File size: 728 Bytes
b315adb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | // Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameplayMessageNodes : ModuleRules
{
public GameplayMessageNodes(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"KismetCompiler",
"PropertyEditor",
"GameplayMessageRuntime",
"UnrealEd"
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
}
);
PublicIncludePaths.AddRange(
new string[]
{
}
);
}
}
|