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// Copyright Epic Games, Inc. All Rights Reserved.

#include "Widgets/Misc/KeyAlreadyBoundWarning.h"
#include "Components/TextBlock.h"

void UKeyAlreadyBoundWarning::SetWarningText(const FText& InText)

{
	WarningText->SetText(InText);
}

void UKeyAlreadyBoundWarning::SetCancelText(const FText& InText)

{
	CancelText->SetText(InText);
}