File size: 584 Bytes
b315adb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | // Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameplayMessageRuntime : ModuleRules
{
public GameplayMessageRuntime(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
"GameplayTags"
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
});
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
});
}
}
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