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<alice_book_title> Alice in Wonderland, of course.
<alice_dollname_dolly> That's a pretty toy. What's its name?
<alice_room_tidy> I just want to tidy up your room a little. I only need 2 minutes. Is that okay, Alice?
<alice_shelf_read> Seems you like reading.
<alice_tent_alone> Okay, I can see you want some space. I'll leave you alone.
<alice_tent_cautious> I know I used to live here, but they erased my memory. I thought maybe you could help me get my bearings. Give me some advice, that kind of thing.
<alice_tent_friendly> I'm sure we used to be friends before I was reset. Maybe we can be friends again.
<alice_tent_mother> What about your mother? Will she be home soon?
<alice_tent_name> Your father said you chose my name Kara. It is nice. How did you choose it?
<alice_tent_rational> If you'd give me some personal information, I could take better care of you.
<alice_tent_tastes> You should tell me about yourself, what you like to do, where you like to go, your favorite foods. That would really help me.
<alice_tent_timid> You're very quiet. I hope I don't scare you.
<beer_ask_call02> Yes Todd, right away.
<father_tasks_floor01v2> I've made a good start down here. I'll head upstairs.
<garden_alice_basketcold> It's not very nice out. You might catch cold. I could get you a sweater if you want.
<garden_alice_basketgarden> You like playing out here?
<garden_alice_basketplay> You look bored. Would you like to play a game?
<garden_alice_basketschool> Aren't you going to school today?
<house_arrival_karav2> Yes Todd, right away Todd.
<intro_lime_models04> My name is Cara.
<tv_warning_clearoffleft> I'm sorry Todd, it won't happen again.
<tv_warning_clearoffright> I'm sorry Todd, it won't happen again.
<car_goodbye_letsgok> Let's go, Alice. We have a bus to catch.
<inside_helicopters_surprise> Quick, we've got to get out of here.
<inside_intro_warmplace> We've got to find a warm place for Alice.
<inside_intro_howyoufeel> How do you feel?
<inside_intro_hurryend> We'll have lots of time to talk on the bus. I'll be back. Stay with Alice.
<inside_intro_hurryk> I'll try to find this Marcus. The last bus leaves in two hours and it's on the other side of town. We'll go as soon as we have passports. Will you be okay?
<inside_intro_hurry> Stay with her. I'll try to find this Marcus. We'll leave as soon as we have passports.
<meet_north_killed> I heard about what happened today, the massacre and Marcus being killed. He gave hope to our people. We'll all miss him.
<meet_north_north> Are You North?
<twist_ak500_emotion> Yes, forever.
<aliceroom_choice_run> You're coming with me.
<aliceroom_choice_speak02> Todd, please calm down. She's just a little girl. She's didn't.
<aliceroom_enter_withgun> Leave her alone. No, I want you to leave her alone.
<aliceroom_enter_withoutgun> Leave her alone. No, I want you to leave Alice alone.
<dinner_pasta_shop> There wasn't much in the kitchen. I did what I could.
<escape_timeoutv2_order> No, I won't let you hurt her.
<father_trytalk_calm> Todd, it's not right for a father to hurt his daughter.
<father_trytalk_comprehensive> Todd, please. I know you're angry but.
<father_trytalk_determined> You should leave her alone, Todd. She.
<intro_dinner_karav2> Dinner is ready.
<lockedin_badchoice_reassure> I'm here, Alice. I'll protect you. Everything is going to be okay.
<lockedin_findsomething_quick> Have to find something.
<lockedin_toughchoice_refuse> No, I won't let you hurt her.
<lockedin_window_alicegoout> It's the only way. Hurry, come on.
<toddfight_generic_alice> Alles
<cabin_dilemma_donotopenk> Killed if we open up.
<cabin_exit_door> There was nothing we could do.
<cabin_exit_go> Wir haben zu gehen.
<cabin_fight_successk> Yes, I'm fine. We can't stay here.
<exit_intro_wayout> We're safe, Alice!
<exit_playdead_dontmove> Don't move.
<exit_playdead_gottogo> We've got to go.
<exit_playdead_shot> Alice, no!
<exit_run_crawlk> All this ... no.
<exit_run_runalicek> I didn't go go.
<exit_run_surrender> Don't shoot. Don't shoot.
<exit_surrender_convince> I'm begging you, please let her go. She's just a little girl. She hasn't done any harm.
<exit_surrender_freeze> Whatever happens, just stay calm.
<exit_surrender_obey> I don't know, Alice. I really don't know.
<panic_dilemma_console> We have to be strong. So he didn't die for nothing, do you understand?
<panic_dilemma_hurry> Alice, if we don't get out of here now, they're going to kill us too.
<panic_dilemma_lutherdead> They're coming. We've got to go.
<panic_dilemma_luther> I won't leave you.
<panic_indication_hurrydoor> The door! Hurry, this way!
<panic_indication_hurrykara> The corridor over there.
<panic_indication_luthershot> Was there?
<panic_luthersafe_meetlater> What about you? What are you going to do?
<bus_intro_wakeup> Alice, wake up. We have to go.
<bus_please_shelter> Do you know if there's any other place we could spend the night?
<bus_please_stay> Listen, we have nowhere to go. She's exhausted and it's pouring rain. Can we just stay for a little while?
<bus_shelter_busshelter02> You're going to be OK. We'll find somewhere to spend the night.
<car_chocolate_give> I have a chocolate bomb. Are you hungry?
<car_discover_breakwindow> Stand back, Alice.
<car_discover_lookback> He looks abandoned.
<car_doll_give> Look what I've got for you.
<car_open_keeplooking> Okay, we'll find somewhere better.
<car_open_onenight> It is just for one night, Alice. At least you will be safe and dry.
<car_open_open> It's dry inside, and nobody will find us here.
<car_open_stayhere> We're better off staying, Alice. The important thing is for us to be safe, and it's just for tonight.
<car_pooralice_confort> I don't know, Alice.
<car_pooralice_promise02> I promise.
<car_pooralice_promiseno02> Alice, we don't know what's going to happen.
<motel_discover_motel> A motel looks like we found a place to stay.
<motel_entrance_coatnomoney> We can't, Alice. I don't have any money. We have to find $40 or go somewhere else.
<motel_entrance_nocoatmoney> We can't, Alice. They'll never give a room to an android. We have to get rid of this uniform or go somewhere else.
<motel_entrance_nocoatnomoney> We have to find $40 and get rid of this uniform or go somewhere else.
<squat_discover_thought> An abandoned house. At least we would be out of the rain. I know, but it is just for one night and no one will look for us here.
<street_andpark_shelter> We need a place to stay. Do you know anywhere we could spend the night?
<street_busstop_where> I know we'll get you some more warm soon. We have nowhere to go, but that's on the other side of town. We need a place for tonight. Come on, Alice.
<street_comfort_stage2> Alice, you are freezing cold. We need to hurry up and find some more.
<street_endlimit_limit01> There's nothing more this way.
<street_endlimit_limit02> Come on, let's go back.
<street_endlimit_limit03> There's no point going any farther.
<street_gameover_allrightfa> You're going to be all right, Alice. You'll be all right.
<street_gameover_fall> Alice, Alice, are you okay? I'll find something.
<street_planc_planc01> There's nowhere else to go, Alice. Either we sleep in the abandoned car or we spend the night on the street.
<street_planc_planc02> We have to find somewhere anywhere, just a place to spend the night. Hang on, Alice. We will find something, I promise.
<street_planc_planc03> We need to find somewhere to spend the night. There is still the motel. If we can just find $40 hang on, Alice. We will find something, I promise.