--- license: apache-2.0 task_categories: - text-generation language: - en tags: - chess - sft - evaluation - benchmark - chess960 pretty_name: Chess SFT Eval and Benchmark configs: - config_name: eval_splits data_files: - split: test path: "eval_splits/*.jsonl" - config_name: benchmark data_files: - split: test path: "benchmark/*.jsonl" - config_name: eval_chess960 data_files: - split: test path: "eval_splits/chess960.jsonl" - config_name: eval_endgames data_files: - split: test path: "eval_splits/endgames.jsonl" - config_name: eval_evaluation data_files: - split: test path: "eval_splits/evaluation.jsonl" - config_name: eval_mate data_files: - split: test path: "eval_splits/mate.jsonl" - config_name: eval_openings data_files: - split: test path: "eval_splits/openings.jsonl" - config_name: eval_perception data_files: - split: test path: "eval_splits/perception.jsonl" - config_name: eval_planning data_files: - split: test path: "eval_splits/planning.jsonl" - config_name: eval_rules data_files: - split: test path: "eval_splits/rules.jsonl" - config_name: eval_tactics data_files: - split: test path: "eval_splits/tactics.jsonl" - config_name: bench_chess960 data_files: - split: test path: "benchmark/chess960.jsonl" - config_name: bench_endgames data_files: - split: test path: "benchmark/endgames.jsonl" - config_name: bench_evaluation data_files: - split: test path: "benchmark/evaluation.jsonl" - config_name: bench_mate data_files: - split: test path: "benchmark/mate.jsonl" - config_name: bench_openings data_files: - split: test path: "benchmark/openings.jsonl" - config_name: bench_perception data_files: - split: test path: "benchmark/perception.jsonl" - config_name: bench_planning data_files: - split: test path: "benchmark/planning.jsonl" - config_name: bench_rules data_files: - split: test path: "benchmark/rules.jsonl" - config_name: bench_tactics data_files: - split: test path: "benchmark/tactics.jsonl" --- # Chess SFT Eval and Benchmark Held-out evaluation splits and a frozen benchmark for [Chess-Nut-Engine/chess-sft-corpus-4x](https://huggingface.co/datasets/Chess-Nut-Engine/chess-sft-corpus-4x). Every FEN in these files is excluded from generated training data (the blocklist is game-scoped: sibling positions of eval games are excluded too). - Frozen from the 4x corpus generation run of 2026-07-06 (generator revision 3cd161b1078cdfa6598fba939f40250072adb524) - Benchmark: 13,000 frozen examples across 9 splits; eval splits share the game-scoped blocklist (182,061 FENs) excluded from the training corpus | | | |---|---| | **Eval examples** | 13,000 | | **Benchmark examples** | 13,000 | | **Format** | JSONL | ## Loading ```python from datasets import load_dataset eval_ds = load_dataset("Chess-Nut-Engine/chess-sft-corpus-4x-eval", "eval_splits") bench_ds = load_dataset("Chess-Nut-Engine/chess-sft-corpus-4x-eval", "benchmark") ``` ## Eval Splits | Split | Description | Examples | Size | |-------|-------------|----------|------| | `chess960` | Fischer Random positions | 500 | 0.1 MB | | `endgames` | Tablebase-backed endgame play | 1,500 | 0.2 MB | | `evaluation` | Position assessment | 1,500 | 0.3 MB | | `mate` | MATE move-choice examples | 1,000 | 0.1 MB | | `openings` | Opening knowledge with ECO holdout | 500 | 0.2 MB | | `perception` | Board reading and representation | 2,000 | 0.3 MB | | `planning` | Best move, puzzle, and consequence tasks | 2,000 | 1.0 MB | | `rules` | Move legality and chess rules | 2,000 | 0.3 MB | | `tactics` | Tactical motifs and puzzle labels | 2,000 | 1.0 MB | ## Frozen Benchmark | Split | Description | Examples | Size | |-------|-------------|----------|------| | `chess960` | Fischer Random positions | 500 | 0.2 MB | | `endgames` | Tablebase-backed endgame play | 1,500 | 0.5 MB | | `evaluation` | Position assessment | 1,500 | 0.7 MB | | `mate` | MATE move-choice examples | 1,000 | 0.4 MB | | `openings` | Opening knowledge with ECO holdout | 500 | 0.3 MB | | `perception` | Board reading and representation | 2,000 | 1.5 MB | | `planning` | Best move, puzzle, and consequence tasks | 2,000 | 1.4 MB | | `rules` | Move legality and chess rules | 2,000 | 1.6 MB | | `tactics` | Tactical motifs and puzzle labels | 2,000 | 1.4 MB |