unitysamples / LyraStarterGame /Plugins /GameFeatures /ShooterTests /Source /ShooterTestsRuntime /ShooterTestsRuntime.Build.cs
| // Copyright Epic Games, Inc. All Rights Reserved. | |
| using UnrealBuildTool; | |
| public class ShooterTestsRuntime : ModuleRules | |
| { | |
| public ShooterTestsRuntime(ReadOnlyTargetRules Target) : base(Target) | |
| { | |
| PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | |
| PublicDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "Core", | |
| "LyraGame", | |
| "GameplayTags", | |
| "GameplayAbilities", | |
| "ModularGameplay", | |
| "AsyncMessageSystem" | |
| // ... add other public dependencies that you statically link with here ... | |
| } | |
| ); | |
| //PrivateIncludePathModuleNames.AddRange(new string[]{"AsyncMessageSystem"}); | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] | |
| { | |
| "CoreUObject", | |
| "Engine", | |
| "InputCore", | |
| "EnhancedInput", | |
| "CQTest", | |
| "CQTestEnhancedInput", | |
| // ... add private dependencies that you statically link with here ... | |
| } | |
| ); | |
| if (Target.bBuildEditor) | |
| { | |
| PrivateDependencyModuleNames.AddRange( | |
| new string[] { | |
| "EngineSettings", | |
| "LevelEditor", | |
| "UnrealEd" | |
| }); | |
| } | |
| } | |
| } | |