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FoldNet is a high-fidelity synthetic dataset featuring over 4,000 unique meshes across four distinct garment categories. Designed to support a wide range of downstream applicationsβ€”including robotic folding and cloth manipulationβ€”FoldNet provides physically plausible geometries paired with photorealistic textures. ## πŸ”‘ Key Features - **Diverse Cloth Categories:** including tshirt, trousers, vest and hoodie. - **High Quality Mesh:** - Watertight and manifold meshes. - No self-intersections. - Configurable resolution with adjustable vertex density and face sizing. - **Diverse and Realistic Textures:** High-quality textures procedurally generated via Stable-Diffusion-3.5 - **Rich Annotation:** - Automatically labeled manipulable keypoints for robotic interaction. - Pre-computed UV mapping for seamless texturing. - **Highly Scalable:** A robust procedural framework capable of generating an infinite variety of plausible garment shapes. ## πŸ”₯ Get started To download the full dataset, you can use the following code. If you encounter any issues, please refer to the official Hugging Face documentation. ``` # Make sure you have git-lfs installed (https://git-lfs.com) git lfs install # When prompted for a password, use an access token with write permissions. # Generate one from your settings: https://huggingface.co/settings/tokens git clone https://huggingface.co/datasets/Bowie375/FoldNet # If you want to clone without large files - just their pointers GIT_LFS_SKIP_SMUDGE=1 git clone https://huggingface.co/datasets/Bowie375/FoldNet ``` ## πŸ—‚οΈ Dataset Structure Under `mesh` directory, we provide raw cloth meshes with default texture: ``` mesh β”œβ”€β”€ tshirt_sp # category β”‚ β”œβ”€β”€ 0 β”‚ β”‚ β”œβ”€β”€ mesh.obj # generated mesh β”‚ β”‚ β”œβ”€β”€ mesh.key.obj # the same mesh with keypoints marked red β”‚ β”‚ β”œβ”€β”€ mesh_info.json # the configurations of the mesh, like edge length and keypoint index β”‚ β”‚ β”œβ”€β”€ material.mtl β”‚ β”‚ β”œβ”€β”€ material.png # default texture β”‚ β”œβ”€β”€ 1 β”‚ β”‚ └── ... β”‚ β”œβ”€β”€ ... β”œβ”€β”€ trousers β”‚ β”œβ”€β”€ ... β”œβ”€β”€ vest_close β”‚ β”œβ”€β”€ ... β”œβ”€β”€ hooded_close β”‚ β”œβ”€β”€ ... ``` ## πŸ› οΈ Dataset Creation **FoldNet** features a fully automated end-to-end data generation pipeline. Our framework procedurally synthesizes garment geometries, applies AI-driven texturing, and generates ground-truth annotations without human intervention. For technical implementation details, source code, and step-by-step instructions to reproduce the dataset, please visit the [FoldNet GitHub Repository](https://github.com/chen01yx/FoldNet_code). ## πŸ“… TODO List - [x] [2026.2] Released: 4k synthetic 3D garment assets (across 4 cloth categories). The directory is **mesh**. - [ ] To be released: textured cloth data. ## Citation ```bibtex @article{11359673, author={Chen, Yuxing and Xiao, Bowen and Wang, He}, journal={IEEE Robotics and Automation Letters}, title={FoldNet: Learning Generalizable Closed-Loop Policy for Garment Folding via Keypoint-Driven Asset and Demonstration Synthesis}, year={2026}, volume={}, number={}, pages={1-8}, keywords={Clothing;Geometry;Imitation learning;Annotations;Trajectory;Training;Synthetic data;Pipelines;Grasping;Filtering;Bimanual manipulation;deep learning for visual perception;deep learning in grasping and manipulation}, doi={10.1109/LRA.2026.3656770}} ```