Update xd-violence-small.py
Browse files- xd-violence-small.py +70 -0
xd-violence-small.py
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import os
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import datasets
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import numpy as np
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class YourDataset(datasets.GeneratorBasedBuilder):
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VERSION = datasets.Version("1.0.0")
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BUILDER_CONFIGS = [
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datasets.BuilderConfig(
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name="i3d_rgb",
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version=VERSION,
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description="i3d RGB dataset",
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features=datasets.Features({"video": datasets.Sequence(datasets.Value("float32"))}),
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),
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datasets.BuilderConfig(
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name="i3d_flow",
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version=VERSION,
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description="i3d Flow dataset",
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features=datasets.Features({"video": datasets.Sequence(datasets.Value("float32"))}),
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),
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datasets.BuilderConfig(
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name="vggish_train",
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version=VERSION,
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description="VGGish Train dataset",
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features=datasets.Features({"audio": datasets.Sequence(datasets.Value("float32"))}),
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),
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datasets.BuilderConfig(
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name="vggish_test",
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version=VERSION,
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description="VGGish Test dataset",
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features=datasets.Features({"audio": datasets.Sequence(datasets.Value("float32"))}),
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),
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]
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def _info(self):
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features = self.config.features
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return datasets.DatasetInfo(
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features=features,
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)
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def _split_generators(self, dl_manager):
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data_dir = "Alkemi/xd-violence-small"
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splits = []
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for config in self.configs:
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if config.name.startswith("i3d-features"):
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split_name = config.name.split("_")[1]
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splits.append(
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datasets.SplitGenerator(name=split_name, gen_kwargs={"data_dir": os.path.join(data_dir, "i3d-features", split_name)})
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)
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elif config.name.startswith("vggish-features"):
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split_name = config.name.split("_")[1]
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splits.append(
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datasets.SplitGenerator(name=split_name, gen_kwargs={"data_dir": os.path.join(data_dir, "vggish-features", split_name)})
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)
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return splits
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def _generate_examples(self, data_dir):
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filepaths = []
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for root, dirs, files in os.walk(data_dir):
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for file in files:
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if file.endswith(".npy"):
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filepaths.append(os.path.join(root, file))
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for i, filepath in enumerate(filepaths):
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data = np.load(filepath)
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yield i, {"video": data} # or {"audio": data} depending on the configuration
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