| // Copyright Epic Games, Inc. All Rights Reserved. | |
| class ULyraControllerComponent_CharacterParts; | |
| class UObject; | |
| struct FFrame; | |
| /** Cheats related to bots */ | |
| UCLASS(NotBlueprintable) | |
| class ULyraCosmeticCheats final : public UCheatManagerExtension | |
| { | |
| GENERATED_BODY() | |
| public: | |
| ULyraCosmeticCheats(); | |
| // Adds a character part | |
| UFUNCTION(Exec, BlueprintAuthorityOnly) | |
| void AddCharacterPart(const FString& AssetName, bool bSuppressNaturalParts = true); | |
| // Replaces previous cheat parts with a new one | |
| UFUNCTION(Exec, BlueprintAuthorityOnly) | |
| void ReplaceCharacterPart(const FString& AssetName, bool bSuppressNaturalParts = true); | |
| // Clears any existing cheats | |
| UFUNCTION(Exec, BlueprintAuthorityOnly) | |
| void ClearCharacterPartOverrides(); | |
| private: | |
| ULyraControllerComponent_CharacterParts* GetCosmeticComponent() const; | |
| }; | |