File size: 5,794 Bytes
1e67697 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 | // Copyright Epic Games, Inc. All Rights Reserved.
#include "LyraPlatformEmulationSettings.h"
#include "CommonUIVisibilitySubsystem.h"
#include "Engine/PlatformSettingsManager.h"
#include "Misc/App.h"
#include "Widgets/Notifications/SNotificationList.h"
#include "Framework/Notifications/NotificationManager.h"
#include "DeviceProfiles/DeviceProfileManager.h"
#include "DeviceProfiles/DeviceProfile.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraPlatformEmulationSettings)
#define LOCTEXT_NAMESPACE "LyraCheats"
ULyraPlatformEmulationSettings::ULyraPlatformEmulationSettings()
{
}
FName ULyraPlatformEmulationSettings::GetCategoryName() const
{
return FApp::GetProjectName();
}
FName ULyraPlatformEmulationSettings::GetPretendBaseDeviceProfile() const
{
return PretendBaseDeviceProfile;
}
FName ULyraPlatformEmulationSettings::GetPretendPlatformName() const
{
return PretendPlatform;
}
#if WITH_EDITOR
void ULyraPlatformEmulationSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
ApplySettings();
}
void ULyraPlatformEmulationSettings::PostReloadConfig(FProperty* PropertyThatWasLoaded)
{
Super::PostReloadConfig(PropertyThatWasLoaded);
ApplySettings();
}
void ULyraPlatformEmulationSettings::PostInitProperties()
{
Super::PostInitProperties();
ApplySettings();
}
void ULyraPlatformEmulationSettings::OnPlayInEditorStarted() const
{
// Show a notification toast to remind the user that there's a tag enable override set
if (!AdditionalPlatformTraitsToEnable.IsEmpty())
{
FNotificationInfo Info(FText::Format(
LOCTEXT("PlatformTraitEnableActive", "Platform Trait Override\nEnabling {0}"),
FText::AsCultureInvariant(AdditionalPlatformTraitsToEnable.ToStringSimple())
));
Info.ExpireDuration = 3.0f;
FSlateNotificationManager::Get().AddNotification(Info);
}
// Show a notification toast to remind the user that there's a tag suppression override set
if (!AdditionalPlatformTraitsToSuppress.IsEmpty())
{
FNotificationInfo Info(FText::Format(
LOCTEXT("PlatformTraitSuppressionActive", "Platform Trait Override\nSuppressing {0}"),
FText::AsCultureInvariant(AdditionalPlatformTraitsToSuppress.ToStringSimple())
));
Info.ExpireDuration = 3.0f;
FSlateNotificationManager::Get().AddNotification(Info);
}
// Show a notification toast to remind the user that there's a platform override set
if (PretendPlatform != NAME_None)
{
FNotificationInfo Info(FText::Format(
LOCTEXT("PlatformOverrideActive", "Platform Override Active\nPretending to be {0}"),
FText::FromName(PretendPlatform)
));
Info.ExpireDuration = 3.0f;
FSlateNotificationManager::Get().AddNotification(Info);
}
}
void ULyraPlatformEmulationSettings::ApplySettings()
{
UCommonUIVisibilitySubsystem::SetDebugVisibilityConditions(AdditionalPlatformTraitsToEnable, AdditionalPlatformTraitsToSuppress);
if (GIsEditor && PretendPlatform != LastAppliedPretendPlatform)
{
ChangeActivePretendPlatform(PretendPlatform);
}
PickReasonableBaseDeviceProfile();
}
void ULyraPlatformEmulationSettings::ChangeActivePretendPlatform(FName NewPlatformName)
{
LastAppliedPretendPlatform = NewPlatformName;
PretendPlatform = NewPlatformName;
UPlatformSettingsManager::SetEditorSimulatedPlatform(PretendPlatform);
}
#endif
TArray<FName> ULyraPlatformEmulationSettings::GetKnownPlatformIds() const
{
TArray<FName> Results;
#if WITH_EDITOR
Results.Add(NAME_None);
Results.Append(UPlatformSettingsManager::GetKnownAndEnablePlatformIniNames());
#endif
return Results;
}
TArray<FName> ULyraPlatformEmulationSettings::GetKnownDeviceProfiles() const
{
TArray<FName> Results;
#if WITH_EDITOR
const UDeviceProfileManager& Manager = UDeviceProfileManager::Get();
Results.Reserve(Manager.Profiles.Num() + 1);
if (PretendPlatform == NAME_None)
{
Results.Add(NAME_None);
}
for (const TObjectPtr<UDeviceProfile>& Profile : Manager.Profiles)
{
bool bIncludeEntry = true;
if (PretendPlatform != NAME_None)
{
if (Profile->DeviceType != PretendPlatform.ToString())
{
bIncludeEntry = false;
}
}
if (bIncludeEntry)
{
Results.Add(Profile->GetFName());
}
}
#endif
return Results;
}
void ULyraPlatformEmulationSettings::PickReasonableBaseDeviceProfile()
{
// First see if our pretend device profile is already compatible, if so we don't need to do anything
UDeviceProfileManager& Manager = UDeviceProfileManager::Get();
if (UDeviceProfile* ProfilePtr = Manager.FindProfile(PretendBaseDeviceProfile.ToString(), /*bCreateOnFail=*/ false))
{
const bool bIsCompatible = (PretendPlatform == NAME_None) || (ProfilePtr->DeviceType == PretendPlatform.ToString());
if (!bIsCompatible)
{
PretendBaseDeviceProfile = NAME_None;
}
}
if ((PretendPlatform != NAME_None) && (PretendBaseDeviceProfile == NAME_None))
{
// If we're pretending we're a platform and don't have a pretend base profile, pick a reasonable one,
// preferring the one with the shortest name as a simple heuristic
FName ShortestMatchingProfileName;
const FString PretendPlatformStr = PretendPlatform.ToString();
for (const TObjectPtr<UDeviceProfile>& Profile : Manager.Profiles)
{
if (Profile->DeviceType == PretendPlatformStr)
{
const FName TestName = Profile->GetFName();
if ((ShortestMatchingProfileName == NAME_None) || (TestName.GetStringLength() < ShortestMatchingProfileName.GetStringLength()))
{
ShortestMatchingProfileName = TestName;
}
}
}
PretendBaseDeviceProfile = ShortestMatchingProfileName;
}
}
#undef LOCTEXT_NAMESPACE
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