; Add a ArrayOfStruct key for all DeviceProfile PerObjectConfig sections (this must come before any DeviceProfile sections) ; Note that * properties don't get written back out by the config system, but these aren't real sections, so that should be okay [DeviceProfile] *TextureLODGroups=Group [DeviceProfiles] +DeviceProfileNameAndTypes=WindowsEditor,Windows +DeviceProfileNameAndTypes=Windows,Windows +DeviceProfileNameAndTypes=IOS,IOS +DeviceProfileNameAndTypes=MacEditor,Mac +DeviceProfileNameAndTypes=Mac,Mac +DeviceProfileNameAndTypes=LinuxEditor,Linux +DeviceProfileNameAndTypes=Linux,Linux +DeviceProfileNameAndTypes=LinuxArm64,Linux +DeviceProfileNameAndTypes=Android,Android +DeviceProfileNameAndTypes=Android_Low,Android +DeviceProfileNameAndTypes=Android_Mid,Android +DeviceProfileNameAndTypes=Android_High,Android +DeviceProfileNameAndTypes=Android_Default,Android [GlobalDefaults DeviceProfile] TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_NoMipmaps) +TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=16384,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_8BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps) +TextureLODGroups=(Group=TEXTUREGROUP_16BitData,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_NoMipmaps) [Windows DeviceProfile] DeviceType=Windows BaseProfileName= bIsVisibleForAssets=True [WindowsEditor DeviceProfile] DeviceType=Windows BaseProfileName=Windows ; +CVars=r.Vulkan.EnableValidation=0 [WindowsClient DeviceProfile] DeviceType=Windows BaseProfileName=Windows [WindowsServer DeviceProfile] DeviceType=Windows BaseProfileName=Windows [WindowsCookedEditor DeviceProfile] DeviceType=Windows BaseProfileName=Windows +CVars=s.AllowUnversionedContentInEditor=1 +CVars=cook.AllowCookedDataInEditorBuilds=1 +CVars=VA.AllowPkgVirtualization=0 ;---------------- ; iOS Devices [IOSDeviceMappings] iPhone8,1=iPhone6S iPhone8,2=iPhone6SPlus iPhone8,4=iPhoneSE iPhone9,[13]=iPhone7 iPhone9,[24]=iPhone7Plus iPhone10,[1,4]=iPhone8 iPhone10,[2,5]=iPhone8Plus iPhone10,[3,6]=iPhoneX iPhone11,2=iPhoneXS iPhone11,[4,6]=iPhoneXSMax iPhone11,8=iPhoneXR iPhone12,1=iPhone11 iPhone12,3=iPhone11Pro iPhone12,5=iPhone11ProMax iPhone12,8=iPhoneSE2 iPhone13,1=iPhone12Mini iPhone13,2=iPhone12 iPhone13,3=iPhone12Pro iPhone13,4=iPhone12ProMax iPhone14,2=iPhone13Pro iPhone14,3=iPhone13ProMax iPhone14,4=iPhone13Mini iPhone14,5=iPhone13 iPhone14,6=iPhoneSE3 iPhone14,7=iPhone14 iPhone14,8=iPhone14Plus iPhone15,2=iPhone14Pro iPhone15,3=iPhone14ProMax iPod9,1=iPodTouch7 iPad5,[1,2]=iPadMini4 iPad5,[3,4]=iPadAir2 iPad6,[3,4]=iPadPro97 iPad6,[7,8]=iPadPro129 iPad6,11=iPad5 iPad6,12=iPad5 iPad7,1$=iPadPro2_129 iPad7,2=iPadPro2_129 iPad7,[3,4]=iPadPro105 iPad7,[5,6]=iPad6 iPad7,11=iPad7 iPad7,12=iPad7 iPad8,1$=iPadPro11 iPad8,[2-4]=iPadPro11 iPad8,[5-8]=iPadPro3_129 iPad8,9=iPadPro2_11 iPad8,10=iPadPro2_11 iPad8,11=iPadPro4_129 iPad8,12=iPadPro4_129 iPad11,[1,2]=iPadMini5 iPad11,[3,4]=iPadAir3 iPad11,[6,7]=iPad8 iPad12,[1,2]=iPad9 iPad13,1$=iPadAir4 iPad13,2=iPadAir4 iPad13,[4-7]=iPadPro3_11 iPad13,[8-9]=iPadPro5_129 iPad13,1[0-1]=iPadPro5_129 iPad13,1[6-7]=iPadAir5 iPad13,1[8-9]=iPad10 iPad14,[1,2]=iPadMini6 iPad14,[3,4]=iPadPro4_11 iPad14,[5,6]=iPadPro6_129 AppleTV5,=AppleTV AppleTV6,=AppleTV4K AppleTV11,=AppleTV2_4K ; Below are generic fallbacks for unrecognized devices. Add any specific devices above this section. iPhone=iPhone14 iPod=iPodTouch7 iPad=iPad10 AppleTV=AppleTV2_4K [IOS DeviceProfile] DeviceType=IOS BaseProfileName= bIsVisibleForAssets=True ; HZB will be slower with tiled, and not needed +CVars=r.HZBOcclusion=0 ; Non need for depth prepass +CVars=r.EarlyZPass=0 ; Needs geometry shader support +CVars=r.TranslucentLightingVolume=0 ; Needs geometry shader support +CVars=r.AllowPointLightCubemapShadows=0 ; Not sure on this one - may need the whole D Buffer stuff going +CVars=r.Decal.StencilSizeThreshold=-1 +CVars=slate.AbsoluteIndices=1 +CVars=r.MorphTarget.Mode=0 ; PF_B8G8R8A8 +CVars=r.DefaultBackBufferPixelFormat=0 ; Scalability +CVars=sg.AntiAliasingQuality=0 +CVars=sg.ShadowQuality=1 +CVars=sg.GlobalIlluminationQuality=1 +CVars=sg.ReflectionQuality=1 +CVars=sg.ViewDistanceQuality=3 +CVars=sg.PostProcessQuality=3 +CVars=sg.TextureQuality=3 +CVars=sg.EffectsQuality=3 +CVars=sg.FoliageQuality=3 ; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview ; If any PreviewAllowlistCVars is set, cvars are denied by default. PreviewAllowlistCVars=sg. [iPhone6S DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=326 +CVars=r.MobileContentScaleFactor=2 +CVars=sg.PostProcessQuality=3 +CVars=sg.ShadowQuality=2 +CVars=sg.GlobalIlluminationQuality=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPhone6SPlus DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=401 +CVars=r.MobileContentScaleFactor=2 +CVars=sg.PostProcessQuality=3 +CVars=sg.ShadowQuality=2 +CVars=sg.GlobalIlluminationQuality=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPhoneSE DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=326 +CVars=r.MobileContentScaleFactor=2 +CVars=sg.PostProcessQuality=3 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPhone7 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone6S +CVars=ios.PhysicalScreenDensity=326 +CVars=r.MobileContentScaleFactor=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPhone7Plus DeviceProfile] DeviceType=IOS BaseProfileName=iPhone6SPlus +CVars=ios.PhysicalScreenDensity=401 +CVars=r.MobileContentScaleFactor=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPhone8 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone7 +CVars=ios.PhysicalScreenDensity=326 +CVars=sg.ShadowQuality=3 +CVars=sg.GlobalIlluminationQuality=3 +CVars=r.Mobile.AmbientOcclusionQuality=1 +CVars=r.Mobile.PixelProjectedReflectionQuality=1 [iPhone8Plus DeviceProfile] DeviceType=IOS BaseProfileName=iPhone7Plus +CVars=ios.PhysicalScreenDensity=401 +CVars=sg.ShadowQuality=3 +CVars=sg.GlobalIlluminationQuality=3 +CVars=r.Mobile.AmbientOcclusionQuality=1 +CVars=r.Mobile.PixelProjectedReflectionQuality=1 [iPhoneX DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=401 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" [iPhoneXS DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=401 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" [iPhoneXSMax DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=401 +CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])" [iPhoneXR DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=326 +CVars=r.CustomUnsafeZones="(L:free[0,-15][896,15]);(P:fixed[104,0][206,30])" [iPhone11 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=326 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" [iPhone11Pro DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=401 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" [iPhone11ProMax DeviceProfile] DeviceType=IOS BaseProfileName=iPhone8 +CVars=ios.PhysicalScreenDensity=401 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" [iPhoneSE2 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11 +CVars=ios.PhysicalScreenDensity=326 [iPhone12Mini DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11 +CVars=ios.PhysicalScreenDensity=476 [iPhone12 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11 +CVars=ios.PhysicalScreenDensity=460 [iPhone12Pro DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11Pro +CVars=ios.PhysicalScreenDensity=460 [iPhone12ProMax DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11ProMax +CVars=ios.PhysicalScreenDensity=458 [iPhone13Mini DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11 +CVars=ios.PhysicalScreenDensity=476 [iPhone13 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11 +CVars=ios.PhysicalScreenDensity=460 [iPhone13Pro DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11Pro +CVars=ios.PhysicalScreenDensity=460 [iPhone13ProMax DeviceProfile] DeviceType=IOS BaseProfileName=iPhone11ProMax +CVars=ios.PhysicalScreenDensity=458 [iPhoneSE3 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone13 +CVars=ios.PhysicalScreenDensity=326 [iPhone14 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone13 [iPhone14Plus DeviceProfile] DeviceType=IOS BaseProfileName=iPhone13 +CVars=ios.PhysicalScreenDensity=458 [iPhone14Pro DeviceProfile] DeviceType=IOS BaseProfileName=iPhone13Pro [iPhone14ProMax DeviceProfile] DeviceType=IOS BaseProfileName=iPhone13ProMax +CVars=ios.PhysicalScreenDensity=460 [iPodTouch7 DeviceProfile] DeviceType=IOS BaseProfileName=iPhone7 +CVars=ios.PhysicalScreenDensity=326 +CVars=r.MobileContentScaleFactor=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPadAir2 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=264 +CVars=sg.PostProcessQuality=3 +CVars=sg.ShadowQuality=2 +CVars=sg.GlobalIlluminationQuality=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPadMini4 DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=401 +CVars=sg.PostProcessQuality=2 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [iPadPro DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=264 +CVars=r.MobileContentScaleFactor=1.5 +CVars=g.TimeoutForBlockOnRenderFence=3000000 +CVars=r.Decal.StencilSizeThreshold=0.1 +CVars=r.MetalComputeParameterSize=1024 +CVars=r.EarlyZPass=3 +CVars=sg.ShadowQuality=3 +CVars=sg.GlobalIlluminationQuality=3 +CVars=sg.PostProcessQuality=3 +CVars=sg.AntiAliasingQuality=3 [iPadPro97 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro105 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro11 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro2_11 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro3_11 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro4_11 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro3_11 [iPad5 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro97 +CVars=ios.PhysicalScreenDensity=264 [iPad6 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro97 +CVars=ios.PhysicalScreenDensity=264 [iPad7 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro97 +CVars=ios.PhysicalScreenDensity=264 [iPad8 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro97 +CVars=ios.PhysicalScreenDensity=264 [iPad9 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro97 +CVars=ios.PhysicalScreenDensity=264 [iPad10 DeviceProfile] DeviceType=IOS BaseProfileName=IPad9 [iPadPro2_129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro3_129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro4_129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro5_129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadPro6_129 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro5_129 [iPadAir3 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadAir4 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=264 [iPadAir5 DeviceProfile] DeviceType=IOS BaseProfileName=IPadAir4 [iPadMini5 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=401 [iPadMini6 DeviceProfile] DeviceType=IOS BaseProfileName=IPadPro +CVars=ios.PhysicalScreenDensity=326 [AppleTV DeviceProfile] DeviceType=IOS BaseProfileName=IOS +CVars=ios.PhysicalScreenDensity=0 +CVars=sg.PostProcessQuality=3 +CVars=sg.ShadowQuality=3 +CVars=sg.GlobalIlluminationQuality=3 +CVars=r.Mobile.AmbientOcclusionQuality=0 +CVars=r.Mobile.PixelProjectedReflectionQuality=0 [AppleTV4K DeviceProfile] DeviceType=IOS BaseProfileName=AppleTV +CVars=ios.PhysicalScreenDensity=0 [AppleTV2_4K DeviceProfile] DeviceType=IOS BaseProfileName=AppleTV4K ;---------------- ; Android devices ; These rules are checked in turn and stop at the profile that matches all criteria [/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules] ; Match Quest devices directly +MatchProfile=(Profile="Oculus_Quest",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest"))) +MatchProfile=(Profile="Oculus_Quest2",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Oculus"), (SourceType=SRC_HMDSystemName,CompareType=CMP_Equal,MatchString="Oculus Quest2"))) ; Adreno-based devices +MatchProfile=(Profile="Android_Adreno4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 4[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno5xx_Low",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-1][0-9]"))) +MatchProfile=(Profile="Android_Adreno5xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]"))) ; Example profiles for Vulkan SM5 ;+MatchProfile=(Profile="Android_Vulkan_SM5",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) ;+MatchProfile=(Profile="Android_Vulkan_SM5_Mali",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G7[67]"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Adreno6xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Adreno6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno7xx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Adreno7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 7[0-9][0-9]"))) ; Enable Vulkan on any unknown Adreno running Android 10 or later +MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) ; Mali-based devices +MatchProfile=(Profile="Android_Mali_T6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T6"))) +MatchProfile=(Profile="Android_Mali_T7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T7"))) +MatchProfile=(Profile="Android_Mali_T8xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"))) +MatchProfile=(Profile="Android_Mali_G71",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G71($| )"))) +MatchProfile=(Profile="Android_Mali_G72_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="9"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Mali_G72",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"))) +MatchProfile=(Profile="Android_Mali_G76_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Mali_G76",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G76"))) +MatchProfile=(Profile="Android_Mali_G77_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Mali_G77",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G77"))) +MatchProfile=(Profile="Android_Mali_G78_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Mali_G78",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G78"))) +MatchProfile=(Profile="Android_Mali_G710_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Mali_G710",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G710"))) ; Enable Vulkan on any unknown Mali running Android 10 or later +MatchProfile=(Profile="Android_Unknown_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]+).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="10"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) ; Samsung Exynos / Xclipse GPU-based devices use Vulkan by default. +MatchProfile=(Profile="Android_Xclipse_920_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_Xclipse_920",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Samsung Xclipse 920"))) ; PowerVR based devices +MatchProfile=(Profile="Android_PowerVR_G6xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue G6[0-9]+"))) +MatchProfile=(Profile="Android_PowerVR_GT7xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GT7[0-9]+"))) +MatchProfile=(Profile="Android_PowerVR_GE8xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GE8[0-9]+"))) +MatchProfile=(Profile="Android_PowerVR_GM9xxx_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+"),(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"))) +MatchProfile=(Profile="Android_PowerVR_GM9xxx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR Rogue GM9[0-9]+"))) ; Tegra devices +MatchProfile=(Profile="Android_TegraK1",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) ; Android_Default is the profile of last resort [Android DeviceProfile] !TextureLODGroups=ClearArray +TextureLODGroups=(Group=TEXTUREGROUP_World, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Character, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Weapon, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Vehicle, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Cinematic, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Effects, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Skybox, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_UI, MaxLODSize=4096, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_NoMipmaps) +TextureLODGroups=(Group=TEXTUREGROUP_Lightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, NumStreamedMips=3, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh, MaxLODSize=256, LODBias=0, MinMagFilter=linear, MipFilter=linear, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D, MaxLODSize=1024, LODBias=0, MinMagFilter=point, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Impostor, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth, MaxLODSize=1024, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_HierarchicalLOD, MaxLODSize=512, LODBias=0, MinMagFilter=linear, MipFilter=point, MipGenSettings=TMGS_SimpleAverage) ; Scalability Groups +CVars=sg.ViewDistanceQuality=1 ; Shadows +CVars=r.Shadow.CSM.MaxCascades=1 +CVars=r.Shadow.DistanceScale=0.4 +CVars=r.Shadow.CSM.TransitionScale=0.8 +CVars=r.DistanceFieldShadowing=1 +CVars=r.DistanceFields.AtlasSizeXY=320 +CVars=r.DistanceFields.AtlasSizeZ=460 +CVars=r.DistanceFields.ThrottleCopyToAtlasInBytes=32768 ; memory related +CVars=r.Streaming.PoolSize=490 +CVars=fx.GPUSimulationTextureSizeX=512 +CVars=fx.GPUSimulationTextureSizeY=256 +CVars=r.FreeSkeletalMeshBuffers=1 +CVars=r.RenderTargetPoolMin=140 +CVars=r.Streaming.MaxTempMemoryAllowed=35 ; Force detail mode +CVars=r.DetailMode=1 ; Cook out data that does not match the detail mode +CVars=fx.PruneEmittersOnCookByDetailMode=1 +CVars=r.CookOutUnusedDetailModeComponents=1 +CVars=a.StripFramesOnCompression=1 +CVars=a.StripOddFramesWhenFrameStripping=1 +CVars=r.StaticMesh.StripDistanceFieldDataDuringLoad=0 ; Medium quality materials - Others discarded at cook +CVars=r.MaterialQualityLevel=2 +CVars=r.DiscardUnusedQuality=1 ; Virtual texture settings +CVars=r.VT.MaxUploadsPerFrame=1 +CVars=r.VT.NumFeedbackTasks=1 +CVars=r.VT.NumGatherTasks=1 +CVars=r.VT.PoolSizeScale=0.5 ; Disable VirtualHeightfieldMesh +CVars=r.VHM.Enable=0 ; Enable dynamic resolution +CVars=r.DynamicRes.OperationMode=2 +CVars=r.TemporalAA.Upsampling=1 +CVars=r.SecondaryScreenPercentage.GameViewport=83.33 ; Physics +CVars=p.RigidBodyNode=0 +CVars=r.MobileContentScaleFactor=1.0 +CVars=slate.AbsoluteIndices=1 ; acquire next image on frame start - disabled see FORT-537665 ; +CVars=r.Vulkan.DelayAcquireBackBuffer=0 +CVars=r.Vulkan.RobustBufferAccess=1 +CVars=r.Vulkan.DescriptorSetLayoutMode=2 ; Don't enable Vulkan by default. Specific device profiles can set this cvar to 0 to enable Vulkan. +CVars=r.Android.DisableVulkanSupport=1 +CVars=r.Android.DisableVulkanSM5Support=1 ; PF_B8G8R8A8 +CVars=r.DefaultBackBufferPixelFormat=0 ; PreviewAllowlistCVars and PreviewDenyListCVars are arrays of cvars (or prefixes) that are included or excluded from being applied in editor preview. ; If any PreviewAllowlistCVars is set, cvars are denied by default. PreviewAllowlistCVars=sg. [Android_Preview_OpenGL DeviceProfile] DeviceType=Android BaseProfileName=Android ; FX.AllowGPUSorting is hardcoded to 0 in OpenGLDevice.cpp to avoid driver bugs. Emulate this behavior in preview. +CVars=FX.AllowGPUSorting=0 [Android_Preview_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android [Android_Low DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=r.MobileContentScaleFactor=0.8 ; Scalability groups, see AndroidScalability.ini +CVars=sg.ViewDistanceQuality=0 +CVars=sg.AntiAliasingQuality=0 +CVars=sg.ShadowQuality=0 +CVars=sg.GlobalIlluminationQuality=0 +CVars=sg.ReflectionQuality=0 +CVars=sg.PostProcessQuality=0 +CVars=sg.TextureQuality=0 +CVars=sg.EffectsQuality=0 +CVars=sg.FoliageQuality=0 [Android_Mid DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=r.MobileContentScaleFactor=1.0 +CVars=sg.ViewDistanceQuality=1 +CVars=sg.AntiAliasingQuality=1 +CVars=sg.ShadowQuality=1 +CVars=sg.GlobalIlluminationQuality=1 +CVars=sg.ReflectionQuality=1 +CVars=sg.PostProcessQuality=1 +CVars=sg.TextureQuality=1 +CVars=sg.EffectsQuality=1 +CVars=sg.FoliageQuality=1 [Android_High DeviceProfile] DeviceType=Android BaseProfileName=Android +CVars=sg.ViewDistanceQuality=2 +CVars=sg.AntiAliasingQuality=2 +CVars=sg.ShadowQuality=2 +CVars=sg.GlobalIlluminationQuality=2 +CVars=sg.ReflectionQuality=2 +CVars=sg.PostProcessQuality=2 +CVars=sg.TextureQuality=2 +CVars=sg.EffectsQuality=2 +CVars=sg.FoliageQuality=2 +CVars=r.MobileContentScaleFactor=1.0 [Android_Default DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid ;---------------- ; Adreno devices, Adreno 4xx and above are supported [Android_Adreno4xx DeviceProfile] DeviceType=Android BaseProfileName=Android_Low +CVars=r.Android.GLESFlipYMethod=2 [Android_Adreno5xx_Low DeviceProfile] DeviceType=Android BaseProfileName=Android_Low [Android_Adreno5xx DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid [Android_Adreno6xx DeviceProfile] DeviceType=Android BaseProfileName=Android_High ; seems like all Adreno6xx devices properly support setBuffersTransform +CVars=r.Android.GLESFlipYMethod=2 [Android_Adreno6xx_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Adreno6xx ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Android_Adreno7xx DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Adreno7xx_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Adreno7xx ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 ;---------------- ; Xclipse devices [Android_Xclipse_920 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Xclipse_920_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Xclipse_920 ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 ;---------------- ; PowerVR devices [Android_PowerVR_G6xxx DeviceProfile] DeviceType=Android BaseProfileName=Android_Low +CVars=r.SkyAtmosphere.LUT32=1 [Android_PowerVR_GT7xxx DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid +CVars=r.SkyAtmosphere.LUT32=1 [Android_PowerVR_GE8xxx DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid +CVars=r.SkyAtmosphere.LUT32=1 [Android_PowerVR_GM9xxx DeviceProfile] DeviceType=Android BaseProfileName=Android_High +CVars=r.SkyAtmosphere.LUT32=1 [Android_PowerVR_GM9xxx_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_PowerVR_GM9xxx ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 ;---------------- ; Mali devices, we support from Mali-T6xx and above [Android_Mali_T6xx DeviceProfile] DeviceType=Android BaseProfileName=Android_Low +CVars=r.Android.MaliMidgardIndexingBug=1 [Android_Mali_T7xx DeviceProfile] DeviceType=Android BaseProfileName=Android_Low +CVars=r.Android.MaliMidgardIndexingBug=1 [Android_Mali_T8xx DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid +CVars=r.Android.MaliMidgardIndexingBug=1 ; using early_fragment_tests in a fragment shader does not work correctly on this device +CVars=r.Android.DisableEarlyFragmentTests=1 [Android_Mali_G71 DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid [Android_Mali_G72 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Mali_G72_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Mali_G72 ; enable Vulkan on Android 9 and up, older versions crash on creating PSO with a compute shader that uses texel_buffer (eye adaptation) +CVars=r.Android.DisableVulkanSupport=0 [Android_Mali_G76 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Mali_G76_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Mali_G76 ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Android_Mali_G77 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Mali_G77_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Mali_G77 ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Android_Mali_G78 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Mali_G78_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Mali_G78 ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Android_Mali_G710 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Mali_G710_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_Mali_G710 ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Android_TegraK1 DeviceProfile] DeviceType=Android BaseProfileName=Android_High [Android_Unknown_Vulkan DeviceProfile] DeviceType=Android BaseProfileName=Android_High ; enable Vulkan +CVars=r.Android.DisableVulkanSupport=0 [Oculus_Quest DeviceProfile] DeviceType=Android BaseProfileName=Android_Mid +CVars=vr.VRS.HMDFixedFoveationDynamic=1 +CVars=r.Android.DisableVulkanSupport=0 [Oculus_Quest2 DeviceProfile] DeviceType=Android BaseProfileName=Oculus_Quest [Mac DeviceProfile] DeviceType=Mac BaseProfileName= bIsVisibleForAssets=True +CVars=r.Shaders.ZeroInitialise=1 +CVars=r.Shaders.BoundsChecking=1 [MacClient DeviceProfile] DeviceType=Mac BaseProfileName=Mac [MacEditor DeviceProfile] DeviceType=Mac BaseProfileName=Mac [MacServer DeviceProfile] DeviceType=Mac BaseProfileName=Mac [Linux DeviceProfile] DeviceType=Linux BaseProfileName= bIsVisibleForAssets=True MeshLODSettings= TextureLODSettings= [LinuxEditor DeviceProfile] DeviceType=Linux BaseProfileName=Linux MeshLODSettings= TextureLODSettings=