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b315adb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | // Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameSettingFilterState.h"
#define UE_API GAMESETTINGS_API
class ULocalPlayer;
class FWhenPlayingAsPrimaryPlayer : public FGameSettingEditCondition
{
public:
static UE_API TSharedRef<FWhenPlayingAsPrimaryPlayer> Get();
UE_API virtual void GatherEditState(const ULocalPlayer* InLocalPlayer, FGameSettingEditableState& InOutEditState) const override;
};
#undef UE_API
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