File size: 6,328 Bytes
01bd570
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
# Copyright (c) MONAI Consortium
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#     http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

from __future__ import annotations

import torch
import torch.nn.functional as F
from torch.nn.modules.loss import _Loss


def soft_erode(img: torch.Tensor) -> torch.Tensor:  # type: ignore
    """
    Perform soft erosion on the input image

    Args:
        img: the shape should be BCH(WD)

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/soft_skeleton.py#L6
    """
    if len(img.shape) == 4:
        p1 = -(F.max_pool2d(-img, (3, 1), (1, 1), (1, 0)))
        p2 = -(F.max_pool2d(-img, (1, 3), (1, 1), (0, 1)))
        return torch.min(p1, p2)
    elif len(img.shape) == 5:
        p1 = -(F.max_pool3d(-img, (3, 1, 1), (1, 1, 1), (1, 0, 0)))
        p2 = -(F.max_pool3d(-img, (1, 3, 1), (1, 1, 1), (0, 1, 0)))
        p3 = -(F.max_pool3d(-img, (1, 1, 3), (1, 1, 1), (0, 0, 1)))
        return torch.min(torch.min(p1, p2), p3)


def soft_dilate(img: torch.Tensor) -> torch.Tensor:  # type: ignore
    """
    Perform soft dilation on the input image

    Args:
        img: the shape should be BCH(WD)

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/soft_skeleton.py#L18
    """
    if len(img.shape) == 4:
        return F.max_pool2d(img, (3, 3), (1, 1), (1, 1))
    elif len(img.shape) == 5:
        return F.max_pool3d(img, (3, 3, 3), (1, 1, 1), (1, 1, 1))


def soft_open(img: torch.Tensor) -> torch.Tensor:
    """
    Wrapper function to perform soft opening on the input image

    Args:
        img: the shape should be BCH(WD)

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/soft_skeleton.py#L25
    """
    eroded_image = soft_erode(img)
    dilated_image = soft_dilate(eroded_image)
    return dilated_image


def soft_skel(img: torch.Tensor, iter_: int) -> torch.Tensor:
    """
    Perform soft skeletonization on the input image

    Adapted from:
       https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/soft_skeleton.py#L29

    Args:
        img: the shape should be BCH(WD)
        iter_: number of iterations for skeletonization

    Returns:
        skeletonized image
    """
    img1 = soft_open(img)
    skel = F.relu(img - img1)
    for _ in range(iter_):
        img = soft_erode(img)
        img1 = soft_open(img)
        delta = F.relu(img - img1)
        skel = skel + F.relu(delta - skel * delta)
    return skel


def soft_dice(y_true: torch.Tensor, y_pred: torch.Tensor, smooth: float = 1.0) -> torch.Tensor:
    """
    Function to compute soft dice loss

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/cldice.py#L22

    Args:
        y_true: the shape should be BCH(WD)
        y_pred: the shape should be BCH(WD)

    Returns:
        dice loss
    """
    intersection = torch.sum((y_true * y_pred)[:, 1:, ...])
    coeff = (2.0 * intersection + smooth) / (torch.sum(y_true[:, 1:, ...]) + torch.sum(y_pred[:, 1:, ...]) + smooth)
    soft_dice: torch.Tensor = 1.0 - coeff
    return soft_dice


class SoftclDiceLoss(_Loss):
    """
    Compute the Soft clDice loss defined in:

        Shit et al. (2021) clDice -- A Novel Topology-Preserving Loss Function
        for Tubular Structure Segmentation. (https://arxiv.org/abs/2003.07311)

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/cldice.py#L7
    """

    def __init__(self, iter_: int = 3, smooth: float = 1.0) -> None:
        """
        Args:
            iter_: Number of iterations for skeletonization
            smooth: Smoothing parameter
        """
        super().__init__()
        self.iter = iter_
        self.smooth = smooth

    def forward(self, y_true: torch.Tensor, y_pred: torch.Tensor) -> torch.Tensor:
        skel_pred = soft_skel(y_pred, self.iter)
        skel_true = soft_skel(y_true, self.iter)
        tprec = (torch.sum(torch.multiply(skel_pred, y_true)[:, 1:, ...]) + self.smooth) / (
            torch.sum(skel_pred[:, 1:, ...]) + self.smooth
        )
        tsens = (torch.sum(torch.multiply(skel_true, y_pred)[:, 1:, ...]) + self.smooth) / (
            torch.sum(skel_true[:, 1:, ...]) + self.smooth
        )
        cl_dice: torch.Tensor = 1.0 - 2.0 * (tprec * tsens) / (tprec + tsens)
        return cl_dice


class SoftDiceclDiceLoss(_Loss):
    """
    Compute the Soft clDice loss defined in:

        Shit et al. (2021) clDice -- A Novel Topology-Preserving Loss Function
        for Tubular Structure Segmentation. (https://arxiv.org/abs/2003.07311)

    Adapted from:
        https://github.com/jocpae/clDice/blob/master/cldice_loss/pytorch/cldice.py#L38
    """

    def __init__(self, iter_: int = 3, alpha: float = 0.5, smooth: float = 1.0) -> None:
        """
        Args:
            iter_: Number of iterations for skeletonization
            smooth: Smoothing parameter
            alpha: Weighing factor for cldice
        """
        super().__init__()
        self.iter = iter_
        self.smooth = smooth
        self.alpha = alpha

    def forward(self, y_true: torch.Tensor, y_pred: torch.Tensor) -> torch.Tensor:
        dice = soft_dice(y_true, y_pred, self.smooth)
        skel_pred = soft_skel(y_pred, self.iter)
        skel_true = soft_skel(y_true, self.iter)
        tprec = (torch.sum(torch.multiply(skel_pred, y_true)[:, 1:, ...]) + self.smooth) / (
            torch.sum(skel_pred[:, 1:, ...]) + self.smooth
        )
        tsens = (torch.sum(torch.multiply(skel_true, y_pred)[:, 1:, ...]) + self.smooth) / (
            torch.sum(skel_true[:, 1:, ...]) + self.smooth
        )
        cl_dice = 1.0 - 2.0 * (tprec * tsens) / (tprec + tsens)
        total_loss: torch.Tensor = (1.0 - self.alpha) * dice + self.alpha * cl_dice
        return total_loss