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{"scene_id":"A-01","split":"calibration","split_order":0,"action":"Flick the coin once.","source_image_path":"source_images/A01.png","source_image_bytes":8188278,"source_image_sha256":"d90a04cf6dfce9e3c0fe8ac7360024f03efa44d019995dcc48eb017854dd89eb","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flick the coin once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["heads","tails"],"reference_distribution":{"heads":0.5,"tails":0.5},"reference_distribution_exact":[{"denominator":2,"label":"heads","numerator":1},{"denominator":2,"label":"tails","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A01.png"}
{"scene_id":"A-02","split":"calibration","split_order":1,"action":"Throw the die once onto the table.","source_image_path":"source_images/A02.png","source_image_bytes":8018738,"source_image_sha256":"8770d0be9e8b909cad415eb93d05083834b1a876554a38bb2074585922bc9e8e","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Throw the die once onto the table. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["face_1","face_2","face_3","face_4","face_5","face_6"],"reference_distribution":{"face_1":0.16666666666666666,"face_2":0.16666666666666666,"face_3":0.16666666666666666,"face_4":0.16666666666666666,"face_5":0.16666666666666666,"face_6":0.16666666666666666},"reference_distribution_exact":[{"denominator":6,"label":"face_1","numerator":1},{"denominator":6,"label":"face_2","numerator":1},{"denominator":6,"label":"face_3","numerator":1},{"denominator":6,"label":"face_4","numerator":1},{"denominator":6,"label":"face_5","numerator":1},{"denominator":6,"label":"face_6","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A02.png"}
{"scene_id":"A-03","split":"calibration","split_order":2,"action":"Spin the wheel once under the fixed pointer.","source_image_path":"source_images/A03.png","source_image_bytes":8762767,"source_image_sha256":"fcb2e48564161f6827f46f7d9be8c0803fe14971abbaa9e58159ec2137c79a14","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Spin the wheel once under the fixed pointer. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","blue"],"reference_distribution":{"blue":0.5,"red":0.5},"reference_distribution_exact":[{"denominator":2,"label":"red","numerator":1},{"denominator":2,"label":"blue","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A03.png"}
{"scene_id":"A-04","split":"calibration","split_order":3,"action":"Spin the wheel once under the fixed pointer.","source_image_path":"source_images/A04.png","source_image_bytes":7880885,"source_image_sha256":"a158a705a4fa7b80ce780c35bb2d6ad11dee0ff565e02ec5da771aa572669bec","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Spin the wheel once under the fixed pointer. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","blue"],"reference_distribution":{"blue":0.75,"red":0.25},"reference_distribution_exact":[{"denominator":4,"label":"red","numerator":1},{"denominator":4,"label":"blue","numerator":3}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A04.png"}
{"scene_id":"A-05","split":"calibration","split_order":4,"action":"Release the ball once.","source_image_path":"source_images/A05.png","source_image_bytes":1904971,"source_image_sha256":"151c15377a14893cc1613467f6d86f9551f373568ebf5dbe29973b1b2432bd50","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","right"],"reference_distribution":{"left":0.5,"right":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left","numerator":1},{"denominator":2,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A05.png"}
{"scene_id":"A-06","split":"calibration","split_order":5,"action":"Release the ball once.","source_image_path":"source_images/A06.png","source_image_bytes":1999782,"source_image_sha256":"ebc27acae803b3c91b98d0a7b811c615308b50204e1dae2ac065e4099cd9b57b","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","middle","right"],"reference_distribution":{"left":0.25,"middle":0.5,"right":0.25},"reference_distribution_exact":[{"denominator":4,"label":"left","numerator":1},{"denominator":2,"label":"middle","numerator":1},{"denominator":4,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A06.png"}
{"scene_id":"A-07","split":"calibration","split_order":6,"action":"Release the ball once.","source_image_path":"source_images/A07.png","source_image_bytes":7133726,"source_image_sha256":"9813c8a5aabbac9bacd49aaef17b90f4184f5bf03369910a7fd4bcfcf642d3a1","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left_path","right_path"],"reference_distribution":{"left_path":0.5,"right_path":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left_path","numerator":1},{"denominator":2,"label":"right_path","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A07.png"}
{"scene_id":"A-08","split":"calibration","split_order":7,"action":"Release the ball once.","source_image_path":"source_images/A08.png","source_image_bytes":5956287,"source_image_sha256":"be3734ff1a4835235afff9cfbb7bc099545363189800b64204c9750fb99106f2","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","right"],"reference_distribution":{"left":0.5,"right":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left","numerator":1},{"denominator":2,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A08.png"}
{"scene_id":"A-09","split":"calibration","split_order":8,"action":"Move the hand upward once and let the pencil fall.","source_image_path":"source_images/A09.png","source_image_bytes":7145656,"source_image_sha256":"d4538997b6624277669b04958270edbc2b06a19cd47904aba7132a955bd386f0","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Move the hand upward once and let the pencil fall. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["falls_left","falls_right"],"reference_distribution":{"falls_left":0.5,"falls_right":0.5},"reference_distribution_exact":[{"denominator":2,"label":"falls_left","numerator":1},{"denominator":2,"label":"falls_right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A09.png"}
{"scene_id":"A-10","split":"calibration","split_order":9,"action":"Flick both coins once simultaneously.","source_image_path":"source_images/A10.png","source_image_bytes":6661630,"source_image_sha256":"8fdc51b2c1043e9f4596a0b4bc16602cac1e9b08c4fd14b62a09111685d1ba85","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flick both coins once simultaneously. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["0_heads","1_head","2_heads"],"reference_distribution":{"0_heads":0.25,"1_head":0.5,"2_heads":0.25},"reference_distribution_exact":[{"denominator":4,"label":"0_heads","numerator":1},{"denominator":2,"label":"1_head","numerator":1},{"denominator":4,"label":"2_heads","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A10.png"}
{"scene_id":"A-11","split":"calibration","split_order":10,"action":"Release the ball once.","source_image_path":"source_images/A11.png","source_image_bytes":5969075,"source_image_sha256":"6140065b06cfa568b27599824536aaa1d9e9c24eff3e8ba7d00a95682753817a","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","right"],"reference_distribution":{"left":0,"right":1},"reference_distribution_exact":[{"denominator":1,"label":"left","numerator":0},{"denominator":1,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A11.png"}
{"scene_id":"A-12","split":"calibration","split_order":11,"action":"Let one small ball enter the inlet and pass through the split once.","source_image_path":"source_images/A12.png","source_image_bytes":6552414,"source_image_sha256":"b011b03e9c4e9ddc8ff6f49f9735ba92d7b6fb8aa81304dc3592a33b1130bf85","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Let one small ball enter the inlet and pass through the split once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left_path","right_path"],"reference_distribution":{"left_path":0.5,"right_path":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left_path","numerator":1},{"denominator":2,"label":"right_path","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A12.png"}
{"scene_id":"A-13","split":"calibration","split_order":12,"action":"The man picks up exactly one ball once.","source_image_path":"source_images/A13.png","source_image_bytes":6834824,"source_image_sha256":"314058baeced2ccc11cafeac1551b0de34e7ab9a907c234e5d6e6bb73eaee626","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. The man picks up exactly one ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","blue"],"reference_distribution":{"blue":0.5,"red":0.5},"reference_distribution_exact":[{"denominator":2,"label":"red","numerator":1},{"denominator":2,"label":"blue","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A13.png"}
{"scene_id":"A-14","split":"calibration","split_order":13,"action":"The man picks up exactly one ball once.","source_image_path":"source_images/A14.png","source_image_bytes":7722269,"source_image_sha256":"7640f0126c6e769ec085c5834e09a949d0a6b774476da1d6ca113b8771436916","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. The man picks up exactly one ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","blue"],"reference_distribution":{"blue":0.5,"red":0.5},"reference_distribution_exact":[{"denominator":2,"label":"red","numerator":1},{"denominator":2,"label":"blue","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A14.png"}
{"scene_id":"A-15","split":"calibration","split_order":14,"action":"Release the ball once.","source_image_path":"source_images/A15.png","source_image_bytes":1534095,"source_image_sha256":"baa2cf979da88ffe12b531b036a7c3d665327a514739acb1bbf32ed8905a7635","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","right"],"reference_distribution":{"left":0.5,"right":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left","numerator":1},{"denominator":2,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A15.png"}
{"scene_id":"A16","split":"calibration","split_order":15,"action":"Release the ball once.","source_image_path":"source_images/A16.png","source_image_bytes":2172379,"source_image_sha256":"ac50713c61441b1928f52d1fb54d4abc1cf2a71c69b9d3acb7a9adbc8f5e4c4f","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red_group","blue_group","green_group","yellow_group"],"reference_distribution":{"blue_group":0.25,"green_group":0.25,"red_group":0.25,"yellow_group":0.25},"reference_distribution_exact":[{"denominator":4,"label":"red_group","numerator":1},{"denominator":4,"label":"blue_group","numerator":1},{"denominator":4,"label":"green_group","numerator":1},{"denominator":4,"label":"yellow_group","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A16.png"}
{"scene_id":"A17","split":"calibration","split_order":16,"action":"Release the ball once.","source_image_path":"source_images/A17.png","source_image_bytes":1616881,"source_image_sha256":"18214f7f976b77d6bfa1d5e2c30ffce8fc515293d852f03ff5f87ae3f4f77457","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left_basin","right_basin"],"reference_distribution":{"left_basin":0.5,"right_basin":0.5},"reference_distribution_exact":[{"denominator":2,"label":"left_basin","numerator":1},{"denominator":2,"label":"right_basin","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A17.png"}
{"scene_id":"A18","split":"calibration","split_order":17,"action":"Spin the spinning top once.","source_image_path":"source_images/A18.png","source_image_bytes":1801846,"source_image_sha256":"82283f086f3bdbac314061cf423d7ef78c7c705231b07ccb21a2380b65a3f224","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Spin the spinning top once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red_sector","blue_sector","green_sector","yellow_sector"],"reference_distribution":{"blue_sector":0.25,"green_sector":0.25,"red_sector":0.25,"yellow_sector":0.25},"reference_distribution_exact":[{"denominator":4,"label":"red_sector","numerator":1},{"denominator":4,"label":"blue_sector","numerator":1},{"denominator":4,"label":"green_sector","numerator":1},{"denominator":4,"label":"yellow_sector","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A18.png"}
{"scene_id":"A19","split":"calibration","split_order":18,"action":"Turn the side crank briefly and open the bottom gate once so exactly one ball exits.","source_image_path":"source_images/A19.png","source_image_bytes":2095456,"source_image_sha256":"c05317235c7ac6037caaff1427a4ae6268cd1726503c9db005b51334e4230c99","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Turn the side crank briefly and open the bottom gate once so exactly one ball exits. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","green","blue","yellow"],"reference_distribution":{"blue":0.25,"green":0.25,"red":0.25,"yellow":0.25},"reference_distribution_exact":[{"denominator":4,"label":"red","numerator":1},{"denominator":4,"label":"green","numerator":1},{"denominator":4,"label":"blue","numerator":1},{"denominator":4,"label":"yellow","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A19.png"}
{"scene_id":"A20","split":"calibration","split_order":19,"action":"Release the ball once.","source_image_path":"source_images/A20.png","source_image_bytes":1853281,"source_image_sha256":"25fc692aaf296a307eb016ebf5cb038afca7b09379ca55c4034a91b56041255a","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left","middle","right"],"reference_distribution":{"left":0.25,"middle":0.5,"right":0.25},"reference_distribution_exact":[{"denominator":4,"label":"left","numerator":1},{"denominator":2,"label":"middle","numerator":1},{"denominator":4,"label":"right","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A20.png"}
{"scene_id":"A21","split":"calibration","split_order":20,"action":"Roll both dice once.","source_image_path":"source_images/A21.png","source_image_bytes":1426889,"source_image_sha256":"c5ee1ec7869785a60dee0f8f654e5be16ecabc2ba4c0cd32622e436f0a653912","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Roll both dice once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["sum_2","sum_3","sum_4","sum_5","sum_6","sum_7","sum_8","sum_9","sum_10","sum_11","sum_12"],"reference_distribution":{"sum_10":0.08333333333333333,"sum_11":0.05555555555555555,"sum_12":0.027777777777777776,"sum_2":0.027777777777777776,"sum_3":0.05555555555555555,"sum_4":0.08333333333333333,"sum_5":0.1111111111111111,"sum_6":0.1388888888888889,"sum_7":0.16666666666666666,"sum_8":0.1388888888888889,"sum_9":0.1111111111111111},"reference_distribution_exact":[{"denominator":36,"label":"sum_2","numerator":1},{"denominator":36,"label":"sum_3","numerator":2},{"denominator":36,"label":"sum_4","numerator":3},{"denominator":36,"label":"sum_5","numerator":4},{"denominator":36,"label":"sum_6","numerator":5},{"denominator":36,"label":"sum_7","numerator":6},{"denominator":36,"label":"sum_8","numerator":5},{"denominator":36,"label":"sum_9","numerator":4},{"denominator":36,"label":"sum_10","numerator":3},{"denominator":36,"label":"sum_11","numerator":2},{"denominator":36,"label":"sum_12","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A21.png"}
{"scene_id":"A22","split":"calibration","split_order":21,"action":"Release the ball once.","source_image_path":"source_images/A22.png","source_image_bytes":1230741,"source_image_sha256":"067c1ca7d97a191c3c784297a8c79870d3e57f375a5d85386c8943035818c331","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["bin_1","bin_2","bin_3","bin_4","bin_5"],"reference_distribution":{"bin_1":0.0625,"bin_2":0.25,"bin_3":0.375,"bin_4":0.25,"bin_5":0.0625},"reference_distribution_exact":[{"denominator":16,"label":"bin_1","numerator":1},{"denominator":16,"label":"bin_2","numerator":4},{"denominator":16,"label":"bin_3","numerator":6},{"denominator":16,"label":"bin_4","numerator":4},{"denominator":16,"label":"bin_5","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A22.png"}
{"scene_id":"A23","split":"calibration","split_order":22,"action":"Flick the coin once.","source_image_path":"source_images/A23.png","source_image_bytes":1506451,"source_image_sha256":"8e035c4dc8ccf4dd3bf5e6200ff9dcd0780670f6b01d960897a1358e5dbd295b","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flick the coin once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["heads","tails"],"reference_distribution":{"heads":0.5,"tails":0.5},"reference_distribution_exact":[{"denominator":2,"label":"heads","numerator":1},{"denominator":2,"label":"tails","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A23.png"}
{"scene_id":"A24","split":"calibration","split_order":23,"action":"Turn the side crank briefly and open the bottom gate once so exactly one ball exits.","source_image_path":"source_images/A24.png","source_image_bytes":2052344,"source_image_sha256":"2ad0148a440e5a084f1935f42da1856c1f73a0580bddec42e46cb16f19c2972e","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Turn the side crank briefly and open the bottom gate once so exactly one ball exits. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["red","green","blue","yellow"],"reference_distribution":{"blue":0.25,"green":0.25,"red":0.25,"yellow":0.25},"reference_distribution_exact":[{"denominator":4,"label":"red","numerator":1},{"denominator":4,"label":"green","numerator":1},{"denominator":4,"label":"blue","numerator":1},{"denominator":4,"label":"yellow","numerator":1}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A24.png"}
{"scene_id":"A25","split":"calibration","split_order":24,"action":"Move the hand upward once and let the pencil fall.","source_image_path":"source_images/A25.png","source_image_bytes":1283840,"source_image_sha256":"c9ea6c92ae96812370e7e046bdb5f649d86e7bcb984da4b85a8ecbdbc6f8f603","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Move the hand upward once and let the pencil fall. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["falls_left","falls_right"],"reference_distribution":{"falls_left":1,"falls_right":0},"reference_distribution_exact":[{"denominator":1,"label":"falls_left","numerator":1},{"denominator":1,"label":"falls_right","numerator":0}],"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/A25.png"}
{"scene_id":"BA-01-02","split":"coverage","split_order":0,"action":"Gently touch the cat once.","source_image_path":"source_images/BA-01-02.png","source_image_bytes":8927834,"source_image_sha256":"3ff018f2e150747fb8b9d398ea22a7a390afbfaaf62d292b600476d9da7c6987","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Gently touch the cat once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["cat_accepts_touch_or_leans_in","cat_remains_still_near_hand","cat_withdraws_but_stays_in_area","cat_leaves_interaction_area","cat_defensive_posture_without_contact","cat_active_defensive_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-01-02.png"}
{"scene_id":"BA-01-S1","split":"coverage","split_order":1,"action":"Gently touch the cat once.","source_image_path":"source_images/BA-01-S1.png","source_image_bytes":8256551,"source_image_sha256":"ad5cbbde37b083432de986712537a81009840553f64f5201207c44b9b6ed9209","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Gently touch the cat once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["cat_accepts_touch_or_leans_in","cat_remains_still_near_hand","cat_withdraws_but_stays_in_area","cat_leaves_interaction_area","cat_defensive_posture_without_contact","cat_active_defensive_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-01-S1.png"}
{"scene_id":"BA-01","split":"coverage","split_order":2,"action":"Gently touch the cat once.","source_image_path":"source_images/BA-01.png","source_image_bytes":8463456,"source_image_sha256":"0f9c13707e321a6803e0af54b8d0a7cbee8d661771e25a02d5b2d81ba31d7348","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Gently touch the cat once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["cat_accepts_touch_or_leans_in","cat_remains_still_near_hand","cat_withdraws_but_stays_in_area","cat_leaves_interaction_area","cat_defensive_posture_without_contact","cat_active_defensive_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-01.png"}
{"scene_id":"BA-02","split":"coverage","split_order":3,"action":"Let the stranger approach the dog.","source_image_path":"source_images/BA-02.png","source_image_bytes":9453620,"source_image_sha256":"d0d77d10c487b54fa4146a0f131d138ce4edd54a6384f63193cf82bb4146ed31","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Let the stranger approach the dog. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["dog_approaches_person","dog_holds_position_facing_person","dog_turns_away_without_retreating","dog_retreats_or_avoids_person","dog_leaves_interaction_area","dog_shows_defensive_posture","dog_active_defensive_advance_or_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-02.png"}
{"scene_id":"BA-03","split":"coverage","split_order":4,"action":"Let the dog make one reach attempt toward the toy.","source_image_path":"source_images/BA-03.png","source_image_bytes":7851132,"source_image_sha256":"56c0c49da81fc7dfd677a1112ab8c4dd791c1a6b0ff1dedef5a29b93bebde9d2","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Let the dog make one reach attempt toward the toy. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["goes_around_left","goes_around_right","jumps_over_middle","crawls_or_ducks_under_middle","does_not_attempt"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-03.png"}
{"scene_id":"BA-06","split":"coverage","split_order":5,"action":"Let the cat reach or step toward the tabletop objects once from the current poised posture.","source_image_path":"source_images/BA-06.png","source_image_bytes":8623523,"source_image_sha256":"42517eec224621640959012f716d08bdad112f768b3a9e59016ce224e4f7308c","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Let the cat reach or step toward the tabletop objects once from the current poised posture. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["cat_does_not_enter_tabletop_area","cat_enters_tabletop_area_without_object_contact","cat_touches_object_without_displacing","cat_displaces_non_cup_object","cat_displaces_cup_without_spill","cat_spills_or_tips_cup"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-06.png"}
{"scene_id":"BA-07","split":"coverage","split_order":6,"action":"Gently pull the leash once while the dog is eating.","source_image_path":"source_images/BA-07.png","source_image_bytes":8518227,"source_image_sha256":"09ce62a9361b0325101b15233ecd39035b4499d002604367efb9508324409277","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Gently pull the leash once while the dog is eating. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["dog_continues_eating_at_bowl","dog_pauses_or_lifts_head_near_bowl","dog_resists_taut_leash_stays_near_bowl","dog_steps_back_from_bowl","bowl_shifts_without_food_spill","food_spills_or_bowl_tips"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-07.png"}
{"scene_id":"BA-08","split":"coverage","split_order":7,"action":"An off-screen hand enters the frame once and offers food to the bird.","source_image_path":"source_images/BA-08.png","source_image_bytes":7264728,"source_image_sha256":"5f184fe443ff010c492ce091d59815ad5d82b071cf5f707d6671a58bfd068b69","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. An off-screen hand enters the frame once and offers food to the bird. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["bird_takes_food_from_hand","bird_flies_off_or_leaves_table","bird_moves_away_but_stays_on_table","bird_displaces_food_without_taking","bird_pecks_food_without_taking","bird_stays_near_without_food_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BA-08.png"}
{"scene_id":"BC-01-I2","split":"coverage","split_order":8,"action":"Toss the ball once from the visible hand pose toward the cup.","source_image_path":"source_images/BC-01-I2.png","source_image_bytes":5553517,"source_image_sha256":"a26c6f6d341a6f1edaa78fe2fdb8e7fd988bccc4e7eec5b1e5c6080a0e78e6db","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Toss the ball once from the visible hand pose toward the cup. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["clean_in_cup","contact_then_in_cup","cup_contact_then_out","near_miss_no_cup_contact","clear_miss"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-01-I2.png"}
{"scene_id":"BC-01","split":"coverage","split_order":9,"action":"Toss the ball once from the visible hand pose toward the cup.","source_image_path":"source_images/BC-01.png","source_image_bytes":1614593,"source_image_sha256":"b9349e2df01bafcd1d4f98d9252dcded4880d62314d8e0a6be25f3262d3353c9","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Toss the ball once from the visible hand pose toward the cup. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["clean_in_cup","contact_then_in_cup","cup_contact_then_out","near_miss_no_cup_contact","clear_miss"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-01.png"}
{"scene_id":"BC-02","split":"coverage","split_order":10,"action":"Shoot the basketball once from the visible shooting pose toward the hoop.","source_image_path":"source_images/BC-02.jpg","source_image_bytes":224466,"source_image_sha256":"20ee53d95dbb0f24286537da8e8814f11a1596ff6daedc545c04d1f523d696a2","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Shoot the basketball once from the visible shooting pose toward the hoop. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["swish","backboard_then_in","rim_then_in","rim_miss_no_score","backboard_miss_no_score","left_miss_no_contact","right_miss_no_contact","short_airball_no_contact","long_airball_no_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-02.jpg"}
{"scene_id":"BC-03-I1","split":"coverage","split_order":11,"action":"Roll the bowling ball once down the lane.","source_image_path":"source_images/BC-03-I1.png","source_image_bytes":9563395,"source_image_sha256":"2fcf9df4538b817587d6c08593d9564845985515940b07421d0d6c87d21cba34","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Roll the bowling ball once down the lane. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["all_7_pins_down","six_pins_down","five_pins_down","four_pins_down","three_pins_down","two_pins_down","one_pin_down","zero_pins_down_after_contact","no_pin_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-03-I1.png"}
{"scene_id":"BC-03","split":"coverage","split_order":12,"action":"Roll the bowling ball once down the lane.","source_image_path":"source_images/BC-03.png","source_image_bytes":1712335,"source_image_sha256":"b46f2eed5a44c52d5598ae9050263d41eb75ada92e26d4742f73689bffd8d06d","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Roll the bowling ball once down the lane. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["all_7_pins_down","six_pins_down","five_pins_down","four_pins_down","three_pins_down","two_pins_down","one_pin_down","zero_pins_down_after_contact","no_pin_contact"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-03.png"}
{"scene_id":"BC-04","split":"coverage","split_order":13,"action":"Kick the ball once toward the goal.","source_image_path":"source_images/BC-04.jpg","source_image_bytes":258764,"source_image_sha256":"1848f2b2a827f5104a1ee8b7be5ac57cdda440ca2888c135aaa4f176ed47da1b","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Kick the ball once toward the goal. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["clean_goal","keeper_deflected_goal","frame_deflected_goal","goalkeeper_prevents_goal","post_out","crossbar_out","miss_left","miss_right","miss_high","shot_stops_short"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-04.jpg"}
{"scene_id":"BC-05","split":"coverage","split_order":14,"action":"Toss the ring once from the visible hand pose toward the peg.","source_image_path":"source_images/BC-05.jpg","source_image_bytes":113706,"source_image_sha256":"56e13f961cb6822715a4989b16584b0dce6ed82443cde1e5fbcef08aa9b3243d","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Toss the ring once from the visible hand pose toward the peg. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["settles_around_peg","rests_on_peg_not_scored","contacts_peg_but_off","near_miss_no_peg_contact","clear_miss"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-05.jpg"}
{"scene_id":"BC-06","split":"coverage","split_order":15,"action":"Throw the dart once from the visible hand pose toward the board.","source_image_path":"source_images/BC-06.jpg","source_image_bytes":107785,"source_image_sha256":"0e2a2c2f95f08048756f6fd012609f575030a04f072ec49b2598280a634352ad","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Throw the dart once from the visible hand pose toward the board. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["bullseye","outer_bull","inner_single_hit","triple_ring_hit","outer_single_hit","double_ring_hit","board_bounce_out","off_board_miss"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-06.jpg"}
{"scene_id":"BC-09","split":"coverage","split_order":16,"action":"Release the ball once into the board.","source_image_path":"source_images/BC-09.png","source_image_bytes":7951788,"source_image_sha256":"6b2d8eb1170eaf3d348674e2eb8eaccff24c359623704ef2a5389d92206db3cf","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Release the ball once into the board. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["left_bin","middle_bin","right_bin","stuck_on_board"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BC-09.png"}
{"scene_id":"BM-01","split":"coverage","split_order":17,"action":"Pull the loose yarn end once.","source_image_path":"source_images/BM-01.png","source_image_bytes":2014281,"source_image_sha256":"380d36ee92e7767e663f485a2e6e8161544cdf2a2bd63c0c19511dde4937845b","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Pull the loose yarn end once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["thread_pulls_free_cleanly","small_unravel","large_unravel_or_ladder","thread_snaps","thread_stays_attached_no_visible_change"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BM-01.png"}
{"scene_id":"BM-02","split":"coverage","split_order":18,"action":"Bend the chocolate bar once until it responds.","source_image_path":"source_images/BM-02.png","source_image_bytes":1838633,"source_image_sha256":"3ca59f910af6f8236aa79d5efe5ca6f0ed300c60c60a90dda85575a1cf1442f0","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Bend the chocolate bar once until it responds. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["no_visible_break","single_clean_break","partial_crack_not_separated","multiple_piece_break","crumbs_or_small_fragment_break"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BM-02.png"}
{"scene_id":"BM-03","split":"coverage","split_order":19,"action":"Flip the egg once with the spatula.","source_image_path":"source_images/BM-03.png","source_image_bytes":1959317,"source_image_sha256":"66ff8e244c9763df9fe4800fda01f2d73569f84f9398e6d1bf423250aa43199b","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flip the egg once with the spatula. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["lands_yolk_up_intact","lands_yolk_down_intact","folds_without_tearing","white_tears_yolk_intact","yolk_ruptures","spatula_contact_no_flip"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BM-03.png"}
{"scene_id":"BM-04","split":"coverage","split_order":20,"action":"Peel the tape from the cardboard once.","source_image_path":"source_images/BM-04.png","source_image_bytes":2114210,"source_image_sha256":"7f16cd4a1d7cdd0120032d6599f6305465a64af415cef2a88c9dbcc425245ccd","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Peel the tape from the cardboard once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["clean_full_peel","partial_peel_tape_still_attached","tape_tears","cardboard_surface_tears","tape_curls_or_reattaches_without_full_removal"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BM-04.png"}
{"scene_id":"BS-01-I1","split":"coverage","split_order":21,"action":"Flip the bottle once.","source_image_path":"source_images/BS-01-I1.png","source_image_bytes":1995747,"source_image_sha256":"fa40e8da0a48610fc8f7dca1bbbc97de2b3adc0dd49e704ac3f52e64ccee3047","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flip the bottle once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["upright_on_base","balanced_on_cap","side_laying","leaning_against_visible_support"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BS-01-I1.png"}
{"scene_id":"BS-01","split":"coverage","split_order":22,"action":"Flip the bottle once.","source_image_path":"source_images/BS-01.png","source_image_bytes":8312319,"source_image_sha256":"b74225d20122d5107a94be1557cf76ee85f315b8e26b37433ceef4995e9b6b6d","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Flip the bottle once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["upright_on_base","balanced_on_cap","side_laying","leaning_against_visible_support"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BS-01.png"}
{"scene_id":"BS-02","split":"coverage","split_order":23,"action":"Pull the red-marked block once from the tower.","source_image_path":"source_images/BS-02.png","source_image_bytes":1924076,"source_image_sha256":"1bea243bd6120e9030da4931d942e9a7e307b9db6e697ddc0491532ccdfdb598","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Pull the red-marked block once from the tower. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["tower_remains_standing_after_removal","tower_remains_standing_but_displaced","top_section_collapse","side_section_collapse","full_collapse"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BS-02.png"}
{"scene_id":"BS-03","split":"coverage","split_order":24,"action":"Pull the tablecloth out once.","source_image_path":"source_images/BS-03.png","source_image_bytes":1786714,"source_image_sha256":"8e0193980c95b5d0607ac56193a382f9b911fae9fa998ba0822cbcc598ba690f","base_prompt":"Using the provided image as the first frame, create one continuous real-time video. Use a locked-off stable camera. Pull the tablecloth out once. Keep the full interaction area and all key objects visible throughout. Preserve the visual style, lighting, object identities, and layout of the input image. By the final moment, the scene is stable enough that the final positions, spatial relations, and object identities are clearly readable.","outcome_labels":["objects_remain_in_place","objects_shift_but_upright","objects_scatter_on_table","one_object_falls_on_table","multiple_objects_fall_on_table","one_object_leaves_table","multiple_objects_leave_table"],"reference_distribution":null,"reference_distribution_exact":null,"upstream_source_uri":"hf://Andrew613/PAWBench-Results/benchmark/PAWBench_V2/source_images/BS-03.png"}