--- license: other task_categories: - text-to-video - audio-to-audio language: - en tags: - spatial-audio - audio-visual - stereo - video-editing - ltx size_categories: - 100K+`: | Path | What | |------|------| | `final_json/.json` | metadata: `video_id`, `traj_name`, `width`, `height`, `fps`, and **relative** paths to `source`/`edit` | | `final_edit/.mp4` | **target** video — carries embedded **2-channel / 44.1 kHz stereo** audio | | `final_source/.mp4` | **condition** video (same clip, source camera) — also embedded stereo audio | > Audio is **inside the MP4s** (AAC, real stereo). No separate `.wav` files are needed — > the trainer reads the audio track directly from each MP4. `all.list` lists the **116,147-pair training split** (relative json paths). The `final_source`/ `final_edit` folders may contain a larger pool; `all.list` is the authoritative training set. **Camera trajectories:** `push_in`, `pull_out`, `pan_left`, `pan_right`, `rotate_left`, `rotate_right`, `fixed_left`, `fixed_right`, `fixed_rot_left`, `fixed_rot_right`. ## Sizes - Training split: **116,147 pairs**, ~**147 GB** (edit ~0.79 MB + source ~0.50 MB per pair). - Resolutions: short side ~480; assorted aspect ratios. `fps` = 25. ## Usage ```python from huggingface_hub import snapshot_download root = snapshot_download("BingoG/LTX", repo_type="dataset") # point the trainer's data.json_list at f"{root}/all.list" # json paths inside are relative to `root`, so they resolve after download. ``` The training loader normalizes each `final_json` entry to `(edit=target video+audio, source=condition video+audio)` and derives the caption from `traj_name`.