Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- LyraStarterGame/Build/EditorPerfStats.csv +7 -0
- LyraStarterGame/Build/GauntletSettings.xml +14 -0
- LyraStarterGame/Build/LyraBuild.xml +98 -0
- LyraStarterGame/Build/LyraTests.xml +333 -0
- LyraStarterGame/Build/UnrealGameSync.ini +5 -0
- LyraStarterGame/Config/DefaultDeviceProfiles.ini +571 -0
- LyraStarterGame/Config/DefaultEditor.ini +91 -0
- LyraStarterGame/Config/DefaultEditorKeyBindings.ini +2 -0
- LyraStarterGame/Config/DefaultEditorPerProjectUserSettings.ini +30 -0
- LyraStarterGame/Config/DefaultEditorSettings.ini +3 -0
- LyraStarterGame/Config/DefaultEngine.ini +420 -0
- LyraStarterGame/Config/DefaultGame.ini +246 -0
- LyraStarterGame/Config/DefaultGameplayTags.ini +109 -0
- LyraStarterGame/Config/DefaultInput.ini +51 -0
- LyraStarterGame/Config/DefaultRuntimeOptions.ini +2 -0
- LyraStarterGame/Config/DefaultScalability.ini +113 -0
- LyraStarterGame/Content/B_LyraGameInstance.uasset +0 -0
- LyraStarterGame/Content/B_LyraGameMode.uasset +0 -0
- LyraStarterGame/Content/DefaultGameData.uasset +0 -0
- LyraStarterGame/Plugins/AsyncMixin/AsyncMixin.uplugin +21 -0
- LyraStarterGame/Plugins/CommonGame/CommonGame.uplugin +42 -0
- LyraStarterGame/Plugins/CommonLoadingScreen/CommonLoadingScreen.uplugin +29 -0
- LyraStarterGame/Plugins/CommonUser/CommonUser.uplugin +38 -0
- LyraStarterGame/Plugins/GameSettings/GameSettings.uplugin +30 -0
- LyraStarterGame/Plugins/GameSubtitles/GameSubtitles.uplugin +25 -0
- LyraStarterGame/Plugins/GameplayMessageRouter/GameplayMessageRouter.uplugin +35 -0
- LyraStarterGame/Plugins/LyraExampleContent/LyraExampleContent.uplugin +18 -0
- LyraStarterGame/Plugins/LyraExtTool/LyraExtTool.uplugin +24 -0
- LyraStarterGame/Plugins/ModularGameplayActors/ModularGameplayActors.uplugin +30 -0
- LyraStarterGame/Plugins/PocketWorlds/Content/M_Black.uasset +0 -0
- LyraStarterGame/Plugins/PocketWorlds/Content/M_PocketCaptureMasked.uasset +0 -0
- LyraStarterGame/Plugins/PocketWorlds/Content/M_White.uasset +0 -0
- LyraStarterGame/Plugins/PocketWorlds/PocketWorlds.uplugin +25 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/PocketWorlds.Build.cs +30 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketCapture.cpp +363 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketCaptureSubsystem.cpp +98 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevel.cpp +11 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevelInstance.cpp +135 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevelSystem.cpp +36 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketWorldsModule.cpp +24 -0
- LyraStarterGame/Plugins/PocketWorlds/Source/Public/PocketCapture.h +121 -0
- LyraStarterGame/Plugins/UIExtension/Binaries/Win64/UnrealEditor.modules +7 -0
- LyraStarterGame/Plugins/UIExtension/Source/Private/LogUIExtension.cpp +5 -0
- LyraStarterGame/Plugins/UIExtension/Source/Private/LogUIExtension.h +7 -0
- LyraStarterGame/Plugins/UIExtension/Source/Private/UIExtensionModule.cpp +24 -0
- LyraStarterGame/Plugins/UIExtension/Source/Private/UIExtensionSystem.cpp +372 -0
- LyraStarterGame/Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp +177 -0
- LyraStarterGame/Plugins/UIExtension/Source/Public/UIExtensionSystem.h +285 -0
- LyraStarterGame/Plugins/UIExtension/Source/Public/Widgets/UIExtensionPointWidget.h +70 -0
- LyraStarterGame/Plugins/UIExtension/Source/UIExtension.Build.cs +36 -0
LyraStarterGame/Build/EditorPerfStats.csv
ADDED
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+
Name,Statistic,TelemetryContext,TelemetryDataPoint,TelemetryUnit,BaselineWarningThreshold,BaselineErrorThreshold,
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+
Generated Scope for LoadAsset - /Game/System/DefaultEditorMap/L_DefaultEditorOverview,TotalDurationSeconds,Events,Load L_DefaultEditorOverview,Seconds,10%,,
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| 3 |
+
Generated Scope for PIE - /Game/System/DefaultEditorMap/L_DefaultEditorOverview,TotalDurationSeconds,Events,PIE L_DefaultEditorOverview,Seconds,10%,,
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| 4 |
+
Generated Scope for LoadAsset - /Game/System/FrontEnd/Maps/L_LyraFrontEnd,TotalDurationSeconds,Events,Load L_LyraFrontEnd,Seconds,10%,,
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| 5 |
+
Generated Scope for PIE - /Game/System/FrontEnd/Maps/L_LyraFrontEnd,TotalDurationSeconds,Events,PIE L_LyraFrontEnd,Seconds,10%,,
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| 6 |
+
Generated Scope for LoadAsset - /ShooterMaps/Maps/L_Expanse,TotalDurationSeconds,Events,Load L_Expanse,Seconds,10%,,
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| 7 |
+
Generated Scope for PIE - /ShooterMaps/Maps/L_Expanse,TotalDurationSeconds,Events,PIE L_Expanse,Seconds,10%,,
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LyraStarterGame/Build/GauntletSettings.xml
ADDED
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<?xml version='1.0' ?>
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| 2 |
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<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Schema.xsd" >
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| 3 |
+
<!-- How long to give Gauntlet before a test is considered timed out (some tests will time out earlier if they detect inactivity)-->
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| 4 |
+
<Option Name="GauntletTimeout" DefaultValue="2400" Description="Max running time of a test in Gauntlet"/>
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| 5 |
+
<!-- We're passing the buildversion in here as getting the build name within Gauntlet is currently unreliable as it's based on the -build param which can vary per platform. -->
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| 6 |
+
<!-- Using BuildNamePath specifically as we want the preflight suffix if it exists. -->
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| 7 |
+
<Property Name="ExtraAutomatedPerformanceCommonArgs" Value="-windowed -BuildName=$(BuildNamePath)" />
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| 8 |
+
<Option Name="ResX" DefaultValue="1920" Restrict="^[0-9]+$" Description="Resolution width to run tests with" />
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| 9 |
+
<Option Name="ResY" DefaultValue="1080" Restrict="^[0-9]+$" Description="Resolution height to run tests with" />
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| 10 |
+
<!-- Common AutoTestPerf Gauntlet settings -->
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| 11 |
+
<Include Script="$(RootDir)/Engine/Plugins/Performance/AutomatedPerfTesting/Build/Inc/AutomatedPerfTestCommonSettings.xml" />
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| 12 |
+
<!-- Common Gauntlet settings -->
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| 13 |
+
<Include Script="$(RootDir)/Engine/Build/Graph/Tasks/Inc/GauntletSettings.xml" />
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| 14 |
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</BuildGraph>
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LyraStarterGame/Build/LyraBuild.xml
ADDED
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@@ -0,0 +1,98 @@
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<?xml version='1.0' ?>
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| 2 |
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<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../Schema.xsd" >
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| 3 |
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| 4 |
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<Option Name="EditorCompileArgs" DefaultValue="" Description="Arguments to be used for EditorTarget Compile"/>
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| 5 |
+
<Option Name="ExtraToolCompileArguments" DefaultValue="" Description="Arguments to be used for Tool Compile"/>
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| 6 |
+
<Option Name="ExtraTargetCompileArguments" DefaultValue="" Description="Arguments to be used for Client Compile"/>
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| 7 |
+
<Option Name="TargetPlatforms" Restrict="[^ ]*" DefaultValue="Win64" Description="List of the target platforms to build for, separated by semicolons, eg. Win64;Win32;Android"/>
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| 8 |
+
<Option Name="OutputDir" DefaultValue="$(RootDir)\LocalBuilds\LyraBinaries" Description ="Output directory for compiled binaries"/>
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| 9 |
+
<Option Name="Versioned" Restrict="true|false" DefaultValue="$(IsBuildMachine)" Description="Whether to embed changelist number into binaries"/>
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| 10 |
+
<Option Name="PCBSubmitPath" Restrict="(?://.*)?" DefaultValue="" Description="Where in Perforce to submit the PCBs to."/>
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| 11 |
+
<Option Name="PreflightChange" Restrict="\d*" DefaultValue="" Description="The shelved changelist number in a preflight build; empty otherwise"/>
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| 12 |
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<Property Name="IsPreflight" Value="true" If="'$(PreflightChange)' != ''"/>
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| 13 |
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<Property Name="IsPreflight" Value="false" If="'$(PreflightChange)' == ''"/>
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| 14 |
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| 15 |
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<EnvVar Name="COMPUTERNAME"/>
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| 16 |
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<EnvVar Name="P4CLIENT"/>
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| 17 |
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| 18 |
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<Agent Name="Submit Lyra PCBs" Type="CompileWin64;Win64">
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| 19 |
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| 20 |
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<!-- Update the engine version files -->
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| 21 |
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<Node Name="Update Version Files">
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| 22 |
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<SetVersion Change="$(Change)" Branch="$(EscapedBranch)" If="$(Versioned)"/>
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| 23 |
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</Node>
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| 24 |
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| 25 |
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<!-- Compile the tool executables -->
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| 26 |
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<Node Name="Compile Tools Win64" Requires="Update Version Files" Produces="#ToolBinaries">
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| 27 |
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<Compile Target="ShaderCompileWorker" Platform="Win64" Configuration="Development" Arguments="$(ExtraToolCompileArguments)" Tag="#ToolBinaries"/>
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| 28 |
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<Compile Target="UnrealLightmass" Platform="Win64" Configuration="Development" Arguments="$(ExtraToolCompileArguments)" Tag="#ToolBinaries"/>
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| 29 |
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<Compile Target="UnrealPak" Platform="Win64" Configuration="Development" Arguments="$(ExtraToolCompileArguments)" Tag="#ToolBinaries"/>
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| 30 |
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<Compile Target="CrashReportClientEditor" Configuration="Shipping" Platform="Win64" Arguments="$(ExtraToolCompileArguments)" Tag="#ToolBinaries"/>
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| 31 |
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<Compile Target="UnrealInsights" Platform="Win64" Configuration="Shipping" Arguments="$(ExtraToolCompileArguments)" Tag="#ToolBinaries"/>
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| 32 |
+
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| 33 |
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<!--
|
| 34 |
+
This exe is a copy of ShaderCompileWorker.exe, created as a post-build step. See \Engine\Source\Programs\ShaderCompileWorker\ShaderCompileWorker.Target.cs.
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| 35 |
+
It's needed for shader compilation to work with Incredibuild.
|
| 36 |
+
-->
|
| 37 |
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<Tag Files="$(RootDir)\Engine\Binaries\Win64\XGEControlWorker.exe" With="#ToolBinaries"/>
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| 38 |
+
</Node>
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| 39 |
+
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| 40 |
+
<!-- Compile the editor executable -->
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| 41 |
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<Node Name="Compile LyraEditor Win64" Requires="Compile Tools Win64" Produces="#EditorBinaries">
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| 42 |
+
<Compile Target="LyraEditor" Platform="Win64" Configuration="Development" Tag="#EditorBinaries" Arguments="$(EditorCompileArgs)"/>
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| 43 |
+
</Node>
|
| 44 |
+
|
| 45 |
+
<!-- Compile the game targets -->
|
| 46 |
+
<Property Name="GameBinaries" Value=""/>
|
| 47 |
+
<ForEach Name="TargetPlatform" Values="$(TargetPlatforms)">
|
| 48 |
+
<Node Name="Compile LyraGame $(TargetPlatform)" Requires="Compile Tools Win64" Produces="#GameBinaries_LyraGame_$(TargetPlatform)">
|
| 49 |
+
<Compile Target="LyraGame" Platform="$(TargetPlatform)" Configuration="Development" Arguments="$(ExtraTargetCompileArguments)" Tag="#GameBinaries_LyraGame_$(TargetPlatform)"/>
|
| 50 |
+
<Compile Target="LyraGame" Platform="$(TargetPlatform)" Configuration="Shipping" Arguments="$(ExtraTargetCompileArguments)" Tag="#GameBinaries_LyraGame_$(TargetPlatform)"/>
|
| 51 |
+
</Node>
|
| 52 |
+
<Property Name="GameBinaries" Value="$(GameBinaries)#GameBinaries_LyraGame_$(TargetPlatform);"/>
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| 53 |
+
</ForEach>
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| 54 |
+
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| 55 |
+
<!-- Copy all the files to the output directory -->
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| 56 |
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<Node Name="Tag Output Files" Requires="#ToolBinaries;#EditorBinaries;$(GameBinaries)" Produces="#OutputFiles">
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| 57 |
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<Tag Files="#ToolBinaries;#EditorBinaries;$(GameBinaries)" Except=".../Intermediate/..." With="#OutputFiles"/>
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| 58 |
+
</Node>
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| 59 |
+
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| 60 |
+
<!-- Copy all the files to the output directory -->
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| 61 |
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<Node Name="Copy To Staging Directory" Requires="#OutputFiles">
|
| 62 |
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<Delete Files="$(OutputDir)/..."/>
|
| 63 |
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<Copy Files="#OutputFiles" From="$(RootDir)" To="$(OutputDir)"/>
|
| 64 |
+
</Node>
|
| 65 |
+
|
| 66 |
+
<!-- Create a zip archive and submit that to Perforce for use by UGS -->
|
| 67 |
+
<Node Name="Submit To Perforce For UGS" Requires="#OutputFiles">
|
| 68 |
+
<!-- Clear out the archive directory -->
|
| 69 |
+
<Property Name="ArchiveDir" Value="$(RootDir)\LocalBuilds\ArchiveForUGS"/>
|
| 70 |
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<Delete Files="$(ArchiveDir)\..."/>
|
| 71 |
+
|
| 72 |
+
<!-- Tag required files from UAT and UBT that will already have been built -->
|
| 73 |
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<Tag Files="Engine/Source/Programs/AutomationTool/..." Filter="*.csproj" With="#UAT Projects"/>
|
| 74 |
+
<CsCompile Project="#UAT Projects" Configuration="Development" Platform="AnyCPU" Tag="#ArchiveFiles" EnumerateOnly="true"/>
|
| 75 |
+
|
| 76 |
+
<!-- Partition all the binaries and symbols -->
|
| 77 |
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<Tag Files="#OutputFiles" Except=".../Intermediate/..." With="#ArchiveFiles"/>
|
| 78 |
+
<Tag Files="#ArchiveFiles" Except="*.pdb" With="#ArchiveBinaries"/>
|
| 79 |
+
<Tag Files="#ArchiveFiles" Filter="*.pdb" With="#ArchiveSymbols"/>
|
| 80 |
+
|
| 81 |
+
<!-- Stage all the files to be archived -->
|
| 82 |
+
<Property Name="ArchiveStagingDir" Value="$(ArchiveDir)\Staging"/>
|
| 83 |
+
<Copy Files="#ArchiveBinaries" From="$(RootDir)" To="$(ArchiveStagingDir)"/>
|
| 84 |
+
<Strip Files="#ArchiveSymbols" BaseDir="$(RootDir)" OutputDir="$(ArchiveStagingDir)" Platform="Win64"/>
|
| 85 |
+
|
| 86 |
+
<!-- Create the zip file and submit it to Perforce -->
|
| 87 |
+
<Property Name="ArchivePerforceDir" Value="$(ArchiveDir)\Perforce"/>
|
| 88 |
+
<Property Name="ArchiveFile" Value="$(ArchivePerforceDir)\$(EscapedBranch)-LyraEditor.zip"/>
|
| 89 |
+
<Zip FromDir="$(ArchiveStagingDir)" ZipFile="$(ArchiveFile)"/>
|
| 90 |
+
<Property Name="SubmitClient" Value="$(COMPUTERNAME)_ArchiveForUGS"/>
|
| 91 |
+
<Property Name="SubmitClient" Value="$(P4CLIENT)_ArchiveForUGS" If="$(IsBuildMachine)"/>
|
| 92 |
+
<Submit Description="[CL $(CodeChange)] Updated binaries" Files="$(ArchiveFile)" FileType="binary+FS32" Workspace="$(SubmitClient)" Stream="$(PCBSubmitPath)" RootDir="$(ArchivePerforceDir)"/>
|
| 93 |
+
</Node>
|
| 94 |
+
|
| 95 |
+
</Agent>
|
| 96 |
+
|
| 97 |
+
</BuildGraph>
|
| 98 |
+
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LyraStarterGame/Build/LyraTests.xml
ADDED
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|
|
| 1 |
+
<?xml version='1.0' ?>
|
| 2 |
+
<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../../../Engine/Build/Graph/Schema.xsd" >
|
| 3 |
+
|
| 4 |
+
<!-- TODO NDarnell Add documentation -->
|
| 5 |
+
<!-- "-Target=BuildAndTestInternalExtended Lyra" -->
|
| 6 |
+
|
| 7 |
+
|
| 8 |
+
<!-- Project Info -->
|
| 9 |
+
<!-- @TODO: Can we derive these somehow instead of hardcoding them? Will be an issue when turned into a launcher sample. -->
|
| 10 |
+
<Property Name="ProjectName" Value="Lyra" />
|
| 11 |
+
<Property Name="ProjectPath" Value="Samples/Games/Lyra" />
|
| 12 |
+
<Option Name="TargetName" DefaultValue="LyraGame" Restrict="LyraGame|LyraGameEOS|LyraGameSteam|LyraGameSteamEOS" Description="The project target configuration we're building, like if we're building Lyra with EOS (Epic Online Services) compiled in." />
|
| 13 |
+
|
| 14 |
+
|
| 15 |
+
<Property Name="Versioned" Value="$(IsBuildMachine)" />
|
| 16 |
+
<Property Name="PublishHashedStagingData" Value="$(IsBuildMachine)" />
|
| 17 |
+
|
| 18 |
+
<Property Name="IncludeEpicWebHelperInToolCompile" Value="true" />
|
| 19 |
+
|
| 20 |
+
<Option Name="UploadArtifactId" DefaultValue="" Description="ID of the artifact to chunked and uploaded. Upload is ignored if no ID is specified." />
|
| 21 |
+
<Option Name="UploadTargetPlatform" DefaultValue="" Description="Platform build to upload, i.e. Win64" />
|
| 22 |
+
<Option Name="UploadConfiguration" DefaultValue="" Description="Configuration to upload, if applicable." />
|
| 23 |
+
<Option Name="UploadLaunchArgs" DefaultValue="" Description="Arguments to be passed when launching the uploaded app."/>
|
| 24 |
+
|
| 25 |
+
<Option Name="SkipUpdateAuditCollections" DefaultValue="false" Description="Whether to skip updating the audit collections (showing which files got cooked)" />
|
| 26 |
+
|
| 27 |
+
<Option Name="SymbolServerPath" DefaultValue="" Description="A shared symbols server for your office, debugging shipped builds."/>
|
| 28 |
+
|
| 29 |
+
<Option Name="RunAllCookTests" DefaultValue="false" Description="To run all cook tests"/>
|
| 30 |
+
<Option Name="RunCookOnTheFlyTest" DefaultValue="$(RunAllCookTests)" Description="To run cook on the fly test"/>
|
| 31 |
+
<Option Name="RunCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run cook by the book test"/>
|
| 32 |
+
<Option Name="RunFastCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run fast cook by the book test"/>
|
| 33 |
+
<Option Name="RunColdCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run cold cook by the book test"/>
|
| 34 |
+
<Option Name="RunCookByTheBookCacheSettingsTest" DefaultValue="$(RunAllCookTests)" Description="To run cook by the book test with changed Data Cache Settings"/>
|
| 35 |
+
<Option Name="RunUnversionedCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run unversioned cook by the book test"/>
|
| 36 |
+
<Option Name="RunIterativeCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run iterative cook by the book test without launching a client, no map needed"/>
|
| 37 |
+
<Option Name="RunInterruptedCookByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run interrupted cook by the book test without launching a client, no map needed"/>
|
| 38 |
+
<Option Name="RunCookSinglePackageByTheBookTest" DefaultValue="$(RunAllCookTests)" Description="To run the cook by the book test with cooksinglepackagenorefs parameter, it is required to specify a map name and the WorldPartitionMap parameter if a map is WorldPartition"/>
|
| 39 |
+
<Option Name="RunProjectTests" DefaultValue="false" Description="To run all tests under the Project Group"/>
|
| 40 |
+
|
| 41 |
+
<Option Name="SourceBuildVersion" DefaultValue="" Description="The source build version for diffing"/>
|
| 42 |
+
|
| 43 |
+
<!-- Turn off defaults so we can set out own -->
|
| 44 |
+
<Property Name="WithBATDefaults" Value="false" />
|
| 45 |
+
|
| 46 |
+
<!-- Set defaults for people running this script with no arguments. These can still be overriden with -set:TargetPlatforms= etc) -->
|
| 47 |
+
<Property Name="DefaultEditorPlatforms" Value="Win64" />
|
| 48 |
+
<Property Name="DefaultTargetPlatforms" Value="Win64"/>
|
| 49 |
+
<Property Name="DefaultTargetConfigurations" Value="Development" />
|
| 50 |
+
<Property Name="DefaultEditorTestList" Value="" />
|
| 51 |
+
<Property Name="DefaultTargetTestList" Value="" />
|
| 52 |
+
<Property Name="NetworkTempRootOverride" Value="" />
|
| 53 |
+
<Property Name="NetworkPublishRootOverride" Value="" />
|
| 54 |
+
<Property Name="NetworkReportRootOverride" Value="" />
|
| 55 |
+
<Property Name="WithInterchangeWorker" Value="true" />
|
| 56 |
+
|
| 57 |
+
<!-- If a build machine, turn off all defaults. Settings should be specified via the website UI -->
|
| 58 |
+
<Do If="$(IsBuildMachine)">
|
| 59 |
+
<Property Name="DefaultEditorPlatforms" Value="" />
|
| 60 |
+
<Property Name="DefaultTargetPlatforms" Value=""/>
|
| 61 |
+
<Property Name="DefaultTargetConfigurations" Value="" />
|
| 62 |
+
<Property Name="DefaultEditorTestList" Value="" />
|
| 63 |
+
<Property Name="DefaultTargetTestList" Value="" />
|
| 64 |
+
</Do>
|
| 65 |
+
|
| 66 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.CookOnTheFly(Map=L_Expanse)" If="$(RunCookOnTheFlyTest)" />
|
| 67 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.CookByTheBook(Map=L_Expanse)" If="$(RunCookByTheBookTest)" />
|
| 68 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.FastCookByTheBook(Map=L_Expanse)" If="$(RunFastCookByTheBookTest)" />
|
| 69 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.ColdCookByTheBook(Map=L_Expanse)" If="$(RunColdCookByTheBookTest)" />
|
| 70 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.CookByTheBookCacheSettings(Map=L_Expanse)" If="$(RunCookByTheBookCacheSettingsTest)" />
|
| 71 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.UnversionedCookByTheBook(Map=L_Expanse)" If="$(RunUnversionedCookByTheBookTest)" />
|
| 72 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.IterativeCookByTheBook" If="$(RunIterativeCookByTheBookTest)" />
|
| 73 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.InterruptedCookByTheBook" If="$(RunInterruptedCookByTheBookTest)" />
|
| 74 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.CookSinglePackageByTheBook(Map=L_Expanse, WorldPartitionMap)" If="$(RunCookSinglePackageByTheBookTest)" />
|
| 75 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.CookSinglePackageByTheBook(Map=L_ShooterGym)" If="$(RunCookSinglePackageByTheBookTest)" />
|
| 76 |
+
<Property Name="DefaultTargetTestList" Value="$(DefaultTargetTestList)+UE.TargetAutomation(RunTest=Group:Project)" If="$(RunProjectTests)" />
|
| 77 |
+
<Property Name="DefaultEditorTestList" Value="$(DefaultEditorTestList)+UE.EditorAutomation(RunTest=Group:Project)" If="$(RunProjectTests)" />
|
| 78 |
+
|
| 79 |
+
<Property Name="ExtraStageAndPackageArguments" Value="-target="$(TargetName)" -compressed -CrashReporter" />
|
| 80 |
+
|
| 81 |
+
<!-- Property Name="CheckBuildSizePlatforms" Value="Android:425000" /-->
|
| 82 |
+
|
| 83 |
+
<!-- =============================================================================== -->
|
| 84 |
+
<!-- Setup -->
|
| 85 |
+
<!-- =============================================================================== -->
|
| 86 |
+
|
| 87 |
+
<!-- Configure specific AutomatedPerfTest runs -->
|
| 88 |
+
<Include Script="../../../../Engine/Plugins/Performance/AutomatedPerfTesting/Build/Inc/AutomatedPerfTestProjectSettings.xml" />
|
| 89 |
+
<Do If="'$(ReplayName)' == ''">
|
| 90 |
+
<Property Name="ReplayName" Value="$(RootDir)/Samples/Games/Lyra/Build/Replays/LyraSample.replay" />
|
| 91 |
+
</Do>
|
| 92 |
+
|
| 93 |
+
<!-- Common Setting Overrides -->
|
| 94 |
+
<Property Name="GauntletSettingsFile" Value="$(RootDir)/Samples/Games/Lyra/Build/GauntletSettings.xml" />
|
| 95 |
+
|
| 96 |
+
<!-- This will declare an aggregate called BuildAndTest Lyra -->
|
| 97 |
+
<Include Script="../../../../Engine/Build/Graph/Tasks/BuildAndTestProject.xml" />
|
| 98 |
+
|
| 99 |
+
<!-- Add BuildAndTest project target node as the base requirement. We append items to BuildAndTestExtendedRequirements, that need to be performed. -->
|
| 100 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="BuildAndTest $(ProjectName)" />
|
| 101 |
+
|
| 102 |
+
<!-- =============================================================================== -->
|
| 103 |
+
<!-- CONTENT VALIDATION -->
|
| 104 |
+
<!-- =============================================================================== -->
|
| 105 |
+
|
| 106 |
+
<Do If="ContainsItem('$(RequiredEditorPlatforms)', 'Win64', '+')">
|
| 107 |
+
<Agent Name="$(ProjectName) Content Validation" Type="Win64">
|
| 108 |
+
<Node Name="$(ProjectName) Content Validation" Requires="$(PreNodeName)Compile Editor Win64">
|
| 109 |
+
<Property Name="RefExtensionsTypelist" Value=".uasset,.umap,.cpp,.c,.h,.inl,.ini,.uproject,.uplugin,.json"/>
|
| 110 |
+
|
| 111 |
+
<Property Name="CLArgs" Value="-CL=$(Change) -LastGoodContentCLPath=$(NetworkOutputDirectory)/AutoTest/LastGoodContentCL"/>
|
| 112 |
+
<Property Name="CLArgs" Value="-CL=$(PreflightChange) -shelved -SkipPrevCLFileExport" If="$(IsPreflight)" />
|
| 113 |
+
<Property Name="CLArgs" Value="-opened" If="!$(IsBuildMachine)" />
|
| 114 |
+
|
| 115 |
+
<Property Name="CheckAssetReferencesArgs" Value="-Branch=$(Branch) $(CLArgs) -ExtTypeList="$(RefExtensionsTypelist)" -MaxPackagesToLoad=3000" />
|
| 116 |
+
<Command Name="LyraContentValidation" Arguments="$(CheckAssetReferencesArgs)"/>
|
| 117 |
+
</Node>
|
| 118 |
+
<Label Category="Test" Name="Content Validation" Requires="$(ProjectName) Content Validation" />
|
| 119 |
+
</Agent>
|
| 120 |
+
|
| 121 |
+
<Do If="!$(SkipTest)">
|
| 122 |
+
<!-- Append Content Validation to the list of things to do -->
|
| 123 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(ProjectName) Content Validation"/>
|
| 124 |
+
</Do>
|
| 125 |
+
</Do>
|
| 126 |
+
|
| 127 |
+
<!-- =============================================================================== -->
|
| 128 |
+
<!-- LOCALIZATION -->
|
| 129 |
+
<!-- =============================================================================== -->
|
| 130 |
+
<Option Name="SkipLocalization" DefaultValue="false" Description="Should we skip performing a localization gather?"/>
|
| 131 |
+
|
| 132 |
+
<Do If="!$(SkipLocalization) and ContainsItem('$(RequiredEditorPlatforms)', 'Win64', '+')">
|
| 133 |
+
|
| 134 |
+
<Property Name="ProjectsIncludedInLocalization" Value="Game,EngineOverrides"/>
|
| 135 |
+
|
| 136 |
+
<!-- This an example setup for using either XLoc or Crowdin providers to localize your game. -->
|
| 137 |
+
|
| 138 |
+
<!-- XLoc Example -->
|
| 139 |
+
|
| 140 |
+
<Option Name="XLoc_Server" DefaultValue="" Description="XLoc Server"/>
|
| 141 |
+
<Option Name="XLoc_APIKey" DefaultValue="" Description="XLoc API Key"/>
|
| 142 |
+
<Option Name="XLoc_APISecret" DefaultValue="" Description="XLoc API Secret"/>
|
| 143 |
+
<Option Name="XLoc_LocalizationId" DefaultValue="" Description="XLoc LocalizationId"/>
|
| 144 |
+
<Option Name="XLoc_AgentType" DefaultValue="Loc;Win64" Description="XLoc Agent Type"/>
|
| 145 |
+
|
| 146 |
+
<Do If="'$(XLoc_Server)' != '' And '$(XLoc_APIKey)' != '' And '$(XLoc_APISecret)' != '' And '$(XLoc_LocalizationId)' != ''">
|
| 147 |
+
<Agent Name="Localization" Type="$(XLoc_AgentType)">
|
| 148 |
+
<Node Name="$(ProjectName) Localize" Requires="$(PreNodeName)Compile Editor Win64">
|
| 149 |
+
<Command Name="Localize" Arguments="-LocalizationProvider=XLoc_Sample -UEProjectDirectory=$(ProjectPath) -UEProjectName=$(ProjectName) -LocalizationProjectNames=$(ProjectsIncludedInLocalization) -LocalizationBranch="$(EscapedBranch)" -Server="$(XLoc_Server)" -APIKey="$(XLoc_APIKey)" -APISecret="$(XLoc_APISecret)" -LocalizationId="$(XLoc_LocalizationId)"" />
|
| 150 |
+
</Node>
|
| 151 |
+
</Agent>
|
| 152 |
+
|
| 153 |
+
<!-- Append Localize to the list of things to do. -->
|
| 154 |
+
<Label Category="Localize" Name="Localize" Requires="$(ProjectName) Localize" />
|
| 155 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(ProjectName) Localize"/>
|
| 156 |
+
</Do>
|
| 157 |
+
|
| 158 |
+
<!-- Smartling Example -->
|
| 159 |
+
<Option Name="Smartling_ProjectId" DefaultValue="" Description="Smartling ProjectId"/>
|
| 160 |
+
<Option Name="Smartling_UserId" DefaultValue="" Description="Smartling User Id"/>
|
| 161 |
+
<Option Name="Smartling_APISecret" DefaultValue="" Description="Smartling API Secret"/>
|
| 162 |
+
<Do If="'$(Smartling_ProjectId)' != '' And '$(Smartling_UserId)' != '' And '$(Smartling_APISecret)' != ''">
|
| 163 |
+
<Agent Name="Localization" Type="$(XLoc_AgentType)">
|
| 164 |
+
<Node Name="$(ProjectName) Localize" Requires="$(PreNodeName)Compile Editor Win64">
|
| 165 |
+
<Command Name="Localize" Arguments="-LocalizationProvider=Smartling_Sample -UEProjectDirectory=$(ProjectPath) -UEProjectName=$(ProjectName) -LocalizationProjectNames=$(ProjectsIncludedInLocalization) -LocalizationBranch="$(EscapedBranch)" -SmartlingProjectId="$(Smartling_ProjectId)" -SmartlingUserId="$(Smartling_UserId)" -SmartlingAPISecret="$(Smartling_APISecret)"" />
|
| 166 |
+
</Node>
|
| 167 |
+
</Agent>
|
| 168 |
+
|
| 169 |
+
<!-- Append Localize to the list of things to do. -->
|
| 170 |
+
<Label Category="Localize" Name="Localize" Requires="$(ProjectName) Localize" />
|
| 171 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(ProjectName) Localize"/>
|
| 172 |
+
</Do>
|
| 173 |
+
|
| 174 |
+
|
| 175 |
+
<!-- Crowdin Example -->
|
| 176 |
+
|
| 177 |
+
<Option Name="Crowdin_ProjectId" DefaultValue="" Description="Crowdin ProjectId"/>
|
| 178 |
+
<Option Name="Crowdin_AccessToken" DefaultValue="" Description="Crowdin AccessToken"/>
|
| 179 |
+
|
| 180 |
+
<Do If="'$(Crowdin_ProjectId)' != '' And '$(Crowdin_AccessToken)' != ''">
|
| 181 |
+
<Agent Name="Localization" Type="$(XLoc_AgentType)">
|
| 182 |
+
<Node Name="$(ProjectName) Localize" Requires="$(PreNodeName)Compile Editor Win64">
|
| 183 |
+
<Command Name="Localize" Arguments="-LocalizationProvider=Crowdin_Sample -UEProjectDirectory=$(ProjectPath) -UEProjectName=$(ProjectName) -LocalizationProjectNames=$(ProjectsIncludedInLocalization) -LocalizationBranch="$(EscapedBranch)" -ProjectId="$(Crowdin_ProjectId)" -AccessToken="$(Crowdin_AccessToken)"" />
|
| 184 |
+
</Node>
|
| 185 |
+
</Agent>
|
| 186 |
+
|
| 187 |
+
<!-- Append Localize to the list of things to do. -->
|
| 188 |
+
<Label Category="Localize" Name="Localize" Requires="$(ProjectName) Localize" />
|
| 189 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(ProjectName) Localize"/>
|
| 190 |
+
</Do>
|
| 191 |
+
|
| 192 |
+
</Do>
|
| 193 |
+
|
| 194 |
+
<!-- =============================================================================== -->
|
| 195 |
+
<!-- UPDATE ASSET AUDIT COLLECTIONS -->
|
| 196 |
+
<!-- =============================================================================== -->
|
| 197 |
+
|
| 198 |
+
<Do If="!$(SkipUpdateAuditCollections) and ContainsItem('$(TargetPlatforms)', 'Win64', '+')">
|
| 199 |
+
<Agent Name="UpdateAuditCollections" Type="Win64">
|
| 200 |
+
<Node Name="$(ProjectName) UpdateAuditCollections" After="$(PreNodeName)Stage Win64" Produces="#AuditInCookCollection">
|
| 201 |
+
<Property Name="UpdateAuditCollectionsArgs" Value="" />
|
| 202 |
+
<Copy Files="Manifest_UFSFiles_Win64.txt" From="$(NetworkOutputDirectory)/Windows/Staged" To="$(RootDir)/Engine/Programs/AutomationTool/Saved"/>
|
| 203 |
+
<Command Name="Lyra_UpdateAuditCollections" Arguments="$(UpdateAuditCollectionsArgs)"/>
|
| 204 |
+
<Tag Files="$(RootDir)/$(ProjectPath)/Content/Collections/Audit_InCook.collection" With="#AuditInCookCollection"/>
|
| 205 |
+
</Node>
|
| 206 |
+
<Label Category="Clients" Name="UpdateAuditCollections" Requires="$(ProjectName) UpdateAuditCollections"/>
|
| 207 |
+
</Agent>
|
| 208 |
+
<!-- Append Update Audit Collections to the list of things to do -->
|
| 209 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(ProjectName) UpdateAuditCollections"/>
|
| 210 |
+
</Do>
|
| 211 |
+
|
| 212 |
+
<!-- =============================================================================== -->
|
| 213 |
+
<!-- DEPLOY TO EPIC GAME STORE -->
|
| 214 |
+
<!-- =============================================================================== -->
|
| 215 |
+
|
| 216 |
+
<Option Name="EpicGameStore_BuildPackageTool_Credentials_Path" DefaultValue="" Description="Epic Games Store's Build Package File Credentials File Path"/>
|
| 217 |
+
|
| 218 |
+
<Do If="'$(UploadArtifactId)' != '' And '$(EpicGameStore_BuildPackageTool_Credentials_Path)' != ''">
|
| 219 |
+
|
| 220 |
+
<Warning If="!Exists('$(EpicGameStore_BuildPackageTool_Credentials_Path)')" Message="EpicGameStore BuildPackageTool Credentials File Not Found!" />
|
| 221 |
+
<Warning If="UploadTargetPlatform == ''" Message="You did not specify the 'UploadTargetPlatform' for the deploying to the Epic Game Store." />
|
| 222 |
+
|
| 223 |
+
<!-- Declare the property, for some reason I have to do it outside the agent? -->
|
| 224 |
+
<Property Name="UploadNodeName" Value="" />
|
| 225 |
+
|
| 226 |
+
<Agent Name="Upload $(TargetName)" Type="Win64">
|
| 227 |
+
<Property Name="PublishNodeName" Value="$(PreNodeName)Publish Staged $(UploadTargetPlatform)" />
|
| 228 |
+
<Property Name="PublishNodeName" Value="$(PublishNodeName) (Horde)" If="$(Horde)"/>
|
| 229 |
+
|
| 230 |
+
<!-- Set UploadPlatform since it isn't always the same as the target -->
|
| 231 |
+
<Property Name="UploadPlatform" Value="$(UploadTargetPlatform)" />
|
| 232 |
+
<Property Name="UploadPlatform" Value="Windows" If="'$(UploadTargetPlatform)' == 'Win64'"/>
|
| 233 |
+
|
| 234 |
+
<Property Name="UploadNodeName" Value="$(ProjectName) Upload $(TargetName) $(UploadTargetPlatform)" />
|
| 235 |
+
|
| 236 |
+
<Node Name="$(UploadNodeName)" Requires="$(PublishNodeName)">
|
| 237 |
+
<Property Name="ConfigurationSuffix" Value="" />
|
| 238 |
+
<Property Name="ConfigurationSuffix" Value="-$(UploadTargetPlatform)-$(UploadConfiguration)" If="'$(UploadConfiguration)' != 'Development' and '$(UploadConfiguration)' != ''" />
|
| 239 |
+
<Property Name="Launch" Value="$(ProjectName)/Binaries/$(UploadTargetPlatform)/$(TargetName)$(ConfigurationSuffix).exe"/>
|
| 240 |
+
|
| 241 |
+
<!-- Copy published files to local agent and tag them for upload -->
|
| 242 |
+
<Switch>
|
| 243 |
+
<Case If="$(Horde)">
|
| 244 |
+
<RetrieveArtifact Name="$(ProjectName)-Staged-$(UploadPlatform)" Type="staged-build" OutputDir="$(ProjectOutputDirectory)/$(UploadPlatform)" />
|
| 245 |
+
</Case>
|
| 246 |
+
<Default>
|
| 247 |
+
<Copy From="$(NetworkOutputDirectory)/$(UploadPlatform)/Staged/..." To="$(ProjectOutputDirectory)/$(UploadPlatform)/..." />
|
| 248 |
+
</Default>
|
| 249 |
+
</Switch>
|
| 250 |
+
<Tag Files="$(ProjectOutputDirectory)/$(UploadPlatform)/..." Except="*.pdb" With="#MainGameFiles"/>
|
| 251 |
+
<Tag Files="$(ProjectOutputDirectory)/$(UploadPlatform)/..." Filter="*.pdb" With="#MainGameSymbols"/>
|
| 252 |
+
<Delete Files="#MainGameSymbols"/>
|
| 253 |
+
|
| 254 |
+
<Property Name="BuildRoot" Value="$(ProjectOutputDirectory)/$(UploadPlatform)"/>
|
| 255 |
+
<Property Name="CloudDir" Value="$(ProjectOutputDirectory)/CloudDir/$(UploadPlatform)"/>
|
| 256 |
+
<Property Name="AppLaunch" Value="$(Launch)"/>
|
| 257 |
+
<Property Name="AppArgs" Value="-installed -GpuPreference=0"/>
|
| 258 |
+
<Property Name="FileAttributeList" Value=""/>
|
| 259 |
+
<Property Name="FileIgnoreList" Value=""/>
|
| 260 |
+
<Property Name="Label" Value="Live"/>
|
| 261 |
+
<Property Name="Platform" Value="Windows"/>
|
| 262 |
+
<Property Name="CommandLineFile" Value="$(EpicGameStore_BuildPackageTool_Credentials_Path)"/>
|
| 263 |
+
|
| 264 |
+
<Command Name="DeployToEpicGameStore" Arguments="-ArtifactId="$(UploadArtifactId)" -BuildRoot="$(BuildRoot)" -CloudDir="$(CloudDir)" -BuildVersion="$(BuildVersion)" -AppLaunch="$(AppLaunch)" -AppArgs="$(AppArgs)" -FileAttributeList="$(FileAttributeList)" -FileIgnoreList="$(FileIgnoreList)" -Label="$(Label)" -Platform="$(Platform)" -CommandLineFile="$(CommandLineFile)"" />
|
| 265 |
+
</Node>
|
| 266 |
+
<Label Category="Clients" Name="Publish To Store" Requires="$(UploadNodeName)" />
|
| 267 |
+
</Agent>
|
| 268 |
+
|
| 269 |
+
<!-- Just upload? -->
|
| 270 |
+
<!-- TODO, should we just move these inside the agent? -->
|
| 271 |
+
<Aggregate Name="BuildAndTestWithUpload $(ProjectName)" Requires="BuildAndTest $(ProjectName);$(UploadNodeName)" />
|
| 272 |
+
<Label Category="Upload" Name="Upload $(UploadTargetPlatform)" Requires="$(UploadNodeName)" />
|
| 273 |
+
|
| 274 |
+
<Property Name="BuildAndTestExtendedRequirements" Value="$(BuildAndTestExtendedRequirements);$(UploadNodeName)" If="'$(UploadNodeName)' != ''"/>
|
| 275 |
+
</Do>
|
| 276 |
+
|
| 277 |
+
<!-- =============================================================================== -->
|
| 278 |
+
<!-- =============================================================================== -->
|
| 279 |
+
|
| 280 |
+
<!-- Finally this defines the actual aggregated build command that will run all the requirements. -->
|
| 281 |
+
<Aggregate Name="BuildAndTestExtended $(ProjectName)" Requires="$(BuildAndTestExtendedRequirements)" />
|
| 282 |
+
|
| 283 |
+
<!-- =============================================================================== -->
|
| 284 |
+
<!-- PGO BUILDS -->
|
| 285 |
+
<!-- =============================================================================== -->
|
| 286 |
+
|
| 287 |
+
<Include Script="$(RootDir)/Engine/Build/Graph/Tasks/PGOProfileProject.xml" />
|
| 288 |
+
|
| 289 |
+
<!-- Create simple PGO nodes for all supported platforms -->
|
| 290 |
+
<!-- -->
|
| 291 |
+
<!-- Example: generate PGO training data for Win64 & check it in to Perforce -->
|
| 292 |
+
<!-- RunUAT BuildGraph -script="Samples\Games\Lyra\Build\LyraTests.xml" -target="Lyra PGO Profile Replay Win64" -set:TargetConfigurations=Shipping -set:WithWin64=true -set:PGOAutoSubmitResults=true -->
|
| 293 |
+
<!-- -->
|
| 294 |
+
<!-- Example: generate PGO optimization data, then build a PGO optimized Win64 build -->
|
| 295 |
+
<!-- RunUAT BuildGraph -script="Samples\Games\Lyra\Build\LyraTests.xml" -target="Lyra PGO Optimize Win64" -set:TargetConfigurations=Shipping -set:WithWin64=true -->
|
| 296 |
+
<!-- -->
|
| 297 |
+
<!-- Note: PGO is only supported on Test and Shipping configurations -->
|
| 298 |
+
<ForEach Name="Platform" Values="$(AllPGOPlatforms)" If="ContainsItem('$(TargetConfigurations)','Test','+') or ContainsItem('$(TargetConfigurations)','Shipping','+')">
|
| 299 |
+
|
| 300 |
+
<!-- Set the folder for the local build. Based on StagedPlatformFolder from BuildAndTestProject.xml -->
|
| 301 |
+
<Property Name="StagedPlatformFolder" Value="$(Platform)"/>
|
| 302 |
+
<Property Name="StagedPlatformFolder" Value="Windows" If="'$(Platform)'=='Win64'"/>
|
| 303 |
+
<Property Name="StagedPlatformFolder" Value="$(StagedPlatformFolder)_ETC2" If="'$(Platform)' == 'Android'"/>
|
| 304 |
+
<Property Name="StagedPlatformFolder" Value="$(StagedPlatformFolder)Client" If="'$(TargetType)' == 'Client'" />
|
| 305 |
+
|
| 306 |
+
<!-- Declare a PGO Profiling node that is dependent on a staged build (as defined in BuildAndTestProject.xml). This will also check in updated PGO training data if $(PGOAutoSubmitResults) is true. -->
|
| 307 |
+
<!-- e.g. "Lyra PGO Profile Replay Win64" -->
|
| 308 |
+
<!-- Note that depending on your project and build farm needs this may not be the most efficient approach. Instead of depending on a staged build (which causes it to be recooked if necessary), you may wish to point to a previously-archived build from the same CL -->
|
| 309 |
+
<Expand Name="BasicReplayPGOProfile"
|
| 310 |
+
Platform="$(Platform)"
|
| 311 |
+
Configuration="$(TargetConfigurations)"
|
| 312 |
+
LocalReplay="$(ProjectPath)/Build/Replays/PGO.replay"
|
| 313 |
+
LocalStagingDir="$(ProjectPath)/LocalBuilds/PGO/$(StagedPlatformFolder)"
|
| 314 |
+
Build="$(ProjectPath)/Saved/StagedBuilds/$(StagedPlatformFolder)"
|
| 315 |
+
BuildRequires="$(PreNodeName)Stage $(Platform)"
|
| 316 |
+
CompileArgs="$(GenericCompileArguments) $(ExtraTargetCompileArguments)"
|
| 317 |
+
/>
|
| 318 |
+
|
| 319 |
+
<!-- Declare a PGO Optimization node which regenerates the PGO training data first. -->
|
| 320 |
+
<!-- e.g. "Lyra PGO Optimize Win64" -->
|
| 321 |
+
<!-- Note that depending on your project and build farm needs this may not be the most efficient approach. PGO Profiling does not have to occur as frequently as PGO Optimization -->
|
| 322 |
+
<Property Name="HostAgentType" Value="Win64" />
|
| 323 |
+
<Property Name="HostAgentType" Value="Mac" If="'$(Platform)' == 'Mac' or '$(Platform)' == 'IOS' or '$(Platform)' == 'tvOS'"/>
|
| 324 |
+
<Property Name="HostAgentType" Value="Linux" If="'$(Platform)' == 'Linux'"/>
|
| 325 |
+
<Agent Name="PGO Optimize Agent $(Platform)" Type="$(HostAgentType)">
|
| 326 |
+
<Node Name="$(ProjectName) PGO Optimize $(Platform)" Requires="$(PreNodeName)PGO Profile Replay $(Platform)">
|
| 327 |
+
<ForEach Name="Configuration" Values="$(TargetConfigurations)" Separator="+">
|
| 328 |
+
<Compile Target="$(TargetName)" Platform="$(Platform)" Configuration="$(Configuration)" Arguments="$(PGOOptimizeCompileArgs$(Platform)) -BuildVersion="$(BuildVersion)" $(GenericCompileArguments) $(ExtraTargetCompileArguments)" Tag="#PGO Optimized Binaries $(Platform)"/>
|
| 329 |
+
</ForEach>
|
| 330 |
+
</Node>
|
| 331 |
+
</Agent>
|
| 332 |
+
</ForEach>
|
| 333 |
+
</BuildGraph>
|
LyraStarterGame/Build/UnrealGameSync.ini
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[Default]
|
| 2 |
+
|
| 3 |
+
;[//UE5/Main/Samples/Games/Lyra/Lyra.uproject]
|
| 4 |
+
;Message=:alert: You can put a message here, including [hyperlinks to docs](http://example.com)
|
| 5 |
+
;StatusPanelColor=#9b49cc
|
LyraStarterGame/Config/DefaultDeviceProfiles.ini
ADDED
|
@@ -0,0 +1,571 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
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|
|
|
|
|
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|
|
|
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|
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|
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|
|
|
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|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
|
|
| 1 |
+
[DeviceProfiles]
|
| 2 |
+
; Add a new mobile type as a base for IOS and Android and several performance buckets
|
| 3 |
+
+DeviceProfileNameAndTypes=Mobile,Mobile
|
| 4 |
+
+DeviceProfileNameAndTypes=IOS_Low,IOS
|
| 5 |
+
+DeviceProfileNameAndTypes=IOS_Mid,IOS
|
| 6 |
+
+DeviceProfileNameAndTypes=IOS_High,IOS
|
| 7 |
+
+DeviceProfileNameAndTypes=IOS_Epic,IOS
|
| 8 |
+
|
| 9 |
+
[GlobalDefaults DeviceProfile]
|
| 10 |
+
; This section overrides the default texture groups, in this case it defines the UI With Mips category named in DefaultEngine.ini
|
| 11 |
+
; Any changes here are inherited by any device profiles that do not override this lod group
|
| 12 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Project01,MinLODSize=32,MaxLODSize=2048,LODBias=0,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
|
| 13 |
+
|
| 14 |
+
|
| 15 |
+
; Default settings for all mobile devices
|
| 16 |
+
|
| 17 |
+
[Mobile DeviceProfile]
|
| 18 |
+
DeviceType=Mobile
|
| 19 |
+
BaseProfileName=
|
| 20 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 21 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 22 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 23 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 24 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 25 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 26 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 27 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 28 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 29 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 30 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 31 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 32 |
+
+TextureLODGroups=(Group=TEXTUREGROUP_Project01,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=32,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="Aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
| 33 |
+
|
| 34 |
+
; Settings for GPU particles
|
| 35 |
+
+CVars=FX.AllowGPUParticles=1
|
| 36 |
+
; Max 256k partices
|
| 37 |
+
+CVars=fx.GPUSimulationTextureSizeX=512
|
| 38 |
+
+CVars=fx.GPUSimulationTextureSizeY=512
|
| 39 |
+
|
| 40 |
+
; Scalability Groups
|
| 41 |
+
+CVars=sg.ViewDistanceQuality=0
|
| 42 |
+
+CVars=sg.AntiAliasingQuality=0
|
| 43 |
+
+CVars=sg.ShadowQuality=0
|
| 44 |
+
+CVars=sg.PostProcessQuality=0
|
| 45 |
+
+CVars=sg.TextureQuality=0
|
| 46 |
+
+CVars=sg.EffectsQuality=0
|
| 47 |
+
+CVars=sg.FoliageQuality=0
|
| 48 |
+
; Dump shaders for non-active material qualities on load
|
| 49 |
+
+CVars=r.DiscardUnusedQuality=1
|
| 50 |
+
; Settings we want disabled globally / not set by scalability
|
| 51 |
+
+CVars=r.DetailMode=0
|
| 52 |
+
; Cook out emitters that don't match the device's detail mode
|
| 53 |
+
+CVars=fx.PruneEmittersOnCookByDetailMode=1
|
| 54 |
+
+CVars=r.CookOutUnusedDetailModeComponents=1
|
| 55 |
+
|
| 56 |
+
; Default all devices to 30fps vsync
|
| 57 |
+
+CVars=r.VSync=1
|
| 58 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=30
|
| 59 |
+
|
| 60 |
+
; Animation - Frame Stripping on mobile to save memory
|
| 61 |
+
+CVars=a.StripFramesOnCompression=1
|
| 62 |
+
+CVars=a.StripOddFramesWhenFrameStripping=1
|
| 63 |
+
+CVars=r.RenderTargetPoolMin=150
|
| 64 |
+
; Allow time-critical textures to be streamed in quickly on platforms with long streaming update cycle
|
| 65 |
+
+CVars=r.Streaming.AllowFastForceResident=1
|
| 66 |
+
+CVars=r.Streaming.PoolSizeForMeshes=25
|
| 67 |
+
; Do not use Slate background blur on mobile
|
| 68 |
+
+CVars=Slate.ForceBackgroundBlurLowQualityOverride=1
|
| 69 |
+
; Use default setting (1) on mobile, engine will add additional buffering when required
|
| 70 |
+
+CVars=r.NumBufferedOcclusionQueries=1
|
| 71 |
+
|
| 72 |
+
[IOS DeviceProfile]
|
| 73 |
+
DeviceType=IOS
|
| 74 |
+
BaseProfileName=Mobile
|
| 75 |
+
|
| 76 |
+
; Dynamic res/temporal upsampling for 30FPS, 900p output res
|
| 77 |
+
+CVars=r.DynamicRes.TargetedGPUHeadRoomPercentage=5.0
|
| 78 |
+
+CVars=r.DynamicRes.MinScreenPercentage=50
|
| 79 |
+
+CVars=r.DynamicRes.OperationMode=1
|
| 80 |
+
+CVars=r.SecondaryScreenPercentage.GameViewport=83.33
|
| 81 |
+
|
| 82 |
+
; ------------------------------------------------------------------------------
|
| 83 |
+
; iOS: Scalability buckets for low/med/high
|
| 84 |
+
; ------------------------------------------------------------------------------
|
| 85 |
+
|
| 86 |
+
[IOS_Low DeviceProfile]
|
| 87 |
+
BaseProfileName=IOS
|
| 88 |
+
+CVars=sg.ViewDistanceQuality=0
|
| 89 |
+
+CVars=sg.AntiAliasingQuality=0
|
| 90 |
+
+CVars=sg.ShadowQuality=0
|
| 91 |
+
+CVars=sg.PostProcessQuality=0
|
| 92 |
+
+CVars=sg.TextureQuality=0
|
| 93 |
+
+CVars=sg.EffectsQuality=0
|
| 94 |
+
+CVars=sg.FoliageQuality=0
|
| 95 |
+
+CVars=r.RenderTargetPoolMin=75
|
| 96 |
+
+CVars=r.NumBufferedOcclusionQueries=2
|
| 97 |
+
+CVars=s.PriorityAsyncLoadingExtraTime=15.0
|
| 98 |
+
|
| 99 |
+
[IOS_Mid DeviceProfile]
|
| 100 |
+
BaseProfileName=IOS
|
| 101 |
+
+CVars=sg.ViewDistanceQuality=1
|
| 102 |
+
+CVars=sg.AntiAliasingQuality=1
|
| 103 |
+
+CVars=sg.ShadowQuality=1
|
| 104 |
+
+CVars=sg.PostProcessQuality=1
|
| 105 |
+
+CVars=sg.TextureQuality=1
|
| 106 |
+
+CVars=sg.EffectsQuality=1
|
| 107 |
+
+CVars=sg.FoliageQuality=1
|
| 108 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 109 |
+
+CVars=r.RenderTargetPoolMin=100
|
| 110 |
+
|
| 111 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 112 |
+
+CVars=r.Streaming.PoolSize=85
|
| 113 |
+
+CVars=grass.densityScale=0
|
| 114 |
+
+CVars=grass.DiscardDataOnLoad=1
|
| 115 |
+
+CVars=foliage.densityScale=0
|
| 116 |
+
+CVars=foliage.DiscardDataOnLoad=1
|
| 117 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 118 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:1
|
| 119 |
+
|
| 120 |
+
; Anim dynamics is enabled, but only on LOD0
|
| 121 |
+
+CVars=p.AnimDynamics=1
|
| 122 |
+
+CVars=p.AnimDynamicsLODThreshold=0
|
| 123 |
+
; Rigid body is actually enabled in IOS_Mid
|
| 124 |
+
+CVars=p.RigidBodyLODThreshold=0
|
| 125 |
+
|
| 126 |
+
[IOS_High DeviceProfile]
|
| 127 |
+
BaseProfileName=IOS
|
| 128 |
+
+CVars=sg.ViewDistanceQuality=2
|
| 129 |
+
+CVars=sg.AntiAliasingQuality=2
|
| 130 |
+
+CVars=sg.ShadowQuality=2
|
| 131 |
+
+CVars=sg.PostProcessQuality=2
|
| 132 |
+
+CVars=sg.TextureQuality=2
|
| 133 |
+
+CVars=sg.EffectsQuality=2
|
| 134 |
+
+CVars=sg.FoliageQuality=2
|
| 135 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 136 |
+
+CVars=r.RenderTargetPoolMin=150
|
| 137 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 138 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:1
|
| 139 |
+
+CVars=p.RigidBodyNode=1
|
| 140 |
+
; TAA
|
| 141 |
+
+CVars=r.Mobile.AntiAliasing=2
|
| 142 |
+
|
| 143 |
+
[IOS_Epic DeviceProfile]
|
| 144 |
+
BaseProfileName=IOS
|
| 145 |
+
+CVars=sg.ViewDistanceQuality=3
|
| 146 |
+
+CVars=sg.AntiAliasingQuality=3
|
| 147 |
+
+CVars=sg.ShadowQuality=3
|
| 148 |
+
+CVars=sg.PostProcessQuality=3
|
| 149 |
+
+CVars=sg.TextureQuality=3
|
| 150 |
+
+CVars=sg.EffectsQuality=3
|
| 151 |
+
+CVars=sg.FoliageQuality=3
|
| 152 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 153 |
+
+CVars=r.RenderTargetPoolMin=200
|
| 154 |
+
+CVars=p.RigidBodyNode=1
|
| 155 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 156 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:2
|
| 157 |
+
; TAA
|
| 158 |
+
+CVars=r.Mobile.AntiAliasing=2
|
| 159 |
+
|
| 160 |
+
; ------------------------------------------------------------------------------
|
| 161 |
+
; iOS: Low spec devices
|
| 162 |
+
; ------------------------------------------------------------------------------
|
| 163 |
+
|
| 164 |
+
[iPhone6S DeviceProfile]
|
| 165 |
+
BaseProfileName=IOS_Low
|
| 166 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 167 |
+
+CVars=sg.ResolutionQuality=70
|
| 168 |
+
|
| 169 |
+
[iPhone6SPlus DeviceProfile]
|
| 170 |
+
BaseProfileName=IOS_Low
|
| 171 |
+
+CVars=r.MobileContentScaleFactor=1.28
|
| 172 |
+
|
| 173 |
+
[iPhoneSE DeviceProfile]
|
| 174 |
+
BaseProfileName=IOS_Low
|
| 175 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 176 |
+
|
| 177 |
+
[iPad5 DeviceProfile]
|
| 178 |
+
BaseProfileName=IOS_Low
|
| 179 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 180 |
+
+CVars=sg.ResolutionQuality=85
|
| 181 |
+
|
| 182 |
+
[iPadAir2 DeviceProfile]
|
| 183 |
+
BaseProfileName=IOS_Low
|
| 184 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 185 |
+
+CVars=sg.ResolutionQuality=75
|
| 186 |
+
|
| 187 |
+
[iPadMini4 DeviceProfile]
|
| 188 |
+
BaseProfileName=IOS_Low
|
| 189 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 190 |
+
|
| 191 |
+
[AppleTV DeviceProfile]
|
| 192 |
+
BaseProfileName=IOS_Low
|
| 193 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 194 |
+
+CVars=ios.PhysicalScreenDensity=0
|
| 195 |
+
|
| 196 |
+
; ------------------------------------------------------------------------------
|
| 197 |
+
; iOS: Mid spec devices
|
| 198 |
+
; ------------------------------------------------------------------------------
|
| 199 |
+
|
| 200 |
+
[iPodTouch7 DeviceProfile]
|
| 201 |
+
BaseProfileName=IOS_Mid
|
| 202 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 203 |
+
|
| 204 |
+
[iPhone7 DeviceProfile]
|
| 205 |
+
BaseProfileName=IOS_Low
|
| 206 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 207 |
+
|
| 208 |
+
[iPhone7Plus DeviceProfile]
|
| 209 |
+
BaseProfileName=IOS_Low
|
| 210 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 211 |
+
|
| 212 |
+
[iPadPro129 DeviceProfile]
|
| 213 |
+
BaseProfileName=IOS_Mid
|
| 214 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 215 |
+
|
| 216 |
+
[iPadPro97 DeviceProfile]
|
| 217 |
+
BaseProfileName=IOS_Mid
|
| 218 |
+
+CVars=r.MobileContentScaleFactor=1.25
|
| 219 |
+
|
| 220 |
+
[iPad6 DeviceProfile]
|
| 221 |
+
BaseProfileName=IOS_Low
|
| 222 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 223 |
+
|
| 224 |
+
[AppleTV4K DeviceProfile]
|
| 225 |
+
BaseProfileName=IOS_Mid
|
| 226 |
+
+CVars=r.MobileContentScaleFactor=1.0
|
| 227 |
+
+CVars=ios.PhysicalScreenDensity=0
|
| 228 |
+
|
| 229 |
+
|
| 230 |
+
; ------------------------------------------------------------------------------
|
| 231 |
+
; iOS: High spec devices
|
| 232 |
+
; ------------------------------------------------------------------------------
|
| 233 |
+
|
| 234 |
+
[iPhone8 DeviceProfile]
|
| 235 |
+
BaseProfileName=IOS_Low
|
| 236 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 237 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 238 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:0
|
| 239 |
+
|
| 240 |
+
[iPhone8Plus DeviceProfile]
|
| 241 |
+
BaseProfileName=IOS_High
|
| 242 |
+
+CVars=r.MobileContentScaleFactor=1.956
|
| 243 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:1
|
| 244 |
+
|
| 245 |
+
[iPadPro2_129 DeviceProfile]
|
| 246 |
+
BaseProfileName=IOS_High
|
| 247 |
+
+CVars=r.MobileContentScaleFactor=1.23
|
| 248 |
+
|
| 249 |
+
[iPadPro105 DeviceProfile]
|
| 250 |
+
BaseProfileName=IOS_High
|
| 251 |
+
+CVars=r.MobileContentScaleFactor=1.3
|
| 252 |
+
|
| 253 |
+
[iPhoneX DeviceProfile]
|
| 254 |
+
BaseProfileName=IOS_Mid
|
| 255 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 256 |
+
; non-notch side
|
| 257 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 258 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 259 |
+
; notch side
|
| 260 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 261 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 262 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=60:75
|
| 263 |
+
|
| 264 |
+
[iPad7 DeviceProfile]
|
| 265 |
+
BaseProfileName=IOS_High
|
| 266 |
+
+CVars=r.MobileContentScaleFactor=1.23
|
| 267 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 268 |
+
|
| 269 |
+
[iPad8 DeviceProfile]
|
| 270 |
+
BaseProfileName=IOS_High
|
| 271 |
+
+CVars=r.MobileContentScaleFactor=1.23
|
| 272 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 273 |
+
|
| 274 |
+
[iPad9 DeviceProfile]
|
| 275 |
+
BaseProfileName=IOS_High
|
| 276 |
+
+CVars=r.MobileContentScaleFactor=1.23
|
| 277 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 278 |
+
|
| 279 |
+
; ------------------------------------------------------------------------------
|
| 280 |
+
; iOS: Epic spec devices
|
| 281 |
+
; ------------------------------------------------------------------------------
|
| 282 |
+
|
| 283 |
+
[iPadPro11 DeviceProfile]
|
| 284 |
+
BaseProfileName=IOS_Epic
|
| 285 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 286 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=120
|
| 287 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=120:1
|
| 288 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=120:50
|
| 289 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 290 |
+
|
| 291 |
+
[iPadPro2_11 DeviceProfile]
|
| 292 |
+
BaseProfileName=IOS_Epic
|
| 293 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 294 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=120
|
| 295 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=120:1
|
| 296 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=120:50
|
| 297 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 298 |
+
|
| 299 |
+
[iPadPro3_11 DeviceProfile]
|
| 300 |
+
BaseProfileName=IOS_Epic
|
| 301 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 302 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=120
|
| 303 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=120:1
|
| 304 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=120:50
|
| 305 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 306 |
+
|
| 307 |
+
[iPadPro3_129 DeviceProfile]
|
| 308 |
+
BaseProfileName=IOS_Epic
|
| 309 |
+
+CVars=r.MobileContentScaleFactor=1.75
|
| 310 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=120
|
| 311 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=120:1
|
| 312 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=120:50
|
| 313 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 314 |
+
|
| 315 |
+
[iPadPro4_129 DeviceProfile]
|
| 316 |
+
BaseProfileName=IOS_Epic
|
| 317 |
+
+CVars=r.MobileContentScaleFactor=1.75
|
| 318 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=120
|
| 319 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=120:1
|
| 320 |
+
+CVars=Lyra.DeviceProfile.Mobile.ResolutionQualityLimits=120:50
|
| 321 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 322 |
+
|
| 323 |
+
[iPhoneXS DeviceProfile]
|
| 324 |
+
BaseProfileName=IOS_High
|
| 325 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 326 |
+
; non-notch side
|
| 327 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 328 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 329 |
+
; notch side
|
| 330 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 331 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 332 |
+
|
| 333 |
+
[iPhoneXSMax DeviceProfile]
|
| 334 |
+
BaseProfileName=IOS_High
|
| 335 |
+
; scale to have the same backbuffer resolution as XS.
|
| 336 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 337 |
+
; non-notch side
|
| 338 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 339 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 340 |
+
; notch side
|
| 341 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 342 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 343 |
+
|
| 344 |
+
[iPhoneXR DeviceProfile]
|
| 345 |
+
BaseProfileName=IOS_Mid
|
| 346 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 347 |
+
; non-notch side
|
| 348 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 349 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 350 |
+
; notch side
|
| 351 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 352 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 353 |
+
|
| 354 |
+
[iPhone11Pro DeviceProfile]
|
| 355 |
+
BaseProfileName=IOS_High
|
| 356 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 357 |
+
; non-notch side
|
| 358 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 359 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 360 |
+
; notch side
|
| 361 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 362 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 363 |
+
|
| 364 |
+
[iPhone11ProMax DeviceProfile]
|
| 365 |
+
BaseProfileName=IOS_High
|
| 366 |
+
; scale to have the same backbuffer resolution as XS.
|
| 367 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 368 |
+
; non-notch side
|
| 369 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 370 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 371 |
+
; notch side
|
| 372 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 373 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 374 |
+
|
| 375 |
+
[iPhone11 DeviceProfile]
|
| 376 |
+
BaseProfileName=IOS_High
|
| 377 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 378 |
+
; non-notch side
|
| 379 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 380 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 381 |
+
; notch side
|
| 382 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 383 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 384 |
+
|
| 385 |
+
[iPhone12 DeviceProfile]
|
| 386 |
+
BaseProfileName=IOS_High
|
| 387 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 388 |
+
; non-notch side
|
| 389 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 390 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 391 |
+
; notch side
|
| 392 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 393 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 394 |
+
|
| 395 |
+
[iPhone12Pro DeviceProfile]
|
| 396 |
+
BaseProfileName=IOS_High
|
| 397 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 398 |
+
; non-notch side
|
| 399 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 400 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 401 |
+
; notch side
|
| 402 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 403 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 404 |
+
|
| 405 |
+
[iPhone12ProMax DeviceProfile]
|
| 406 |
+
BaseProfileName=IOS_High
|
| 407 |
+
; scale to have the same backbuffer resolution as XS.
|
| 408 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 409 |
+
; non-notch side
|
| 410 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 411 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 412 |
+
; notch side
|
| 413 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 414 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 415 |
+
|
| 416 |
+
[iPhone12Mini DeviceProfile]
|
| 417 |
+
BaseProfileName=IOS_High
|
| 418 |
+
; scale to have the same backbuffer resolution as XS.
|
| 419 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 420 |
+
; non-notch side
|
| 421 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 422 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 423 |
+
; notch side
|
| 424 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 425 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 426 |
+
|
| 427 |
+
[iPhone13 DeviceProfile]
|
| 428 |
+
BaseProfileName=IOS_Epic
|
| 429 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 430 |
+
; non-notch side
|
| 431 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 432 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 433 |
+
; notch side
|
| 434 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 435 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 436 |
+
|
| 437 |
+
[iPhone13Pro DeviceProfile]
|
| 438 |
+
BaseProfileName=IOS_Epic
|
| 439 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 440 |
+
; non-notch side
|
| 441 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 442 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 443 |
+
; notch side
|
| 444 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 445 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 446 |
+
|
| 447 |
+
[iPhone13ProMax DeviceProfile]
|
| 448 |
+
BaseProfileName=IOS_Epic
|
| 449 |
+
; scale to have the same backbuffer resolution as XS.
|
| 450 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 451 |
+
; non-notch side
|
| 452 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 453 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 454 |
+
; notch side
|
| 455 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 456 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 457 |
+
|
| 458 |
+
[iPhone13Mini DeviceProfile]
|
| 459 |
+
BaseProfileName=IOS_Epic
|
| 460 |
+
; scale to have the same backbuffer resolution as XS.
|
| 461 |
+
+CVars=r.MobileContentScaleFactor=1.6
|
| 462 |
+
; non-notch side
|
| 463 |
+
+CVars=SafeZone.Landscape.Left=15
|
| 464 |
+
+CVars=SafeZone.Landscape.Top=5
|
| 465 |
+
; notch side
|
| 466 |
+
+CVars=SafeZone.Landscape.Right=26
|
| 467 |
+
+CVars=SafeZone.Landscape.Bottom=15
|
| 468 |
+
|
| 469 |
+
[iPhoneSE2 DeviceProfile]
|
| 470 |
+
BaseProfileName=IOS_High
|
| 471 |
+
+CVars=r.MobileContentScaleFactor=1.775
|
| 472 |
+
|
| 473 |
+
[iPadAir3 DeviceProfile]
|
| 474 |
+
BaseProfileName=IOS_Mid
|
| 475 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 476 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 477 |
+
|
| 478 |
+
[iPadAir4 DeviceProfile]
|
| 479 |
+
BaseProfileName=IOS_Mid
|
| 480 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 481 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 482 |
+
|
| 483 |
+
[iPadMini5 DeviceProfile]
|
| 484 |
+
BaseProfileName=IOS_Mid
|
| 485 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 486 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 487 |
+
|
| 488 |
+
[iPadMini6 DeviceProfile]
|
| 489 |
+
BaseProfileName=IOS_High
|
| 490 |
+
+CVars=r.MobileContentScaleFactor=2.0
|
| 491 |
+
+CVars=Lyra.DeviceProfile.Mobile.DefaultFrameRate=60
|
| 492 |
+
|
| 493 |
+
; TODO: Fill in Android device profiles
|
| 494 |
+
|
| 495 |
+
[Android DeviceProfile]
|
| 496 |
+
DeviceType=Android
|
| 497 |
+
BaseProfileName=Mobile
|
| 498 |
+
|
| 499 |
+
[Android_Low DeviceProfile]
|
| 500 |
+
BaseProfileName=Android
|
| 501 |
+
+CVars=sg.ViewDistanceQuality=0
|
| 502 |
+
+CVars=sg.AntiAliasingQuality=0
|
| 503 |
+
+CVars=sg.ShadowQuality=0
|
| 504 |
+
+CVars=sg.PostProcessQuality=0
|
| 505 |
+
+CVars=sg.TextureQuality=0
|
| 506 |
+
+CVars=sg.EffectsQuality=0
|
| 507 |
+
+CVars=sg.FoliageQuality=0
|
| 508 |
+
+CVars=r.RenderTargetPoolMin=75
|
| 509 |
+
+CVars=r.NumBufferedOcclusionQueries=2
|
| 510 |
+
+CVars=s.PriorityAsyncLoadingExtraTime=15.0
|
| 511 |
+
|
| 512 |
+
[Android_Mid DeviceProfile]
|
| 513 |
+
BaseProfileName=Android
|
| 514 |
+
+CVars=sg.ViewDistanceQuality=1
|
| 515 |
+
+CVars=sg.AntiAliasingQuality=1
|
| 516 |
+
+CVars=sg.ShadowQuality=1
|
| 517 |
+
+CVars=sg.PostProcessQuality=1
|
| 518 |
+
+CVars=sg.TextureQuality=1
|
| 519 |
+
+CVars=sg.EffectsQuality=1
|
| 520 |
+
+CVars=sg.FoliageQuality=1
|
| 521 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 522 |
+
+CVars=r.RenderTargetPoolMin=100
|
| 523 |
+
|
| 524 |
+
+CVars=r.MobileContentScaleFactor=1.5
|
| 525 |
+
+CVars=r.Streaming.PoolSize=85
|
| 526 |
+
+CVars=grass.densityScale=0
|
| 527 |
+
+CVars=grass.DiscardDataOnLoad=1
|
| 528 |
+
+CVars=foliage.densityScale=0
|
| 529 |
+
+CVars=foliage.DiscardDataOnLoad=1
|
| 530 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 531 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:1
|
| 532 |
+
|
| 533 |
+
; Anim dynamics is enabled, but only on LOD0
|
| 534 |
+
+CVars=p.AnimDynamics=1
|
| 535 |
+
+CVars=p.AnimDynamicsLODThreshold=0
|
| 536 |
+
; Rigid body is actually enabled in IOS_Mid
|
| 537 |
+
+CVars=p.RigidBodyLODThreshold=0
|
| 538 |
+
|
| 539 |
+
[Android_High DeviceProfile]
|
| 540 |
+
BaseProfileName=Android
|
| 541 |
+
+CVars=sg.ViewDistanceQuality=2
|
| 542 |
+
+CVars=sg.AntiAliasingQuality=2
|
| 543 |
+
+CVars=sg.ShadowQuality=2
|
| 544 |
+
+CVars=sg.PostProcessQuality=2
|
| 545 |
+
+CVars=sg.TextureQuality=2
|
| 546 |
+
+CVars=sg.EffectsQuality=2
|
| 547 |
+
+CVars=sg.FoliageQuality=2
|
| 548 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 549 |
+
+CVars=r.RenderTargetPoolMin=150
|
| 550 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 551 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:1
|
| 552 |
+
; TAA
|
| 553 |
+
+CVars=r.Mobile.AntiAliasing=2
|
| 554 |
+
|
| 555 |
+
[Android_Epic DeviceProfile]
|
| 556 |
+
BaseProfileName=Android
|
| 557 |
+
+CVars=sg.ViewDistanceQuality=3
|
| 558 |
+
+CVars=sg.AntiAliasingQuality=3
|
| 559 |
+
+CVars=sg.ShadowQuality=3
|
| 560 |
+
+CVars=sg.PostProcessQuality=3
|
| 561 |
+
+CVars=sg.TextureQuality=3
|
| 562 |
+
+CVars=sg.EffectsQuality=3
|
| 563 |
+
+CVars=sg.FoliageQuality=3
|
| 564 |
+
+CVars=sg.ShadowQuality.Frontend=0
|
| 565 |
+
+CVars=r.RenderTargetPoolMin=200
|
| 566 |
+
+CVars=p.RigidBodyNode=1
|
| 567 |
+
+CVars=Lyra.DeviceProfile.Mobile.MaxFrameRate=60
|
| 568 |
+
+CVars=Lyra.DeviceProfile.Mobile.OverallQualityLimits=60:2
|
| 569 |
+
+CVars=r.Android.DisableVulkanSupport=0
|
| 570 |
+
; TAA
|
| 571 |
+
+CVars=r.Mobile.AntiAliasing=2
|
LyraStarterGame/Config/DefaultEditor.ini
ADDED
|
@@ -0,0 +1,91 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
; This sets the default classes that appear in the new blueprint dialogue
|
| 3 |
+
|
| 4 |
+
[/Script/UnrealEd.UnrealEdOptions]
|
| 5 |
+
!NewAssetDefaultClasses=ClearArray
|
| 6 |
+
+NewAssetDefaultClasses=(ClassName="/Script/LyraGame.LyraCharacter", AssetClass="/Script/Engine.Blueprint")
|
| 7 |
+
+NewAssetDefaultClasses=(ClassName="/Script/LyraGame.LyraGameMode", AssetClass="/Script/Engine.Blueprint")
|
| 8 |
+
+NewAssetDefaultClasses=(ClassName="/Script/LyraGame.LyraGameplayAbility", AssetClass="/Script/Engine.Blueprint")
|
| 9 |
+
+NewAssetDefaultClasses=(ClassName="/Script/GameplayAbilities.GameplayEffect", AssetClass="/Script/Engine.Blueprint")
|
| 10 |
+
+NewAssetDefaultClasses=(ClassName="/Script/GameplayAbilities.GameplayCueNotify_Burst", AssetClass="/Script/Engine.Blueprint")
|
| 11 |
+
+NewAssetDefaultClasses=(ClassName="/Script/GameplayAbilities.GameplayCueNotify_BurstLatent", AssetClass="/Script/Engine.Blueprint")
|
| 12 |
+
+NewAssetDefaultClasses=(ClassName="/Script/GameplayAbilities.GameplayCueNotify_Looping", AssetClass="/Script/Engine.Blueprint")
|
| 13 |
+
|
| 14 |
+
; Clears out the list of UI folders to always cook, which is a backward compatibility feature
|
| 15 |
+
|
| 16 |
+
[UI]
|
| 17 |
+
!ContentDirectories=ClearArray
|
| 18 |
+
|
| 19 |
+
[/Script/CommonUI.CommonUIEditorSettings]
|
| 20 |
+
TemplateTextStyle=/Game/UI/Foundation/Text/TextStyle-Regular.TextStyle-Regular_C
|
| 21 |
+
TemplateButtonStyle=/Game/UI/Foundation/Buttons/ButtonStyle-Primary-M.ButtonStyle-Primary-M_C
|
| 22 |
+
|
| 23 |
+
; These settings hide some of the engine default widgets so the common UI ones are chosen instead
|
| 24 |
+
|
| 25 |
+
[/Script/UMGEditor.UMGEditorProjectSettings]
|
| 26 |
+
DefaultCompilerOptions=(bAllowBlueprintTick=True,bAllowBlueprintPaint=True,PropertyBindingRule=Prevent,Rules=)
|
| 27 |
+
bShowWidgetsFromEngineContent=False
|
| 28 |
+
bShowWidgetsFromDeveloperContent=True
|
| 29 |
+
+WidgetClassesToHide=/Script/UMG.WidgetSwitcher
|
| 30 |
+
+WidgetClassesToHide=/Script/UMG.TextBlock
|
| 31 |
+
bUseWidgetTemplateSelector=False
|
| 32 |
+
DefaultRootWidget=None
|
| 33 |
+
+DebugResolutions=(Width=3840,Height=2160,Description="",Color=(R=0.745404,G=0.904661,B=1.000000,A=1.000000))
|
| 34 |
+
+DebugResolutions=(Width=3440,Height=1440,Description="",Color=(R=0.439657,G=0.783538,B=0.982251,A=1.000000))
|
| 35 |
+
+DebugResolutions=(Width=2560,Height=1440,Description="",Color=(R=0.208637,G=0.644480,B=0.973445,A=1.000000))
|
| 36 |
+
+DebugResolutions=(Width=1440,Height=2560,Description="",Color=(R=0.215861,G=0.651406,B=0.973445,A=1.000000))
|
| 37 |
+
+DebugResolutions=(Width=2560,Height=1080,Description="",Color=(R=0.064803,G=0.539479,B=0.955973,A=1.000000))
|
| 38 |
+
+DebugResolutions=(Width=2048,Height=1536,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000))
|
| 39 |
+
+DebugResolutions=(Width=1536,Height=2048,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000))
|
| 40 |
+
+DebugResolutions=(Width=1920,Height=1080,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000))
|
| 41 |
+
+DebugResolutions=(Width=1080,Height=1920,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000))
|
| 42 |
+
+DebugResolutions=(Width=1280,Height=720,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000))
|
| 43 |
+
+DebugResolutions=(Width=720,Height=1280,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000))
|
| 44 |
+
+DebugResolutions=(Width=1136,Height=640,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000))
|
| 45 |
+
+DebugResolutions=(Width=640,Height=1136,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000))
|
| 46 |
+
|
| 47 |
+
[/Script/Localization.LocalizationSettings]
|
| 48 |
+
-EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 49 |
+
-EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 50 |
+
-EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 51 |
+
-EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 52 |
+
-EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 53 |
+
-EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 54 |
+
-EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
|
| 55 |
+
+EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 56 |
+
+EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 57 |
+
+EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 58 |
+
+EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 59 |
+
+EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 60 |
+
+EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 61 |
+
+EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-Hans")))
|
| 62 |
+
-GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en")))
|
| 63 |
+
+GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source"),(Path="Config"),(Path="Plugins"),(PathRoot=Engine,Path="Source/Runtime/InputCore")),ExcludePathWildcards=((Pattern="Config/NoRedist/*"),(Pattern="Source/LyraEditor/*"),(Pattern="Plugins/PlayInEditorWizard/*"),(Pattern="Plugins/LyraExtTool/*")),FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*"),(PathRoot=Project,Pattern="Plugins/GameFeatures/*")),ExcludePathWildcards=((Pattern="Content/Developers/*"),(Pattern="Content/*Test*"),(Pattern="Content/L10N/*"),(Pattern="Content/Tools/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=("Audit_InCook"),ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=True,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="ar"),(CultureName="fr"),(CultureName="zh-Hans"),(CultureName="de"),(CultureName="it"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="pl"),(CultureName="ru"),(CultureName="es-419"),(CultureName="es"),(CultureName="tr")))
|
| 64 |
+
+GameTargetsSettings=(Name="EngineOverrides",Guid=5C65B52E4F69C2CF62360A9D4F62BC6E,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((PathRoot=Engine,Path="Source/Runtime/RHI"),(PathRoot=Engine,Path="Source/Runtime/InputCore"),(PathRoot=Engine,Path="Source/Runtime/Online/BuildPatchServices/Private"),(PathRoot=Engine,Path="Source/Runtime/Core/Private/GenericPlatform")),ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=((Pattern="Content/L10N/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="ar"),(CultureName="zh-Hans"),(CultureName="fr"),(CultureName="de"),(CultureName="it"),(CultureName="ja"),(CultureName="ko"),(CultureName="pl"),(CultureName="tr"),(CultureName="ru"),(CultureName="es"),(CultureName="es-419"),(CultureName="pt-BR")))
|
| 65 |
+
|
| 66 |
+
[/Script/SourceControl.SourceControlPreferences]
|
| 67 |
+
+CollectionChangelistTags=#jira none
|
| 68 |
+
SpecificCollectionChangelistTags=(("Audit_InCook", "#robomerge[all] #ignore"))
|
| 69 |
+
|
| 70 |
+
[/Script/UnrealEd.EditorProjectAppearanceSettings]
|
| 71 |
+
ShowSearchableNames=ShowByDefault
|
| 72 |
+
|
| 73 |
+
[/Script/GameFeaturesEditor.GameFeaturesEditorSettings]
|
| 74 |
+
-PluginTemplates=(Path=(Path="../../Plugins/Runtime/GameFeatures/Templates/GameFeaturePluginContentOnly"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "E17DB7E94A2C0F5968A52E89959864C0", "Game Feature (Content Only)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "CB5136B64AFAFBA5EDEA078FCAC7BCC9", "Create a new Game Feature Plugin."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="")
|
| 75 |
+
-PluginTemplates=(Path=(Path="../../Plugins/Runtime/GameFeatures/Templates/GameFeaturePluginWithCode"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "90D6FD2A455176CEC42DD79A23AEC3B0", "Game Feature (with C++)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "2B00A0E7415C8CEAA6DA609A141237F0", "Create a new Game Feature Plugin with a minimal amount of code."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="")
|
| 76 |
+
+PluginTemplates=(Path=(Path="../../Plugins/Runtime/GameFeatures/Templates/GameFeaturePluginContentOnly"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "E17DB7E94A2C0F5968A52E89959864C0", "Game Feature (Content Only)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "CB5136B64AFAFBA5EDEA078FCAC7BCC9", "Create a new Game Feature Plugin."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="",bIsEnabledByDefault=True)
|
| 77 |
+
+PluginTemplates=(Path=(Path="../../Plugins/Runtime/GameFeatures/Templates/GameFeaturePluginWithCode"),Label=NSLOCTEXT("[/Script/GameFeaturesEditor]", "90D6FD2A455176CEC42DD79A23AEC3B0", "Game Feature (with C++)"),Description=NSLOCTEXT("[/Script/GameFeaturesEditor]", "2B00A0E7415C8CEAA6DA609A141237F0", "Create a new Game Feature Plugin with a minimal amount of code."),DefaultGameFeatureDataClass=None,DefaultGameFeatureDataName="",bIsEnabledByDefault=True)
|
| 78 |
+
|
| 79 |
+
[CookSettings]
|
| 80 |
+
+IncrementalClassScriptPackageAllowList=Allow,<ProjectRoot>
|
| 81 |
+
|
| 82 |
+
[EditorPerformance.Profile.Lyra_Default]
|
| 83 |
+
ProfileName=Lyra_Default
|
| 84 |
+
Editor_Boot=50.0
|
| 85 |
+
Editor_Total_Time_To_Editor=50.0
|
| 86 |
+
Editor_Load_Map=10.0
|
| 87 |
+
Cache_Local_Efficiency=90.0
|
| 88 |
+
PIE_First_Transition=2.0
|
| 89 |
+
PIE_Total_Time_To_PIE=60.0
|
| 90 |
+
PIE_Iterative_Transition=1.0
|
| 91 |
+
PIE_Shutdown=1.0
|
LyraStarterGame/Config/DefaultEditorKeyBindings.ini
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[UserDefinedChords]
|
| 2 |
+
UserDefinedChords=~OpenBracket~~Quote~BindingContext~Quote~:~Quote~PlayWorld~Quote~,~Quote~CommandName~Quote~:~Quote~StopPlaySession~Quote~,~Quote~ChordIndex~Quote~:0,~Quote~Control~Quote~:false,~Quote~Alt~Quote~:false,~Quote~Shift~Quote~:true,~Quote~Command~Quote~:false,~Quote~Key~Quote~:~Quote~Escape~Quote~~CloseBracket~
|
LyraStarterGame/Config/DefaultEditorPerProjectUserSettings.ini
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; This file is used to specify the default values for editor settings
|
| 2 |
+
; These are set for new users but individuals can override that in the editor settings UI
|
| 3 |
+
|
| 4 |
+
[/Script/UnrealEd.LevelEditorPlaySettings]
|
| 5 |
+
GameGetsMouseControl=True
|
| 6 |
+
RouteGamepadToSecondWindow=True
|
| 7 |
+
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=True,EmulationTarget=Server,CurrentProfile="Average",OutPackets=(MinLatency=30,MaxLatency=60,PacketLossPercentage=1),InPackets=(MinLatency=30,MaxLatency=60,PacketLossPercentage=1))
|
| 8 |
+
|
| 9 |
+
; Enable the plugins and favorites to be displayed by default
|
| 10 |
+
[/Script/UnrealEd.ContentBrowserSettings]
|
| 11 |
+
DisplayPluginFolders=True
|
| 12 |
+
DisplayFavorites=True
|
| 13 |
+
|
| 14 |
+
[ContentBrowser]
|
| 15 |
+
FavoritePaths=/LyraGame/Content,/ShooterCore,/ShooterMaps,/ShooterTests,/TopDownArena
|
| 16 |
+
; Make all the content browsers have the Favorites expanded too
|
| 17 |
+
ContentBrowserTab1.FavoritesAreaExpanded=True
|
| 18 |
+
ContentBrowserTab2.FavoritesAreaExpanded=True
|
| 19 |
+
ContentBrowserTab3.FavoritesAreaExpanded=True
|
| 20 |
+
ContentBrowserTab4.FavoritesAreaExpanded=True
|
| 21 |
+
ContentBrowserDrawer.FavoritesAreaExpanded=True
|
| 22 |
+
|
| 23 |
+
|
| 24 |
+
; Some commonly used editor maps that will be displayed in the editor task bar
|
| 25 |
+
[/Script/LyraGame.LyraDeveloperSettings]
|
| 26 |
+
+CommonEditorMaps=/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd
|
| 27 |
+
+CommonEditorMaps=/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview
|
| 28 |
+
+CommonEditorMaps=/ShooterMaps/Maps/L_Expanse.L_Expanse
|
| 29 |
+
+CommonEditorMaps=/ShooterCore/Maps/L_ShooterGym.L_ShooterGym
|
| 30 |
+
+CommonEditorMaps=/ShooterTests/Maps/L_ShooterTest_DeviceProperties.L_ShooterTest_DeviceProperties
|
LyraStarterGame/Config/DefaultEditorSettings.ini
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/UnrealEd.ContentBrowserSettings]
|
| 2 |
+
DisplayPluginFolders=True
|
| 3 |
+
DisplayCppFolders=False
|
LyraStarterGame/Config/DefaultEngine.ini
ADDED
|
@@ -0,0 +1,420 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; Config file for config variables tied to general engine features
|
| 2 |
+
|
| 3 |
+
[CoreUObject.UninitializedScriptStructMembersCheck]
|
| 4 |
+
EngineModuleReflectedUninitializedPropertyVerbosity=Error
|
| 5 |
+
ProjectModuleReflectedUninitializedPropertyVerbosity=Error
|
| 6 |
+
ObjectReferenceReflectedUninitializedPropertyVerbosity=Error
|
| 7 |
+
|
| 8 |
+
[DistillSettings]
|
| 9 |
+
+FilesToAlwaysDistill="Audio/*"
|
| 10 |
+
+FilesToAlwaysDistill="Effects/*"
|
| 11 |
+
+FilesToAlwaysDistill="Characters/*"
|
| 12 |
+
+FilesToAlwaysDistill="Legal/*"
|
| 13 |
+
+FilesToAlwaysDistill="Tools/*"
|
| 14 |
+
+FilesToAlwaysDistill="UI/*"
|
| 15 |
+
+FilesToAlwaysDistill="Weapons/*"
|
| 16 |
+
+FilesToAlwaysDistill="Editor/*"
|
| 17 |
+
|
| 18 |
+
[CoreRedirects]
|
| 19 |
+
|
| 20 |
+
[/Script/Engine.Engine]
|
| 21 |
+
DurationOfErrorsAndWarningsOnHUD=3.0
|
| 22 |
+
GameEngine=/Script/LyraGame.LyraGameEngine
|
| 23 |
+
UnrealEdEngine=/Script/LyraEditor.LyraEditorEngine
|
| 24 |
+
EditorEngine=/Script/LyraEditor.LyraEditorEngine
|
| 25 |
+
GameViewportClientClassName=/Script/LyraGame.LyraGameViewportClient
|
| 26 |
+
AssetManagerClassName=/Script/LyraGame.LyraAssetManager
|
| 27 |
+
WorldSettingsClassName=/Script/LyraGame.LyraWorldSettings
|
| 28 |
+
LocalPlayerClassName=/Script/LyraGame.LyraLocalPlayer
|
| 29 |
+
GameUserSettingsClassName=/Script/LyraGame.LyraSettingsLocal
|
| 30 |
+
NearClipPlane=3.000000
|
| 31 |
+
|
| 32 |
+
[/Script/BuildSettings.BuildSettings]
|
| 33 |
+
DefaultGameTarget=LyraGame
|
| 34 |
+
|
| 35 |
+
;Iris - begin Iris Configuration for LyraGame
|
| 36 |
+
|
| 37 |
+
[/Script/IrisCore.ReplicationStateDescriptorConfig]
|
| 38 |
+
+SupportsStructNetSerializerList=(StructName=LyraGameplayAbilityTargetData_SingleTargetHit)
|
| 39 |
+
|
| 40 |
+
[/Script/IrisCore.ObjectReplicationBridgeConfig]
|
| 41 |
+
; Filters
|
| 42 |
+
DefaultSpatialFilterName=Spatial
|
| 43 |
+
; Clear all filters
|
| 44 |
+
!FilterConfigs=ClearArray
|
| 45 |
+
+FilterConfigs=(ClassName=/Script/Engine.LevelScriptActor, DynamicFilterName=NotRouted) ; Not needed
|
| 46 |
+
+FilterConfigs=(ClassName=/Script/Engine.Actor, DynamicFilterName=None))
|
| 47 |
+
|
| 48 |
+
; Info types aren't supposed to have physical representation
|
| 49 |
+
+FilterConfigs=(ClassName=/Script/Engine.Info, DynamicFilterName=None)
|
| 50 |
+
+FilterConfigs=(ClassName=/Script/Engine.PlayerState, DynamicFilterName=None)
|
| 51 |
+
; Pawns can be spatially filtered
|
| 52 |
+
+FilterConfigs=(ClassName=/Script/Engine.Pawn, DynamicFilterName=Spatial))
|
| 53 |
+
+FilterConfigs=(ClassName=/Script/EntityActor.SimObject, DynamicFilterName=None))
|
| 54 |
+
|
| 55 |
+
;Iris - end
|
| 56 |
+
|
| 57 |
+
[PacketHandlerComponents]
|
| 58 |
+
; Enable this entry when testing the encrypted network traffic flow (Lyra.TestEncryption)
|
| 59 |
+
;EncryptionComponent=AESGCMHandlerComponent
|
| 60 |
+
;EncryptionComponent=DTLSHandlerComponent
|
| 61 |
+
|
| 62 |
+
[Kismet]
|
| 63 |
+
ScriptStackOnWarnings=true
|
| 64 |
+
|
| 65 |
+
[/Script/EngineSettings.GameMapsSettings]
|
| 66 |
+
GlobalDefaultGameMode=/Game/B_LyraGameMode.B_LyraGameMode_C
|
| 67 |
+
GameInstanceClass=/Game/B_LyraGameInstance.B_LyraGameInstance_C
|
| 68 |
+
GameDefaultMap=/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd
|
| 69 |
+
EditorStartupMap=/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview
|
| 70 |
+
;TransitionMap=/Game/System/TransitionMap.TransitionMap ; Enable a real seamless travel transition map if needed to delay loading
|
| 71 |
+
|
| 72 |
+
[/Script/Hotfix.OnlineHotfixManager]
|
| 73 |
+
HotfixManagerClassName=/Script/LyraGame.LyraHotfixManager
|
| 74 |
+
|
| 75 |
+
[/Script/Engine.GarbageCollectionSettings]
|
| 76 |
+
gc.GarbageEliminationEnabled=False
|
| 77 |
+
|
| 78 |
+
[Core.Log]
|
| 79 |
+
; This can be used to change the default log level for engine logs to help with debugging
|
| 80 |
+
;LogEOSSDK=VeryVerbose
|
| 81 |
+
;LogEOSShared=VeryVerbose
|
| 82 |
+
;LogHandshake=VeryVerbose
|
| 83 |
+
LogHotfixManager=Log
|
| 84 |
+
|
| 85 |
+
[/Script/Engine.Player]
|
| 86 |
+
; These numbers should match TotalNetBandwidth
|
| 87 |
+
ConfiguredInternetSpeed=200000
|
| 88 |
+
ConfiguredLanSpeed=200000
|
| 89 |
+
|
| 90 |
+
[/Script/OnlineSubsystemUtils.IpNetDriver]
|
| 91 |
+
MaxClientRate=200000
|
| 92 |
+
MaxInternetClientRate=200000
|
| 93 |
+
|
| 94 |
+
[OnlineServices]
|
| 95 |
+
DefaultServices=Null
|
| 96 |
+
|
| 97 |
+
[/Script/Engine.AutomationTestSettings]
|
| 98 |
+
+MapsToPIETest=/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview
|
| 99 |
+
+MapsToPIETest=/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd
|
| 100 |
+
+MapsToPIETest=/ShooterMaps/Maps/L_Expanse.L_Expanse
|
| 101 |
+
|
| 102 |
+
[/Script/Engine.RendererSettings]
|
| 103 |
+
r.SkinCache.CompileShaders=True
|
| 104 |
+
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
| 105 |
+
r.VirtualTextures=True
|
| 106 |
+
r.VirtualTexturedLightmaps=False
|
| 107 |
+
r.SupportMaterialLayers=True
|
| 108 |
+
r.GPUSkin.Support16BitBoneIndex=True
|
| 109 |
+
r.CustomDepth=3
|
| 110 |
+
r.GenerateMeshDistanceFields=True
|
| 111 |
+
r.AllowStaticLighting=False
|
| 112 |
+
r.ClearCoatNormal=True
|
| 113 |
+
r.Shadow.Virtual.Enable=1
|
| 114 |
+
r.AntiAliasingMethod=4
|
| 115 |
+
r.DefaultFeature.MotionBlur=True
|
| 116 |
+
r.SupportSkyAtmosphereAffectsHeightFog=True
|
| 117 |
+
r.ReflectionMethod=1
|
| 118 |
+
r.DynamicGlobalIlluminationMethod=1
|
| 119 |
+
r.NumBufferedOcclusionQueries=2
|
| 120 |
+
r.InstanceCulling.OcclusionCull=0
|
| 121 |
+
r.Lumen.TranslucencyReflections.Enable=1
|
| 122 |
+
r.ReflectionCaptureResolution=256
|
| 123 |
+
r.RayTracing=True
|
| 124 |
+
r.Lumen.HardwareRayTracing=True
|
| 125 |
+
r.RayTracing.Shadows=False
|
| 126 |
+
r.RayTracing.Skylight=False
|
| 127 |
+
r.GPUScene.ParallelUpdate=1
|
| 128 |
+
r.GPUSkin.Support16BitBoneIndex=True
|
| 129 |
+
r.GPUSkin.UnlimitedBoneInfluences=True
|
| 130 |
+
r.SkinCache.DefaultBehavior=0
|
| 131 |
+
r.Mobile.EnableStaticAndCSMShadowReceivers=False
|
| 132 |
+
r.Mobile.FloatPrecisionMode=2
|
| 133 |
+
r.Mobile.AllowDistanceFieldShadows=False
|
| 134 |
+
r.Mobile.DisableVertexFog=True
|
| 135 |
+
r.Mobile.AmbientOcclusion=False
|
| 136 |
+
r.MeshStreaming=True
|
| 137 |
+
|
| 138 |
+
r.RayTracing.Geometry.NiagaraMeshes=0
|
| 139 |
+
r.RayTracing.Geometry.NiagaraRibbons=0
|
| 140 |
+
r.RayTracing.Geometry.NiagaraSprites=0
|
| 141 |
+
|
| 142 |
+
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
| 143 |
+
TargetedHardwareClass=Desktop
|
| 144 |
+
AppliedTargetedHardwareClass=Desktop
|
| 145 |
+
DefaultGraphicsPerformance=Maximum
|
| 146 |
+
AppliedDefaultGraphicsPerformance=Maximum
|
| 147 |
+
|
| 148 |
+
[ConsoleVariables]
|
| 149 |
+
net.MaxRPCPerNetUpdate=10
|
| 150 |
+
net.PingExcludeFrameTime=1
|
| 151 |
+
net.AllowAsyncLoading=1
|
| 152 |
+
net.DelayUnmappedRPCs=1
|
| 153 |
+
net.AllowPIESeamlessTravel=1
|
| 154 |
+
a.EnableQueuedAnimEventsOnServer=1
|
| 155 |
+
gpad.DefaultLeftStickInnerDeadZone=0.24
|
| 156 |
+
gpad.DefaultRightStickInnerDeadZone=0.27
|
| 157 |
+
demo.RecordHz=60.0
|
| 158 |
+
demo.RecordHzWhenNotRelevant=10.0
|
| 159 |
+
tick.AllowBatchedTicks=1
|
| 160 |
+
ini.UseNewDynamicLayers=1
|
| 161 |
+
|
| 162 |
+
[/Script/MacTargetPlatform.XcodeProjectSettings]
|
| 163 |
+
bUseModernXcode=true
|
| 164 |
+
bUseSwiftUIMain=false
|
| 165 |
+
|
| 166 |
+
[SystemSettings]
|
| 167 |
+
net.SubObjects.DefaultUseSubObjectReplicationList=1
|
| 168 |
+
|
| 169 |
+
[/Script/Engine.CollisionProfile]
|
| 170 |
+
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
| 171 |
+
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 172 |
+
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 173 |
+
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 174 |
+
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 175 |
+
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
| 176 |
+
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
| 177 |
+
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
| 178 |
+
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
| 179 |
+
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
| 180 |
+
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
| 181 |
+
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
| 182 |
+
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
| 183 |
+
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
| 184 |
+
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
| 185 |
+
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
| 186 |
+
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
| 187 |
+
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
| 188 |
+
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
| 189 |
+
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
| 190 |
+
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 191 |
+
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
| 192 |
+
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 193 |
+
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
| 194 |
+
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
| 195 |
+
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
| 196 |
+
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
| 197 |
+
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
| 198 |
+
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
| 199 |
+
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
| 200 |
+
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
| 201 |
+
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
| 202 |
+
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
|
| 203 |
+
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
| 204 |
+
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
| 205 |
+
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
| 206 |
+
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
|
| 207 |
+
+Profiles=(Name="LyraPawnMesh",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Lyra_TraceChannel_Weapon_Multi",Response=ECR_Overlap),(Channel="Lyra_TraceChannel_Weapon")),HelpMessage="Collision with a Lyra character mesh")
|
| 208 |
+
+Profiles=(Name="LyraPawnCapsule",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Lyra_TraceChannel_Weapon_Capsule"),(Channel="Lyra_TraceChannel_Weapon_Multi",Response=ECR_Overlap)),HelpMessage="Collision with a Lyra character capsule")
|
| 209 |
+
+Profiles=(Name="Interactable_OverlapDynamic",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Lyra_TraceChannel_Interaction",Response=ECR_Overlap),(Channel="Lyra_TraceChannel_Weapon_Multi",Response=ECR_Ignore)),HelpMessage="")
|
| 210 |
+
+Profiles=(Name="Interactable_BlockDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Lyra_TraceChannel_Interaction",Response=ECR_Overlap)),HelpMessage="")
|
| 211 |
+
+Profiles=(Name="AimAssist_OverlapDynamic",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Lyra_TraceChannel_AimAssist",Response=ECR_Overlap)),HelpMessage="")
|
| 212 |
+
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Lyra_TraceChannel_Interaction")
|
| 213 |
+
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Lyra_TraceChannel_Weapon")
|
| 214 |
+
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Lyra_TraceChannel_Weapon_Capsule")
|
| 215 |
+
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Lyra_TraceChannel_Weapon_Multi")
|
| 216 |
+
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Lyra_TraceChannel_AimAssist")
|
| 217 |
+
+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="Lyra_TraceChannel_Interaction"),(Channel="Lyra_TraceChannel_Weapon"),(Channel="Lyra_TraceChannel_Weapon_Capsule"),(Channel="Lyra_TraceChannel_Weapon_Multi")))
|
| 218 |
+
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="Lyra_TraceChannel_Interaction"),(Channel="Lyra_TraceChannel_Weapon"),(Channel="Lyra_TraceChannel_Weapon_Capsule"),(Channel="Lyra_TraceChannel_Weapon_Multi")))
|
| 219 |
+
+EditProfiles=(Name="InvisibleWall",CustomResponses=((Channel="Lyra_TraceChannel_Interaction"),(Channel="Lyra_TraceChannel_Weapon"),(Channel="Lyra_TraceChannel_Weapon_Capsule"),(Channel="Lyra_TraceChannel_Weapon_Multi")))
|
| 220 |
+
+EditProfiles=(Name="InvisibleWallDynamic",CustomResponses=((Channel="Lyra_TraceChannel_Interaction"),(Channel="Lyra_TraceChannel_Weapon"),(Channel="Lyra_TraceChannel_Weapon_Capsule"),(Channel="Lyra_TraceChannel_Weapon_Multi")))
|
| 221 |
+
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
| 222 |
+
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
| 223 |
+
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
| 224 |
+
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
| 225 |
+
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
| 226 |
+
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
| 227 |
+
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
| 228 |
+
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
| 229 |
+
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
| 230 |
+
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
| 231 |
+
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
| 232 |
+
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
| 233 |
+
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
| 234 |
+
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
| 235 |
+
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
| 236 |
+
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
| 237 |
+
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
| 238 |
+
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
| 239 |
+
|
| 240 |
+
[/Script/Engine.UserInterfaceSettings]
|
| 241 |
+
RenderFocusRule=Never
|
| 242 |
+
HardwareCursors=()
|
| 243 |
+
SoftwareCursors=((Default, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(TextEditBeam, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(ResizeLeftRight, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(ResizeUpDown, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(ResizeSouthEast, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(ResizeSouthWest, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(CardinalCross, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(Crosshairs, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(Hand, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(GrabHand, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(GrabHandClosed, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(SlashedCircle, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"),(EyeDropper, "/Game/UI/Foundation/SoftwareCursors/W_ArrowCursor.W_ArrowCursor_C"))
|
| 244 |
+
ApplicationScale=1.000000
|
| 245 |
+
UIScaleRule=ScaleToFit
|
| 246 |
+
CustomScalingRuleClass=None
|
| 247 |
+
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
| 248 |
+
bAllowHighDPIInGameMode=False
|
| 249 |
+
DesignScreenSize=(X=1920,Y=1080)
|
| 250 |
+
bLoadWidgetsOnDedicatedServer=True
|
| 251 |
+
|
| 252 |
+
[/Script/Engine.AudioSettings]
|
| 253 |
+
DefaultSoundClassName=/Game/Audio/Classes/Overall.Overall
|
| 254 |
+
DefaultMediaSoundClassName=/Game/Audio/Classes/RenderedCinematics.RenderedCinematics
|
| 255 |
+
DefaultSoundConcurrencyName=/Game/Audio/Concurrency/SCon_Default.SCon_Default
|
| 256 |
+
DefaultBaseSoundMix=None
|
| 257 |
+
VoiPSoundClass=/Game/Audio/Classes/VoiceChat.VoiceChat
|
| 258 |
+
MasterSubmix=/Game/Audio/Submixes/MainSubmix.MainSubmix
|
| 259 |
+
BaseDefaultSubmix=None
|
| 260 |
+
ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
|
| 261 |
+
EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
|
| 262 |
+
VoiPSampleRate=Low16000Hz
|
| 263 |
+
MaximumConcurrentStreams=2
|
| 264 |
+
GlobalMinPitchScale=0.250000
|
| 265 |
+
GlobalMaxPitchScale=4.000000
|
| 266 |
+
+QualityLevels=(DisplayName=NSLOCTEXT("AudioSettings", "DefaultSettingsName", "Default"),MaxChannels=64)
|
| 267 |
+
bAllowPlayWhenSilent=True
|
| 268 |
+
bDisableMasterEQ=True
|
| 269 |
+
bAllowCenterChannel3DPanning=False
|
| 270 |
+
NumStoppingSources=8
|
| 271 |
+
PanningMethod=EqualPower
|
| 272 |
+
MonoChannelUpmixMethod=EqualPower
|
| 273 |
+
DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
|
| 274 |
+
|
| 275 |
+
[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
|
| 276 |
+
IconModelPath=(Path="")
|
| 277 |
+
IconPortalPath=(Path="")
|
| 278 |
+
|
| 279 |
+
[/Script/Engine.TextureEncodingProjectSettings]
|
| 280 |
+
bFinalUsesRDO=True
|
| 281 |
+
bSharedLinearTextureEncoding=True
|
| 282 |
+
|
| 283 |
+
[EnumRemap]
|
| 284 |
+
; Entries can be added to this section of DefaultEngine.ini to remap metadata for engine enums to game-specific display values
|
| 285 |
+
TEXTUREGROUP_Project01.DisplayName="UI With MIPs"
|
| 286 |
+
|
| 287 |
+
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
| 288 |
+
bPackageDataInsideApk=True
|
| 289 |
+
bSupportsVulkan=True
|
| 290 |
+
bEnableMulticastSupport=True
|
| 291 |
+
bSaveSymbols=True
|
| 292 |
+
|
| 293 |
+
[/Script/Engine.EditorStreamingSettings]
|
| 294 |
+
s.ZenLoaderEnabled=True
|
| 295 |
+
|
| 296 |
+
[/Script/Engine.LocalPlayer]
|
| 297 |
+
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
| 298 |
+
|
| 299 |
+
[/Script/SignificanceManager.SignificanceManager]
|
| 300 |
+
SignificanceManagerClassName=/Script/LyraGame.LyraSignificanceManager
|
| 301 |
+
|
| 302 |
+
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
| 303 |
+
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
| 304 |
+
-D3D12TargetedShaderFormats=PCD3D_SM5
|
| 305 |
+
+D3D12TargetedShaderFormats=PCD3D_SM6
|
| 306 |
+
-D3D11TargetedShaderFormats=PCD3D_SM5
|
| 307 |
+
+D3D11TargetedShaderFormats=PCD3D_SM5
|
| 308 |
+
+VulkanTargetedShaderFormats=SF_VULKAN_SM6
|
| 309 |
+
Compiler=Default
|
| 310 |
+
AudioSampleRate=48000
|
| 311 |
+
AudioCallbackBufferFrameSize=256
|
| 312 |
+
AudioNumBuffersToEnqueue=7
|
| 313 |
+
AudioMaxChannels=0
|
| 314 |
+
AudioNumSourceWorkers=4
|
| 315 |
+
SpatializationPlugin=Simple ITD
|
| 316 |
+
SourceDataOverridePlugin=
|
| 317 |
+
ReverbPlugin=Built-in Reverb
|
| 318 |
+
OcclusionPlugin=Built-in Occlusion
|
| 319 |
+
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
| 320 |
+
CacheSizeKB=65536
|
| 321 |
+
MaxChunkSizeOverrideKB=0
|
| 322 |
+
bResampleForDevice=False
|
| 323 |
+
MaxSampleRate=48000.000000
|
| 324 |
+
HighSampleRate=32000.000000
|
| 325 |
+
MedSampleRate=24000.000000
|
| 326 |
+
LowSampleRate=12000.000000
|
| 327 |
+
MinSampleRate=8000.000000
|
| 328 |
+
CompressionQualityModifier=1.000000
|
| 329 |
+
AutoStreamingThreshold=0.000000
|
| 330 |
+
SoundCueCookQualityIndex=-1
|
| 331 |
+
|
| 332 |
+
[/Script/Engine.PhysicsSettings]
|
| 333 |
+
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
| 334 |
+
DefaultDegreesOfFreedom=Full3D
|
| 335 |
+
bSuppressFaceRemapTable=False
|
| 336 |
+
bSupportUVFromHitResults=False
|
| 337 |
+
bDisableActiveActors=False
|
| 338 |
+
bDisableKinematicStaticPairs=False
|
| 339 |
+
bDisableKinematicKinematicPairs=False
|
| 340 |
+
bDisableCCD=False
|
| 341 |
+
bEnableEnhancedDeterminism=False
|
| 342 |
+
AnimPhysicsMinDeltaTime=0.000000
|
| 343 |
+
bSimulateAnimPhysicsAfterReset=False
|
| 344 |
+
MinPhysicsDeltaTime=0.000000
|
| 345 |
+
MaxPhysicsDeltaTime=0.033333
|
| 346 |
+
bSubstepping=False
|
| 347 |
+
bSubsteppingAsync=False
|
| 348 |
+
bTickPhysicsAsync=False
|
| 349 |
+
AsyncFixedTimeStepSize=0.033333
|
| 350 |
+
MaxSubstepDeltaTime=0.016667
|
| 351 |
+
MaxSubsteps=6
|
| 352 |
+
SyncSceneSmoothingFactor=0.000000
|
| 353 |
+
InitialAverageFrameRate=0.016667
|
| 354 |
+
PhysXTreeRebuildRate=10
|
| 355 |
+
+PhysicalSurfaces=(Type=SurfaceType1,Name="Character")
|
| 356 |
+
+PhysicalSurfaces=(Type=SurfaceType2,Name="Concrete")
|
| 357 |
+
+PhysicalSurfaces=(Type=SurfaceType3,Name="Glass")
|
| 358 |
+
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
|
| 359 |
+
MinDeltaVelocityForHitEvents=0.000000
|
| 360 |
+
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
| 361 |
+
|
| 362 |
+
[ForwardShadingQuality_SF_VULKAN_SM5_ANDROID ShaderPlatformQualitySettings]
|
| 363 |
+
QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 364 |
+
QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 365 |
+
QualityOverrides[2]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 366 |
+
QualityOverrides[3]=(bDiscardQualityDuringCook=False,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
|
| 367 |
+
|
| 368 |
+
[Internationalization]
|
| 369 |
+
+LocalizationPaths=%GAMEDIR%Content/Localization/EngineOverrides
|
| 370 |
+
|
| 371 |
+
[CrashReportClient]
|
| 372 |
+
bAgreeToCrashUpload=true
|
| 373 |
+
|
| 374 |
+
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
| 375 |
+
bEnablePlugin=True
|
| 376 |
+
bAllowNetworkConnection=True
|
| 377 |
+
SecurityToken=1E34FAD14FB6811576827AA0EEB85D69
|
| 378 |
+
bIncludeInShipping=False
|
| 379 |
+
bAllowExternalStartInShipping=False
|
| 380 |
+
bCompileAFSProject=False
|
| 381 |
+
bUseCompression=False
|
| 382 |
+
bLogFiles=False
|
| 383 |
+
bReportStats=False
|
| 384 |
+
ConnectionType=USBOnly
|
| 385 |
+
bUseManualIPAddress=False
|
| 386 |
+
ManualIPAddress=
|
| 387 |
+
|
| 388 |
+
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
| 389 |
+
SpatializationPlugin=
|
| 390 |
+
SourceDataOverridePlugin=
|
| 391 |
+
ReverbPlugin=
|
| 392 |
+
OcclusionPlugin=
|
| 393 |
+
SoundCueCookQualityIndex=-1
|
| 394 |
+
-TargetedRHIs=SF_VULKAN_SM5
|
| 395 |
+
+TargetedRHIs=SF_VULKAN_SM6
|
| 396 |
+
|
| 397 |
+
[/Script/CommonUser.CommonSessionSubsystem]
|
| 398 |
+
; This tells it to use player hosted lobbies, if you want to use sessions instead which may be required for dedicated server hosting set it to false
|
| 399 |
+
bUseLobbiesDefault=true
|
| 400 |
+
bUseLobbiesVoiceChatDefault=true
|
| 401 |
+
|
| 402 |
+
[/Script/AutomationController.AutomationControllerSettings]
|
| 403 |
+
bSuppressLogWarnings=true
|
| 404 |
+
bElevateLogWarningsToErrors=false
|
| 405 |
+
+Groups=(Name="Project", Filters=((Contains="Project.", MatchFromStart=true, Exclude=((Contains="Project.Maps.Cycle", MatchFromStart=true)))))
|
| 406 |
+
|
| 407 |
+
[AutomationTestExcludelist]
|
| 408 |
+
+ExcludeTest=(Map="",Test="Project.Maps.Cycle",Reason="Disabling as this test will warn about an active GameplayCue that is tied to the player. The test finishes before the player can fully spawn into the map.",RHIs=(),Warn=False)
|
| 409 |
+
|
| 410 |
+
[/Script/OnlineSubsystemUtils.PartyBeaconHost]
|
| 411 |
+
bIsValidationStrRequired = false
|
| 412 |
+
|
| 413 |
+
[CsvProfiler]
|
| 414 |
+
+EnabledCategories=LyraPerformance
|
| 415 |
+
|
| 416 |
+
[/Script/AutomatedPerfTesting.AutomatedReplayPerfTestProjectSettings]
|
| 417 |
+
+ReplaysToTest=(FilePath="Build/Replays/LyraSample.replay")
|
| 418 |
+
CSVOutputMode=Separate
|
| 419 |
+
|
| 420 |
+
|
LyraStarterGame/Config/DefaultGame.ini
ADDED
|
@@ -0,0 +1,246 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; Config file for config variables tied to gameplay
|
| 2 |
+
|
| 3 |
+
[/Script/EngineSettings.GeneralProjectSettings]
|
| 4 |
+
ProjectID=0537642E459369628A8717AB63363CBF
|
| 5 |
+
Description=Sample starter game for Unreal Engine 5
|
| 6 |
+
ProjectName=Lyra
|
| 7 |
+
|
| 8 |
+
[/Script/LyraGame.LyraPlayerController]
|
| 9 |
+
InputYawScale=1.0
|
| 10 |
+
InputPitchScale=1.0
|
| 11 |
+
InputRollScale=1.0
|
| 12 |
+
ForceFeedbackScale=1.0
|
| 13 |
+
|
| 14 |
+
[/Script/GameplayAbilities.AbilitySystemGlobals]
|
| 15 |
+
AbilitySystemGlobalsClassName=/Script/LyraGame.LyraAbilitySystemGlobals
|
| 16 |
+
bUseDebugTargetFromHud=True
|
| 17 |
+
GlobalAttributeMetaDataTableName=None
|
| 18 |
+
GlobalGameplayCueManagerClass=/Script/LyraGame.LyraGameplayCueManager
|
| 19 |
+
GlobalGameplayCueManagerName=None
|
| 20 |
+
+GameplayCueNotifyPaths=/Game/GameplayCueNotifies
|
| 21 |
+
+GameplayCueNotifyPaths=/Game/GameplayCues
|
| 22 |
+
GlobalCurveTableName=None
|
| 23 |
+
PredictTargetGameplayEffects=False
|
| 24 |
+
ReplicateActivationOwnedTags=True
|
| 25 |
+
ActivateFailCooldownTag=(TagName="Ability.ActivateFail.Cooldown")
|
| 26 |
+
ActivateFailCostTag=(TagName="Ability.ActivateFail.Cost")
|
| 27 |
+
ActivateFailNetworkingTag=(TagName="Ability.ActivateFail.Networking")
|
| 28 |
+
ActivateFailTagsBlockedTag=(TagName="Ability.ActivateFail.TagsBlocked")
|
| 29 |
+
ActivateFailTagsMissingTag=(TagName="Ability.ActivateFail.TagsMissing")
|
| 30 |
+
GameplayTagResponseTableName=None
|
| 31 |
+
bAllowGameplayModEvaluationChannels=False
|
| 32 |
+
DefaultGameplayModEvaluationChannel=Channel0
|
| 33 |
+
GameplayModEvaluationChannelAliases[0]=None
|
| 34 |
+
GameplayModEvaluationChannelAliases[1]=None
|
| 35 |
+
GameplayModEvaluationChannelAliases[2]=None
|
| 36 |
+
GameplayModEvaluationChannelAliases[3]=None
|
| 37 |
+
GameplayModEvaluationChannelAliases[4]=None
|
| 38 |
+
GameplayModEvaluationChannelAliases[5]=None
|
| 39 |
+
GameplayModEvaluationChannelAliases[6]=None
|
| 40 |
+
GameplayModEvaluationChannelAliases[7]=None
|
| 41 |
+
GameplayModEvaluationChannelAliases[8]=None
|
| 42 |
+
GameplayModEvaluationChannelAliases[9]=None
|
| 43 |
+
MinimalReplicationTagCountBits=5
|
| 44 |
+
|
| 45 |
+
[/Script/Engine.GameNetworkManager]
|
| 46 |
+
; Increase from the base bandwidth, numbers need to match ConfiguredInternetSpeed in DefaultEngine
|
| 47 |
+
TotalNetBandwidth=200000
|
| 48 |
+
MaxDynamicBandwidth=40000
|
| 49 |
+
MinDynamicBandwidth=20000
|
| 50 |
+
|
| 51 |
+
[/Script/GameFeatures.GameFeaturesSubsystemSettings]
|
| 52 |
+
GameFeaturesManagerClassName=/Script/LyraGame.LyraGameFeaturePolicy
|
| 53 |
+
|
| 54 |
+
[/Script/LyraGame.LyraAssetManager]
|
| 55 |
+
LyraGameDataPath=/Game/DefaultGameData.DefaultGameData
|
| 56 |
+
DefaultPawnData=/Game/Characters/Heroes/EmptyPawnData/DefaultPawnData_EmptyPawn.DefaultPawnData_EmptyPawn
|
| 57 |
+
|
| 58 |
+
[/Script/Engine.AssetManagerSettings]
|
| 59 |
+
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 60 |
+
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 61 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Maps")),SpecificAssets=("/Game/System/FrontEnd/Maps/L_LyraFrontEnd.L_LyraFrontEnd", "/Game/System/DefaultEditorMap/L_DefaultEditorOverview.L_DefaultEditorOverview"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 62 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="LyraGameData",AssetBaseClass="/Script/LyraGame.LyraGameData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=("/Game/DefaultGameData.DefaultGameData"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 63 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
| 64 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="GameFeatureData",AssetBaseClass="/Script/GameFeatures.GameFeatureData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Unused")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 65 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="LyraExperienceDefinition",AssetBaseClass="/Script/LyraGame.LyraExperienceDefinition",bHasBlueprintClasses=True,bIsEditorOnly=False,Directories=((Path="/Game/System/Experiences")),SpecificAssets=("/Game/System/FrontEnd/B_LyraFrontEnd_Experience.B_LyraFrontEnd_Experience"),Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 66 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="LyraUserFacingExperienceDefinition",AssetBaseClass="/Script/LyraGame.LyraUserFacingExperienceDefinition",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/UI/Temp"),(Path="/Game/System/Playlists")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 67 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="LyraLobbyBackground",AssetBaseClass="/Script/LyraGame.LyraLobbyBackground",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 68 |
+
+PrimaryAssetTypesToScan=(PrimaryAssetType="LyraExperienceActionSet",AssetBaseClass="/Script/LyraGame.LyraExperienceActionSet",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
| 69 |
+
bOnlyCookProductionAssets=False
|
| 70 |
+
bShouldManagerDetermineTypeAndName=False
|
| 71 |
+
bShouldGuessTypeAndNameInEditor=True
|
| 72 |
+
bShouldAcquireMissingChunksOnLoad=False
|
| 73 |
+
bShouldWarnAboutInvalidAssets=True
|
| 74 |
+
MetaDataTagsForAssetRegistry=()
|
| 75 |
+
|
| 76 |
+
[/Script/LyraGame.LyraUIManagerSubsystem]
|
| 77 |
+
DefaultUIPolicyClass=/Game/UI/B_LyraUIPolicy.B_LyraUIPolicy_C
|
| 78 |
+
|
| 79 |
+
[/Script/LyraGame.LyraUIMessaging]
|
| 80 |
+
ConfirmationDialogClass=/Game/UI/Foundation/Dialogs/W_ConfirmationDefault.W_ConfirmationDefault_C
|
| 81 |
+
ErrorDialogClass=/Game/UI/Foundation/Dialogs/W_ConfirmationError.W_ConfirmationError_C
|
| 82 |
+
|
| 83 |
+
[/Script/CommonLoadingScreen.CommonLoadingScreenSettings]
|
| 84 |
+
LoadingScreenWidget=/Game/UI/Foundation/LoadingScreen/W_LoadingScreen_Host.W_LoadingScreen_Host_C
|
| 85 |
+
ForceTickLoadingScreenEvenInEditor=False
|
| 86 |
+
|
| 87 |
+
[/Script/CommonInput.CommonInputSettings]
|
| 88 |
+
InputData=/Game/UI/B_CommonInputData.B_CommonInputData_C
|
| 89 |
+
bEnableInputMethodThrashingProtection=True
|
| 90 |
+
InputMethodThrashingLimit=30
|
| 91 |
+
InputMethodThrashingWindowInSeconds=3.000000
|
| 92 |
+
InputMethodThrashingCooldownInSeconds=1.000000
|
| 93 |
+
bAllowOutOfFocusDeviceInput=True
|
| 94 |
+
|
| 95 |
+
[/Script/CommonUI.CommonUISettings]
|
| 96 |
+
DefaultThrobberMaterial=/Game/UI/Foundation/Materials/M_UI_Throbber_Base.M_UI_Throbber_Base
|
| 97 |
+
DefaultRichTextDataClass=/Game/UI/Foundation/RichTextData/CommonUIRichTextData.CommonUIRichTextData_C
|
| 98 |
+
|
| 99 |
+
[/Script/UnrealEd.ProjectPackagingSettings]
|
| 100 |
+
Build=IfProjectHasCode
|
| 101 |
+
BuildConfiguration=PPBC_Development
|
| 102 |
+
BuildTarget=LyraGame
|
| 103 |
+
LaunchOnTarget=
|
| 104 |
+
StagingDirectory=(Path="")
|
| 105 |
+
FullRebuild=False
|
| 106 |
+
ForDistribution=False
|
| 107 |
+
IncludeDebugFiles=False
|
| 108 |
+
BlueprintNativizationMethod=Disabled
|
| 109 |
+
bIncludeNativizedAssetsInProjectGeneration=False
|
| 110 |
+
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
| 111 |
+
UsePakFile=True
|
| 112 |
+
bMakeBinaryConfig=False
|
| 113 |
+
bGenerateChunks=true
|
| 114 |
+
bGenerateNoChunks=False
|
| 115 |
+
bChunkHardReferencesOnly=False
|
| 116 |
+
bForceOneChunkPerFile=False
|
| 117 |
+
MaxChunkSize=0
|
| 118 |
+
bBuildHttpChunkInstallData=False
|
| 119 |
+
HttpChunkInstallDataDirectory=(Path="")
|
| 120 |
+
bCompressed=True
|
| 121 |
+
PackageCompressionFormat=Oodle
|
| 122 |
+
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
| 123 |
+
PackageAdditionalCompressionOptions=
|
| 124 |
+
PackageCompressionMethod=Kraken
|
| 125 |
+
PackageCompressionLevel_DebugDevelopment=4
|
| 126 |
+
PackageCompressionLevel_TestShipping=5
|
| 127 |
+
PackageCompressionLevel_Distribution=7
|
| 128 |
+
PackageCompressionMinBytesSaved=1024
|
| 129 |
+
PackageCompressionMinPercentSaved=5
|
| 130 |
+
bPackageCompressionEnableDDC=False
|
| 131 |
+
PackageCompressionMinSizeToConsiderDDC=0
|
| 132 |
+
HttpChunkInstallDataVersion=
|
| 133 |
+
IncludePrerequisites=True
|
| 134 |
+
IncludeAppLocalPrerequisites=False
|
| 135 |
+
bShareMaterialShaderCode=True
|
| 136 |
+
bDeterministicShaderCodeOrder=False
|
| 137 |
+
bSharedMaterialNativeLibraries=True
|
| 138 |
+
ApplocalPrerequisitesDirectory=(Path="")
|
| 139 |
+
IncludeCrashReporter=False
|
| 140 |
+
InternationalizationPreset=All
|
| 141 |
+
-CulturesToStage=en
|
| 142 |
+
+CulturesToStage=en
|
| 143 |
+
+CulturesToStage=ar
|
| 144 |
+
+CulturesToStage=es
|
| 145 |
+
+CulturesToStage=es-419
|
| 146 |
+
+CulturesToStage=fr
|
| 147 |
+
+CulturesToStage=it
|
| 148 |
+
+CulturesToStage=ja
|
| 149 |
+
+CulturesToStage=pl
|
| 150 |
+
+CulturesToStage=pt-BR
|
| 151 |
+
+CulturesToStage=ru
|
| 152 |
+
+CulturesToStage=tr
|
| 153 |
+
+CulturesToStage=zh-Hans
|
| 154 |
+
+CulturesToStage=ko
|
| 155 |
+
+CulturesToStage=de
|
| 156 |
+
LocalizationTargetCatchAllChunkId=0
|
| 157 |
+
bCookAll=False
|
| 158 |
+
bCookMapsOnly=False
|
| 159 |
+
bSkipEditorContent=False
|
| 160 |
+
bSkipMovies=False
|
| 161 |
+
-IniKeyDenylist=KeyStorePassword
|
| 162 |
+
-IniKeyDenylist=KeyPassword
|
| 163 |
+
-IniKeyDenylist=rsa.privateexp
|
| 164 |
+
-IniKeyDenylist=rsa.modulus
|
| 165 |
+
-IniKeyDenylist=rsa.publicexp
|
| 166 |
+
-IniKeyDenylist=aes.key
|
| 167 |
+
-IniKeyDenylist=SigningPublicExponent
|
| 168 |
+
-IniKeyDenylist=SigningModulus
|
| 169 |
+
-IniKeyDenylist=SigningPrivateExponent
|
| 170 |
+
-IniKeyDenylist=EncryptionKey
|
| 171 |
+
-IniKeyDenylist=DevCenterUsername
|
| 172 |
+
-IniKeyDenylist=DevCenterPassword
|
| 173 |
+
-IniKeyDenylist=IOSTeamID
|
| 174 |
+
-IniKeyDenylist=SigningCertificate
|
| 175 |
+
-IniKeyDenylist=MobileProvision
|
| 176 |
+
-IniKeyDenylist=IniKeyDenylist
|
| 177 |
+
-IniKeyDenylist=IniSectionDenylist
|
| 178 |
+
+IniKeyDenylist=KeyStorePassword
|
| 179 |
+
+IniKeyDenylist=KeyPassword
|
| 180 |
+
+IniKeyDenylist=rsa.privateexp
|
| 181 |
+
+IniKeyDenylist=rsa.modulus
|
| 182 |
+
+IniKeyDenylist=rsa.publicexp
|
| 183 |
+
+IniKeyDenylist=aes.key
|
| 184 |
+
+IniKeyDenylist=SigningPublicExponent
|
| 185 |
+
+IniKeyDenylist=SigningModulus
|
| 186 |
+
+IniKeyDenylist=SigningPrivateExponent
|
| 187 |
+
+IniKeyDenylist=EncryptionKey
|
| 188 |
+
+IniKeyDenylist=DevCenterUsername
|
| 189 |
+
+IniKeyDenylist=DevCenterPassword
|
| 190 |
+
+IniKeyDenylist=IOSTeamID
|
| 191 |
+
+IniKeyDenylist=SigningCertificate
|
| 192 |
+
+IniKeyDenylist=MobileProvision
|
| 193 |
+
+IniKeyDenylist=IniKeyDenylist
|
| 194 |
+
+IniKeyDenylist=IniSectionDenylist
|
| 195 |
+
-IniSectionDenylist=StorageServers
|
| 196 |
+
+IniSectionDenylist=StorageServers
|
| 197 |
+
+MapsToCook=(FilePath="/Game/System/FrontEnd/Maps/L_LyraFrontEnd")
|
| 198 |
+
+DirectoriesToAlwaysStageAsNonUFS=(Path="Legal")
|
| 199 |
+
+DirectoriesToAlwaysStageAsNonUFS=(Path="UI/Foundation/Fonts/Orbitron/Raw")
|
| 200 |
+
+DirectoriesToAlwaysStageAsNonUFS=(Path="DTLS")
|
| 201 |
+
PerPlatformBuildConfig=()
|
| 202 |
+
PerPlatformTargetFlavorName=()
|
| 203 |
+
PerPlatformBuildTarget=()
|
| 204 |
+
WriteBackMetadataToAssetRegistry=OriginalFile
|
| 205 |
+
|
| 206 |
+
|
| 207 |
+
[CheatScript.DebugAsyncLoading]
|
| 208 |
+
; Running CheatScript DebugAsyncLoading would execute these commands
|
| 209 |
+
+Cmd="Log LogAsyncMixin VeryVerbose"
|
| 210 |
+
+Cmd="Log LogAssetManager VeryVerbose"
|
| 211 |
+
+Cmd="Log LogStreaming VeryVerbose"
|
| 212 |
+
|
| 213 |
+
[CheatScript.DebugUI]
|
| 214 |
+
+Cmd="Log LogSlate VeryVerbose"
|
| 215 |
+
+Cmd="Log LogUMG VeryVerbose"
|
| 216 |
+
+Cmd="Log LogCommonUI VeryVerbose"
|
| 217 |
+
+Cmd="Log LogCommonInput VeryVerbose"
|
| 218 |
+
+Cmd="Log LogUIActionRouter VeryVerbose"
|
| 219 |
+
+Cmd="SlateDebugger.Start"
|
| 220 |
+
|
| 221 |
+
[/Script/LyraGame.LyraContextEffectsSettings]
|
| 222 |
+
SurfaceTypeToContextMap=((SurfaceType3, (TagName="SurfaceType.Glass")),(SurfaceType2, (TagName="SurfaceType.Concrete")),(SurfaceType1, (TagName="SurfaceType.Character")),(SurfaceType_Default, (TagName="SurfaceType.Default")))
|
| 223 |
+
|
| 224 |
+
[/Script/ShooterCoreRuntime.ShooterCoreRuntimeSettings]
|
| 225 |
+
AimAssistCollisionChannel=ECC_GameTraceChannel5
|
| 226 |
+
|
| 227 |
+
[/Script/LyraGame.LyraAudioSettings]
|
| 228 |
+
DefaultControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_BaseMix.CBM_BaseMix
|
| 229 |
+
UserSettingsControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_UserMix.CBM_UserMix
|
| 230 |
+
OverallVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Main.CB_Main
|
| 231 |
+
MusicVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Music.CB_Music
|
| 232 |
+
SoundFXVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_SFX.CB_SFX
|
| 233 |
+
DialogueVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_Dialogue.CB_Dialogue
|
| 234 |
+
VoiceChatVolumeControlBus=/Game/Audio/Modulation/ControlBuses/CB_VoiceChat.CB_VoiceChat
|
| 235 |
+
+HDRAudioSubmixEffectChain=(Submix="/Game/Audio/Submixes/MainSubmix.MainSubmix",SubmixEffectChain=("/Game/Audio/Effects/SubmixEffects/DYN_MainDynamics.DYN_MainDynamics"))
|
| 236 |
+
+LDRAudioSubmixEffectChain=(Submix="/Game/Audio/Submixes/MainSubmix.MainSubmix",SubmixEffectChain=("/Game/Audio/DYN_LowMultibandDynamics.DYN_LowMultibandDynamics","/Game/Audio/Effects/SubmixEffects/DYN_LowDynamics.DYN_LowDynamics"))
|
| 237 |
+
LoadingScreenControlBusMix=/Game/Audio/Modulation/ControlBusMixes/CBM_LoadingScreenMix.CBM_LoadingScreenMix
|
| 238 |
+
|
| 239 |
+
[/Script/LyraGame.LyraReplicationGraphSettings]
|
| 240 |
+
bDisableReplicationGraph=True
|
| 241 |
+
DefaultReplicationGraphClass=/Script/LyraGame.LyraReplicationGraph
|
| 242 |
+
+ClassSettings=(ActorClass="/Script/Engine.PlayerState",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True)
|
| 243 |
+
+ClassSettings=(ActorClass="/Script/Engine.LevelScriptActor",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True)
|
| 244 |
+
+ClassSettings=(ActorClass="/Script/ReplicationGraph.ReplicationGraphDebugActor",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True)
|
| 245 |
+
+ClassSettings=(ActorClass="/Script/LyraGame.LyraPlayerController",bAddClassRepInfoToMap=True,ClassNodeMapping=NotRouted,bAddToRPC_Multicast_OpenChannelForClassMap=False,bRPC_Multicast_OpenChannelForClass=True)
|
| 246 |
+
|
LyraStarterGame/Config/DefaultGameplayTags.ini
ADDED
|
@@ -0,0 +1,109 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/GameplayTags.GameplayTagsSettings]
|
| 2 |
+
ImportTagsFromConfig=True
|
| 3 |
+
WarnOnInvalidTags=True
|
| 4 |
+
FastReplication=True
|
| 5 |
+
InvalidTagCharacters="\"\',"
|
| 6 |
+
+GameplayTagTableList=/Game/ContextEffects/DT_AnimEffectTags.DT_AnimEffectTags
|
| 7 |
+
+GameplayTagTableList=/Game/ContextEffects/DT_SurfaceTypes.DT_SurfaceTypes
|
| 8 |
+
NumBitsForContainerSize=6
|
| 9 |
+
NetIndexFirstBitSegment=16
|
| 10 |
+
+GameplayTagList=(Tag="Ability.Dash.Duration.Message",DevComment="Dash Cooldown Duration")
|
| 11 |
+
+GameplayTagList=(Tag="Ability.Grenade.Duration.Message",DevComment="Cooldown Grenade")
|
| 12 |
+
+GameplayTagList=(Tag="Ability.Interaction.Activate",DevComment="")
|
| 13 |
+
+GameplayTagList=(Tag="Ability.Respawn.Completed.Message",DevComment="Message tag broadcast when a respawn process is completed.")
|
| 14 |
+
+GameplayTagList=(Tag="Ability.Respawn.Duration.Message",DevComment="")
|
| 15 |
+
+GameplayTagList=(Tag="Ability.Type",DevComment="Applied to Gameplay Abilities to indicate a functional category")
|
| 16 |
+
+GameplayTagList=(Tag="Ability.Type.Action",DevComment="Action type abilities cause the avatar to perform an action in the game world, possibly involving equipment such as a weapon")
|
| 17 |
+
+GameplayTagList=(Tag="Ability.Type.Action.ADS",DevComment="")
|
| 18 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Dash",DevComment="")
|
| 19 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Drop",DevComment="")
|
| 20 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Emote",DevComment="")
|
| 21 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Grenade",DevComment="")
|
| 22 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Jump",DevComment="")
|
| 23 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Melee",DevComment="")
|
| 24 |
+
+GameplayTagList=(Tag="Ability.Type.Action.Reload",DevComment="")
|
| 25 |
+
+GameplayTagList=(Tag="Ability.Type.Action.WeaponFire",DevComment="")
|
| 26 |
+
+GameplayTagList=(Tag="Ability.Type.Info",DevComment="Info abilities are used to summon information for the players, and do not directly affect gameplay")
|
| 27 |
+
+GameplayTagList=(Tag="Ability.Type.Info.ShowLeaderboard",DevComment="")
|
| 28 |
+
+GameplayTagList=(Tag="Ability.Type.Passive",DevComment="Passive abilities are always active on the owner")
|
| 29 |
+
+GameplayTagList=(Tag="Ability.Type.Passive.AutoReload",DevComment="Polls for active weapon to be empty, triggers reload input if enough time has elapsed")
|
| 30 |
+
+GameplayTagList=(Tag="Ability.Type.Passive.AutoRespawn",DevComment="Passive ability that listens for a player\'s pawn to die or otherwise be removed from play, and automatically respawns.")
|
| 31 |
+
+GameplayTagList=(Tag="Ability.Type.Passive.ChangeQuickbarSlot",DevComment="Handles requests for any type of slot change, whether directly indexed or cycling forward/backward")
|
| 32 |
+
+GameplayTagList=(Tag="Ability.Type.StatusChange",DevComment="Abilities of this type are used when a status if imposed on the avatar or owner, such as death or spawning")
|
| 33 |
+
+GameplayTagList=(Tag="Ability.Type.StatusChange.Death",DevComment="Covers the transition period when health goes to 0 until the avatar is removed from the world")
|
| 34 |
+
+GameplayTagList=(Tag="Ability.Type.StatusChange.Spawning",DevComment="Covers the time when a new hero is created, spawning into the world, and when it\'s actively controllable")
|
| 35 |
+
+GameplayTagList=(Tag="Cosmetic",DevComment="")
|
| 36 |
+
+GameplayTagList=(Tag="Cosmetic.AnimationStyle.Feminine",DevComment="")
|
| 37 |
+
+GameplayTagList=(Tag="Cosmetic.AnimationStyle.Masculine",DevComment="")
|
| 38 |
+
+GameplayTagList=(Tag="Cosmetic.BodyStyle.Medium",DevComment="")
|
| 39 |
+
+GameplayTagList=(Tag="Gameplay.Zone.WeakSpot",DevComment="")
|
| 40 |
+
+GameplayTagList=(Tag="GameplayCue.Character.DamageTaken",DevComment="")
|
| 41 |
+
+GameplayTagList=(Tag="GameplayCue.Character.Dash",DevComment="")
|
| 42 |
+
+GameplayTagList=(Tag="GameplayCue.Character.Dash.Cooldown",DevComment="Cooldown for character dash")
|
| 43 |
+
+GameplayTagList=(Tag="GameplayCue.Character.Death",DevComment="")
|
| 44 |
+
+GameplayTagList=(Tag="GameplayCue.Character.Heal",DevComment="")
|
| 45 |
+
+GameplayTagList=(Tag="GameplayCue.Character.Melee.Cooldown",DevComment="")
|
| 46 |
+
+GameplayTagList=(Tag="GameplayCue.Test.Burst",DevComment="")
|
| 47 |
+
+GameplayTagList=(Tag="GameplayCue.Test.BurstLatent",DevComment="")
|
| 48 |
+
+GameplayTagList=(Tag="GameplayCue.Test.Looping",DevComment="")
|
| 49 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Grenade.Cooldown",DevComment="")
|
| 50 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Grenade.Detonate",DevComment="Grenade Explosion")
|
| 51 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Melee.Hit",DevComment="hit melee CS, placed on default as the GCN is there -needs to move to Shooter")
|
| 52 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Melee.Impact",DevComment="Cue triggering on target when hit by a melee attack")
|
| 53 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Pistol.Fire",DevComment="")
|
| 54 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Rifle.Fire",DevComment="")
|
| 55 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Rifle.Impact",DevComment="")
|
| 56 |
+
+GameplayTagList=(Tag="GameplayCue.Weapon.Shotgun.Fire",DevComment="")
|
| 57 |
+
+GameplayTagList=(Tag="GameplayCue.World.Launcher.Activate",DevComment="Fires when Launcher (Up or Forward) activates")
|
| 58 |
+
+GameplayTagList=(Tag="GameplayCue.World.Teleporter.Activate",DevComment="Triggered when teleporter is activated")
|
| 59 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageTrait.Instant",DevComment="")
|
| 60 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageTrait.Periodic",DevComment="")
|
| 61 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Basic",DevComment="")
|
| 62 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Grenade",DevComment="Damage effect coming from a grenade explosion")
|
| 63 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Melee",DevComment="Damage effect coming from a melee strike")
|
| 64 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Pistol",DevComment="Damage effect coming from a pistol bullet")
|
| 65 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Rifle",DevComment="Damage effect coming from a rifle bullet")
|
| 66 |
+
+GameplayTagList=(Tag="GameplayEffect.DamageType.Shotgun",DevComment="Damage effect coming from shotgun pellets")
|
| 67 |
+
+GameplayTagList=(Tag="GameplayEffect.Heal.Instant",DevComment="")
|
| 68 |
+
+GameplayTagList=(Tag="GameplayEffect.Heal.Periodic",DevComment="")
|
| 69 |
+
+GameplayTagList=(Tag="GameplayEvent.MeleeHit",DevComment="")
|
| 70 |
+
+GameplayTagList=(Tag="GameSettings.Action.EditSafeZone",DevComment="")
|
| 71 |
+
+GameplayTagList=(Tag="HUD.Slot.ExtraEquipment",DevComment="")
|
| 72 |
+
+GameplayTagList=(Tag="HUD.Slot.InfrequentAbilities",DevComment="")
|
| 73 |
+
+GameplayTagList=(Tag="HUD.Slot.LeftSideTouchInputs",DevComment="")
|
| 74 |
+
+GameplayTagList=(Tag="HUD.Slot.LeftSideTouchRegion",DevComment="")
|
| 75 |
+
+GameplayTagList=(Tag="HUD.Slot.RespawnTimer",DevComment="")
|
| 76 |
+
+GameplayTagList=(Tag="HUD.Slot.RightSideTouchInputs",DevComment="")
|
| 77 |
+
+GameplayTagList=(Tag="HUD.Slot.RightSideTouchRegion",DevComment="")
|
| 78 |
+
+GameplayTagList=(Tag="InputTag.Ability.Dash",DevComment="")
|
| 79 |
+
+GameplayTagList=(Tag="InputTag.Ability.Heal",DevComment="")
|
| 80 |
+
+GameplayTagList=(Tag="InputTag.Ability.Melee",DevComment="Melee Input")
|
| 81 |
+
+GameplayTagList=(Tag="InputTag.Ability.Quickslot.Drop",DevComment="")
|
| 82 |
+
+GameplayTagList=(Tag="InputTag.Jump",DevComment="")
|
| 83 |
+
+GameplayTagList=(Tag="InputTag.Weapon.ADS",DevComment="")
|
| 84 |
+
+GameplayTagList=(Tag="InputTag.Weapon.Fire",DevComment="")
|
| 85 |
+
+GameplayTagList=(Tag="InputTag.Weapon.FireAuto",DevComment="")
|
| 86 |
+
+GameplayTagList=(Tag="InputTag.Weapon.Grenade",DevComment="")
|
| 87 |
+
+GameplayTagList=(Tag="InputTag.Weapon.Reload",DevComment="")
|
| 88 |
+
+GameplayTagList=(Tag="Lyra.Damage.Taken.Message",DevComment="")
|
| 89 |
+
+GameplayTagList=(Tag="Lyra.HUD.PlayerHUD",DevComment="")
|
| 90 |
+
+GameplayTagList=(Tag="Lyra.HUD.TempTopWidgets",DevComment="")
|
| 91 |
+
+GameplayTagList=(Tag="Lyra.Player",DevComment="")
|
| 92 |
+
+GameplayTagList=(Tag="Platform.Trait.BinauralSettingControlledByOS",DevComment="")
|
| 93 |
+
+GameplayTagList=(Tag="Platform.Trait.CanExitApplication",DevComment="Can we show a quit option to exit the application?")
|
| 94 |
+
+GameplayTagList=(Tag="Platform.Trait.Input.PrimarlyController",DevComment="")
|
| 95 |
+
+GameplayTagList=(Tag="Platform.Trait.Input.HasStrictControllerPairing",DevComment="True on platforms which will ignore input from devices not mapped to a user.")
|
| 96 |
+
+GameplayTagList=(Tag="Platform.Trait.Input.PrimarlyTouchScreen",DevComment="")
|
| 97 |
+
+GameplayTagList=(Tag="Platform.Trait.Input.SupportsMouseAndKeyboard",DevComment="")
|
| 98 |
+
+GameplayTagList=(Tag="Platform.Trait.Input.HardwareCursor",DevComment="Does this platform use a hardware mouse cursor?")
|
| 99 |
+
+GameplayTagList=(Tag="Platform.Trait.SupportsBackgroundAudio",DevComment="")
|
| 100 |
+
+GameplayTagList=(Tag="Platform.Trait.SupportsChangingAudioOutputDevice",DevComment="")
|
| 101 |
+
+GameplayTagList=(Tag="Platform.Trait.SupportsWindowedMode",DevComment="Can we switch between fullscreen and windowed modes?")
|
| 102 |
+
+GameplayTagList=(Tag="ShooterGame.GamePhase.MatchBeginCountdown",DevComment="When this tag is used in a gameplay message, an expected duration is included in the payload.")
|
| 103 |
+
+GameplayTagList=(Tag="Status.SpawningIn",DevComment="Covers the time when the pawn is created until it is controlled and unlocked for play")
|
| 104 |
+
+GameplayTagList=(Tag="UI.Action.Back",DevComment="")
|
| 105 |
+
+GameplayTagList=(Tag="UI.Layer.Game",DevComment="")
|
| 106 |
+
+GameplayTagList=(Tag="UI.Layer.GameMenu",DevComment="")
|
| 107 |
+
+GameplayTagList=(Tag="UI.Layer.Menu",DevComment="")
|
| 108 |
+
+GameplayTagList=(Tag="UI.Layer.Modal",DevComment="")
|
| 109 |
+
|
LyraStarterGame/Config/DefaultInput.ini
ADDED
|
@@ -0,0 +1,51 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/Engine.PlayerInput]
|
| 2 |
+
+DebugExecBindings=(Key=Insert,Command="Cheat Teleport")
|
| 3 |
+
+DebugExecBindings=(Key=Delete,Command="CycleDebugCameras")
|
| 4 |
+
+DebugExecBindings=(Key=Gamepad_Special_Left,Command="CycleDebugCameras")
|
| 5 |
+
+DebugExecBindings=(Key=Home,Command="ShowDebug")
|
| 6 |
+
+DebugExecBindings=(Key=End,Command="CycleAbilitySystemDebug")
|
| 7 |
+
+DebugExecBindings=(Key=PageDown,Command="PreviousDebugTarget")
|
| 8 |
+
+DebugExecBindings=(Key=PageUp,Command="NextDebugTarget")
|
| 9 |
+
+DebugExecBindings=(Key=K,Command="DamageSelfDestruct")
|
| 10 |
+
+DebugExecBindings=(Key=NumPadFour,Command="CancelActivatedAbilities")
|
| 11 |
+
|
| 12 |
+
[/Script/Engine.InputSettings]
|
| 13 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 14 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 15 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 16 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 17 |
+
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
| 18 |
+
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
| 19 |
+
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 20 |
+
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 21 |
+
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 22 |
+
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 23 |
+
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
| 24 |
+
bUseMouseForTouch=False
|
| 25 |
+
bCaptureMouseOnLaunch=True
|
| 26 |
+
bUseAutocorrect=False
|
| 27 |
+
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
| 28 |
+
DefaultViewportMouseLockMode=LockOnCapture
|
| 29 |
+
FOVScale=0.011110
|
| 30 |
+
DoubleClickTime=0.200000
|
| 31 |
+
DefaultTouchInterface=None
|
| 32 |
+
DefaultPlayerInputClass=/Script/LyraGame.LyraPlayerInput
|
| 33 |
+
DefaultInputComponentClass=/Script/LyraGame.LyraInputComponent
|
| 34 |
+
bFilterInputByPlatformUser=True
|
| 35 |
+
|
| 36 |
+
[/Script/CommonUI.CommonUIInputSettings]
|
| 37 |
+
bLinkCursorToGamepadFocus=True
|
| 38 |
+
UIActionProcessingPriority=10000
|
| 39 |
+
+InputActions=(ActionTag=UI.Action.Escape,DefaultDisplayName=NSLOCTEXT("[/Script/CommonUI]", "DDDC55F044A6D009AE3FC89634A4FBE3", "Back"),KeyMappings=((Key=Escape),(Key=Gamepad_Special_Right)))
|
| 40 |
+
;+InputActions=(ActionTag=UI.Action.Cancel,DefaultDisplayName=NSLOCTEXT("[/Script/CommonUI]", "F1AC4A364A0F262F8DBFFF924078BCD1", "Cancel"),KeyMappings=((Key=ThumbMouseButton2)))
|
| 41 |
+
AnalogCursorSettings=(PreprocessorRegistrationInfo=(Type=Game, Priority=2),bEnableCursorAcceleration=True,CursorAcceleration=1500.000000,CursorMaxSpeed=2200.000000,CursorDeadZone=0.250000,HoverSlowdownFactor=0.400000,ScrollDeadZone=0.200000,ScrollUpdatePeriod=0.100000,ScrollMultiplier=2.500000)
|
| 42 |
+
|
| 43 |
+
[/Script/OpenXRInput.OpenXRInputSettings]
|
| 44 |
+
bUseEnhancedInput=True
|
| 45 |
+
MappableInputConfig=None
|
| 46 |
+
|
| 47 |
+
[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
|
| 48 |
+
bEnableUserSettings=True
|
| 49 |
+
UserSettingsClass=/Script/LyraGame.LyraInputUserSettings
|
| 50 |
+
DefaultPlayerMappableKeyProfileClass=/Script/LyraGame.LyraPlayerMappableKeyProfile
|
| 51 |
+
|
LyraStarterGame/Config/DefaultRuntimeOptions.ini
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[/Script/LyraGame.LyraRuntimeOptons]
|
| 2 |
+
;bDisableSomething=true
|
LyraStarterGame/Config/DefaultScalability.ini
ADDED
|
@@ -0,0 +1,113 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[ScalabilitySettings]
|
| 2 |
+
; Change engine defaults so a high end 2018 GPU will end up at a mix of Epic and High settings
|
| 3 |
+
; The resolution quality will need to be modified by users with 4k displays with the current autodetection system
|
| 4 |
+
PerfIndexThresholds_ResolutionQuality="GPU 18 115 350"
|
| 5 |
+
PerfIndexThresholds_ViewDistanceQuality="GPU 18 115 250"
|
| 6 |
+
PerfIndexThresholds_AntiAliasingQuality="GPU 18 115 500"
|
| 7 |
+
PerfIndexThresholds_ShadowQuality="GPU 18 115 500"
|
| 8 |
+
PerfIndexThresholds_GlobalIlluminationQuality="GPU 18 115 500"
|
| 9 |
+
PerfIndexThresholds_ReflectionQuality="GPU 18 115 350"
|
| 10 |
+
PerfIndexThresholds_PostProcessQuality="GPU 18 115 350"
|
| 11 |
+
PerfIndexThresholds_TextureQuality="GPU 18 115 250"
|
| 12 |
+
PerfIndexThresholds_EffectsQuality="GPU 18 115 350"
|
| 13 |
+
PerfIndexThresholds_FoliageQuality="GPU 18 115 250"
|
| 14 |
+
PerfIndexThresholds_ShadingQuality="GPU 18 115 250"
|
| 15 |
+
|
| 16 |
+
|
| 17 |
+
; Change some shadow settings to match the map content
|
| 18 |
+
[ShadowQuality@0]
|
| 19 |
+
r.Shadow.Virtual.ResolutionLodBiasDirectional=0
|
| 20 |
+
|
| 21 |
+
[ShadowQuality@1]
|
| 22 |
+
r.Shadow.Virtual.ResolutionLodBiasDirectional=0
|
| 23 |
+
|
| 24 |
+
[ShadowQuality@2]
|
| 25 |
+
r.Shadow.Virtual.ResolutionLodBiasDirectional=0
|
| 26 |
+
|
| 27 |
+
[ShadowQuality@3]
|
| 28 |
+
r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.5
|
| 29 |
+
|
| 30 |
+
; Change some reflection settings to match the map content
|
| 31 |
+
[GlobalIlluminationQuality@0]
|
| 32 |
+
r.DistanceFieldAO=0
|
| 33 |
+
|
| 34 |
+
[GlobalIlluminationQuality@1]
|
| 35 |
+
; Enable DFAO when Lumen is off
|
| 36 |
+
r.DistanceFieldAO=1
|
| 37 |
+
|
| 38 |
+
[GlobalIlluminationQuality@2]
|
| 39 |
+
r.DistanceFieldAO=0
|
| 40 |
+
|
| 41 |
+
[GlobalIlluminationQuality@3]
|
| 42 |
+
r.DistanceFieldAO=0
|
| 43 |
+
|
| 44 |
+
[GlobalIlluminationQuality@Cine]
|
| 45 |
+
r.DistanceFieldAO=0
|
| 46 |
+
|
| 47 |
+
|
| 48 |
+
[ReflectionQuality@0]
|
| 49 |
+
r.Lumen.Reflections.Allow=0
|
| 50 |
+
|
| 51 |
+
[ReflectionQuality@1]
|
| 52 |
+
r.Lumen.Reflections.Allow=0
|
| 53 |
+
|
| 54 |
+
[ReflectionQuality@2]
|
| 55 |
+
r.Lumen.Reflections.Allow=1
|
| 56 |
+
r.Lumen.Reflections.DownsampleFactor=2
|
| 57 |
+
r.Lumen.Reflections.RadianceCache=1
|
| 58 |
+
|
| 59 |
+
[ReflectionQuality@3]
|
| 60 |
+
r.Lumen.Reflections.Allow=1
|
| 61 |
+
r.Lumen.Reflections.DownsampleFactor=2
|
| 62 |
+
r.Lumen.Reflections.RadianceCache=1
|
| 63 |
+
|
| 64 |
+
[ReflectionQuality@Cine]
|
| 65 |
+
r.Lumen.Reflections.Allow=1
|
| 66 |
+
r.Lumen.Reflections.DownsampleFactor=1
|
| 67 |
+
r.Lumen.Reflections.RadianceCache=0
|
| 68 |
+
|
| 69 |
+
|
| 70 |
+
; Engine scalability groups can be reorganized by using game-specific ini override syntax
|
| 71 |
+
; These changes disable the FoliageQuality group entirely and moves those settings over to ViewDistanceQuality
|
| 72 |
+
[FoliageQuality@0]
|
| 73 |
+
-foliage.DensityScale=0
|
| 74 |
+
-grass.DensityScale=0
|
| 75 |
+
|
| 76 |
+
[FoliageQuality@1]
|
| 77 |
+
-foliage.DensityScale=0.4
|
| 78 |
+
-grass.DensityScale=0.4
|
| 79 |
+
|
| 80 |
+
[FoliageQuality@2]
|
| 81 |
+
-foliage.DensityScale=0.8
|
| 82 |
+
-grass.DensityScale=0.8
|
| 83 |
+
|
| 84 |
+
[FoliageQuality@3]
|
| 85 |
+
-foliage.DensityScale=1.0
|
| 86 |
+
-grass.DensityScale=1.0
|
| 87 |
+
|
| 88 |
+
[FoliageQuality@Cine]
|
| 89 |
+
-foliage.DensityScale=1.0
|
| 90 |
+
-grass.DensityScale=1.0
|
| 91 |
+
|
| 92 |
+
|
| 93 |
+
[ViewDistanceQuality@0]
|
| 94 |
+
foliage.DensityScale=0
|
| 95 |
+
grass.DensityScale=0
|
| 96 |
+
|
| 97 |
+
[ViewDistanceQuality@1]
|
| 98 |
+
foliage.DensityScale=0.4
|
| 99 |
+
grass.DensityScale=0.4
|
| 100 |
+
|
| 101 |
+
[ViewDistanceQuality@2]
|
| 102 |
+
foliage.DensityScale=1.0
|
| 103 |
+
grass.DensityScale=1.0
|
| 104 |
+
|
| 105 |
+
[ViewDistanceQuality@3]
|
| 106 |
+
foliage.DensityScale=1.0
|
| 107 |
+
grass.DensityScale=1.0
|
| 108 |
+
|
| 109 |
+
[ViewDistanceQuality@Cine]
|
| 110 |
+
foliage.DensityScale=1.0
|
| 111 |
+
grass.DensityScale=1.0
|
| 112 |
+
|
| 113 |
+
|
LyraStarterGame/Content/B_LyraGameInstance.uasset
ADDED
|
Binary file (9.81 kB). View file
|
|
|
LyraStarterGame/Content/B_LyraGameMode.uasset
ADDED
|
Binary file (19.2 kB). View file
|
|
|
LyraStarterGame/Content/DefaultGameData.uasset
ADDED
|
Binary file (1.99 kB). View file
|
|
|
LyraStarterGame/Plugins/AsyncMixin/AsyncMixin.uplugin
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "AsyncMixin",
|
| 6 |
+
"Description": "C++ utility class for managing asynchronous operations like loading.",
|
| 7 |
+
"Category": "UI",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "http://epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"EnabledByDefault": false,
|
| 14 |
+
"Modules": [
|
| 15 |
+
{
|
| 16 |
+
"Name": "AsyncMixin",
|
| 17 |
+
"Type": "Runtime",
|
| 18 |
+
"LoadingPhase": "Default"
|
| 19 |
+
}
|
| 20 |
+
]
|
| 21 |
+
}
|
LyraStarterGame/Plugins/CommonGame/CommonGame.uplugin
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "CommonGame",
|
| 6 |
+
"Description": "Generic gameplay classes that use the other Common plugins.",
|
| 7 |
+
"Category": "Gameplay",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "https://www.epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"CanContainContent": false,
|
| 14 |
+
"IsBetaVersion": false,
|
| 15 |
+
"Installed": false,
|
| 16 |
+
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "CommonGame",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
}
|
| 23 |
+
],
|
| 24 |
+
"Plugins": [
|
| 25 |
+
{
|
| 26 |
+
"Name": "CommonUI",
|
| 27 |
+
"Enabled": true
|
| 28 |
+
},
|
| 29 |
+
{
|
| 30 |
+
"Name": "CommonUser",
|
| 31 |
+
"Enabled": true
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"Name": "ModularGameplayActors",
|
| 35 |
+
"Enabled": true
|
| 36 |
+
},
|
| 37 |
+
{
|
| 38 |
+
"Name": "OnlineFramework",
|
| 39 |
+
"Enabled": true
|
| 40 |
+
}
|
| 41 |
+
]
|
| 42 |
+
}
|
LyraStarterGame/Plugins/CommonLoadingScreen/CommonLoadingScreen.uplugin
ADDED
|
@@ -0,0 +1,29 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "CommonLoadingScreen",
|
| 6 |
+
"Description": "Loading screen manager handling creation and display of a project-specified loading screen widget",
|
| 7 |
+
"Category": "Gameplay",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "https://www.epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"CanContainContent": false,
|
| 14 |
+
"IsBetaVersion": false,
|
| 15 |
+
"IsExperimentalVersion": false,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "CommonLoadingScreen",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"Name": "CommonStartupLoadingScreen",
|
| 25 |
+
"Type": "ClientOnly",
|
| 26 |
+
"LoadingPhase": "PreLoadingScreen"
|
| 27 |
+
}
|
| 28 |
+
]
|
| 29 |
+
}
|
LyraStarterGame/Plugins/CommonUser/CommonUser.uplugin
ADDED
|
@@ -0,0 +1,38 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "CommonUser",
|
| 6 |
+
"Description": "Provides gameplay code and blueprint wrappers for online and platform operations.",
|
| 7 |
+
"Category": "Gameplay",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "https://www.epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"CanContainContent": false,
|
| 14 |
+
"IsBetaVersion": false,
|
| 15 |
+
"IsExperimentalVersion": false,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "CommonUser",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
}
|
| 23 |
+
],
|
| 24 |
+
"Plugins": [
|
| 25 |
+
{
|
| 26 |
+
"Name": "OnlineSubsystem",
|
| 27 |
+
"Enabled": true
|
| 28 |
+
},
|
| 29 |
+
{
|
| 30 |
+
"Name": "OnlineSubsystemUtils",
|
| 31 |
+
"Enabled": true
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"Name": "OnlineServices",
|
| 35 |
+
"Enabled": true
|
| 36 |
+
}
|
| 37 |
+
]
|
| 38 |
+
}
|
LyraStarterGame/Plugins/GameSettings/GameSettings.uplugin
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "GameSettings",
|
| 6 |
+
"Description": "System for defining game-specific settings and exposing them to the UI.",
|
| 7 |
+
"Category": "UI",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "https://www.epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"CanContainContent": false,
|
| 14 |
+
"IsBetaVersion": false,
|
| 15 |
+
"Installed": false,
|
| 16 |
+
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "GameSettings",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
}
|
| 23 |
+
],
|
| 24 |
+
"Plugins": [
|
| 25 |
+
{
|
| 26 |
+
"Name": "CommonUI",
|
| 27 |
+
"Enabled": true
|
| 28 |
+
}
|
| 29 |
+
]
|
| 30 |
+
}
|
LyraStarterGame/Plugins/GameSubtitles/GameSubtitles.uplugin
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion" : 3,
|
| 3 |
+
"Version" : 1,
|
| 4 |
+
"VersionName" : "1.0",
|
| 5 |
+
"FriendlyName" : "Game Subtitles",
|
| 6 |
+
"Description" : "Game support for playing subtitles attached to media player assets.",
|
| 7 |
+
"Category" : "UI",
|
| 8 |
+
"CreatedBy" : "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL" : "http://epicgames.com",
|
| 10 |
+
"DocsURL" : "",
|
| 11 |
+
"MarketplaceURL" : "",
|
| 12 |
+
"SupportURL" : "",
|
| 13 |
+
"EnabledByDefault" : false,
|
| 14 |
+
"CanContainContent" : false,
|
| 15 |
+
"IsBetaVersion" : false,
|
| 16 |
+
"Installed" : false,
|
| 17 |
+
"Modules" :
|
| 18 |
+
[
|
| 19 |
+
{
|
| 20 |
+
"Name": "GameSubtitles",
|
| 21 |
+
"Type": "Runtime",
|
| 22 |
+
"LoadingPhase" : "Default"
|
| 23 |
+
}
|
| 24 |
+
]
|
| 25 |
+
}
|
LyraStarterGame/Plugins/GameplayMessageRouter/GameplayMessageRouter.uplugin
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "Gameplay Message Subsystem",
|
| 6 |
+
"Description": "A subsystem that allows registering for and sending messages between unconnected gameplay objects.",
|
| 7 |
+
"Category": "Gameplay",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "http://epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"EnabledByDefault": true,
|
| 14 |
+
"CanContainContent": false,
|
| 15 |
+
"IsBetaVersion": true,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "GameplayMessageRuntime",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
},
|
| 23 |
+
{
|
| 24 |
+
"Name": "GameplayMessageNodes",
|
| 25 |
+
"Type": "UncookedOnly",
|
| 26 |
+
"LoadingPhase": "Default"
|
| 27 |
+
}
|
| 28 |
+
],
|
| 29 |
+
"Plugins": [
|
| 30 |
+
{
|
| 31 |
+
"Name": "GameplayTagsEditor",
|
| 32 |
+
"Enabled": true
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
LyraStarterGame/Plugins/LyraExampleContent/LyraExampleContent.uplugin
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "LyraExample",
|
| 6 |
+
"Description": "Lyra Example Content",
|
| 7 |
+
"Category": "Game",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "http://epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"EnabledByDefault": true,
|
| 14 |
+
"CanContainContent": true,
|
| 15 |
+
"IsBetaVersion": false,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"IsExperimentalVersion": false
|
| 18 |
+
}
|
LyraStarterGame/Plugins/LyraExtTool/LyraExtTool.uplugin
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "LyraExtTool",
|
| 6 |
+
"Description": "",
|
| 7 |
+
"Category": "Other",
|
| 8 |
+
"CreatedBy": "",
|
| 9 |
+
"CreatedByURL": "",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"CanContainContent": true,
|
| 14 |
+
"IsBetaVersion": false,
|
| 15 |
+
"IsExperimentalVersion": false,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "LyraExtTool",
|
| 20 |
+
"Type": "Editor",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
}
|
| 23 |
+
]
|
| 24 |
+
}
|
LyraStarterGame/Plugins/ModularGameplayActors/ModularGameplayActors.uplugin
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion": 3,
|
| 3 |
+
"Version": 1,
|
| 4 |
+
"VersionName": "1.0",
|
| 5 |
+
"FriendlyName": "Modular Gameplay Actors",
|
| 6 |
+
"Description": "Base classes designed to be used with the Modular Gameplay plugin.",
|
| 7 |
+
"Category": "Gameplay",
|
| 8 |
+
"CreatedBy": "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL": "http://epicgames.com",
|
| 10 |
+
"DocsURL": "",
|
| 11 |
+
"MarketplaceURL": "",
|
| 12 |
+
"SupportURL": "",
|
| 13 |
+
"EnabledByDefault": true,
|
| 14 |
+
"CanContainContent": false,
|
| 15 |
+
"IsBetaVersion": false,
|
| 16 |
+
"Installed": false,
|
| 17 |
+
"Modules": [
|
| 18 |
+
{
|
| 19 |
+
"Name": "ModularGameplayActors",
|
| 20 |
+
"Type": "Runtime",
|
| 21 |
+
"LoadingPhase": "Default"
|
| 22 |
+
}
|
| 23 |
+
],
|
| 24 |
+
"Plugins": [
|
| 25 |
+
{
|
| 26 |
+
"Name": "ModularGameplay",
|
| 27 |
+
"Enabled": true
|
| 28 |
+
}
|
| 29 |
+
]
|
| 30 |
+
}
|
LyraStarterGame/Plugins/PocketWorlds/Content/M_Black.uasset
ADDED
|
Binary file (80.8 kB). View file
|
|
|
LyraStarterGame/Plugins/PocketWorlds/Content/M_PocketCaptureMasked.uasset
ADDED
|
Binary file (7.5 kB). View file
|
|
|
LyraStarterGame/Plugins/PocketWorlds/Content/M_White.uasset
ADDED
|
Binary file (66 kB). View file
|
|
|
LyraStarterGame/Plugins/PocketWorlds/PocketWorlds.uplugin
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"FileVersion" : 3,
|
| 3 |
+
"Version" : 1,
|
| 4 |
+
"VersionName" : "1.0",
|
| 5 |
+
"FriendlyName" : "Pocket Worlds",
|
| 6 |
+
"Description" : "Pocket Worlds",
|
| 7 |
+
"Category" : "UI",
|
| 8 |
+
"CreatedBy" : "Epic Games, Inc.",
|
| 9 |
+
"CreatedByURL" : "http://epicgames.com",
|
| 10 |
+
"DocsURL" : "",
|
| 11 |
+
"MarketplaceURL" : "",
|
| 12 |
+
"SupportURL" : "",
|
| 13 |
+
"EnabledByDefault" : false,
|
| 14 |
+
"CanContainContent" : true,
|
| 15 |
+
"IsBetaVersion" : false,
|
| 16 |
+
"Installed" : false,
|
| 17 |
+
"Modules" :
|
| 18 |
+
[
|
| 19 |
+
{
|
| 20 |
+
"Name": "PocketWorlds",
|
| 21 |
+
"Type": "Runtime",
|
| 22 |
+
"LoadingPhase" : "Default"
|
| 23 |
+
}
|
| 24 |
+
]
|
| 25 |
+
}
|
LyraStarterGame/Plugins/PocketWorlds/Source/PocketWorlds.Build.cs
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using UnrealBuildTool;
|
| 4 |
+
|
| 5 |
+
public class PocketWorlds : ModuleRules
|
| 6 |
+
{
|
| 7 |
+
public PocketWorlds(ReadOnlyTargetRules Target) : base(Target)
|
| 8 |
+
{
|
| 9 |
+
PublicDependencyModuleNames.AddRange(
|
| 10 |
+
new string[]
|
| 11 |
+
{
|
| 12 |
+
"Core",
|
| 13 |
+
"CoreUObject",
|
| 14 |
+
"Engine",
|
| 15 |
+
}
|
| 16 |
+
);
|
| 17 |
+
|
| 18 |
+
PublicIncludePathModuleNames.AddRange(
|
| 19 |
+
new string[] {
|
| 20 |
+
}
|
| 21 |
+
);
|
| 22 |
+
|
| 23 |
+
PrivateDependencyModuleNames.AddRange(
|
| 24 |
+
new string[]
|
| 25 |
+
{
|
| 26 |
+
// ... add private dependencies that you statically link with here ...
|
| 27 |
+
}
|
| 28 |
+
);
|
| 29 |
+
}
|
| 30 |
+
}
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketCapture.cpp
ADDED
|
@@ -0,0 +1,363 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "PocketCapture.h"
|
| 4 |
+
|
| 5 |
+
#include "Camera/CameraComponent.h"
|
| 6 |
+
#include "Camera/CameraTypes.h"
|
| 7 |
+
#include "Components/PrimitiveComponent.h"
|
| 8 |
+
#include "Components/SceneCaptureComponent.h"
|
| 9 |
+
#include "Components/SceneCaptureComponent2D.h"
|
| 10 |
+
#include "Engine/TextureRenderTarget2D.h"
|
| 11 |
+
#include "PocketCaptureSubsystem.h"
|
| 12 |
+
|
| 13 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(PocketCapture)
|
| 14 |
+
|
| 15 |
+
class UWorld;
|
| 16 |
+
|
| 17 |
+
// UPocketCapture
|
| 18 |
+
//---------------------------------------------------------------------------------
|
| 19 |
+
|
| 20 |
+
UPocketCapture::UPocketCapture()
|
| 21 |
+
{
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
void UPocketCapture::Initialize(UWorld* InWorld, int32 InRendererIndex)
|
| 25 |
+
{
|
| 26 |
+
PrivateWorld = InWorld;
|
| 27 |
+
RendererIndex = InRendererIndex;
|
| 28 |
+
|
| 29 |
+
CaptureComponent = NewObject<USceneCaptureComponent2D>(this, "Thumbnail_Capture_Component");
|
| 30 |
+
CaptureComponent->RegisterComponentWithWorld(InWorld);
|
| 31 |
+
CaptureComponent->bConsiderUnrenderedOpaquePixelAsFullyTranslucent = true;
|
| 32 |
+
CaptureComponent->PrimitiveRenderMode = ESceneCapturePrimitiveRenderMode::PRM_UseShowOnlyList;
|
| 33 |
+
CaptureComponent->bCaptureEveryFrame = false;
|
| 34 |
+
CaptureComponent->bCaptureOnMovement = false;
|
| 35 |
+
CaptureComponent->bAlwaysPersistRenderingState = true;
|
| 36 |
+
|
| 37 |
+
//UE_LOG(LogPocketLevels, Log, TEXT("ThumbnailRenderer: Initialize:%s"), *GetName());
|
| 38 |
+
}
|
| 39 |
+
|
| 40 |
+
void UPocketCapture::Deinitialize()
|
| 41 |
+
{
|
| 42 |
+
CaptureComponent->UnregisterComponent();
|
| 43 |
+
|
| 44 |
+
//UE_LOG(LogPocketLevels, Log, TEXT("ThumbnailRenderer: Deinitialize:%s"), *GetName());
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
void UPocketCapture::BeginDestroy()
|
| 48 |
+
{
|
| 49 |
+
Super::BeginDestroy();
|
| 50 |
+
|
| 51 |
+
if (CaptureComponent)
|
| 52 |
+
{
|
| 53 |
+
CaptureComponent->UnregisterComponent();
|
| 54 |
+
CaptureComponent = nullptr;
|
| 55 |
+
}
|
| 56 |
+
}
|
| 57 |
+
|
| 58 |
+
void UPocketCapture::SetRenderTargetSize(int32 Width, int32 Height)
|
| 59 |
+
{
|
| 60 |
+
if (SurfaceWidth != Width || SurfaceHeight != Height)
|
| 61 |
+
{
|
| 62 |
+
SurfaceWidth = Width;
|
| 63 |
+
SurfaceHeight = Height;
|
| 64 |
+
|
| 65 |
+
if (DiffuseRT)
|
| 66 |
+
{
|
| 67 |
+
DiffuseRT->ResizeTarget(SurfaceWidth, SurfaceHeight);
|
| 68 |
+
}
|
| 69 |
+
|
| 70 |
+
if (AlphaMaskRT)
|
| 71 |
+
{
|
| 72 |
+
AlphaMaskRT->ResizeTarget(SurfaceWidth, SurfaceHeight);
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
if (EffectsRT)
|
| 76 |
+
{
|
| 77 |
+
EffectsRT->ResizeTarget(SurfaceWidth, SurfaceHeight);
|
| 78 |
+
}
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
//UE_LOG(LogPocketLevels, Log, TEXT("ThumbnailRenderer: SetRenderTargetSize:%dx%d"), Width, Height);
|
| 82 |
+
}
|
| 83 |
+
|
| 84 |
+
UTextureRenderTarget2D* UPocketCapture::GetOrCreateDiffuseRenderTarget()
|
| 85 |
+
{
|
| 86 |
+
if (DiffuseRT == nullptr)
|
| 87 |
+
{
|
| 88 |
+
DiffuseRT = NewObject<UTextureRenderTarget2D>(this, TEXT("ThumbnailRenderer_Diffuse"));
|
| 89 |
+
DiffuseRT->RenderTargetFormat = RTF_RGBA8;
|
| 90 |
+
DiffuseRT->InitAutoFormat(SurfaceWidth, SurfaceHeight);
|
| 91 |
+
DiffuseRT->UpdateResourceImmediate(true);
|
| 92 |
+
}
|
| 93 |
+
|
| 94 |
+
return DiffuseRT;
|
| 95 |
+
}
|
| 96 |
+
|
| 97 |
+
UTextureRenderTarget2D* UPocketCapture::GetOrCreateAlphaMaskRenderTarget()
|
| 98 |
+
{
|
| 99 |
+
if (AlphaMaskRT == nullptr)
|
| 100 |
+
{
|
| 101 |
+
AlphaMaskRT = NewObject<UTextureRenderTarget2D>(this, TEXT("ThumbnailRenderer_AlphaMask"));
|
| 102 |
+
AlphaMaskRT->RenderTargetFormat = RTF_R8;
|
| 103 |
+
AlphaMaskRT->InitAutoFormat(SurfaceWidth, SurfaceHeight);
|
| 104 |
+
AlphaMaskRT->UpdateResourceImmediate(true);
|
| 105 |
+
}
|
| 106 |
+
|
| 107 |
+
return AlphaMaskRT;
|
| 108 |
+
}
|
| 109 |
+
|
| 110 |
+
UTextureRenderTarget2D* UPocketCapture::GetOrCreateEffectsRenderTarget()
|
| 111 |
+
{
|
| 112 |
+
if (EffectsRT == nullptr)
|
| 113 |
+
{
|
| 114 |
+
EffectsRT = NewObject<UTextureRenderTarget2D>(this, TEXT("ThumbnailRenderer_Fx"));
|
| 115 |
+
EffectsRT->RenderTargetFormat = RTF_R8;
|
| 116 |
+
EffectsRT->InitAutoFormat(SurfaceWidth, SurfaceHeight);
|
| 117 |
+
EffectsRT->UpdateResourceImmediate(true);
|
| 118 |
+
}
|
| 119 |
+
|
| 120 |
+
return EffectsRT;
|
| 121 |
+
}
|
| 122 |
+
|
| 123 |
+
void UPocketCapture::SetCaptureTarget(AActor* InCaptureTarget)
|
| 124 |
+
{
|
| 125 |
+
CaptureTargetPtr = InCaptureTarget;
|
| 126 |
+
|
| 127 |
+
OnCaptureTargetChanged(InCaptureTarget);
|
| 128 |
+
}
|
| 129 |
+
|
| 130 |
+
void UPocketCapture::SetAlphaMaskedActors(const TArray<AActor*>& InCaptureTargets)
|
| 131 |
+
{
|
| 132 |
+
AlphaMaskActorPtrs.Reset();
|
| 133 |
+
|
| 134 |
+
for (AActor* CaptureTarget : InCaptureTargets)
|
| 135 |
+
{
|
| 136 |
+
AlphaMaskActorPtrs.Add(CaptureTarget);
|
| 137 |
+
}
|
| 138 |
+
}
|
| 139 |
+
|
| 140 |
+
UPocketCaptureSubsystem* UPocketCapture::GetThumbnailSystem() const
|
| 141 |
+
{
|
| 142 |
+
return CastChecked<UPocketCaptureSubsystem>(GetOuter());
|
| 143 |
+
}
|
| 144 |
+
|
| 145 |
+
TArray<UPrimitiveComponent*> UPocketCapture::GatherPrimitivesForCapture(const TArray<AActor*>& InCaptureActors) const
|
| 146 |
+
{
|
| 147 |
+
const bool bIncludeFromChildActors = true;
|
| 148 |
+
TArray<UPrimitiveComponent*> PrimitiveComponents;
|
| 149 |
+
|
| 150 |
+
for (AActor* CaptureActor : InCaptureActors)
|
| 151 |
+
{
|
| 152 |
+
TArray<UPrimitiveComponent*> ChildPrimitiveComponents;
|
| 153 |
+
CaptureActor->GetComponents(ChildPrimitiveComponents, bIncludeFromChildActors);
|
| 154 |
+
|
| 155 |
+
for (UPrimitiveComponent* ChildPrimitiveComponent : ChildPrimitiveComponents)
|
| 156 |
+
{
|
| 157 |
+
if (!ChildPrimitiveComponent->bHiddenInGame)
|
| 158 |
+
{
|
| 159 |
+
PrimitiveComponents.Add(ChildPrimitiveComponent);
|
| 160 |
+
}
|
| 161 |
+
}
|
| 162 |
+
}
|
| 163 |
+
|
| 164 |
+
return PrimitiveComponents;
|
| 165 |
+
}
|
| 166 |
+
|
| 167 |
+
bool UPocketCapture::CaptureScene(UTextureRenderTarget2D* InRenderTarget, const TArray<AActor*>& InCaptureActors, ESceneCaptureSource InCaptureSource, UMaterialInterface* OverrideMaterial)
|
| 168 |
+
{
|
| 169 |
+
if (InRenderTarget == nullptr)
|
| 170 |
+
{
|
| 171 |
+
//UE_LOG(LogPocketLevels, Error, TEXT(""));
|
| 172 |
+
return false;
|
| 173 |
+
}
|
| 174 |
+
|
| 175 |
+
if (AActor* CaptureTarget = CaptureTargetPtr.Get())
|
| 176 |
+
{
|
| 177 |
+
if (InCaptureActors.Num() > 0)
|
| 178 |
+
{
|
| 179 |
+
TArray<UPrimitiveComponent*> PrimitiveComponents = GatherPrimitivesForCapture(InCaptureActors);
|
| 180 |
+
|
| 181 |
+
GetThumbnailSystem()->StreamThisFrame(PrimitiveComponents);
|
| 182 |
+
|
| 183 |
+
TArray<UMaterialInterface*> OriginalMaterials;
|
| 184 |
+
if (OverrideMaterial)
|
| 185 |
+
{
|
| 186 |
+
for (UPrimitiveComponent* PrimitiveComponent : PrimitiveComponents)
|
| 187 |
+
{
|
| 188 |
+
const int32 MaterialCount = PrimitiveComponent->GetNumMaterials();
|
| 189 |
+
for (int32 MaterialIndex = 0; MaterialIndex < MaterialCount; MaterialIndex++)
|
| 190 |
+
{
|
| 191 |
+
OriginalMaterials.Add(PrimitiveComponent->GetMaterial(MaterialIndex));
|
| 192 |
+
|
| 193 |
+
PrimitiveComponent->SetMaterial(MaterialIndex, OverrideMaterial);
|
| 194 |
+
}
|
| 195 |
+
}
|
| 196 |
+
}
|
| 197 |
+
|
| 198 |
+
UCameraComponent* Camera = CaptureTarget->FindComponentByClass<UCameraComponent>();
|
| 199 |
+
if (ensure(Camera))
|
| 200 |
+
{
|
| 201 |
+
CaptureComponent->ShowOnlyActors = InCaptureActors;
|
| 202 |
+
|
| 203 |
+
FMinimalViewInfo CaptureView;
|
| 204 |
+
Camera->GetCameraView(0, CaptureView);
|
| 205 |
+
|
| 206 |
+
// We need to make sure the texture streamer takes into account this new location,
|
| 207 |
+
// this request only lasts for one tick, so we call it every time we need to draw,
|
| 208 |
+
// so that they stay resident.
|
| 209 |
+
|
| 210 |
+
CaptureComponent->TextureTarget = InRenderTarget;
|
| 211 |
+
CaptureComponent->PostProcessSettings = Camera->PostProcessSettings;
|
| 212 |
+
CaptureComponent->SetCameraView(CaptureView);
|
| 213 |
+
|
| 214 |
+
CaptureComponent->ShowFlags.SetDepthOfField(false);
|
| 215 |
+
CaptureComponent->ShowFlags.SetMotionBlur(false);
|
| 216 |
+
CaptureComponent->ShowFlags.SetScreenPercentage(false);
|
| 217 |
+
CaptureComponent->ShowFlags.SetScreenSpaceReflections(false);
|
| 218 |
+
CaptureComponent->ShowFlags.SetDistanceFieldAO(false);
|
| 219 |
+
|
| 220 |
+
CaptureComponent->ShowFlags.SetLensFlares(false);
|
| 221 |
+
CaptureComponent->ShowFlags.SetOnScreenDebug(false);
|
| 222 |
+
//CaptureComponent->ShowFlags.SetEyeAdaptation(false);
|
| 223 |
+
CaptureComponent->ShowFlags.SetColorGrading(false);
|
| 224 |
+
CaptureComponent->ShowFlags.SetCameraImperfections(false);
|
| 225 |
+
CaptureComponent->ShowFlags.SetVignette(false);
|
| 226 |
+
CaptureComponent->ShowFlags.SetGrain(false);
|
| 227 |
+
CaptureComponent->ShowFlags.SetSeparateTranslucency(false);
|
| 228 |
+
CaptureComponent->ShowFlags.SetScreenPercentage(false);
|
| 229 |
+
CaptureComponent->ShowFlags.SetScreenSpaceReflections(false);
|
| 230 |
+
CaptureComponent->ShowFlags.SetTemporalAA(false);
|
| 231 |
+
// might cause reallocation if we render rarely to it - for now off
|
| 232 |
+
CaptureComponent->ShowFlags.SetAmbientOcclusion(false);
|
| 233 |
+
// Requires resources in the FScene, which get reallocated for every temporary scene if enabled
|
| 234 |
+
CaptureComponent->ShowFlags.SetIndirectLightingCache(false);
|
| 235 |
+
CaptureComponent->ShowFlags.SetLightShafts(false);
|
| 236 |
+
CaptureComponent->ShowFlags.SetPostProcessMaterial(false);
|
| 237 |
+
CaptureComponent->ShowFlags.SetHighResScreenshotMask(false);
|
| 238 |
+
CaptureComponent->ShowFlags.SetHMDDistortion(false);
|
| 239 |
+
CaptureComponent->ShowFlags.SetStereoRendering(false);
|
| 240 |
+
CaptureComponent->ShowFlags.SetVolumetricFog(false);
|
| 241 |
+
CaptureComponent->ShowFlags.SetVolumetricLightmap(false);
|
| 242 |
+
CaptureComponent->ShowFlags.SetSkyLighting(false);
|
| 243 |
+
|
| 244 |
+
CaptureComponent->CaptureSource = InCaptureSource;
|
| 245 |
+
CaptureComponent->ProfilingEventName = TEXT("Pocket Capture");
|
| 246 |
+
CaptureComponent->CaptureScene();
|
| 247 |
+
|
| 248 |
+
if (OriginalMaterials.Num() > 0)
|
| 249 |
+
{
|
| 250 |
+
int32 TotalMaterialIndex = 0;
|
| 251 |
+
for (UPrimitiveComponent* PrimitiveComponent : PrimitiveComponents)
|
| 252 |
+
{
|
| 253 |
+
const int32 MaterialCount = PrimitiveComponent->GetNumMaterials();
|
| 254 |
+
for (int32 MaterialIndex = 0; MaterialIndex < MaterialCount; MaterialIndex++)
|
| 255 |
+
{
|
| 256 |
+
PrimitiveComponent->SetMaterial(MaterialIndex, OriginalMaterials[TotalMaterialIndex]);
|
| 257 |
+
TotalMaterialIndex++;
|
| 258 |
+
}
|
| 259 |
+
}
|
| 260 |
+
}
|
| 261 |
+
|
| 262 |
+
return true;
|
| 263 |
+
}
|
| 264 |
+
}
|
| 265 |
+
else
|
| 266 |
+
{
|
| 267 |
+
//UE_LOG(LogPocketLevels, Warning, TEXT("UPocketCapture: %s CaptureScene Failed: No Capture Actors"), *GetName());
|
| 268 |
+
}
|
| 269 |
+
}
|
| 270 |
+
else
|
| 271 |
+
{
|
| 272 |
+
//UE_LOG(LogPocketLevels, Warning, TEXT("UPocketCapture: %s CaptureScene Failed: No Capture Target"), *GetName());
|
| 273 |
+
}
|
| 274 |
+
|
| 275 |
+
return false;
|
| 276 |
+
}
|
| 277 |
+
|
| 278 |
+
void UPocketCapture::CaptureDiffuse()
|
| 279 |
+
{
|
| 280 |
+
if (UTextureRenderTarget2D* RenderTarget = GetOrCreateDiffuseRenderTarget())
|
| 281 |
+
{
|
| 282 |
+
TArray<AActor*> CaptureActors;
|
| 283 |
+
if (AActor* CaptureTarget = CaptureTargetPtr.Get())
|
| 284 |
+
{
|
| 285 |
+
CaptureTarget->GetAttachedActors(CaptureActors);
|
| 286 |
+
CaptureActors.Add(CaptureTarget);
|
| 287 |
+
}
|
| 288 |
+
|
| 289 |
+
CaptureScene(RenderTarget, CaptureActors, ESceneCaptureSource::SCS_FinalColorLDR, nullptr);
|
| 290 |
+
}
|
| 291 |
+
}
|
| 292 |
+
|
| 293 |
+
void UPocketCapture::CaptureAlphaMask()
|
| 294 |
+
{
|
| 295 |
+
if (UTextureRenderTarget2D* RenderTarget = GetOrCreateAlphaMaskRenderTarget())
|
| 296 |
+
{
|
| 297 |
+
TArray<AActor*> CaptureActors;
|
| 298 |
+
for (const TWeakObjectPtr<AActor>& AlphaMaskTargetPtr : AlphaMaskActorPtrs)
|
| 299 |
+
{
|
| 300 |
+
if (AActor* AlphaMaskTarget = AlphaMaskTargetPtr.Get())
|
| 301 |
+
{
|
| 302 |
+
CaptureActors.Add(AlphaMaskTarget);
|
| 303 |
+
}
|
| 304 |
+
}
|
| 305 |
+
|
| 306 |
+
CaptureScene(RenderTarget, CaptureActors, ESceneCaptureSource::SCS_SceneColorHDR, AlphaMaskMaterial);
|
| 307 |
+
}
|
| 308 |
+
}
|
| 309 |
+
|
| 310 |
+
void UPocketCapture::CaptureEffects()
|
| 311 |
+
{
|
| 312 |
+
if (UTextureRenderTarget2D* RenderTarget = GetOrCreateEffectsRenderTarget())
|
| 313 |
+
{
|
| 314 |
+
ensure(false);//TODO
|
| 315 |
+
TArray<AActor*> CaptureActors;
|
| 316 |
+
CaptureScene(RenderTarget, CaptureActors, ESceneCaptureSource::SCS_SceneColorHDR, EffectMaskMaterial);
|
| 317 |
+
}
|
| 318 |
+
}
|
| 319 |
+
|
| 320 |
+
void UPocketCapture::ReleaseResources()
|
| 321 |
+
{
|
| 322 |
+
if (DiffuseRT)
|
| 323 |
+
{
|
| 324 |
+
DiffuseRT->ReleaseResource();
|
| 325 |
+
}
|
| 326 |
+
|
| 327 |
+
if (AlphaMaskRT)
|
| 328 |
+
{
|
| 329 |
+
AlphaMaskRT->ReleaseResource();
|
| 330 |
+
}
|
| 331 |
+
|
| 332 |
+
if (EffectsRT)
|
| 333 |
+
{
|
| 334 |
+
EffectsRT->ReleaseResource();
|
| 335 |
+
}
|
| 336 |
+
|
| 337 |
+
//OnReleaseResources();
|
| 338 |
+
}
|
| 339 |
+
|
| 340 |
+
void UPocketCapture::ReclaimResources()
|
| 341 |
+
{
|
| 342 |
+
if (DiffuseRT)
|
| 343 |
+
{
|
| 344 |
+
DiffuseRT->UpdateResource();
|
| 345 |
+
}
|
| 346 |
+
|
| 347 |
+
if (AlphaMaskRT)
|
| 348 |
+
{
|
| 349 |
+
AlphaMaskRT->UpdateResource();
|
| 350 |
+
}
|
| 351 |
+
|
| 352 |
+
if (EffectsRT)
|
| 353 |
+
{
|
| 354 |
+
EffectsRT->UpdateResource();
|
| 355 |
+
}
|
| 356 |
+
|
| 357 |
+
//OnReclaimResources();
|
| 358 |
+
}
|
| 359 |
+
|
| 360 |
+
int32 UPocketCapture::GetRendererIndex() const
|
| 361 |
+
{
|
| 362 |
+
return RendererIndex;
|
| 363 |
+
}
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketCaptureSubsystem.cpp
ADDED
|
@@ -0,0 +1,98 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "PocketCaptureSubsystem.h"
|
| 4 |
+
|
| 5 |
+
#include "Components/PrimitiveComponent.h"
|
| 6 |
+
#include "PocketCapture.h"
|
| 7 |
+
|
| 8 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(PocketCaptureSubsystem)
|
| 9 |
+
|
| 10 |
+
class FSubsystemCollectionBase;
|
| 11 |
+
|
| 12 |
+
// UPocketCaptureSubsystem
|
| 13 |
+
//---------------------------------------------------------------------------------
|
| 14 |
+
|
| 15 |
+
UPocketCaptureSubsystem::UPocketCaptureSubsystem()
|
| 16 |
+
{
|
| 17 |
+
}
|
| 18 |
+
|
| 19 |
+
void UPocketCaptureSubsystem::Initialize(FSubsystemCollectionBase& Collection)
|
| 20 |
+
{
|
| 21 |
+
TickHandle = FTSTicker::GetCoreTicker().AddTicker(FTickerDelegate::CreateUObject(this, &ThisClass::Tick));
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
void UPocketCaptureSubsystem::Deinitialize()
|
| 25 |
+
{
|
| 26 |
+
FTSTicker::GetCoreTicker().RemoveTicker(TickHandle);
|
| 27 |
+
|
| 28 |
+
for (int32 RendererIndex = 0; RendererIndex < ThumbnailRenderers.Num(); RendererIndex++)
|
| 29 |
+
{
|
| 30 |
+
if (UPocketCapture* Renderer = ThumbnailRenderers[RendererIndex].Get())
|
| 31 |
+
{
|
| 32 |
+
Renderer->Deinitialize();
|
| 33 |
+
}
|
| 34 |
+
}
|
| 35 |
+
|
| 36 |
+
ThumbnailRenderers.Reset();
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
UPocketCapture* UPocketCaptureSubsystem::CreateThumbnailRenderer(TSubclassOf<UPocketCapture> ThumbnailRendererClass)
|
| 40 |
+
{
|
| 41 |
+
UPocketCapture* Renderer = NewObject<UPocketCapture>(this, ThumbnailRendererClass);
|
| 42 |
+
|
| 43 |
+
int32 RendererEmptyIndex = ThumbnailRenderers.IndexOfByKey(nullptr);
|
| 44 |
+
if (RendererEmptyIndex == INDEX_NONE)
|
| 45 |
+
{
|
| 46 |
+
RendererEmptyIndex = ThumbnailRenderers.Add(Renderer);
|
| 47 |
+
}
|
| 48 |
+
else
|
| 49 |
+
{
|
| 50 |
+
ThumbnailRenderers[RendererEmptyIndex] = Renderer;
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
Renderer->Initialize(GetWorld(), RendererEmptyIndex);
|
| 54 |
+
|
| 55 |
+
return Renderer;
|
| 56 |
+
}
|
| 57 |
+
|
| 58 |
+
void UPocketCaptureSubsystem::DestroyThumbnailRenderer(UPocketCapture* ThumbnailRenderer)
|
| 59 |
+
{
|
| 60 |
+
if (ThumbnailRenderer)
|
| 61 |
+
{
|
| 62 |
+
const int32 ThumbnailIndex = ThumbnailRenderers.IndexOfByKey(ThumbnailRenderer);
|
| 63 |
+
if (ThumbnailIndex != INDEX_NONE)
|
| 64 |
+
{
|
| 65 |
+
ThumbnailRenderers[ThumbnailIndex] = nullptr;
|
| 66 |
+
ThumbnailRenderer->Deinitialize();
|
| 67 |
+
}
|
| 68 |
+
}
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
void UPocketCaptureSubsystem::StreamThisFrame(TArray<UPrimitiveComponent*>& PrimitiveComponents)
|
| 72 |
+
{
|
| 73 |
+
for (UPrimitiveComponent* PrimitiveComponent : PrimitiveComponents)
|
| 74 |
+
{
|
| 75 |
+
PrimitiveComponent->bForceMipStreaming = true;
|
| 76 |
+
StreamedLastFrameButNotNext.Remove(PrimitiveComponent);
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
StreamNextFrame.Append(PrimitiveComponents);
|
| 80 |
+
}
|
| 81 |
+
|
| 82 |
+
bool UPocketCaptureSubsystem::Tick(float DeltaTime)
|
| 83 |
+
{
|
| 84 |
+
QUICK_SCOPE_CYCLE_COUNTER(STAT_URealTimeThumbnailSubsystem_Tick);
|
| 85 |
+
|
| 86 |
+
for (TWeakObjectPtr<UPrimitiveComponent> PrimitiveComponent : StreamedLastFrameButNotNext)
|
| 87 |
+
{
|
| 88 |
+
if (PrimitiveComponent.IsValid())
|
| 89 |
+
{
|
| 90 |
+
PrimitiveComponent->bForceMipStreaming = false;
|
| 91 |
+
}
|
| 92 |
+
}
|
| 93 |
+
|
| 94 |
+
StreamedLastFrameButNotNext = MoveTemp(StreamNextFrame);
|
| 95 |
+
|
| 96 |
+
return true;
|
| 97 |
+
}
|
| 98 |
+
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevel.cpp
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "PocketLevel.h"
|
| 4 |
+
|
| 5 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(PocketLevel)
|
| 6 |
+
|
| 7 |
+
UPocketLevel::UPocketLevel()
|
| 8 |
+
{
|
| 9 |
+
|
| 10 |
+
}
|
| 11 |
+
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevelInstance.cpp
ADDED
|
@@ -0,0 +1,135 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "PocketLevelInstance.h"
|
| 4 |
+
|
| 5 |
+
#include "Engine/Level.h"
|
| 6 |
+
#include "Engine/LevelStreaming.h"
|
| 7 |
+
#include "Engine/LevelStreamingDynamic.h"
|
| 8 |
+
#include "Engine/LocalPlayer.h"
|
| 9 |
+
#include "GameFramework/PlayerController.h"
|
| 10 |
+
#include "PocketLevel.h"
|
| 11 |
+
|
| 12 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(PocketLevelInstance)
|
| 13 |
+
|
| 14 |
+
UPocketLevelInstance::UPocketLevelInstance()
|
| 15 |
+
{
|
| 16 |
+
|
| 17 |
+
}
|
| 18 |
+
|
| 19 |
+
bool UPocketLevelInstance::Initialize(ULocalPlayer* InLocalPlayer, UPocketLevel* InPocketLevel, FVector InSpawnPoint)
|
| 20 |
+
{
|
| 21 |
+
LocalPlayer = InLocalPlayer;
|
| 22 |
+
World = LocalPlayer->GetWorld();
|
| 23 |
+
PocketLevel = InPocketLevel;
|
| 24 |
+
Bounds = FBoxSphereBounds(FSphere(InSpawnPoint, PocketLevel->Bounds.GetAbsMax()));
|
| 25 |
+
|
| 26 |
+
if (ensure(StreamingPocketLevel == nullptr))
|
| 27 |
+
{
|
| 28 |
+
if (ensure(!PocketLevel->Level.IsNull()))
|
| 29 |
+
{
|
| 30 |
+
bool bSuccess = false;
|
| 31 |
+
StreamingPocketLevel = ULevelStreamingDynamic::LoadLevelInstanceBySoftObjectPtr(LocalPlayer, PocketLevel->Level, Bounds.Origin, FRotator::ZeroRotator, bSuccess);
|
| 32 |
+
|
| 33 |
+
if (ensure(bSuccess && StreamingPocketLevel))
|
| 34 |
+
{
|
| 35 |
+
StreamingPocketLevel->OnLevelLoaded.AddUniqueDynamic(this, &ThisClass::HandlePocketLevelLoaded);
|
| 36 |
+
StreamingPocketLevel->OnLevelShown.AddUniqueDynamic(this, &ThisClass::HandlePocketLevelShown);
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
return bSuccess;
|
| 40 |
+
}
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
return false;
|
| 44 |
+
}
|
| 45 |
+
|
| 46 |
+
void UPocketLevelInstance::StreamIn()
|
| 47 |
+
{
|
| 48 |
+
if (StreamingPocketLevel)
|
| 49 |
+
{
|
| 50 |
+
StreamingPocketLevel->SetShouldBeVisible(true);
|
| 51 |
+
StreamingPocketLevel->SetShouldBeLoaded(true);
|
| 52 |
+
}
|
| 53 |
+
}
|
| 54 |
+
|
| 55 |
+
void UPocketLevelInstance::StreamOut()
|
| 56 |
+
{
|
| 57 |
+
if (StreamingPocketLevel)
|
| 58 |
+
{
|
| 59 |
+
StreamingPocketLevel->SetShouldBeVisible(false);
|
| 60 |
+
StreamingPocketLevel->SetShouldBeLoaded(false);
|
| 61 |
+
}
|
| 62 |
+
}
|
| 63 |
+
|
| 64 |
+
FDelegateHandle UPocketLevelInstance::AddReadyCallback(FPocketLevelInstanceEvent::FDelegate Callback)
|
| 65 |
+
{
|
| 66 |
+
if (StreamingPocketLevel->GetLevelStreamingState() == ELevelStreamingState::LoadedVisible)
|
| 67 |
+
{
|
| 68 |
+
Callback.ExecuteIfBound(this);
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
return OnReadyEvent.Add(Callback);
|
| 72 |
+
}
|
| 73 |
+
|
| 74 |
+
void UPocketLevelInstance::RemoveReadyCallback(FDelegateHandle CallbackToRemove)
|
| 75 |
+
{
|
| 76 |
+
OnReadyEvent.Remove(CallbackToRemove);
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
void UPocketLevelInstance::BeginDestroy()
|
| 80 |
+
{
|
| 81 |
+
Super::BeginDestroy();
|
| 82 |
+
|
| 83 |
+
if (StreamingPocketLevel)
|
| 84 |
+
{
|
| 85 |
+
StreamingPocketLevel->bShouldBlockOnUnload = false;
|
| 86 |
+
StreamingPocketLevel->SetShouldBeLoaded(false);
|
| 87 |
+
StreamingPocketLevel->OnLevelShown.RemoveAll(this);
|
| 88 |
+
StreamingPocketLevel->OnLevelLoaded.RemoveAll(this);
|
| 89 |
+
StreamingPocketLevel = nullptr;
|
| 90 |
+
}
|
| 91 |
+
}
|
| 92 |
+
|
| 93 |
+
void UPocketLevelInstance::HandlePocketLevelLoaded()
|
| 94 |
+
{
|
| 95 |
+
if (StreamingPocketLevel)
|
| 96 |
+
{
|
| 97 |
+
// Make everything in the level setup so that it's setup on the client, and we treat
|
| 98 |
+
// everything as locally spawned, rather than bExchangedRoles = true, where it's spawned
|
| 99 |
+
// on the client, but the expectation is the server said do it, and the server is going to
|
| 100 |
+
// be telling us about them later.
|
| 101 |
+
if (ULevel* LoadedLevel = StreamingPocketLevel->GetLoadedLevel())
|
| 102 |
+
{
|
| 103 |
+
LoadedLevel->bClientOnlyVisible = true;
|
| 104 |
+
|
| 105 |
+
for (AActor* Actor : LoadedLevel->Actors)
|
| 106 |
+
{
|
| 107 |
+
if (Actor)
|
| 108 |
+
{
|
| 109 |
+
Actor->bExchangedRoles = true; // HACK, Remove when bClientOnlyVisible is all we need.
|
| 110 |
+
}
|
| 111 |
+
}
|
| 112 |
+
|
| 113 |
+
// TODO: Don't put ownership over shared pocket spaces.
|
| 114 |
+
if (LocalPlayer)
|
| 115 |
+
{
|
| 116 |
+
if (APlayerController* PC = LocalPlayer->GetPlayerController(GetWorld()))
|
| 117 |
+
{
|
| 118 |
+
for (AActor* Actor : LoadedLevel->Actors)
|
| 119 |
+
{
|
| 120 |
+
if (Actor)
|
| 121 |
+
{
|
| 122 |
+
Actor->SetOwner(PC);
|
| 123 |
+
}
|
| 124 |
+
}
|
| 125 |
+
}
|
| 126 |
+
}
|
| 127 |
+
}
|
| 128 |
+
}
|
| 129 |
+
}
|
| 130 |
+
|
| 131 |
+
void UPocketLevelInstance::HandlePocketLevelShown()
|
| 132 |
+
{
|
| 133 |
+
OnReadyEvent.Broadcast(this);
|
| 134 |
+
}
|
| 135 |
+
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketLevelSystem.cpp
ADDED
|
@@ -0,0 +1,36 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "PocketLevelSystem.h"
|
| 4 |
+
|
| 5 |
+
#include "PocketLevel.h"
|
| 6 |
+
#include "PocketLevelInstance.h"
|
| 7 |
+
|
| 8 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(PocketLevelSystem)
|
| 9 |
+
|
| 10 |
+
UPocketLevelInstance* UPocketLevelSubsystem::GetOrCreatePocketLevelFor(ULocalPlayer* LocalPlayer, UPocketLevel* PocketLevel, FVector DesiredSpawnPoint)
|
| 11 |
+
{
|
| 12 |
+
if (PocketLevel == nullptr)
|
| 13 |
+
{
|
| 14 |
+
return nullptr;
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
float VerticalBoundsOffset = 0;
|
| 18 |
+
for (UPocketLevelInstance* Instance : PocketInstances)
|
| 19 |
+
{
|
| 20 |
+
if (Instance->LocalPlayer == LocalPlayer && Instance->PocketLevel == PocketLevel)
|
| 21 |
+
{
|
| 22 |
+
return Instance;
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
VerticalBoundsOffset += Instance->PocketLevel->Bounds.Z;
|
| 26 |
+
}
|
| 27 |
+
|
| 28 |
+
const FVector SpawnPoint = DesiredSpawnPoint + FVector(0, 0, VerticalBoundsOffset);
|
| 29 |
+
|
| 30 |
+
UPocketLevelInstance* NewInstance = NewObject<UPocketLevelInstance>(this);
|
| 31 |
+
NewInstance->Initialize(LocalPlayer, PocketLevel, SpawnPoint);
|
| 32 |
+
|
| 33 |
+
PocketInstances.Add(NewInstance);
|
| 34 |
+
|
| 35 |
+
return NewInstance;
|
| 36 |
+
}
|
LyraStarterGame/Plugins/PocketWorlds/Source/Private/PocketWorldsModule.cpp
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "Modules/ModuleManager.h"
|
| 4 |
+
|
| 5 |
+
class FPocketWorldsModule : public IModuleInterface
|
| 6 |
+
{
|
| 7 |
+
public:
|
| 8 |
+
/** IModuleInterface implementation */
|
| 9 |
+
virtual void StartupModule() override;
|
| 10 |
+
virtual void ShutdownModule() override;
|
| 11 |
+
};
|
| 12 |
+
|
| 13 |
+
void FPocketWorldsModule::StartupModule()
|
| 14 |
+
{
|
| 15 |
+
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
|
| 16 |
+
}
|
| 17 |
+
|
| 18 |
+
void FPocketWorldsModule::ShutdownModule()
|
| 19 |
+
{
|
| 20 |
+
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
|
| 21 |
+
// we call this function before unloading the module.
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
IMPLEMENT_MODULE(FPocketWorldsModule, PocketWorlds)
|
LyraStarterGame/Plugins/PocketWorlds/Source/Public/PocketCapture.h
ADDED
|
@@ -0,0 +1,121 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#pragma once
|
| 4 |
+
|
| 5 |
+
#include "GameFramework/Actor.h"
|
| 6 |
+
|
| 7 |
+
#include "PocketCapture.generated.h"
|
| 8 |
+
|
| 9 |
+
#define UE_API POCKETWORLDS_API
|
| 10 |
+
|
| 11 |
+
enum ESceneCaptureSource : int;
|
| 12 |
+
|
| 13 |
+
class UMaterialInterface;
|
| 14 |
+
class UPocketCaptureSubsystem;
|
| 15 |
+
class UPrimitiveComponent;
|
| 16 |
+
class USceneCaptureComponent2D;
|
| 17 |
+
class UTextureRenderTarget2D;
|
| 18 |
+
class UWorld;
|
| 19 |
+
struct FFrame;
|
| 20 |
+
|
| 21 |
+
UCLASS(MinimalAPI, Abstract, Within=PocketCaptureSubsystem, BlueprintType, Blueprintable)
|
| 22 |
+
class UPocketCapture : public UObject
|
| 23 |
+
{
|
| 24 |
+
GENERATED_BODY()
|
| 25 |
+
|
| 26 |
+
public:
|
| 27 |
+
UE_API UPocketCapture();
|
| 28 |
+
|
| 29 |
+
UE_API virtual void Initialize(UWorld* InWorld, int32 RendererIndex);
|
| 30 |
+
UE_API virtual void Deinitialize();
|
| 31 |
+
|
| 32 |
+
UE_API virtual void BeginDestroy() override;
|
| 33 |
+
|
| 34 |
+
UFUNCTION(BlueprintCallable)
|
| 35 |
+
UE_API void SetRenderTargetSize(int32 Width, int32 Height);
|
| 36 |
+
|
| 37 |
+
UFUNCTION(BlueprintCallable)
|
| 38 |
+
UE_API UTextureRenderTarget2D* GetOrCreateDiffuseRenderTarget();
|
| 39 |
+
|
| 40 |
+
UFUNCTION(BlueprintCallable)
|
| 41 |
+
UE_API UTextureRenderTarget2D* GetOrCreateAlphaMaskRenderTarget();
|
| 42 |
+
|
| 43 |
+
UFUNCTION(BlueprintCallable)
|
| 44 |
+
UE_API UTextureRenderTarget2D* GetOrCreateEffectsRenderTarget();
|
| 45 |
+
|
| 46 |
+
UFUNCTION(BlueprintCallable)
|
| 47 |
+
UE_API void SetCaptureTarget(AActor* InCaptureTarget);
|
| 48 |
+
|
| 49 |
+
UFUNCTION(BlueprintCallable)
|
| 50 |
+
UE_API void SetAlphaMaskedActors(const TArray<AActor*>& InCaptureTarget);
|
| 51 |
+
|
| 52 |
+
UFUNCTION(BlueprintCallable)
|
| 53 |
+
UE_API void CaptureDiffuse();
|
| 54 |
+
|
| 55 |
+
UFUNCTION(BlueprintCallable)
|
| 56 |
+
UE_API void CaptureAlphaMask();
|
| 57 |
+
|
| 58 |
+
UFUNCTION(BlueprintCallable)
|
| 59 |
+
UE_API void CaptureEffects();
|
| 60 |
+
|
| 61 |
+
UFUNCTION(BlueprintCallable)
|
| 62 |
+
UE_API virtual void ReleaseResources();
|
| 63 |
+
|
| 64 |
+
UFUNCTION(BlueprintCallable)
|
| 65 |
+
UE_API virtual void ReclaimResources();
|
| 66 |
+
|
| 67 |
+
UFUNCTION(BlueprintCallable)
|
| 68 |
+
UE_API int32 GetRendererIndex() const;
|
| 69 |
+
|
| 70 |
+
protected:
|
| 71 |
+
AActor* GetCaptureTarget() const { return CaptureTargetPtr.Get(); }
|
| 72 |
+
virtual void OnCaptureTargetChanged(AActor* InCaptureTarget) {}
|
| 73 |
+
|
| 74 |
+
UE_API bool CaptureScene(UTextureRenderTarget2D* InRenderTarget, const TArray<AActor*>& InCaptureActors, ESceneCaptureSource CaptureSource, UMaterialInterface* OverrideMaterial);
|
| 75 |
+
|
| 76 |
+
protected:
|
| 77 |
+
UE_API TArray<UPrimitiveComponent*> GatherPrimitivesForCapture(const TArray<AActor*>& InCaptureActors) const;
|
| 78 |
+
|
| 79 |
+
UE_API UPocketCaptureSubsystem* GetThumbnailSystem() const;
|
| 80 |
+
|
| 81 |
+
protected:
|
| 82 |
+
|
| 83 |
+
UPROPERTY(EditDefaultsOnly)
|
| 84 |
+
TObjectPtr<UMaterialInterface> AlphaMaskMaterial;
|
| 85 |
+
|
| 86 |
+
UPROPERTY(EditDefaultsOnly)
|
| 87 |
+
TObjectPtr<UMaterialInterface> EffectMaskMaterial;
|
| 88 |
+
|
| 89 |
+
protected:
|
| 90 |
+
UPROPERTY(Transient)
|
| 91 |
+
TObjectPtr<UWorld> PrivateWorld;
|
| 92 |
+
|
| 93 |
+
UPROPERTY(Transient)
|
| 94 |
+
int32 RendererIndex = INDEX_NONE;
|
| 95 |
+
|
| 96 |
+
UPROPERTY(VisibleAnywhere)
|
| 97 |
+
int32 SurfaceWidth = 1;
|
| 98 |
+
|
| 99 |
+
UPROPERTY(VisibleAnywhere)
|
| 100 |
+
int32 SurfaceHeight = 1;
|
| 101 |
+
|
| 102 |
+
UPROPERTY(VisibleAnywhere)
|
| 103 |
+
TObjectPtr<UTextureRenderTarget2D> DiffuseRT;
|
| 104 |
+
|
| 105 |
+
UPROPERTY(VisibleAnywhere)
|
| 106 |
+
TObjectPtr<UTextureRenderTarget2D> AlphaMaskRT;
|
| 107 |
+
|
| 108 |
+
UPROPERTY(VisibleAnywhere)
|
| 109 |
+
TObjectPtr<UTextureRenderTarget2D> EffectsRT;
|
| 110 |
+
|
| 111 |
+
UPROPERTY(VisibleAnywhere)
|
| 112 |
+
TObjectPtr<USceneCaptureComponent2D> CaptureComponent;
|
| 113 |
+
|
| 114 |
+
UPROPERTY(VisibleAnywhere)
|
| 115 |
+
TWeakObjectPtr<AActor> CaptureTargetPtr;
|
| 116 |
+
|
| 117 |
+
UPROPERTY(VisibleAnywhere)
|
| 118 |
+
TArray<TWeakObjectPtr<AActor>> AlphaMaskActorPtrs;
|
| 119 |
+
};
|
| 120 |
+
|
| 121 |
+
#undef UE_API
|
LyraStarterGame/Plugins/UIExtension/Binaries/Win64/UnrealEditor.modules
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"BuildId": "43139311",
|
| 3 |
+
"Modules":
|
| 4 |
+
{
|
| 5 |
+
"UIExtension": "UnrealEditor-UIExtension.dll"
|
| 6 |
+
}
|
| 7 |
+
}
|
LyraStarterGame/Plugins/UIExtension/Source/Private/LogUIExtension.cpp
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "LogUIExtension.h"
|
| 4 |
+
|
| 5 |
+
DEFINE_LOG_CATEGORY(LogUIExtension);
|
LyraStarterGame/Plugins/UIExtension/Source/Private/LogUIExtension.h
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#pragma once
|
| 4 |
+
|
| 5 |
+
#include "Logging/LogMacros.h"
|
| 6 |
+
|
| 7 |
+
DECLARE_LOG_CATEGORY_EXTERN(LogUIExtension, Log, All);
|
LyraStarterGame/Plugins/UIExtension/Source/Private/UIExtensionModule.cpp
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "Modules/ModuleManager.h"
|
| 4 |
+
|
| 5 |
+
class FUIExtensionModule : public IModuleInterface
|
| 6 |
+
{
|
| 7 |
+
public:
|
| 8 |
+
/** IModuleInterface implementation */
|
| 9 |
+
virtual void StartupModule() override;
|
| 10 |
+
virtual void ShutdownModule() override;
|
| 11 |
+
};
|
| 12 |
+
|
| 13 |
+
void FUIExtensionModule::StartupModule()
|
| 14 |
+
{
|
| 15 |
+
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
|
| 16 |
+
}
|
| 17 |
+
|
| 18 |
+
void FUIExtensionModule::ShutdownModule()
|
| 19 |
+
{
|
| 20 |
+
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
|
| 21 |
+
// we call this function before unloading the module.
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
IMPLEMENT_MODULE(FUIExtensionModule, UIExtension)
|
LyraStarterGame/Plugins/UIExtension/Source/Private/UIExtensionSystem.cpp
ADDED
|
@@ -0,0 +1,372 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "UIExtensionSystem.h"
|
| 4 |
+
|
| 5 |
+
#include "Blueprint/UserWidget.h"
|
| 6 |
+
#include "LogUIExtension.h"
|
| 7 |
+
#include "UObject/Stack.h"
|
| 8 |
+
|
| 9 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(UIExtensionSystem)
|
| 10 |
+
|
| 11 |
+
class FSubsystemCollectionBase;
|
| 12 |
+
|
| 13 |
+
//=========================================================
|
| 14 |
+
|
| 15 |
+
void FUIExtensionPointHandle::Unregister()
|
| 16 |
+
{
|
| 17 |
+
if (UUIExtensionSubsystem* ExtensionSourcePtr = ExtensionSource.Get())
|
| 18 |
+
{
|
| 19 |
+
ExtensionSourcePtr->UnregisterExtensionPoint(*this);
|
| 20 |
+
}
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
//=========================================================
|
| 24 |
+
|
| 25 |
+
void FUIExtensionHandle::Unregister()
|
| 26 |
+
{
|
| 27 |
+
if (UUIExtensionSubsystem* ExtensionSourcePtr = ExtensionSource.Get())
|
| 28 |
+
{
|
| 29 |
+
ExtensionSourcePtr->UnregisterExtension(*this);
|
| 30 |
+
}
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
//=========================================================
|
| 34 |
+
|
| 35 |
+
bool FUIExtensionPoint::DoesExtensionPassContract(const FUIExtension* Extension) const
|
| 36 |
+
{
|
| 37 |
+
if (UObject* DataPtr = Extension->Data)
|
| 38 |
+
{
|
| 39 |
+
const bool bMatchesContext =
|
| 40 |
+
(ContextObject.IsExplicitlyNull() && Extension->ContextObject.IsExplicitlyNull()) ||
|
| 41 |
+
ContextObject == Extension->ContextObject;
|
| 42 |
+
|
| 43 |
+
// Make sure the contexts match.
|
| 44 |
+
if (bMatchesContext)
|
| 45 |
+
{
|
| 46 |
+
// The data can either be the literal class of the data type, or a instance of the class type.
|
| 47 |
+
const UClass* DataClass = DataPtr->IsA(UClass::StaticClass()) ? Cast<UClass>(DataPtr) : DataPtr->GetClass();
|
| 48 |
+
for (const UClass* AllowedDataClass : AllowedDataClasses)
|
| 49 |
+
{
|
| 50 |
+
if (DataClass->IsChildOf(AllowedDataClass) || DataClass->ImplementsInterface(AllowedDataClass))
|
| 51 |
+
{
|
| 52 |
+
return true;
|
| 53 |
+
}
|
| 54 |
+
}
|
| 55 |
+
}
|
| 56 |
+
}
|
| 57 |
+
|
| 58 |
+
return false;
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
//=========================================================
|
| 62 |
+
|
| 63 |
+
void UUIExtensionSubsystem::AddReferencedObjects(UObject* InThis, FReferenceCollector& Collector)
|
| 64 |
+
{
|
| 65 |
+
Super::AddReferencedObjects(InThis, Collector);
|
| 66 |
+
|
| 67 |
+
if (UUIExtensionSubsystem* ExtensionSubsystem = Cast<UUIExtensionSubsystem>(InThis))
|
| 68 |
+
{
|
| 69 |
+
for (auto MapIt = ExtensionSubsystem->ExtensionPointMap.CreateIterator(); MapIt; ++MapIt)
|
| 70 |
+
{
|
| 71 |
+
for (const TSharedPtr<FUIExtensionPoint>& ValueElement : MapIt.Value())
|
| 72 |
+
{
|
| 73 |
+
Collector.AddReferencedObjects(ValueElement->AllowedDataClasses);
|
| 74 |
+
}
|
| 75 |
+
}
|
| 76 |
+
|
| 77 |
+
for (auto MapIt = ExtensionSubsystem->ExtensionMap.CreateIterator(); MapIt; ++MapIt)
|
| 78 |
+
{
|
| 79 |
+
for (const TSharedPtr<FUIExtension>& ValueElement : MapIt.Value())
|
| 80 |
+
{
|
| 81 |
+
Collector.AddReferencedObject(ValueElement->Data);
|
| 82 |
+
}
|
| 83 |
+
}
|
| 84 |
+
}
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
void UUIExtensionSubsystem::Initialize(FSubsystemCollectionBase& Collection)
|
| 88 |
+
{
|
| 89 |
+
Super::Initialize(Collection);
|
| 90 |
+
}
|
| 91 |
+
|
| 92 |
+
void UUIExtensionSubsystem::Deinitialize()
|
| 93 |
+
{
|
| 94 |
+
Super::Deinitialize();
|
| 95 |
+
}
|
| 96 |
+
|
| 97 |
+
FUIExtensionPointHandle UUIExtensionSubsystem::RegisterExtensionPoint(const FGameplayTag& ExtensionPointTag, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDelegate ExtensionCallback)
|
| 98 |
+
{
|
| 99 |
+
return RegisterExtensionPointForContext(ExtensionPointTag, nullptr, ExtensionPointTagMatchType, AllowedDataClasses, ExtensionCallback);
|
| 100 |
+
}
|
| 101 |
+
|
| 102 |
+
FUIExtensionPointHandle UUIExtensionSubsystem::RegisterExtensionPointForContext(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDelegate ExtensionCallback)
|
| 103 |
+
{
|
| 104 |
+
if (!ExtensionPointTag.IsValid())
|
| 105 |
+
{
|
| 106 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to register an invalid extension point."));
|
| 107 |
+
return FUIExtensionPointHandle();
|
| 108 |
+
}
|
| 109 |
+
|
| 110 |
+
if (!ExtensionCallback.IsBound())
|
| 111 |
+
{
|
| 112 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to register an invalid extension point."));
|
| 113 |
+
return FUIExtensionPointHandle();
|
| 114 |
+
}
|
| 115 |
+
|
| 116 |
+
if (AllowedDataClasses.Num() == 0)
|
| 117 |
+
{
|
| 118 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to register an invalid extension point."));
|
| 119 |
+
return FUIExtensionPointHandle();
|
| 120 |
+
}
|
| 121 |
+
|
| 122 |
+
FExtensionPointList& List = ExtensionPointMap.FindOrAdd(ExtensionPointTag);
|
| 123 |
+
|
| 124 |
+
TSharedPtr<FUIExtensionPoint>& Entry = List.Add_GetRef(MakeShared<FUIExtensionPoint>());
|
| 125 |
+
Entry->ExtensionPointTag = ExtensionPointTag;
|
| 126 |
+
Entry->ContextObject = ContextObject;
|
| 127 |
+
Entry->ExtensionPointTagMatchType = ExtensionPointTagMatchType;
|
| 128 |
+
Entry->AllowedDataClasses = AllowedDataClasses;
|
| 129 |
+
Entry->Callback = MoveTemp(ExtensionCallback);
|
| 130 |
+
|
| 131 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension Point [%s] Registered"), *ExtensionPointTag.ToString());
|
| 132 |
+
|
| 133 |
+
NotifyExtensionPointOfExtensions(Entry);
|
| 134 |
+
|
| 135 |
+
return FUIExtensionPointHandle(this, Entry);
|
| 136 |
+
}
|
| 137 |
+
|
| 138 |
+
FUIExtensionHandle UUIExtensionSubsystem::RegisterExtensionAsWidget(const FGameplayTag& ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, int32 Priority)
|
| 139 |
+
{
|
| 140 |
+
return RegisterExtensionAsData(ExtensionPointTag, nullptr, WidgetClass, Priority);
|
| 141 |
+
}
|
| 142 |
+
|
| 143 |
+
FUIExtensionHandle UUIExtensionSubsystem::RegisterExtensionAsWidgetForContext(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, TSubclassOf<UUserWidget> WidgetClass, int32 Priority)
|
| 144 |
+
{
|
| 145 |
+
return RegisterExtensionAsData(ExtensionPointTag, ContextObject, WidgetClass, Priority);
|
| 146 |
+
}
|
| 147 |
+
|
| 148 |
+
FUIExtensionHandle UUIExtensionSubsystem::RegisterExtensionAsData(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, UObject* Data, int32 Priority)
|
| 149 |
+
{
|
| 150 |
+
if (!ExtensionPointTag.IsValid())
|
| 151 |
+
{
|
| 152 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to register an invalid extension."));
|
| 153 |
+
return FUIExtensionHandle();
|
| 154 |
+
}
|
| 155 |
+
|
| 156 |
+
if (!Data)
|
| 157 |
+
{
|
| 158 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to register an invalid extension."));
|
| 159 |
+
return FUIExtensionHandle();
|
| 160 |
+
}
|
| 161 |
+
|
| 162 |
+
FExtensionList& List = ExtensionMap.FindOrAdd(ExtensionPointTag);
|
| 163 |
+
|
| 164 |
+
TSharedPtr<FUIExtension>& Entry = List.Add_GetRef(MakeShared<FUIExtension>());
|
| 165 |
+
Entry->ExtensionPointTag = ExtensionPointTag;
|
| 166 |
+
Entry->ContextObject = ContextObject;
|
| 167 |
+
Entry->Data = Data;
|
| 168 |
+
Entry->Priority = Priority;
|
| 169 |
+
|
| 170 |
+
if (ContextObject)
|
| 171 |
+
{
|
| 172 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension [%s] @ [%s] Registered"), *GetNameSafe(Data), *ExtensionPointTag.ToString());
|
| 173 |
+
}
|
| 174 |
+
else
|
| 175 |
+
{
|
| 176 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension [%s] for [%s] @ [%s] Registered"), *GetNameSafe(Data), *GetNameSafe(ContextObject), *ExtensionPointTag.ToString());
|
| 177 |
+
}
|
| 178 |
+
|
| 179 |
+
NotifyExtensionPointsOfExtension(EUIExtensionAction::Added, Entry);
|
| 180 |
+
|
| 181 |
+
return FUIExtensionHandle(this, Entry);
|
| 182 |
+
}
|
| 183 |
+
|
| 184 |
+
void UUIExtensionSubsystem::NotifyExtensionPointOfExtensions(TSharedPtr<FUIExtensionPoint>& ExtensionPoint)
|
| 185 |
+
{
|
| 186 |
+
for (FGameplayTag Tag = ExtensionPoint->ExtensionPointTag; Tag.IsValid(); Tag = Tag.RequestDirectParent())
|
| 187 |
+
{
|
| 188 |
+
if (const FExtensionList* ListPtr = ExtensionMap.Find(Tag))
|
| 189 |
+
{
|
| 190 |
+
// Copy in case there are removals while handling callbacks
|
| 191 |
+
FExtensionList ExtensionArray(*ListPtr);
|
| 192 |
+
|
| 193 |
+
for (const TSharedPtr<FUIExtension>& Extension : ExtensionArray)
|
| 194 |
+
{
|
| 195 |
+
if (ExtensionPoint->DoesExtensionPassContract(Extension.Get()))
|
| 196 |
+
{
|
| 197 |
+
FUIExtensionRequest Request = CreateExtensionRequest(Extension);
|
| 198 |
+
ExtensionPoint->Callback.ExecuteIfBound(EUIExtensionAction::Added, Request);
|
| 199 |
+
}
|
| 200 |
+
}
|
| 201 |
+
}
|
| 202 |
+
|
| 203 |
+
if (ExtensionPoint->ExtensionPointTagMatchType == EUIExtensionPointMatch::ExactMatch)
|
| 204 |
+
{
|
| 205 |
+
break;
|
| 206 |
+
}
|
| 207 |
+
}
|
| 208 |
+
}
|
| 209 |
+
|
| 210 |
+
void UUIExtensionSubsystem::NotifyExtensionPointsOfExtension(EUIExtensionAction Action, TSharedPtr<FUIExtension>& Extension)
|
| 211 |
+
{
|
| 212 |
+
bool bOnInitialTag = true;
|
| 213 |
+
for (FGameplayTag Tag = Extension->ExtensionPointTag; Tag.IsValid(); Tag = Tag.RequestDirectParent())
|
| 214 |
+
{
|
| 215 |
+
if (const FExtensionPointList* ListPtr = ExtensionPointMap.Find(Tag))
|
| 216 |
+
{
|
| 217 |
+
// Copy in case there are removals while handling callbacks
|
| 218 |
+
FExtensionPointList ExtensionPointArray(*ListPtr);
|
| 219 |
+
|
| 220 |
+
for (const TSharedPtr<FUIExtensionPoint>& ExtensionPoint : ExtensionPointArray)
|
| 221 |
+
{
|
| 222 |
+
if (bOnInitialTag || (ExtensionPoint->ExtensionPointTagMatchType == EUIExtensionPointMatch::PartialMatch))
|
| 223 |
+
{
|
| 224 |
+
if (ExtensionPoint->DoesExtensionPassContract(Extension.Get()))
|
| 225 |
+
{
|
| 226 |
+
FUIExtensionRequest Request = CreateExtensionRequest(Extension);
|
| 227 |
+
ExtensionPoint->Callback.ExecuteIfBound(Action, Request);
|
| 228 |
+
}
|
| 229 |
+
}
|
| 230 |
+
}
|
| 231 |
+
}
|
| 232 |
+
|
| 233 |
+
bOnInitialTag = false;
|
| 234 |
+
}
|
| 235 |
+
}
|
| 236 |
+
|
| 237 |
+
void UUIExtensionSubsystem::UnregisterExtension(const FUIExtensionHandle& ExtensionHandle)
|
| 238 |
+
{
|
| 239 |
+
if (ExtensionHandle.IsValid())
|
| 240 |
+
{
|
| 241 |
+
checkf(ExtensionHandle.ExtensionSource == this, TEXT("Trying to unregister an extension that's not from this extension subsystem."));
|
| 242 |
+
|
| 243 |
+
TSharedPtr<FUIExtension> Extension = ExtensionHandle.DataPtr;
|
| 244 |
+
if (FExtensionList* ListPtr = ExtensionMap.Find(Extension->ExtensionPointTag))
|
| 245 |
+
{
|
| 246 |
+
if (Extension->ContextObject.IsExplicitlyNull())
|
| 247 |
+
{
|
| 248 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension [%s] @ [%s] Unregistered"), *GetNameSafe(Extension->Data), *Extension->ExtensionPointTag.ToString());
|
| 249 |
+
}
|
| 250 |
+
else
|
| 251 |
+
{
|
| 252 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension [%s] for [%s] @ [%s] Unregistered"), *GetNameSafe(Extension->Data), *GetNameSafe(Extension->ContextObject.Get()), *Extension->ExtensionPointTag.ToString());
|
| 253 |
+
}
|
| 254 |
+
|
| 255 |
+
NotifyExtensionPointsOfExtension(EUIExtensionAction::Removed, Extension);
|
| 256 |
+
|
| 257 |
+
ListPtr->RemoveSwap(Extension);
|
| 258 |
+
|
| 259 |
+
if (ListPtr->Num() == 0)
|
| 260 |
+
{
|
| 261 |
+
ExtensionMap.Remove(Extension->ExtensionPointTag);
|
| 262 |
+
}
|
| 263 |
+
}
|
| 264 |
+
}
|
| 265 |
+
else
|
| 266 |
+
{
|
| 267 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to unregister an invalid Handle."));
|
| 268 |
+
}
|
| 269 |
+
}
|
| 270 |
+
|
| 271 |
+
void UUIExtensionSubsystem::UnregisterExtensionPoint(const FUIExtensionPointHandle& ExtensionPointHandle)
|
| 272 |
+
{
|
| 273 |
+
if (ExtensionPointHandle.IsValid())
|
| 274 |
+
{
|
| 275 |
+
check(ExtensionPointHandle.ExtensionSource == this);
|
| 276 |
+
|
| 277 |
+
const TSharedPtr<FUIExtensionPoint> ExtensionPoint = ExtensionPointHandle.DataPtr;
|
| 278 |
+
if (FExtensionPointList* ListPtr = ExtensionPointMap.Find(ExtensionPoint->ExtensionPointTag))
|
| 279 |
+
{
|
| 280 |
+
UE_LOG(LogUIExtension, Verbose, TEXT("Extension Point [%s] Unregistered"), *ExtensionPoint->ExtensionPointTag.ToString());
|
| 281 |
+
|
| 282 |
+
ListPtr->RemoveSwap(ExtensionPoint);
|
| 283 |
+
if (ListPtr->Num() == 0)
|
| 284 |
+
{
|
| 285 |
+
ExtensionPointMap.Remove(ExtensionPoint->ExtensionPointTag);
|
| 286 |
+
}
|
| 287 |
+
}
|
| 288 |
+
}
|
| 289 |
+
else
|
| 290 |
+
{
|
| 291 |
+
UE_LOG(LogUIExtension, Warning, TEXT("Trying to unregister an invalid Handle."));
|
| 292 |
+
}
|
| 293 |
+
}
|
| 294 |
+
|
| 295 |
+
FUIExtensionRequest UUIExtensionSubsystem::CreateExtensionRequest(const TSharedPtr<FUIExtension>& Extension)
|
| 296 |
+
{
|
| 297 |
+
FUIExtensionRequest Request;
|
| 298 |
+
Request.ExtensionHandle = FUIExtensionHandle(this, Extension);
|
| 299 |
+
Request.ExtensionPointTag = Extension->ExtensionPointTag;
|
| 300 |
+
Request.Priority = Extension->Priority;
|
| 301 |
+
Request.Data = Extension->Data;
|
| 302 |
+
Request.ContextObject = Extension->ContextObject.Get();
|
| 303 |
+
|
| 304 |
+
return Request;
|
| 305 |
+
}
|
| 306 |
+
|
| 307 |
+
FUIExtensionPointHandle UUIExtensionSubsystem::K2_RegisterExtensionPoint(FGameplayTag ExtensionPointTag, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDynamicDelegate ExtensionCallback)
|
| 308 |
+
{
|
| 309 |
+
return RegisterExtensionPoint(ExtensionPointTag, ExtensionPointTagMatchType, AllowedDataClasses, FExtendExtensionPointDelegate::CreateWeakLambda(ExtensionCallback.GetUObject(), [this, ExtensionCallback](EUIExtensionAction Action, const FUIExtensionRequest& Request) {
|
| 310 |
+
ExtensionCallback.ExecuteIfBound(Action, Request);
|
| 311 |
+
}));
|
| 312 |
+
}
|
| 313 |
+
|
| 314 |
+
FUIExtensionHandle UUIExtensionSubsystem::K2_RegisterExtensionAsWidget(FGameplayTag ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, int32 Priority)
|
| 315 |
+
{
|
| 316 |
+
return RegisterExtensionAsWidget(ExtensionPointTag, WidgetClass, Priority);
|
| 317 |
+
}
|
| 318 |
+
|
| 319 |
+
FUIExtensionHandle UUIExtensionSubsystem::K2_RegisterExtensionAsWidgetForContext(FGameplayTag ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, UObject* ContextObject, int32 Priority)
|
| 320 |
+
{
|
| 321 |
+
if (ContextObject)
|
| 322 |
+
{
|
| 323 |
+
return RegisterExtensionAsWidgetForContext(ExtensionPointTag, ContextObject, WidgetClass, Priority);
|
| 324 |
+
}
|
| 325 |
+
else
|
| 326 |
+
{
|
| 327 |
+
FFrame::KismetExecutionMessage(TEXT("A null ContextObject was passed to Register Extension (Widget For Context)"), ELogVerbosity::Error);
|
| 328 |
+
return FUIExtensionHandle();
|
| 329 |
+
}
|
| 330 |
+
}
|
| 331 |
+
|
| 332 |
+
FUIExtensionHandle UUIExtensionSubsystem::K2_RegisterExtensionAsData(FGameplayTag ExtensionPointTag, UObject* Data, int32 Priority)
|
| 333 |
+
{
|
| 334 |
+
return RegisterExtensionAsData(ExtensionPointTag, nullptr, Data, Priority);
|
| 335 |
+
}
|
| 336 |
+
|
| 337 |
+
FUIExtensionHandle UUIExtensionSubsystem::K2_RegisterExtensionAsDataForContext(FGameplayTag ExtensionPointTag, UObject* ContextObject, UObject* Data, int32 Priority)
|
| 338 |
+
{
|
| 339 |
+
if (ContextObject)
|
| 340 |
+
{
|
| 341 |
+
return RegisterExtensionAsData(ExtensionPointTag, ContextObject, Data, Priority);
|
| 342 |
+
}
|
| 343 |
+
else
|
| 344 |
+
{
|
| 345 |
+
FFrame::KismetExecutionMessage(TEXT("A null ContextObject was passed to Register Extension (Data For Context)"), ELogVerbosity::Error);
|
| 346 |
+
return FUIExtensionHandle();
|
| 347 |
+
}
|
| 348 |
+
}
|
| 349 |
+
|
| 350 |
+
//=========================================================
|
| 351 |
+
|
| 352 |
+
void UUIExtensionHandleFunctions::Unregister(FUIExtensionHandle& Handle)
|
| 353 |
+
{
|
| 354 |
+
Handle.Unregister();
|
| 355 |
+
}
|
| 356 |
+
|
| 357 |
+
bool UUIExtensionHandleFunctions::IsValid(FUIExtensionHandle& Handle)
|
| 358 |
+
{
|
| 359 |
+
return Handle.IsValid();
|
| 360 |
+
}
|
| 361 |
+
|
| 362 |
+
//=========================================================
|
| 363 |
+
|
| 364 |
+
void UUIExtensionPointHandleFunctions::Unregister(FUIExtensionPointHandle& Handle)
|
| 365 |
+
{
|
| 366 |
+
Handle.Unregister();
|
| 367 |
+
}
|
| 368 |
+
|
| 369 |
+
bool UUIExtensionPointHandleFunctions::IsValid(FUIExtensionPointHandle& Handle)
|
| 370 |
+
{
|
| 371 |
+
return Handle.IsValid();
|
| 372 |
+
}
|
LyraStarterGame/Plugins/UIExtension/Source/Private/Widgets/UIExtensionPointWidget.cpp
ADDED
|
@@ -0,0 +1,177 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#include "Widgets/UIExtensionPointWidget.h"
|
| 4 |
+
#include "Widgets/SOverlay.h"
|
| 5 |
+
#include "Widgets/Text/STextBlock.h"
|
| 6 |
+
#include "Editor/WidgetCompilerLog.h"
|
| 7 |
+
#include "Misc/UObjectToken.h"
|
| 8 |
+
#include "CommonLocalPlayer.h"
|
| 9 |
+
#include "GameFramework/PlayerState.h"
|
| 10 |
+
|
| 11 |
+
#include UE_INLINE_GENERATED_CPP_BY_NAME(UIExtensionPointWidget)
|
| 12 |
+
|
| 13 |
+
#define LOCTEXT_NAMESPACE "UIExtension"
|
| 14 |
+
|
| 15 |
+
/////////////////////////////////////////////////////
|
| 16 |
+
// UUIExtensionPointWidget
|
| 17 |
+
|
| 18 |
+
UUIExtensionPointWidget::UUIExtensionPointWidget(const FObjectInitializer& ObjectInitializer)
|
| 19 |
+
: Super(ObjectInitializer)
|
| 20 |
+
{
|
| 21 |
+
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
void UUIExtensionPointWidget::ReleaseSlateResources(bool bReleaseChildren)
|
| 25 |
+
{
|
| 26 |
+
ResetExtensionPoint();
|
| 27 |
+
|
| 28 |
+
Super::ReleaseSlateResources(bReleaseChildren);
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
TSharedRef<SWidget> UUIExtensionPointWidget::RebuildWidget()
|
| 32 |
+
{
|
| 33 |
+
if (!IsDesignTime() && ExtensionPointTag.IsValid())
|
| 34 |
+
{
|
| 35 |
+
ResetExtensionPoint();
|
| 36 |
+
RegisterExtensionPoint();
|
| 37 |
+
|
| 38 |
+
FDelegateHandle Handle = GetOwningLocalPlayer<UCommonLocalPlayer>()->CallAndRegister_OnPlayerStateSet(
|
| 39 |
+
UCommonLocalPlayer::FPlayerStateSetDelegate::FDelegate::CreateUObject(this, &UUIExtensionPointWidget::RegisterExtensionPointForPlayerState)
|
| 40 |
+
);
|
| 41 |
+
}
|
| 42 |
+
|
| 43 |
+
if (IsDesignTime())
|
| 44 |
+
{
|
| 45 |
+
auto GetExtensionPointText = [this]()
|
| 46 |
+
{
|
| 47 |
+
return FText::Format(LOCTEXT("DesignTime_ExtensionPointLabel", "Extension Point\n{0}"), FText::FromName(ExtensionPointTag.GetTagName()));
|
| 48 |
+
};
|
| 49 |
+
|
| 50 |
+
TSharedRef<SOverlay> MessageBox = SNew(SOverlay);
|
| 51 |
+
|
| 52 |
+
MessageBox->AddSlot()
|
| 53 |
+
.Padding(5.0f)
|
| 54 |
+
.HAlign(HAlign_Center)
|
| 55 |
+
.VAlign(VAlign_Center)
|
| 56 |
+
[
|
| 57 |
+
SNew(STextBlock)
|
| 58 |
+
.Justification(ETextJustify::Center)
|
| 59 |
+
.Text_Lambda(GetExtensionPointText)
|
| 60 |
+
];
|
| 61 |
+
|
| 62 |
+
return MessageBox;
|
| 63 |
+
}
|
| 64 |
+
else
|
| 65 |
+
{
|
| 66 |
+
return Super::RebuildWidget();
|
| 67 |
+
}
|
| 68 |
+
}
|
| 69 |
+
|
| 70 |
+
void UUIExtensionPointWidget::ResetExtensionPoint()
|
| 71 |
+
{
|
| 72 |
+
ResetInternal();
|
| 73 |
+
|
| 74 |
+
ExtensionMapping.Reset();
|
| 75 |
+
for (FUIExtensionPointHandle& Handle : ExtensionPointHandles)
|
| 76 |
+
{
|
| 77 |
+
Handle.Unregister();
|
| 78 |
+
}
|
| 79 |
+
ExtensionPointHandles.Reset();
|
| 80 |
+
}
|
| 81 |
+
|
| 82 |
+
void UUIExtensionPointWidget::RegisterExtensionPoint()
|
| 83 |
+
{
|
| 84 |
+
if (UUIExtensionSubsystem* ExtensionSubsystem = GetWorld()->GetSubsystem<UUIExtensionSubsystem>())
|
| 85 |
+
{
|
| 86 |
+
TArray<UClass*> AllowedDataClasses;
|
| 87 |
+
AllowedDataClasses.Add(UUserWidget::StaticClass());
|
| 88 |
+
AllowedDataClasses.Append(DataClasses);
|
| 89 |
+
|
| 90 |
+
ExtensionPointHandles.Add(ExtensionSubsystem->RegisterExtensionPoint(
|
| 91 |
+
ExtensionPointTag, ExtensionPointTagMatch, AllowedDataClasses,
|
| 92 |
+
FExtendExtensionPointDelegate::CreateUObject(this, &ThisClass::OnAddOrRemoveExtension)
|
| 93 |
+
));
|
| 94 |
+
|
| 95 |
+
ExtensionPointHandles.Add(ExtensionSubsystem->RegisterExtensionPointForContext(
|
| 96 |
+
ExtensionPointTag, GetOwningLocalPlayer(), ExtensionPointTagMatch, AllowedDataClasses,
|
| 97 |
+
FExtendExtensionPointDelegate::CreateUObject(this, &ThisClass::OnAddOrRemoveExtension)
|
| 98 |
+
));
|
| 99 |
+
}
|
| 100 |
+
}
|
| 101 |
+
|
| 102 |
+
void UUIExtensionPointWidget::RegisterExtensionPointForPlayerState(UCommonLocalPlayer* LocalPlayer, APlayerState* PlayerState)
|
| 103 |
+
{
|
| 104 |
+
if (UUIExtensionSubsystem* ExtensionSubsystem = GetWorld()->GetSubsystem<UUIExtensionSubsystem>())
|
| 105 |
+
{
|
| 106 |
+
TArray<UClass*> AllowedDataClasses;
|
| 107 |
+
AllowedDataClasses.Add(UUserWidget::StaticClass());
|
| 108 |
+
AllowedDataClasses.Append(DataClasses);
|
| 109 |
+
|
| 110 |
+
ExtensionPointHandles.Add(ExtensionSubsystem->RegisterExtensionPointForContext(
|
| 111 |
+
ExtensionPointTag, PlayerState, ExtensionPointTagMatch, AllowedDataClasses,
|
| 112 |
+
FExtendExtensionPointDelegate::CreateUObject(this, &ThisClass::OnAddOrRemoveExtension)
|
| 113 |
+
));
|
| 114 |
+
}
|
| 115 |
+
}
|
| 116 |
+
|
| 117 |
+
void UUIExtensionPointWidget::OnAddOrRemoveExtension(EUIExtensionAction Action, const FUIExtensionRequest& Request)
|
| 118 |
+
{
|
| 119 |
+
if (Action == EUIExtensionAction::Added)
|
| 120 |
+
{
|
| 121 |
+
UObject* Data = Request.Data;
|
| 122 |
+
|
| 123 |
+
TSubclassOf<UUserWidget> WidgetClass(Cast<UClass>(Data));
|
| 124 |
+
if (WidgetClass)
|
| 125 |
+
{
|
| 126 |
+
UUserWidget* Widget = CreateEntryInternal(WidgetClass);
|
| 127 |
+
ExtensionMapping.Add(Request.ExtensionHandle, Widget);
|
| 128 |
+
}
|
| 129 |
+
else if (DataClasses.Num() > 0)
|
| 130 |
+
{
|
| 131 |
+
if (GetWidgetClassForData.IsBound())
|
| 132 |
+
{
|
| 133 |
+
WidgetClass = GetWidgetClassForData.Execute(Data);
|
| 134 |
+
|
| 135 |
+
// If the data is irrelevant they can just return no widget class.
|
| 136 |
+
if (WidgetClass)
|
| 137 |
+
{
|
| 138 |
+
if (UUserWidget* Widget = CreateEntryInternal(WidgetClass))
|
| 139 |
+
{
|
| 140 |
+
ExtensionMapping.Add(Request.ExtensionHandle, Widget);
|
| 141 |
+
ConfigureWidgetForData.ExecuteIfBound(Widget, Data);
|
| 142 |
+
}
|
| 143 |
+
}
|
| 144 |
+
}
|
| 145 |
+
}
|
| 146 |
+
}
|
| 147 |
+
else
|
| 148 |
+
{
|
| 149 |
+
if (UUserWidget* Extension = ExtensionMapping.FindRef(Request.ExtensionHandle))
|
| 150 |
+
{
|
| 151 |
+
RemoveEntryInternal(Extension);
|
| 152 |
+
ExtensionMapping.Remove(Request.ExtensionHandle);
|
| 153 |
+
}
|
| 154 |
+
}
|
| 155 |
+
}
|
| 156 |
+
|
| 157 |
+
#if WITH_EDITOR
|
| 158 |
+
void UUIExtensionPointWidget::ValidateCompiledDefaults(IWidgetCompilerLog& CompileLog) const
|
| 159 |
+
{
|
| 160 |
+
Super::ValidateCompiledDefaults(CompileLog);
|
| 161 |
+
|
| 162 |
+
// We don't care if the CDO doesn't have a specific tag.
|
| 163 |
+
if (!HasAnyFlags(RF_ClassDefaultObject))
|
| 164 |
+
{
|
| 165 |
+
if (!ExtensionPointTag.IsValid())
|
| 166 |
+
{
|
| 167 |
+
TSharedRef<FTokenizedMessage> Message = CompileLog.Error(FText::Format(LOCTEXT("UUIExtensionPointWidget_NoTag", "{0} has no ExtensionPointTag specified - All extension points must specify a tag so they can be located."), FText::FromString(GetName())));
|
| 168 |
+
Message->AddToken(FUObjectToken::Create(this));
|
| 169 |
+
}
|
| 170 |
+
}
|
| 171 |
+
}
|
| 172 |
+
#endif
|
| 173 |
+
|
| 174 |
+
/////////////////////////////////////////////////////
|
| 175 |
+
|
| 176 |
+
#undef LOCTEXT_NAMESPACE
|
| 177 |
+
|
LyraStarterGame/Plugins/UIExtension/Source/Public/UIExtensionSystem.h
ADDED
|
@@ -0,0 +1,285 @@
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#pragma once
|
| 4 |
+
|
| 5 |
+
#include "GameplayTagContainer.h"
|
| 6 |
+
#include "Kismet/BlueprintFunctionLibrary.h"
|
| 7 |
+
#include "Subsystems/WorldSubsystem.h"
|
| 8 |
+
|
| 9 |
+
#include "UIExtensionSystem.generated.h"
|
| 10 |
+
|
| 11 |
+
#define UE_API UIEXTENSION_API
|
| 12 |
+
|
| 13 |
+
class UUIExtensionSubsystem;
|
| 14 |
+
struct FUIExtensionRequest;
|
| 15 |
+
template <typename T> class TSubclassOf;
|
| 16 |
+
|
| 17 |
+
class FSubsystemCollectionBase;
|
| 18 |
+
class UUserWidget;
|
| 19 |
+
struct FFrame;
|
| 20 |
+
|
| 21 |
+
// Match rule for extension points
|
| 22 |
+
UENUM(BlueprintType)
|
| 23 |
+
enum class EUIExtensionPointMatch : uint8
|
| 24 |
+
{
|
| 25 |
+
// An exact match will only receive extensions with exactly the same point
|
| 26 |
+
// (e.g., registering for "A.B" will match a broadcast of A.B but not A.B.C)
|
| 27 |
+
ExactMatch,
|
| 28 |
+
|
| 29 |
+
// A partial match will receive any extensions rooted in the same point
|
| 30 |
+
// (e.g., registering for "A.B" will match a broadcast of A.B as well as A.B.C)
|
| 31 |
+
PartialMatch
|
| 32 |
+
};
|
| 33 |
+
|
| 34 |
+
// Match rule for extension points
|
| 35 |
+
UENUM(BlueprintType)
|
| 36 |
+
enum class EUIExtensionAction : uint8
|
| 37 |
+
{
|
| 38 |
+
Added,
|
| 39 |
+
Removed
|
| 40 |
+
};
|
| 41 |
+
|
| 42 |
+
DECLARE_DELEGATE_TwoParams(FExtendExtensionPointDelegate, EUIExtensionAction Action, const FUIExtensionRequest& Request);
|
| 43 |
+
|
| 44 |
+
/*
|
| 45 |
+
*
|
| 46 |
+
*/
|
| 47 |
+
struct FUIExtension : TSharedFromThis<FUIExtension>
|
| 48 |
+
{
|
| 49 |
+
public:
|
| 50 |
+
/** The extension point this extension is intended for. */
|
| 51 |
+
FGameplayTag ExtensionPointTag;
|
| 52 |
+
int32 Priority = INDEX_NONE;
|
| 53 |
+
TWeakObjectPtr<UObject> ContextObject;
|
| 54 |
+
//Kept alive by UUIExtensionSubsystem::AddReferencedObjects
|
| 55 |
+
TObjectPtr<UObject> Data = nullptr;
|
| 56 |
+
};
|
| 57 |
+
|
| 58 |
+
/**
|
| 59 |
+
*
|
| 60 |
+
*/
|
| 61 |
+
struct FUIExtensionPoint : TSharedFromThis<FUIExtensionPoint>
|
| 62 |
+
{
|
| 63 |
+
public:
|
| 64 |
+
FGameplayTag ExtensionPointTag;
|
| 65 |
+
TWeakObjectPtr<UObject> ContextObject;
|
| 66 |
+
EUIExtensionPointMatch ExtensionPointTagMatchType = EUIExtensionPointMatch::ExactMatch;
|
| 67 |
+
TArray<TObjectPtr<UClass>> AllowedDataClasses;
|
| 68 |
+
FExtendExtensionPointDelegate Callback;
|
| 69 |
+
|
| 70 |
+
// Tests if the extension and the extension point match up, if they do then this extension point should learn
|
| 71 |
+
// about this extension.
|
| 72 |
+
bool DoesExtensionPassContract(const FUIExtension* Extension) const;
|
| 73 |
+
};
|
| 74 |
+
|
| 75 |
+
/**
|
| 76 |
+
*
|
| 77 |
+
*/
|
| 78 |
+
USTRUCT(BlueprintType)
|
| 79 |
+
struct FUIExtensionPointHandle
|
| 80 |
+
{
|
| 81 |
+
GENERATED_BODY()
|
| 82 |
+
|
| 83 |
+
public:
|
| 84 |
+
FUIExtensionPointHandle() {}
|
| 85 |
+
|
| 86 |
+
UE_API void Unregister();
|
| 87 |
+
|
| 88 |
+
bool IsValid() const { return DataPtr.IsValid(); }
|
| 89 |
+
|
| 90 |
+
bool operator==(const FUIExtensionPointHandle& Other) const { return DataPtr == Other.DataPtr; }
|
| 91 |
+
bool operator!=(const FUIExtensionPointHandle& Other) const { return !operator==(Other); }
|
| 92 |
+
|
| 93 |
+
friend uint32 GetTypeHash(const FUIExtensionPointHandle& Handle)
|
| 94 |
+
{
|
| 95 |
+
return PointerHash(Handle.DataPtr.Get());
|
| 96 |
+
}
|
| 97 |
+
|
| 98 |
+
private:
|
| 99 |
+
TWeakObjectPtr<UUIExtensionSubsystem> ExtensionSource;
|
| 100 |
+
|
| 101 |
+
TSharedPtr<FUIExtensionPoint> DataPtr;
|
| 102 |
+
|
| 103 |
+
friend UUIExtensionSubsystem;
|
| 104 |
+
|
| 105 |
+
FUIExtensionPointHandle(UUIExtensionSubsystem* InExtensionSource, const TSharedPtr<FUIExtensionPoint>& InDataPtr) : ExtensionSource(InExtensionSource), DataPtr(InDataPtr) {}
|
| 106 |
+
};
|
| 107 |
+
|
| 108 |
+
template<>
|
| 109 |
+
struct TStructOpsTypeTraits<FUIExtensionPointHandle> : public TStructOpsTypeTraitsBase2<FUIExtensionPointHandle>
|
| 110 |
+
{
|
| 111 |
+
enum
|
| 112 |
+
{
|
| 113 |
+
WithCopy = true, // This ensures the opaque type is copied correctly in BPs
|
| 114 |
+
WithIdenticalViaEquality = true,
|
| 115 |
+
};
|
| 116 |
+
};
|
| 117 |
+
|
| 118 |
+
/**
|
| 119 |
+
*
|
| 120 |
+
*/
|
| 121 |
+
USTRUCT(BlueprintType)
|
| 122 |
+
struct FUIExtensionHandle
|
| 123 |
+
{
|
| 124 |
+
GENERATED_BODY()
|
| 125 |
+
|
| 126 |
+
public:
|
| 127 |
+
FUIExtensionHandle() {}
|
| 128 |
+
|
| 129 |
+
UE_API void Unregister();
|
| 130 |
+
|
| 131 |
+
bool IsValid() const { return DataPtr.IsValid(); }
|
| 132 |
+
|
| 133 |
+
bool operator==(const FUIExtensionHandle& Other) const { return DataPtr == Other.DataPtr; }
|
| 134 |
+
bool operator!=(const FUIExtensionHandle& Other) const { return !operator==(Other); }
|
| 135 |
+
|
| 136 |
+
friend FORCEINLINE uint32 GetTypeHash(FUIExtensionHandle Handle)
|
| 137 |
+
{
|
| 138 |
+
return PointerHash(Handle.DataPtr.Get());
|
| 139 |
+
}
|
| 140 |
+
|
| 141 |
+
private:
|
| 142 |
+
TWeakObjectPtr<UUIExtensionSubsystem> ExtensionSource;
|
| 143 |
+
|
| 144 |
+
TSharedPtr<FUIExtension> DataPtr;
|
| 145 |
+
|
| 146 |
+
friend UUIExtensionSubsystem;
|
| 147 |
+
|
| 148 |
+
FUIExtensionHandle(UUIExtensionSubsystem* InExtensionSource, const TSharedPtr<FUIExtension>& InDataPtr) : ExtensionSource(InExtensionSource), DataPtr(InDataPtr) {}
|
| 149 |
+
};
|
| 150 |
+
|
| 151 |
+
template<>
|
| 152 |
+
struct TStructOpsTypeTraits<FUIExtensionHandle> : public TStructOpsTypeTraitsBase2<FUIExtensionHandle>
|
| 153 |
+
{
|
| 154 |
+
enum
|
| 155 |
+
{
|
| 156 |
+
WithCopy = true, // This ensures the opaque type is copied correctly in BPs
|
| 157 |
+
WithIdenticalViaEquality = true,
|
| 158 |
+
};
|
| 159 |
+
};
|
| 160 |
+
|
| 161 |
+
/**
|
| 162 |
+
*
|
| 163 |
+
*/
|
| 164 |
+
USTRUCT(BlueprintType)
|
| 165 |
+
struct FUIExtensionRequest
|
| 166 |
+
{
|
| 167 |
+
GENERATED_BODY()
|
| 168 |
+
|
| 169 |
+
public:
|
| 170 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly)
|
| 171 |
+
FUIExtensionHandle ExtensionHandle;
|
| 172 |
+
|
| 173 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly)
|
| 174 |
+
FGameplayTag ExtensionPointTag;
|
| 175 |
+
|
| 176 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly)
|
| 177 |
+
int32 Priority = INDEX_NONE;
|
| 178 |
+
|
| 179 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly)
|
| 180 |
+
TObjectPtr<UObject> Data = nullptr;
|
| 181 |
+
|
| 182 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly)
|
| 183 |
+
TObjectPtr<UObject> ContextObject = nullptr;
|
| 184 |
+
};
|
| 185 |
+
|
| 186 |
+
DECLARE_DYNAMIC_DELEGATE_TwoParams(FExtendExtensionPointDynamicDelegate, EUIExtensionAction, Action, const FUIExtensionRequest&, ExtensionRequest);
|
| 187 |
+
|
| 188 |
+
/**
|
| 189 |
+
*
|
| 190 |
+
*/
|
| 191 |
+
UCLASS(MinimalAPI)
|
| 192 |
+
class UUIExtensionSubsystem : public UWorldSubsystem
|
| 193 |
+
{
|
| 194 |
+
GENERATED_BODY()
|
| 195 |
+
|
| 196 |
+
public:
|
| 197 |
+
UE_API FUIExtensionPointHandle RegisterExtensionPoint(const FGameplayTag& ExtensionPointTag, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDelegate ExtensionCallback);
|
| 198 |
+
UE_API FUIExtensionPointHandle RegisterExtensionPointForContext(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDelegate ExtensionCallback);
|
| 199 |
+
|
| 200 |
+
UE_API FUIExtensionHandle RegisterExtensionAsWidget(const FGameplayTag& ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, int32 Priority);
|
| 201 |
+
UE_API FUIExtensionHandle RegisterExtensionAsWidgetForContext(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, TSubclassOf<UUserWidget> WidgetClass, int32 Priority);
|
| 202 |
+
UE_API FUIExtensionHandle RegisterExtensionAsData(const FGameplayTag& ExtensionPointTag, UObject* ContextObject, UObject* Data, int32 Priority);
|
| 203 |
+
|
| 204 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 205 |
+
UE_API void UnregisterExtension(const FUIExtensionHandle& ExtensionHandle);
|
| 206 |
+
|
| 207 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 208 |
+
UE_API void UnregisterExtensionPoint(const FUIExtensionPointHandle& ExtensionPointHandle);
|
| 209 |
+
|
| 210 |
+
static UE_API void AddReferencedObjects(UObject* InThis, FReferenceCollector& Collector);
|
| 211 |
+
|
| 212 |
+
protected:
|
| 213 |
+
UE_API virtual void Initialize(FSubsystemCollectionBase& Collection) override;
|
| 214 |
+
UE_API virtual void Deinitialize() override;
|
| 215 |
+
|
| 216 |
+
UE_API void NotifyExtensionPointOfExtensions(TSharedPtr<FUIExtensionPoint>& ExtensionPoint);
|
| 217 |
+
UE_API void NotifyExtensionPointsOfExtension(EUIExtensionAction Action, TSharedPtr<FUIExtension>& Extension);
|
| 218 |
+
|
| 219 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category="UI Extension", meta = (DisplayName = "Register Extension Point"))
|
| 220 |
+
UE_API FUIExtensionPointHandle K2_RegisterExtensionPoint(FGameplayTag ExtensionPointTag, EUIExtensionPointMatch ExtensionPointTagMatchType, const TArray<UClass*>& AllowedDataClasses, FExtendExtensionPointDynamicDelegate ExtensionCallback);
|
| 221 |
+
|
| 222 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension", meta = (DisplayName = "Register Extension (Widget)"))
|
| 223 |
+
UE_API FUIExtensionHandle K2_RegisterExtensionAsWidget(FGameplayTag ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, int32 Priority = -1);
|
| 224 |
+
|
| 225 |
+
/**
|
| 226 |
+
* Registers the widget (as data) for a specific player. This means the extension points will receive a UIExtensionForPlayer data object
|
| 227 |
+
* that they can look at to determine if it's for whatever they consider their player.
|
| 228 |
+
*/
|
| 229 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension", meta = (DisplayName = "Register Extension (Widget For Context)"))
|
| 230 |
+
UE_API FUIExtensionHandle K2_RegisterExtensionAsWidgetForContext(FGameplayTag ExtensionPointTag, TSubclassOf<UUserWidget> WidgetClass, UObject* ContextObject, int32 Priority = -1);
|
| 231 |
+
|
| 232 |
+
/**
|
| 233 |
+
* Registers the extension as data for any extension point that can make use of it.
|
| 234 |
+
*/
|
| 235 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category="UI Extension", meta = (DisplayName = "Register Extension (Data)"))
|
| 236 |
+
UE_API FUIExtensionHandle K2_RegisterExtensionAsData(FGameplayTag ExtensionPointTag, UObject* Data, int32 Priority = -1);
|
| 237 |
+
|
| 238 |
+
/**
|
| 239 |
+
* Registers the extension as data for any extension point that can make use of it.
|
| 240 |
+
*/
|
| 241 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category="UI Extension", meta = (DisplayName = "Register Extension (Data For Context)"))
|
| 242 |
+
UE_API FUIExtensionHandle K2_RegisterExtensionAsDataForContext(FGameplayTag ExtensionPointTag, UObject* ContextObject, UObject* Data, int32 Priority = -1);
|
| 243 |
+
|
| 244 |
+
UE_API FUIExtensionRequest CreateExtensionRequest(const TSharedPtr<FUIExtension>& Extension);
|
| 245 |
+
|
| 246 |
+
private:
|
| 247 |
+
typedef TArray<TSharedPtr<FUIExtensionPoint>> FExtensionPointList;
|
| 248 |
+
TMap<FGameplayTag, FExtensionPointList> ExtensionPointMap;
|
| 249 |
+
|
| 250 |
+
typedef TArray<TSharedPtr<FUIExtension>> FExtensionList;
|
| 251 |
+
TMap<FGameplayTag, FExtensionList> ExtensionMap;
|
| 252 |
+
};
|
| 253 |
+
|
| 254 |
+
|
| 255 |
+
UCLASS(MinimalAPI)
|
| 256 |
+
class UUIExtensionHandleFunctions : public UBlueprintFunctionLibrary
|
| 257 |
+
{
|
| 258 |
+
GENERATED_BODY()
|
| 259 |
+
|
| 260 |
+
public:
|
| 261 |
+
UUIExtensionHandleFunctions() { }
|
| 262 |
+
|
| 263 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 264 |
+
static UE_API void Unregister(UPARAM(ref) FUIExtensionHandle& Handle);
|
| 265 |
+
|
| 266 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 267 |
+
static UE_API bool IsValid(UPARAM(ref) FUIExtensionHandle& Handle);
|
| 268 |
+
};
|
| 269 |
+
|
| 270 |
+
UCLASS(MinimalAPI)
|
| 271 |
+
class UUIExtensionPointHandleFunctions : public UBlueprintFunctionLibrary
|
| 272 |
+
{
|
| 273 |
+
GENERATED_BODY()
|
| 274 |
+
|
| 275 |
+
public:
|
| 276 |
+
UUIExtensionPointHandleFunctions() { }
|
| 277 |
+
|
| 278 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 279 |
+
static UE_API void Unregister(UPARAM(ref) FUIExtensionPointHandle& Handle);
|
| 280 |
+
|
| 281 |
+
UFUNCTION(BlueprintCallable, BlueprintCosmetic, Category = "UI Extension")
|
| 282 |
+
static UE_API bool IsValid(UPARAM(ref) FUIExtensionPointHandle& Handle);
|
| 283 |
+
};
|
| 284 |
+
|
| 285 |
+
#undef UE_API
|
LyraStarterGame/Plugins/UIExtension/Source/Public/Widgets/UIExtensionPointWidget.h
ADDED
|
@@ -0,0 +1,70 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
#pragma once
|
| 4 |
+
|
| 5 |
+
#include "Components/DynamicEntryBoxBase.h"
|
| 6 |
+
#include "UIExtensionSystem.h"
|
| 7 |
+
|
| 8 |
+
#include "UIExtensionPointWidget.generated.h"
|
| 9 |
+
|
| 10 |
+
#define UE_API UIEXTENSION_API
|
| 11 |
+
|
| 12 |
+
class IWidgetCompilerLog;
|
| 13 |
+
|
| 14 |
+
class UCommonLocalPlayer;
|
| 15 |
+
class APlayerState;
|
| 16 |
+
|
| 17 |
+
/**
|
| 18 |
+
* A slot that defines a location in a layout, where content can be added later
|
| 19 |
+
*/
|
| 20 |
+
UCLASS(MinimalAPI)
|
| 21 |
+
class UUIExtensionPointWidget : public UDynamicEntryBoxBase
|
| 22 |
+
{
|
| 23 |
+
GENERATED_BODY()
|
| 24 |
+
|
| 25 |
+
public:
|
| 26 |
+
|
| 27 |
+
DECLARE_DYNAMIC_DELEGATE_RetVal_OneParam(TSubclassOf<UUserWidget>, FOnGetWidgetClassForData, UObject*, DataItem);
|
| 28 |
+
DECLARE_DYNAMIC_DELEGATE_TwoParams(FOnConfigureWidgetForData, UUserWidget*, Widget, UObject*, DataItem);
|
| 29 |
+
|
| 30 |
+
UE_API UUIExtensionPointWidget(const FObjectInitializer& ObjectInitializer);
|
| 31 |
+
|
| 32 |
+
//~UWidget interface
|
| 33 |
+
UE_API virtual void ReleaseSlateResources(bool bReleaseChildren) override;
|
| 34 |
+
UE_API virtual TSharedRef<SWidget> RebuildWidget() override;
|
| 35 |
+
#if WITH_EDITOR
|
| 36 |
+
UE_API virtual void ValidateCompiledDefaults(IWidgetCompilerLog& CompileLog) const override;
|
| 37 |
+
#endif
|
| 38 |
+
//~End of UWidget interface
|
| 39 |
+
|
| 40 |
+
private:
|
| 41 |
+
void ResetExtensionPoint();
|
| 42 |
+
void RegisterExtensionPoint();
|
| 43 |
+
void RegisterExtensionPointForPlayerState(UCommonLocalPlayer* LocalPlayer, APlayerState* PlayerState);
|
| 44 |
+
void OnAddOrRemoveExtension(EUIExtensionAction Action, const FUIExtensionRequest& Request);
|
| 45 |
+
|
| 46 |
+
protected:
|
| 47 |
+
/** The tag that defines this extension point */
|
| 48 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "UI Extension")
|
| 49 |
+
FGameplayTag ExtensionPointTag;
|
| 50 |
+
|
| 51 |
+
/** How exactly does the extension need to match the extension point tag. */
|
| 52 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "UI Extension")
|
| 53 |
+
EUIExtensionPointMatch ExtensionPointTagMatch = EUIExtensionPointMatch::ExactMatch;
|
| 54 |
+
|
| 55 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "UI Extension")
|
| 56 |
+
TArray<TObjectPtr<UClass>> DataClasses;
|
| 57 |
+
|
| 58 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="UI Extension", meta=( IsBindableEvent="True" ))
|
| 59 |
+
FOnGetWidgetClassForData GetWidgetClassForData;
|
| 60 |
+
|
| 61 |
+
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="UI Extension", meta=( IsBindableEvent="True" ))
|
| 62 |
+
FOnConfigureWidgetForData ConfigureWidgetForData;
|
| 63 |
+
|
| 64 |
+
TArray<FUIExtensionPointHandle> ExtensionPointHandles;
|
| 65 |
+
|
| 66 |
+
UPROPERTY(Transient)
|
| 67 |
+
TMap<FUIExtensionHandle, TObjectPtr<UUserWidget>> ExtensionMapping;
|
| 68 |
+
};
|
| 69 |
+
|
| 70 |
+
#undef UE_API
|
LyraStarterGame/Plugins/UIExtension/Source/UIExtension.Build.cs
ADDED
|
@@ -0,0 +1,36 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
// Copyright Epic Games, Inc. All Rights Reserved.
|
| 2 |
+
|
| 3 |
+
using UnrealBuildTool;
|
| 4 |
+
|
| 5 |
+
public class UIExtension : ModuleRules
|
| 6 |
+
{
|
| 7 |
+
public UIExtension(ReadOnlyTargetRules Target) : base(Target)
|
| 8 |
+
{
|
| 9 |
+
PublicDependencyModuleNames.AddRange(
|
| 10 |
+
new string[]
|
| 11 |
+
{
|
| 12 |
+
"Core",
|
| 13 |
+
"CoreUObject",
|
| 14 |
+
"Engine",
|
| 15 |
+
"SlateCore",
|
| 16 |
+
"Slate",
|
| 17 |
+
"UMG",
|
| 18 |
+
"CommonUI",
|
| 19 |
+
"CommonGame",
|
| 20 |
+
"GameplayTags"
|
| 21 |
+
}
|
| 22 |
+
);
|
| 23 |
+
|
| 24 |
+
PublicIncludePathModuleNames.AddRange(
|
| 25 |
+
new string[] {
|
| 26 |
+
}
|
| 27 |
+
);
|
| 28 |
+
|
| 29 |
+
PrivateDependencyModuleNames.AddRange(
|
| 30 |
+
new string[]
|
| 31 |
+
{
|
| 32 |
+
// ... add private dependencies that you statically link with here ...
|
| 33 |
+
}
|
| 34 |
+
);
|
| 35 |
+
}
|
| 36 |
+
}
|