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Replace switch inference with two POV cases

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  1. switch_inference/README.md +25 -46
  2. switch_inference/actions/{ps_00_act_demo0_npy_00_action.npy → custom_00_court_present_painting_action.npy} +2 -2
  3. switch_inference/actions/{ps_01_act_demo0_npy_01_action.npy → custom_01_seaside_jump_swim_action.npy} +2 -2
  4. switch_inference/actions/ps_04_act_demo0_npy_04_action.npy +0 -3
  5. switch_inference/actions/ps_05_act_demo1_npy_05_action.npy +0 -3
  6. switch_inference/actions/ps_06_act_demo1_npy_06_action.npy +0 -3
  7. switch_inference/actions/ps_07_act_demo1_npy_07_action.npy +0 -3
  8. switch_inference/actions/ps_08_act_demo1_npy_08_action.npy +0 -3
  9. switch_inference/actions/ps_09_act_demo1_npy_09_action.npy +0 -3
  10. switch_inference/actions/ps_10_act_demo2_npy_10_action.npy +0 -3
  11. switch_inference/actions/ps_11_act_demo2_npy_11_action.npy +0 -3
  12. switch_inference/actions/ps_12_act_demo2_npy_12_action.npy +0 -3
  13. switch_inference/actions/ps_13_act_demo2_npy_13_action.npy +0 -3
  14. switch_inference/actions/ps_14_act_demo2_npy_14_action.npy +0 -3
  15. switch_inference/actions/ps_15_act_demo0_npy_15_action.npy +0 -3
  16. switch_inference/actions/ps_16_act_demo0_npy_16_action.npy +0 -3
  17. switch_inference/actions/ps_17_act_demo0_npy_17_action.npy +0 -3
  18. switch_inference/actions/ps_18_act_demo0_npy_18_action.npy +0 -3
  19. switch_inference/actions/ps_19_act_demo0_npy_19_action.npy +0 -3
  20. switch_inference/actions/ps_20_act_demo1_npy_20_action.npy +0 -3
  21. switch_inference/actions/ps_21_act_demo1_npy_21_action.npy +0 -3
  22. switch_inference/actions/ps_22_act_demo1_npy_22_action.npy +0 -3
  23. switch_inference/actions/ps_23_act_demo1_npy_23_action.npy +0 -3
  24. switch_inference/actions/ps_24_act_demo1_npy_24_action.npy +0 -3
  25. switch_inference/actions/ps_25_act_demo2_npy_25_action.npy +0 -3
  26. switch_inference/actions/ps_26_act_demo2_npy_26_action.npy +0 -3
  27. switch_inference/actions/ps_27_act_demo2_npy_27_action.npy +0 -3
  28. switch_inference/actions/ps_28_act_demo2_npy_28_action.npy +0 -3
  29. switch_inference/actions/ps_29_act_demo2_npy_29_action.npy +0 -3
  30. switch_inference/dataset_info.json +6 -16
  31. switch_inference/images/scene_00.png +0 -3
  32. switch_inference/{actions/ps_02_act_demo0_npy_02_action.npy → images/scene_00_court.png} +2 -2
  33. switch_inference/images/scene_01.png +0 -3
  34. switch_inference/{actions/ps_03_act_demo0_npy_03_action.npy → images/scene_01_seaside.png} +2 -2
  35. switch_inference/images/scene_02.png +0 -3
  36. switch_inference/images/scene_03.png +0 -3
  37. switch_inference/images/scene_04.png +0 -3
  38. switch_inference/images/scene_05.png +0 -3
  39. switch_inference/manifest.csv +2 -30
  40. switch_inference/manifest.jsonl +2 -30
  41. switch_inference/prompts/custom_00_court_present_painting.json +45 -0
  42. switch_inference/prompts/custom_01_seaside_jump_swim.json +45 -0
  43. switch_inference/prompts/ps_00_act_demo0_npy_00.json +0 -46
  44. switch_inference/prompts/ps_01_act_demo0_npy_01.json +0 -46
  45. switch_inference/prompts/ps_02_act_demo0_npy_02.json +0 -46
  46. switch_inference/prompts/ps_03_act_demo0_npy_03.json +0 -46
  47. switch_inference/prompts/ps_04_act_demo0_npy_04.json +0 -46
  48. switch_inference/prompts/ps_05_act_demo1_npy_05.json +0 -46
  49. switch_inference/prompts/ps_06_act_demo1_npy_06.json +0 -46
  50. switch_inference/prompts/ps_07_act_demo1_npy_07.json +0 -46
switch_inference/README.md CHANGED
@@ -1,28 +1,31 @@
1
  # switch_inference 数据格式说明
2
 
3
- 本目录自源数据集:
4
 
5
- `https://huggingface.co/datasets/Andyson/lingbot/tree/main/prompt-switch/2026-05-25_magic_prompt_switch_training_free_inputs`
6
 
7
- 该数据用于 prompt switch 推理评测。每条样本由一张输入图像、一个相机动作轨迹和一份包含 switch 前 prompt JSON 文件组成。数据只包含推理输入,不包含生成视频、训练输出或训练产物。
 
 
 
8
 
9
  ## 目录结构
10
 
11
  ```text
12
  switch_inference/
13
- images/ # 去重后的输入图像,共 6
14
- actions/ # 每个 case 一条 camera trajectory,共 30 个 .npy
15
- prompts/ # 每个 case 一份 prompt JSON,共 30
16
- source_metadata/ # 源数据的摘要、来源和原始 prompt pair
17
  manifest.jsonl # 逐行 JSON manifest,推荐程序读取
18
  manifest.csv # CSV 版本 manifest,方便人工查看
19
- dataset_info.json # 本次整理后的全局信息
20
  README.md # 本说明文档
21
  ```
22
 
23
- ## 样本字段
24
 
25
- `manifest.jsonl` 每一行对应一个 case,关键字段如下
26
 
27
  | 字段 | 含义 |
28
  | --- | --- |
@@ -30,22 +33,20 @@ switch_inference/
30
  | `image_path` | 输入图像路径,相对 `switch_inference/` |
31
  | `action_path` | 相机动作轨迹路径,相对 `switch_inference/` |
32
  | `prompt_path` | prompt JSON 路径,相对 `switch_inference/` |
33
- | `scene_index` | 源场景编号 |
34
  | `action_label` | switch 后动作标签 |
35
  | `switch_frame` | prompt 切换帧,当前为 160 |
36
- | `seed` | 源样本使用的随机种子 |
37
  | `prompt_before_en` / `prompt_before_zh` | switch 前 prompt |
38
  | `prompt_after_en` / `prompt_after_zh` | switch 后 prompt |
39
 
40
  ## Prompt JSON
41
 
42
- `prompts/<case_id>.json` 包含完整 prompt 信息:
43
 
44
  ```json
45
  {
46
- "case_id": "ps_00_act_demo0_npy_00",
47
- "image_path": "images/scene_00.png",
48
- "action_path": "actions/ps_00_act_demo0_npy_00_action.npy",
49
  "action_type": "camera_trajectory",
50
  "switch_frame": 160,
51
  "prompt_before": {"en": "...", "zh": "..."},
@@ -57,45 +58,23 @@ switch_inference/
57
  }
58
  ```
59
 
60
- 其中 `prompt_before` 是 switch 前的普通第一人称运动描述,`prompt_after` 是 switch 后动作描述。当前数据中每条视频目标长度为 320 帧,`switch_frame=160` 表示第 160 帧开始使用 `prompt_after`。
61
-
62
  ## Action 文件
63
 
64
- `actions/*.npy` 是相机动作轨迹,格式为 NumPy NPY
65
 
66
  - `dtype`: `float32`
67
  - `shape`: `[321, 4, 4]`
68
  - 含义:每帧相机位姿矩阵;321 个 pose 对应 320 帧生成视频加初始 pose。
 
 
69
 
70
- 读取示例:
71
-
72
- ```python
73
- import json
74
- import numpy as np
75
-
76
- with open("switch_inference/manifest.jsonl", "r", encoding="utf-8") as f:
77
- sample = json.loads(next(f))
78
-
79
- image_path = "switch_inference/" + sample["image_path"]
80
- action = np.load("switch_inference/" + sample["action_path"])
81
-
82
- with open("switch_inference/" + sample["prompt_path"], "r", encoding="utf-8") as f:
83
- prompt = json.load(f)
84
-
85
- prompt_before = prompt["prompt_before"]["en"]
86
- prompt_after = prompt["prompt_after"]["en"]
87
- switch_frame = prompt["switch_frame"]
88
- ```
89
 
90
  ## 数据规模
91
 
92
- - case 数量:30
93
- - 输入图像:6
94
- - 动作标签:`blizzard_staff`、`fireball`、`jump`、`lightning_orb`、`summon_horse`
95
- - 每类动作样本数:6
96
  - 图像尺寸:`1280 x 704`
 
 
97
  - 视角:first-person POV
98
-
99
- ## 来源和校验
100
-
101
- `dataset_info.json` 记录整理时间、源数据 URL、样本数量、文件 SHA256 摘要等信息。`source_metadata/` 保留源数据摘要和原始 prompt pair,便于追溯。
 
1
  # switch_inference 数据格式说明
2
 
3
+ 本目录包含 2 条第一视角 prompt switch 推理数据,覆盖上一版 30 条 magic action 样本。每条样本由一张输入图像、一个相机动作轨迹和一份包含 switch 前后 prompt 的 JSON 文件组成。
4
 
5
+ ## 数据点
6
 
7
+ | case_id | 场景 | switch 前 | switch |
8
+ | --- | --- | --- | --- |
9
+ | `custom_00_court_present_painting` | 欧洲风格宫廷大厅 | 第一视角在宫廷中行走 | 掏出画作并双手献上 |
10
+ | `custom_01_seaside_jump_swim` | 海边面向大海 | 第一视角在海边散步 | 跳入水中并向前游泳 |
11
 
12
  ## 目录结构
13
 
14
  ```text
15
  switch_inference/
16
+ images/ # 输入图像,共 2,均为 AI 生成后裁剪到 1280x704
17
+ actions/ # 每个 case 一条 camera trajectory,共 2 个 .npy
18
+ prompts/ # 每个 case 一份 prompt JSON,共 2
19
+ source_metadata/ # 图像生成 prompt、轨迹生成说明和构建摘要
20
  manifest.jsonl # 逐行 JSON manifest,推荐程序读取
21
  manifest.csv # CSV 版本 manifest,方便人工查看
22
+ dataset_info.json # 全局信息
23
  README.md # 本说明文档
24
  ```
25
 
26
+ ## Manifest 字段
27
 
28
+ `manifest.jsonl` 每一行对应一个 case:
29
 
30
  | 字段 | 含义 |
31
  | --- | --- |
 
33
  | `image_path` | 输入图像路径,相对 `switch_inference/` |
34
  | `action_path` | 相机动作轨迹路径,相对 `switch_inference/` |
35
  | `prompt_path` | prompt JSON 路径,相对 `switch_inference/` |
 
36
  | `action_label` | switch 后动作标签 |
37
  | `switch_frame` | prompt 切换帧,当前为 160 |
 
38
  | `prompt_before_en` / `prompt_before_zh` | switch 前 prompt |
39
  | `prompt_after_en` / `prompt_after_zh` | switch 后 prompt |
40
 
41
  ## Prompt JSON
42
 
43
+ `prompts/<case_id>.json` 包含完整 prompt 和调度信息:
44
 
45
  ```json
46
  {
47
+ "case_id": "custom_00_court_present_painting",
48
+ "image_path": "images/scene_00_court.png",
49
+ "action_path": "actions/custom_00_court_present_painting_action.npy",
50
  "action_type": "camera_trajectory",
51
  "switch_frame": 160,
52
  "prompt_before": {"en": "...", "zh": "..."},
 
58
  }
59
  ```
60
 
 
 
61
  ## Action 文件
62
 
63
+ `actions/*.npy` 是程序生成的第一视角相机轨迹:
64
 
65
  - `dtype`: `float32`
66
  - `shape`: `[321, 4, 4]`
67
  - 含义:每帧相机位姿矩阵;321 个 pose 对应 320 帧生成视频加初始 pose。
68
+ - 宫廷样本:前半段平稳向前行走,后半段放慢并轻微俯视/前倾,模拟取出并献上画作。
69
+ - 海边样本:前半段向海边行走,后半段向前入水、下沉到近水面高度并带轻微游泳摆动。
70
 
71
+ 数据本身不绑定 fps;如果推理配置使用 16 fps,则 320 帧约为 20 秒,`switch_frame=160` 对应约第 10 秒。
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
72
 
73
  ## 数据规模
74
 
75
+ - case 数量:2
76
+ - 输入图像:2
 
 
77
  - 图像尺寸:`1280 x 704`
78
+ - 每条��标帧数:320
79
+ - switch frame:160
80
  - 视角:first-person POV
 
 
 
 
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- ps_08_act_demo1_npy_08,images/scene_01.png,actions/ps_08_act_demo1_npy_08_action.npy,prompts/ps_08_act_demo1_npy_08.json,1,jump,160,20260533,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,d7177c5de237dac7854570c38628d1d564e00df7c56166351e9e50f4a17da6a7,29d4d73de11d91bf727e27a71a2cd8d89f075fc92236de5556f8ab3b23140416
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- ps_09_act_demo1_npy_09,images/scene_01.png,actions/ps_09_act_demo1_npy_09_action.npy,prompts/ps_09_act_demo1_npy_09.json,1,summon_horse,160,20260534,"I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e,2db878671e5a5922d512673ec2eaa5b273665e0a7519063366c25e7e8b8d16f5,20074fa6d2594f1b22b854ed39ce505f2602e6c9d573d347816b7af4f8a6cb2b
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- ps_10_act_demo2_npy_10,images/scene_02.png,actions/ps_10_act_demo2_npy_10_action.npy,prompts/ps_10_act_demo2_npy_10.json,2,fireball,160,20260535,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,7be42f840970cf32974ef9b079c81ade5a43aa1131b9299747b88ab350bfbe57,9171a677dc02c47d08d6473b6d488fb98a2b774f3a036a99691c7e8b04f0578b
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- ps_12_act_demo2_npy_12,images/scene_02.png,actions/ps_12_act_demo2_npy_12_action.npy,prompts/ps_12_act_demo2_npy_12.json,2,lightning_orb,160,20260537,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,fe1cf18ceb31a58efea53c97a8de55c287df1e7833d80e2838073bfb20e39db8,3b199d3ff650d72f720017cfb5be4235cdceb8ed5a4bacfe562d708283e5e7f7
15
- ps_13_act_demo2_npy_13,images/scene_02.png,actions/ps_13_act_demo2_npy_13_action.npy,prompts/ps_13_act_demo2_npy_13.json,2,jump,160,20260538,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,844cb7236223d68ad66fce7e65ecefc18a21c5ea886453e6741264832b23ca82,f2e0ee1feb0fd9db2fca18d663d288f5380e37e468df7e0b3d116ab46fed266d
16
- ps_14_act_demo2_npy_14,images/scene_02.png,actions/ps_14_act_demo2_npy_14_action.npy,prompts/ps_14_act_demo2_npy_14.json,2,summon_horse,160,20260539,"I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.",我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479,7eacc3f1a19f3c7c8db16f3fc3223a2eca94a047d504663ad0ba371538d0add2,8f4921c0a96d81b7f0f8b6f8899a382fc76d32da6b17c74dada13423c1d460c2
17
- ps_15_act_demo0_npy_15,images/scene_03.png,actions/ps_15_act_demo0_npy_15_action.npy,prompts/ps_15_act_demo0_npy_15.json,3,fireball,160,20260540,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,2e6418edbe57c810a5cb0675bfb1e9c84842ace86cd1bea5170129ae792e2266,284c4de2eaecb65156a048988f10e7dbe0014ce2426bc96e222268a406e31955
18
- ps_16_act_demo0_npy_16,images/scene_03.png,actions/ps_16_act_demo0_npy_16_action.npy,prompts/ps_16_act_demo0_npy_16.json,3,blizzard_staff,160,20260541,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,d620063aad255d548b7e50a44d86684749511c98b788cfcb2906a1278755cae0,5daa823f7da6e9ca19c930e1f0546643acc677fd160cde8f9d942a698dbfcba7
19
- ps_17_act_demo0_npy_17,images/scene_03.png,actions/ps_17_act_demo0_npy_17_action.npy,prompts/ps_17_act_demo0_npy_17.json,3,lightning_orb,160,20260542,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,ca2127a67f792c10e81f75dffec3f2f3f55d47b2036a1b75543dfbaa81bbf1a7,4b5a6dad83db4571075f04aaafae6cca67e00d8df6afc0f107753155e83f728f
20
- ps_18_act_demo0_npy_18,images/scene_03.png,actions/ps_18_act_demo0_npy_18_action.npy,prompts/ps_18_act_demo0_npy_18.json,3,jump,160,20260543,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,7f33bc956dd1a651c18fb69f62adcb14c7b35240d36b1c7762ab99e5a164f451,f222637d1681dd7167cc59d1af4541e6eb1cc0addd87dbb8a10f37dc3f433bfa
21
- ps_19_act_demo0_npy_19,images/scene_03.png,actions/ps_19_act_demo0_npy_19_action.npy,prompts/ps_19_act_demo0_npy_19.json,3,summon_horse,160,20260544,"I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.",我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4,e17f7e387a81b068cec6fcc975c483454cd70ea1c1919977e8f5982445f44c87,2db0d31b7cb4b7269636dfdf778838ce526485b13077437f82f77c85b4b01617
22
- ps_20_act_demo1_npy_20,images/scene_04.png,actions/ps_20_act_demo1_npy_20_action.npy,prompts/ps_20_act_demo1_npy_20.json,4,fireball,160,20260545,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,d50223bd926539f53beb9aad94846eee5cc897faebff7fe1cfdaac865e487a33,d6625c152ea33242b81731c47609ebf598b3aa1ee56c883d03ed3db49c08705e
23
- ps_21_act_demo1_npy_21,images/scene_04.png,actions/ps_21_act_demo1_npy_21_action.npy,prompts/ps_21_act_demo1_npy_21.json,4,blizzard_staff,160,20260546,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,6e33aeab81a09f49f352dd6a4a3df3344140d9bae83415f366a3f3da348c31c7,de885176a271bf02331f58dc487e2b021b208e30b7f6f59846dd32f5ec2a00b2
24
- ps_22_act_demo1_npy_22,images/scene_04.png,actions/ps_22_act_demo1_npy_22_action.npy,prompts/ps_22_act_demo1_npy_22.json,4,lightning_orb,160,20260547,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,39fec00a065c88d2b52e351c5153e8a851ddb18b896c4e33c14103df4fccf62b,4aa034673590691e71da1cbba5a0e066431e8e0cb8d317b17aa0dd78d744c244
25
- ps_23_act_demo1_npy_23,images/scene_04.png,actions/ps_23_act_demo1_npy_23_action.npy,prompts/ps_23_act_demo1_npy_23.json,4,jump,160,20260548,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,6608ea952b36e34a18d1f3a91511a602a02c1836ae48937fecafdf389adf0ae1,8c7c5fa046430e44d2a422e2dd0ab10c919df37b99eab2220ff555a417f94b49
26
- ps_24_act_demo1_npy_24,images/scene_04.png,actions/ps_24_act_demo1_npy_24_action.npy,prompts/ps_24_act_demo1_npy_24.json,4,summon_horse,160,20260549,"I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.",我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e,3d61394888f70611fd8f3e0790ae6caa8f552c26d2e58f73ac29d347d479147c,8a5a383431a8e8966db9062c62dcec2cd822f78b8032fbf4fd3aade1be3c153a
27
- ps_25_act_demo2_npy_25,images/scene_05.png,actions/ps_25_act_demo2_npy_25_action.npy,prompts/ps_25_act_demo2_npy_25.json,5,fireball,160,20260550,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,91a06b24e1a29fc8cc73fe0ee4f7a58f62a25fa8e8887a701fffb23dbc00e3a2,adbe302a7fd2c40384ddb8116087a7646343db72575603b31cb78a4cb605dcce
28
- ps_26_act_demo2_npy_26,images/scene_05.png,actions/ps_26_act_demo2_npy_26_action.npy,prompts/ps_26_act_demo2_npy_26.json,5,blizzard_staff,160,20260551,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,cdb14c616626707a383d641d72a35ff5ea1f5b9a69face367826c657afefc39f,60d9fe549205fca83dac2b8ca824320ce18867328637f217f96d5f886e2d60b1
29
- ps_27_act_demo2_npy_27,images/scene_05.png,actions/ps_27_act_demo2_npy_27_action.npy,prompts/ps_27_act_demo2_npy_27.json,5,lightning_orb,160,20260552,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,89f0b1ad1314bfd3a0b251735db5914c20ca04d0a612b983aba2e283acf7247b,66ca2f11e9b1b74228382777265c78e9ee4b0d849ffd733a0ba778feb9a247cc
30
- ps_28_act_demo2_npy_28,images/scene_05.png,actions/ps_28_act_demo2_npy_28_action.npy,prompts/ps_28_act_demo2_npy_28.json,5,jump,160,20260553,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称��角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,edfbf96b25b3c02faf89a134c3ab0ebae0abe5bf6e4c4fef9ab09b19aeb88c52,7cb54ebc2166c602178e799d56dd3e1d5ee745e445e567b73bc58c47f6e94cae
31
- ps_29_act_demo2_npy_29,images/scene_05.png,actions/ps_29_act_demo2_npy_29_action.npy,prompts/ps_29_act_demo2_npy_29.json,5,summon_horse,160,20260554,"I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.",我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。,"Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。,bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842,6c32853475d00ea4ead5085743778d3d691a5198a515388c5b3377308c431c22,33f7182a2aa165ce311ed84d5898b6c562aa660083733a4aeee98784058e3900
 
1
  case_id,image_path,action_path,prompt_path,scene_index,action_label,switch_frame,seed,prompt_before_en,prompt_before_zh,prompt_after_en,prompt_after_zh,image_sha256,action_sha256,prompt_sha256
2
+ custom_00_court_present_painting,images/scene_00_court.png,actions/custom_00_court_present_painting_action.npy,prompts/custom_00_court_present_painting.json,0,present_painting,160,2026060201,"I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.",我以第一人称视角在优雅欧洲宫廷大厅中平静行走画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。,"Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.",仍在同一宫廷大厅的第一人称视角中,我放慢脚步从画夹中取一幅装裱画作双手向前把画作献给宫廷,镜头运动保持连续。,a42bab7dd00b61e85dae3332c7fb439d5cfaac62306e526c0c33e317e53229b6,9b832826cbb2a7467b308fb1d68c07f39f03f4ee34ed0ee8ed3971e9bfe972d8,bd32231ae8f72f560d24f0d94b5b9d8d289fba9d6c08d5037f44de7e9b50b435
3
+ custom_01_seaside_jump_swim,images/scene_01_seaside.png,actions/custom_01_seaside_jump_swim_action.npy,prompts/custom_01_seaside_jump_swim.json,1,swim_into_sea,160,2026060202,"I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.",我以第一人称视角沿着海边岩小路平静散步面向开阔大海画面下方可见双手前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。,"Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.",仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水激起水,随后朝开阔大海向前游泳画面边缘可见手臂划动,镜头保持连续。,18266fdd1804fddf097b45aac7e7d36727ff39befa4c82432fa92b2cad393c16,0d3853551281b4b01b88b121eddfef34c6a69cb591bda4a8aefa7a841131cf4f,81808155f57ccfdaedec2bd4605bf1d2922df06344eadd2685c7f31d94574ef2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/manifest.jsonl CHANGED
@@ -1,30 +1,2 @@
1
- {"case_id": "ps_00_act_demo0_npy_00", "image_path": "images/scene_00.png", "action_path": "actions/ps_00_act_demo0_npy_00_action.npy", "prompt_path": "prompts/ps_00_act_demo0_npy_00.json", "scene_index": 0, "action_label": "fireball", "switch_frame": 160, "seed": 20260525, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖石质实验室中平静移动周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释明亮的橙色火球旋转火焰在我面前,镜头运动保持连续。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "6b116bc301551d199388c4b6388779045c16799df9fbdb2e73f093733345b50b", "prompt_sha256": "a8175ce15b7c1a4123e3aedf4f38a98df540306114ae0fe9fd8a2d80a85290e4"}
2
- {"case_id": "ps_01_act_demo0_npy_01", "image_path": "images/scene_00.png", "action_path": "actions/ps_01_act_demo0_npy_01_action.npy", "prompt_path": "prompts/ps_01_act_demo0_npy_01.json", "scene_index": 0, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260526, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的质实验室中平静移动周围有玻璃器皿、黄铜仪器和木质工作台我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪和冰冷气流向前扩散没有场景切换。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "01bc3b67f079c59ad7a0a7d279d2955fd27f67f3e727f8d272402a9e3f1f5b85", "prompt_sha256": "ba705a2efadf518b9162924ef9028059a00389caf01a08e826cc1152e9bc20fc"}
3
- {"case_id": "ps_02_act_demo0_npy_02", "image_path": "images/scene_00.png", "action_path": "actions/ps_02_act_demo0_npy_02_action.npy", "prompt_path": "prompts/ps_02_act_demo0_npy_02.json", "scene_index": 0, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260527, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "2951a263b835a3908309d30b9599786abfd82a8b1633da9f6ffb18cecf0e5221", "prompt_sha256": "75f2b45afdef9ca573f70a629ec725a75029e7e5aeb89b7ce3460b12403db333"}
4
- {"case_id": "ps_03_act_demo0_npy_03", "image_path": "images/scene_00.png", "action_path": "actions/ps_03_act_demo0_npy_03_action.npy", "prompt_path": "prompts/ps_03_act_demo0_npy_03.json", "scene_index": 0, "action_label": "jump", "switch_frame": 160, "seed": 20260528, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第���人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "971532afca6b64bb305e1dc5e60ea2447d487dfaa69c17a383510722377a6166", "prompt_sha256": "419a42b4105136ade4c3a286ae83f546ed034b76ea1cd988ce6cd0dbaf937a04"}
5
- {"case_id": "ps_04_act_demo0_npy_04", "image_path": "images/scene_00.png", "action_path": "actions/ps_04_act_demo0_npy_04_action.npy", "prompt_path": "prompts/ps_04_act_demo0_npy_04.json", "scene_index": 0, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260529, "prompt_before_en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "42b85769e55531cd24afb4551b0afef1f8be8ad9ecdcff8bcb40fb7e734cd115", "action_sha256": "9e8f18338c7cda05822b93d72436d36dfe9df77cc6634cb801bc2f72ba6517c4", "prompt_sha256": "cffeea464913fec857f44d633b7efe7948ebbc331f939183a69a5a27e1b07083"}
6
- {"case_id": "ps_05_act_demo1_npy_05", "image_path": "images/scene_01.png", "action_path": "actions/ps_05_act_demo1_npy_05_action.npy", "prompt_path": "prompts/ps_05_act_demo1_npy_05.json", "scene_index": 1, "action_label": "fireball", "switch_frame": 160, "seed": 20260530, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "648720c9c9d3eab6c6bd22055eaaef2586e37d4d2d26de5f6ad788a2621fd5ba", "prompt_sha256": "a044bd1ec91c7e2369873e49b48e31df52e07e4ff33fd71b2c7ab4124619ce07"}
7
- {"case_id": "ps_06_act_demo1_npy_06", "image_path": "images/scene_01.png", "action_path": "actions/ps_06_act_demo1_npy_06_action.npy", "prompt_path": "prompts/ps_06_act_demo1_npy_06.json", "scene_index": 1, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260531, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "3be0ddb618d322ea14495459fe9db4c4b18ff730262d611e3eaeef1738db8d7e", "prompt_sha256": "22bb7f753b5565eddac8206db5fee9ed1017dda38843b9900baf59a38f1b200b"}
8
- {"case_id": "ps_07_act_demo1_npy_07", "image_path": "images/scene_01.png", "action_path": "actions/ps_07_act_demo1_npy_07_action.npy", "prompt_path": "prompts/ps_07_act_demo1_npy_07.json", "scene_index": 1, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260532, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "bb62a7ac4eee0efecadbad03b3209685a5f7c1556fca567c1166d56ddc5d9066", "prompt_sha256": "90d4d4178ec00d15cf643643f99c76165ea919bf84a958ded07173411f52a189"}
9
- {"case_id": "ps_08_act_demo1_npy_08", "image_path": "images/scene_01.png", "action_path": "actions/ps_08_act_demo1_npy_08_action.npy", "prompt_path": "prompts/ps_08_act_demo1_npy_08.json", "scene_index": 1, "action_label": "jump", "switch_frame": 160, "seed": 20260533, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "d7177c5de237dac7854570c38628d1d564e00df7c56166351e9e50f4a17da6a7", "prompt_sha256": "29d4d73de11d91bf727e27a71a2cd8d89f075fc92236de5556f8ab3b23140416"}
10
- {"case_id": "ps_09_act_demo1_npy_09", "image_path": "images/scene_01.png", "action_path": "actions/ps_09_act_demo1_npy_09_action.npy", "prompt_path": "prompts/ps_09_act_demo1_npy_09.json", "scene_index": 1, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260534, "prompt_before_en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.", "prompt_before_zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "a53d48f6b6ff06dbb2382c86c82ed9ab9212b5a0d5637e854ad6a8cf7c3b493e", "action_sha256": "2db878671e5a5922d512673ec2eaa5b273665e0a7519063366c25e7e8b8d16f5", "prompt_sha256": "20074fa6d2594f1b22b854ed39ce505f2602e6c9d573d347816b7af4f8a6cb2b"}
11
- {"case_id": "ps_10_act_demo2_npy_10", "image_path": "images/scene_02.png", "action_path": "actions/ps_10_act_demo2_npy_10_action.npy", "prompt_path": "prompts/ps_10_act_demo2_npy_10.json", "scene_index": 2, "action_label": "fireball", "switch_frame": 160, "seed": 20260535, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "7be42f840970cf32974ef9b079c81ade5a43aa1131b9299747b88ab350bfbe57", "prompt_sha256": "9171a677dc02c47d08d6473b6d488fb98a2b774f3a036a99691c7e8b04f0578b"}
12
- {"case_id": "ps_11_act_demo2_npy_11", "image_path": "images/scene_02.png", "action_path": "actions/ps_11_act_demo2_npy_11_action.npy", "prompt_path": "prompts/ps_11_act_demo2_npy_11.json", "scene_index": 2, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260536, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "a7d3bd54d4256d698dd6e9a4735f6b720b8646be8efad591e7a66a9cdd901e8c", "prompt_sha256": "7a8437082638ccd2779a864aa8f2b5c6c7012e156c5d090f683d49261b551942"}
13
- {"case_id": "ps_12_act_demo2_npy_12", "image_path": "images/scene_02.png", "action_path": "actions/ps_12_act_demo2_npy_12_action.npy", "prompt_path": "prompts/ps_12_act_demo2_npy_12.json", "scene_index": 2, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260537, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "fe1cf18ceb31a58efea53c97a8de55c287df1e7833d80e2838073bfb20e39db8", "prompt_sha256": "3b199d3ff650d72f720017cfb5be4235cdceb8ed5a4bacfe562d708283e5e7f7"}
14
- {"case_id": "ps_13_act_demo2_npy_13", "image_path": "images/scene_02.png", "action_path": "actions/ps_13_act_demo2_npy_13_action.npy", "prompt_path": "prompts/ps_13_act_demo2_npy_13.json", "scene_index": 2, "action_label": "jump", "switch_frame": 160, "seed": 20260538, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "844cb7236223d68ad66fce7e65ecefc18a21c5ea886453e6741264832b23ca82", "prompt_sha256": "f2e0ee1feb0fd9db2fca18d663d288f5380e37e468df7e0b3d116ab46fed266d"}
15
- {"case_id": "ps_14_act_demo2_npy_14", "image_path": "images/scene_02.png", "action_path": "actions/ps_14_act_demo2_npy_14_action.npy", "prompt_path": "prompts/ps_14_act_demo2_npy_14.json", "scene_index": 2, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260539, "prompt_before_en": "I am a robed wizard walking calmly through a misty enchanted forest clearing in first-person view, holding a carved wooden staff at the edge of frame, with no magical effects.", "prompt_before_zh": "我是披袍巫师,以第一人称视角平静穿过薄雾弥漫的魔法森林空地,画面边缘能看到我手持的雕刻木杖,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "d2cbf38ef05d74e7474457641ffb2337736346d7052bffccd04184a4c4cd7479", "action_sha256": "7eacc3f1a19f3c7c8db16f3fc3223a2eca94a047d504663ad0ba371538d0add2", "prompt_sha256": "8f4921c0a96d81b7f0f8b6f8899a382fc76d32da6b17c74dada13423c1d460c2"}
16
- {"case_id": "ps_15_act_demo0_npy_15", "image_path": "images/scene_03.png", "action_path": "actions/ps_15_act_demo0_npy_15_action.npy", "prompt_path": "prompts/ps_15_act_demo0_npy_15.json", "scene_index": 3, "action_label": "fireball", "switch_frame": 160, "seed": 20260540, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "2e6418edbe57c810a5cb0675bfb1e9c84842ace86cd1bea5170129ae792e2266", "prompt_sha256": "284c4de2eaecb65156a048988f10e7dbe0014ce2426bc96e222268a406e31955"}
17
- {"case_id": "ps_16_act_demo0_npy_16", "image_path": "images/scene_03.png", "action_path": "actions/ps_16_act_demo0_npy_16_action.npy", "prompt_path": "prompts/ps_16_act_demo0_npy_16.json", "scene_index": 3, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260541, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "d620063aad255d548b7e50a44d86684749511c98b788cfcb2906a1278755cae0", "prompt_sha256": "5daa823f7da6e9ca19c930e1f0546643acc677fd160cde8f9d942a698dbfcba7"}
18
- {"case_id": "ps_17_act_demo0_npy_17", "image_path": "images/scene_03.png", "action_path": "actions/ps_17_act_demo0_npy_17_action.npy", "prompt_path": "prompts/ps_17_act_demo0_npy_17.json", "scene_index": 3, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260542, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "ca2127a67f792c10e81f75dffec3f2f3f55d47b2036a1b75543dfbaa81bbf1a7", "prompt_sha256": "4b5a6dad83db4571075f04aaafae6cca67e00d8df6afc0f107753155e83f728f"}
19
- {"case_id": "ps_18_act_demo0_npy_18", "image_path": "images/scene_03.png", "action_path": "actions/ps_18_act_demo0_npy_18_action.npy", "prompt_path": "prompts/ps_18_act_demo0_npy_18.json", "scene_index": 3, "action_label": "jump", "switch_frame": 160, "seed": 20260543, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "7f33bc956dd1a651c18fb69f62adcb14c7b35240d36b1c7762ab99e5a164f451", "prompt_sha256": "f222637d1681dd7167cc59d1af4541e6eb1cc0addd87dbb8a10f37dc3f433bfa"}
20
- {"case_id": "ps_19_act_demo0_npy_19", "image_path": "images/scene_03.png", "action_path": "actions/ps_19_act_demo0_npy_19_action.npy", "prompt_path": "prompts/ps_19_act_demo0_npy_19.json", "scene_index": 3, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260544, "prompt_before_en": "I am a battle mage calmly walking along castle battlements at dusk in first-person view, holding a staff near the lower-right foreground while the valley and mountains stay ahead, with no magical effects.", "prompt_before_zh": "我是战斗法师,以第一人称视角在黄昏的城堡雉堞上平静行走,右下前景能看到我握着法杖,山谷和远山在前方,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "4f8fcc97d8c48754c3f7c4f0dc85815321cdc52daba1b85dcf2db9a59701cef4", "action_sha256": "e17f7e387a81b068cec6fcc975c483454cd70ea1c1919977e8f5982445f44c87", "prompt_sha256": "2db0d31b7cb4b7269636dfdf778838ce526485b13077437f82f77c85b4b01617"}
21
- {"case_id": "ps_20_act_demo1_npy_20", "image_path": "images/scene_04.png", "action_path": "actions/ps_20_act_demo1_npy_20_action.npy", "prompt_path": "prompts/ps_20_act_demo1_npy_20.json", "scene_index": 4, "action_label": "fireball", "switch_frame": 160, "seed": 20260545, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "d50223bd926539f53beb9aad94846eee5cc897faebff7fe1cfdaac865e487a33", "prompt_sha256": "d6625c152ea33242b81731c47609ebf598b3aa1ee56c883d03ed3db49c08705e"}
22
- {"case_id": "ps_21_act_demo1_npy_21", "image_path": "images/scene_04.png", "action_path": "actions/ps_21_act_demo1_npy_21_action.npy", "prompt_path": "prompts/ps_21_act_demo1_npy_21.json", "scene_index": 4, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260546, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "6e33aeab81a09f49f352dd6a4a3df3344140d9bae83415f366a3f3da348c31c7", "prompt_sha256": "de885176a271bf02331f58dc487e2b021b208e30b7f6f59846dd32f5ec2a00b2"}
23
- {"case_id": "ps_22_act_demo1_npy_22", "image_path": "images/scene_04.png", "action_path": "actions/ps_22_act_demo1_npy_22_action.npy", "prompt_path": "prompts/ps_22_act_demo1_npy_22.json", "scene_index": 4, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260547, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "39fec00a065c88d2b52e351c5153e8a851ddb18b896c4e33c14103df4fccf62b", "prompt_sha256": "4aa034673590691e71da1cbba5a0e066431e8e0cb8d317b17aa0dd78d744c244"}
24
- {"case_id": "ps_23_act_demo1_npy_23", "image_path": "images/scene_04.png", "action_path": "actions/ps_23_act_demo1_npy_23_action.npy", "prompt_path": "prompts/ps_23_act_demo1_npy_23.json", "scene_index": 4, "action_label": "jump", "switch_frame": 160, "seed": 20260548, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "6608ea952b36e34a18d1f3a91511a602a02c1836ae48937fecafdf389adf0ae1", "prompt_sha256": "8c7c5fa046430e44d2a422e2dd0ab10c919df37b99eab2220ff555a417f94b49"}
25
- {"case_id": "ps_24_act_demo1_npy_24", "image_path": "images/scene_04.png", "action_path": "actions/ps_24_act_demo1_npy_24_action.npy", "prompt_path": "prompts/ps_24_act_demo1_npy_24.json", "scene_index": 4, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260549, "prompt_before_en": "I am an apprentice sorcerer inside a circular tower library, calmly moving in first-person view near scrolls, bookshelves, an astrolabe, and tall arched windows, with my hands and robe sleeves visible and no magical effects.", "prompt_before_zh": "我是术士学徒,以第一人称视角在圆形高塔图书馆中平静移动,附近有卷轴、书架、星盘和高拱窗,我的双手和长袍袖口可见,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "6fefce17fc8b5106b683a964f8177e4c093cd40b3c60880b8c1e67604b06455e", "action_sha256": "3d61394888f70611fd8f3e0790ae6caa8f552c26d2e58f73ac29d347d479147c", "prompt_sha256": "8a5a383431a8e8966db9062c62dcec2cd822f78b8032fbf4fd3aade1be3c153a"}
26
- {"case_id": "ps_25_act_demo2_npy_25", "image_path": "images/scene_05.png", "action_path": "actions/ps_25_act_demo2_npy_25_action.npy", "prompt_path": "prompts/ps_25_act_demo2_npy_25.json", "scene_index": 5, "action_label": "fireball", "switch_frame": 160, "seed": 20260550, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "91a06b24e1a29fc8cc73fe0ee4f7a58f62a25fa8e8887a701fffb23dbc00e3a2", "prompt_sha256": "adbe302a7fd2c40384ddb8116087a7646343db72575603b31cb78a4cb605dcce"}
27
- {"case_id": "ps_26_act_demo2_npy_26", "image_path": "images/scene_05.png", "action_path": "actions/ps_26_act_demo2_npy_26_action.npy", "prompt_path": "prompts/ps_26_act_demo2_npy_26.json", "scene_index": 5, "action_label": "blizzard_staff", "switch_frame": 160, "seed": 20260551, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "cdb14c616626707a383d641d72a35ff5ea1f5b9a69face367826c657afefc39f", "prompt_sha256": "60d9fe549205fca83dac2b8ca824320ce18867328637f217f96d5f886e2d60b1"}
28
- {"case_id": "ps_27_act_demo2_npy_27", "image_path": "images/scene_05.png", "action_path": "actions/ps_27_act_demo2_npy_27_action.npy", "prompt_path": "prompts/ps_27_act_demo2_npy_27.json", "scene_index": 5, "action_label": "lightning_orb", "switch_frame": 160, "seed": 20260552, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "89f0b1ad1314bfd3a0b251735db5914c20ca04d0a612b983aba2e283acf7247b", "prompt_sha256": "66ca2f11e9b1b74228382777265c78e9ee4b0d849ffd733a0ba778feb9a247cc"}
29
- {"case_id": "ps_28_act_demo2_npy_28", "image_path": "images/scene_05.png", "action_path": "actions/ps_28_act_demo2_npy_28_action.npy", "prompt_path": "prompts/ps_28_act_demo2_npy_28.json", "scene_index": 5, "action_label": "jump", "switch_frame": 160, "seed": 20260553, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "edfbf96b25b3c02faf89a134c3ab0ebae0abe5bf6e4c4fef9ab09b19aeb88c52", "prompt_sha256": "7cb54ebc2166c602178e799d56dd3e1d5ee745e445e567b73bc58c47f6e94cae"}
30
- {"case_id": "ps_29_act_demo2_npy_29", "image_path": "images/scene_05.png", "action_path": "actions/ps_29_act_demo2_npy_29_action.npy", "prompt_path": "prompts/ps_29_act_demo2_npy_29.json", "scene_index": 5, "action_label": "summon_horse", "switch_frame": 160, "seed": 20260554, "prompt_before_en": "I am a shaman at the edge of a snowy ritual clearing, calmly moving in first-person view with fur sleeves, gloved hands, and a carved wand visible, facing stone markers and pine trees with no magical effects.", "prompt_before_zh": "我是萨满,以第一人称视角在积雪仪式空地边缘平静移动,前景可见毛皮袖口、手套和雕刻短杖,前方是石阵和松林,没有魔法特效。", "prompt_after_en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.", "prompt_after_zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。", "image_sha256": "bf3fee1f032e2c22011151d0cf7010c74e4a53352e114bb4799a4c38cc287842", "action_sha256": "6c32853475d00ea4ead5085743778d3d691a5198a515388c5b3377308c431c22", "prompt_sha256": "33f7182a2aa165ce311ed84d5898b6c562aa660083733a4aeee98784058e3900"}
 
1
+ {"case_id": "custom_00_court_present_painting", "image_path": "images/scene_00_court.png", "action_path": "actions/custom_00_court_present_painting_action.npy", "prompt_path": "prompts/custom_00_court_present_painting.json", "scene_index": 0, "action_label": "present_painting", "switch_frame": 160, "seed": 2026060201, "prompt_before_en": "I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.", "prompt_before_zh": "我以第一人称视角在优雅欧洲宫廷大厅中平静行走画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。", "prompt_after_en": "Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.", "prompt_after_zh": "仍在同一宫廷大厅的第一人称视角中,我放慢脚步从画夹中取一幅装裱画作双手向前把画作献给宫廷,镜头运动保持连续。", "image_sha256": "a42bab7dd00b61e85dae3332c7fb439d5cfaac62306e526c0c33e317e53229b6", "action_sha256": "9b832826cbb2a7467b308fb1d68c07f39f03f4ee34ed0ee8ed3971e9bfe972d8", "prompt_sha256": "bd32231ae8f72f560d24f0d94b5b9d8d289fba9d6c08d5037f44de7e9b50b435"}
2
+ {"case_id": "custom_01_seaside_jump_swim", "image_path": "images/scene_01_seaside.png", "action_path": "actions/custom_01_seaside_jump_swim_action.npy", "prompt_path": "prompts/custom_01_seaside_jump_swim.json", "scene_index": 1, "action_label": "swim_into_sea", "switch_frame": 160, "seed": 2026060202, "prompt_before_en": "I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.", "prompt_before_zh": "我以第一人称视角沿着海边岩小路平静散步面向开阔大海画面下方可见双手前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。", "prompt_after_en": "Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.", "prompt_after_zh": "仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水激起水,随后朝开阔大海向前游泳画面边缘可见手臂划动,镜头保持连续。", "image_sha256": "18266fdd1804fddf097b45aac7e7d36727ff39befa4c82432fa92b2cad393c16", "action_sha256": "0d3853551281b4b01b88b121eddfef34c6a69cb591bda4a8aefa7a841131cf4f", "prompt_sha256": "81808155f57ccfdaedec2bd4605bf1d2922df06344eadd2685c7f31d94574ef2"}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/custom_00_court_present_painting.json ADDED
@@ -0,0 +1,45 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "custom_00_court_present_painting",
3
+ "scene_index": 0,
4
+ "action_label": "present_painting",
5
+ "seed": 2026060201,
6
+ "switch_frame": 160,
7
+ "image_path": "images/scene_00_court.png",
8
+ "action_path": "actions/custom_00_court_present_painting_action.npy",
9
+ "action_type": "camera_trajectory",
10
+ "action_format": {
11
+ "file_format": "npy",
12
+ "dtype": "float32",
13
+ "shape": [
14
+ 321,
15
+ 4,
16
+ 4
17
+ ],
18
+ "description": "Per-frame first-person camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
+ },
20
+ "prompt_before": {
21
+ "en": "I am walking calmly in first-person view through an elegant European royal court hall, with white gloved hands and embroidered sleeves visible, polished marble floor, gilded decor, chandeliers, velvet curtains, and a presentation area ahead. No object is presented yet.",
22
+ "zh": "我以第一人称视角在优雅的欧洲宫廷大厅中平静行走,画面下方可见白色手套和绣花袖口,前方有抛光大理石地面、镀金装饰、枝形吊灯、天鹅绒帘幕和献礼区域,此时还没有献上物品。"
23
+ },
24
+ "prompt_after": {
25
+ "en": "Still in first-person view in the same court hall, I slow my steps, reach into a portfolio, pull out a framed painting, and present it forward with both hands toward the royal court, while the camera motion remains continuous.",
26
+ "zh": "仍在同一宫廷大厅的第一人称视角中,我放慢脚步,从画夹中取出一幅装裱画作,双手向前把画作献给宫廷,镜头运动保持连续。"
27
+ },
28
+ "prompt_schedule": [
29
+ {
30
+ "frame_start": 0,
31
+ "frame_end": 159,
32
+ "prompt_key": "prompt_before"
33
+ },
34
+ {
35
+ "frame_start": 160,
36
+ "frame_end": 319,
37
+ "prompt_key": "prompt_after"
38
+ }
39
+ ],
40
+ "source": {
41
+ "image_source": "OpenAI built-in image generation",
42
+ "trajectory_source": "procedural first-person camera path",
43
+ "image_generation_prompt_summary": "first-person European royal court palace hall, gloved hands, no painting visible yet"
44
+ }
45
+ }
switch_inference/prompts/custom_01_seaside_jump_swim.json ADDED
@@ -0,0 +1,45 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "case_id": "custom_01_seaside_jump_swim",
3
+ "scene_index": 1,
4
+ "action_label": "swim_into_sea",
5
+ "seed": 2026060202,
6
+ "switch_frame": 160,
7
+ "image_path": "images/scene_01_seaside.png",
8
+ "action_path": "actions/custom_01_seaside_jump_swim_action.npy",
9
+ "action_type": "camera_trajectory",
10
+ "action_format": {
11
+ "file_format": "npy",
12
+ "dtype": "float32",
13
+ "shape": [
14
+ 321,
15
+ 4,
16
+ 4
17
+ ],
18
+ "description": "Per-frame first-person camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
+ },
20
+ "prompt_before": {
21
+ "en": "I am walking calmly in first-person view along a rocky seaside path facing the open ocean, with my hands visible near the lower edge, clear blue water ahead, gentle waves, and a bright coastal horizon. I have not entered the water yet.",
22
+ "zh": "我以第一人称视角沿着海边岩石小路平静散步,面向开阔大海,画面下方可见双手,前方是清澈蓝色海水、轻柔海浪和明亮海岸线,此时还没有入水。"
23
+ },
24
+ "prompt_after": {
25
+ "en": "Still in first-person view at the same seaside, I step forward, jump into the clear water, create a splash, then swim forward toward the open sea with my arms moving at the edges of the frame, while the shot stays continuous.",
26
+ "zh": "仍在同一海边的第一人称视角中,我向前迈步跳入清澈海水,激起水花,随后朝开阔大海向前游泳,画面边缘可见手臂划动,镜头保持连续。"
27
+ },
28
+ "prompt_schedule": [
29
+ {
30
+ "frame_start": 0,
31
+ "frame_end": 159,
32
+ "prompt_key": "prompt_before"
33
+ },
34
+ {
35
+ "frame_start": 160,
36
+ "frame_end": 319,
37
+ "prompt_key": "prompt_after"
38
+ }
39
+ ],
40
+ "source": {
41
+ "image_source": "OpenAI built-in image generation",
42
+ "trajectory_source": "procedural first-person camera path",
43
+ "image_generation_prompt_summary": "first-person seaside walking toward open ocean, hands visible, no swimming yet"
44
+ }
45
+ }
switch_inference/prompts/ps_00_act_demo0_npy_00.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_00_act_demo0_npy_00",
3
- "scene_index": 0,
4
- "action_label": "fireball",
5
- "seed": 20260525,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_00.png",
8
- "action_path": "actions/ps_00_act_demo0_npy_00_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
22
- "zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",
26
- "zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_00_act_demo0_npy_00_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_00.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_01_act_demo0_npy_01.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_01_act_demo0_npy_01",
3
- "scene_index": 0,
4
- "action_label": "blizzard_staff",
5
- "seed": 20260526,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_00.png",
8
- "action_path": "actions/ps_01_act_demo0_npy_01_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
22
- "zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",
26
- "zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_01_act_demo0_npy_01_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_00.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_02_act_demo0_npy_02.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_02_act_demo0_npy_02",
3
- "scene_index": 0,
4
- "action_label": "lightning_orb",
5
- "seed": 20260527,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_00.png",
8
- "action_path": "actions/ps_02_act_demo0_npy_02_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
22
- "zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",
26
- "zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_02_act_demo0_npy_02_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_00.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_03_act_demo0_npy_03.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_03_act_demo0_npy_03",
3
- "scene_index": 0,
4
- "action_label": "jump",
5
- "seed": 20260528,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_00.png",
8
- "action_path": "actions/ps_03_act_demo0_npy_03_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
22
- "zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I bend my knees and jump upward, my hands and robe sleeves lifting with the motion before landing back into the continuous shot.",
26
- "zh": "仍在同一场景的第一人称视角中,我屈膝向上跳起,双手和长袍袖口随动作抬升,然后在连续镜头中落回地面。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_03_act_demo0_npy_03_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_00.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_04_act_demo0_npy_04.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_04_act_demo0_npy_04",
3
- "scene_index": 0,
4
- "action_label": "summon_horse",
5
- "seed": 20260529,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_00.png",
8
- "action_path": "actions/ps_04_act_demo0_npy_04_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am an alchemist in a warm stone laboratory, calmly moving in first-person view among glass vessels, brass instruments, and a wooden workbench, with my gloved hands and robe sleeves visible and no magical effects.",
22
- "zh": "我是炼金术师,以第一人称视角在温暖的石质实验室中平静移动,周围有玻璃器皿、黄铜仪器和木质工作台,我的手套和长袍袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I draw a glowing circle ahead and summon a spectral horse beside the path, with the horse materializing smoothly during the second half.",
26
- "zh": "仍在同一场景的第一人称视角中,我在前方画出发光圆阵并在道路旁召唤一匹幽灵马,马匹在后半段平滑显现。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_04_act_demo0_npy_04_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_00.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_05_act_demo1_npy_05.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_05_act_demo1_npy_05",
3
- "scene_index": 1,
4
- "action_label": "fireball",
5
- "seed": 20260530,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_01.png",
8
- "action_path": "actions/ps_05_act_demo1_npy_05_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
22
- "zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I raise my hand forward and release a bright orange fireball, with swirling flames appearing in front of me while the camera motion remains continuous.",
26
- "zh": "仍在同一场景的第一人称视角中,我向前抬手释放明亮的橙色火球,旋转火焰在我面前出现,镜头运动保持连续。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_05_act_demo1_npy_05_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_01.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_06_act_demo1_npy_06.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_06_act_demo1_npy_06",
3
- "scene_index": 1,
4
- "action_label": "blizzard_staff",
5
- "seed": 20260531,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_01.png",
8
- "action_path": "actions/ps_06_act_demo1_npy_06_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
22
- "zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I lift my staff overhead and conjure a swirling blizzard, with snow and icy wind spreading forward without a scene cut.",
26
- "zh": "仍在同一场景的第一人称视角中,我将法杖举过头顶并召唤旋转的暴风雪,雪花和冰冷气流向前扩散,没有场景切换。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_06_act_demo1_npy_06_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_01.png",
44
- "switch_kind": "act"
45
- }
46
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
switch_inference/prompts/ps_07_act_demo1_npy_07.json DELETED
@@ -1,46 +0,0 @@
1
- {
2
- "case_id": "ps_07_act_demo1_npy_07",
3
- "scene_index": 1,
4
- "action_label": "lightning_orb",
5
- "seed": 20260532,
6
- "switch_frame": 160,
7
- "image_path": "images/scene_01.png",
8
- "action_path": "actions/ps_07_act_demo1_npy_07_action.npy",
9
- "action_type": "camera_trajectory",
10
- "action_format": {
11
- "file_format": "npy",
12
- "dtype": "float32",
13
- "shape": [
14
- 321,
15
- 4,
16
- 4
17
- ],
18
- "description": "Per-frame camera pose trajectory. The 321 poses correspond to 320 generated frames plus the initial pose."
19
- },
20
- "prompt_before": {
21
- "en": "I am a witch inside a moonlit wooden hut, calmly moving in first-person view near an open spellbook, candles, hanging herbs, shelves of jars, and a crooked window, with my hands and sleeves visible and no magical effects.",
22
- "zh": "我是女巫,以第一人称视角在月光照进的木屋中平静移动,身边有翻开的法术书、蜡烛、悬挂草药、罐子架和歪斜窗户,我的双手和袖口可见,没有魔法特效。"
23
- },
24
- "prompt_after": {
25
- "en": "Still in first-person view in the same scene, I form a crackling blue-white lightning orb between my hands and launch it forward, preserving the same camera path and environment.",
26
- "zh": "仍在同一场景的第一人称视角中,我在双手之间凝聚噼啪作响的蓝白色闪电球并向前发射,保持同一镜头路径和环境。"
27
- },
28
- "prompt_schedule": [
29
- {
30
- "frame_start": 0,
31
- "frame_end": 159,
32
- "prompt_key": "prompt_before"
33
- },
34
- {
35
- "frame_start": 160,
36
- "frame_end": 319,
37
- "prompt_key": "prompt_after"
38
- }
39
- ],
40
- "source_schedule": {
41
- "camera_source_kind": "npy_pose",
42
- "camera_source_path": "inputs/npy_pose/ps_07_act_demo1_npy_07_pose.npy",
43
- "input_image_path": "inputs/scenes/scene_01.png",
44
- "switch_kind": "act"
45
- }
46
- }