unitysamples / LyraStarterGame /Plugins /CommonLoadingScreen /Source /CommonStartupLoadingScreen /CommonStartupLoadingScreen.Build.cs
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| public class CommonStartupLoadingScreen : ModuleRules | |
| { | |
| public CommonStartupLoadingScreen(ReadOnlyTargetRules Target) : base(Target) | |
| { | |
| PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | |
| PublicIncludePaths.AddRange( | |
| new string[] { | |
| // ... add public include paths required here ... | |
| } | |
| ); | |
| PrivateIncludePaths.AddRange( | |
| new string[] { | |
| // ... add other private include paths required here ... | |
| } | |
| ); | |
| PublicDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "Core", | |
| // ... add other public dependencies that you statically link with here ... | |
| } | |
| ); | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "CoreUObject", | |
| "Engine", | |
| "Slate", | |
| "SlateCore", | |
| "MoviePlayer", | |
| "PreLoadScreen", | |
| "DeveloperSettings" | |
| } | |
| ); | |
| DynamicallyLoadedModuleNames.AddRange( | |
| new string[] | |
| { | |
| // ... add any modules that your module loads dynamically here ... | |
| } | |
| ); | |
| } | |
| } | |