Datasets:
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README.md
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- storytelling
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- procedural-generation
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- game-development
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- creative-writing
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- synthetic
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- ai-training
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- tabletop
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- scene-prompt
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- modular
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- dungeon
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- json
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- open-domain
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- worldbuilding
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- huggingface-dataset
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- location-generation
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- npc
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task_categories:
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- text-generation
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- text2text-generation
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- other
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dataset_info:
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features:
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Primary Setting:
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_type: Value
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_type: Value
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Character Present:
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_type: Value
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_type: Value
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Immediate Event:
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_type: Value
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splits:
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train:
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name: train
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- storytelling
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- procedural-generation
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- game-development
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| 12 |
- synthetic
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| 13 |
- ai-training
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- tabletop
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- creative-writing
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- dungeon
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- scene-prompt
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- interactive-fiction
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- modular
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- json
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- worldbuilding
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task_categories:
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- text-generation
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- text2text-generation
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- other
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dataset_info:
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features:
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Primary Setting:
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_type: Value
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Cause of Ruin:
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_type: Value
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Current Occupants:
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_type: Value
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Remaining Features:
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_type: Value
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Dwarven Artifacts:
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_type: Value
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Character Present:
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_type: Value
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_type: Value
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Immediate Event:
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_type: Value
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Lighting:
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_type: Value
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Weather/Condition:
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_type: Value
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Ambient Sounds:
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_type: Value
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Background Details:
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_type: Value
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Time of Day:
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_type: Value
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Magic Status:
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_type: Value
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Structural Integrity:
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_type: Value
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Undead Presence:
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_type: Value
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Trap Density:
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_type: Value
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Navigation Status:
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_type: Value
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Divine Energy:
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_type: Value
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Basic Description:
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_type: Value
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splits:
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train:
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name: train
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