Upload 32 files
Browse files- .gitattributes +24 -0
- AB Alex (1).blend +3 -0
- AB Steve (1).blend +3 -0
- AB v2 (PUBLIC RIG).blend +3 -0
- Black Plasma Rig v2/BPS Rig v2 (Armature Updated).blend +3 -0
- Black Plasma Rig v2/Black Plasma Rig v2 (Facial Rig modified).blend +3 -0
- Black Plasma Rig v2/Black Plasma Rig v2 Armored.blend +3 -0
- Black Plasma Rig v2/Black Plasma Rig v2 Lite.blend +3 -0
- Black Plasma Rig v2/Black Plasma Rig v2 modified and updated.zip +3 -0
- Black Plasma Rig v2/Black Plasma Rig v2.blend +3 -0
- Black Plasma Rig v2/HEROBRINE_TEMPLATE (BPSRigv2).blend +3 -0
- Black Plasma Rig v2/Seriously Read Me.txt +18 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 (Updated).blend +3 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 (Updated).blend1 +3 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 Fixed Layer.blend +3 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 Fixed Layer.blend1 +3 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 Modified.blend +3 -0
- IAN_Rig_Modified/IAN_Rig_V2_2.79 Modified.blend1 +3 -0
- IAN_Rig_V2_2.79 (Updated).blend +3 -0
- IAN_Rig_V2_2.79.blend +3 -0
- IAN_Rig_V2_2.8.blend +3 -0
- SS V.1.1.1/Smooth_Stone_1.1.1_Manual.pdf +3 -0
- SS V.1.1.1/Smooth_Stone_v1.1.1.blend +3 -0
- SS V.1.1.1/smooth_stone.zip +3 -0
- SS V.1.1.1/unknown.png +3 -0
- Smooth_Stone_v1.1.0.zip +3 -0
- Smooth_Stone_v1.1.0/Smooth Stone v1.1.0.blend +3 -0
- Smooth_Stone_v1.1.0/Smooth Stone.py +961 -0
- Smooth_Stone_v1.1.0/textures/plain face.png +3 -0
- Thomas Animations Rig.zip +3 -0
- Thomas Animations Rig/Hair_Tutorial.blend +3 -0
- Thomas Animations Rig/ThomasAnimations_Rig.blend +3 -0
- Thomas Animations Rig/ThomasAnimations_Rig_NoArmor .blend +3 -0
.gitattributes
CHANGED
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@@ -58,3 +58,27 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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AB[[:space:]]Alex[[:space:]](1).blend filter=lfs diff=lfs merge=lfs -text
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AB[[:space:]]Steve[[:space:]](1).blend filter=lfs diff=lfs merge=lfs -text
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AB[[:space:]]v2[[:space:]](PUBLIC[[:space:]]RIG).blend filter=lfs diff=lfs merge=lfs -text
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| 64 |
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2[[:space:]](Facial[[:space:]]Rig[[:space:]]modified).blend filter=lfs diff=lfs merge=lfs -text
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2[[:space:]]Armored.blend filter=lfs diff=lfs merge=lfs -text
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| 66 |
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2[[:space:]]Lite.blend filter=lfs diff=lfs merge=lfs -text
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2.blend filter=lfs diff=lfs merge=lfs -text
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| 68 |
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/BPS[[:space:]]Rig[[:space:]]v2[[:space:]](Armature[[:space:]]Updated).blend filter=lfs diff=lfs merge=lfs -text
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| 69 |
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Black[[:space:]]Plasma[[:space:]]Rig[[:space:]]v2/HEROBRINE_TEMPLATE[[:space:]](BPSRigv2).blend filter=lfs diff=lfs merge=lfs -text
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]](Updated).blend filter=lfs diff=lfs merge=lfs -text
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| 71 |
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]](Updated).blend1 filter=lfs diff=lfs merge=lfs -text
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| 72 |
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]]Fixed[[:space:]]Layer.blend filter=lfs diff=lfs merge=lfs -text
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]]Fixed[[:space:]]Layer.blend1 filter=lfs diff=lfs merge=lfs -text
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]]Modified.blend filter=lfs diff=lfs merge=lfs -text
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| 75 |
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IAN_Rig_Modified/IAN_Rig_V2_2.79[[:space:]]Modified.blend1 filter=lfs diff=lfs merge=lfs -text
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IAN_Rig_V2_2.79[[:space:]](Updated).blend filter=lfs diff=lfs merge=lfs -text
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| 77 |
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IAN_Rig_V2_2.79.blend filter=lfs diff=lfs merge=lfs -text
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| 78 |
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IAN_Rig_V2_2.8.blend filter=lfs diff=lfs merge=lfs -text
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| 79 |
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Smooth_Stone_v1.1.0/Smooth[[:space:]]Stone[[:space:]]v1.1.0.blend filter=lfs diff=lfs merge=lfs -text
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SS[[:space:]]V.1.1.1/Smooth_Stone_1.1.1_Manual.pdf filter=lfs diff=lfs merge=lfs -text
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| 81 |
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SS[[:space:]]V.1.1.1/Smooth_Stone_v1.1.1.blend filter=lfs diff=lfs merge=lfs -text
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| 82 |
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Thomas[[:space:]]Animations[[:space:]]Rig/Hair_Tutorial.blend filter=lfs diff=lfs merge=lfs -text
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| 83 |
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Thomas[[:space:]]Animations[[:space:]]Rig/ThomasAnimations_Rig_NoArmor[[:space:]].blend filter=lfs diff=lfs merge=lfs -text
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| 84 |
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Thomas[[:space:]]Animations[[:space:]]Rig/ThomasAnimations_Rig.blend filter=lfs diff=lfs merge=lfs -text
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AB Alex (1).blend
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version https://git-lfs.github.com/spec/v1
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size 4963756
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AB Steve (1).blend
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version https://git-lfs.github.com/spec/v1
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size 5014700
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AB v2 (PUBLIC RIG).blend
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version https://git-lfs.github.com/spec/v1
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size 5665257
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Black Plasma Rig v2/BPS Rig v2 (Armature Updated).blend
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version https://git-lfs.github.com/spec/v1
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size 2640944
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Black Plasma Rig v2/Black Plasma Rig v2 (Facial Rig modified).blend
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version https://git-lfs.github.com/spec/v1
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size 2706644
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Black Plasma Rig v2/Black Plasma Rig v2 Armored.blend
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version https://git-lfs.github.com/spec/v1
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oid sha256:46b58c58ebec441944c45a15ce43cee15c2ef199f45f7123292c04b906085c73
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size 6016096
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Black Plasma Rig v2/Black Plasma Rig v2 Lite.blend
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version https://git-lfs.github.com/spec/v1
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oid sha256:9a72dceca63a3620efd9d331cb72addfdec31d93bfda5bc6dac3f154bc20de82
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size 1798352
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Black Plasma Rig v2/Black Plasma Rig v2 modified and updated.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:b0d8108d2de4aa6de4b12c89c810e440da7c3f343d2c7bcd6ee10e6b052f4dfa
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size 2916548
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Black Plasma Rig v2/Black Plasma Rig v2.blend
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version https://git-lfs.github.com/spec/v1
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oid sha256:c855c37864e9162088be172278f75b6a0aa79983143515088dd45a9c6be38001
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size 2663712
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Black Plasma Rig v2/HEROBRINE_TEMPLATE (BPSRigv2).blend
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version https://git-lfs.github.com/spec/v1
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oid sha256:d2708fc3aa7fb654111f7f8c75cd581ed664e57196aaf5fa02aa6e523daa8724
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size 2684432
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Black Plasma Rig v2/Seriously Read Me.txt
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@@ -0,0 +1,18 @@
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Black Plasma Studios Rig v2
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--------------------------------------
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Thanks for downloading the BPS Rig!
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If you append the rig and are unable to select it or move it, immedediately press L and go to Make Local > All.
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See the full tutorial here explaining everything about how to use the rig:
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https://youtu.be/WZ3Fpgqr1NI
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--------------------------------------
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Created by PixelFrosty
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https://www.youtube.com/channel/UClzPBaE7G-H3SrsfFeW2FlQ
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Designed for Black Plasma Studios
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https://www.youtube.com/blackplasmastudios
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IAN_Rig_Modified/IAN_Rig_V2_2.79 (Updated).blend
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version https://git-lfs.github.com/spec/v1
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IAN_Rig_Modified/IAN_Rig_V2_2.79 (Updated).blend1
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IAN_Rig_Modified/IAN_Rig_V2_2.79 Fixed Layer.blend
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IAN_Rig_Modified/IAN_Rig_V2_2.79 Fixed Layer.blend1
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IAN_Rig_Modified/IAN_Rig_V2_2.79 Modified.blend
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IAN_Rig_V2_2.79 (Updated).blend
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IAN_Rig_V2_2.79.blend
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IAN_Rig_V2_2.8.blend
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SS V.1.1.1/Smooth_Stone_1.1.1_Manual.pdf
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SS V.1.1.1/Smooth_Stone_v1.1.1.blend
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SS V.1.1.1/smooth_stone.zip
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SS V.1.1.1/unknown.png
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Git LFS Details
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Smooth_Stone_v1.1.0.zip
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Smooth_Stone_v1.1.0/Smooth Stone v1.1.0.blend
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Smooth_Stone_v1.1.0/Smooth Stone.py
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|
| 1 |
+
bl_info = {
|
| 2 |
+
"name": "Smooth Stone",
|
| 3 |
+
"author": "DarthLilo and MineAPI",
|
| 4 |
+
"version": (1, 1, 0),
|
| 5 |
+
"blender": (2, 93, 0),
|
| 6 |
+
"location": "View3d > Tool",
|
| 7 |
+
"description": "Adds a panel for the Smooth Stone Rig",
|
| 8 |
+
"warning": "",
|
| 9 |
+
"tracker_url": "https://discord.gg/3G44QQM",
|
| 10 |
+
"category": "Lilo's Rigs",
|
| 11 |
+
}
|
| 12 |
+
|
| 13 |
+
#SETUP
|
| 14 |
+
|
| 15 |
+
import bpy
|
| 16 |
+
from bpy.props import IntProperty, BoolProperty, StringProperty, FloatProperty, EnumProperty, FloatVectorProperty, PointerProperty
|
| 17 |
+
|
| 18 |
+
# IMPORT PROPERTY
|
| 19 |
+
# bpy.types.Object.prop = FloatProperty(
|
| 20 |
+
# name="Prop Test", description="Testing PYTHON", default=0, min=0, max=1)
|
| 21 |
+
|
| 22 |
+
rig_id = "smooth_stone"
|
| 23 |
+
|
| 24 |
+
#RIG SELECTION LOCKOUT
|
| 25 |
+
|
| 26 |
+
def isRigSelected(context):
|
| 27 |
+
return bpy.context.active_object.parent if partOfRig(bpy.context.active_object) else bpy.context.active_object
|
| 28 |
+
|
| 29 |
+
|
| 30 |
+
def partOfRig(obj):
|
| 31 |
+
try:
|
| 32 |
+
#obj.parent.data.get("rig_id") == rig_id
|
| 33 |
+
return False
|
| 34 |
+
except (AttributeError, KeyError, TypeError):
|
| 35 |
+
return False
|
| 36 |
+
|
| 37 |
+
|
| 38 |
+
def faceobj(rig):
|
| 39 |
+
try:
|
| 40 |
+
for obj in rig.children:
|
| 41 |
+
try:
|
| 42 |
+
if obj.data['main_face'] == 1:
|
| 43 |
+
return obj
|
| 44 |
+
except:
|
| 45 |
+
pass
|
| 46 |
+
except (AttributeError, KeyError, TypeError):
|
| 47 |
+
return False
|
| 48 |
+
|
| 49 |
+
def main_face(rig):
|
| 50 |
+
try:
|
| 51 |
+
for obj in rig.children:
|
| 52 |
+
try:
|
| 53 |
+
if obj.data['main_face'] == 1:
|
| 54 |
+
return obj
|
| 55 |
+
except:
|
| 56 |
+
pass
|
| 57 |
+
except (AttributeError, KeyError, TypeError):
|
| 58 |
+
return False
|
| 59 |
+
|
| 60 |
+
# MAIN PANEL
|
| 61 |
+
|
| 62 |
+
class PropertiesPanel(bpy.types.Panel):
|
| 63 |
+
bl_label = "Rig Panel"
|
| 64 |
+
bl_idname = "PT_RigPanel"
|
| 65 |
+
bl_space_type = 'VIEW_3D'
|
| 66 |
+
bl_region_type = 'UI'
|
| 67 |
+
bl_category = 'SS V1'
|
| 68 |
+
|
| 69 |
+
@classmethod
|
| 70 |
+
def poll(self, context):
|
| 71 |
+
rig = isRigSelected(context)
|
| 72 |
+
try:
|
| 73 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 74 |
+
except (AttributeError, KeyError, TypeError):
|
| 75 |
+
return False
|
| 76 |
+
|
| 77 |
+
|
| 78 |
+
def draw(self, context):
|
| 79 |
+
layout = self.layout
|
| 80 |
+
col = layout.column()
|
| 81 |
+
obj = context.object
|
| 82 |
+
|
| 83 |
+
row = layout.row()
|
| 84 |
+
col = layout.row()
|
| 85 |
+
col.label(text= "Smooth Stone v1.1.0", icon= 'BLENDER')
|
| 86 |
+
|
| 87 |
+
# PROPERTY ADD
|
| 88 |
+
# row.prop(obj, "prop", text="Property Testing", slider=True)
|
| 89 |
+
|
| 90 |
+
|
| 91 |
+
#BONE LAYERS
|
| 92 |
+
|
| 93 |
+
class BoneLayers(bpy.types.Panel):
|
| 94 |
+
bl_label = "Bone Layers"
|
| 95 |
+
bl_idname = "PT_BoneLayers"
|
| 96 |
+
bl_space_type = 'VIEW_3D'
|
| 97 |
+
bl_region_type = 'UI'
|
| 98 |
+
bl_category = 'SB V1'
|
| 99 |
+
bl_parent_id = 'PT_RigPanel'
|
| 100 |
+
|
| 101 |
+
|
| 102 |
+
@classmethod
|
| 103 |
+
def poll(self, context):
|
| 104 |
+
rig = isRigSelected(context)
|
| 105 |
+
try:
|
| 106 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 107 |
+
except (AttributeError, KeyError, TypeError):
|
| 108 |
+
return False
|
| 109 |
+
|
| 110 |
+
def draw(self, context):
|
| 111 |
+
layout = self.layout
|
| 112 |
+
col = layout.column()
|
| 113 |
+
obj = context.object
|
| 114 |
+
|
| 115 |
+
layout.scale_y=1.5
|
| 116 |
+
row = layout.row()
|
| 117 |
+
col.prop(context.active_object.data, 'layers', index=0, toggle=True, text='Main Rig')
|
| 118 |
+
row = layout.row()
|
| 119 |
+
col.prop(context.active_object.data, 'layers', index=4, toggle=True, text='Face Rig')
|
| 120 |
+
col.prop(context.active_object.data, 'layers', index=20, toggle=True, text='Advanced Facial')
|
| 121 |
+
col.prop(context.active_object.data, 'layers', index=5, toggle=True, text='Dynamic Hair')
|
| 122 |
+
col.prop(context.active_object.data, 'layers', index=16, toggle=True, text='Body Tweak')
|
| 123 |
+
row.label(text= " Right Arm")
|
| 124 |
+
row.label(text= " Left Arm")
|
| 125 |
+
row = layout.row()
|
| 126 |
+
row.prop(context.active_object.data, 'layers', index=17, toggle=True, text='Fingers')
|
| 127 |
+
row.prop(context.active_object.data, 'layers', index=1, toggle=True, text='Fingers')
|
| 128 |
+
row = layout.row()
|
| 129 |
+
row.prop(context.active_object.data, 'layers', index=21, toggle=True, text='FK Arm')
|
| 130 |
+
row.prop(context.active_object.data, 'layers', index=6, toggle=True, text='FK Arm')
|
| 131 |
+
row = layout.row()
|
| 132 |
+
row.prop(context.active_object.data, 'layers', index=18, toggle=True, text='IK Arm')
|
| 133 |
+
row.prop(context.active_object.data, 'layers', index=2, toggle=True, text='IK Arm')
|
| 134 |
+
row = layout.row()
|
| 135 |
+
row.prop(context.active_object.data, 'layers', index=22, toggle=True, text='Easy Parent')
|
| 136 |
+
row.prop(context.active_object.data, 'layers', index=7, toggle=True, text='Easy Parent')
|
| 137 |
+
row = layout.row()
|
| 138 |
+
row.label(text= " Right Leg")
|
| 139 |
+
row.label(text= " Left Leg")
|
| 140 |
+
row = layout.row()
|
| 141 |
+
row.prop(context.active_object.data, 'layers', index=24, toggle=True, text='FK Leg')
|
| 142 |
+
row.prop(context.active_object.data, 'layers', index=8, toggle=True, text='FK Leg')
|
| 143 |
+
row = layout.row()
|
| 144 |
+
row.prop(context.active_object.data, 'layers', index=19, toggle=True, text='IK Leg')
|
| 145 |
+
row.prop(context.active_object.data, 'layers', index=3, toggle=True, text='IK Leg')
|
| 146 |
+
|
| 147 |
+
|
| 148 |
+
class updateProp(bpy.types.Operator):
|
| 149 |
+
bl_idname = "smoothstone.update_prop"
|
| 150 |
+
bl_label = "Update value."
|
| 151 |
+
|
| 152 |
+
thingToChange: StringProperty(name=" ")
|
| 153 |
+
|
| 154 |
+
def execute(self, context):
|
| 155 |
+
rig = isRigSelected(context)
|
| 156 |
+
if rig[self.thingToChange] == 0.0:
|
| 157 |
+
rig[self.thingToChange] = 1.0
|
| 158 |
+
else:
|
| 159 |
+
rig[self.thingToChange] = 0.0
|
| 160 |
+
|
| 161 |
+
for area in bpy.context.screen.areas:
|
| 162 |
+
if area.type == 'VIEW_3D':
|
| 163 |
+
area.tag_redraw()
|
| 164 |
+
|
| 165 |
+
context.object.update_tag()
|
| 166 |
+
|
| 167 |
+
return {'FINISHED'}
|
| 168 |
+
|
| 169 |
+
# RIG SETTINGS
|
| 170 |
+
|
| 171 |
+
class RigSettings(bpy.types.Panel):
|
| 172 |
+
bl_label = "Rig Settings"
|
| 173 |
+
bl_idname= "PT_RigSettings"
|
| 174 |
+
bl_space_type = "VIEW_3D"
|
| 175 |
+
bl_region_type = "UI"
|
| 176 |
+
bl_category = "SB V1"
|
| 177 |
+
bl_parent_id = "PT_RigPanel"
|
| 178 |
+
|
| 179 |
+
|
| 180 |
+
@classmethod
|
| 181 |
+
def poll(self, context):
|
| 182 |
+
rig = isRigSelected(context)
|
| 183 |
+
try:
|
| 184 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 185 |
+
except (AttributeError, KeyError, TypeError):
|
| 186 |
+
return False
|
| 187 |
+
|
| 188 |
+
|
| 189 |
+
#CUSTOM PROPERTIES IMPORT
|
| 190 |
+
bpy.types.Object.IK_P_TREE_L = IntProperty(
|
| 191 |
+
name="Arm Parent Tree L", description="Swaps the parent for the R IK", default=0, min=0, max=2)
|
| 192 |
+
|
| 193 |
+
bpy.types.Object.IK_P_TREE_R = IntProperty(
|
| 194 |
+
name="Arm Parent Tree L", description="Swaps the parent for the L IK", default=0, min=0, max=2)
|
| 195 |
+
|
| 196 |
+
bpy.types.Object.Hip = FloatProperty(
|
| 197 |
+
name="Hip", description="Pulls the hips inward", default=0, min=0, max=1)
|
| 198 |
+
|
| 199 |
+
bpy.types.Object.Breast = FloatProperty(
|
| 200 |
+
name="Breast", description="Changes the chest size", default=0, min=0, max=1)
|
| 201 |
+
|
| 202 |
+
bpy.types.Object.Bevel_Mouth = FloatProperty(
|
| 203 |
+
name="Beveled Mouth", description="Changes the amount of bevel on the mouth", default=0, min=0, max=2)
|
| 204 |
+
|
| 205 |
+
bpy.types.Object.rig_quality = IntProperty(
|
| 206 |
+
name="Rig Quality", description="Increases or decreases the quality of the rig (CAN CAUSE EXTREME LAG AT LEVEL 3)", default=0, min=0, max=3)
|
| 207 |
+
|
| 208 |
+
bpy.types.Object.render_quality = IntProperty(
|
| 209 |
+
name="Render Quality", description="Changes the quality of the rig in final render (Higher level = Slower Render Times)", default=0, min=0, max=3)
|
| 210 |
+
|
| 211 |
+
bpy.types.Object.legdeform = FloatProperty(
|
| 212 |
+
name="Leg Deform", description="Changes the amount of leg deform", default=0, min=0, max=1)
|
| 213 |
+
|
| 214 |
+
bpy.types.Object.eyetype = IntProperty(
|
| 215 |
+
name="Eye Texture", description="Changes the texture of the eyes", default=1, min=1, max=7)
|
| 216 |
+
|
| 217 |
+
bpy.types.Object.eyelashaddontype = IntProperty(
|
| 218 |
+
name="Eyelash Details", description="Changes the detail on the eyelashes", default=1, min=1, max=4)
|
| 219 |
+
|
| 220 |
+
bpy.types.Object.upperbodywidth = FloatProperty(
|
| 221 |
+
name="Body Width Upper", description="Changes the upper body width", default=0, min=0, max=1)
|
| 222 |
+
|
| 223 |
+
bpy.types.Object.armtype_L = IntProperty(
|
| 224 |
+
name="Arm Type", description="Changes the size of the arms (Steve - Alex - 3px)", default=1, min=1, max=3)
|
| 225 |
+
|
| 226 |
+
bpy.types.Object.armtype_R = IntProperty(
|
| 227 |
+
name="Arm Type", description="Changes the size of the arms (Steve - Alex - 3px)", default=1, min=1, max=3)
|
| 228 |
+
|
| 229 |
+
bpy.types.Object.jaw_influence = FloatProperty(
|
| 230 |
+
name="Jaw Influence", description="Changes the amount of jaw)", default=0, min=0, max=1)
|
| 231 |
+
|
| 232 |
+
|
| 233 |
+
|
| 234 |
+
|
| 235 |
+
|
| 236 |
+
|
| 237 |
+
|
| 238 |
+
|
| 239 |
+
def draw (self, context):
|
| 240 |
+
layout = self.layout
|
| 241 |
+
col = layout.column()
|
| 242 |
+
obj = context.object
|
| 243 |
+
rig = isRigSelected(context)
|
| 244 |
+
|
| 245 |
+
layout.scale_y=1.5
|
| 246 |
+
col.label(text= "Settings Panel", icon= 'TOOL_SETTINGS')
|
| 247 |
+
row = layout.row()
|
| 248 |
+
if rig["antilag"] == 0:
|
| 249 |
+
setting = row.operator("smoothstone.update_prop", text="Anti-Lag", icon="LAYER_USED")
|
| 250 |
+
setting.thingToChange = "antilag"
|
| 251 |
+
else:
|
| 252 |
+
setting = row.operator("smoothstone.update_prop", text="Anti-Lag", icon="LAYER_ACTIVE")
|
| 253 |
+
setting.thingToChange = "antilag"
|
| 254 |
+
row = layout.row()
|
| 255 |
+
row.prop(obj, "rig_quality", text="Rig Quality", slider=True)
|
| 256 |
+
row = layout.row()
|
| 257 |
+
row.prop(obj, "render_quality", text="Render Quality", slider=True)
|
| 258 |
+
row = layout.row()
|
| 259 |
+
if rig["disableface"] == 0:
|
| 260 |
+
setting = row.operator("smoothstone.update_prop", text="Disable Face Rig", icon="LAYER_USED")
|
| 261 |
+
setting.thingToChange = "disableface"
|
| 262 |
+
else:
|
| 263 |
+
setting = row.operator("smoothstone.update_prop", text="Disable Face Rig", icon="LAYER_ACTIVE")
|
| 264 |
+
setting.thingToChange = "disableface"
|
| 265 |
+
|
| 266 |
+
|
| 267 |
+
|
| 268 |
+
# MAIN SETTINGS
|
| 269 |
+
|
| 270 |
+
class RigSettings1(bpy.types.Panel):
|
| 271 |
+
bl_label = "Main Settings"
|
| 272 |
+
bl_idname= "PT_MainSettings"
|
| 273 |
+
bl_space_type = "VIEW_3D"
|
| 274 |
+
bl_region_type = "UI"
|
| 275 |
+
bl_category = "SB V1"
|
| 276 |
+
bl_parent_id = "PT_RigSettings"
|
| 277 |
+
|
| 278 |
+
|
| 279 |
+
@classmethod
|
| 280 |
+
def poll(self, context):
|
| 281 |
+
rig = isRigSelected(context)
|
| 282 |
+
try:
|
| 283 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 284 |
+
except (AttributeError, KeyError, TypeError):
|
| 285 |
+
return False
|
| 286 |
+
|
| 287 |
+
def draw (self, context):
|
| 288 |
+
layout = self.layout
|
| 289 |
+
scene = context.scene
|
| 290 |
+
rig = isRigSelected(context)
|
| 291 |
+
obj = context.object
|
| 292 |
+
|
| 293 |
+
layout.scale_y=1.5
|
| 294 |
+
row = layout.row()
|
| 295 |
+
if rig["body_stretch"] == 0:
|
| 296 |
+
setting = row.operator("smoothstone.update_prop", text="Body Stretch", icon="LAYER_USED")
|
| 297 |
+
setting.thingToChange = "body_stretch"
|
| 298 |
+
else:
|
| 299 |
+
setting = row.operator("smoothstone.update_prop", text="Body Stretch", icon="LAYER_ACTIVE")
|
| 300 |
+
setting.thingToChange = "body_stretch"
|
| 301 |
+
row = layout.row()
|
| 302 |
+
if rig["ankle_swap"] == 0:
|
| 303 |
+
setting = row.operator("smoothstone.update_prop", text="Ankle Swap", icon="LAYER_USED")
|
| 304 |
+
setting.thingToChange = "ankle_swap"
|
| 305 |
+
else:
|
| 306 |
+
setting = row.operator("smoothstone.update_prop", text="Ankle Swap", icon="LAYER_ACTIVE")
|
| 307 |
+
setting.thingToChange = "ankle_swap"
|
| 308 |
+
row = layout.row()
|
| 309 |
+
if rig["extrude_layers"] == 0:
|
| 310 |
+
setting = row.operator("smoothstone.update_prop", text="Extrusion Layers", icon="LAYER_USED")
|
| 311 |
+
setting.thingToChange = "extrude_layers"
|
| 312 |
+
else:
|
| 313 |
+
setting = row.operator("smoothstone.update_prop", text="Extrusion Layers", icon="LAYER_ACTIVE")
|
| 314 |
+
setting.thingToChange = "extrude_layers"
|
| 315 |
+
|
| 316 |
+
row = layout.row()
|
| 317 |
+
row.label(text= " Right Arm")
|
| 318 |
+
row.label(text= " Left Arm")
|
| 319 |
+
row = layout.row
|
| 320 |
+
c = layout.column()
|
| 321 |
+
row = c.row()
|
| 322 |
+
split = row.split(factor=0.5, align=True)
|
| 323 |
+
c = split.column()
|
| 324 |
+
c.prop(obj, "armtype_R", text="Arm Type", slider=True)
|
| 325 |
+
c = split.column()
|
| 326 |
+
c.prop(obj, "armtype_L", text="Arm Type", slider=True)
|
| 327 |
+
row = layout.row
|
| 328 |
+
c = layout.column()
|
| 329 |
+
row = c.row()
|
| 330 |
+
split = row.split(factor=0.5, align=True)
|
| 331 |
+
c = split.column()
|
| 332 |
+
if rig["Fingers_R"] == 0:
|
| 333 |
+
setting = c.operator("smoothstone.update_prop", text="Fingers", icon="LAYER_USED")
|
| 334 |
+
setting.thingToChange = "Fingers_R"
|
| 335 |
+
else:
|
| 336 |
+
setting = c.operator("smoothstone.update_prop", text="Fingers", icon="LAYER_ACTIVE")
|
| 337 |
+
setting.thingToChange = "Fingers_R"
|
| 338 |
+
c = split.column()
|
| 339 |
+
if rig["Fingers_L"] == 0:
|
| 340 |
+
setting = c.operator("smoothstone.update_prop", text="Fingers", icon="LAYER_USED")
|
| 341 |
+
setting.thingToChange = "Fingers_L"
|
| 342 |
+
else:
|
| 343 |
+
setting = c.operator("smoothstone.update_prop", text="Fingers", icon="LAYER_ACTIVE")
|
| 344 |
+
setting.thingToChange = "Fingers_L"
|
| 345 |
+
row = layout.row
|
| 346 |
+
c = layout.column()
|
| 347 |
+
row = c.row()
|
| 348 |
+
split = row.split(factor=0.5, align=True)
|
| 349 |
+
c = split.column()
|
| 350 |
+
if rig["IK_ARM_RIGHT"] == 0:
|
| 351 |
+
setting = c.operator("smoothstone.update_prop", text="FK Arm", icon="LAYER_USED")
|
| 352 |
+
setting.thingToChange = "IK_ARM_RIGHT"
|
| 353 |
+
else:
|
| 354 |
+
setting = c.operator("smoothstone.update_prop", text="IK Arm", icon="LAYER_ACTIVE")
|
| 355 |
+
setting.thingToChange = "IK_ARM_RIGHT"
|
| 356 |
+
c = split.column()
|
| 357 |
+
if rig["IK_ARM_LEFT"] == 0:
|
| 358 |
+
setting = c.operator("smoothstone.update_prop", text="FK Arm", icon="LAYER_USED")
|
| 359 |
+
setting.thingToChange = "IK_ARM_LEFT"
|
| 360 |
+
else:
|
| 361 |
+
setting = c.operator("smoothstone.update_prop", text="IK Arm", icon="LAYER_ACTIVE")
|
| 362 |
+
setting.thingToChange = "IK_ARM_LEFT"
|
| 363 |
+
row = layout.row
|
| 364 |
+
c = layout.column()
|
| 365 |
+
row = c.row()
|
| 366 |
+
split = row.split(factor=0.5, align=True)
|
| 367 |
+
c = split.column()
|
| 368 |
+
if rig["ARS"] == 0:
|
| 369 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_USED")
|
| 370 |
+
setting.thingToChange = "ARS"
|
| 371 |
+
else:
|
| 372 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_ACTIVE")
|
| 373 |
+
setting.thingToChange = "ARS"
|
| 374 |
+
c = split.column()
|
| 375 |
+
if rig["ALS"] == 0:
|
| 376 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_USED")
|
| 377 |
+
setting.thingToChange = "ALS"
|
| 378 |
+
else:
|
| 379 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_ACTIVE")
|
| 380 |
+
setting.thingToChange = "ALS"
|
| 381 |
+
row = layout.row
|
| 382 |
+
c = layout.column()
|
| 383 |
+
row = c.row()
|
| 384 |
+
split = row.split(factor=0.5, align=True)
|
| 385 |
+
c = split.column()
|
| 386 |
+
c.prop(obj, "IK_P_TREE_R", text="IK Parent", slider=True)
|
| 387 |
+
c = split.column()
|
| 388 |
+
c.prop(obj, "IK_P_TREE_L", text="IK Parent", slider=True)
|
| 389 |
+
row = layout.row()
|
| 390 |
+
row.label(text= " Right Leg")
|
| 391 |
+
row.label(text= " Left Leg")
|
| 392 |
+
row = layout.row()
|
| 393 |
+
c = layout.column()
|
| 394 |
+
row = c.row()
|
| 395 |
+
split = row.split(factor=0.5, align=True)
|
| 396 |
+
c = split.column()
|
| 397 |
+
if rig["IK_LEG_RIGHT"] == 0:
|
| 398 |
+
setting = c.operator("smoothstone.update_prop", text="FK Leg", icon="LAYER_USED")
|
| 399 |
+
setting.thingToChange = "IK_LEG_RIGHT"
|
| 400 |
+
else:
|
| 401 |
+
setting = c.operator("smoothstone.update_prop", text="FK Leg", icon="LAYER_ACTIVE")
|
| 402 |
+
setting.thingToChange = "IK_LEG_RIGHT"
|
| 403 |
+
c = split.column()
|
| 404 |
+
if rig["IK_LEG_LEFT"] == 0:
|
| 405 |
+
setting = c.operator("smoothstone.update_prop", text="FK Leg", icon="LAYER_USED")
|
| 406 |
+
setting.thingToChange = "IK_LEG_LEFT"
|
| 407 |
+
else:
|
| 408 |
+
setting = c.operator("smoothstone.update_prop", text="FK Leg", icon="LAYER_ACTIVE")
|
| 409 |
+
setting.thingToChange = "IK_LEG_LEFT"
|
| 410 |
+
row = layout.row
|
| 411 |
+
c = layout.column()
|
| 412 |
+
row = c.row()
|
| 413 |
+
split = row.split(factor=0.5, align=True)
|
| 414 |
+
c = split.column()
|
| 415 |
+
if rig["LRS"] == 0:
|
| 416 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_USED")
|
| 417 |
+
setting.thingToChange = "LRS"
|
| 418 |
+
else:
|
| 419 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_ACTIVE")
|
| 420 |
+
setting.thingToChange = "LRS"
|
| 421 |
+
c = split.column()
|
| 422 |
+
if rig["LLS"] == 0:
|
| 423 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_USED")
|
| 424 |
+
setting.thingToChange = "LLS"
|
| 425 |
+
else:
|
| 426 |
+
setting = c.operator("smoothstone.update_prop", text="Stretch", icon="LAYER_ACTIVE")
|
| 427 |
+
setting.thingToChange = "LLS"
|
| 428 |
+
|
| 429 |
+
# COSMETIC SETTINGS
|
| 430 |
+
|
| 431 |
+
|
| 432 |
+
class RigSettings2(bpy.types.Panel):
|
| 433 |
+
bl_label = "Cosmetic"
|
| 434 |
+
bl_idname= "PT_CosmeticSettings"
|
| 435 |
+
bl_space_type = "VIEW_3D"
|
| 436 |
+
bl_region_type = "UI"
|
| 437 |
+
bl_category = "SB V1"
|
| 438 |
+
bl_parent_id = "PT_RigSettings"
|
| 439 |
+
|
| 440 |
+
@classmethod
|
| 441 |
+
def poll(self, context):
|
| 442 |
+
rig = isRigSelected(context)
|
| 443 |
+
try:
|
| 444 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 445 |
+
except (AttributeError, KeyError, TypeError):
|
| 446 |
+
return False
|
| 447 |
+
|
| 448 |
+
def draw(self, context):
|
| 449 |
+
layout = self.layout
|
| 450 |
+
col = layout.column
|
| 451 |
+
obj = context.object
|
| 452 |
+
rig = isRigSelected(context)
|
| 453 |
+
face = main_face(rig)
|
| 454 |
+
row = layout.row()
|
| 455 |
+
|
| 456 |
+
layout.scale_y=1.6
|
| 457 |
+
row.label(text= "Customization Settings", icon= 'TOOL_SETTINGS')
|
| 458 |
+
|
| 459 |
+
|
| 460 |
+
### PASTE ME
|
| 461 |
+
# row = layout.row
|
| 462 |
+
# c = layout.column()
|
| 463 |
+
# row = c.row()
|
| 464 |
+
# split = row.split(factor=0.5, align=True)
|
| 465 |
+
|
| 466 |
+
|
| 467 |
+
class CustomizeFace(bpy.types.Panel):
|
| 468 |
+
bl_label = "Face"
|
| 469 |
+
bl_idname= "PT_CosmeticFace"
|
| 470 |
+
bl_space_type = "VIEW_3D"
|
| 471 |
+
bl_region_type = "UI"
|
| 472 |
+
bl_category = "SB V1"
|
| 473 |
+
bl_parent_id = "PT_CosmeticSettings"
|
| 474 |
+
|
| 475 |
+
@classmethod
|
| 476 |
+
def poll(self, context):
|
| 477 |
+
rig = isRigSelected(context)
|
| 478 |
+
try:
|
| 479 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 480 |
+
except (AttributeError, KeyError, TypeError):
|
| 481 |
+
return False
|
| 482 |
+
|
| 483 |
+
def draw(self, context):
|
| 484 |
+
layout = self.layout
|
| 485 |
+
col = layout.column
|
| 486 |
+
obj = context.object
|
| 487 |
+
rig = isRigSelected(context)
|
| 488 |
+
face = main_face(rig)
|
| 489 |
+
|
| 490 |
+
layout.scale_y=1.5
|
| 491 |
+
|
| 492 |
+
|
| 493 |
+
### PASTE ME
|
| 494 |
+
# row = layout.row
|
| 495 |
+
# c = layout.column()
|
| 496 |
+
# row = c.row()
|
| 497 |
+
# split = row.split(factor=0.5, align=True)
|
| 498 |
+
|
| 499 |
+
row = layout.row
|
| 500 |
+
c = layout.column()
|
| 501 |
+
row = c.row()
|
| 502 |
+
split = row.split(factor=0.5, align=True)
|
| 503 |
+
if rig["Eyelash"] == 0:
|
| 504 |
+
setting = c.operator("smoothstone.update_prop", text="Eyelashes", icon="LAYER_USED")
|
| 505 |
+
setting.thingToChange = "Eyelash"
|
| 506 |
+
else:
|
| 507 |
+
setting = c.operator("smoothstone.update_prop", text="Eyelashes", icon="LAYER_ACTIVE")
|
| 508 |
+
setting.thingToChange = "Eyelash"
|
| 509 |
+
c = layout.column()
|
| 510 |
+
c.prop(obj, "eyelashaddontype", text="Eyelash Details", slider=True)
|
| 511 |
+
c = layout.column()
|
| 512 |
+
row = c.row()
|
| 513 |
+
split = row.split(factor=0.5, align=True)
|
| 514 |
+
c.prop(obj, "Bevel_Mouth", text="Bevel Mouth", slider=True)
|
| 515 |
+
c = layout.column()
|
| 516 |
+
if rig["texture_deform"] == 0:
|
| 517 |
+
setting = c.operator("smoothstone.update_prop", text="Texture Deform", icon="LAYER_USED")
|
| 518 |
+
setting.thingToChange = "texture_deform"
|
| 519 |
+
else:
|
| 520 |
+
setting = c.operator("smoothstone.update_prop", text="Texture Deform", icon="LAYER_ACTIVE")
|
| 521 |
+
setting.thingToChange = "texture_deform"
|
| 522 |
+
c = layout.column()
|
| 523 |
+
if rig["dynamic_eyes"] == 0:
|
| 524 |
+
setting = c.operator("smoothstone.update_prop", text="Normal Eyes", icon="LAYER_USED")
|
| 525 |
+
setting.thingToChange = "dynamic_eyes"
|
| 526 |
+
else:
|
| 527 |
+
setting = c.operator("smoothstone.update_prop", text="Dynamic Eyes", icon="LAYER_ACTIVE")
|
| 528 |
+
setting.thingToChange = "dynamic_eyes"
|
| 529 |
+
row = layout.row
|
| 530 |
+
c = layout.column()
|
| 531 |
+
row = c.row()
|
| 532 |
+
split = row.split(factor=0.5, align=True)
|
| 533 |
+
c = split.column()
|
| 534 |
+
if rig["tongue"] == 0:
|
| 535 |
+
setting = c.operator("smoothstone.update_prop", text="Tongue", icon="LAYER_USED")
|
| 536 |
+
setting.thingToChange = "tongue"
|
| 537 |
+
else:
|
| 538 |
+
setting = c.operator("smoothstone.update_prop", text="Tongue", icon="LAYER_ACTIVE")
|
| 539 |
+
setting.thingToChange = "tongue"
|
| 540 |
+
c = split.column()
|
| 541 |
+
if rig["cartoonteeth"] == 0:
|
| 542 |
+
setting = c.operator("smoothstone.update_prop", text="Cartoon Teeth", icon="LAYER_USED")
|
| 543 |
+
setting.thingToChange = "cartoonteeth"
|
| 544 |
+
else:
|
| 545 |
+
setting = c.operator("smoothstone.update_prop", text="Cartoon Teeth", icon="LAYER_ACTIVE")
|
| 546 |
+
setting.thingToChange = "cartoonteeth"
|
| 547 |
+
row = layout.row
|
| 548 |
+
c = layout.column()
|
| 549 |
+
row = c.row()
|
| 550 |
+
split = row.split(factor=0.5, align=True)
|
| 551 |
+
c = split.column()
|
| 552 |
+
if rig["betterjaw"] == 0:
|
| 553 |
+
setting = c.operator("smoothstone.update_prop", text="Jaw", icon="LAYER_USED")
|
| 554 |
+
setting.thingToChange = "betterjaw"
|
| 555 |
+
else:
|
| 556 |
+
setting = c.operator("smoothstone.update_prop", text="Jaw", icon="LAYER_ACTIVE")
|
| 557 |
+
setting.thingToChange = "betterjaw"
|
| 558 |
+
c = split.column()
|
| 559 |
+
if rig["jaw3"] == 0:
|
| 560 |
+
setting = c.operator("smoothstone.update_prop", text="Round Jaw", icon="LAYER_USED")
|
| 561 |
+
setting.thingToChange = "jaw3"
|
| 562 |
+
else:
|
| 563 |
+
setting = c.operator("smoothstone.update_prop", text="Round Jaw", icon="LAYER_ACTIVE")
|
| 564 |
+
setting.thingToChange = "jaw3"
|
| 565 |
+
c = layout.column()
|
| 566 |
+
row = c.row()
|
| 567 |
+
split = row.split(factor=0.5, align=True)
|
| 568 |
+
c.prop(obj, "jaw_influence", text="Jaw Strength", slider=True)
|
| 569 |
+
|
| 570 |
+
class CustomizeFaceEmote(bpy.types.Panel):
|
| 571 |
+
bl_label = "Emotions"
|
| 572 |
+
bl_idname= "PT_CosmeticFaceEmote"
|
| 573 |
+
bl_space_type = "VIEW_3D"
|
| 574 |
+
bl_region_type = "UI"
|
| 575 |
+
bl_category = "SB V1"
|
| 576 |
+
bl_parent_id = "PT_CosmeticFace"
|
| 577 |
+
|
| 578 |
+
@classmethod
|
| 579 |
+
def poll(self, context):
|
| 580 |
+
rig = isRigSelected(context)
|
| 581 |
+
try:
|
| 582 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 583 |
+
except (AttributeError, KeyError, TypeError):
|
| 584 |
+
return False
|
| 585 |
+
|
| 586 |
+
def draw(self, context):
|
| 587 |
+
layout = self.layout
|
| 588 |
+
col = layout.column
|
| 589 |
+
obj = context.object
|
| 590 |
+
rig = isRigSelected(context)
|
| 591 |
+
face = main_face(rig)
|
| 592 |
+
|
| 593 |
+
layout.scale_y=2
|
| 594 |
+
|
| 595 |
+
|
| 596 |
+
### PASTE ME
|
| 597 |
+
# row = layout.row
|
| 598 |
+
# c = layout.column()
|
| 599 |
+
# row = c.row()
|
| 600 |
+
# split = row.split(factor=0.5, align=True)
|
| 601 |
+
|
| 602 |
+
# split c = split.column()
|
| 603 |
+
|
| 604 |
+
c = layout.column()
|
| 605 |
+
row = c.row()
|
| 606 |
+
split = row.split(factor=0.5, align=True)
|
| 607 |
+
if rig["disappointed"] == 0:
|
| 608 |
+
setting = c.operator("smoothstone.update_prop", text="Sick", icon="LAYER_USED")
|
| 609 |
+
setting.thingToChange = "disappointed"
|
| 610 |
+
else:
|
| 611 |
+
setting = c.operator("smoothstone.update_prop", text="Sick", icon="LAYER_ACTIVE")
|
| 612 |
+
setting.thingToChange = "disappointed"
|
| 613 |
+
|
| 614 |
+
row = layout.row
|
| 615 |
+
c = layout.column()
|
| 616 |
+
row = c.row()
|
| 617 |
+
split = row.split(factor=0.25, align=True)
|
| 618 |
+
|
| 619 |
+
c = split.column()
|
| 620 |
+
if rig["emotionR1"] == 0:
|
| 621 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TR", icon="LAYER_USED")
|
| 622 |
+
setting.thingToChange = "emotionR1"
|
| 623 |
+
else:
|
| 624 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TR", icon="LAYER_ACTIVE")
|
| 625 |
+
setting.thingToChange = "emotionR1"
|
| 626 |
+
c = split.column()
|
| 627 |
+
if rig["emotionR2"] == 0:
|
| 628 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TL", icon="LAYER_USED")
|
| 629 |
+
setting.thingToChange = "emotionR2"
|
| 630 |
+
else:
|
| 631 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TL", icon="LAYER_ACTIVE")
|
| 632 |
+
setting.thingToChange = "emotionR2"
|
| 633 |
+
c = split.column()
|
| 634 |
+
if rig["emotionL1"] == 0:
|
| 635 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TR", icon="LAYER_USED")
|
| 636 |
+
setting.thingToChange = "emotionL1"
|
| 637 |
+
else:
|
| 638 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TR", icon="LAYER_ACTIVE")
|
| 639 |
+
setting.thingToChange = "emotionL1"
|
| 640 |
+
c = split.column()
|
| 641 |
+
if rig["emotionL2"] == 0:
|
| 642 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TL", icon="LAYER_USED")
|
| 643 |
+
setting.thingToChange = "emotionL2"
|
| 644 |
+
else:
|
| 645 |
+
setting = c.operator("smoothstone.update_prop", text="Scared TL", icon="LAYER_ACTIVE")
|
| 646 |
+
setting.thingToChange = "emotionL2"
|
| 647 |
+
c = layout.column()
|
| 648 |
+
row = c.row()
|
| 649 |
+
split = row.split(factor=0.5, align=True)
|
| 650 |
+
c = split.column()
|
| 651 |
+
if rig["emotionR6"] == 0:
|
| 652 |
+
setting = c.operator("smoothstone.update_prop", text="Shocked M", icon="LAYER_USED")
|
| 653 |
+
setting.thingToChange = "emotionR6"
|
| 654 |
+
else:
|
| 655 |
+
setting = c.operator("smoothstone.update_prop", text="Shocked M", icon="LAYER_ACTIVE")
|
| 656 |
+
setting.thingToChange = "emotionR6"
|
| 657 |
+
c = split.column()
|
| 658 |
+
if rig["emotionL6"] == 0:
|
| 659 |
+
setting = c.operator("smoothstone.update_prop", text="Shocked M", icon="LAYER_USED")
|
| 660 |
+
setting.thingToChange = "emotionL6"
|
| 661 |
+
else:
|
| 662 |
+
setting = c.operator("smoothstone.update_prop", text="Shocked M", icon="LAYER_ACTIVE")
|
| 663 |
+
setting.thingToChange = "emotionL6"
|
| 664 |
+
row = layout.row
|
| 665 |
+
c = layout.column()
|
| 666 |
+
row = c.row()
|
| 667 |
+
split = row.split(factor=0.25, align=True)
|
| 668 |
+
c = split.column()
|
| 669 |
+
if rig["emotionR4"] == 0:
|
| 670 |
+
setting = c.operator("smoothstone.update_prop", text="Scared BR", icon="LAYER_USED")
|
| 671 |
+
setting.thingToChange = "emotionR4"
|
| 672 |
+
else:
|
| 673 |
+
setting = c.operator("smoothstone.update_prop", text="Scared BR", icon="LAYER_ACTIVE")
|
| 674 |
+
setting.thingToChange = "emotionR4"
|
| 675 |
+
c = split.column()
|
| 676 |
+
if rig["emotionR3"] == 0:
|
| 677 |
+
setting = c.operator("smoothstone.update_prop", text="Tired BL", icon="LAYER_USED")
|
| 678 |
+
setting.thingToChange = "emotionR3"
|
| 679 |
+
else:
|
| 680 |
+
setting = c.operator("smoothstone.update_prop", text="Tired BL", icon="LAYER_ACTIVE")
|
| 681 |
+
setting.thingToChange = "emotionR3"
|
| 682 |
+
c = split.column()
|
| 683 |
+
if rig["emotionL4"] == 0:
|
| 684 |
+
setting = c.operator("smoothstone.update_prop", text="Tired BR", icon="LAYER_USED")
|
| 685 |
+
setting.thingToChange = "emotionL4"
|
| 686 |
+
else:
|
| 687 |
+
setting = c.operator("smoothstone.update_prop", text="Tired BR", icon="LAYER_ACTIVE")
|
| 688 |
+
setting.thingToChange = "emotionL4"
|
| 689 |
+
c = split.column()
|
| 690 |
+
if rig["emotionL3"] == 0:
|
| 691 |
+
setting = c.operator("smoothstone.update_prop", text="Scared BL", icon="LAYER_USED")
|
| 692 |
+
setting.thingToChange = "emotionL3"
|
| 693 |
+
else:
|
| 694 |
+
setting = c.operator("smoothstone.update_prop", text="Scared BL", icon="LAYER_ACTIVE")
|
| 695 |
+
setting.thingToChange = "emotionL3"
|
| 696 |
+
|
| 697 |
+
|
| 698 |
+
c = layout.column()
|
| 699 |
+
row = c.row()
|
| 700 |
+
split = row.split(factor=0.5, align=True)
|
| 701 |
+
c = split.column()
|
| 702 |
+
if rig["emotionR5"] == 0:
|
| 703 |
+
setting = c.operator("smoothstone.update_prop", text="Tired 2 BL", icon="LAYER_USED")
|
| 704 |
+
setting.thingToChange = "emotionR5"
|
| 705 |
+
else:
|
| 706 |
+
setting = c.operator("smoothstone.update_prop", text="Tired 2 BL", icon="LAYER_ACTIVE")
|
| 707 |
+
setting.thingToChange = "emotionR5"
|
| 708 |
+
c = split.column()
|
| 709 |
+
if rig["emotionL5"] == 0:
|
| 710 |
+
setting = c.operator("smoothstone.update_prop", text="Tired 2 BL", icon="LAYER_USED")
|
| 711 |
+
setting.thingToChange = "emotionL5"
|
| 712 |
+
else:
|
| 713 |
+
setting = c.operator("smoothstone.update_prop", text="Tired 2 BL", icon="LAYER_ACTIVE")
|
| 714 |
+
setting.thingToChange = "emotionL5"
|
| 715 |
+
c = layout.column()
|
| 716 |
+
row = c.row()
|
| 717 |
+
split = row.split(factor=0.5, align=True)
|
| 718 |
+
if rig["emotionblush"] == 0:
|
| 719 |
+
setting = c.operator("smoothstone.update_prop", text="Blush", icon="LAYER_USED")
|
| 720 |
+
setting.thingToChange = "emotionblush"
|
| 721 |
+
else:
|
| 722 |
+
setting = c.operator("smoothstone.update_prop", text="Blush", icon="LAYER_ACTIVE")
|
| 723 |
+
setting.thingToChange = "emotionblush"
|
| 724 |
+
|
| 725 |
+
c = layout.column()
|
| 726 |
+
row = c.row()
|
| 727 |
+
split = row.split(factor=0.5, align=True)
|
| 728 |
+
if rig["emotionangry"] == 0:
|
| 729 |
+
setting = c.operator("smoothstone.update_prop", text="Angry", icon="LAYER_USED")
|
| 730 |
+
setting.thingToChange = "emotionangry"
|
| 731 |
+
else:
|
| 732 |
+
setting = c.operator("smoothstone.update_prop", text="Angry", icon="LAYER_ACTIVE")
|
| 733 |
+
setting.thingToChange = "emotionangry"
|
| 734 |
+
|
| 735 |
+
class CustomizeBody(bpy.types.Panel):
|
| 736 |
+
bl_label = "Body"
|
| 737 |
+
bl_idname= "PT_CosmeticBody"
|
| 738 |
+
bl_space_type = "VIEW_3D"
|
| 739 |
+
bl_region_type = "UI"
|
| 740 |
+
bl_category = "SB V1"
|
| 741 |
+
bl_parent_id = "PT_CosmeticSettings"
|
| 742 |
+
|
| 743 |
+
@classmethod
|
| 744 |
+
def poll(self, context):
|
| 745 |
+
rig = isRigSelected(context)
|
| 746 |
+
try:
|
| 747 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 748 |
+
except (AttributeError, KeyError, TypeError):
|
| 749 |
+
return False
|
| 750 |
+
|
| 751 |
+
def draw(self, context):
|
| 752 |
+
layout = self.layout
|
| 753 |
+
col = layout.column
|
| 754 |
+
obj = context.object
|
| 755 |
+
rig = isRigSelected(context)
|
| 756 |
+
face = main_face(rig)
|
| 757 |
+
|
| 758 |
+
layout.scale_y=1.5
|
| 759 |
+
|
| 760 |
+
|
| 761 |
+
row = layout.row
|
| 762 |
+
c = layout.column()
|
| 763 |
+
row = c.row()
|
| 764 |
+
split = row.split(factor=0.5, align=True)
|
| 765 |
+
|
| 766 |
+
if rig["Bevel"] == 0:
|
| 767 |
+
setting = c.operator("smoothstone.update_prop", text="Bevel", icon="LAYER_USED")
|
| 768 |
+
setting.thingToChange = "Bevel"
|
| 769 |
+
else:
|
| 770 |
+
setting = c.operator("smoothstone.update_prop", text="Bevel", icon="LAYER_ACTIVE")
|
| 771 |
+
setting.thingToChange = "Bevel"
|
| 772 |
+
c = layout.column()
|
| 773 |
+
c.prop(obj, "legdeform", text="Leg Deform", slider=True)
|
| 774 |
+
c = layout.column()
|
| 775 |
+
c.prop(obj, "upperbodywidth", text="Upper Body Width", slider=True)
|
| 776 |
+
c = layout.column()
|
| 777 |
+
row = c.row()
|
| 778 |
+
split = row.split(factor=0.5, align=True)
|
| 779 |
+
c = split.column()
|
| 780 |
+
c.prop(obj, "Hip", text="Hip", slider=True)
|
| 781 |
+
c = split.column()
|
| 782 |
+
c.prop(obj, "Breast", text="Chest", slider=True)
|
| 783 |
+
c = layout.column()
|
| 784 |
+
row = c.row()
|
| 785 |
+
if rig["smooth_bends"] == 0:
|
| 786 |
+
setting = c.operator("smoothstone.update_prop", text="Smooth Bends", icon="LAYER_USED")
|
| 787 |
+
setting.thingToChange = "smooth_bends"
|
| 788 |
+
else:
|
| 789 |
+
setting = c.operator("smoothstone.update_prop", text="Smooth Bends", icon="LAYER_ACTIVE")
|
| 790 |
+
setting.thingToChange = "smooth_bends"
|
| 791 |
+
c = layout.column()
|
| 792 |
+
if rig["dynamic_hair"] == 0:
|
| 793 |
+
setting = c.operator("smoothstone.update_prop", text="Dynamic Hair", icon="LAYER_USED")
|
| 794 |
+
setting.thingToChange = "dynamic_hair"
|
| 795 |
+
else:
|
| 796 |
+
setting = c.operator("smoothstone.update_prop", text="Dynamic Hair", icon="LAYER_ACTIVE")
|
| 797 |
+
setting.thingToChange = "dynamic_hair"
|
| 798 |
+
|
| 799 |
+
|
| 800 |
+
### PASTE ME
|
| 801 |
+
# row = layout.row
|
| 802 |
+
# c = layout.column()
|
| 803 |
+
# row = c.row()
|
| 804 |
+
# split = row.split(factor=0.5, align=True)
|
| 805 |
+
|
| 806 |
+
class Materials(bpy.types.Panel):
|
| 807 |
+
bl_label = "Materials"
|
| 808 |
+
bl_idname= "PT_Materials"
|
| 809 |
+
bl_space_type = "VIEW_3D"
|
| 810 |
+
bl_region_type = "UI"
|
| 811 |
+
bl_category = "SB V1"
|
| 812 |
+
bl_parent_id = "PT_RigSettings"
|
| 813 |
+
|
| 814 |
+
@classmethod
|
| 815 |
+
def poll(self, context):
|
| 816 |
+
rig = isRigSelected(context)
|
| 817 |
+
try:
|
| 818 |
+
return (rig.data.get("rig_id") == rig_id)
|
| 819 |
+
except (AttributeError, KeyError, TypeError):
|
| 820 |
+
return False
|
| 821 |
+
|
| 822 |
+
def draw(self, context):
|
| 823 |
+
layout = self.layout
|
| 824 |
+
col = layout.column
|
| 825 |
+
obj = context.object
|
| 826 |
+
rig = isRigSelected(context)
|
| 827 |
+
face = main_face(rig)
|
| 828 |
+
|
| 829 |
+
layout.scale_y=1.5
|
| 830 |
+
row = layout.row()
|
| 831 |
+
row.label(text= "Skin Materials", icon= 'MATERIAL_DATA')
|
| 832 |
+
row = layout.row()
|
| 833 |
+
row = layout.row()
|
| 834 |
+
row.prop(face.material_slots[0].material.node_tree.nodes['color'].inputs[1], 'default_value', text="Auto SSS", slider=True)
|
| 835 |
+
row = layout.row()
|
| 836 |
+
row.prop(face.material_slots[0].material.node_tree.nodes['color'].inputs[3], 'default_value', text="Sensitivity", slider=True)
|
| 837 |
+
row = layout.row()
|
| 838 |
+
row.prop(face.material_slots[0].material.node_tree.nodes['color'].inputs[4], 'default_value', text="SSS", slider=True)
|
| 839 |
+
row = layout.row()
|
| 840 |
+
row.prop(face.material_slots[0].material.node_tree.nodes['color'].inputs[2], 'default_value', text="Skin Color", slider=True)
|
| 841 |
+
row = layout.row()
|
| 842 |
+
row.prop(face.material_slots[0].material.node_tree.nodes['color'].inputs[2], 'default_value', text="SSS Color", slider=True)
|
| 843 |
+
row = layout.row()
|
| 844 |
+
|
| 845 |
+
|
| 846 |
+
# DRAWING NODE TEST
|
| 847 |
+
|
| 848 |
+
def confirm_eyemat_group():
|
| 849 |
+
#reference to the nodegroup instance
|
| 850 |
+
for mat in bpy.data.materials:
|
| 851 |
+
#This gets only 'TestMat' material
|
| 852 |
+
if mat.name == 'Eyes':
|
| 853 |
+
# if
|
| 854 |
+
node_ref = mat.node_tree.nodes['Eyes']
|
| 855 |
+
return node_ref
|
| 856 |
+
|
| 857 |
+
|
| 858 |
+
class Eyematerial(bpy.types.Panel):
|
| 859 |
+
bl_label = "Face Materials"
|
| 860 |
+
bl_category = "SB V1"
|
| 861 |
+
bl_space_type = "VIEW_3D"
|
| 862 |
+
bl_region_type = "UI"
|
| 863 |
+
bl_idname= "PT_EyeMat"
|
| 864 |
+
bl_parent_id = "PT_Materials"
|
| 865 |
+
|
| 866 |
+
#replacement for the draw function of your panel:
|
| 867 |
+
def draw(self, context):
|
| 868 |
+
layout = self.layout
|
| 869 |
+
col = layout.column
|
| 870 |
+
obj = context.object
|
| 871 |
+
rig = isRigSelected(context)
|
| 872 |
+
face = main_face(rig)
|
| 873 |
+
|
| 874 |
+
layout.scale_y=1.5
|
| 875 |
+
row = layout.row()
|
| 876 |
+
# row.label(text= "Extra features temporarily disabled", icon= 'ERROR')
|
| 877 |
+
row = layout.row()
|
| 878 |
+
row.label(text= " Left Eye", icon= 'MATERIAL_DATA')
|
| 879 |
+
row.label(text= " Right Eye", icon= 'MATERIAL_DATA')
|
| 880 |
+
row = layout.row()
|
| 881 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[0], 'default_value', text="", slider=True)
|
| 882 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[3], 'default_value', text="", slider=True)
|
| 883 |
+
row = layout.row()
|
| 884 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[1], 'default_value', text="", slider=True)
|
| 885 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[4], 'default_value', text="", slider=True)
|
| 886 |
+
row = layout.row()
|
| 887 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[2], 'default_value', text="", slider=True)
|
| 888 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[5], 'default_value', text="", slider=True)
|
| 889 |
+
boxlayout = layout.box().column()
|
| 890 |
+
boxlayout.label(text= "Right Eye Gradient", icon= 'MATERIAL_DATA')
|
| 891 |
+
reg1 = face.material_slots[1].material.node_tree.nodes['Gradient Right']
|
| 892 |
+
boxlayout.template_color_ramp(reg1, "color_ramp", expand=True)
|
| 893 |
+
boxlayout = layout.box().column()
|
| 894 |
+
boxlayout.label(text= "Left Eye Gradient", icon= 'MATERIAL_DATA')
|
| 895 |
+
leg1 = face.material_slots[1].material.node_tree.nodes['Gradient Left']
|
| 896 |
+
boxlayout.template_color_ramp(leg1, "color_ramp", expand=True)
|
| 897 |
+
row = layout.row()
|
| 898 |
+
row.label(text= " Specular")
|
| 899 |
+
row.label(text= " Roughness")
|
| 900 |
+
row = layout.row()
|
| 901 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[6], 'default_value', text="", slider=True)
|
| 902 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[7], 'default_value', text="", slider=True)
|
| 903 |
+
row = layout.row()
|
| 904 |
+
row.prop(face.material_slots[1].material.node_tree.nodes['color'].inputs[8], 'default_value', text="Gradient Eyes", slider=True)
|
| 905 |
+
row = layout.row()
|
| 906 |
+
row.prop(obj, "eyetype", text="Eye Texture", slider=True)
|
| 907 |
+
row = layout.row()
|
| 908 |
+
row.prop(face.material_slots[2].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Eyebrows", slider=True)
|
| 909 |
+
row = layout.row()
|
| 910 |
+
row.prop(face.material_slots[3].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Eyewhites", slider=True)
|
| 911 |
+
row.prop(face.material_slots[3].material.node_tree.nodes['spec'].inputs[0], 'default_value', text="Specular", slider=True)
|
| 912 |
+
row = layout.row()
|
| 913 |
+
row.prop(face.material_slots[4].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Tongue", slider=True)
|
| 914 |
+
row = layout.row()
|
| 915 |
+
row.prop(face.material_slots[5].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Teeth", slider=True)
|
| 916 |
+
row = layout.row()
|
| 917 |
+
row.prop(face.material_slots[6].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Eyelashes", slider=True)
|
| 918 |
+
row = layout.row()
|
| 919 |
+
row.prop(face.material_slots[7].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Mouth", slider=True)
|
| 920 |
+
row = layout.row()
|
| 921 |
+
row.prop(face.material_slots[9].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Expressions", slider=True)
|
| 922 |
+
row.prop(face.material_slots[9].material.node_tree.nodes['color'].inputs[19], 'default_value', text="Alpha", slider=True)
|
| 923 |
+
row = layout.row()
|
| 924 |
+
row.prop(face.material_slots[10].material.node_tree.nodes['color'].inputs[0], 'default_value', text="Anger", slider=True)
|
| 925 |
+
row = layout.row()
|
| 926 |
+
row.prop(face.material_slots[11].material.node_tree.nodes['color'].outputs[0], 'default_value', text="Sickness", slider=True)
|
| 927 |
+
|
| 928 |
+
|
| 929 |
+
|
| 930 |
+
|
| 931 |
+
|
| 932 |
+
|
| 933 |
+
|
| 934 |
+
def register():
|
| 935 |
+
bpy.utils.register_class(PropertiesPanel)
|
| 936 |
+
bpy.utils.register_class(BoneLayers)
|
| 937 |
+
bpy.utils.register_class(RigSettings)
|
| 938 |
+
bpy.utils.register_class(RigSettings1)
|
| 939 |
+
bpy.utils.register_class(RigSettings2)
|
| 940 |
+
bpy.utils.register_class(Materials)
|
| 941 |
+
bpy.utils.register_class(Eyematerial)
|
| 942 |
+
bpy.utils.register_class(updateProp)
|
| 943 |
+
bpy.utils.register_class(CustomizeFace)
|
| 944 |
+
bpy.utils.register_class(CustomizeFaceEmote)
|
| 945 |
+
bpy.utils.register_class(CustomizeBody)
|
| 946 |
+
|
| 947 |
+
def unregister():
|
| 948 |
+
bpy.utils.unregister_class(PropertiesPanel)
|
| 949 |
+
bpy.utils.unregister_class(BoneLayers)
|
| 950 |
+
bpy.utils.unregister_class(RigSettings)
|
| 951 |
+
bpy.utils.unregister_class(RigSettings1)
|
| 952 |
+
bpy.utils.unregister_class(RigSettings2)
|
| 953 |
+
bpy.utils.unregister_class(Materials)
|
| 954 |
+
bpy.utils.unregister_class(Eyematerial)
|
| 955 |
+
bpy.utils.unregister_class(updateProp)
|
| 956 |
+
bpy.utils.unregister_class(CustomizeFace)
|
| 957 |
+
bpy.utils.unregister_class(CustomizeFaceEmote)
|
| 958 |
+
bpy.utils.unregister_class(CustomizeBody)
|
| 959 |
+
|
| 960 |
+
if __name__== "__main__":
|
| 961 |
+
register()
|
Smooth_Stone_v1.1.0/textures/plain face.png
ADDED
|
Git LFS Details
|
Thomas Animations Rig.zip
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:8c8426ab423a663630fdb875040315b5c9edaa68c0f31ad554645cd45a5d288f
|
| 3 |
+
size 1836173
|
Thomas Animations Rig/Hair_Tutorial.blend
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:ee773335df87b8452945f4bf8b697eb8455c943d9b7fb3fd35d3a82ea459b097
|
| 3 |
+
size 6825044
|
Thomas Animations Rig/ThomasAnimations_Rig.blend
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f239d60b2860d8a699500f5d1ca0d07d455bcee45f86b53b792130480bbb282b
|
| 3 |
+
size 6743172
|
Thomas Animations Rig/ThomasAnimations_Rig_NoArmor .blend
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:8f5dc5617f8671f91d9a7659737d9fb1cabe01f62f11412a85c4f7e12e1c6d86
|
| 3 |
+
size 5985088
|