import math from ...components.fields import Field from ...components.tree import TREE_CONVERTERS class Int2Float: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "Value": Field.int(), } } RETURN_TYPES = ("FLOAT",) FUNCTION = "get_value" CATEGORY = TREE_CONVERTERS def get_value(self, Value): return (float(Value),) class CeilNode: def __init__(self) -> None: pass @classmethod def INPUT_TYPES(cls): return { "required": { "Value": Field.float(), } } RETURN_TYPES = ("INT",) FUNCTION = "get_value" CATEGORY = TREE_CONVERTERS def get_value(self, Value): total = int(math.ceil(Value)) return (total,) class FloorNode: def __init__(self) -> None: pass @classmethod def INPUT_TYPES(cls): return { "required": { "Value": Field.float(), } } RETURN_TYPES = ("INT",) FUNCTION = "get_value" CATEGORY = TREE_CONVERTERS def get_value(self, Value): total = int(math.floor(Value)) return (total,) class ABSNode: def __init__(self): pass @classmethod def INPUT_TYPES(self): return { "required": { "Value": Field.float(), "negative_out": ([False, True],) } } RETURN_TYPES = ("FLOAT",) FUNCTION = "abs_val" CATEGORY = TREE_CONVERTERS def abs_val(self, Value, Get_negative): if Get_negative: return (-abs(Value),) return (abs(Value),)