shyang commited on
Commit ·
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Parent(s): d070329
Replace switch inference with two POV cases
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- switch_inference/README.md +25 -46
- switch_inference/actions/{ps_00_act_demo0_npy_00_action.npy → custom_00_court_present_painting_action.npy} +2 -2
- switch_inference/actions/{ps_01_act_demo0_npy_01_action.npy → custom_01_seaside_jump_swim_action.npy} +2 -2
- switch_inference/actions/ps_04_act_demo0_npy_04_action.npy +0 -3
- switch_inference/actions/ps_05_act_demo1_npy_05_action.npy +0 -3
- switch_inference/actions/ps_06_act_demo1_npy_06_action.npy +0 -3
- switch_inference/actions/ps_07_act_demo1_npy_07_action.npy +0 -3
- switch_inference/actions/ps_08_act_demo1_npy_08_action.npy +0 -3
- switch_inference/actions/ps_09_act_demo1_npy_09_action.npy +0 -3
- switch_inference/actions/ps_10_act_demo2_npy_10_action.npy +0 -3
- switch_inference/actions/ps_11_act_demo2_npy_11_action.npy +0 -3
- switch_inference/actions/ps_12_act_demo2_npy_12_action.npy +0 -3
- switch_inference/actions/ps_13_act_demo2_npy_13_action.npy +0 -3
- switch_inference/actions/ps_14_act_demo2_npy_14_action.npy +0 -3
- switch_inference/actions/ps_15_act_demo0_npy_15_action.npy +0 -3
- switch_inference/actions/ps_16_act_demo0_npy_16_action.npy +0 -3
- switch_inference/actions/ps_17_act_demo0_npy_17_action.npy +0 -3
- switch_inference/actions/ps_18_act_demo0_npy_18_action.npy +0 -3
- switch_inference/actions/ps_19_act_demo0_npy_19_action.npy +0 -3
- switch_inference/actions/ps_20_act_demo1_npy_20_action.npy +0 -3
- switch_inference/actions/ps_21_act_demo1_npy_21_action.npy +0 -3
- switch_inference/actions/ps_22_act_demo1_npy_22_action.npy +0 -3
- switch_inference/actions/ps_23_act_demo1_npy_23_action.npy +0 -3
- switch_inference/actions/ps_24_act_demo1_npy_24_action.npy +0 -3
- switch_inference/actions/ps_25_act_demo2_npy_25_action.npy +0 -3
- switch_inference/actions/ps_26_act_demo2_npy_26_action.npy +0 -3
- switch_inference/actions/ps_27_act_demo2_npy_27_action.npy +0 -3
- switch_inference/actions/ps_28_act_demo2_npy_28_action.npy +0 -3
- switch_inference/actions/ps_29_act_demo2_npy_29_action.npy +0 -3
- switch_inference/dataset_info.json +6 -16
- switch_inference/images/scene_00.png +0 -3
- switch_inference/{actions/ps_02_act_demo0_npy_02_action.npy → images/scene_00_court.png} +2 -2
- switch_inference/images/scene_01.png +0 -3
- switch_inference/{actions/ps_03_act_demo0_npy_03_action.npy → images/scene_01_seaside.png} +2 -2
- switch_inference/images/scene_02.png +0 -3
- switch_inference/images/scene_03.png +0 -3
- switch_inference/images/scene_04.png +0 -3
- switch_inference/images/scene_05.png +0 -3
- switch_inference/manifest.csv +2 -30
- switch_inference/manifest.jsonl +2 -30
- switch_inference/prompts/custom_00_court_present_painting.json +45 -0
- switch_inference/prompts/custom_01_seaside_jump_swim.json +45 -0
- switch_inference/prompts/ps_00_act_demo0_npy_00.json +0 -46
- switch_inference/prompts/ps_01_act_demo0_npy_01.json +0 -46
- switch_inference/prompts/ps_02_act_demo0_npy_02.json +0 -46
- switch_inference/prompts/ps_03_act_demo0_npy_03.json +0 -46
- switch_inference/prompts/ps_04_act_demo0_npy_04.json +0 -46
- switch_inference/prompts/ps_05_act_demo1_npy_05.json +0 -46
- switch_inference/prompts/ps_06_act_demo1_npy_06.json +0 -46
- switch_inference/prompts/ps_07_act_demo1_npy_07.json +0 -46
switch_inference/README.md
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# switch_inference 数据格式说明
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本目录
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## 目录结构
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```text
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switch_inference/
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images/ #
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actions/ # 每个 case 一条 camera trajectory,共
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prompts/ # 每个 case 一份 prompt JSON,共
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source_metadata/ #
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manifest.jsonl # 逐行 JSON manifest,推荐程序读取
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manifest.csv # CSV 版本 manifest,方便人工查看
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dataset_info.json #
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README.md # 本说明文档
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```
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##
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`manifest.jsonl` 每一行对应一个 case
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| 字段 | 含义 |
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| --- | --- |
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| `image_path` | 输入图像路径,相对 `switch_inference/` |
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| `action_path` | 相机动作轨迹路径,相对 `switch_inference/` |
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| `prompt_path` | prompt JSON 路径,相对 `switch_inference/` |
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| `scene_index` | 源场景编号 |
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| `action_label` | switch 后动作标签 |
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| `switch_frame` | prompt 切换帧,当前为 160 |
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| `seed` | 源样本使用的随机种子 |
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| `prompt_before_en` / `prompt_before_zh` | switch 前 prompt |
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| `prompt_after_en` / `prompt_after_zh` | switch 后 prompt |
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## Prompt JSON
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`prompts/<case_id>.json` 包含完整 prompt 信息:
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```json
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{
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"case_id": "
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"image_path": "images/
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"action_path": "actions/
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"action_type": "camera_trajectory",
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"switch_frame": 160,
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"prompt_before": {"en": "...", "zh": "..."},
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}
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```
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其中 `prompt_before` 是 switch 前的普通第一人称运动描述,`prompt_after` 是 switch 后动作描述。当前数据中每条视频目标长度为 320 帧,`switch_frame=160` 表示第 160 帧开始使用 `prompt_after`。
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## Action 文件
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`actions/*.npy` 是相机
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- `dtype`: `float32`
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- `shape`: `[321, 4, 4]`
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- 含义:每帧相机位姿矩阵;321 个 pose 对应 320 帧生成视频加初始 pose。
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```python
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import json
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import numpy as np
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with open("switch_inference/manifest.jsonl", "r", encoding="utf-8") as f:
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sample = json.loads(next(f))
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image_path = "switch_inference/" + sample["image_path"]
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action = np.load("switch_inference/" + sample["action_path"])
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with open("switch_inference/" + sample["prompt_path"], "r", encoding="utf-8") as f:
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prompt = json.load(f)
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prompt_before = prompt["prompt_before"]["en"]
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prompt_after = prompt["prompt_after"]["en"]
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switch_frame = prompt["switch_frame"]
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```
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## 数据规模
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- case 数量:
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- 输入图像:
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- 动作标签:`blizzard_staff`、`fireball`、`jump`、`lightning_orb`、`summon_horse`
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- 每类动作样本数:6
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- 图像尺寸:`1280 x 704`
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- 视角:first-person POV
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## 来源和校验
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`dataset_info.json` 记录整理时间、源数据 URL、样本数量、文件 SHA256 摘要等信息。`source_metadata/` 保留源数据摘要和原始 prompt pair,便于追溯。
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# switch_inference 数据格式说明
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本目录包含 2 条第一视角 prompt switch 推理数据,覆盖上一版 30 条 magic action 样本。每条样本由一张输入图像、一个相机动作轨迹和一份包含 switch 前后 prompt 的 JSON 文件组成。
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## 数据点
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| case_id | 场景 | switch 前 | switch 后 |
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| --- | --- | --- | --- |
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| `custom_00_court_present_painting` | 欧洲风格宫廷大厅 | 第一视角在宫廷中行走 | 掏出画作并双手献上 |
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| `custom_01_seaside_jump_swim` | 海边面向大海 | 第一视角在海边散步 | 跳入水中并向前游泳 |
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## 目录结构
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```text
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switch_inference/
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images/ # 输入图像,共 2 张,均为 AI 生成后裁剪到 1280x704
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actions/ # 每个 case 一条 camera trajectory,共 2 个 .npy
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prompts/ # 每个 case 一份 prompt JSON,共 2 个
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source_metadata/ # 图像生成 prompt、轨迹生成说明和构建摘要
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manifest.jsonl # 逐行 JSON manifest,推荐程序读取
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manifest.csv # CSV 版本 manifest,方便人工查看
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dataset_info.json # 全局信息
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README.md # 本说明文档
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```
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## Manifest 字段
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`manifest.jsonl` 每一行对应一个 case:
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| 字段 | 含义 |
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| --- | --- |
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| `image_path` | 输入图像路径,相对 `switch_inference/` |
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| `action_path` | 相机动作轨迹路径,相对 `switch_inference/` |
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| `prompt_path` | prompt JSON 路径,相对 `switch_inference/` |
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| `action_label` | switch 后动作标签 |
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| `switch_frame` | prompt 切换帧,当前为 160 |
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| `prompt_before_en` / `prompt_before_zh` | switch 前 prompt |
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| `prompt_after_en` / `prompt_after_zh` | switch 后 prompt |
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## Prompt JSON
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`prompts/<case_id>.json` 包含完整 prompt 和调度信息:
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```json
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{
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"case_id": "custom_00_court_present_painting",
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"image_path": "images/scene_00_court.png",
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"action_path": "actions/custom_00_court_present_painting_action.npy",
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"action_type": "camera_trajectory",
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"switch_frame": 160,
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"prompt_before": {"en": "...", "zh": "..."},
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}
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```
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## Action 文件
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`actions/*.npy` 是程序生成的第一视角相机轨迹:
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- `dtype`: `float32`
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- `shape`: `[321, 4, 4]`
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- 含义:每帧相机位姿矩阵;321 个 pose 对应 320 帧生成视频加初始 pose。
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- 宫廷样本:前半段平稳向前行走,后半段放慢并轻微俯视/前倾,模拟取出并献上画作。
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- 海边样本:前半段向海边行走,后半段向前入水、下沉到近水面高度并带轻微游泳摆动。
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数据本身不绑定 fps;如果推理配置使用 16 fps,则 320 帧约为 20 秒,`switch_frame=160` 对应约第 10 秒。
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## 数据规模
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- case 数量:2
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- 输入图像:2
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- 图像尺寸:`1280 x 704`
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- 每条��标帧数:320
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- switch frame:160
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- 视角:first-person POV
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switch_inference/actions/{ps_00_act_demo0_npy_00_action.npy → custom_00_court_present_painting_action.npy}
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switch_inference/actions/{ps_01_act_demo0_npy_01_action.npy → custom_01_seaside_jump_swim_action.npy}
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"created_at": "2026-06-02T10:55:31.438436+00:00",
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"case_count": 2,
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"overwrite_note": "This two-case dataset intentionally overwrites the previous 30-case switch_inference upload."
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case_id,image_path,action_path,prompt_path,scene_index,action_label,switch_frame,seed,prompt_before_en,prompt_before_zh,prompt_after_en,prompt_after_zh,image_sha256,action_sha256,prompt_sha256
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ps_02_act_demo0_npy_02,images/scene_00.png,actions/ps_02_act_demo0_npy_02_action.npy,prompts/ps_02_act_demo0_npy_02.json,0,lightning_orb,160,20260527,"I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115,2951a263b835a3908309d30b9599786abfd82a8b1633da9f6ffb18cecf0e5221,75f2b45afdef9ca573f70a629ec725a75029e7e5aeb89b7ce3460b12403db333
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ps_03_act_demo0_npy_03,images/scene_00.png,actions/ps_03_act_demo0_npy_03_action.npy,prompts/ps_03_act_demo0_npy_03.json,0,jump,160,20260528,"I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115,971532afca6b64bb305e1dc5e60ea2447d487dfaa69c17a383510722377a6166,419a42b4105136ade4c3a286ae83f546ed034b76ea1cd988ce6cd0dbaf937a04
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| 6 |
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ps_04_act_demo0_npy_04,images/scene_00.png,actions/ps_04_act_demo0_npy_04_action.npy,prompts/ps_04_act_demo0_npy_04.json,0,summon_horse,160,20260529,"I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的���套和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115,9e8f18338c7cda05822b93d72436d36dfe9df77cc6634cb801bc2f72ba6517c4,cffeea464913fec857f44d633b7efe7948ebbc331f939183a69a5a27e1b07083
|
| 7 |
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ps_05_act_demo1_npy_05,images/scene_01.png,actions/ps_05_act_demo1_npy_05_action.npy,prompts/ps_05_act_demo1_npy_05.json,1,fireball,160,20260530,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,648720c9c9d3eab6c6bd22055eaaef2586e37d4d2d26de5f6ad788a2621fd5ba,a044bd1ec91c7e2369873e49b48e31df52e07e4ff33fd71b2c7ab4124619ce07
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| 8 |
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ps_06_act_demo1_npy_06,images/scene_01.png,actions/ps_06_act_demo1_npy_06_action.npy,prompts/ps_06_act_demo1_npy_06.json,1,blizzard_staff,160,20260531,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,3be0ddb618d322ea14495459fe9db4c4b18ff730262d611e3eaeef1738db8d7e,22bb7f753b5565eddac8206db5fee9ed1017dda38843b9900baf59a38f1b200b
|
| 9 |
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ps_07_act_demo1_npy_07,images/scene_01.png,actions/ps_07_act_demo1_npy_07_action.npy,prompts/ps_07_act_demo1_npy_07.json,1,lightning_orb,160,20260532,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,bb62a7ac4eee0efecadbad03b3209685a5f7c1556fca567c1166d56ddc5d9066,90d4d4178ec00d15cf643643f99c76165ea919bf84a958ded07173411f52a189
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ps_08_act_demo1_npy_08,images/scene_01.png,actions/ps_08_act_demo1_npy_08_action.npy,prompts/ps_08_act_demo1_npy_08.json,1,jump,160,20260533,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,d7177c5de237dac7854570c38628d1d564e00df7c56166351e9e50f4a17da6a7,29d4d73de11d91bf727e27a71a2cd8d89f075fc92236de5556f8ab3b23140416
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| 11 |
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ps_09_act_demo1_npy_09,images/scene_01.png,actions/ps_09_act_demo1_npy_09_action.npy,prompts/ps_09_act_demo1_npy_09.json,1,summon_horse,160,20260534,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,2db878671e5a5922d512673ec2eaa5b273665e0a7519063366c25e7e8b8d16f5,20074fa6d2594f1b22b854ed39ce505f2602e6c9d573d347816b7af4f8a6cb2b
|
| 12 |
-
ps_10_act_demo2_npy_10,images/scene_02.png,actions/ps_10_act_demo2_npy_10_action.npy,prompts/ps_10_act_demo2_npy_10.json,2,fireball,160,20260535,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,7be42f840970cf32974ef9b079c81ade5a43aa1131b9299747b88ab350bfbe57,9171a677dc02c47d08d6473b6d488fb98a2b774f3a036a99691c7e8b04f0578b
|
| 13 |
-
ps_11_act_demo2_npy_11,images/scene_02.png,actions/ps_11_act_demo2_npy_11_action.npy,prompts/ps_11_act_demo2_npy_11.json,2,blizzard_staff,160,20260536,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,a7d3bd54d4256d698dd6e9a4735f6b720b8646be8efad591e7a66a9cdd901e8c,7a8437082638ccd2779a864aa8f2b5c6c7012e156c5d090f683d49261b551942
|
| 14 |
-
ps_12_act_demo2_npy_12,images/scene_02.png,actions/ps_12_act_demo2_npy_12_action.npy,prompts/ps_12_act_demo2_npy_12.json,2,lightning_orb,160,20260537,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,fe1cf18ceb31a58efea53c97a8de55c287df1e7833d80e2838073bfb20e39db8,3b199d3ff650d72f720017cfb5be4235cdceb8ed5a4bacfe562d708283e5e7f7
|
| 15 |
-
ps_13_act_demo2_npy_13,images/scene_02.png,actions/ps_13_act_demo2_npy_13_action.npy,prompts/ps_13_act_demo2_npy_13.json,2,jump,160,20260538,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,844cb7236223d68ad66fce7e65ecefc18a21c5ea886453e6741264832b23ca82,f2e0ee1feb0fd9db2fca18d663d288f5380e37e468df7e0b3d116ab46fed266d
|
| 16 |
-
ps_14_act_demo2_npy_14,images/scene_02.png,actions/ps_14_act_demo2_npy_14_action.npy,prompts/ps_14_act_demo2_npy_14.json,2,summon_horse,160,20260539,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,7eacc3f1a19f3c7c8db16f3fc3223a2eca94a047d504663ad0ba371538d0add2,8f4921c0a96d81b7f0f8b6f8899a382fc76d32da6b17c74dada13423c1d460c2
|
| 17 |
-
ps_15_act_demo0_npy_15,images/scene_03.png,actions/ps_15_act_demo0_npy_15_action.npy,prompts/ps_15_act_demo0_npy_15.json,3,fireball,160,20260540,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,2e6418edbe57c810a5cb0675bfb1e9c84842ace86cd1bea5170129ae792e2266,284c4de2eaecb65156a048988f10e7dbe0014ce2426bc96e222268a406e31955
|
| 18 |
-
ps_16_act_demo0_npy_16,images/scene_03.png,actions/ps_16_act_demo0_npy_16_action.npy,prompts/ps_16_act_demo0_npy_16.json,3,blizzard_staff,160,20260541,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,d620063aad255d548b7e50a44d86684749511c98b788cfcb2906a1278755cae0,5daa823f7da6e9ca19c930e1f0546643acc677fd160cde8f9d942a698dbfcba7
|
| 19 |
-
ps_17_act_demo0_npy_17,images/scene_03.png,actions/ps_17_act_demo0_npy_17_action.npy,prompts/ps_17_act_demo0_npy_17.json,3,lightning_orb,160,20260542,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,ca2127a67f792c10e81f75dffec3f2f3f55d47b2036a1b75543dfbaa81bbf1a7,4b5a6dad83db4571075f04aaafae6cca67e00d8df6afc0f107753155e83f728f
|
| 20 |
-
ps_18_act_demo0_npy_18,images/scene_03.png,actions/ps_18_act_demo0_npy_18_action.npy,prompts/ps_18_act_demo0_npy_18.json,3,jump,160,20260543,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,7f33bc956dd1a651c18fb69f62adcb14c7b35240d36b1c7762ab99e5a164f451,f222637d1681dd7167cc59d1af4541e6eb1cc0addd87dbb8a10f37dc3f433bfa
|
| 21 |
-
ps_19_act_demo0_npy_19,images/scene_03.png,actions/ps_19_act_demo0_npy_19_action.npy,prompts/ps_19_act_demo0_npy_19.json,3,summon_horse,160,20260544,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,e17f7e387a81b068cec6fcc975c483454cd70ea1c1919977e8f5982445f44c87,2db0d31b7cb4b7269636dfdf778838ce526485b13077437f82f77c85b4b01617
|
| 22 |
-
ps_20_act_demo1_npy_20,images/scene_04.png,actions/ps_20_act_demo1_npy_20_action.npy,prompts/ps_20_act_demo1_npy_20.json,4,fireball,160,20260545,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,d50223bd926539f53beb9aad94846eee5cc897faebff7fe1cfdaac865e487a33,d6625c152ea33242b81731c47609ebf598b3aa1ee56c883d03ed3db49c08705e
|
| 23 |
-
ps_21_act_demo1_npy_21,images/scene_04.png,actions/ps_21_act_demo1_npy_21_action.npy,prompts/ps_21_act_demo1_npy_21.json,4,blizzard_staff,160,20260546,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,6e33aeab81a09f49f352dd6a4a3df3344140d9bae83415f366a3f3da348c31c7,de885176a271bf02331f58dc487e2b021b208e30b7f6f59846dd32f5ec2a00b2
|
| 24 |
-
ps_22_act_demo1_npy_22,images/scene_04.png,actions/ps_22_act_demo1_npy_22_action.npy,prompts/ps_22_act_demo1_npy_22.json,4,lightning_orb,160,20260547,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,39fec00a065c88d2b52e351c5153e8a851ddb18b896c4e33c14103df4fccf62b,4aa034673590691e71da1cbba5a0e066431e8e0cb8d317b17aa0dd78d744c244
|
| 25 |
-
ps_23_act_demo1_npy_23,images/scene_04.png,actions/ps_23_act_demo1_npy_23_action.npy,prompts/ps_23_act_demo1_npy_23.json,4,jump,160,20260548,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,6608ea952b36e34a18d1f3a91511a602a02c1836ae48937fecafdf389adf0ae1,8c7c5fa046430e44d2a422e2dd0ab10c919df37b99eab2220ff555a417f94b49
|
| 26 |
-
ps_24_act_demo1_npy_24,images/scene_04.png,actions/ps_24_act_demo1_npy_24_action.npy,prompts/ps_24_act_demo1_npy_24.json,4,summon_horse,160,20260549,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,3d61394888f70611fd8f3e0790ae6caa8f552c26d2e58f73ac29d347d479147c,8a5a383431a8e8966db9062c62dcec2cd822f78b8032fbf4fd3aade1be3c153a
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| 27 |
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ps_25_act_demo2_npy_25,images/scene_05.png,actions/ps_25_act_demo2_npy_25_action.npy,prompts/ps_25_act_demo2_npy_25.json,5,fireball,160,20260550,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,91a06b24e1a29fc8cc73fe0ee4f7a58f62a25fa8e8887a701fffb23dbc00e3a2,adbe302a7fd2c40384ddb8116087a7646343db72575603b31cb78a4cb605dcce
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| 28 |
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ps_26_act_demo2_npy_26,images/scene_05.png,actions/ps_26_act_demo2_npy_26_action.npy,prompts/ps_26_act_demo2_npy_26.json,5,blizzard_staff,160,20260551,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,cdb14c616626707a383d641d72a35ff5ea1f5b9a69face367826c657afefc39f,60d9fe549205fca83dac2b8ca824320ce18867328637f217f96d5f886e2d60b1
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| 29 |
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ps_27_act_demo2_npy_27,images/scene_05.png,actions/ps_27_act_demo2_npy_27_action.npy,prompts/ps_27_act_demo2_npy_27.json,5,lightning_orb,160,20260552,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,89f0b1ad1314bfd3a0b251735db5914c20ca04d0a612b983aba2e283acf7247b,66ca2f11e9b1b74228382777265c78e9ee4b0d849ffd733a0ba778feb9a247cc
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| 30 |
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ps_28_act_demo2_npy_28,images/scene_05.png,actions/ps_28_act_demo2_npy_28_action.npy,prompts/ps_28_act_demo2_npy_28.json,5,jump,160,20260553,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称��角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,edfbf96b25b3c02faf89a134c3ab0ebae0abe5bf6e4c4fef9ab09b19aeb88c52,7cb54ebc2166c602178e799d56dd3e1d5ee745e445e567b73bc58c47f6e94cae
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| 31 |
-
ps_29_act_demo2_npy_29,images/scene_05.png,actions/ps_29_act_demo2_npy_29_action.npy,prompts/ps_29_act_demo2_npy_29.json,5,summon_horse,160,20260554,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,6c32853475d00ea4ead5085743778d3d691a5198a515388c5b3377308c431c22,33f7182a2aa165ce311ed84d5898b6c562aa660083733a4aeee98784058e3900
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| 1 |
case_id,image_path,action_path,prompt_path,scene_index,action_label,switch_frame,seed,prompt_before_en,prompt_before_zh,prompt_after_en,prompt_after_zh,image_sha256,action_sha256,prompt_sha256
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| 2 |
+
custom_00_court_present_painting,images/scene_00_court.png,actions/custom_00_court_present_painting_action.npy,prompts/custom_00_court_present_painting.json,0,present_painting,160,2026060201,"I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.",我以第一人称视角在优雅的欧洲宫廷大厅中平静行走,画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。,"Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.",仍在同一宫廷大厅的第一人称视角中,我放慢脚步,从画夹中取出一幅装裱画作,双手向前把画作献给宫廷,镜头运动保持连续。,a42bab7dd00b61e85dae3332c7fb439d5cfaac62306e526c0c33e317e53229b6,9b832826cbb2a7467b308fb1d68c07f39f03f4ee34ed0ee8ed3971e9bfe972d8,bd32231ae8f72f560d24f0d94b5b9d8d289fba9d6c08d5037f44de7e9b50b435
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| 3 |
+
custom_01_seaside_jump_swim,images/scene_01_seaside.png,actions/custom_01_seaside_jump_swim_action.npy,prompts/custom_01_seaside_jump_swim.json,1,swim_into_sea,160,2026060202,"I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.",我以第一人称视角沿着海边岩石小路平静散步,面向开阔大海,画面下方可见双手,前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。,"Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.",仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水,激起水花,随后朝开阔大海向前游泳,画面边缘可见手臂划动,镜头保持连续。,18266fdd1804fddf097b45aac7e7d36727ff39befa4c82432fa92b2cad393c16,0d3853551281b4b01b88b121eddfef34c6a69cb591bda4a8aefa7a841131cf4f,81808155f57ccfdaedec2bd4605bf1d2922df06344eadd2685c7f31d94574ef2
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switch_inference/manifest.jsonl
CHANGED
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{"case_id": "
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{"case_id": "
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{"case_id": "ps_02_act_demo0_npy_02", "image_path": "images/scene_00.png", "action_path": "actions/ps_02_act_demo0_npy_02_action.npy", "prompt_path": "prompts/ps_02_act_demo0_npy_02.json", "scene_index": 0, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260527, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "2951a263b835a3908309d30b9599786abfd82a8b1633da9f6ffb18cecf0e5221", "prompt_sha256": "75f2b45afdef9ca573f70a629ec725a75029e7e5aeb89b7ce3460b12403db333"}
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| 4 |
-
{"case_id": "ps_03_act_demo0_npy_03", "image_path": "images/scene_00.png", "action_path": "actions/ps_03_act_demo0_npy_03_action.npy", "prompt_path": "prompts/ps_03_act_demo0_npy_03.json", "scene_index": 0, "action_label": "jump", "switch_frame": 160, "seed": 20260528, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第���人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "971532afca6b64bb305e1dc5e60ea2447d487dfaa69c17a383510722377a6166", "prompt_sha256": "419a42b4105136ade4c3a286ae83f546ed034b76ea1cd988ce6cd0dbaf937a04"}
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| 5 |
-
{"case_id": "ps_04_act_demo0_npy_04", "image_path": "images/scene_00.png", "action_path": "actions/ps_04_act_demo0_npy_04_action.npy", "prompt_path": "prompts/ps_04_act_demo0_npy_04.json", "scene_index": 0, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260529, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "9e8f18338c7cda05822b93d72436d36dfe9df77cc6634cb801bc2f72ba6517c4", "prompt_sha256": "cffeea464913fec857f44d633b7efe7948ebbc331f939183a69a5a27e1b07083"}
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| 6 |
-
{"case_id": "ps_05_act_demo1_npy_05", "image_path": "images/scene_01.png", "action_path": "actions/ps_05_act_demo1_npy_05_action.npy", "prompt_path": "prompts/ps_05_act_demo1_npy_05.json", "scene_index": 1, "action_label": "fireball", "switch_frame": 160, "seed": 20260530, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "648720c9c9d3eab6c6bd22055eaaef2586e37d4d2d26de5f6ad788a2621fd5ba", "prompt_sha256": "a044bd1ec91c7e2369873e49b48e31df52e07e4ff33fd71b2c7ab4124619ce07"}
|
| 7 |
-
{"case_id": "ps_06_act_demo1_npy_06", "image_path": "images/scene_01.png", "action_path": "actions/ps_06_act_demo1_npy_06_action.npy", "prompt_path": "prompts/ps_06_act_demo1_npy_06.json", "scene_index": 1, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260531, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "3be0ddb618d322ea14495459fe9db4c4b18ff730262d611e3eaeef1738db8d7e", "prompt_sha256": "22bb7f753b5565eddac8206db5fee9ed1017dda38843b9900baf59a38f1b200b"}
|
| 8 |
-
{"case_id": "ps_07_act_demo1_npy_07", "image_path": "images/scene_01.png", "action_path": "actions/ps_07_act_demo1_npy_07_action.npy", "prompt_path": "prompts/ps_07_act_demo1_npy_07.json", "scene_index": 1, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260532, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "bb62a7ac4eee0efecadbad03b3209685a5f7c1556fca567c1166d56ddc5d9066", "prompt_sha256": "90d4d4178ec00d15cf643643f99c76165ea919bf84a958ded07173411f52a189"}
|
| 9 |
-
{"case_id": "ps_08_act_demo1_npy_08", "image_path": "images/scene_01.png", "action_path": "actions/ps_08_act_demo1_npy_08_action.npy", "prompt_path": "prompts/ps_08_act_demo1_npy_08.json", "scene_index": 1, "action_label": "jump", "switch_frame": 160, "seed": 20260533, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "d7177c5de237dac7854570c38628d1d564e00df7c56166351e9e50f4a17da6a7", "prompt_sha256": "29d4d73de11d91bf727e27a71a2cd8d89f075fc92236de5556f8ab3b23140416"}
|
| 10 |
-
{"case_id": "ps_09_act_demo1_npy_09", "image_path": "images/scene_01.png", "action_path": "actions/ps_09_act_demo1_npy_09_action.npy", "prompt_path": "prompts/ps_09_act_demo1_npy_09.json", "scene_index": 1, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260534, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "2db878671e5a5922d512673ec2eaa5b273665e0a7519063366c25e7e8b8d16f5", "prompt_sha256": "20074fa6d2594f1b22b854ed39ce505f2602e6c9d573d347816b7af4f8a6cb2b"}
|
| 11 |
-
{"case_id": "ps_10_act_demo2_npy_10", "image_path": "images/scene_02.png", "action_path": "actions/ps_10_act_demo2_npy_10_action.npy", "prompt_path": "prompts/ps_10_act_demo2_npy_10.json", "scene_index": 2, "action_label": "fireball", "switch_frame": 160, "seed": 20260535, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "7be42f840970cf32974ef9b079c81ade5a43aa1131b9299747b88ab350bfbe57", "prompt_sha256": "9171a677dc02c47d08d6473b6d488fb98a2b774f3a036a99691c7e8b04f0578b"}
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| 12 |
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{"case_id": "ps_11_act_demo2_npy_11", "image_path": "images/scene_02.png", "action_path": "actions/ps_11_act_demo2_npy_11_action.npy", "prompt_path": "prompts/ps_11_act_demo2_npy_11.json", "scene_index": 2, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260536, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "a7d3bd54d4256d698dd6e9a4735f6b720b8646be8efad591e7a66a9cdd901e8c", "prompt_sha256": "7a8437082638ccd2779a864aa8f2b5c6c7012e156c5d090f683d49261b551942"}
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| 13 |
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{"case_id": "ps_12_act_demo2_npy_12", "image_path": "images/scene_02.png", "action_path": "actions/ps_12_act_demo2_npy_12_action.npy", "prompt_path": "prompts/ps_12_act_demo2_npy_12.json", "scene_index": 2, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260537, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "fe1cf18ceb31a58efea53c97a8de55c287df1e7833d80e2838073bfb20e39db8", "prompt_sha256": "3b199d3ff650d72f720017cfb5be4235cdceb8ed5a4bacfe562d708283e5e7f7"}
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| 14 |
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{"case_id": "ps_13_act_demo2_npy_13", "image_path": "images/scene_02.png", "action_path": "actions/ps_13_act_demo2_npy_13_action.npy", "prompt_path": "prompts/ps_13_act_demo2_npy_13.json", "scene_index": 2, "action_label": "jump", "switch_frame": 160, "seed": 20260538, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "844cb7236223d68ad66fce7e65ecefc18a21c5ea886453e6741264832b23ca82", "prompt_sha256": "f2e0ee1feb0fd9db2fca18d663d288f5380e37e468df7e0b3d116ab46fed266d"}
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| 15 |
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{"case_id": "ps_14_act_demo2_npy_14", "image_path": "images/scene_02.png", "action_path": "actions/ps_14_act_demo2_npy_14_action.npy", "prompt_path": "prompts/ps_14_act_demo2_npy_14.json", "scene_index": 2, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260539, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "7eacc3f1a19f3c7c8db16f3fc3223a2eca94a047d504663ad0ba371538d0add2", "prompt_sha256": "8f4921c0a96d81b7f0f8b6f8899a382fc76d32da6b17c74dada13423c1d460c2"}
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| 16 |
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{"case_id": "ps_15_act_demo0_npy_15", "image_path": "images/scene_03.png", "action_path": "actions/ps_15_act_demo0_npy_15_action.npy", "prompt_path": "prompts/ps_15_act_demo0_npy_15.json", "scene_index": 3, "action_label": "fireball", "switch_frame": 160, "seed": 20260540, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "2e6418edbe57c810a5cb0675bfb1e9c84842ace86cd1bea5170129ae792e2266", "prompt_sha256": "284c4de2eaecb65156a048988f10e7dbe0014ce2426bc96e222268a406e31955"}
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| 17 |
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{"case_id": "ps_16_act_demo0_npy_16", "image_path": "images/scene_03.png", "action_path": "actions/ps_16_act_demo0_npy_16_action.npy", "prompt_path": "prompts/ps_16_act_demo0_npy_16.json", "scene_index": 3, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260541, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "d620063aad255d548b7e50a44d86684749511c98b788cfcb2906a1278755cae0", "prompt_sha256": "5daa823f7da6e9ca19c930e1f0546643acc677fd160cde8f9d942a698dbfcba7"}
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| 18 |
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{"case_id": "ps_17_act_demo0_npy_17", "image_path": "images/scene_03.png", "action_path": "actions/ps_17_act_demo0_npy_17_action.npy", "prompt_path": "prompts/ps_17_act_demo0_npy_17.json", "scene_index": 3, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260542, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "ca2127a67f792c10e81f75dffec3f2f3f55d47b2036a1b75543dfbaa81bbf1a7", "prompt_sha256": "4b5a6dad83db4571075f04aaafae6cca67e00d8df6afc0f107753155e83f728f"}
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| 19 |
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{"case_id": "ps_18_act_demo0_npy_18", "image_path": "images/scene_03.png", "action_path": "actions/ps_18_act_demo0_npy_18_action.npy", "prompt_path": "prompts/ps_18_act_demo0_npy_18.json", "scene_index": 3, "action_label": "jump", "switch_frame": 160, "seed": 20260543, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "7f33bc956dd1a651c18fb69f62adcb14c7b35240d36b1c7762ab99e5a164f451", "prompt_sha256": "f222637d1681dd7167cc59d1af4541e6eb1cc0addd87dbb8a10f37dc3f433bfa"}
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| 20 |
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{"case_id": "ps_19_act_demo0_npy_19", "image_path": "images/scene_03.png", "action_path": "actions/ps_19_act_demo0_npy_19_action.npy", "prompt_path": "prompts/ps_19_act_demo0_npy_19.json", "scene_index": 3, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260544, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "e17f7e387a81b068cec6fcc975c483454cd70ea1c1919977e8f5982445f44c87", "prompt_sha256": "2db0d31b7cb4b7269636dfdf778838ce526485b13077437f82f77c85b4b01617"}
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| 21 |
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{"case_id": "ps_20_act_demo1_npy_20", "image_path": "images/scene_04.png", "action_path": "actions/ps_20_act_demo1_npy_20_action.npy", "prompt_path": "prompts/ps_20_act_demo1_npy_20.json", "scene_index": 4, "action_label": "fireball", "switch_frame": 160, "seed": 20260545, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "d50223bd926539f53beb9aad94846eee5cc897faebff7fe1cfdaac865e487a33", "prompt_sha256": "d6625c152ea33242b81731c47609ebf598b3aa1ee56c883d03ed3db49c08705e"}
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| 22 |
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{"case_id": "ps_21_act_demo1_npy_21", "image_path": "images/scene_04.png", "action_path": "actions/ps_21_act_demo1_npy_21_action.npy", "prompt_path": "prompts/ps_21_act_demo1_npy_21.json", "scene_index": 4, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260546, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "6e33aeab81a09f49f352dd6a4a3df3344140d9bae83415f366a3f3da348c31c7", "prompt_sha256": "de885176a271bf02331f58dc487e2b021b208e30b7f6f59846dd32f5ec2a00b2"}
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| 23 |
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{"case_id": "ps_22_act_demo1_npy_22", "image_path": "images/scene_04.png", "action_path": "actions/ps_22_act_demo1_npy_22_action.npy", "prompt_path": "prompts/ps_22_act_demo1_npy_22.json", "scene_index": 4, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260547, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "39fec00a065c88d2b52e351c5153e8a851ddb18b896c4e33c14103df4fccf62b", "prompt_sha256": "4aa034673590691e71da1cbba5a0e066431e8e0cb8d317b17aa0dd78d744c244"}
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| 24 |
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{"case_id": "ps_23_act_demo1_npy_23", "image_path": "images/scene_04.png", "action_path": "actions/ps_23_act_demo1_npy_23_action.npy", "prompt_path": "prompts/ps_23_act_demo1_npy_23.json", "scene_index": 4, "action_label": "jump", "switch_frame": 160, "seed": 20260548, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "6608ea952b36e34a18d1f3a91511a602a02c1836ae48937fecafdf389adf0ae1", "prompt_sha256": "8c7c5fa046430e44d2a422e2dd0ab10c919df37b99eab2220ff555a417f94b49"}
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| 25 |
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{"case_id": "ps_24_act_demo1_npy_24", "image_path": "images/scene_04.png", "action_path": "actions/ps_24_act_demo1_npy_24_action.npy", "prompt_path": "prompts/ps_24_act_demo1_npy_24.json", "scene_index": 4, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260549, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "3d61394888f70611fd8f3e0790ae6caa8f552c26d2e58f73ac29d347d479147c", "prompt_sha256": "8a5a383431a8e8966db9062c62dcec2cd822f78b8032fbf4fd3aade1be3c153a"}
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| 26 |
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{"case_id": "ps_25_act_demo2_npy_25", "image_path": "images/scene_05.png", "action_path": "actions/ps_25_act_demo2_npy_25_action.npy", "prompt_path": "prompts/ps_25_act_demo2_npy_25.json", "scene_index": 5, "action_label": "fireball", "switch_frame": 160, "seed": 20260550, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "91a06b24e1a29fc8cc73fe0ee4f7a58f62a25fa8e8887a701fffb23dbc00e3a2", "prompt_sha256": "adbe302a7fd2c40384ddb8116087a7646343db72575603b31cb78a4cb605dcce"}
|
| 27 |
-
{"case_id": "ps_26_act_demo2_npy_26", "image_path": "images/scene_05.png", "action_path": "actions/ps_26_act_demo2_npy_26_action.npy", "prompt_path": "prompts/ps_26_act_demo2_npy_26.json", "scene_index": 5, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260551, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "cdb14c616626707a383d641d72a35ff5ea1f5b9a69face367826c657afefc39f", "prompt_sha256": "60d9fe549205fca83dac2b8ca824320ce18867328637f217f96d5f886e2d60b1"}
|
| 28 |
-
{"case_id": "ps_27_act_demo2_npy_27", "image_path": "images/scene_05.png", "action_path": "actions/ps_27_act_demo2_npy_27_action.npy", "prompt_path": "prompts/ps_27_act_demo2_npy_27.json", "scene_index": 5, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260552, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "89f0b1ad1314bfd3a0b251735db5914c20ca04d0a612b983aba2e283acf7247b", "prompt_sha256": "66ca2f11e9b1b74228382777265c78e9ee4b0d849ffd733a0ba778feb9a247cc"}
|
| 29 |
-
{"case_id": "ps_28_act_demo2_npy_28", "image_path": "images/scene_05.png", "action_path": "actions/ps_28_act_demo2_npy_28_action.npy", "prompt_path": "prompts/ps_28_act_demo2_npy_28.json", "scene_index": 5, "action_label": "jump", "switch_frame": 160, "seed": 20260553, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "edfbf96b25b3c02faf89a134c3ab0ebae0abe5bf6e4c4fef9ab09b19aeb88c52", "prompt_sha256": "7cb54ebc2166c602178e799d56dd3e1d5ee745e445e567b73bc58c47f6e94cae"}
|
| 30 |
-
{"case_id": "ps_29_act_demo2_npy_29", "image_path": "images/scene_05.png", "action_path": "actions/ps_29_act_demo2_npy_29_action.npy", "prompt_path": "prompts/ps_29_act_demo2_npy_29.json", "scene_index": 5, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260554, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "6c32853475d00ea4ead5085743778d3d691a5198a515388c5b3377308c431c22", "prompt_sha256": "33f7182a2aa165ce311ed84d5898b6c562aa660083733a4aeee98784058e3900"}
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| 1 |
+
{"case_id": "custom_00_court_present_painting", "image_path": "images/scene_00_court.png", "action_path": "actions/custom_00_court_present_painting_action.npy", "prompt_path": "prompts/custom_00_court_present_painting.json", "scene_index": 0, "action_label": "present_painting", "switch_frame": 160, "seed": 2026060201, "prompt_before_en": "I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.", "prompt_before_zh": "我以第一人称视角在优雅的欧洲宫廷大厅中平静行走,画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。", "prompt_after_en": "Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.", "prompt_after_zh": "仍在同一宫廷大厅的第一人称视角中,我放慢脚步,从画夹中取出一幅装裱画作,双手向前把画作献给宫廷,镜头运动保持连续。", "image_sha256": "a42bab7dd00b61e85dae3332c7fb439d5cfaac62306e526c0c33e317e53229b6", "action_sha256": "9b832826cbb2a7467b308fb1d68c07f39f03f4ee34ed0ee8ed3971e9bfe972d8", "prompt_sha256": "bd32231ae8f72f560d24f0d94b5b9d8d289fba9d6c08d5037f44de7e9b50b435"}
|
| 2 |
+
{"case_id": "custom_01_seaside_jump_swim", "image_path": "images/scene_01_seaside.png", "action_path": "actions/custom_01_seaside_jump_swim_action.npy", "prompt_path": "prompts/custom_01_seaside_jump_swim.json", "scene_index": 1, "action_label": "swim_into_sea", "switch_frame": 160, "seed": 2026060202, "prompt_before_en": "I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.", "prompt_before_zh": "我以第一人称视角沿着海边岩石小路平静散步,面向开阔大海,画面下方可见双手,前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。", "prompt_after_en": "Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.", "prompt_after_zh": "仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水,激起水花,随后朝开阔大海向前游泳,画面边缘可见手臂划动,镜头保持连续。", "image_sha256": "18266fdd1804fddf097b45aac7e7d36727ff39befa4c82432fa92b2cad393c16", "action_sha256": "0d3853551281b4b01b88b121eddfef34c6a69cb591bda4a8aefa7a841131cf4f", "prompt_sha256": "81808155f57ccfdaedec2bd4605bf1d2922df06344eadd2685c7f31d94574ef2"}
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switch_inference/prompts/custom_00_court_present_painting.json
ADDED
|
@@ -0,0 +1,45 @@
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|
| 1 |
+
{
|
| 2 |
+
"case_id": "custom_00_court_present_painting",
|
| 3 |
+
"scene_index": 0,
|
| 4 |
+
"action_label": "present_painting",
|
| 5 |
+
"seed": 2026060201,
|
| 6 |
+
"switch_frame": 160,
|
| 7 |
+
"image_path": "images/scene_00_court.png",
|
| 8 |
+
"action_path": "actions/custom_00_court_present_painting_action.npy",
|
| 9 |
+
"action_type": "camera_trajectory",
|
| 10 |
+
"action_format": {
|
| 11 |
+
"file_format": "npy",
|
| 12 |
+
"dtype": "float32",
|
| 13 |
+
"shape": [
|
| 14 |
+
321,
|
| 15 |
+
4,
|
| 16 |
+
4
|
| 17 |
+
],
|
| 18 |
+
"description": "Per-frame first-person camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
+
},
|
| 20 |
+
"prompt_before": {
|
| 21 |
+
"en": "I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.",
|
| 22 |
+
"zh": "我以第一人称视角在优雅的欧洲宫廷大厅中平静行走,画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。"
|
| 23 |
+
},
|
| 24 |
+
"prompt_after": {
|
| 25 |
+
"en": "Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.",
|
| 26 |
+
"zh": "仍在同一宫廷大厅的第一人称视角中,我放慢脚步,从画夹中取出一幅装裱画作,双手向前把画作献给宫廷,镜头运动保持连续。"
|
| 27 |
+
},
|
| 28 |
+
"prompt_schedule": [
|
| 29 |
+
{
|
| 30 |
+
"frame_start": 0,
|
| 31 |
+
"frame_end": 159,
|
| 32 |
+
"prompt_key": "prompt_before"
|
| 33 |
+
},
|
| 34 |
+
{
|
| 35 |
+
"frame_start": 160,
|
| 36 |
+
"frame_end": 319,
|
| 37 |
+
"prompt_key": "prompt_after"
|
| 38 |
+
}
|
| 39 |
+
],
|
| 40 |
+
"source": {
|
| 41 |
+
"image_source": "OpenAI built-in image generation",
|
| 42 |
+
"trajectory_source": "procedural first-person camera path",
|
| 43 |
+
"image_generation_prompt_summary": "first-person European royal court palace hall, gloved hands, no painting visible yet"
|
| 44 |
+
}
|
| 45 |
+
}
|
switch_inference/prompts/custom_01_seaside_jump_swim.json
ADDED
|
@@ -0,0 +1,45 @@
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|
| 1 |
+
{
|
| 2 |
+
"case_id": "custom_01_seaside_jump_swim",
|
| 3 |
+
"scene_index": 1,
|
| 4 |
+
"action_label": "swim_into_sea",
|
| 5 |
+
"seed": 2026060202,
|
| 6 |
+
"switch_frame": 160,
|
| 7 |
+
"image_path": "images/scene_01_seaside.png",
|
| 8 |
+
"action_path": "actions/custom_01_seaside_jump_swim_action.npy",
|
| 9 |
+
"action_type": "camera_trajectory",
|
| 10 |
+
"action_format": {
|
| 11 |
+
"file_format": "npy",
|
| 12 |
+
"dtype": "float32",
|
| 13 |
+
"shape": [
|
| 14 |
+
321,
|
| 15 |
+
4,
|
| 16 |
+
4
|
| 17 |
+
],
|
| 18 |
+
"description": "Per-frame first-person camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
+
},
|
| 20 |
+
"prompt_before": {
|
| 21 |
+
"en": "I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.",
|
| 22 |
+
"zh": "我以第一人称视角沿着海边岩石小路平静散步,面向开阔大海,画面下方可见双手,前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。"
|
| 23 |
+
},
|
| 24 |
+
"prompt_after": {
|
| 25 |
+
"en": "Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.",
|
| 26 |
+
"zh": "仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水,激起水花,随后朝开阔大海向前游泳,画面边缘可见手臂划动,镜头保持连续。"
|
| 27 |
+
},
|
| 28 |
+
"prompt_schedule": [
|
| 29 |
+
{
|
| 30 |
+
"frame_start": 0,
|
| 31 |
+
"frame_end": 159,
|
| 32 |
+
"prompt_key": "prompt_before"
|
| 33 |
+
},
|
| 34 |
+
{
|
| 35 |
+
"frame_start": 160,
|
| 36 |
+
"frame_end": 319,
|
| 37 |
+
"prompt_key": "prompt_after"
|
| 38 |
+
}
|
| 39 |
+
],
|
| 40 |
+
"source": {
|
| 41 |
+
"image_source": "OpenAI built-in image generation",
|
| 42 |
+
"trajectory_source": "procedural first-person camera path",
|
| 43 |
+
"image_generation_prompt_summary": "first-person seaside walking toward open ocean, hands visible, no swimming yet"
|
| 44 |
+
}
|
| 45 |
+
}
|
switch_inference/prompts/ps_00_act_demo0_npy_00.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_00_act_demo0_npy_00",
|
| 3 |
-
"scene_index": 0,
|
| 4 |
-
"action_label": "fireball",
|
| 5 |
-
"seed": 20260525,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_00.png",
|
| 8 |
-
"action_path": "actions/ps_00_act_demo0_npy_00_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_00_act_demo0_npy_00_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_00.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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switch_inference/prompts/ps_01_act_demo0_npy_01.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_01_act_demo0_npy_01",
|
| 3 |
-
"scene_index": 0,
|
| 4 |
-
"action_label": "blizzard_staff",
|
| 5 |
-
"seed": 20260526,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_00.png",
|
| 8 |
-
"action_path": "actions/ps_01_act_demo0_npy_01_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_01_act_demo0_npy_01_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_00.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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switch_inference/prompts/ps_02_act_demo0_npy_02.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_02_act_demo0_npy_02",
|
| 3 |
-
"scene_index": 0,
|
| 4 |
-
"action_label": "lightning_orb",
|
| 5 |
-
"seed": 20260527,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_00.png",
|
| 8 |
-
"action_path": "actions/ps_02_act_demo0_npy_02_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_02_act_demo0_npy_02_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_00.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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switch_inference/prompts/ps_03_act_demo0_npy_03.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_03_act_demo0_npy_03",
|
| 3 |
-
"scene_index": 0,
|
| 4 |
-
"action_label": "jump",
|
| 5 |
-
"seed": 20260528,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_00.png",
|
| 8 |
-
"action_path": "actions/ps_03_act_demo0_npy_03_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_03_act_demo0_npy_03_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_00.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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switch_inference/prompts/ps_04_act_demo0_npy_04.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_04_act_demo0_npy_04",
|
| 3 |
-
"scene_index": 0,
|
| 4 |
-
"action_label": "summon_horse",
|
| 5 |
-
"seed": 20260529,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_00.png",
|
| 8 |
-
"action_path": "actions/ps_04_act_demo0_npy_04_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_04_act_demo0_npy_04_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_00.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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|
switch_inference/prompts/ps_05_act_demo1_npy_05.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_05_act_demo1_npy_05",
|
| 3 |
-
"scene_index": 1,
|
| 4 |
-
"action_label": "fireball",
|
| 5 |
-
"seed": 20260530,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_01.png",
|
| 8 |
-
"action_path": "actions/ps_05_act_demo1_npy_05_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_05_act_demo1_npy_05_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_01.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
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switch_inference/prompts/ps_06_act_demo1_npy_06.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_06_act_demo1_npy_06",
|
| 3 |
-
"scene_index": 1,
|
| 4 |
-
"action_label": "blizzard_staff",
|
| 5 |
-
"seed": 20260531,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_01.png",
|
| 8 |
-
"action_path": "actions/ps_06_act_demo1_npy_06_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_06_act_demo1_npy_06_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_01.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
|
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switch_inference/prompts/ps_07_act_demo1_npy_07.json
DELETED
|
@@ -1,46 +0,0 @@
|
|
| 1 |
-
{
|
| 2 |
-
"case_id": "ps_07_act_demo1_npy_07",
|
| 3 |
-
"scene_index": 1,
|
| 4 |
-
"action_label": "lightning_orb",
|
| 5 |
-
"seed": 20260532,
|
| 6 |
-
"switch_frame": 160,
|
| 7 |
-
"image_path": "images/scene_01.png",
|
| 8 |
-
"action_path": "actions/ps_07_act_demo1_npy_07_action.npy",
|
| 9 |
-
"action_type": "camera_trajectory",
|
| 10 |
-
"action_format": {
|
| 11 |
-
"file_format": "npy",
|
| 12 |
-
"dtype": "float32",
|
| 13 |
-
"shape": [
|
| 14 |
-
321,
|
| 15 |
-
4,
|
| 16 |
-
4
|
| 17 |
-
],
|
| 18 |
-
"description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
|
| 19 |
-
},
|
| 20 |
-
"prompt_before": {
|
| 21 |
-
"en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
|
| 22 |
-
"zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
|
| 23 |
-
},
|
| 24 |
-
"prompt_after": {
|
| 25 |
-
"en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",
|
| 26 |
-
"zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。"
|
| 27 |
-
},
|
| 28 |
-
"prompt_schedule": [
|
| 29 |
-
{
|
| 30 |
-
"frame_start": 0,
|
| 31 |
-
"frame_end": 159,
|
| 32 |
-
"prompt_key": "prompt_before"
|
| 33 |
-
},
|
| 34 |
-
{
|
| 35 |
-
"frame_start": 160,
|
| 36 |
-
"frame_end": 319,
|
| 37 |
-
"prompt_key": "prompt_after"
|
| 38 |
-
}
|
| 39 |
-
],
|
| 40 |
-
"source_schedule": {
|
| 41 |
-
"camera_source_kind": "npy_pose",
|
| 42 |
-
"camera_source_path": "inputs/npy_pose/ps_07_act_demo1_npy_07_pose.npy",
|
| 43 |
-
"input_image_path": "inputs/scenes/scene_01.png",
|
| 44 |
-
"switch_kind": "act"
|
| 45 |
-
}
|
| 46 |
-
}
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