|
|
|
|
| #pragma once
|
|
|
| #include "Subsystems/WorldSubsystem.h"
|
|
|
| #include "LyraAudioMixEffectsSubsystem.generated.h"
|
|
|
| #define UE_API LYRAGAME_API
|
|
|
| class FSubsystemCollectionBase;
|
| class UObject;
|
| class USoundControlBus;
|
| class USoundControlBusMix;
|
| class USoundEffectSubmixPreset;
|
| class USoundSubmix;
|
| class UWorld;
|
|
|
| USTRUCT()
|
| struct FLyraAudioSubmixEffectsChain
|
| {
|
| GENERATED_BODY()
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundSubmix> Submix = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TArray<TObjectPtr<USoundEffectSubmixPreset>> SubmixEffectChain;
|
| };
|
|
|
| |
| |
| |
| |
| |
| |
|
|
| UCLASS(MinimalAPI)
|
| class ULyraAudioMixEffectsSubsystem : public UWorldSubsystem
|
| {
|
| GENERATED_BODY()
|
|
|
| public:
|
|
|
| UE_API virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
| UE_API virtual void Deinitialize() override;
|
|
|
|
|
| UE_API virtual bool ShouldCreateSubsystem(UObject* Outer) const override;
|
|
|
|
|
| UE_API virtual void PostInitialize() override;
|
|
|
|
|
| UE_API virtual void OnWorldBeginPlay(UWorld& InWorld) override;
|
|
|
|
|
| UE_API void ApplyDynamicRangeEffectsChains(bool bHDRAudio);
|
|
|
| protected:
|
| UE_API void OnLoadingScreenStatusChanged(bool bShowingLoadingScreen);
|
| UE_API void ApplyOrRemoveLoadingScreenMix(bool bWantsLoadingScreenMix);
|
|
|
|
|
| UE_API virtual bool DoesSupportWorldType(const EWorldType::Type WorldType) const override;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBusMix> DefaultBaseMix = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBusMix> LoadingScreenMix = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBusMix> UserMix = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBus> OverallControlBus = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBus> MusicControlBus = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBus> SoundFXControlBus = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBus> DialogueControlBus = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TObjectPtr<USoundControlBus> VoiceChatControlBus = nullptr;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TArray<FLyraAudioSubmixEffectsChain> HDRSubmixEffectChain;
|
|
|
|
|
| UPROPERTY(Transient)
|
| TArray<FLyraAudioSubmixEffectsChain> LDRSubmixEffectChain;
|
|
|
| bool bAppliedLoadingScreenMix = false;
|
| };
|
|
|
| #undef UE_API
|
|
|