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+ ---
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+ license: mit
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+ task_categories:
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+ - image-text-to-text
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+ language:
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+ - en
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+ tags:
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+ - gui
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+ - agent
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+ - gui-agent
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+ - video
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+ - video-guided
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+ - benchmark
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+ - mobile
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+ - eccv2026
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+ pretty_name: VG-GUI-Bench
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+ size_categories:
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+ - n<1K
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+ configs:
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+ - config_name: default
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+ data_files:
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+ - split: test
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+ path: ours_data.json
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+ ---
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+
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+ # VG-GUI-Bench
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+
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+ **Video-Guided GUI Agent Benchmark** — the benchmark contribution of our ECCV 2026 paper
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+ **[Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction](https://arxiv.org/abs/2606.29445)**.
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+
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+ [![arXiv](https://img.shields.io/badge/arXiv-2606.29445-B31B1B.svg?logo=arxiv)](https://arxiv.org/abs/2606.29445)
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+ [![Project Page](https://img.shields.io/badge/Project-Page-blue.svg?logo=github)](https://vg-gui-tasker.github.io/)
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+ [![Code](https://img.shields.io/badge/Code-GitHub-181717.svg?logo=github)](https://github.com/VG-GUI-TASKER/VG-GUI-TASKER)
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+
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+ > **Authors.** Sunqi Fan, Qingle Liu, Runqi Yin, Meng-Hao Guo, Shuojin Yang (Tsinghua University).
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+
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+ ## What is VG-GUI-Bench?
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+
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+ Recent Multimodal Large Language Models (MLLMs) achieve strong results on Video Question Answering
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+ (VideoQA), but existing benchmarks mostly probe *shallow visual perception* and rarely test whether a
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+ model can **learn a procedure from a tutorial video and carry it out** as a long-horizon interactive
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+ task. VG-GUI-Bench closes this gap.
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+
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+ Given a **YouTube tutorial video** that demonstrates how to accomplish a task on a mobile device
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+ (e.g. *"How To Change Discord Password"*), a GUI agent must:
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+
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+ 1. **Understand the workflow** from reference frames drawn from the tutorial video (scene keyframes,
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+ uniform samples, annotated frames, or algorithmically searched keyframes);
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+ 2. **Localize the current progress** from its previous action history and the current screen; and
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+ 3. **Predict the exact next action** — one of `CLICK`, `SCROLL`, `TYPE`, `PRESS`, `ZOOM`, `FINISH` —
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+ on the current screen.
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+
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+ This makes VG-GUI-Bench a testbed for **video in-context learning**: transferring procedural knowledge
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+ from an instructional video to grounded, step-by-step decision making.
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+
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+ This dataset is a **processed and re-annotated version built on top of the
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+ [MONDAY](https://huggingface.co/datasets/runamu/MONDAY) dataset**, curated and packaged for the
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+ video-guided GUI agent evaluation described in the paper.
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+
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+ ## Dataset Statistics
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+
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+ | Item | Value |
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+ |------|-------|
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+ | Episodes (tutorial videos / tasks) | 100 |
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+ | Total annotated steps | 1,071 |
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+ | Average steps per episode | 10.7 |
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+ | Source videos | 98 mobile-app tutorial videos (YouTube) |
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+ | Reference-frame variants per episode | 8 (see below) |
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+ | Total size | ~3 GB |
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+
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+ ### Action type distribution
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+
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+ | `action_type_id` | `action_type_text` | Count |
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+ |:---:|---|---:|
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+ | 4 | `click` | 1,934 |
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+ | 4 | `scroll down` | 175 |
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+ | 4 | `scroll up` | 27 |
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+ | 4 | `scroll right` | 13 |
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+ | 4 | `scroll left` | 12 |
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+ | 3 | `type` | 50 |
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+ | 6 | `press home` | 39 |
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+ | 5 | `press back` | 36 |
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+ | 12 | `zoom or multi-touch` | 12 |
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+ | 14 | `other hardware` | 11 |
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+
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+ ## Repository Layout
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+
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+ ```
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+ VG-GUI-Bench/
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+ ├── ours_data.json # Step-level action annotations (main label file)
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+ ├── ytb_video/ # Source tutorial videos, one .mp4 per episode (keyed by ep_id)
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+ │ ├── 07hF8RAFgIc.mp4
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+ │ └── ...
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+ └── images/ # Pre-rendered frames, per reference mode → per episode → frames
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+ ├── origin/ # Scene-timestamp keyframes (cropped to phone screen)
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+ ├── origin_no_cut/ # Scene-timestamp keyframes (full frame)
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+ ├── annotation/ # Frames with a red bounding box on the target (cropped)
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+ ├── annotation_no_cut/ # Frames with a red bounding box on the target (full frame)
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+ ├── uniform_5/ # 5 uniformly sampled frames (cropped)
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+ ├── uniform_5_no_cut/ # 5 uniformly sampled frames (full frame)
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+ ├── uniform_10/ # 10 uniformly sampled frames (cropped)
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+ └── uniform_10_no_cut/ # 10 uniformly sampled frames (full frame)
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+ ```
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+
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+ Inside every `images/<mode>/` directory the frames are grouped by episode id, e.g.
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+ `images/origin/07hF8RAFgIc/frame_0000.png`, `frame_0001.png`, …
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+
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+ ## Data Schema
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+
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+ `ours_data.json` is a single JSON object with one key, `"ours"`, whose value is a **list of 100
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+ episodes**. Each **episode** is a **list of steps**, and each **step** has the following fields:
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+
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+ | Field | Type | Description |
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+ |-------|------|-------------|
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+ | `ep_id` | `str` | YouTube video id; also the key linking to `ytb_video/<ep_id>.mp4` and `images/<mode>/<ep_id>/`. |
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+ | `goal` | `str` | Natural-language task goal (the tutorial video title). |
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+ | `img_filename` | `str` | Relative frame path without extension, `"<ep_id>/frame_XXXX"`; the current screen for this step. |
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+ | `action_list` | `list[Action]` | One or more ground-truth action candidates for this step (see below). |
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+
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+ Each **`Action`** object:
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+
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+ | Field | Type | Description |
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+ |-------|------|-------------|
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+ | `action_type_id` | `int` | Numeric action type (see the distribution table above). |
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+ | `action_type_text` | `str` | Human-readable action type, e.g. `click`, `scroll down`, `type`, `press back`, `press home`, `zoom or multi-touch`. |
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+ | `annot_position` | `list[float]` | Normalized bounding box(es) of the target UI element, as a flat list of `[x, y, w, h]` quadruples (0.0–1.0). Multiple quadruples may be concatenated when several equivalent targets are annotated. |
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+ | `touch` | `[float, float]` | Normalized `(x, y)` gesture start point (0.0–1.0). |
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+ | `lift` | `[float, float]` | Normalized `(x, y)` gesture end point (0.0–1.0). For `click` this equals `touch`; for scrolls it differs. |
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+ | `type_text` | `str` | The text to enter for `type` actions; empty string otherwise. |
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+
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+ All coordinates are **normalized to `[0, 1]`** relative to the screen width/height.
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+
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+ ### Minimal example
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+
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+ ```json
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+ {
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+ "ep_id": "SIjOxM9jVj8",
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+ "goal": "How To Change Discord Password 2021 | Discord Mobile App",
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+ "img_filename": "SIjOxM9jVj8/frame_0000",
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+ "action_list": [
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+ {
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+ "action_type_id": 4,
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+ "action_type_text": "click",
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+ "annot_position": [0.862, 0.079, 0.062, 0.116],
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+ "touch": [0.137, 0.893],
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+ "lift": [0.137, 0.893],
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+ "type_text": ""
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+ }
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+ ]
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+ }
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+ ```
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+
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+ ## Reference-Frame Modes
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+
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+ The benchmark studies how different visual-context strategies affect agent performance. The pre-rendered
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+ `images/` directories cover **8** of these modes (`origin`, `annotation`, `uniform_5`, `uniform_10`, each
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+ in `cut` / `no_cut` variants). The evaluation code additionally supports algorithmic keyframe-search modes
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+ (`tasker`, `bfs`, `gbfs`, `dijkstra`) and video-agent modes (`videoagent`, `videotree`), which are produced
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+ on demand from the source videos — see the [code repository](https://github.com/VG-GUI-TASKER/VG-GUI-TASKER).
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+
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+ ## Usage
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+
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+ ```python
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+ import json
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+ from huggingface_hub import snapshot_download
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+
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+ local_dir = snapshot_download(repo_id="Aoraku/VG-GUI-Bench", repo_type="dataset")
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+
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+ data = json.load(open(f"{local_dir}/ours_data.json"))["ours"]
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+ print(len(data), "episodes")
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+ for step in data[0]: # iterate over one episode
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+ print(step["img_filename"], step["action_list"][0]["action_type_text"])
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+ ```
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+
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+ For the full data-processing pipeline, reference-mode generation, and the four evaluation metrics
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+ (Accuracy, Completion, Efficiency, PIR), see the official code:
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+ **https://github.com/VG-GUI-TASKER/VG-GUI-TASKER** (`VG-GUI-Bench/`).
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+
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+ ## License
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+
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+ Released under the [MIT License](https://lbesson.mit-license.org/). The underlying videos remain the
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+ property of their respective YouTube uploaders and are provided for research use only.
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+
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+ ## Citation
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+
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+ ```bibtex
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+ @inproceedings{fan2026bridging,
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+ title = {Bridging VideoQA and Video-Guided Agentic Tasks via Generalized Keyframe Extraction},
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+ author = {Fan, Sunqi and Liu, Qingle and Yin, Runqi and Guo, Meng-Hao and Yang, Shuojin},
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+ booktitle = {European Conference on Computer Vision (ECCV)},
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+ year = {2026}
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+ }
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+ ```
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+
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+ ## Acknowledgements
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+
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+ Built on top of the [MONDAY](https://huggingface.co/datasets/runamu/MONDAY) dataset. We thank its authors
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+ for releasing the original data.