityPresetAds_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(170)
msgctxt "Lyra,LookSensitivityPresetAds_Name"
msgid "Aim Sensitivity (ADS)"
msgstr "机械瞄准灵敏度 (ADS)"

#. Key:	LookSensitivityPresetAds_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(171)
msgctxt "Lyra,LookSensitivityPresetAds_Description"
msgid "How quickly your view rotates while aiming down sights (ADS)."
msgstr "开镜瞄准(ADS)时视线转动速度。"

#. Key:	DeadZoneCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(192)
msgctxt "Lyra,DeadZoneCollection_Name"
msgid "Controller DeadZone"
msgstr "控制器死区"

#. Key:	MoveStickDeadZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(199)
msgctxt "Lyra,MoveStickDeadZone_Name"
msgid "Left Stick DeadZone"
msgstr "左摇杆死区"

#. Key:	MoveStickDeadZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(200)
msgctxt "Lyra,MoveStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from.  Setting this value too low may result in the character continuing to move even after removing your finger from the stick."
msgstr "增加或减少摇杆周围的忽略输入区域。如此值设置过低,你从摇杆上移开手指后,角色仍可能继续移动。"

#. Key:	LookStickDeadZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(215)
msgctxt "Lyra,LookStickDeadZone_Name"
msgid "Right Stick DeadZone"
msgstr "右摇杆死区"

#. Key:	LookStickDeadZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(216)
msgctxt "Lyra,LookStickDeadZone_Description"
msgid "Increase or decrease the area surrounding the stick that we ignore input from.  Setting this value too low may result in the camera continuing to move even after removing your finger from the stick."
msgstr "增加或减少摇杆周围的忽略输入区域。如此值设置过低,你从摇杆上移开手指后,镜头仍可能继续移动。"

#. Key:	GamepadCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(23)
msgctxt "Lyra,GamepadCollection_Name"
msgid "Gamepad"
msgstr "游戏手柄"

#. Key:	HardwareCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(31)
msgctxt "Lyra,HardwareCollection_Name"
msgid "Hardware"
msgstr "硬件"

#. Key:	ControllerHardware_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(38)
msgctxt "Lyra,ControllerHardware_Name"
msgid "Controller Hardware"
msgstr "控制器硬件"

#. Key:	ControllerHardware_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(39)
msgctxt "Lyra,ControllerHardware_Description"
msgid "The type of controller you're using."
msgstr "你正在使用的控制器。"

#. Key:	GamepadVibration_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(80)
msgctxt "Lyra,GamepadVibration_Name"
msgid "Vibration"
msgstr "震动"

#. Key:	GamepadVibration_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(81)
msgctxt "Lyra,GamepadVibration_Description"
msgid "Turns controller vibration on/off."
msgstr "切换控制器震动开/关。"

#. Key:	InvertVerticalAxis_Gamepad_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(93)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Name"
msgid "Invert Vertical Axis"
msgstr "反转垂直轴"

#. Key:	InvertVerticalAxis_Gamepad_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gamepad.cpp(94)
msgctxt "Lyra,InvertVerticalAxis_Gamepad_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "启用垂直视线轴的反转。"

#. Key:	GameplayCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(20)
msgctxt "Lyra,GameplayCollection_Name"
msgid "Gameplay"
msgstr "游戏玩法"

#. Key:	LanguageCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(26)
msgctxt "Lyra,LanguageCollection_Name"
msgid "Language"
msgstr "语言"

#. Key:	LanguageSetting_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(33)
msgctxt "Lyra,LanguageSetting_Name"
msgid "Language"
msgstr "语言"

#. Key:	LanguageSetting_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(34)
msgctxt "Lyra,LanguageSetting_Description"
msgid "The language of the game."
msgstr "游戏使用的语言。"

#. Key:	ReplayCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(53)
msgctxt "Lyra,ReplayCollection_Name"
msgid "Replays"
msgstr ""

#. Key:	RecordReplaySetting_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(60)
msgctxt "Lyra,RecordReplaySetting_Name"
msgid "Record Replays"
msgstr ""

#. Key:	RecordReplaySetting_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(61)
msgctxt "Lyra,RecordReplaySetting_Description"
msgid "Automatically record game replays. Experimental feature, recorded demos may have playback issues."
msgstr ""

#. Key:	KeepReplayLimitSetting_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(79)
msgctxt "Lyra,KeepReplayLimitSetting_Name"
msgid "Keep Replay Limit"
msgstr ""

#. Key:	KeepReplayLimitSetting_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Gameplay.cpp(80)
msgctxt "Lyra,KeepReplayLimitSetting_Description"
msgid "Number of saved replays to keep, set to 0 for infinite."
msgstr ""

#. Key:	InvertVerticalAxis_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(104)
msgctxt "Lyra,InvertVerticalAxis_Name"
msgid "Invert Vertical Axis"
msgstr "反转垂直轴"

#. Key:	InvertVerticalAxis_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(105)
msgctxt "Lyra,InvertVerticalAxis_Description"
msgid "Enable the inversion of the vertical look axis."
msgstr "启用垂直视线轴的反转。"

#. Key:	InvertHorizontalAxis_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(119)
msgctxt "Lyra,InvertHorizontalAxis_Name"
msgid "Invert Horizontal Axis"
msgstr "反转水平轴"

#. Key:	InvertHorizontalAxis_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(120)
msgctxt "Lyra,InvertHorizontalAxis_Description"
msgid "Enable the inversion of the Horizontal look axis."
msgstr "启用水平视线轴的反转。"

#. Key:	KeyBindingCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(138)
msgctxt "Lyra,KeyBindingCollection_Name"
msgid "Keyboard & Mouse"
msgstr "键盘与鼠标"

#. Key:	LyraInputDefaults
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(154)
msgctxt "LyraInputSettings,LyraInputDefaults"
msgid "Default Experiences"
msgstr ""

#. Key:	MouseAndKeyboardCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(25)
msgctxt "Lyra,MouseAndKeyboardCollection_Name"
msgid "Mouse & Keyboard"
msgstr "鼠标与键盘"

#. Key:	MouseSensitivityCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(43)
msgctxt "Lyra,MouseSensitivityCollection_Name"
msgid "Sensitivity"
msgstr "灵敏度"

#. Key:	MouseSensitivityYaw_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(50)
msgctxt "Lyra,MouseSensitivityYaw_Name"
msgid "X-Axis Sensitivity"
msgstr "X 轴灵敏度"

#. Key:	MouseSensitivityYaw_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(51)
msgctxt "Lyra,MouseSensitivityYaw_Description"
msgid "Sets the sensitivity of the mouse's horizontal (x) axis. With higher settings the camera will move faster when looking left and right with the mouse."
msgstr "设置鼠标横轴(x)的灵敏度。此值越高,则在使用鼠标向左或向右看时,镜头的移动速度将越快。"

#. Key:	MouseSensitivityPitch_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(68)
msgctxt "Lyra,MouseSensitivityPitch_Name"
msgid "Y-Axis Sensitivity"
msgstr "Y 轴灵敏度"

#. Key:	MouseSensitivityPitch_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(69)
msgctxt "Lyra,MouseSensitivityPitch_Description"
msgid "Sets the sensitivity of the mouse's vertical (y) axis. With higher settings the camera will move faster when looking up and down with the mouse."
msgstr "设置鼠标纵轴(y)的灵敏度。此值越高,则在使用鼠标向上或向下看时,镜头的移动速度将越快。"

#. Key:	MouseTargetingMultiplier_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(86)
msgctxt "Lyra,MouseTargetingMultiplier_Name"
msgid "Targeting Sensitivity"
msgstr "瞄准灵敏度"

#. Key:	MouseTargetingMultiplier_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_MouseAndKeyboard.cpp(87)
msgctxt "Lyra,MouseTargetingMultiplier_Description"
msgid "Sets the modifier for reducing mouse sensitivity when targeting. 100% will have no slow down when targeting. Lower settings will have more slow down when targeting."
msgstr "设置在瞄准敌人时降低鼠标灵敏度的百分比。100% 表示在瞄准时不会降低鼠标灵敏度。此值越低,瞄准敌人时鼠标灵敏度的下降幅度越大。"

#. Key:	PlatformDoesNotSupportLatencyMarkers
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(102)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(102)
msgctxt "Lyra,PlatformDoesNotSupportLatencyMarkers"
msgid "Latency markers are not supported on this device"
msgstr ""

#. Key:	InputLatencyMarkersRequiresNVIDIA
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(108)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(108)
msgctxt "Lyra,InputLatencyMarkersRequiresNVIDIA"
msgid "Latency markers only work on NVIDIA devices."
msgstr ""

#. Key:	PerfStatsPage_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(123)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(123)
msgctxt "Lyra,PerfStatsPage_Name"
msgid "Performance Stats"
msgstr "性能参数"

#. Key:	PerfStatsPage_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(124)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(124)
msgctxt "Lyra,PerfStatsPage_Description"
msgid "Configure the display of performance statistics."
msgstr "配置性能统计信息的显示。"

#. Key:	PerfStatsPage_Navigation
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(125)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(125)
msgctxt "Lyra,PerfStatsPage_Navigation"
msgid "Edit"
msgstr "编辑"

#. Key:	StatCategory_Performance_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(136)
msgctxt "Lyra,StatCategory_Performance_Name"
msgid "Performance"
msgstr "性能"

#. Key:	PerfStat_ClientFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(143)
msgctxt "Lyra,PerfStat_ClientFPS"
msgid "Client FPS"
msgstr "客户端 FPS"

#. Key:	PerfStatDescription_ClientFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(144)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(144)
msgctxt "Lyra,PerfStatDescription_ClientFPS"
msgid "Client frame rate (higher is better)"
msgstr "客户端帧率(越高越好)"

#. Key:	PerfStat_ServerFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(151)
msgctxt "Lyra,PerfStat_ServerFPS"
msgid "Server FPS"
msgstr "服务器 FPS"

#. Key:	PerfStatDescription_ServerFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(152)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(152)
msgctxt "Lyra,PerfStatDescription_ServerFPS"
msgid "Server frame rate"
msgstr "服务器帧率"

#. Key:	PerfStat_FrameTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(159)
msgctxt "Lyra,PerfStat_FrameTime"
msgid "Frame Time"
msgstr "帧渲染时间"

#. Key:	PerfStatDescription_FrameTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(160)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(160)
msgctxt "Lyra,PerfStatDescription_FrameTime"
msgid "The total frame time."
msgstr "合计帧渲染时间。"

#. Key:	PerfStat_IdleTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(167)
msgctxt "Lyra,PerfStat_IdleTime"
msgid "Idle Time"
msgstr "待机时间"

#. Key:	PerfStatDescription_IdleTime
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(168)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(168)
msgctxt "Lyra,PerfStatDescription_IdleTime"
msgid "The amount of time spent waiting idle for frame pacing."
msgstr "用于等待帧同步的时间。"

#. Key:	PerfStat_FrameTime_GameThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(175)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(175)
msgctxt "Lyra,PerfStat_FrameTime_GameThread"
msgid "CPU Game Time"
msgstr "CPU 游戏时间"

#. Key:	PerfStatDescription_FrameTime_GameThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(176)
msgctxt "Lyra,PerfStatDescription_FrameTime_GameThread"
msgid "The amount of time spent on the main game thread."
msgstr "用于游戏主线程的时间。"

#. Key:	PerfStat_FrameTime_RenderThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(183)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(183)
msgctxt "Lyra,PerfStat_FrameTime_RenderThread"
msgid "CPU Render Time"
msgstr "CPU 渲染时间"

#. Key:	PerfStatDescription_FrameTime_RenderThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(184)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(184)
msgctxt "Lyra,PerfStatDescription_FrameTime_RenderThread"
msgid "The amount of time spent on the rendering thread."
msgstr "用于渲染线程的时间。"

#. Key:	PerfStat_FrameTime_RHIThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(191)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(191)
msgctxt "Lyra,PerfStat_FrameTime_RHIThread"
msgid "CPU RHI Time"
msgstr "CPU RHI 时间"

#. Key:	PerfStatDescription_FrameTime_RHIThread
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(192)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(192)
msgctxt "Lyra,PerfStatDescription_FrameTime_RHIThread"
msgid "The amount of time spent on the Render Hardware Interface thread."
msgstr "用于渲染硬件界面线程的时间。"

#. Key:	PerfStat_FrameTime_GPU
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(199)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(199)
msgctxt "Lyra,PerfStat_FrameTime_GPU"
msgid "GPU Render Time"
msgstr "GPU 渲染时间"

#. Key:	PerfStatDescription_FrameTime_GPU
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(200)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(200)
msgctxt "Lyra,PerfStatDescription_FrameTime_GPU"
msgid "The amount of time spent on the GPU."
msgstr "用于 GPU 的时间。"

#. Key:	StatCategory_Network_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(211)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(211)
msgctxt "Lyra,StatCategory_Network_Name"
msgid "Network"
msgstr "网络"

#. Key:	PerfStat_Ping
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(218)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(218)
msgctxt "Lyra,PerfStat_Ping"
msgid "Ping"
msgstr "延迟"

#. Key:	PerfStatDescription_Ping
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(219)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(219)
msgctxt "Lyra,PerfStatDescription_Ping"
msgid "The roundtrip latency of your connection to the server."
msgstr "你连接服务器时的往返延迟。"

#. Key:	PerfStat_PacketLoss_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(226)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(226)
msgctxt "Lyra,PerfStat_PacketLoss_Incoming"
msgid "Incoming Packet Loss"
msgstr "接收数据时的丢包率"

#. Key:	PerfStatDescription_PacketLoss_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(227)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(227)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Incoming"
msgid "The percentage of incoming packets lost."
msgstr "丢失数据包数量占所接收数据组的比率。"

#. Key:	PerfStat_PacketLoss_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(234)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(234)
msgctxt "Lyra,PerfStat_PacketLoss_Outgoing"
msgid "Outgoing Packet Loss"
msgstr "发送数据时的丢包率"

#. Key:	PerfStatDescription_PacketLoss_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(235)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(235)
msgctxt "Lyra,PerfStatDescription_PacketLoss_Outgoing"
msgid "The percentage of outgoing packets lost."
msgstr "丢失数据包数量占所发送数据组的比率。"

#. Key:	PerfStat_PacketRate_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(242)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(242)
msgctxt "Lyra,PerfStat_PacketRate_Incoming"
msgid "Incoming Packet Rate"
msgstr "传入数据包速率"

#. Key:	PerfStatDescription_PacketRate_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(243)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(243)
msgctxt "Lyra,PerfStatDescription_PacketRate_Incoming"
msgid "Rate of incoming packets (per second)"
msgstr "传入数据包的速率(每秒)"

#. Key:	PerfStat_PacketRate_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(250)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(250)
msgctxt "Lyra,PerfStat_PacketRate_Outgoing"
msgid "Outgoing Packet Rate"
msgstr "发送数据包速率"

#. Key:	PerfStatDescription_PacketRate_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(251)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(251)
msgctxt "Lyra,PerfStatDescription_PacketRate_Outgoing"
msgid "Rate of outgoing packets (per second)"
msgstr "发送数据包的速率(每秒)"

#. Key:	PerfStat_PacketSize_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(258)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(258)
msgctxt "Lyra,PerfStat_PacketSize_Incoming"
msgid "Incoming Packet Size"
msgstr "传入数据包大小"

#. Key:	PerfStatDescription_PacketSize_Incoming
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(259)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(259)
msgctxt "Lyra,PerfStatDescription_PacketSize_Incoming"
msgid "The average size (in bytes) of packets recieved in the last second."
msgstr "上一秒钟接收的数据包平均大小(字节)。"

#. Key:	PerfStat_PacketSize_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(266)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(266)
msgctxt "Lyra,PerfStat_PacketSize_Outgoing"
msgid "Outgoing Packet Size"
msgstr "发送数据包大小"

#. Key:	PerfStatDescription_PacketSize_Outgoing
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(267)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(267)
msgctxt "Lyra,PerfStatDescription_PacketSize_Outgoing"
msgid "The average size (in bytes) of packets sent in the last second."
msgstr "上一秒钟发送的数据包平均大小(字节)。"

#. Key:	StatCategory_Latency_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(278)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(278)
msgctxt "Lyra,StatCategory_Latency_Name"
msgid "Latency"
msgstr ""

#. Key:	InputLatencyTrackingStats_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(285)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(285)
msgctxt "Lyra,InputLatencyTrackingStats_Name"
msgid "Enable Latency Tracking Stats"
msgstr ""

#. Key:	InputLatencyTrackingStats_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(286)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(286)
msgctxt "Lyra,InputLatencyTrackingStats_Description"
msgid "Enabling Input Latency stat tracking"
msgstr ""

#. Key:	InputLatencyMarkers_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(301)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(301)
msgctxt "Lyra,InputLatencyMarkers_Name"
msgid "Enable Latency Markers"
msgstr ""

#. Key:	InputLatencyMarkers_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(302)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(302)
msgctxt "Lyra,InputLatencyMarkers_Description"
msgid "Enabling Input Latency Markers to flash the screen"
msgstr ""

#. Key:	PerfStat_Latency_Total
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(321)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(321)
msgctxt "Lyra,PerfStat_Latency_Total"
msgid "Total Game Latency"
msgstr ""

#. Key:	PerfStatDescription_Latency_Total
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(322)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(322)
msgctxt "Lyra,PerfStatDescription_Latency_Total"
msgid "The total amount of latency"
msgstr ""

#. Key:	PlatformDoesNotSupportLatencyStates
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(33)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(33)
msgctxt "Lyra,PlatformDoesNotSupportLatencyStates"
msgid "Latency performance stats are not supported on this device"
msgstr ""

#. Key:	PerfStat_Latency_Game
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(331)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(331)
msgctxt "Lyra,PerfStat_Latency_Game"
msgid "Game Latency"
msgstr ""

#. Key:	PerfStatDescription_Latency_Game
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(332)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(332)
msgctxt "Lyra,PerfStatDescription_Latency_Game"
msgid "Game simulation start to driver submission end"
msgstr ""

#. Key:	PerfStat_Latency_Render
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(341)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(341)
msgctxt "Lyra,PerfStat_Latency_Render"
msgid "Render Latency"
msgstr ""

#. Key:	PerfStatDescription_Latency_Render
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(342)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(342)
msgctxt "Lyra,PerfStatDescription_Latency_Render"
msgid "OS render queue start to GPU render end"
msgstr ""

#. Key:	LatencyMarkerRequireStatsEnabled
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(85)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_PerfStats.cpp(85)
msgctxt "Lyra,LatencyMarkerRequireStatsEnabled"
msgid "Latency Tracking Stats must be enabled to use this."
msgstr ""

#. Key:	DisplayCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(110)
msgctxt "Lyra,DisplayCollection_Name"
msgid "Display"
msgstr "显示"

#. Key:	WindowMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(117)
msgctxt "Lyra,WindowMode_Name"
msgid "Window Mode"
msgstr "窗口模式"

#. Key:	WindowMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(118)
msgctxt "Lyra,WindowMode_Description"
msgid "In Windowed mode you can interact with other windows more easily, and drag the edges of the window to set the size. In Windowed Fullscreen mode you can easily switch between applications. In Fullscreen mode you cannot interact with other windows as easily, but the game will run slightly faster."
msgstr "窗口模式下,你可以更方便地与其他窗口交互,并托定窗口边缘设置大小。窗口全屏模式下,你可以方便地切换应用。全屏模式下,你无法方便地与其他窗口互动,但游戏运行速度会略微提升。"

#. Key:	WindowModeFullscreen
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(122)
msgctxt "Lyra,WindowModeFullscreen"
msgid "Fullscreen"
msgstr "全屏"

#. Key:	WindowModeWindowedFullscreen
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(123)
msgctxt "Lyra,WindowModeWindowedFullscreen"
msgid "Windowed Fullscreen"
msgstr "窗口全屏"

#. Key:	WindowModeWindowed
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(124)
msgctxt "Lyra,WindowModeWindowed"
msgid "Windowed"
msgstr "窗口化"

#. Key:	Resolution_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(136)
msgctxt "Lyra,Resolution_Name"
msgid "Resolution"
msgstr "分辨率"

#. Key:	Resolution_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(137)
msgctxt "Lyra,Resolution_Description"
msgid "Display Resolution determines the size of the window in Windowed mode. In Fullscreen mode, Display Resolution determines the graphics card output resolution, which can result in black bars depending on monitor and graphics card. Display Resolution is inactive in Windowed Fullscreen mode."
msgstr "显示分辨率影响窗口模式下的窗口尺寸。在全屏幕模式下,显示分辨率影响显卡输出的分辨率。根据不同显示器与显卡,有可能会出现黑边。显示分辨率在窗口化全屏模式下无效。"

#. Key:	ResolutionWindowedFullscreen_Disabled
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(145)
msgctxt "Lyra,ResolutionWindowedFullscreen_Disabled"
msgid "When the Window Mode is set to <strong>Windowed Fullscreen</>, the resolution must match the native desktop resolution."
msgstr "当窗口模式未设置为<strong>窗口全屏</>时,分辨率需匹配原始桌面分辨率。"

#. Key:	GraphicsCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(163)
msgctxt "Lyra,GraphicsCollection_Name"
msgid "Graphics"
msgstr "图像"

#. Key:	ColorBlindMode_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(170)
msgctxt "Lyra,ColorBlindMode_Name"
msgid "Color Blind Mode"
msgstr "色盲模式"

#. Key:	ColorBlindMode_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(171)
msgctxt "Lyra,ColorBlindMode_Description"
msgid "Using the provided images, test out the different color blind modes to find a color correction that works best for you."
msgstr "使用提供的图像,来尝试不同的色盲显示模式,找出最适合你的颜色修正选项。"

#. Key:	ColorBlindRotatorSettingOff
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(176)
msgctxt "Lyra,ColorBlindRotatorSettingOff"
msgid "Off"
msgstr "关闭"

#. Key:	ColorBlindRotatorSettingDeuteranope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(177)
msgctxt "Lyra,ColorBlindRotatorSettingDeuteranope"
msgid "Deuteranope"
msgstr "绿色盲"

#. Key:	ColorBlindRotatorSettingProtanope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(178)
msgctxt "Lyra,ColorBlindRotatorSettingProtanope"
msgid "Protanope"
msgstr "红色盲"

#. Key:	ColorBlindRotatorSettingTritanope
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(179)
msgctxt "Lyra,ColorBlindRotatorSettingTritanope"
msgid "Tritanope"
msgstr "蓝色盲"

#. Key:	ColorBlindStrength_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(189)
msgctxt "Lyra,ColorBlindStrength_Name"
msgid "Color Blind Strength"
msgstr "色盲颜色修正力度"

#. Key:	ColorBlindStrength_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(190)
msgctxt "Lyra,ColorBlindStrength_Description"
msgid "Using the provided images, test out the different strengths to find a color correction that works best for you."
msgstr "使用提供的图像,来尝试不同的修正力度,找出最适合你的颜色修正力度。"

#. Key:	Brightness_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(208)
msgctxt "Lyra,Brightness_Name"
msgid "Brightness"
msgstr "亮度"

#. Key:	Brightness_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(209)
msgctxt "Lyra,Brightness_Description"
msgid "Adjusts the brightness."
msgstr "调节亮度。"

#. Key:	BrightnessFormat
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(215)
msgctxt "Lyra,BrightnessFormat"
msgid "{0}%"
msgstr "{0}%"

#. Key:	SafeZone_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(228)
msgctxt "Lyra,SafeZone_Name"
msgid "Safe Zone"
msgstr "安全区"

#. Key:	SafeZone_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(229)
msgctxt "Lyra,SafeZone_Description"
msgid "Set the UI safe zone for the platform."
msgstr "设置平台的 UI 安全区。"

#. Key:	SafeZone_Action
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(230)
msgctxt "Lyra,SafeZone_Action"
msgid "Set Safe Zone"
msgstr "设置安全区"

#. Key:	GraphicsQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(254)
msgctxt "Lyra,GraphicsQuality_Name"
msgid "Graphics Quality"
msgstr "图像质量"

#. Key:	DeviceProfileSuffix_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(265)
msgctxt "Lyra,DeviceProfileSuffix_Name"
msgid "Quality Presets"
msgstr "质量预设"

#. Key:	DeviceProfileSuffix_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(266)
msgctxt "Lyra,DeviceProfileSuffix_Description"
msgid "Choose between different quality presets to make a trade off between quality and speed."
msgstr "选择不同的质量预设,在质量和速度之间权衡。"

#. Key:	FrameRateLimit_Mobile_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(294)
msgctxt "Lyra,FrameRateLimit_Mobile_Name"
msgid "Frame Rate Limit"
msgstr "帧率限制"

#. Key:	FrameRateLimit_Mobile_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(295)
msgctxt "Lyra,FrameRateLimit_Mobile_Description"
msgid "Select a desired framerate. Use this to fine tune performance on your device."
msgstr "选择预期帧率。使用这里对设备性能进行微调。"

#. Key:	AutoSetQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(306)
msgctxt "Lyra,AutoSetQuality_Name"
msgid "Auto-Set Quality"
msgstr "自动配置质量"

#. Key:	AutoSetQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(307)
msgctxt "Lyra,AutoSetQuality_Description"
msgid "Automatically configure the graphics quality options based on a benchmark of the hardware."
msgstr "将基于对你的硬件的测试结果来自动配置图形质量选项。"

#. Key:	AutoSetQuality_Action
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(310)
msgctxt "Lyra,AutoSetQuality_Action"
msgid "Auto-Set"
msgstr "自动配置"

#. Key:	GraphicsQualityPresets_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(354)
msgctxt "Lyra,GraphicsQualityPresets_Name"
msgid "Quality Presets"
msgstr "质量预设"

#. Key:	GraphicsQualityPresets_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(355)
msgctxt "Lyra,GraphicsQualityPresets_Description"
msgid "Quality Preset allows you to adjust multiple video options at once. Try a few options to see what fits your preference and device's performance."
msgstr "你可以利用质量预设同时调节多个视频选项。你可以多多尝试,找出适合自己喜好及设备性能的选项。"

#. Key:	ResolutionScale_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(375)
msgctxt "Lyra,ResolutionScale_Name"
msgid "3D Resolution"
msgstr "3D 分辨率"

#. Key:	ResolutionScale_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(376)
msgctxt "Lyra,ResolutionScale_Description"
msgid "3D resolution determines the resolution that objects are rendered in game, but does not affect the main menu.  Lower resolutions can significantly increase frame rate."
msgstr "3D 分辨率决定了游戏内物品渲染的分辨率,但不会影响主菜单。低分辨率可极大提升帧率。"

#. Key:	GlobalIlluminationQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(395)
msgctxt "Lyra,GlobalIlluminationQuality_Name"
msgid "Global Illumination"
msgstr "全局光照"

#. Key:	GlobalIlluminationQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(396)
msgctxt "Lyra,GlobalIlluminationQuality_Description"
msgid "Global Illumination controls the quality of dynamically calculated indirect lighting bounces, sky shadowing and Ambient Occlusion. Settings of 'High' and above use more accurate ray tracing methods to solve lighting, but can reduce performance."
msgstr "全局光照用于控制动态计算的间接光线反射、天空阴影以及环境光遮蔽的质量。将设置调整为 \"高\" 或以上时,将使用更加精确的光线追踪方法解决照明问题,但会降低性能。"

#. Key:	VisualEffectQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(400)
msgctxt "Lyra,VisualEffectQualityLow"
msgid "Low"
msgstr "低"

#. Key:	VisualEffectQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(401)
msgctxt "Lyra,VisualEffectQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	VisualEffectQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(402)
msgctxt "Lyra,VisualEffectQualityHigh"
msgid "High"
msgstr "高"

#. Key:	VisualEffectQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(403)
msgctxt "Lyra,VisualEffectQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	Shadows_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(418)
msgctxt "Lyra,Shadows_Name"
msgid "Shadows"
msgstr "阴影"

#. Key:	Shadows_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(419)
msgctxt "Lyra,Shadows_Description"
msgid "Shadow quality determines the resolution and view distance of dynamic shadows. Shadows improve visual quality and give better depth perception, but can reduce performance."
msgstr "阴影质量决定了分辨率和动态阴影的可视距离。阴影改善了视觉质量并提升了视觉深度,但会降低性能。"

#. Key:	ShadowLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(423)
msgctxt "Lyra,ShadowLow"
msgid "Off"
msgstr "关闭"

#. Key:	ShadowMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(424)
msgctxt "Lyra,ShadowMedium"
msgid "Medium"
msgstr "中"

#. Key:	ShadowHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(425)
msgctxt "Lyra,ShadowHigh"
msgid "High"
msgstr "高"

#. Key:	ShadowEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(426)
msgctxt "Lyra,ShadowEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	AntiAliasing_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(441)
msgctxt "Lyra,AntiAliasing_Name"
msgid "Anti-Aliasing"
msgstr "反锯齿"

#. Key:	AntiAliasing_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(442)
msgctxt "Lyra,AntiAliasing_Description"
msgid "Anti-Aliasing reduces jaggy artifacts along geometry edges. Increasing this setting will make edges look smoother, but can reduce performance. Higher settings mean more anti-aliasing."
msgstr "反锯齿将会降低几何图形边缘的锯齿数量。提升该设定将会让物体边缘更为顺滑,但可能会降低性能。该设定越高,反锯齿措施则越多。"

#. Key:	AntiAliasingLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(446)
msgctxt "Lyra,AntiAliasingLow"
msgid "Off"
msgstr "关闭"

#. Key:	AntiAliasingMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(447)
msgctxt "Lyra,AntiAliasingMedium"
msgid "Medium"
msgstr "中"

#. Key:	AntiAliasingHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(448)
msgctxt "Lyra,AntiAliasingHigh"
msgid "High"
msgstr "高"

#. Key:	AntiAliasingEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(449)
msgctxt "Lyra,AntiAliasingEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	ViewDistance_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(464)
msgctxt "Lyra,ViewDistance_Name"
msgid "View Distance"
msgstr "可视距离"

#. Key:	ViewDistance_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(465)
msgctxt "Lyra,ViewDistance_Description"
msgid "View distance determines how far away objects are culled for performance."
msgstr "可视距离决定了为保证性能物体被消除的距离。"

#. Key:	ViewDistanceNear
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(469)
msgctxt "Lyra,ViewDistanceNear"
msgid "Near"
msgstr "近"

#. Key:	ViewDistanceMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(470)
msgctxt "Lyra,ViewDistanceMedium"
msgid "Medium"
msgstr "中"

#. Key:	ViewDistanceFar
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(471)
msgctxt "Lyra,ViewDistanceFar"
msgid "Far"
msgstr "远"

#. Key:	ViewDistanceEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(472)
msgctxt "Lyra,ViewDistanceEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	TextureQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(487)
msgctxt "Lyra,TextureQuality_Name"
msgid "Textures"
msgstr "纹理"

#. Key:	TextureQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(489)
msgctxt "Lyra,TextureQuality_Description"
msgid "Texture quality determines the resolution of textures in game. Increasing this setting will make objects more detailed, but can reduce performance."
msgstr "纹理质量决定了游戏内纹理的分辨率。提升该设定将会让物体细节更丰富,但可能会降低性能。"

#. Key:	TextureQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(493)
msgctxt "Lyra,TextureQualityLow"
msgid "Low"
msgstr "低"

#. Key:	TextureQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(494)
msgctxt "Lyra,TextureQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	TextureQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(495)
msgctxt "Lyra,TextureQualityHigh"
msgid "High"
msgstr "高"

#. Key:	TextureQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(496)
msgctxt "Lyra,TextureQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	VisualEffectQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(511)
msgctxt "Lyra,VisualEffectQuality_Name"
msgid "Effects"
msgstr "特效"

#. Key:	VisualEffectQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(512)
msgctxt "Lyra,VisualEffectQuality_Description"
msgid "Effects determines the quality of visual effects and lighting in game. Increasing this setting will increase the quality of visual effects, but can reduce performance."
msgstr "特效决定了游戏内视觉效果质量与布光效果质量。提升该设定将会提高视觉效果质量,但可能会降低性能。"

#. Key:	ReflectionQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(534)
msgctxt "Lyra,ReflectionQuality_Name"
msgid "Reflections"
msgstr "反射"

#. Key:	ReflectionQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(535)
msgctxt "Lyra,ReflectionQuality_Description"
msgid "Reflection quality determines the resolution and accuracy of reflections.  Settings of 'High' and above use more accurate ray tracing methods to solve reflections, but can reduce performance."
msgstr "反射质量影响反射的分辨率和精确度。将设置调整为 \"高\" 或以上时,将使用更加精确的光线追踪方法解决反射问题,但会降低性能。"

#. Key:	PostProcessingQuality_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(557)
msgctxt "Lyra,PostProcessingQuality_Name"
msgid "Post Processing"
msgstr "后处理"

#. Key:	PostProcessingQuality_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(558)
msgctxt "Lyra,PostProcessingQuality_Description"
msgid "Post Processing effects include Motion Blur, Depth of Field and Bloom. Increasing this setting improves the quality of post process effects, but can reduce performance."
msgstr "后处理动态模糊、景深及全屏泛光等特效。调高此设置将提升后处理特效质量,但会降低性能。"

#. Key:	PostProcessingQualityLow
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(562)
msgctxt "Lyra,PostProcessingQualityLow"
msgid "Low"
msgstr "低"

#. Key:	PostProcessingQualityMedium
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(563)
msgctxt "Lyra,PostProcessingQualityMedium"
msgid "Medium"
msgstr "中"

#. Key:	PostProcessingQualityHigh
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(564)
msgctxt "Lyra,PostProcessingQualityHigh"
msgid "High"
msgstr "高"

#. Key:	PostProcessingQualityEpic
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(565)
msgctxt "Lyra,PostProcessingQualityEpic"
msgid "Epic"
msgstr "史诗"

#. Key:	AdvancedGraphics_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(584)
msgctxt "Lyra,AdvancedGraphics_Name"
msgid "Advanced Graphics"
msgstr "高级图形"

#. Key:	VerticalSync_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(591)
msgctxt "Lyra,VerticalSync_Name"
msgid "Vertical Sync"
msgstr "垂直同步"

#. Key:	VerticalSync_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(592)
msgctxt "Lyra,VerticalSync_Description"
msgid "Enabling Vertical Sync eliminates screen tearing by always rendering and presenting a full frame. Disabling Vertical Sync can give higher frame rate and better input response, but can result in horizontal screen tearing."
msgstr "启用垂直同步可持续渲染呈现整帧,消除屏幕撕裂。禁用垂直同步可提高帧率并提升输入响应,但会导致横向屏幕撕裂。"

#. Key:	FullscreenNeededForVSync
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(604)
msgctxt "Lyra,FullscreenNeededForVSync"
msgid "This feature only works if 'Window Mode' is set to 'Fullscreen'."
msgstr "该功能只有当 \"窗口模式\" 被设置为 \"全屏\" 时才会生效。"

#. Key:	FPSFormat
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(617)
msgctxt "Lyra,FPSFormat"
msgid "{0} FPS"
msgstr "{0} FPS"

#. Key:	UnlimitedFPS
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(622)
msgctxt "Lyra,UnlimitedFPS"
msgid "Unlimited"
msgstr "无限制"

#. Key:	FrameRateLimit_OnBattery_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(631)
msgctxt "Lyra,FrameRateLimit_OnBattery_Name"
msgid "Frame Rate Limit (On Battery)"
msgstr "帧率限制(电池供电时)"

#. Key:	FrameRateLimit_OnBattery_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(632)
msgctxt "Lyra,FrameRateLimit_OnBattery_Description"
msgid "Frame rate limit when running on battery. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "使用电池供电时的帧率限制。降低该数值来获得更为稳定的帧率,或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_InMenu_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(649)
msgctxt "Lyra,FrameRateLimit_InMenu_Name"
msgid "Frame Rate Limit (Menu)"
msgstr "帧率限制(菜单)"

#. Key:	FrameRateLimit_InMenu_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(650)
msgctxt "Lyra,FrameRateLimit_InMenu_Description"
msgid "Frame rate limit when in the menu. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "在菜单中的帧率限制。降低该数值来获得更为稳定的帧率,或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_WhenBackgrounded_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(665)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Name"
msgid "Frame Rate Limit (Background)"
msgstr "帧率限制(后台)"

#. Key:	FrameRateLimit_WhenBackgrounded_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(666)
msgctxt "Lyra,FrameRateLimit_WhenBackgrounded_Description"
msgid "Frame rate limit when in the background. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "游戏在后台运行时的帧率限制。降低该数值来获得更为稳定的帧率,或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	FrameRateLimit_Always_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(681)
msgctxt "Lyra,FrameRateLimit_Always_Name"
msgid "Frame Rate Limit"
msgstr "帧率限制"

#. Key:	FrameRateLimit_Always_Description
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(682)
msgctxt "Lyra,FrameRateLimit_Always_Description"
msgid "Frame rate limit sets the highest frame rate that is allowed. Set this lower for a more consistent frame rate or higher for the best experience on faster machines. You may need to disable Vsync to reach high frame rates."
msgstr "通过帧率限制来设定最高帧数。降低该数值来获得更为稳定的帧率,或提高该数值在更快的电脑上获得最佳体验。你可能需要禁用垂直同步来获得更高的帧率。"

#. Key:	VideoCollection_Name
#. SourceLocation:	Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
#: Source/LyraGame/Settings/LyraGameSettingRegistry_Video.cpp(99)
msgctxt "Lyra,VideoCollection_Name"
msgid "Video"
msgstr "视频"

#. Key:	SafeZone_KeyToPress_Gamepad
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Gamepad"
msgid "Left Stick"
msgstr "左摇杆"

#. Key:	SafeZone_KeyToPress_Mouse
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(85)
msgctxt "Lyra,SafeZone_KeyToPress_Mouse"
msgid "Mouse Wheel"
msgstr "鼠标滚轮"

#. Key:	BrightnessAdjustInstructions
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraBrightnessEditor.cpp(86)
msgctxt "Lyra,BrightnessAdjustInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the brightness"
msgstr "使用 <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> 来调节亮度"

#. Key:	SafeZoneEditorInstructions
#. SourceLocation:	Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
#: Source/LyraGame/Settings/Screens/LyraSafeZoneEditor.cpp(86)
msgctxt "Lyra,SafeZoneEditorInstructions"
msgid "Use <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> to adjust the corners so it lines up with the edges of your display."
msgstr "用 <text color=\"FFFFFFFF\" fontface=\"black\">{0}</> 调整边角,与显示器边缘对齐。"

#. Key:	WarningText
#. SourceLocation:	Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(97)
msgctxt "LyraSettings,WarningText"
msgid "{InKey} is already bound to {ActionNames} are you sure you want to rebind it?"
msgstr "{InKey} 已经被绑定 {ActionNames},您确认改变绑定吗?"

#. Key:	CancelText
#. SourceLocation:	Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
#: Source/LyraGame/Settings/Widgets/LyraSettingsListEntrySetting_KeyboardInput.cpp(98)
msgctxt "LyraSettings,CancelText"
msgid "Press escape to cancel, or press {InKey} again to confirm rebinding."
msgstr "请按 Esc 键取消,或再次按下 {InKey} 以确认绑定。"