File size: 2,020 Bytes
1e67697 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | // Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraCosmeticCheats.h"
#include "Cosmetics/LyraCharacterPartTypes.h"
#include "LyraControllerComponent_CharacterParts.h"
#include "GameFramework/CheatManagerDefines.h"
#include "System/LyraDevelopmentStatics.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraCosmeticCheats)
//////////////////////////////////////////////////////////////////////
// ULyraCosmeticCheats
ULyraCosmeticCheats::ULyraCosmeticCheats()
{
#if UE_WITH_CHEAT_MANAGER
if (HasAnyFlags(RF_ClassDefaultObject))
{
UCheatManager::RegisterForOnCheatManagerCreated(FOnCheatManagerCreated::FDelegate::CreateLambda(
[](UCheatManager* CheatManager)
{
CheatManager->AddCheatManagerExtension(NewObject<ThisClass>(CheatManager));
}));
}
#endif
}
void ULyraCosmeticCheats::AddCharacterPart(const FString& AssetName, bool bSuppressNaturalParts)
{
#if UE_WITH_CHEAT_MANAGER
if (ULyraControllerComponent_CharacterParts* CosmeticComponent = GetCosmeticComponent())
{
TSubclassOf<AActor> PartClass = ULyraDevelopmentStatics::FindClassByShortName<AActor>(AssetName);
if (PartClass != nullptr)
{
FLyraCharacterPart Part;
Part.PartClass = PartClass;
CosmeticComponent->AddCheatPart(Part, bSuppressNaturalParts);
}
}
#endif
}
void ULyraCosmeticCheats::ReplaceCharacterPart(const FString& AssetName, bool bSuppressNaturalParts)
{
ClearCharacterPartOverrides();
AddCharacterPart(AssetName, bSuppressNaturalParts);
}
void ULyraCosmeticCheats::ClearCharacterPartOverrides()
{
#if UE_WITH_CHEAT_MANAGER
if (ULyraControllerComponent_CharacterParts* CosmeticComponent = GetCosmeticComponent())
{
CosmeticComponent->ClearCheatParts();
}
#endif
}
ULyraControllerComponent_CharacterParts* ULyraCosmeticCheats::GetCosmeticComponent() const
{
if (APlayerController* PC = GetPlayerController())
{
return PC->FindComponentByClass<ULyraControllerComponent_CharacterParts>();
}
return nullptr;
}
|