File size: 709 Bytes
e3db8a9 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | // Copyright Epic Games, Inc. All Rights Reserved.
#include "TopDownArenaRuntimeModule.h"
#include "Modules/ModuleManager.h"
#define LOCTEXT_NAMESPACE "FTopDownArenaRuntimeModule"
void FTopDownArenaRuntimeModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
}
void FTopDownArenaRuntimeModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FTopDownArenaRuntimeModule, TopDownArenaRuntime) |