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Upload LingBot prompt-switch 10s results

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  1. prompt_switch_10s/9879364/cases/prompt_switch_cases.json +896 -0
  2. prompt_switch_10s/9879364/cases/ps10_act_00_ex00_fantasy_jungle_v00.json +18 -0
  3. prompt_switch_10s/9879364/cases/ps10_act_01_ex00_fantasy_jungle_v01.json +18 -0
  4. prompt_switch_10s/9879364/cases/ps10_act_02_ex01_stonehenge_v00.json +18 -0
  5. prompt_switch_10s/9879364/cases/ps10_act_03_ex01_stonehenge_v01.json +18 -0
  6. prompt_switch_10s/9879364/cases/ps10_act_04_ex02_urban_alley_v00.json +18 -0
  7. prompt_switch_10s/9879364/cases/ps10_act_05_ex02_urban_alley_v01.json +18 -0
  8. prompt_switch_10s/9879364/cases/ps10_act_06_ex03_lakeside_tree_v00.json +18 -0
  9. prompt_switch_10s/9879364/cases/ps10_act_07_ex03_lakeside_tree_v01.json +18 -0
  10. prompt_switch_10s/9879364/cases/ps10_act_08_ex04_great_wall_v00.json +18 -0
  11. prompt_switch_10s/9879364/cases/ps10_act_09_ex04_great_wall_v01.json +18 -0
  12. prompt_switch_10s/9879364/cases/ps10_act_10_ex05_castle_flight_v00.json +18 -0
  13. prompt_switch_10s/9879364/cases/ps10_act_11_ex05_castle_flight_v01.json +18 -0
  14. prompt_switch_10s/9879364/cases/ps10_act_12_web_mountain_lake_v00.json +20 -0
  15. prompt_switch_10s/9879364/cases/ps10_act_13_web_mountain_lake_v01.json +20 -0
  16. prompt_switch_10s/9879364/cases/ps10_act_14_web_city_alley_v00.json +20 -0
  17. prompt_switch_10s/9879364/cases/ps10_act_15_web_city_alley_v01.json +20 -0
  18. prompt_switch_10s/9879364/cases/ps10_bg_00_ex00_fantasy_jungle_v00.json +18 -0
  19. prompt_switch_10s/9879364/cases/ps10_bg_01_ex00_fantasy_jungle_v01.json +18 -0
  20. prompt_switch_10s/9879364/cases/ps10_bg_02_ex01_stonehenge_v00.json +18 -0
  21. prompt_switch_10s/9879364/cases/ps10_bg_03_ex01_stonehenge_v01.json +18 -0
  22. prompt_switch_10s/9879364/cases/ps10_bg_04_ex02_urban_alley_v00.json +18 -0
  23. prompt_switch_10s/9879364/cases/ps10_bg_05_ex02_urban_alley_v01.json +18 -0
  24. prompt_switch_10s/9879364/cases/ps10_bg_06_ex03_lakeside_tree_v00.json +18 -0
  25. prompt_switch_10s/9879364/cases/ps10_bg_07_ex03_lakeside_tree_v01.json +18 -0
  26. prompt_switch_10s/9879364/cases/ps10_bg_08_ex04_great_wall_v00.json +18 -0
  27. prompt_switch_10s/9879364/cases/ps10_bg_09_ex04_great_wall_v01.json +18 -0
  28. prompt_switch_10s/9879364/cases/ps10_bg_10_ex05_castle_flight_v00.json +18 -0
  29. prompt_switch_10s/9879364/cases/ps10_bg_11_ex05_castle_flight_v01.json +18 -0
  30. prompt_switch_10s/9879364/cases/ps10_bg_12_web_mountain_lake_v00.json +20 -0
  31. prompt_switch_10s/9879364/cases/ps10_bg_13_web_mountain_lake_v01.json +20 -0
  32. prompt_switch_10s/9879364/cases/ps10_bg_14_web_city_alley_v00.json +20 -0
  33. prompt_switch_10s/9879364/cases/ps10_bg_15_web_city_alley_v01.json +20 -0
  34. prompt_switch_10s/9879364/cases/ps10_obj_00_ex00_fantasy_jungle_v00.json +18 -0
  35. prompt_switch_10s/9879364/cases/ps10_obj_01_ex00_fantasy_jungle_v01.json +18 -0
  36. prompt_switch_10s/9879364/cases/ps10_obj_02_ex01_stonehenge_v00.json +18 -0
  37. prompt_switch_10s/9879364/cases/ps10_obj_03_ex01_stonehenge_v01.json +18 -0
  38. prompt_switch_10s/9879364/cases/ps10_obj_04_ex02_urban_alley_v00.json +18 -0
  39. prompt_switch_10s/9879364/cases/ps10_obj_05_ex02_urban_alley_v01.json +18 -0
  40. prompt_switch_10s/9879364/cases/ps10_obj_06_ex03_lakeside_tree_v00.json +18 -0
  41. prompt_switch_10s/9879364/cases/ps10_obj_07_ex03_lakeside_tree_v01.json +18 -0
  42. prompt_switch_10s/9879364/cases/ps10_obj_08_ex04_great_wall_v00.json +18 -0
  43. prompt_switch_10s/9879364/cases/ps10_obj_09_ex04_great_wall_v01.json +18 -0
  44. prompt_switch_10s/9879364/cases/ps10_obj_10_ex05_castle_flight_v00.json +18 -0
  45. prompt_switch_10s/9879364/cases/ps10_obj_11_ex05_castle_flight_v01.json +18 -0
  46. prompt_switch_10s/9879364/cases/ps10_obj_12_web_mountain_lake_v00.json +20 -0
  47. prompt_switch_10s/9879364/cases/ps10_obj_13_web_mountain_lake_v01.json +20 -0
  48. prompt_switch_10s/9879364/cases/ps10_obj_14_web_city_alley_v00.json +20 -0
  49. prompt_switch_10s/9879364/cases/ps10_obj_15_web_city_alley_v01.json +20 -0
  50. prompt_switch_10s/9879364/inputs/controls/web_city_alley/action.npy +3 -0
prompt_switch_10s/9879364/cases/prompt_switch_cases.json ADDED
@@ -0,0 +1,896 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "description": "LingBot 10s prompt-switch cases. Prompt A is used before switch_frame; prompt B is used from switch_frame onward.",
3
+ "fps": 16,
4
+ "frame_num": 161,
5
+ "switch_frame": 80,
6
+ "cases": [
7
+ {
8
+ "case_id": "ps10_bg_00_ex00_fantasy_jungle_v00",
9
+ "category": "background_change",
10
+ "base_scene_id": "ex00_fantasy_jungle",
11
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
12
+ "image_path": "examples/00/image.jpg",
13
+ "action_path": "examples/00",
14
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
15
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
16
+ "switch_frame": 80,
17
+ "frame_num": 161,
18
+ "fps": 16,
19
+ "seed": 42000,
20
+ "source": {
21
+ "kind": "repo_example",
22
+ "path": "examples/00/image.jpg"
23
+ }
24
+ },
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+ {
26
+ "case_id": "ps10_bg_01_ex00_fantasy_jungle_v01",
27
+ "category": "background_change",
28
+ "base_scene_id": "ex00_fantasy_jungle",
29
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
30
+ "image_path": "examples/00/image.jpg",
31
+ "action_path": "examples/00",
32
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
33
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
34
+ "switch_frame": 80,
35
+ "frame_num": 161,
36
+ "fps": 16,
37
+ "seed": 42001,
38
+ "source": {
39
+ "kind": "repo_example",
40
+ "path": "examples/00/image.jpg"
41
+ }
42
+ },
43
+ {
44
+ "case_id": "ps10_act_00_ex00_fantasy_jungle_v00",
45
+ "category": "action_change",
46
+ "base_scene_id": "ex00_fantasy_jungle",
47
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
48
+ "image_path": "examples/00/image.jpg",
49
+ "action_path": "examples/00",
50
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
51
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
52
+ "switch_frame": 80,
53
+ "frame_num": 161,
54
+ "fps": 16,
55
+ "seed": 42002,
56
+ "source": {
57
+ "kind": "repo_example",
58
+ "path": "examples/00/image.jpg"
59
+ }
60
+ },
61
+ {
62
+ "case_id": "ps10_act_01_ex00_fantasy_jungle_v01",
63
+ "category": "action_change",
64
+ "base_scene_id": "ex00_fantasy_jungle",
65
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
66
+ "image_path": "examples/00/image.jpg",
67
+ "action_path": "examples/00",
68
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
69
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
70
+ "switch_frame": 80,
71
+ "frame_num": 161,
72
+ "fps": 16,
73
+ "seed": 42003,
74
+ "source": {
75
+ "kind": "repo_example",
76
+ "path": "examples/00/image.jpg"
77
+ }
78
+ },
79
+ {
80
+ "case_id": "ps10_obj_00_ex00_fantasy_jungle_v00",
81
+ "category": "new_object",
82
+ "base_scene_id": "ex00_fantasy_jungle",
83
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
84
+ "image_path": "examples/00/image.jpg",
85
+ "action_path": "examples/00",
86
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
87
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
88
+ "switch_frame": 80,
89
+ "frame_num": 161,
90
+ "fps": 16,
91
+ "seed": 42004,
92
+ "source": {
93
+ "kind": "repo_example",
94
+ "path": "examples/00/image.jpg"
95
+ }
96
+ },
97
+ {
98
+ "case_id": "ps10_obj_01_ex00_fantasy_jungle_v01",
99
+ "category": "new_object",
100
+ "base_scene_id": "ex00_fantasy_jungle",
101
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
102
+ "image_path": "examples/00/image.jpg",
103
+ "action_path": "examples/00",
104
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
105
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
106
+ "switch_frame": 80,
107
+ "frame_num": 161,
108
+ "fps": 16,
109
+ "seed": 42005,
110
+ "source": {
111
+ "kind": "repo_example",
112
+ "path": "examples/00/image.jpg"
113
+ }
114
+ },
115
+ {
116
+ "case_id": "ps10_bg_02_ex01_stonehenge_v00",
117
+ "category": "background_change",
118
+ "base_scene_id": "ex01_stonehenge",
119
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
120
+ "image_path": "examples/01/image.jpg",
121
+ "action_path": "examples/01",
122
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
123
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
124
+ "switch_frame": 80,
125
+ "frame_num": 161,
126
+ "fps": 16,
127
+ "seed": 42006,
128
+ "source": {
129
+ "kind": "repo_example",
130
+ "path": "examples/01/image.jpg"
131
+ }
132
+ },
133
+ {
134
+ "case_id": "ps10_bg_03_ex01_stonehenge_v01",
135
+ "category": "background_change",
136
+ "base_scene_id": "ex01_stonehenge",
137
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
138
+ "image_path": "examples/01/image.jpg",
139
+ "action_path": "examples/01",
140
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
141
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
142
+ "switch_frame": 80,
143
+ "frame_num": 161,
144
+ "fps": 16,
145
+ "seed": 42007,
146
+ "source": {
147
+ "kind": "repo_example",
148
+ "path": "examples/01/image.jpg"
149
+ }
150
+ },
151
+ {
152
+ "case_id": "ps10_act_02_ex01_stonehenge_v00",
153
+ "category": "action_change",
154
+ "base_scene_id": "ex01_stonehenge",
155
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
156
+ "image_path": "examples/01/image.jpg",
157
+ "action_path": "examples/01",
158
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
159
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
160
+ "switch_frame": 80,
161
+ "frame_num": 161,
162
+ "fps": 16,
163
+ "seed": 42008,
164
+ "source": {
165
+ "kind": "repo_example",
166
+ "path": "examples/01/image.jpg"
167
+ }
168
+ },
169
+ {
170
+ "case_id": "ps10_act_03_ex01_stonehenge_v01",
171
+ "category": "action_change",
172
+ "base_scene_id": "ex01_stonehenge",
173
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
174
+ "image_path": "examples/01/image.jpg",
175
+ "action_path": "examples/01",
176
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
177
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
178
+ "switch_frame": 80,
179
+ "frame_num": 161,
180
+ "fps": 16,
181
+ "seed": 42009,
182
+ "source": {
183
+ "kind": "repo_example",
184
+ "path": "examples/01/image.jpg"
185
+ }
186
+ },
187
+ {
188
+ "case_id": "ps10_obj_02_ex01_stonehenge_v00",
189
+ "category": "new_object",
190
+ "base_scene_id": "ex01_stonehenge",
191
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
192
+ "image_path": "examples/01/image.jpg",
193
+ "action_path": "examples/01",
194
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
195
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
196
+ "switch_frame": 80,
197
+ "frame_num": 161,
198
+ "fps": 16,
199
+ "seed": 42010,
200
+ "source": {
201
+ "kind": "repo_example",
202
+ "path": "examples/01/image.jpg"
203
+ }
204
+ },
205
+ {
206
+ "case_id": "ps10_obj_03_ex01_stonehenge_v01",
207
+ "category": "new_object",
208
+ "base_scene_id": "ex01_stonehenge",
209
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
210
+ "image_path": "examples/01/image.jpg",
211
+ "action_path": "examples/01",
212
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
213
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
214
+ "switch_frame": 80,
215
+ "frame_num": 161,
216
+ "fps": 16,
217
+ "seed": 42011,
218
+ "source": {
219
+ "kind": "repo_example",
220
+ "path": "examples/01/image.jpg"
221
+ }
222
+ },
223
+ {
224
+ "case_id": "ps10_bg_04_ex02_urban_alley_v00",
225
+ "category": "background_change",
226
+ "base_scene_id": "ex02_urban_alley",
227
+ "setting": "a sunlit urban alley opening toward a modern city street",
228
+ "image_path": "examples/02/image.jpg",
229
+ "action_path": "examples/02",
230
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
231
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
232
+ "switch_frame": 80,
233
+ "frame_num": 161,
234
+ "fps": 16,
235
+ "seed": 42012,
236
+ "source": {
237
+ "kind": "repo_example",
238
+ "path": "examples/02/image.jpg"
239
+ }
240
+ },
241
+ {
242
+ "case_id": "ps10_bg_05_ex02_urban_alley_v01",
243
+ "category": "background_change",
244
+ "base_scene_id": "ex02_urban_alley",
245
+ "setting": "a sunlit urban alley opening toward a modern city street",
246
+ "image_path": "examples/02/image.jpg",
247
+ "action_path": "examples/02",
248
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
249
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
250
+ "switch_frame": 80,
251
+ "frame_num": 161,
252
+ "fps": 16,
253
+ "seed": 42013,
254
+ "source": {
255
+ "kind": "repo_example",
256
+ "path": "examples/02/image.jpg"
257
+ }
258
+ },
259
+ {
260
+ "case_id": "ps10_act_04_ex02_urban_alley_v00",
261
+ "category": "action_change",
262
+ "base_scene_id": "ex02_urban_alley",
263
+ "setting": "a sunlit urban alley opening toward a modern city street",
264
+ "image_path": "examples/02/image.jpg",
265
+ "action_path": "examples/02",
266
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
267
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
268
+ "switch_frame": 80,
269
+ "frame_num": 161,
270
+ "fps": 16,
271
+ "seed": 42014,
272
+ "source": {
273
+ "kind": "repo_example",
274
+ "path": "examples/02/image.jpg"
275
+ }
276
+ },
277
+ {
278
+ "case_id": "ps10_act_05_ex02_urban_alley_v01",
279
+ "category": "action_change",
280
+ "base_scene_id": "ex02_urban_alley",
281
+ "setting": "a sunlit urban alley opening toward a modern city street",
282
+ "image_path": "examples/02/image.jpg",
283
+ "action_path": "examples/02",
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+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
285
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
286
+ "switch_frame": 80,
287
+ "frame_num": 161,
288
+ "fps": 16,
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+ "seed": 42015,
290
+ "source": {
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+ "kind": "repo_example",
292
+ "path": "examples/02/image.jpg"
293
+ }
294
+ },
295
+ {
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+ "case_id": "ps10_obj_04_ex02_urban_alley_v00",
297
+ "category": "new_object",
298
+ "base_scene_id": "ex02_urban_alley",
299
+ "setting": "a sunlit urban alley opening toward a modern city street",
300
+ "image_path": "examples/02/image.jpg",
301
+ "action_path": "examples/02",
302
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
303
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
304
+ "switch_frame": 80,
305
+ "frame_num": 161,
306
+ "fps": 16,
307
+ "seed": 42016,
308
+ "source": {
309
+ "kind": "repo_example",
310
+ "path": "examples/02/image.jpg"
311
+ }
312
+ },
313
+ {
314
+ "case_id": "ps10_obj_05_ex02_urban_alley_v01",
315
+ "category": "new_object",
316
+ "base_scene_id": "ex02_urban_alley",
317
+ "setting": "a sunlit urban alley opening toward a modern city street",
318
+ "image_path": "examples/02/image.jpg",
319
+ "action_path": "examples/02",
320
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
321
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
322
+ "switch_frame": 80,
323
+ "frame_num": 161,
324
+ "fps": 16,
325
+ "seed": 42017,
326
+ "source": {
327
+ "kind": "repo_example",
328
+ "path": "examples/02/image.jpg"
329
+ }
330
+ },
331
+ {
332
+ "case_id": "ps10_bg_06_ex03_lakeside_tree_v00",
333
+ "category": "background_change",
334
+ "base_scene_id": "ex03_lakeside_tree",
335
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
336
+ "image_path": "examples/03/image.jpg",
337
+ "action_path": "examples/03",
338
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
339
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
340
+ "switch_frame": 80,
341
+ "frame_num": 161,
342
+ "fps": 16,
343
+ "seed": 42018,
344
+ "source": {
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+ "kind": "repo_example",
346
+ "path": "examples/03/image.jpg"
347
+ }
348
+ },
349
+ {
350
+ "case_id": "ps10_bg_07_ex03_lakeside_tree_v01",
351
+ "category": "background_change",
352
+ "base_scene_id": "ex03_lakeside_tree",
353
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
354
+ "image_path": "examples/03/image.jpg",
355
+ "action_path": "examples/03",
356
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
357
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
358
+ "switch_frame": 80,
359
+ "frame_num": 161,
360
+ "fps": 16,
361
+ "seed": 42019,
362
+ "source": {
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+ "kind": "repo_example",
364
+ "path": "examples/03/image.jpg"
365
+ }
366
+ },
367
+ {
368
+ "case_id": "ps10_act_06_ex03_lakeside_tree_v00",
369
+ "category": "action_change",
370
+ "base_scene_id": "ex03_lakeside_tree",
371
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
372
+ "image_path": "examples/03/image.jpg",
373
+ "action_path": "examples/03",
374
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
375
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
376
+ "switch_frame": 80,
377
+ "frame_num": 161,
378
+ "fps": 16,
379
+ "seed": 42020,
380
+ "source": {
381
+ "kind": "repo_example",
382
+ "path": "examples/03/image.jpg"
383
+ }
384
+ },
385
+ {
386
+ "case_id": "ps10_act_07_ex03_lakeside_tree_v01",
387
+ "category": "action_change",
388
+ "base_scene_id": "ex03_lakeside_tree",
389
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
390
+ "image_path": "examples/03/image.jpg",
391
+ "action_path": "examples/03",
392
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
393
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
394
+ "switch_frame": 80,
395
+ "frame_num": 161,
396
+ "fps": 16,
397
+ "seed": 42021,
398
+ "source": {
399
+ "kind": "repo_example",
400
+ "path": "examples/03/image.jpg"
401
+ }
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+ },
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+ {
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+ "case_id": "ps10_obj_06_ex03_lakeside_tree_v00",
405
+ "category": "new_object",
406
+ "base_scene_id": "ex03_lakeside_tree",
407
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
408
+ "image_path": "examples/03/image.jpg",
409
+ "action_path": "examples/03",
410
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
411
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
412
+ "switch_frame": 80,
413
+ "frame_num": 161,
414
+ "fps": 16,
415
+ "seed": 42022,
416
+ "source": {
417
+ "kind": "repo_example",
418
+ "path": "examples/03/image.jpg"
419
+ }
420
+ },
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+ {
422
+ "case_id": "ps10_obj_07_ex03_lakeside_tree_v01",
423
+ "category": "new_object",
424
+ "base_scene_id": "ex03_lakeside_tree",
425
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
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+ "image_path": "examples/03/image.jpg",
427
+ "action_path": "examples/03",
428
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
429
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
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+ "switch_frame": 80,
431
+ "frame_num": 161,
432
+ "fps": 16,
433
+ "seed": 42023,
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+ "source": {
435
+ "kind": "repo_example",
436
+ "path": "examples/03/image.jpg"
437
+ }
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+ },
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+ {
440
+ "case_id": "ps10_bg_08_ex04_great_wall_v00",
441
+ "category": "background_change",
442
+ "base_scene_id": "ex04_great_wall",
443
+ "setting": "the Great Wall winding through golden autumn hills",
444
+ "image_path": "examples/04/image.jpg",
445
+ "action_path": "examples/04",
446
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
447
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
448
+ "switch_frame": 80,
449
+ "frame_num": 161,
450
+ "fps": 16,
451
+ "seed": 42024,
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+ "source": {
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+ "kind": "repo_example",
454
+ "path": "examples/04/image.jpg"
455
+ }
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+ },
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+ {
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+ "case_id": "ps10_bg_09_ex04_great_wall_v01",
459
+ "category": "background_change",
460
+ "base_scene_id": "ex04_great_wall",
461
+ "setting": "the Great Wall winding through golden autumn hills",
462
+ "image_path": "examples/04/image.jpg",
463
+ "action_path": "examples/04",
464
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
465
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
466
+ "switch_frame": 80,
467
+ "frame_num": 161,
468
+ "fps": 16,
469
+ "seed": 42025,
470
+ "source": {
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+ "kind": "repo_example",
472
+ "path": "examples/04/image.jpg"
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+ }
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+ },
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+ {
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+ "case_id": "ps10_act_08_ex04_great_wall_v00",
477
+ "category": "action_change",
478
+ "base_scene_id": "ex04_great_wall",
479
+ "setting": "the Great Wall winding through golden autumn hills",
480
+ "image_path": "examples/04/image.jpg",
481
+ "action_path": "examples/04",
482
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
483
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
484
+ "switch_frame": 80,
485
+ "frame_num": 161,
486
+ "fps": 16,
487
+ "seed": 42026,
488
+ "source": {
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+ "kind": "repo_example",
490
+ "path": "examples/04/image.jpg"
491
+ }
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+ },
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+ {
494
+ "case_id": "ps10_act_09_ex04_great_wall_v01",
495
+ "category": "action_change",
496
+ "base_scene_id": "ex04_great_wall",
497
+ "setting": "the Great Wall winding through golden autumn hills",
498
+ "image_path": "examples/04/image.jpg",
499
+ "action_path": "examples/04",
500
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
501
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
502
+ "switch_frame": 80,
503
+ "frame_num": 161,
504
+ "fps": 16,
505
+ "seed": 42027,
506
+ "source": {
507
+ "kind": "repo_example",
508
+ "path": "examples/04/image.jpg"
509
+ }
510
+ },
511
+ {
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+ "case_id": "ps10_obj_08_ex04_great_wall_v00",
513
+ "category": "new_object",
514
+ "base_scene_id": "ex04_great_wall",
515
+ "setting": "the Great Wall winding through golden autumn hills",
516
+ "image_path": "examples/04/image.jpg",
517
+ "action_path": "examples/04",
518
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
519
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
520
+ "switch_frame": 80,
521
+ "frame_num": 161,
522
+ "fps": 16,
523
+ "seed": 42028,
524
+ "source": {
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+ "kind": "repo_example",
526
+ "path": "examples/04/image.jpg"
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+ }
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+ },
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+ {
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+ "case_id": "ps10_obj_09_ex04_great_wall_v01",
531
+ "category": "new_object",
532
+ "base_scene_id": "ex04_great_wall",
533
+ "setting": "the Great Wall winding through golden autumn hills",
534
+ "image_path": "examples/04/image.jpg",
535
+ "action_path": "examples/04",
536
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
537
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
538
+ "switch_frame": 80,
539
+ "frame_num": 161,
540
+ "fps": 16,
541
+ "seed": 42029,
542
+ "source": {
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+ "kind": "repo_example",
544
+ "path": "examples/04/image.jpg"
545
+ }
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+ },
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+ {
548
+ "case_id": "ps10_bg_10_ex05_castle_flight_v00",
549
+ "category": "background_change",
550
+ "base_scene_id": "ex05_castle_flight",
551
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
552
+ "image_path": "examples/05/image.jpg",
553
+ "action_path": "examples/05",
554
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
555
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
556
+ "switch_frame": 80,
557
+ "frame_num": 161,
558
+ "fps": 16,
559
+ "seed": 42030,
560
+ "source": {
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+ "kind": "repo_example",
562
+ "path": "examples/05/image.jpg"
563
+ }
564
+ },
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+ {
566
+ "case_id": "ps10_bg_11_ex05_castle_flight_v01",
567
+ "category": "background_change",
568
+ "base_scene_id": "ex05_castle_flight",
569
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
570
+ "image_path": "examples/05/image.jpg",
571
+ "action_path": "examples/05",
572
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
573
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
574
+ "switch_frame": 80,
575
+ "frame_num": 161,
576
+ "fps": 16,
577
+ "seed": 42031,
578
+ "source": {
579
+ "kind": "repo_example",
580
+ "path": "examples/05/image.jpg"
581
+ }
582
+ },
583
+ {
584
+ "case_id": "ps10_act_10_ex05_castle_flight_v00",
585
+ "category": "action_change",
586
+ "base_scene_id": "ex05_castle_flight",
587
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
588
+ "image_path": "examples/05/image.jpg",
589
+ "action_path": "examples/05",
590
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
591
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
592
+ "switch_frame": 80,
593
+ "frame_num": 161,
594
+ "fps": 16,
595
+ "seed": 42032,
596
+ "source": {
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+ "kind": "repo_example",
598
+ "path": "examples/05/image.jpg"
599
+ }
600
+ },
601
+ {
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+ "case_id": "ps10_act_11_ex05_castle_flight_v01",
603
+ "category": "action_change",
604
+ "base_scene_id": "ex05_castle_flight",
605
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
606
+ "image_path": "examples/05/image.jpg",
607
+ "action_path": "examples/05",
608
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
609
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
610
+ "switch_frame": 80,
611
+ "frame_num": 161,
612
+ "fps": 16,
613
+ "seed": 42033,
614
+ "source": {
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+ "kind": "repo_example",
616
+ "path": "examples/05/image.jpg"
617
+ }
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+ },
619
+ {
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+ "case_id": "ps10_obj_10_ex05_castle_flight_v00",
621
+ "category": "new_object",
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+ "base_scene_id": "ex05_castle_flight",
623
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
624
+ "image_path": "examples/05/image.jpg",
625
+ "action_path": "examples/05",
626
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
627
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
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+ "switch_frame": 80,
629
+ "frame_num": 161,
630
+ "fps": 16,
631
+ "seed": 42034,
632
+ "source": {
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+ "kind": "repo_example",
634
+ "path": "examples/05/image.jpg"
635
+ }
636
+ },
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+ {
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+ "case_id": "ps10_obj_11_ex05_castle_flight_v01",
639
+ "category": "new_object",
640
+ "base_scene_id": "ex05_castle_flight",
641
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
642
+ "image_path": "examples/05/image.jpg",
643
+ "action_path": "examples/05",
644
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
645
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
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+ "switch_frame": 80,
647
+ "frame_num": 161,
648
+ "fps": 16,
649
+ "seed": 42035,
650
+ "source": {
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+ "kind": "repo_example",
652
+ "path": "examples/05/image.jpg"
653
+ }
654
+ },
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+ {
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+ "case_id": "ps10_bg_12_web_mountain_lake_v00",
657
+ "category": "background_change",
658
+ "base_scene_id": "web_mountain_lake",
659
+ "setting": "a wide mountain lake beneath rugged peaks",
660
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
661
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
662
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
663
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
664
+ "switch_frame": 80,
665
+ "frame_num": 161,
666
+ "fps": 16,
667
+ "seed": 42036,
668
+ "source": {
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+ "kind": "web_image",
670
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
671
+ "license": "Public domain",
672
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
673
+ }
674
+ },
675
+ {
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+ "case_id": "ps10_bg_13_web_mountain_lake_v01",
677
+ "category": "background_change",
678
+ "base_scene_id": "web_mountain_lake",
679
+ "setting": "a wide mountain lake beneath rugged peaks",
680
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
681
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
682
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
683
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
684
+ "switch_frame": 80,
685
+ "frame_num": 161,
686
+ "fps": 16,
687
+ "seed": 42037,
688
+ "source": {
689
+ "kind": "web_image",
690
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
691
+ "license": "Public domain",
692
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
693
+ }
694
+ },
695
+ {
696
+ "case_id": "ps10_act_12_web_mountain_lake_v00",
697
+ "category": "action_change",
698
+ "base_scene_id": "web_mountain_lake",
699
+ "setting": "a wide mountain lake beneath rugged peaks",
700
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
701
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
702
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
703
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
704
+ "switch_frame": 80,
705
+ "frame_num": 161,
706
+ "fps": 16,
707
+ "seed": 42038,
708
+ "source": {
709
+ "kind": "web_image",
710
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
711
+ "license": "Public domain",
712
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
713
+ }
714
+ },
715
+ {
716
+ "case_id": "ps10_act_13_web_mountain_lake_v01",
717
+ "category": "action_change",
718
+ "base_scene_id": "web_mountain_lake",
719
+ "setting": "a wide mountain lake beneath rugged peaks",
720
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
721
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
722
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
723
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
724
+ "switch_frame": 80,
725
+ "frame_num": 161,
726
+ "fps": 16,
727
+ "seed": 42039,
728
+ "source": {
729
+ "kind": "web_image",
730
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
731
+ "license": "Public domain",
732
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
733
+ }
734
+ },
735
+ {
736
+ "case_id": "ps10_obj_12_web_mountain_lake_v00",
737
+ "category": "new_object",
738
+ "base_scene_id": "web_mountain_lake",
739
+ "setting": "a wide mountain lake beneath rugged peaks",
740
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
741
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
742
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
743
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
744
+ "switch_frame": 80,
745
+ "frame_num": 161,
746
+ "fps": 16,
747
+ "seed": 42040,
748
+ "source": {
749
+ "kind": "web_image",
750
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
751
+ "license": "Public domain",
752
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
753
+ }
754
+ },
755
+ {
756
+ "case_id": "ps10_obj_13_web_mountain_lake_v01",
757
+ "category": "new_object",
758
+ "base_scene_id": "web_mountain_lake",
759
+ "setting": "a wide mountain lake beneath rugged peaks",
760
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
761
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
762
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
763
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
764
+ "switch_frame": 80,
765
+ "frame_num": 161,
766
+ "fps": 16,
767
+ "seed": 42041,
768
+ "source": {
769
+ "kind": "web_image",
770
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
771
+ "license": "Public domain",
772
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
773
+ }
774
+ },
775
+ {
776
+ "case_id": "ps10_bg_14_web_city_alley_v00",
777
+ "category": "background_change",
778
+ "base_scene_id": "web_city_alley",
779
+ "setting": "a narrow historic brick alley with old residential facades",
780
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
781
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
782
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
783
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
784
+ "switch_frame": 80,
785
+ "frame_num": 161,
786
+ "fps": 16,
787
+ "seed": 42042,
788
+ "source": {
789
+ "kind": "web_image",
790
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
791
+ "license": "Public domain mark",
792
+ "author": "Celine Harrand"
793
+ }
794
+ },
795
+ {
796
+ "case_id": "ps10_bg_15_web_city_alley_v01",
797
+ "category": "background_change",
798
+ "base_scene_id": "web_city_alley",
799
+ "setting": "a narrow historic brick alley with old residential facades",
800
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
801
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
802
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
803
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
804
+ "switch_frame": 80,
805
+ "frame_num": 161,
806
+ "fps": 16,
807
+ "seed": 42043,
808
+ "source": {
809
+ "kind": "web_image",
810
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
811
+ "license": "Public domain mark",
812
+ "author": "Celine Harrand"
813
+ }
814
+ },
815
+ {
816
+ "case_id": "ps10_act_14_web_city_alley_v00",
817
+ "category": "action_change",
818
+ "base_scene_id": "web_city_alley",
819
+ "setting": "a narrow historic brick alley with old residential facades",
820
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
821
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
822
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
823
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
824
+ "switch_frame": 80,
825
+ "frame_num": 161,
826
+ "fps": 16,
827
+ "seed": 42044,
828
+ "source": {
829
+ "kind": "web_image",
830
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
831
+ "license": "Public domain mark",
832
+ "author": "Celine Harrand"
833
+ }
834
+ },
835
+ {
836
+ "case_id": "ps10_act_15_web_city_alley_v01",
837
+ "category": "action_change",
838
+ "base_scene_id": "web_city_alley",
839
+ "setting": "a narrow historic brick alley with old residential facades",
840
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
841
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
842
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
843
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
844
+ "switch_frame": 80,
845
+ "frame_num": 161,
846
+ "fps": 16,
847
+ "seed": 42045,
848
+ "source": {
849
+ "kind": "web_image",
850
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
851
+ "license": "Public domain mark",
852
+ "author": "Celine Harrand"
853
+ }
854
+ },
855
+ {
856
+ "case_id": "ps10_obj_14_web_city_alley_v00",
857
+ "category": "new_object",
858
+ "base_scene_id": "web_city_alley",
859
+ "setting": "a narrow historic brick alley with old residential facades",
860
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
861
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
862
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
863
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
864
+ "switch_frame": 80,
865
+ "frame_num": 161,
866
+ "fps": 16,
867
+ "seed": 42046,
868
+ "source": {
869
+ "kind": "web_image",
870
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
871
+ "license": "Public domain mark",
872
+ "author": "Celine Harrand"
873
+ }
874
+ },
875
+ {
876
+ "case_id": "ps10_obj_15_web_city_alley_v01",
877
+ "category": "new_object",
878
+ "base_scene_id": "web_city_alley",
879
+ "setting": "a narrow historic brick alley with old residential facades",
880
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
881
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
882
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
883
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
884
+ "switch_frame": 80,
885
+ "frame_num": 161,
886
+ "fps": 16,
887
+ "seed": 42047,
888
+ "source": {
889
+ "kind": "web_image",
890
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
891
+ "license": "Public domain mark",
892
+ "author": "Celine Harrand"
893
+ }
894
+ }
895
+ ]
896
+ }
prompt_switch_10s/9879364/cases/ps10_act_00_ex00_fantasy_jungle_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_00_ex00_fantasy_jungle_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42002,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_01_ex00_fantasy_jungle_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_01_ex00_fantasy_jungle_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42003,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_02_ex01_stonehenge_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_02_ex01_stonehenge_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42008,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_03_ex01_stonehenge_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_03_ex01_stonehenge_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42009,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_04_ex02_urban_alley_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_04_ex02_urban_alley_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42014,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_05_ex02_urban_alley_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_05_ex02_urban_alley_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42015,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_06_ex03_lakeside_tree_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_06_ex03_lakeside_tree_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42020,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_07_ex03_lakeside_tree_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_07_ex03_lakeside_tree_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42021,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_08_ex04_great_wall_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_08_ex04_great_wall_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42026,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_09_ex04_great_wall_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_09_ex04_great_wall_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42027,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_10_ex05_castle_flight_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_10_ex05_castle_flight_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42032,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_11_ex05_castle_flight_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_11_ex05_castle_flight_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42033,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_act_12_web_mountain_lake_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_12_web_mountain_lake_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42038,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_act_13_web_mountain_lake_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_13_web_mountain_lake_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42039,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_act_14_web_city_alley_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_14_web_city_alley_v00",
3
+ "category": "action_change",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "The environment becomes more active: wind accelerates, small objects move faster, distant elements animate, and the scene gains visible motion energy.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42044,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_act_15_web_city_alley_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_act_15_web_city_alley_v01",
3
+ "category": "action_change",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "A sudden burst of activity begins in the scene, with swirling particles, sharper motion trails, and background movement becoming more dynamic.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42045,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_bg_00_ex00_fantasy_jungle_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_00_ex00_fantasy_jungle_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42000,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_01_ex00_fantasy_jungle_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_01_ex00_fantasy_jungle_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42001,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_02_ex01_stonehenge_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_02_ex01_stonehenge_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42006,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_03_ex01_stonehenge_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_03_ex01_stonehenge_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42007,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_04_ex02_urban_alley_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_04_ex02_urban_alley_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42012,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_05_ex02_urban_alley_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_05_ex02_urban_alley_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42013,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_06_ex03_lakeside_tree_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_06_ex03_lakeside_tree_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42018,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_07_ex03_lakeside_tree_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_07_ex03_lakeside_tree_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42019,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_08_ex04_great_wall_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_08_ex04_great_wall_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42024,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_09_ex04_great_wall_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_09_ex04_great_wall_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42025,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_10_ex05_castle_flight_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_10_ex05_castle_flight_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42030,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_11_ex05_castle_flight_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_11_ex05_castle_flight_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42031,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_bg_12_web_mountain_lake_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_12_web_mountain_lake_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42036,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_bg_13_web_mountain_lake_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_13_web_mountain_lake_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42037,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_bg_14_web_city_alley_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_14_web_city_alley_v00",
3
+ "category": "background_change",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "The same scene shifts into heavy rain, with wet surfaces, rolling gray clouds, misty air, and reflections spreading across the ground.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42042,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_bg_15_web_city_alley_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_bg_15_web_city_alley_v01",
3
+ "category": "background_change",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "The same scene changes into cold blue twilight, with denser fog, dimmer ambient light, and small highlights glowing through the haze.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42043,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_obj_00_ex00_fantasy_jungle_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_00_ex00_fantasy_jungle_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42004,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_01_ex00_fantasy_jungle_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_01_ex00_fantasy_jungle_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex00_fantasy_jungle",
5
+ "setting": "a fantasy jungle path with floating islands and a distant gothic castle",
6
+ "image_path": "examples/00/image.jpg",
7
+ "action_path": "examples/00",
8
+ "prompt_a_en": "A first-person cinematic journey through a lush fantasy jungle, with blue hands gripping reins in the foreground, floating islands in the distance, and an ancient gothic castle growing clearer ahead.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42005,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/00/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_02_ex01_stonehenge_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_02_ex01_stonehenge_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42010,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_03_ex01_stonehenge_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_03_ex01_stonehenge_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex01_stonehenge",
5
+ "setting": "the ancient Stonehenge stones under a quiet overcast sky",
6
+ "image_path": "examples/01/image.jpg",
7
+ "action_path": "examples/01",
8
+ "prompt_a_en": "A slow panoramic first-person view around Stonehenge on a misty overcast day, with ancient standing stones, damp grass, soft wind, and a calm archaeological atmosphere.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42011,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/01/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_04_ex02_urban_alley_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_04_ex02_urban_alley_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42016,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_05_ex02_urban_alley_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_05_ex02_urban_alley_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex02_urban_alley",
5
+ "setting": "a sunlit urban alley opening toward a modern city street",
6
+ "image_path": "examples/02/image.jpg",
7
+ "action_path": "examples/02",
8
+ "prompt_a_en": "A cinematic first-person walk through a gritty urban alley with industrial walls, overhead power lines, palm trees, sidewalks, and distant city towers in warm late-afternoon light.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42017,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/02/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_06_ex03_lakeside_tree_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_06_ex03_lakeside_tree_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42022,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_07_ex03_lakeside_tree_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_07_ex03_lakeside_tree_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex03_lakeside_tree",
5
+ "setting": "a serene mountain lake with a lone tree reflected in calm water",
6
+ "image_path": "examples/03/image.jpg",
7
+ "action_path": "examples/03",
8
+ "prompt_a_en": "A tranquil lakeside scene with a lone tree standing in calm water, distant snow-capped mountains, bright blue sky, drifting clouds, and gentle reflected ripples.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42023,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/03/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_08_ex04_great_wall_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_08_ex04_great_wall_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42028,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_09_ex04_great_wall_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_09_ex04_great_wall_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex04_great_wall",
5
+ "setting": "the Great Wall winding through golden autumn hills",
6
+ "image_path": "examples/04/image.jpg",
7
+ "action_path": "examples/04",
8
+ "prompt_a_en": "A sweeping first-person journey along the Great Wall of China, with stone pathways, watchtowers, golden autumn hills, crisp blue sky, and distant mountain ridges.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42029,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/04/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_10_ex05_castle_flight_v00.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_10_ex05_castle_flight_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42034,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_11_ex05_castle_flight_v01.json ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_11_ex05_castle_flight_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "ex05_castle_flight",
5
+ "setting": "a high fantasy flight route through a jungle toward a gothic castle",
6
+ "image_path": "examples/05/image.jpg",
7
+ "action_path": "examples/05",
8
+ "prompt_a_en": "A soaring first-person fantasy flight through a dense jungle toward an ancient gothic castle, with reins vibrating in the wind and waterfalls visible near floating islands.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42035,
14
+ "source": {
15
+ "kind": "repo_example",
16
+ "path": "examples/05/image.jpg"
17
+ }
18
+ }
prompt_switch_10s/9879364/cases/ps10_obj_12_web_mountain_lake_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_12_web_mountain_lake_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42040,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_obj_13_web_mountain_lake_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_13_web_mountain_lake_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "web_mountain_lake",
5
+ "setting": "a wide mountain lake beneath rugged peaks",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_mountain_lake.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_mountain_lake",
8
+ "prompt_a_en": "A first-person view across a broad mountain lake under open daylight, with rugged peaks, clear water, reflected clouds, and a quiet wilderness shoreline.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42041,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Scenic_view_of_a_mountain_lake_in_glacier_national_park.jpg",
17
+ "license": "Public domain",
18
+ "author": "Gentry George, U.S. Fish and Wildlife Service"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_obj_14_web_city_alley_v00.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_14_web_city_alley_v00",
3
+ "category": "new_object",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "A new luminous hovering orb appears in the midground, casting soft colored light while the original scene layout remains stable.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42046,
14
+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/cases/ps10_obj_15_web_city_alley_v01.json ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "ps10_obj_15_web_city_alley_v01",
3
+ "category": "new_object",
4
+ "base_scene_id": "web_city_alley",
5
+ "setting": "a narrow historic brick alley with old residential facades",
6
+ "image_path": "experiments/prompt_switch_10s/inputs/images/web_city_alley.jpg",
7
+ "action_path": "experiments/prompt_switch_10s/inputs/controls/web_city_alley",
8
+ "prompt_a_en": "A first-person walk down a narrow historic brick alley, with old residential facades, textured pavement, window shutters, soft daylight, and strong architectural depth.",
9
+ "prompt_b_en": "A new small autonomous rover enters the path ahead, moving slowly through the scene without changing the camera trajectory.",
10
+ "switch_frame": 80,
11
+ "frame_num": 161,
12
+ "fps": 16,
13
+ "seed": 42047,
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+ "source": {
15
+ "kind": "web_image",
16
+ "url": "https://commons.wikimedia.org/wiki/File:Elfreth%27s_Alley,_Philadelphia.jpg",
17
+ "license": "Public domain mark",
18
+ "author": "Celine Harrand"
19
+ }
20
+ }
prompt_switch_10s/9879364/inputs/controls/web_city_alley/action.npy ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:8d2e3bab6fc656e69b7e0b136c81003e998b46375224c0a72bab64e75ba8a495
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+ size 2704