diff --git a/LyraStarterGame/Build/Android/GradleFilter.txt b/LyraStarterGame/Build/Android/GradleFilter.txt
new file mode 100644
index 0000000000000000000000000000000000000000..422f7b6ffb56dbed182bc9c672186738b1aacd1d
--- /dev/null
+++ b/LyraStarterGame/Build/Android/GradleFilter.txt
@@ -0,0 +1,18 @@
+R,"WARNING: The option 'android.enableD8' is deprecated and should not be used anymore.","WARNING: ",">> "
+R,"WARNING: The specified Android SDK Build Tools version","WARNING: ",">> "
+R,"Warning: Resigning with jarsigner.","Warning: ",">> "
+R,"Unable to strip library","due to error",""
+R,"To suppress this warning,"," warning,",","
+S,"Transforming artifact "
+R,"WARNING: The option setting 'android.enableR8=false' is deprecated","WARNING: ",">> "
+R,"To suppress this warning,","WARNING: ",">> "
+R,"WARNING: Failed to verify arm64-v8a\\libeasyanticheat_ig.so native library header.","WARNING: ",">> "
+R,"WARNING: Debug Info Strip Guard range rule for class androidx.*. did not match any symbols.","WARNING: ",">> "
+R,"WARNING: ProGuard re-trace tool might inaccurately de-obfuscate some / all crash traces due to the following configuration settings:","WARNING: ",">> "
+R,"WARNING: DSL element 'useProguard' is obsolete","WARNING: ",">> "
+R,"WARNING: Unable to find RequiresApi annotation. It's either unused (okay) or been deleted (not okay)","WARNING: ",">> "
+R,"WARNING: The option setting 'android.useNewApkCreator=false' is experimental.","WARNING: ",">> "
+R,"WARNING: Excluding all native methods from arm64-v8a","WARNING: ",">> "
+R,"WARNING:The option setting 'android.useNewApkCreator=false' is deprecated.","WARNING:",">> "
+R,"WARNING:The option setting 'android.bundle.enableUncompressedNativeLibs=false' is deprecated.","WARNING:",">> "
+R,"WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.","WARNING:",">> "
diff --git a/LyraStarterGame/Build/Android/project.properties b/LyraStarterGame/Build/Android/project.properties
new file mode 100644
index 0000000000000000000000000000000000000000..d561955b7e022d354714d73826ec39c2f8426731
--- /dev/null
+++ b/LyraStarterGame/Build/Android/project.properties
@@ -0,0 +1,14 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system edit
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+#
+# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
+proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
+
+# Project target.
+target=android-19
diff --git a/LyraStarterGame/Build/BatchFiles/RunLocalPackage.bat b/LyraStarterGame/Build/BatchFiles/RunLocalPackage.bat
new file mode 100644
index 0000000000000000000000000000000000000000..0c6569c2d4f0c1093701d69ada0bbfc93955447b
--- /dev/null
+++ b/LyraStarterGame/Build/BatchFiles/RunLocalPackage.bat
@@ -0,0 +1,4 @@
+pushd "%~dp0..\..\..\..\.."
+call .\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -nop4 -project=./Samples/Games/Lyra/Lyra.uproject -cook -stage -archive -archivedirectory=./Samples/Games/Lyra/PackagedDev -package -compressed -pak -prereqs -targetplatform=Win64 -build -target=LyraGame -clientconfig=Development -utf8output -compile
+pause
+
diff --git a/LyraStarterGame/Build/BatchFiles/RunLocalPackage_EOS.bat b/LyraStarterGame/Build/BatchFiles/RunLocalPackage_EOS.bat
new file mode 100644
index 0000000000000000000000000000000000000000..23729db9f0569df412ab67cc7065734f5e3be4df
--- /dev/null
+++ b/LyraStarterGame/Build/BatchFiles/RunLocalPackage_EOS.bat
@@ -0,0 +1,4 @@
+pushd "%~dp0..\..\..\..\.."
+call .\Engine\Build\BatchFiles\RunUAT.bat BuildCookRun -nop4 -project=./Samples/Games/Lyra/Lyra.uproject -cook -stage -archive -archivedirectory=./Samples/Games/Lyra/PackagedDevEOS -package -compressed -pak -prereqs -targetplatform=Win64 -build -target=LyraGameEOS -clientconfig=Development -utf8output -compile
+pause
+
diff --git a/LyraStarterGame/Build/BatchFiles/RunLocalTests.bat b/LyraStarterGame/Build/BatchFiles/RunLocalTests.bat
new file mode 100644
index 0000000000000000000000000000000000000000..7b1b555a5c54c350a3d8a003420913a7c965e1c5
--- /dev/null
+++ b/LyraStarterGame/Build/BatchFiles/RunLocalTests.bat
@@ -0,0 +1,4 @@
+pushd "%~dp0..\..\..\..\.."
+call .\Engine\Build\BatchFiles\RunUAT.bat BuildGraph -Script=Samples/Games/Lyra/Build/LyraTests.xml -Target="BuildAndTest Lyra" -UseLocalBuildStorage
+pause
+
diff --git a/LyraStarterGame/Build/BatchFiles/RunLocalize.bat b/LyraStarterGame/Build/BatchFiles/RunLocalize.bat
new file mode 100644
index 0000000000000000000000000000000000000000..c2859e13eeaf050f14c207402701ac76b027b4bd
--- /dev/null
+++ b/LyraStarterGame/Build/BatchFiles/RunLocalize.bat
@@ -0,0 +1,13 @@
+pushd "%~dp0..\..\..\..\.."
+REM Pick one of the localizers that you've configured.
+
+REM =======================
+REM CrowdIn
+REM =======================
+REM call .\Engine\Build\BatchFiles\RunUAT.bat Localize -p4 -UEProjectDirectory="Samples\Games\Lyra" -UEProjectName=Lyra -LocalizationBranch="Main" -LocalizationProjectNames=Game -LocalizationProvider=XLoc_Sample
+
+REM =======================
+REM LocX
+REM =======================
+REM call .\Engine\Build\BatchFiles\RunUAT.bat Localize -p4 -UEProjectDirectory="Samples\Games\Lyra" -UEProjectName=Lyra -LocalizationBranch="Main" -LocalizationProjectNames=Game -LocalizationProvider=Crowdin_Sample
+pause
diff --git a/LyraStarterGame/Build/Scripts/Automation/LyraTest.BootTest.cs b/LyraStarterGame/Build/Scripts/Automation/LyraTest.BootTest.cs
new file mode 100644
index 0000000000000000000000000000000000000000..87f2af244b89f3887601948de20d598b3a3aa5a0
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Automation/LyraTest.BootTest.cs
@@ -0,0 +1,33 @@
+// Copyright Epic Games, Inc.All Rights Reserved.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using EpicGame;
+using Gauntlet;
+
+namespace LyraTest
+{
+ ///
+ /// Basic Boot Test
+ ///
+ public class BootTest : EpicGameTestNode
+ {
+ public BootTest(UnrealTestContext InContext) : base (InContext)
+ {
+ }
+
+ public override LyraTestConfig GetConfiguration()
+ {
+ LyraTestConfig Config = base.GetConfiguration();
+ Config.NoMCP = true;
+
+ UnrealTestRole Client = Config.RequireRole(UnrealTargetRole.Client);
+ Client.Controllers.Add("BootTest");
+
+ return Config;
+ }
+ }
+}
diff --git a/LyraStarterGame/Build/Scripts/Automation/LyraTest.ContentValidation.cs b/LyraStarterGame/Build/Scripts/Automation/LyraTest.ContentValidation.cs
new file mode 100644
index 0000000000000000000000000000000000000000..3a5ff68b37f840aec8912e3490f59476d59e21b2
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Automation/LyraTest.ContentValidation.cs
@@ -0,0 +1,351 @@
+// Copyright Epic Games, Inc.All Rights Reserved.
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AutomationTool;
+using EpicGame;
+using EpicGames.Core;
+using Microsoft.Extensions.Logging;
+
+using static AutomationTool.CommandUtils;
+
+namespace LyraTest
+{
+ [Help("Commandlet for checking content to know if passes all the existing UEditorValidators.")]
+ [Help("Branch=", "Branch to use")]
+ [Help("CL=", "Check file changes in the range LastCL,CL")]
+ [Help("p4shelved", "If specified, treat CL as a shelved file to check the contents")]
+ [Help("p4opened", "Check currently opened files instead of using CL ranged")]
+ [Help("MaxPackagesToLoad=", "Maximum number of recent changes to check")]
+ [Help("LastGoodContentCLPath=", "A directory location to store the 'last good' CL so we can determine CLs between runs.")]
+ [Help("SkipPrevCLFileExport", "Skip exporting the 'last good' CL.")]
+ public class LyraContentValidation : BuildCommand
+ {
+ public override void ExecuteBuild()
+ {
+ int ThisCLInt = 0;
+ int PrevCL = 0;
+ bool CheckOpenedFiles = ParseParam("opened");
+ bool CheckShelvedFiles = ParseParam("shelved");
+ string CommandletArgs = "";
+ bool RunCommandlet = false;
+ string PrevCLFilePath = "";
+ bool SkipPrevCLFileExport = ParseParam("SkipPrevCLFileExport");
+
+ //@TODO: Should derive these, otherwise it will break as soon as someone clones the projects
+ string GameProjectDirectory = "Samples/Games/Lyra";
+ string GameProject = "Lyra.uproject";
+
+ string ExtensionTypeListParam = ParseParamValue("ExtTypeList", ".uasset,.umap,.cpp,.c,.h,.inl,.ini,.uproject,.uplugin,.json");
+ List ExtensionTypeList = new List();
+ if (string.IsNullOrEmpty(ExtensionTypeListParam))
+ {
+ Logger.LogInformation("No extensions were passed in, defaulting to always run. Set -ExtTypeList to the extension typelist for triggering the commandlet");
+ RunCommandlet = true;
+ }
+ else
+ {
+ ExtensionTypeList = ExtensionTypeListParam.Split(',').ToList();
+ }
+
+ // if not checking open files, use CL ranges
+ if (CheckOpenedFiles)
+ {
+ // Quickly check if the CL has any files we're interested in. This is significantly faster than firing up the editor to do
+ // nothing
+ RunCommandlet = AreFileTypesModifiedInOpenChangelists(ExtensionTypeList);
+
+ // save anyone who forgot to run this without -p4
+ if (!P4Enabled)
+ {
+ throw new AutomationException("This script must be executed with -p4");
+ }
+ CommandletArgs = "-P4Opened -P4Client=" + P4Env.Client;
+ }
+ else
+ {
+ string ThisCL = ParseParamValue("CL");
+ if (string.IsNullOrEmpty(ThisCL))
+ {
+ throw new AutomationException("-CL= or -opened must be specified.");
+ }
+
+ if (!int.TryParse(ThisCL, out ThisCLInt))
+ {
+ throw new AutomationException("-CL must be a number.");
+ }
+
+ if (CheckShelvedFiles)
+ {
+ // Quickly check if the CL has any files we're interested in. This is significantly faster than firing up the editor to do
+ // nothing
+ RunCommandlet = AreFileTypesModifiedInShelvedChangelist(ThisCL, ExtensionTypeList);
+ // filter is what's passed to p4 files. If shelved we'll use the syntax that pulls the shelved file list
+ CommandletArgs = String.Format("-P4Filter=@={0}", ThisCL);
+ }
+ else
+ {
+ string Branch = ParseParamValue("Branch");
+ if (string.IsNullOrEmpty(Branch))
+ {
+ throw new AutomationException("-Branch must be specified to check a CL range when -opened or -shelved are not present");
+ }
+
+ string LastGoodContentCLPath = ParseParamValue("LastGoodContentCLPath");
+ if (string.IsNullOrEmpty(LastGoodContentCLPath))
+ {
+ // Default to local storage for this file (Legacy behavior)
+ LastGoodContentCLPath = CombinePaths(CmdEnv.LocalRoot, "Engine", "Saved");
+ }
+
+ string PrevCLFileName = "PrevCL_" + Branch.Replace("/", "+") + ".txt";
+ PrevCLFilePath = CombinePaths(LastGoodContentCLPath, PrevCLFileName);
+ PrevCL = ReadPrevCLFile(PrevCLFilePath);
+
+ if (PrevCL <= 0)
+ {
+ Logger.LogInformation("Previous CL file didn't exist. Defaulting to none!");
+ RunCommandlet = true;
+ }
+ else if (PrevCL >= ThisCLInt)
+ {
+ Logger.LogInformation("Previous CL file shows a CL equal or newer than the current CL. This content was already checked. Skipping.");
+ RunCommandlet = false;
+ }
+ else
+ {
+ // +1 to the previous cl so it won't use content from the previous change
+ PrevCL++;
+ CommandletArgs = String.Format("-P4Filter={0}/{1}/...@{2},{3}", Branch, GameProjectDirectory, PrevCL, ThisCL);
+ Logger.LogInformation("Generated Filter: {CommandletArgs}", CommandletArgs);
+
+ RunCommandlet = WereFileTypesModifiedInChangelistRange(Branch, PrevCL, ThisCL, ExtensionTypeList);
+ }
+
+ if (!RunCommandlet)
+ {
+ Logger.LogInformation("No files in CL Range {PrevCL} -> {ThisCL} contained any files ending with extensions {ExtensionTypeListParam}, or they were already checked in a previous job, skipping commandlet run", PrevCL, ThisCL, ExtensionTypeListParam);
+ }
+ }
+ }
+
+ if (RunCommandlet)
+ {
+ string EditorExe = "UnrealEditor.exe";
+ EditorExe = AutomationTool.HostPlatform.Current.GetUnrealExePath(EditorExe);
+
+ string PerforceToken = P4.GetAuthenticationToken();
+
+ CommandletArgs += " -ini:Engine:[Core.System]:AssetLogShowsDiskPath=True -LogCmds=\"LogHttp Error\" ";
+
+ // Do we have a valid perforce token?
+ //if (!string.IsNullOrEmpty(PerforceToken))
+ {
+ CommandletArgs += String.Format(" -SCCProvider={0} -P4Port={1} -P4User={2} -P4Client={3} -P4Passwd={4}", "Perforce", P4Env.ServerAndPort, P4Env.User, P4Env.Client, PerforceToken);
+
+ // If skip export was specified (e.g. a preflight) don't export anything
+ }
+
+ string MaxPackagesToLoad = ParseParamValue("MaxPackagesToLoad", "2000");
+ CommandletArgs += String.Format(" -MaxPackagesToLoad={0}", MaxPackagesToLoad);
+ CommandUtils.RunCommandlet(new FileReference(CombinePaths(CmdEnv.LocalRoot, GameProjectDirectory, GameProject)), EditorExe, "ContentValidationCommandlet", CommandletArgs);
+ }
+
+ // Read the previous CL file one more time before writing to it, in case it changed while we were running
+ if (SkipPrevCLFileExport)
+ {
+ Logger.LogInformation("Not writing PrevCLFile as -SkipPrevCLFileExport was specified");
+ }
+ else
+ {
+ ExportPrevCL(PrevCL, ThisCLInt, PrevCLFilePath);
+ }
+ }
+
+ ///
+ /// Exports 'last good' CL information by reading the previous CL file before writing the current CL to it, in case it changed while we were running
+ ///
+ ///
+ ///
+ ///
+ private void ExportPrevCL(int PrevCL, int ThisCL, string PrevCLFilePath)
+ {
+ if (ThisCL > 0)
+ {
+ if (PrevCL < ThisCL)
+ {
+ PrevCL = ReadPrevCLFile(PrevCLFilePath);
+ }
+
+ if (PrevCL < ThisCL)
+ {
+ Logger.LogInformation("Writing PrevCLFile {PrevCLFilePath}...", PrevCLFilePath);
+ WritePrevCLFile(PrevCLFilePath, ThisCL.ToString());
+ }
+ else
+ {
+ Logger.LogInformation("Not writing PrevCLFile {PrevCLFilePath}. The current CL was not newer", PrevCLFilePath);
+ }
+ }
+ else
+ {
+ Logger.LogInformation("Not writing PrevCLFile {PrevCLFilePath} as the current CL {ThisCL} was invalid", PrevCLFilePath, ThisCL);
+ }
+ }
+
+ private int ReadPrevCLFile(string PrevCLFilePath)
+ {
+ int RetVal = 0;
+ if (File.Exists(PrevCLFilePath))
+ {
+ string PrevCLString = "";
+ int RetryCount = 10;
+ bool bProceed = false;
+ do
+ {
+ try
+ {
+ PrevCLString = File.ReadAllText(PrevCLFilePath);
+ bProceed = true;
+ }
+ catch (Exception Ex)
+ {
+ if (RetryCount > 0)
+ {
+ Logger.LogInformation("Failed to read PrevCLFilePath {PrevCLFilePath}. Retrying in a few seconds. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
+ RetryCount--;
+ Thread.Sleep(TimeSpan.FromSeconds(5));
+ }
+ else
+ {
+ Logger.LogError("Failed to read PrevCLFilePath {PrevCLFilePath}. All Retries exhausted, skipping. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
+ bProceed = true;
+ }
+ }
+ } while (!bProceed);
+
+ if (int.TryParse(PrevCLString, out RetVal))
+ {
+ // Read the file successfully, and it was a number
+ }
+ else
+ {
+ Logger.LogWarning("{Text}", "Couldn't parse out the changelist number from the saved PrevCLFilePath file. " + PrevCLFilePath);
+ }
+ }
+
+ return RetVal;
+ }
+
+ private void WritePrevCLFile(string PrevCLFilePath, string ThisCL)
+ {
+ int RetryCount = 10;
+ bool bProceed = false;
+ do
+ {
+ try
+ {
+ Directory.CreateDirectory(Path.GetDirectoryName(PrevCLFilePath));
+ File.WriteAllText(PrevCLFilePath, ThisCL);
+ bProceed = true;
+ }
+ catch (Exception Ex)
+ {
+ if (RetryCount > 0)
+ {
+ Logger.LogInformation("Failed to write PrevCLFilePath {PrevCLFilePath}. Retrying in a few seconds. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
+ RetryCount--;
+ Thread.Sleep(TimeSpan.FromSeconds(5));
+ }
+ else
+ {
+ Logger.LogError("Failed to write PrevCLFilePath {PrevCLFilePath}. All Retries exhausted, skipping. Ex:{Arg1}", PrevCLFilePath, Ex.Message);
+ bProceed = true;
+ }
+ }
+ } while (!bProceed);
+ }
+
+ ///
+ /// Returns true if files with extensions in the provided list were modified in the specified changelist range
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ private bool WereFileTypesModifiedInChangelistRange(string Branch, int PrevCL, string ThisCL, List ExtensionTypeList)
+ {
+ // we don't need to do any of this if there was no extensions typelist passed in
+ if (ExtensionTypeList.Count != 0)
+ {
+ // check all the changes in FN from PrevCL to now
+ List ChangeRecords;
+ CommandUtils.P4.Changes(out ChangeRecords, string.Format("{0}/...@{1},{2}", Branch, PrevCL, ThisCL), false);
+ foreach (P4Connection.ChangeRecord Record in ChangeRecords)
+ {
+ P4Connection.DescribeRecord DescribeRecord;
+ CommandUtils.P4.DescribeChangelist(Record.CL, out DescribeRecord, false);
+ // check all the files in each cl record
+ foreach (P4Connection.DescribeRecord.DescribeFile File in DescribeRecord.Files)
+ {
+ // if any of them end in extensions in our typelist, we need to build
+ foreach (string Extension in ExtensionTypeList)
+ {
+ if (File.File.EndsWith(Extension))
+ {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+
+ ///
+ /// Returns true if files with extensions in the provided list are in the specified shelved changelist
+ ///
+ ///
+ ///
+ ///
+ private bool AreFileTypesModifiedInShelvedChangelist(string ShelvedChangelist, List ExtensionTypeList)
+ {
+ // we don't need to do any of this if there was no extensions typelist passed in
+ if (ExtensionTypeList.Count != 0)
+ {
+ // Get all files in this changelist
+ IEnumerable FileList = CommandUtils.P4.Files("@=" + ShelvedChangelist);
+
+ return FileList.Any(F => ExtensionTypeList.Contains(Path.GetExtension(F), StringComparer.OrdinalIgnoreCase));
+ }
+
+ return false;
+ }
+
+ ///
+ /// Returns true if files with extensions in the provided list are open locally
+ ///
+ ///
+ ///
+ private bool AreFileTypesModifiedInOpenChangelists(List ExtensionTypeList)
+ {
+ // we don't need to do any of this if there was no extensions typelist passed in
+ if (ExtensionTypeList.Count != 0)
+ {
+ // Get all files in this changelist
+ IEnumerable FileList = CommandUtils.P4.Opened("");
+
+ return FileList.Any(F => ExtensionTypeList.Contains(Path.GetExtension(F), StringComparer.OrdinalIgnoreCase));
+ }
+
+ return false;
+ }
+ }
+}
diff --git a/LyraStarterGame/Build/Scripts/Automation/LyraTest.TestConfig.cs b/LyraStarterGame/Build/Scripts/Automation/LyraTest.TestConfig.cs
new file mode 100644
index 0000000000000000000000000000000000000000..82aac367a83bebb4e3621e809f8167afcdede09e
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Automation/LyraTest.TestConfig.cs
@@ -0,0 +1,40 @@
+// Copyright Epic Games, Inc.All Rights Reserved.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using EpicGame;
+using Gauntlet;
+
+namespace LyraTest
+{
+ public class LyraTestConfig : EpicGameTestConfig
+ {
+ [AutoParam]
+ public int TargetNumOfCycledMatches = 2;
+
+ [AutoParam]
+ public bool WithPacketHandlerEncryption = false;
+
+ public override void ApplyToConfig(UnrealAppConfig AppConfig, UnrealSessionRole ConfigRole, IEnumerable OtherRoles)
+ {
+ base.ApplyToConfig(AppConfig, ConfigRole, OtherRoles);
+
+ if (AppConfig.ProcessType.IsClient())
+ {
+ AppConfig.CommandLine += string.Format(" -TargetNumOfCycledMatches={0}", TargetNumOfCycledMatches);
+ }
+
+ if (WithPacketHandlerEncryption)
+ {
+ AppConfig.CommandLine += " -ini:Engine:[PacketHandlerComponents]:EncryptionComponent=AESGCMHandlerComponent -execcmds=\"Lyra.TestEncryption true\"";
+ }
+
+ const float InitTime = 120.0f;
+ const float MatchTime = 300.0f;
+ MaxDuration = InitTime + (MatchTime * TargetNumOfCycledMatches);
+ }
+ }
+}
diff --git a/LyraStarterGame/Build/Scripts/Automation/LyraTest.UpdateAuditCollections.cs b/LyraStarterGame/Build/Scripts/Automation/LyraTest.UpdateAuditCollections.cs
new file mode 100644
index 0000000000000000000000000000000000000000..0b7f04a418ec2c37d7860b5ffc4c41d5fd88970e
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Automation/LyraTest.UpdateAuditCollections.cs
@@ -0,0 +1,221 @@
+// Copyright Epic Games, Inc.All Rights Reserved.
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AutomationTool;
+using EpicGame;
+using EpicGames.Core;
+using Microsoft.Extensions.Logging;
+
+using static AutomationTool.CommandUtils;
+
+namespace LyraTest
+{
+ [Help("Updates the Audit_InCook collections.")]
+ [RequireP4]
+ public class Lyra_UpdateAuditCollections : BuildCommand
+ {
+ public override void ExecuteBuild()
+ {
+ Logger.LogInformation("************************* UpdateAuditCollections");
+
+ // Now update what is in the InCook audit collection
+ string CollectionName = "Audit_InCook";
+ string ManifestFilename = "Manifest_UFSFiles_Win64.txt";
+
+ // Attempt to find the UFS file list. Default to the log folder
+ string UFSFilename = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LogFolder, ManifestFilename);
+ if (!CommandUtils.FileExists_NoExceptions(UFSFilename))
+ {
+ UFSFilename = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LogFolder, "..", "..", ManifestFilename);
+ }
+
+ Logger.LogInformation("Attempting to use UFS manifest {UFSFilename} (exists={Arg1})", UFSFilename, CommandUtils.FileExists_NoExceptions(UFSFilename));
+
+ UpdateInCookAuditCollection(CollectionName, UFSFilename);
+ }
+
+
+ static string AssetExtension = ".uasset";
+ static string MapExtention = ".umap";
+
+ static string EngineFolderName = "Engine/Content";
+ static string EnginePluginFolderName = "Engine/Plugins/";
+
+ //@TODO: Should derive these, otherwise it will break as soon as someone clones the projects
+ static string GameFolderName = "Lyra/Content";
+ static string GamePluginFolderName = "Lyra/Plugins/";
+ static string GameProjectDirectory = "Samples/Games/Lyra";
+
+ static public void UpdateInCookAuditCollection(string CollectionName, string UFSFilename)
+ {
+ if (!CommandUtils.FileExists_NoExceptions(UFSFilename))
+ {
+ Logger.LogWarning("{Text}", "Could not update audit collection, missing file: " + UFSFilename);
+ return;
+ }
+
+ int WorkingCL = -1;
+ if (CommandUtils.P4Enabled)
+ {
+ WorkingCL = CommandUtils.P4.CreateChange(CommandUtils.P4Env.Client, String.Format("Updated " + CollectionName + " collection using CL {0}\n#skipci\n#okforgithub public", P4Env.Changelist));
+ }
+
+ var CollectionFilenameLocal = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, GameProjectDirectory, "Content", "Collections", CollectionName + ".collection");
+ if (!InternalUtils.SafeCreateDirectory(Path.GetDirectoryName(CollectionFilenameLocal)))
+ {
+ Logger.LogWarning("Could not create directory {Arg0}", Path.GetDirectoryName(CollectionFilenameLocal));
+ return;
+ }
+
+ bool bNeedsAdd = false;
+ if (WorkingCL > 0)
+ {
+
+ if (!CommandUtils.FileExists_NoExceptions(CollectionFilenameLocal))
+ {
+ bNeedsAdd = true;
+ }
+ else
+ {
+ CommandUtils.P4.Edit(WorkingCL, CollectionFilenameLocal);
+ }
+ }
+
+
+ StreamReader ManifestFile = null;
+ StreamWriter CollectionFile = null;
+ try
+ {
+ CollectionFile = new StreamWriter(CollectionFilenameLocal);
+ CollectionFile.WriteLine("FileVersion:1");
+ CollectionFile.WriteLine("Type:Static");
+ CollectionFile.WriteLine("");
+
+ string Line = "";
+ ManifestFile = new StreamReader(UFSFilename);
+ while ((Line = ManifestFile.ReadLine()) != null)
+ {
+ string[] Tokens = Line.Split('\t');
+ if (Tokens.Length > 1)
+ {
+ string UFSPath = Tokens[0];
+ UFSPath = UFSPath.Trim('\"');
+ bool bIsAsset = UFSPath.EndsWith(AssetExtension, StringComparison.InvariantCultureIgnoreCase);
+ bool bIsMap = !bIsAsset && UFSPath.EndsWith(MapExtention, StringComparison.InvariantCultureIgnoreCase);
+ if (bIsAsset || bIsMap)
+ {
+ bool bIsGame = UFSPath.StartsWith(GameFolderName);
+ bool bIsEngine = UFSPath.StartsWith(EngineFolderName);
+ bool bIsGamePlugin = UFSPath.StartsWith(GamePluginFolderName);
+ bool bIsEnginePlugin = UFSPath.StartsWith(EnginePluginFolderName);
+ if (bIsGame || bIsEngine || bIsGamePlugin || bIsEnginePlugin)
+ {
+ string ObjectPath = UFSPath;
+
+ bool bValidPath = true;
+ if (bIsGame)
+ {
+ ObjectPath = "/Game" + ObjectPath.Substring(GameFolderName.Length);
+ }
+ else if (bIsEngine)
+ {
+ ObjectPath = "/Engine" + ObjectPath.Substring(EngineFolderName.Length);
+ }
+ else if (bIsGamePlugin || bIsEnginePlugin)
+ {
+ int ContentIdx = ObjectPath.IndexOf("/Content/");
+ if (ContentIdx != -1)
+ {
+ int PluginIdx = ObjectPath.LastIndexOf("/", ContentIdx - 1);
+ if (PluginIdx == -1)
+ {
+ PluginIdx = 0;
+ }
+ else
+ {
+ // Skip the leading "/"
+ PluginIdx++;
+ }
+
+ DirectoryReference PluginRoot = new DirectoryReference(ObjectPath.Substring(0, ContentIdx));
+ string PluginName = "";
+ foreach (FileReference PluginFile in CommandUtils.FindFiles("*.uplugin", false, PluginRoot))
+ {
+ PluginName = PluginFile.GetFileNameWithoutAnyExtensions();
+ break;
+ }
+ if (string.IsNullOrEmpty(PluginName))
+ {
+ // Fallback to the directory name if the .uplugin file doesn't exist
+ PluginName = ObjectPath.Substring(PluginIdx, ContentIdx - PluginIdx);
+ }
+ if (PluginName.Length > 0)
+ {
+ int PathStartIdx = ContentIdx + "/Content/".Length;
+ ObjectPath = "/" + PluginName + "/" + ObjectPath.Substring(PathStartIdx);
+ }
+ else
+ {
+ Logger.LogWarning("{Text}", "Could not add asset to collection. No plugin name. Path:" + UFSPath);
+ bValidPath = false;
+ }
+ }
+ else
+ {
+ Logger.LogWarning("{Text}", "Could not add asset to collection. No content folder. Path:" + UFSPath);
+ bValidPath = false;
+ }
+ }
+
+ if (bValidPath)
+ {
+ string ObjectName = Path.GetFileNameWithoutExtension(ObjectPath);
+ ObjectPath = Path.GetDirectoryName(ObjectPath) + "/" + ObjectName + "." + ObjectName;
+
+ ObjectPath = ObjectPath.Replace('\\', '/');
+
+ CollectionFile.WriteLine(ObjectPath);
+ }
+ }
+ }
+ }
+ }
+
+ }
+ catch (Exception Ex)
+ {
+ Logger.LogInformation("Did not update InCook collection. {Arg0}", Ex.Message);
+ }
+ finally
+ {
+ if (ManifestFile != null)
+ {
+ ManifestFile.Close();
+ }
+
+ if (CollectionFile != null)
+ {
+ CollectionFile.Close();
+ if (bNeedsAdd)
+ {
+ CommandUtils.P4.Add(WorkingCL, CollectionFilenameLocal);
+ }
+ }
+ }
+
+ if (WorkingCL > 0)
+ {
+ // Check in the collection
+ int SubmittedCL;
+ CommandUtils.P4.Submit(WorkingCL, out SubmittedCL, true, true);
+ }
+
+ }
+ }
+}
diff --git a/LyraStarterGame/Build/Scripts/Deployment/LyraDeployment.EpicGameStore.cs b/LyraStarterGame/Build/Scripts/Deployment/LyraDeployment.EpicGameStore.cs
new file mode 100644
index 0000000000000000000000000000000000000000..2f4ea1b965acda846bf3e600ab765d57e9c64b2f
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Deployment/LyraDeployment.EpicGameStore.cs
@@ -0,0 +1,235 @@
+// Copyright Epic Games, Inc.All Rights Reserved.
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.IO;
+using System.Linq;
+using System.Net;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+using AutomationTool;
+using FileLockInfo;
+using Microsoft.Extensions.Logging;
+
+using static AutomationTool.CommandUtils;
+
+#pragma warning disable SYSLIB0014
+
+namespace LyraDeployment
+{
+ // Documentation
+ // https://dev.epicgames.com/docs/services/en-US/EpicGamesStore/TechFeaturesConfig/BPTInstructionsSPT/index.html
+
+ public class DeployToEpicGameStore : BuildCommand
+ {
+ static string DownloadBuildPackageTool()
+ {
+ // Download build package tool 1.5
+ string BuildPackageToolUrl = "https://launcher-public-service-prod.ol.epicgames.com/launcher/api/installer/download/BuildPatchTool.zip";
+
+ var BuildPathToolDownloadPath = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "BuildPatchTool.zip");
+ var BuildPathToolInstallPath = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "BPT");
+ var BuildPathToolPath = CommandUtils.CombinePaths(BuildPathToolInstallPath, "Engine/Binaries/Win64/BuildPatchTool.exe");
+
+ if (Directory.Exists(BuildPathToolInstallPath))
+ {
+ Directory.Delete(BuildPathToolInstallPath, true);
+ }
+
+ using (var client = new WebClient())
+ {
+ client.DownloadFile(BuildPackageToolUrl, BuildPathToolDownloadPath);
+ }
+
+ // Decompress the zip file to the target directory
+ Logger.LogInformation("Decompressing to {BuildPathToolInstallPath}...", BuildPathToolInstallPath);
+ CommandUtils.LegacyUnzipFiles(BuildPathToolDownloadPath, BuildPathToolInstallPath);
+ CommandUtils.DeleteFile(BuildPathToolDownloadPath);
+
+ // Make sure the file we need exists.
+ CommandUtils.FileExists(false, BuildPathToolPath);
+
+ return BuildPathToolPath;
+ }
+
+ public DeployToEpicGameStore()
+ {
+ }
+
+ public override void ExecuteBuild()
+ {
+ Logger.LogInformation("*************************");
+
+ var LogInstanceId = Guid.NewGuid().ToString("N");
+ var LogFileDirectory = CommandUtils.CombinePaths(CommandUtils.CmdEnv.LocalRoot, "Saved", "Logs", "BuildPatchToolLog");
+
+ var BuildPathToolPath = DownloadBuildPackageTool();
+
+ string ArtifactId = ParseParamValue("ArtifactId", null);
+ string BuildRoot = ParseParamValue("BuildRoot", null);
+ string CloudDir = ParseParamValue("CloudDir", null);
+ string BuildVersion = ParseParamValue("BuildVersion", null);
+ string AppLaunch = ParseParamValue("AppLaunch", null);
+ string AppArgs = ParseParamValue("AppArgs", null);
+ string FileAttributeList = ParseParamValue("FileAttributeList", null);
+ string FileIgnoreList = ParseParamValue("FileIgnoreList", null);
+ string Platform = ParseParamValue("Platform", null);
+ string Label = ParseParamValue("Label", null);
+ string CommandLineFile = ParseParamValue("CommandLineFile", null);
+
+ if (Directory.Exists(CloudDir))
+ {
+ Directory.Delete(CloudDir, true);
+ }
+
+ // Verify nothing is locked before moving on.
+ {
+ Logger.LogInformation("Are Build Files Are Unlocked: Starting");
+
+ string[] FilesInBuildRoot = Directory.GetFiles(BuildRoot);
+
+ // We need to make sure nothing is locking the build files.
+ Stopwatch stopwatch = new Stopwatch();
+ stopwatch.Start();
+ while (stopwatch.Elapsed.TotalSeconds < 30)
+ {
+ List LockingProcesses = Win32Processes.GetProcessesLockingFiles(FilesInBuildRoot);
+ if (LockingProcesses.Count > 0)
+ {
+ string LockingProcessesString = string.Join(", ", LockingProcesses.Select(c => c.ProcessName));
+ Logger.LogInformation("The following processes are locking files, {LockingProcessesString}", LockingProcessesString);
+ Thread.Sleep(2000);
+ }
+ }
+ stopwatch.Stop();
+
+ Logger.LogInformation("Are Build Files Are Unlocked: Done");
+ }
+
+ Logger.LogInformation("Running BuildPatchTool Patch Generation on {ArtifactId}", ArtifactId);
+ {
+ string Args = "";
+ Args += Arg("mode", "PatchGeneration");
+ Args += Arg("ArtifactId", ArtifactId);
+ Args += Arg("BuildRoot", Path.GetFullPath(BuildRoot));
+ Args += Arg("CloudDir", Path.GetFullPath(CloudDir));
+ Args += Arg("BuildVersion", BuildVersion);
+ Args += Arg("AppLaunch", AppLaunch);
+ Args += Arg("AppArgs", AppArgs);
+ Args += Arg("FileAttributeList", FileAttributeList);
+ Args += Arg("FileIgnoreList", FileIgnoreList);
+
+ if (!String.IsNullOrEmpty(CommandLineFile))
+ {
+ Args += " " + File.ReadAllText(Path.GetFullPath(CommandLineFile));
+ }
+
+ // Add -stdout so that Horde gets logging.
+ Args += Arg("stdout");
+
+ //string LogFileName = String.Concat("BuildPatchTool-PatchGeneration-", LogInstanceId);
+ //string LogFilePath = Path.Combine(LogFileDirectory, String.Concat(LogFileName, ".stdout.log"));
+
+ try
+ {
+ CommandUtils.RunAndLog(BuildPathToolPath, Args);
+ }
+ catch (AutomationException Ex)
+ {
+ Logger.LogError("{Text}", Ex.ToString());
+
+ //if (File.Exists(LogFilePath))
+ //{
+ // CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
+ // CommandUtils.LogInformation(File.ReadAllText(LogFilePath));
+ // CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
+ //}
+
+ throw;
+ }
+ }
+ Logger.LogInformation("BuildPatchTool Patch Generation Done!");
+
+ Logger.LogInformation("Running BuildPatchTool LabelBuild on {ArtifactId}", ArtifactId);
+ {
+ string Args = "";
+ Args += Arg("mode", "LabelBuild");
+ Args += Arg("ArtifactId", ArtifactId);
+ Args += Arg("BuildRoot", Path.GetFullPath(BuildRoot));
+ Args += Arg("CloudDir", Path.GetFullPath(CloudDir));
+ Args += Arg("BuildVersion", BuildVersion);
+ Args += Arg("Platform", Platform);
+ Args += Arg("Label", Label);
+
+ if (!String.IsNullOrEmpty(CommandLineFile))
+ {
+ Args += " " + File.ReadAllText(Path.GetFullPath(CommandLineFile));
+ }
+
+ // Add -stdout so that Horde gets logging.
+ Args += Arg("stdout");
+
+ //string LogFileName = String.Concat("BuildPatchTool-LabelBuild-", LogInstanceId);
+ //string LogFilePath = Path.Combine(LogFileDirectory, String.Concat(LogFileName, ".stdout.log"));
+
+ try
+ {
+ CommandUtils.RunAndLog(BuildPathToolPath, Args/*, LogFilePath*/);
+ }
+ catch (AutomationException Ex)
+ {
+ Logger.LogError("{Text}", Ex.ToString());
+
+ //if (File.Exists(LogFilePath))
+ //{
+ // CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
+ // CommandUtils.LogInformation(File.ReadAllText(LogFilePath));
+ // CommandUtils.LogInformation(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
+ //}
+
+ throw;
+ }
+ }
+ Logger.LogInformation("BuildPatchTool Patch Generation Done!");
+
+
+ Logger.LogInformation("*************************");
+ }
+
+ private static string Arg(string Key, string Value)
+ {
+ return Value == null ? "" : " -" + Key + "=\"" + Value + "\"";
+ }
+ private static string Arg(string Key, int Value)
+ {
+ return " -" + Key + "=" + Value;
+ }
+ private static string Arg(string Key, ulong Value)
+ {
+ return " -" + Key + "=" + Value;
+ }
+ private static string Arg(string Key)
+ {
+ return " -" + Key;
+ }
+
+ private static string Arg(string Key, IEnumerable Value)
+ {
+ return " -" + Key + "=\"" + string.Join(",", Value) + "\"";
+ }
+ private static string CustomArgs(string ArgName, List> CustomArgs)
+ {
+ var Result = new StringBuilder();
+ if (CustomArgs != null)
+ {
+ foreach (var CustomArg in CustomArgs)
+ {
+ Result.Append(string.Format(" -{0}=\"{1}={2}\"", ArgName, CustomArg.Key, CustomArg.Value.ToString()));
+ }
+ }
+ return Result.ToString();
+ }
+ }
+}
diff --git a/LyraStarterGame/Build/Scripts/Lyra.Automation.csproj b/LyraStarterGame/Build/Scripts/Lyra.Automation.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..c64c8d130c1a15095748a76060d90c4861b22040
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/Lyra.Automation.csproj
@@ -0,0 +1,32 @@
+
+
+
+
+ net8.0
+ Library
+ false
+ false
+ Debug;Release;Development
+ Lyra.Automation
+ Lyra.Automation
+ ..\..\Binaries\DotNET\AutomationTool\AutomationScripts
+ true
+ 612,618
+ pdbonly
+
+
+
+
+
+
+
+
+
+ false
+
+
+ false
+
+
+
+
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Aut.14288AAB.Up2Date b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Aut.14288AAB.Up2Date
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
new file mode 100644
index 0000000000000000000000000000000000000000..e4dbcf37ff2a4934d66a7047eaeccf6a5bfc737e
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfo.cs
@@ -0,0 +1,22 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using System.Reflection;
+
+[assembly: System.Reflection.AssemblyCompanyAttribute("Lyra.Automation")]
+[assembly: System.Reflection.AssemblyConfigurationAttribute("Development")]
+[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
+[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
+[assembly: System.Reflection.AssemblyProductAttribute("Lyra.Automation")]
+[assembly: System.Reflection.AssemblyTitleAttribute("Lyra.Automation")]
+[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
+
+// Generated by the MSBuild WriteCodeFragment class.
+
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
new file mode 100644
index 0000000000000000000000000000000000000000..217244c48e530f9805a26d3d7dd80dc6157d8fc8
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.AssemblyInfoInputs.cache
@@ -0,0 +1 @@
+3f06599fd5367437db26e08d890bd4a16b660058ce571e2dce84a178bdb73236
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
new file mode 100644
index 0000000000000000000000000000000000000000..2e9a98ff0d5e13610d7879d203f5be99765a3c3b
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,21 @@
+is_global = true
+build_property.TargetFramework = net8.0
+build_property.TargetFramework = net8.0
+build_property.TargetPlatformMinVersion =
+build_property.TargetPlatformMinVersion =
+build_property.UsingMicrosoftNETSdkWeb =
+build_property.UsingMicrosoftNETSdkWeb =
+build_property.ProjectTypeGuids =
+build_property.ProjectTypeGuids =
+build_property.InvariantGlobalization =
+build_property.InvariantGlobalization =
+build_property.PlatformNeutralAssembly =
+build_property.PlatformNeutralAssembly =
+build_property.EnforceExtendedAnalyzerRules =
+build_property.EnforceExtendedAnalyzerRules =
+build_property._SupportedPlatformList = Linux,macOS,Windows
+build_property._SupportedPlatformList = Linux,macOS,Windows
+build_property.RootNamespace = Lyra.Automation
+build_property.ProjectDir = D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\
+build_property.EnableComHosting =
+build_property.EnableGeneratedComInterfaceComImportInterop =
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.assets.cache b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.assets.cache
new file mode 100644
index 0000000000000000000000000000000000000000..a850c97f3b96bfdf502beae1e68bc6e51d983ddb
Binary files /dev/null and b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.assets.cache differ
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.AssemblyReference.cache b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.AssemblyReference.cache
new file mode 100644
index 0000000000000000000000000000000000000000..871a716822fed472e2dc4c3fd1890042b2f2c912
Binary files /dev/null and b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.AssemblyReference.cache differ
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.BuildWithSkipAnalyzers b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.BuildWithSkipAnalyzers
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000000000000000000000000000000000000..bac8091904734475c15f50569825259eaaa45bf9
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+ba4e9d8c2d53e5083139e2a8f5fc314d964139fd55fa5c85e34908ef675f2ba7
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.FileListAbsolute.txt b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000000000000000000000000000000000000..aeb579823a2f5cbe7c9518a39229f10517b78ad2
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.csproj.FileListAbsolute.txt
@@ -0,0 +1,37 @@
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinux64.so.9
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinuxarm32.so.9
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2corelinuxarm64.so.9
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\liboo2coremac64.2.9.10.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_win64.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_win32.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\oo2core_9_winuwparm64.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.deps.json
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.runtimeconfig.json
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-x64\native\UbaHost.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-x64\native\UbaDetours.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-arm64\native\UbaHost.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\win-arm64\native\UbaDetours.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\linux-x64\native\libUbaHost.so
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\linux-x64\native\libUbaDetours.so
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-x64\native\libUbaHost.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-arm64\native\libUbaHost.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-x64\native\libUbaDetours.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\runtimes\osx-arm64\native\libUbaDetours.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\UnrealBuildTool.exe
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.pdb
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.so
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\EpicGames.Perforce.Native.dylib
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.deps.json
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\ref\Lyra.Automation.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Binaries\DotNET\AutomationTool\AutomationScripts\Lyra.Automation.pdb
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.csproj.AssemblyReference.cache
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.GeneratedMSBuildEditorConfig.editorconfig
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.AssemblyInfoInputs.cache
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.AssemblyInfo.cs
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.csproj.CoreCompileInputs.cache
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Aut.14288AAB.Up2Date
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\refint\Lyra.Automation.dll
+D:\build\++UE5\Sync\Samples\Games\Lyra\Build\Scripts\obj\Development\Lyra.Automation.pdb
diff --git a/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.dll b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.dll
new file mode 100644
index 0000000000000000000000000000000000000000..4c93c8f0a552b9f9560e9fe97fbb5c029875dfbe
Binary files /dev/null and b/LyraStarterGame/Build/Scripts/obj/Development/Lyra.Automation.dll differ
diff --git a/LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json b/LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json
new file mode 100644
index 0000000000000000000000000000000000000000..a8d1da8ce583fb1c91b29dd357daa57a1eaffd76
--- /dev/null
+++ b/LyraStarterGame/Build/Scripts/obj/Lyra.Automation.csproj.nuget.dgspec.json
@@ -0,0 +1,1980 @@
+{
+ "format": 1,
+ "restore": {
+ "D:\\build\\++UE5\\Sync\\Samples\\Games\\Lyra\\Build\\Scripts\\Lyra.Automation.csproj": {}
+ },
+ "projects": {
+ "D:\\build\\++UE5\\Sync\\Engine\\Source\\Programs\\AutomationTool\\Android\\Android.Automation.csproj": {
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new file mode 100644
index 0000000000000000000000000000000000000000..08379f6bfff6259b82153888be786e8d9903765a
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+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.security.permissions\\8.0.0\\system.security.permissions.8.0.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.security.principal.windows\\5.0.0\\system.security.principal.windows.5.0.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.serviceprocess.servicecontroller\\8.0.1\\system.serviceprocess.servicecontroller.8.0.1.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.text.encoding\\4.3.0\\system.text.encoding.4.3.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.text.encoding.codepages\\8.0.0\\system.text.encoding.codepages.8.0.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.text.json\\8.0.5\\system.text.json.8.0.5.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.text.regularexpressions\\4.3.1\\system.text.regularexpressions.4.3.1.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.threading\\4.3.0\\system.threading.4.3.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.threading.tasks\\4.3.0\\system.threading.tasks.4.3.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\system.windows.extensions\\8.0.0\\system.windows.extensions.8.0.0.nupkg.sha512",
+ "C:\\Users\\horde-agent\\.nuget\\packages\\zstdsharp.port\\0.8.1\\zstdsharp.port.0.8.1.nupkg.sha512"
+ ],
+ "logs": []
+}
\ No newline at end of file
diff --git a/LyraStarterGame/Build/Windows/Application.ico b/LyraStarterGame/Build/Windows/Application.ico
new file mode 100644
index 0000000000000000000000000000000000000000..e2d1c12227bb9a8db6f8b80f1ce683967dcc225f
Binary files /dev/null and b/LyraStarterGame/Build/Windows/Application.ico differ
diff --git a/LyraStarterGame/Config/Android/AndroidEngine.ini b/LyraStarterGame/Config/Android/AndroidEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..75d1fd0c211793f467965d0b898b1a6aaeab56c7
--- /dev/null
+++ b/LyraStarterGame/Config/Android/AndroidEngine.ini
@@ -0,0 +1,22 @@
+[ForwardShadingQuality_GLSL_ES3_1_ANDROID ShaderPlatformQualitySettings]
+QualityOverrides[0]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
+QualityOverrides[1]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
+QualityOverrides[2]=(bDiscardQualityDuringCook=False,bEnableOverride=True,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
+QualityOverrides[3]=(bDiscardQualityDuringCook=False,bEnableOverride=False,bForceFullyRough=False,bForceNonMetal=False,bForceDisableLMDirectionality=False,bForceLQReflections=False,bForceDisablePreintegratedGF=False,bDisableMaterialNormalCalculation=False,MobileShadowQuality=PCF_3x3)
+
+[ConsoleVariables]
+dp.AllowScalabilityGroupsToChangeAtRuntime=1
+
+; Audio Mixer Settings for Android:
+au.DisableFiltering=0
+au.DisableEnvelopeFollowing=1
+au.DisableSourceEffects=0
+au.BypassAudioPlugins=1
+au.DisableReverbSubmix=1
+au.DisableSubmixEffectEQ=1
+au.DisableStoppingVoices=1
+au.DecompressionThreshold=0.05
+au.DisableBinauralSpatialization=1
+au.RealtimeDecompressZeroDurationSounds=1
+au.ForceSyncAudioDecodes=1
+au.UnderrunTimeoutMSec=5
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Android/AndroidGame.ini b/LyraStarterGame/Config/Android/AndroidGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e3b8790a80e00e1c9833ce4019cd1174ec804878
--- /dev/null
+++ b/LyraStarterGame/Config/Android/AndroidGame.ini
@@ -0,0 +1,22 @@
+[CommonInputPlatformSettings_Android CommonInputPlatformSettings]
+DefaultInputType=Touch
+bSupportsMouseAndKeyboard=False
+bSupportsGamepad=True
+;@TODO: Android should default to Generic probably: DefaultGamepadName=Generic
+DefaultGamepadName=XboxOne
+bCanChangeGamepadType=True
+bSupportsTouch=True
+;@TODO: Android+CommonUI:
+;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C
+;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
+
+[/Script/CommonUI.CommonUISettings]
++PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen")
++PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
+
+[LyraPlatformSpecificRenderingSettings_Android LyraPlatformSpecificRenderingSettings]
+FramePacingMode=MobileStyle
+bSupportsGranularVideoQualitySettings=false
+bSupportsAutomaticVideoQualityBenchmark=false
diff --git a/LyraStarterGame/Config/Android/AndroidInput.ini b/LyraStarterGame/Config/Android/AndroidInput.ini
new file mode 100644
index 0000000000000000000000000000000000000000..7d7257a693bbeabe3f93cf4a5554c9ff785b82d0
--- /dev/null
+++ b/LyraStarterGame/Config/Android/AndroidInput.ini
@@ -0,0 +1,3 @@
+[InputPlatformSettings_Android InputPlatformSettings]
+input.DeviceMappingPolicy=1
+
diff --git a/LyraStarterGame/Config/Android/AndroidScalability.ini b/LyraStarterGame/Config/Android/AndroidScalability.ini
new file mode 100644
index 0000000000000000000000000000000000000000..52cb38d9be1ac248f0856b852bf71ab472137cf1
--- /dev/null
+++ b/LyraStarterGame/Config/Android/AndroidScalability.ini
@@ -0,0 +1,32 @@
+; eye adaptation is necessary for the visuals
+[PostProcessQuality@0]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@1]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@2]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@3]
+r.EyeAdaptationQuality=2
+
+
+; ------------------------------------------------------------------------------
+; Shadow settings
+; ------------------------------------------------------------------------------
+
+[ShadowQuality@0]
+r.ShadowQuality=0
+
+[ShadowQuality@1]
+r.ShadowQuality=1
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=1
+
+[ShadowQuality@2]
+r.ShadowQuality=2
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=2
+
+[ShadowQuality@3]
+r.ShadowQuality=2
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=3
diff --git a/LyraStarterGame/Config/Custom/EOS/DefaultEngine.ini b/LyraStarterGame/Config/Custom/EOS/DefaultEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..876f10945f40eb0ba6edbe2d4cd4a4ec4b7e2762
--- /dev/null
+++ b/LyraStarterGame/Config/Custom/EOS/DefaultEngine.ini
@@ -0,0 +1,73 @@
+[OnlineSubsystem]
+DefaultPlatformService=EOS
+
+[OnlineSubsystemEOS]
+bEnabled=true
+
+[OnlineSubsystemEOSPlus]
+bEnabled=false
+
+[OnlineServices]
+DefaultServices=Epic
+
+[/Script/OnlineSubsystemEOS.EOSSettings]
+CacheDir=CacheDir
+TickBudgetInMilliseconds=0
+bEnableOverlay=True
+bEnableSocialOverlay=True
+bEnableEditorOverlay=True
+bUseEAS=True
+bUseEOSConnect=True
+bMirrorStatsToEOS=True
+bMirrorAchievementsToEOS=True
+bUseEOSSessions=True
+bMirrorPresenceToEAS=True
+bUseNewLoginFlow=true
+!TitleStorageTags=ClearArray
++TitleStorageTags="OSS"
++TitleStorageTags="UI"
++TitleStorageTags="UI+OSS"
++TitleStorageTags="OSS+UI"
++TitleStorageTags="HOTFIX"
++TitleStorageTags="HOTFIX+UI"
+
+;For OSSv1, fill in the following line with actual details and then uncomment
+;DefaultArtifactName=ARTIFACTNAME
+;+Artifacts=(ArtifactName="ARTIFACTNAME",ClientId="CLIENTID",ClientSecret="CLIENTSECRET",ProductId="PRODUCTID",SandboxId="SANDBOXID",DeploymentId="DEPLOYTMENTID",EncryptionKey="ENCRYPTIONKEY")
+
+;For OSSv2, fill in the following lines with actual details and then uncomment
+;+[OnlineServices.EOS]
+;+ProductId=PRODUCTID
+;+SandboxId=SANDBOXID
+;+DeploymentId=DEPLOYTMENTID
+;+ClientId=CLIENTID
+;+ClientSecret=CLIENTSECRET
+
+[/Script/Engine.Engine]
+!NetDriverDefinitions=ClearArray
++NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
+
+[OnlineServices.Lobbies]
++SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
+!SchemaCategoryAttributeDescriptors=ClearArray
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
++SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
++SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
++SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
++SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
+
+[/Script/CommonUser.CommonUserBasicPresence]
+bEnableSessionsBasedPresence=true
+PresenceStatusInGame=Status_InGame
+PresenceStatusMainMenu=Status_MainMenu
+PresenceStatusMatchmaking=Status_Matchmaking
+PresenceKeyGameMode=game_mode
+PresenceKeyMapName=map_name
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Custom/EOS/DefaultGame.ini b/LyraStarterGame/Config/Custom/EOS/DefaultGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..d47d6f98c608ee6df5e40e7db0ac4787b167e0b5
--- /dev/null
+++ b/LyraStarterGame/Config/Custom/EOS/DefaultGame.ini
@@ -0,0 +1,3 @@
+[Staging]
+; Example of how you could exclude a config file but only in certain custom configs
+;+DisallowedConfigFiles=Lyra/Config/GameplayTags/ExampleTags.ini
diff --git a/LyraStarterGame/Config/Custom/Steam/DefaultEngine.ini b/LyraStarterGame/Config/Custom/Steam/DefaultEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..6820b553ee2d97434ea294a439573b2fc5234b82
--- /dev/null
+++ b/LyraStarterGame/Config/Custom/Steam/DefaultEngine.ini
@@ -0,0 +1,46 @@
+[OnlineSubsystem]
+DefaultPlatformService=Steam
+bUseSteamNetworking=true
+
+[OnlineSubsystemSteam]
+bEnabled=true
+
+[OnlineServices]
+DefaultServices=Steam
+
+[/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl]
+!CompatibleUniqueNetIdTypes=ClearArray
++CompatibleUniqueNetIdTypes=Steam
+
+[/Script/Engine.Engine]
+!NetDriverDefinitions=ClearArray
++NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
+
+[OnlineServices.Lobbies]
++SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
+!SchemaCategoryAttributeDescriptors=ClearArray
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
++SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
++SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
++SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
++SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
+
+[/Script/CommonUser.CommonUserBasicPresence]
+bEnableSessionsBasedPresence=true
+PresenceStatusInGame=Status_InGame
+PresenceStatusMainMenu=Status_MainMenu
+PresenceStatusMatchmaking=Status_Matchmaking
+PresenceKeyGameMode=game_mode
+PresenceKeyMapName=map_name
+
+[/Script/CommonUser.CommonSessionSubsystem]
+; SteamSocketsNetDriver does not support beacon connections at the moment, so the flow will be disabled in this platform
+bUseBeacons=false
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Custom/Steam/DefaultGame.ini b/LyraStarterGame/Config/Custom/Steam/DefaultGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..d47d6f98c608ee6df5e40e7db0ac4787b167e0b5
--- /dev/null
+++ b/LyraStarterGame/Config/Custom/Steam/DefaultGame.ini
@@ -0,0 +1,3 @@
+[Staging]
+; Example of how you could exclude a config file but only in certain custom configs
+;+DisallowedConfigFiles=Lyra/Config/GameplayTags/ExampleTags.ini
diff --git a/LyraStarterGame/Config/Custom/SteamEOS/DefaultEngine.ini b/LyraStarterGame/Config/Custom/SteamEOS/DefaultEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..d13d35cb3466597a5334824fc8d4c9780aa8dd30
--- /dev/null
+++ b/LyraStarterGame/Config/Custom/SteamEOS/DefaultEngine.ini
@@ -0,0 +1,92 @@
+[OnlineSubsystem]
+DefaultPlatformService=EOS
+NativePlatformService=Steam
+
+[OnlineSubsystemEOS]
+bEnabled=true
+bUseLocalIPs=false
+
+[OnlineSubsystemSteam]
+bEnabled=true
+
+[OnlineSubsystemEOSPlus]
+bEnabled=false
+
+[OnlineServices]
+DefaultServices=Epic
+
+[/Script/OnlineSubsystemEOS.EOSSettings]
+CacheDir=CacheDir
+SteamTokenType=WebApi:epiconlineservices
+TickBudgetInMilliseconds=0
+bEnableOverlay=True
+bEnableSocialOverlay=True
+bEnableEditorOverlay=True
+bUseEAS=True
+bUseEOSConnect=True
+bMirrorStatsToEOS=True
+bMirrorAchievementsToEOS=True
+bUseEOSSessions=True
+bMirrorPresenceToEAS=True
+bUseNewLoginFlow=true
+!TitleStorageTags=ClearArray
++TitleStorageTags="OSS"
++TitleStorageTags="UI"
++TitleStorageTags="UI+OSS"
++TitleStorageTags="OSS+UI"
++TitleStorageTags="HOTFIX"
++TitleStorageTags="HOTFIX+UI"
+
+;For OSSv1, fill in the following line with actual details and then uncomment
+;DefaultArtifactName=ARTIFACTNAME
+;+Artifacts=(ArtifactName="ARTIFACTNAME",ClientId="CLIENTID",ClientSecret="CLIENTSECRET",ProductId="PRODUCTID",SandboxId="SANDBOXID",DeploymentId="DEPLOYTMENTID",EncryptionKey="ENCRYPTIONKEY")
+
+;For OSSv2, fill in the following lines with actual details and then uncomment
+;+[OnlineServices.EOS]
+;+ProductId=PRODUCTID
+;+SandboxId=SANDBOXID
+;+DeploymentId=DEPLOYTMENTID
+;+ClientId=CLIENTID
+;+ClientSecret=CLIENTSECRET
+
+[/Script/Engine.Engine]
+!NetDriverDefinitions=ClearArray
++NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="BeaconNetDriver",DriverClassName="/Script/SocketSubsystemEOS.NetDriverEOS",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
++NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
+
+[OnlineServices.Lobbies]
++SchemaDescriptors=(Id="GameLobby", ParentId="LobbyBase")
+!SchemaCategoryAttributeDescriptors=ClearArray
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="Lobby", AttributeIds=("SchemaCompatibilityId", "PRESENCESEARCH", "OSSv2"))
++SchemaCategoryAttributeDescriptors=(SchemaId="LobbyBase", CategoryId="LobbyMember")
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="Lobby", AttributeIds=("GAMEMODE", "MAPNAME", "MATCHTIMEOUT", "SESSIONTEMPLATENAME"))
++SchemaCategoryAttributeDescriptors=(SchemaId="GameLobby", CategoryId="LobbyMember", AttributeIds=("GAMEMODE"))
++SchemaAttributeDescriptors=(Id="SchemaCompatibilityId", Type="Int64", Flags=("Public", "SchemaCompatibilityId"))
++SchemaAttributeDescriptors=(Id="PRESENCESEARCH", Type="Bool", Flags=("Public", "Searchable"))
++SchemaAttributeDescriptors=(Id="GAMEMODE", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MAPNAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="MATCHTIMEOUT", Type="Double", Flags=("Public"))
++SchemaAttributeDescriptors=(Id="SESSIONTEMPLATENAME", Type="String", Flags=("Public"), MaxSize=64)
++SchemaAttributeDescriptors=(Id="OSSv2", Type="Bool", Flags=("Public"))
+
+[EOSSDK]
+bEnablePlatformIntegration=true
+bEnableOverlayIntegration=true
++IntegratedPlatformManagementFlags=LibraryManagedByApplication
+
+# this forces OnlineSubsystemSteam to be loaded before EOS so that we have the steam DLL loaded and initialized for EOS to use
+[OnlineSubsystem]
+bLoadNativeOSSBeforeDefault=true
+
+[EOSSDK.Platform.Lyra]
+bDisableOverlay=false
+bDisableSocialOverlay=false
+
+[/Script/CommonUser.CommonUserBasicPresence]
+bEnableSessionsBasedPresence=true
+PresenceStatusInGame=Status_InGame
+PresenceStatusMainMenu=Status_MainMenu
+PresenceStatusMatchmaking=Status_Matchmaking
+PresenceKeyGameMode=game_mode
+PresenceKeyMapName=map_name
\ No newline at end of file
diff --git a/LyraStarterGame/Config/IOS/IOSEngine.ini b/LyraStarterGame/Config/IOS/IOSEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..a1e3c7304d9148db08b2b177b877691b305fa966
--- /dev/null
+++ b/LyraStarterGame/Config/IOS/IOSEngine.ini
@@ -0,0 +1,17 @@
+[ConsoleVariables]
+dp.AllowScalabilityGroupsToChangeAtRuntime=1
+
+
+; Audio Mixer Settings for IOS:
+au.DisableFiltering=0
+au.DisableEnvelopeFollowing=1
+au.DisableSourceEffects=0
+au.BypassAudioPlugins=1
+au.DisableReverbSubmix=1
+au.DisableSubmixEffectEQ=1
+au.DisableStoppingVoices=1
+au.DecompressionThreshold=0.05
+au.RealtimeDecompressZeroDurationSounds=1
+au.DisableAudioSuspendOnAudioInterrupt=0
+au.ForceSyncAudioDecodes=1
+au.streamcache.DisableRetaining=1
\ No newline at end of file
diff --git a/LyraStarterGame/Config/IOS/IOSGame.ini b/LyraStarterGame/Config/IOS/IOSGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..26c8c14b0d8a3da49d1ab256d92142f4e0232142
--- /dev/null
+++ b/LyraStarterGame/Config/IOS/IOSGame.ini
@@ -0,0 +1,22 @@
+[CommonInputPlatformSettings_IOS CommonInputPlatformSettings]
+DefaultInputType=Touch
+bSupportsMouseAndKeyboard=False
+bSupportsTouch=True
+bSupportsGamepad=True
+;@TODO: iOS should default to Generic probably: DefaultGamepadName=Generic
+DefaultGamepadName=XboxOne
+bCanChangeGamepadType=True
+;@TODO: iOS+CommonUI:
+;+ControllerData=/Game/UI/Foundation/Input/CommonUI_TouchBrushData.CommonUI_TouchBrushData_C
+;+ControllerData=/Game/UI/Foundation/Input/CommonUI_GenericBrushData.CommonUI_GenericBrushData_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxOne/CommonInput_Gamepad_XboxOne.CommonInput_Gamepad_XboxOne_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS4/CommonInput_Gamepad_PS4.CommonInput_Gamepad_PS4_C
+
+[/Script/CommonUI.CommonUISettings]
++PlatformTraits=(TagName="Platform.Trait.Input.PrimarlyTouchScreen")
++PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
+
+[LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings]
+FramePacingMode=MobileStyle
+bSupportsGranularVideoQualitySettings=false
+bSupportsAutomaticVideoQualityBenchmark=false
diff --git a/LyraStarterGame/Config/IOS/IOSScalability.ini b/LyraStarterGame/Config/IOS/IOSScalability.ini
new file mode 100644
index 0000000000000000000000000000000000000000..5b4ece410f6221e6c8e570f85d27d308d3a90d7b
--- /dev/null
+++ b/LyraStarterGame/Config/IOS/IOSScalability.ini
@@ -0,0 +1,32 @@
+; eye adaptation is necessary for the visuals
+[PostProcessQuality@0]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@1]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@2]
+r.EyeAdaptationQuality=2
+[PostProcessQuality@3]
+r.EyeAdaptationQuality=2
+
+
+; ------------------------------------------------------------------------------
+; Shadow settings
+; ------------------------------------------------------------------------------
+
+[ShadowQuality@0]
+r.ShadowQuality=0
+
+[ShadowQuality@1]
+r.ShadowQuality=1
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=1
+
+[ShadowQuality@2]
+r.ShadowQuality=2
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=2
+
+[ShadowQuality@3]
+r.ShadowQuality=2
+r.Shadow.MaxCSMResolution=2048
+r.Shadow.CSM.MaxCascades=3
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Linux/LinuxEngine.ini b/LyraStarterGame/Config/Linux/LinuxEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..52986a042af3c8d22a94e2183341eb1132b1be32
--- /dev/null
+++ b/LyraStarterGame/Config/Linux/LinuxEngine.ini
@@ -0,0 +1,5 @@
+[ConsoleVariables]
+dp.AllowScalabilityGroupsToChangeAtRuntime=1
+
+[/Script/LinuxPlatform.LinuxTargetSettings]
+AudioMaxChannels=32
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Linux/LinuxGame.ini b/LyraStarterGame/Config/Linux/LinuxGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..99fca65fe0c64a9d6603b89fab8e43e9b1757f48
--- /dev/null
+++ b/LyraStarterGame/Config/Linux/LinuxGame.ini
@@ -0,0 +1,21 @@
+[CommonInputPlatformSettings_Linux CommonInputPlatformSettings]
+DefaultInputType=MouseAndKeyboard
+bSupportsMouseAndKeyboard=True
+bSupportsTouch=False
+bSupportsGamepad=True
+DefaultGamepadName=XSX
+bCanChangeGamepadType=True
++ControllerData=/Game/UI/Foundation/Platform/Input/KeyboardMouse/CommonInput_KeyboardMouse.CommonInput_KeyboardMouse_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.CommonInput_Gamepad_XSX_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C
+
+[/Script/CommonUI.CommonUISettings]
++PlatformTraits=(TagName="Platform.Trait.SupportsWindowedMode")
++PlatformTraits=(TagName="Platform.Trait.CanExitApplication")
++PlatformTraits=(TagName="Platform.Trait.SupportsChangingAudioOutputDevice")
++PlatformTraits=(TagName="Platform.Trait.SupportsBackgroundAudio")
++PlatformTraits=(TagName="Platform.Trait.Input.SupportsMouseAndKeyboard")
++PlatformTraits=(TagName="Platform.Trait.Input.HardwareCursor")
++PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
++PlatformTraits=(TagName="Platform.Trait.NeedsBrightnessAdjustment")
++PlatformTraits=(TagName="Platform.Trait.ReplaySupport")
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_Compile.ini b/LyraStarterGame/Config/Localization/EngineOverrides_Compile.ini
new file mode 100644
index 0000000000000000000000000000000000000000..5a524be84aceda3f17270d5a6c14ac77c4407a0e
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_Compile.ini
@@ -0,0 +1,30 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+ResourceName=EngineOverrides.locres
+bSkipSourceCheck=false
+bValidateFormatPatterns=true
+bValidateSafeWhitespace=false
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+
+[GatherTextStep0]
+CommandletClass=GenerateTextLocalizationResource
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_Export.ini b/LyraStarterGame/Config/Localization/EngineOverrides_Export.ini
new file mode 100644
index 0000000000000000000000000000000000000000..de21121a9dae7c9e60bb2c5ba7068e4422c3913a
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_Export.ini
@@ -0,0 +1,32 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+PortableObjectName=EngineOverrides.po
+
+[GatherTextStep0]
+CommandletClass=InternationalizationExport
+bExportLoc=true
+LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
+POFormat=EPortableObjectFormat::Unreal
+ShouldPersistCommentsOnExport=false
+ShouldAddSourceLocationsAsComments=true
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_ExportDialogueScript.ini b/LyraStarterGame/Config/Localization/EngineOverrides_ExportDialogueScript.ini
new file mode 100644
index 0000000000000000000000000000000000000000..09a39ca2d6b7faa5131f9cf22f185c00e8afce6d
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_ExportDialogueScript.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+DialogueScriptName=EngineOverridesDialogue.csv
+
+[GatherTextStep0]
+CommandletClass=ExportDialogueScript
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_Gather.ini b/LyraStarterGame/Config/Localization/EngineOverrides_Gather.ini
new file mode 100644
index 0000000000000000000000000000000000000000..0e5fb83833ab26c16a9987ad4d20aa5d007acd85
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_Gather.ini
@@ -0,0 +1,48 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+
+[GatherTextStep0]
+CommandletClass=GatherTextFromSource
+SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/RHI
+SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/InputCore
+SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/Online/BuildPatchServices/Private
+SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/Core/Private/GenericPlatform
+ExcludePathFilters=Config/Localization/*
+FileNameFilters=*.h
+FileNameFilters=*.cpp
+FileNameFilters=*.ini
+ShouldGatherFromEditorOnlyData=false
+
+[GatherTextStep1]
+CommandletClass=GenerateGatherManifest
+
+[GatherTextStep2]
+CommandletClass=GenerateGatherArchive
+
+[GatherTextStep3]
+CommandletClass=GenerateTextLocalizationReport
+bWordCountReport=true
+WordCountReportName=EngineOverrides.csv
+bConflictReport=true
+ConflictReportName=EngineOverrides_Conflicts.txt
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_GenerateReports.ini b/LyraStarterGame/Config/Localization/EngineOverrides_GenerateReports.ini
new file mode 100644
index 0000000000000000000000000000000000000000..f8691273ad184a46f4f5f7767ab8ebca76d3ebbf
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_GenerateReports.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+
+[GatherTextStep0]
+CommandletClass=GenerateTextLocalizationReport
+bWordCountReport=true
+WordCountReportName=EngineOverrides.csv
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_Import.ini b/LyraStarterGame/Config/Localization/EngineOverrides_Import.ini
new file mode 100644
index 0000000000000000000000000000000000000000..f9e63e54c12b42a3da26a76ea0d7c3297ead4c27
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_Import.ini
@@ -0,0 +1,30 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+PortableObjectName=EngineOverrides.po
+
+[GatherTextStep0]
+CommandletClass=InternationalizationExport
+bImportLoc=true
+LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
+POFormat=EPortableObjectFormat::Unreal
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogue.ini b/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogue.ini
new file mode 100644
index 0000000000000000000000000000000000000000..5d02d1b3b89c5b96193421fa90c5b7e7cd865668
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogue.ini
@@ -0,0 +1,28 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+
+[GatherTextStep0]
+CommandletClass=ImportLocalizedDialogue
+RawAudioPath=
+ImportedDialogueFolder=ImportedDialogue
+bImportNativeAsSource=false
+
diff --git a/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogueScript.ini b/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogueScript.ini
new file mode 100644
index 0000000000000000000000000000000000000000..34b4b37293c3a530d1532b249f133d9602a252c3
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/EngineOverrides_ImportDialogueScript.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/EngineOverrides
+DestinationPath=Content/Localization/EngineOverrides
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=fr
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pl
+CulturesToGenerate=tr
+CulturesToGenerate=ru
+CulturesToGenerate=es
+CulturesToGenerate=es-419
+CulturesToGenerate=pt-BR
+ManifestName=EngineOverrides.manifest
+ArchiveName=EngineOverrides.archive
+DialogueScriptName=EngineOverridesDialogue.csv
+
+[GatherTextStep0]
+CommandletClass=ImportDialogueScript
+
diff --git a/LyraStarterGame/Config/Localization/Game_Compile.ini b/LyraStarterGame/Config/Localization/Game_Compile.ini
new file mode 100644
index 0000000000000000000000000000000000000000..94606b118161e7a15317cdcb565356033b667558
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_Compile.ini
@@ -0,0 +1,30 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+ResourceName=Game.locres
+bSkipSourceCheck=false
+bValidateFormatPatterns=true
+bValidateSafeWhitespace=false
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+
+[GatherTextStep0]
+CommandletClass=GenerateTextLocalizationResource
+
diff --git a/LyraStarterGame/Config/Localization/Game_Export.ini b/LyraStarterGame/Config/Localization/Game_Export.ini
new file mode 100644
index 0000000000000000000000000000000000000000..414a2ef204f4d60c2bdccc84546d2862711b5cb8
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_Export.ini
@@ -0,0 +1,32 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+PortableObjectName=Game.po
+
+[GatherTextStep0]
+CommandletClass=InternationalizationExport
+bExportLoc=true
+LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
+POFormat=EPortableObjectFormat::Unreal
+ShouldPersistCommentsOnExport=true
+ShouldAddSourceLocationsAsComments=true
+
diff --git a/LyraStarterGame/Config/Localization/Game_ExportDialogueScript.ini b/LyraStarterGame/Config/Localization/Game_ExportDialogueScript.ini
new file mode 100644
index 0000000000000000000000000000000000000000..d637e19ed99e7ee0a0d2b8356aab210079f1ef7c
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_ExportDialogueScript.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+DialogueScriptName=GameDialogue.csv
+
+[GatherTextStep0]
+CommandletClass=ExportDialogueScript
+
diff --git a/LyraStarterGame/Config/Localization/Game_Gather.ini b/LyraStarterGame/Config/Localization/Game_Gather.ini
new file mode 100644
index 0000000000000000000000000000000000000000..261078680c00fe90882568beb3be6b3ccd506cc0
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_Gather.ini
@@ -0,0 +1,70 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+ManifestDependencies=../../../Engine/Content/Localization/Engine/Engine.manifest
+ManifestDependencies=../../../Engine/Content/Localization/Editor/Editor.manifest
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+
+[GatherTextStep0]
+CommandletClass=GatherTextFromSource
+SearchDirectoryPaths=Source
+SearchDirectoryPaths=Config
+SearchDirectoryPaths=Plugins
+SearchDirectoryPaths=%LOCENGINEROOT%Source/Runtime/InputCore
+ExcludePathFilters=Config/Localization/*
+ExcludePathFilters=Config/NoRedist/*
+ExcludePathFilters=Source/LyraEditor/*
+ExcludePathFilters=Plugins/PlayInEditorWizard/*
+ExcludePathFilters=Plugins/LyraExtTool/*
+FileNameFilters=*.h
+FileNameFilters=*.cpp
+FileNameFilters=*.ini
+ShouldGatherFromEditorOnlyData=false
+
+[GatherTextStep1]
+CommandletClass=GatherTextFromAssets
+IncludePathFilters=Content/*
+IncludePathFilters=%LOCPROJECTROOT%Plugins/GameFeatures/*
+ExcludePathFilters=Content/Localization/*
+ExcludePathFilters=Content/Developers/*
+ExcludePathFilters=Content/*Test*
+ExcludePathFilters=Content/L10N/*
+ExcludePathFilters=Content/Tools/*
+PackageFileNameFilters=*.umap
+PackageFileNameFilters=*.uasset
+CollectionFilters=Audit_InCook
+ShouldExcludeDerivedClasses=false
+ShouldGatherFromEditorOnlyData=false
+SkipGatherCache=false
+
+[GatherTextStep2]
+CommandletClass=GenerateGatherManifest
+
+[GatherTextStep3]
+CommandletClass=GenerateGatherArchive
+
+[GatherTextStep4]
+CommandletClass=GenerateTextLocalizationReport
+bWordCountReport=true
+WordCountReportName=Game.csv
+bConflictReport=true
+ConflictReportName=Game_Conflicts.txt
+
diff --git a/LyraStarterGame/Config/Localization/Game_GenerateReports.ini b/LyraStarterGame/Config/Localization/Game_GenerateReports.ini
new file mode 100644
index 0000000000000000000000000000000000000000..12386c4993909d74b6ccce9b4d5759bc9ff94a95
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_GenerateReports.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+
+[GatherTextStep0]
+CommandletClass=GenerateTextLocalizationReport
+bWordCountReport=true
+WordCountReportName=Game.csv
+
diff --git a/LyraStarterGame/Config/Localization/Game_Import.ini b/LyraStarterGame/Config/Localization/Game_Import.ini
new file mode 100644
index 0000000000000000000000000000000000000000..ecf29a795a53fe98f372bcaed2c567673e3d7b38
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_Import.ini
@@ -0,0 +1,30 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+PortableObjectName=Game.po
+
+[GatherTextStep0]
+CommandletClass=InternationalizationExport
+bImportLoc=true
+LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
+POFormat=EPortableObjectFormat::Unreal
+
diff --git a/LyraStarterGame/Config/Localization/Game_ImportDialogue.ini b/LyraStarterGame/Config/Localization/Game_ImportDialogue.ini
new file mode 100644
index 0000000000000000000000000000000000000000..37841ec31f4b746cb399f490595b199f53f4e9ad
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_ImportDialogue.ini
@@ -0,0 +1,28 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+
+[GatherTextStep0]
+CommandletClass=ImportLocalizedDialogue
+RawAudioPath=
+ImportedDialogueFolder=ImportedDialogue
+bImportNativeAsSource=false
+
diff --git a/LyraStarterGame/Config/Localization/Game_ImportDialogueScript.ini b/LyraStarterGame/Config/Localization/Game_ImportDialogueScript.ini
new file mode 100644
index 0000000000000000000000000000000000000000..6b0b120d428e0d7b9f45ee53991c773f94df5295
--- /dev/null
+++ b/LyraStarterGame/Config/Localization/Game_ImportDialogueScript.ini
@@ -0,0 +1,27 @@
+; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
+; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
+[CommonSettings]
+SourcePath=Content/Localization/Game
+DestinationPath=Content/Localization/Game
+NativeCulture=en
+CulturesToGenerate=en
+CulturesToGenerate=ar
+CulturesToGenerate=fr
+CulturesToGenerate=zh-Hans
+CulturesToGenerate=de
+CulturesToGenerate=it
+CulturesToGenerate=ja
+CulturesToGenerate=ko
+CulturesToGenerate=pt-BR
+CulturesToGenerate=pl
+CulturesToGenerate=ru
+CulturesToGenerate=es-419
+CulturesToGenerate=es
+CulturesToGenerate=tr
+ManifestName=Game.manifest
+ArchiveName=Game.archive
+DialogueScriptName=GameDialogue.csv
+
+[GatherTextStep0]
+CommandletClass=ImportDialogueScript
+
diff --git a/LyraStarterGame/Config/Mac/MacEngine.ini b/LyraStarterGame/Config/Mac/MacEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..b8cdcf2202a976f2fc53b85bdb917bb1f55459e5
--- /dev/null
+++ b/LyraStarterGame/Config/Mac/MacEngine.ini
@@ -0,0 +1,2 @@
+[ConsoleVariables]
+dp.AllowScalabilityGroupsToChangeAtRuntime=1
diff --git a/LyraStarterGame/Config/Mac/MacGame.ini b/LyraStarterGame/Config/Mac/MacGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..5459c2e2c852bdee7de40638913ef1a576c6243f
--- /dev/null
+++ b/LyraStarterGame/Config/Mac/MacGame.ini
@@ -0,0 +1,20 @@
+[CommonInputPlatformSettings_Mac CommonInputPlatformSettings]
+DefaultInputType=MouseAndKeyboard
+bSupportsMouseAndKeyboard=True
+bSupportsTouch=False
+bSupportsGamepad=True
+DefaultGamepadName=XSX
+bCanChangeGamepadType=True
++ControllerData=/Game/UI/Foundation/Platform/Input/KeyboardMouse/CommonInput_KeyboardMouse.CommonInput_KeyboardMouse_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.CommonInput_Gamepad_XSX_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C
+
+[/Script/CommonUI.CommonUISettings]
++PlatformTraits=(TagName="Platform.Trait.SupportsWindowedMode")
++PlatformTraits=(TagName="Platform.Trait.CanExitApplication")
++PlatformTraits=(TagName="Platform.Trait.SupportsBackgroundAudio")
++PlatformTraits=(TagName="Platform.Trait.Input.SupportsMouseAndKeyboard")
++PlatformTraits=(TagName="Platform.Trait.Input.HardwareCursor")
++PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
++PlatformTraits=(TagName="Platform.Trait.NeedsBrightnessAdjustment")
++PlatformTraits=(TagName="Platform.Trait.ReplaySupport")
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Windows/WindowsEngine.ini b/LyraStarterGame/Config/Windows/WindowsEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..70f59d6a8e087a9737274c4990d625ff5cf57883
--- /dev/null
+++ b/LyraStarterGame/Config/Windows/WindowsEngine.ini
@@ -0,0 +1,13 @@
+[ConsoleVariables]
+dp.AllowScalabilityGroupsToChangeAtRuntime=1
+; Enable PSOPrecaching
+r.PSOPrecaching=1
+
+; Uncomment this to enable "Audio Based Vibrations" for your game.
+; Unfortunately playing both normal Force Feedback Effect vibrations and
+; audio based vibrations at the same time isn't supported. So if you want to
+; use audio vibrations, you will have to treat every vibration as an audio
+; file. You will need to do this in each platform's Engine.ini file that you
+; want this to be enabled on!
+;[SonyController]
+;VibrationMode=Advanced
\ No newline at end of file
diff --git a/LyraStarterGame/Config/Windows/WindowsGame.ini b/LyraStarterGame/Config/Windows/WindowsGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..9c89f2e58428dde4a4648af542418d3d418b8e33
--- /dev/null
+++ b/LyraStarterGame/Config/Windows/WindowsGame.ini
@@ -0,0 +1,23 @@
+[CommonInputPlatformSettings_Windows CommonInputPlatformSettings]
+DefaultInputType=MouseAndKeyboard
+bSupportsMouseAndKeyboard=True
+bSupportsTouch=False
+bSupportsGamepad=True
+DefaultGamepadName=XSX
+bCanChangeGamepadType=True
++ControllerData=/Game/UI/Foundation/Platform/Input/KeyboardMouse/CommonInput_KeyboardMouse.CommonInput_KeyboardMouse_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadXboxSeriesX/CommonInput_Gamepad_XSX.CommonInput_Gamepad_XSX_C
++ControllerData=/Game/UI/Foundation/Platform/Input/GamepadPS5/CommonInput_Gamepad_PS5.CommonInput_Gamepad_PS5_C
+
+[/Script/CommonUI.CommonUISettings]
++PlatformTraits=(TagName="Platform.Trait.SupportsWindowedMode")
++PlatformTraits=(TagName="Platform.Trait.CanExitApplication")
++PlatformTraits=(TagName="Platform.Trait.SupportsChangingAudioOutputDevice")
++PlatformTraits=(TagName="Platform.Trait.SupportsBackgroundAudio")
++PlatformTraits=(TagName="Platform.Trait.Input.SupportsMouseAndKeyboard")
++PlatformTraits=(TagName="Platform.Trait.Input.HardwareCursor")
++PlatformTraits=(TagName="Platform.Trait.SingleOnlineUser")
++PlatformTraits=(TagName="Platform.Trait.NeedsBrightnessAdjustment")
++PlatformTraits=(TagName="Platform.Trait.ReplaySupport")
++PlatformTraits=(TagName="Platform.Trait.SupportsLatencyStats")
++PlatformTraits=(TagName="Platform.Trait.SupportsLatencyMarkers")
\ No newline at end of file
diff --git a/LyraStarterGame/Content/Audio/Effects/SubmixEffects/CREV_1978_LargeRoom.uasset b/LyraStarterGame/Content/Audio/Effects/SubmixEffects/CREV_1978_LargeRoom.uasset
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diff --git a/LyraStarterGame/Content/Audio/Effects/SubmixEffects/DYN_LowDynamics.uasset b/LyraStarterGame/Content/Audio/Effects/SubmixEffects/DYN_LowDynamics.uasset
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