package game; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; public class Bird { //鸟的图片 BufferedImage img; int x; int y; int w; int h; static int i = 0; //用来装一组图片的容器 List list; double v0 = 8;//初速度 double t = 0.3;//时间 double s = 0;//距离 double g = 1.2;//重力 public Bird() { img = Tools.getImg("../img/bird"+i+"_0.png"); x = 80; y = 245; w = img.getWidth(); h = img.getHeight(); //初始化装图片的容器 list = new ArrayList(); //加图片 list.add(Tools.getImg("../img/bird"+i+"_0.png")); list.add(Tools.getImg("../img/bird"+i+"_1.png")); list.add(Tools.getImg("../img/bird"+i+"_2.png")); } int index = 0;//标记取下标,来获取图片 public void fly() { img = list.get(index%list.size()); index++; } //小鸟运动 public void move() { //计算小鸟上抛距离 s = v0 * t;//小鸟y坐标 y = (int)(y - s);//初始坐标-y坐标 double v1 = v0 - g*t;//计算小鸟到达最高点时速度 v0 = v1;//最高点速度=下落时的速度; } public void moveUp() { v0 = 8; } public boolean hit() { if(y <=-10 || y>= 360) { return true; } return false; } public boolean hit(Column column) { if(x >= column.x - w + 14 && x <= column.x + column.w - 14) { if(y > column.h + column.y - 12 && y < column.h + column.y + 24 + 50) { return false; } return true;//撞到了 } return false; } public void getj(int j) { i = j; } }