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#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from collections import OrderedDict
from typing import List
import torch
from tqdm import tqdm
class ParallelHelper:
def __init__(self):
pass
@staticmethod
def split_tile_list(
tile_numel_dict: OrderedDict[int, int], parallel_group: torch.distributed.ProcessGroup = None
) -> List[int]:
"""
Splits the given tile size into a list of sizes that each rank should handle.
This method takes into account the number of ranks in a distributed setting.
If the distributed environment is not initialized, it returns a list of
integers from 0 to tile_size - 1, representing each tile index.
If the distributed environment is initialized, it calculates the base tile size
for each rank and distributes any remaining tiles among the ranks.
Args:
tile_numel_dict (OrderedDict[int, int]): Dict of index and numel of tiles.
parallel_group (torch.distributed.ProcessGroup, optional):
Distributed decoding group. Defaults to None.
Returns:
List[int]: A list of tile indices assigned to the current rank.
List[int]: A list of global tile indices.
"""
if not torch.distributed.is_initialized():
return list(range(len(tile_numel_dict))), list(range(len(tile_numel_dict)))
else:
tile_idxs = list(OrderedDict(sorted(tile_numel_dict.items(), key=lambda x: x[1], reverse=True)).keys())
world_size = torch.distributed.get_world_size(group=parallel_group)
cur_rank = torch.distributed.get_rank(group=parallel_group)
global_tile_idxs = []
cur_rank_tile_idxs = []
for rank in range(world_size):
rank_tile_idxs = [tile_idxs[rank + world_size * i] for i in range(len(tile_idxs) // world_size)]
if rank < len(tile_idxs) % world_size:
rank_tile_idxs.append(tile_idxs[len(tile_idxs) // world_size * world_size + rank])
if rank == cur_rank:
cur_rank_tile_idxs = rank_tile_idxs
global_tile_idxs = global_tile_idxs + rank_tile_idxs
return cur_rank_tile_idxs, global_tile_idxs
@staticmethod
def gather_frames(
frames: List[torch.Tensor], global_tile_idxs: List[int], parallel_group: torch.distributed.ProcessGroup = None
) -> List[torch.Tensor]:
"""
Gathers frame data from all ranks in a distributed environment.
This method collects frames from all ranks and combines them into a single list.
If the distributed environment is not initialized, it simply returns the input frames.
Args:
frames (List[torch.Tensor]): A list of frames (tensors) from the current rank.
global_tile_idxs (List[int]): A list of global tile indices.
parallel_group (torch.distributed.ProcessGroup, optional):
Distributed decoding group. Defaults to None.
Returns:
List[torch.Tensor]: A list of frames (tensors) from all ranks.
"""
if not torch.distributed.is_initialized():
return frames
else:
# assert len(frames) > 0
# Communicate shapes
if len(frames) == 0:
cur_rank_shapes = []
else:
cur_rank_shapes = [frame.shape for frame in frames]
all_rank_shapes = [None] * torch.distributed.get_world_size(group=parallel_group)
torch.distributed.all_gather_object(all_rank_shapes, cur_rank_shapes, group=parallel_group)
all_rank_sizes = []
total_size = []
for per_rank_shapes in all_rank_shapes:
per_rank_sizes = []
per_rank_total_size = 0
for shape in per_rank_shapes:
per_rank_sizes.append(shape[0] * shape[1] * shape[2] * shape[3] * shape[4])
per_rank_total_size += shape[0] * shape[1] * shape[2] * shape[3] * shape[4]
all_rank_sizes.append(per_rank_sizes)
total_size.append(per_rank_total_size)
# Gather all frames
if len(frames) == 0:
flattened_frames = torch.zeros([0], dtype=torch.bfloat16, device="cuda")
else:
flattened_frames = torch.cat([frame.flatten().contiguous() for frame in frames], dim=0)
assert flattened_frames.dtype == torch.bfloat16
gather_tensors = [
torch.zeros(total_size[i], dtype=torch.bfloat16, device="cuda")
for i in range(torch.distributed.get_world_size(group=parallel_group))
]
torch.distributed.all_gather(gather_tensors, flattened_frames, group=parallel_group)
result_frames = []
for idx, per_rank_shapes in enumerate(all_rank_shapes):
offset = 0
for j, shape in enumerate(per_rank_shapes):
result_frames.append(gather_tensors[idx][offset : offset + all_rank_sizes[idx][j]].view(shape))
offset += all_rank_sizes[idx][j]
result_frames_dict = OrderedDict((idx, frame) for idx, frame in zip(global_tile_idxs, result_frames))
result_frames = list(OrderedDict(sorted(result_frames_dict.items())).values())
return result_frames
@staticmethod
def index_undot(index: int, loop_size: List[int]) -> List[int]:
"""
Converts a single index into a list of indices, representing the position in a multi-dimensional space.
This method takes an integer index and a list of loop sizes, and converts the index into a list of indices
that correspond to the position in a multi-dimensional space.
Args:
index (int): The single index to be converted.
loop_size (List[int]): A list of integers representing the size of each dimension in the multi-dimensional space.
Returns:
List[int]: A list of integers representing the position in the multi-dimensional space.
"""
undotted_index = []
for i in range(len(loop_size) - 1, -1, -1):
undotted_index.append(index % loop_size[i])
index = index // loop_size[i]
undotted_index.reverse()
assert len(undotted_index) == len(loop_size)
return undotted_index
@staticmethod
def index_dot(index: List[int], loop_size: List[int]) -> int:
"""
Converts a list of indices into a single index, representing the position in a multi-dimensional space.
This method takes a list of indices and a list of loop sizes, and converts the list of indices into a single index
that corresponds to the position in a multi-dimensional space.
Args:
index (List[int]): A list of integers representing the position in the multi-dimensional space.
loop_size (List[int]): A list of integers representing the size of each dimension in the multi-dimensional space.
Returns:
int: A single integer representing the position in the multi-dimensional space.
"""
assert len(index) == len(loop_size)
dot_index = 0
strides = [1]
for i in range(len(loop_size) - 1, -1, -1):
strides.append(strides[-1] * loop_size[i])
strides.reverse()
strides = strides[1:]
assert len(index) == len(strides)
for i in range(len(index)):
dot_index += index[i] * strides[i]
return dot_index
class TileProcessor:
def __init__(
self,
encode_fn,
decode_fn,
tile_sample_min_height: int = 256,
tile_sample_min_width: int = 256,
tile_sample_min_length: int = 16,
spatial_downsample_factor: int = 8,
temporal_downsample_factor: int = 1,
spatial_tile_overlap_factor: float = 0.25,
temporal_tile_overlap_factor: float = 0,
sr_ratio=1,
first_frame_as_image: bool = False,
parallel_group: torch.distributed.ProcessGroup = None,
):
"""
Initializes an instance of the class.
Args:
encode_fn (function): The encoding function used for tile sampling.
decode_fn (function): The decoding function used for tile reconstruction.
tile_sample_min_size (int, optional): The minimum size of the sampled tiles. Defaults to 256.
tile_sample_min_length (int, optional): The minimum length of the sampled tiles. Defaults to 16.
spatial_downsample_factor (int, optional): The actual spataial downsample factor of given encode_fn. Defaults to 8.
temporal_downsample_factor (int, optional): The actual temporal downsample factor of the latent space tiles. Defaults to 1.
tile_overlap_factor (float, optional): The overlap factor between adjacent tiles. Defaults to 0.25.
parallel_group (torch.distributed.ProcessGroup, optional): Distributed decoding group. Defaults to None.
"""
self.encode_fn = encode_fn
self.decode_fn = decode_fn
self.spatial_downsample_factor = spatial_downsample_factor
self.temporal_downsample_factor = temporal_downsample_factor
self.tile_sample_min_height = tile_sample_min_height
self.tile_sample_min_width = tile_sample_min_width
self.tile_sample_min_length = tile_sample_min_length
self.tile_latent_min_height = tile_sample_min_height // spatial_downsample_factor
self.tile_latent_min_width = tile_sample_min_width // spatial_downsample_factor
self.tile_latent_min_length = tile_sample_min_length // temporal_downsample_factor
if first_frame_as_image:
self.tile_latent_min_length += 1
self.spatial_tile_overlap_factor = spatial_tile_overlap_factor
self.temporal_tile_overlap_factor = temporal_tile_overlap_factor
self.sr_ratio = sr_ratio
self.parallel_group = parallel_group
def blend_t(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[2], b.shape[2], blend_extent)
for t in range(blend_extent):
b[:, :, t, :, :] = a[:, :, -blend_extent + t, :, :] * (1 - t / blend_extent) + b[:, :, t, :, :] * (
t / blend_extent
)
return b
def blend_v(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[3], b.shape[3], blend_extent)
for y in range(blend_extent):
b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (
y / blend_extent
)
return b
def blend_h(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
blend_extent = min(a.shape[4], b.shape[4], blend_extent)
for x in range(blend_extent):
b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (
x / blend_extent
)
return b
def tiled_encode(self, x: torch.FloatTensor, verbose: bool = False):
overlap_height = int(self.tile_sample_min_height * (1 - self.spatial_tile_overlap_factor))
overlap_width = int(self.tile_sample_min_width * (1 - self.spatial_tile_overlap_factor))
overlap_length = int(self.tile_sample_min_length * (1 - self.temporal_tile_overlap_factor))
blend_extent_h = int(self.tile_latent_min_height * self.spatial_tile_overlap_factor)
blend_extent_w = int(self.tile_latent_min_width * self.spatial_tile_overlap_factor)
blend_extent_t = int(self.tile_latent_min_length * self.temporal_tile_overlap_factor)
height_limit = self.tile_latent_min_height - blend_extent_h
width_limit = self.tile_latent_min_width - blend_extent_w
frame_limit = self.tile_latent_min_length - blend_extent_t
length_tile_size = (x.shape[2] + overlap_length - 1) // overlap_length
height_tile_size = (x.shape[3] + overlap_height - 1) // overlap_height
width_tile_size = (x.shape[4] + overlap_width - 1) // overlap_width
total_tile_size = length_tile_size * height_tile_size * width_tile_size
for_loop_size = [length_tile_size, height_tile_size, width_tile_size]
tiles = []
tile_numel_dict = OrderedDict()
for tile_index in range(total_tile_size):
undot_tile_index = ParallelHelper.index_undot(tile_index, for_loop_size)
f_idx, i_idx, j_idx = undot_tile_index
f = f_idx * overlap_length
i = i_idx * overlap_height
j = j_idx * overlap_width
# Extract the tile from the latent representation and decode it
tile = x[
:,
:,
f : f + self.tile_sample_min_length,
i : i + self.tile_sample_min_height,
j : j + self.tile_sample_min_width,
]
tiles.append(tile)
tile_numel_dict[tile_index] = tile.numel()
tile_index_list, global_tile_index_list = ParallelHelper.split_tile_list(
tile_numel_dict, parallel_group=self.parallel_group
)
progress_bar = tqdm(
total=len(tile_index_list),
desc=f"[Rank {torch.distributed.get_rank(group=self.parallel_group)}] Encoding Tiles",
disable=not verbose,
)
frames = []
# Encode each tile based on the tile index list
for tile_index in tile_index_list:
tile = tiles[tile_index]
encoded = self.encode_fn(tile)
frames.append(encoded)
progress_bar.update(1)
# Gather all decoded frames from different ranks
frames = ParallelHelper.gather_frames(frames, global_tile_index_list, parallel_group=self.parallel_group)
assert len(frames) == total_tile_size
progress_bar.close()
result_frames = []
# Blend the encoded tiles to create the final output
for tile_index in range(total_tile_size):
undot_tile_index = ParallelHelper.index_undot(tile_index, for_loop_size)
f, i, j = undot_tile_index
tile = frames[tile_index]
# Blend with previous tiles if applicable
if f > 0:
idx = ParallelHelper.index_dot([f - 1, i, j], for_loop_size)
tile = self.blend_t(frames[idx], tile, blend_extent_t)
if i > 0:
idx = ParallelHelper.index_dot([f, i - 1, j], for_loop_size)
tile = self.blend_v(frames[idx], tile, blend_extent_h)
if j > 0:
idx = ParallelHelper.index_dot([f, i, j - 1], for_loop_size)
tile = self.blend_h(frames[idx], tile, blend_extent_w)
result_frames.append(tile[:, :, :frame_limit, :height_limit, :width_limit])
assert len(result_frames) == total_tile_size
concat_frames = []
for f in range(length_tile_size):
result_rows = []
for i in range(height_tile_size):
result_row = []
for j in range(width_tile_size):
idx = ParallelHelper.index_dot([f, i, j], for_loop_size)
result_row.append(result_frames[idx])
result_rows.append(torch.cat(result_row, dim=4))
concat_frames.append(torch.cat(result_rows, dim=3))
# Concatenate all result frames along the temporal dimension
result = torch.cat(concat_frames, dim=2)
return result
def tiled_decode(self, z: torch.FloatTensor, verbose: bool = False):
overlap_height = int(self.tile_latent_min_height * (1 - self.spatial_tile_overlap_factor))
overlap_width = int(self.tile_latent_min_width * (1 - self.spatial_tile_overlap_factor))
overlap_length = int(self.tile_latent_min_length * (1 - self.temporal_tile_overlap_factor))
real_tile_sample_min_height = int(self.tile_latent_min_height * self.spatial_downsample_factor * self.sr_ratio)
real_tile_sample_min_width = int(self.tile_latent_min_width * self.spatial_downsample_factor * self.sr_ratio)
real_tile_sample_min_length = int(self.tile_latent_min_length * self.temporal_downsample_factor)
blend_extent_h = int(real_tile_sample_min_height * self.spatial_tile_overlap_factor)
blend_extent_w = int(real_tile_sample_min_width * self.spatial_tile_overlap_factor)
blend_extent_t = int(real_tile_sample_min_length * self.temporal_tile_overlap_factor)
height_limit = real_tile_sample_min_height - blend_extent_h
width_limit = real_tile_sample_min_width - blend_extent_w
frame_limit = real_tile_sample_min_length - blend_extent_t
length_tile_size = (z.shape[2] + overlap_length - 1) // overlap_length
height_tile_size = (z.shape[3] + overlap_height - 1) // overlap_height
width_tile_size = (z.shape[4] + overlap_width - 1) // overlap_width
total_tile_size = length_tile_size * height_tile_size * width_tile_size
for_loop_size = [length_tile_size, height_tile_size, width_tile_size]
tiles = []
tile_numel_dict = OrderedDict()
for tile_index in range(total_tile_size):
undot_tile_index = ParallelHelper.index_undot(tile_index, for_loop_size)
f_idx, i_idx, j_idx = undot_tile_index
f = f_idx * overlap_length
i = i_idx * overlap_height
j = j_idx * overlap_width
# Extract the tile from the latent representation and decode it
tile = z[
:,
:,
f : f + self.tile_latent_min_length,
i : i + self.tile_latent_min_height,
j : j + self.tile_latent_min_width,
]
tiles.append(tile)
tile_numel_dict[tile_index] = tile.numel()
tile_index_list, global_tile_index_list = ParallelHelper.split_tile_list(
tile_numel_dict, parallel_group=self.parallel_group
)
progress_bar = tqdm(
total=len(tile_index_list),
desc=f"[Rank {torch.distributed.get_rank(group=self.parallel_group)}] Decoding Tiles",
disable=not verbose,
)
frames = []
# Decode each tile based on the tile index list
for tile_index in tile_index_list:
tile = tiles[tile_index]
decoded = self.decode_fn(tile)
frames.append(decoded)
progress_bar.update(1)
progress_bar.close()
# Gather all decoded frames from different ranks
frames = ParallelHelper.gather_frames(frames, global_tile_index_list, parallel_group=self.parallel_group)
assert len(frames) == total_tile_size
result_frames = []
# Blend the decoded tiles to create the final output
for tile_index in tile_index_list:
undot_tile_index = ParallelHelper.index_undot(tile_index, for_loop_size)
f, i, j = undot_tile_index
tile = frames[tile_index].clone()
# Blend with previous tiles if applicable
if f > 0:
idx = ParallelHelper.index_dot([f - 1, i, j], for_loop_size)
tile = torch.compile(self.blend_t, dynamic=False)(frames[idx], tile, blend_extent_t)
if i > 0:
idx = ParallelHelper.index_dot([f, i - 1, j], for_loop_size)
tile = torch.compile(self.blend_v, dynamic=False)(frames[idx], tile, blend_extent_h)
if j > 0:
idx = ParallelHelper.index_dot([f, i, j - 1], for_loop_size)
tile = torch.compile(self.blend_h, dynamic=False)(frames[idx], tile, blend_extent_w)
result_frames.append(tile[:, :, :frame_limit, :height_limit, :width_limit])
# Gather and concatenate the final result frames
result_frames = ParallelHelper.gather_frames(result_frames, global_tile_index_list, parallel_group=self.parallel_group)
assert len(result_frames) == total_tile_size
concat_frames = []
for f in range(length_tile_size):
result_rows = []
for i in range(height_tile_size):
result_row = []
for j in range(width_tile_size):
idx = ParallelHelper.index_dot([f, i, j], for_loop_size)
result_row.append(result_frames[idx])
result_rows.append(torch.cat(result_row, dim=4))
concat_frames.append(torch.cat(result_rows, dim=3))
# Concatenate all result frames along the temporal dimension
result = torch.cat(concat_frames, dim=2)
return result
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