use vstd::prelude::*; fn main() {} verus!{ fn f1_element_wise_division(arr1: &Vec, arr2: &Vec) -> (result: Vec) requires arr1.len() == arr2.len(), forall|i: int| 0 <= i < arr2.len() ==> arr2[i] != 0, forall|m: int| 0 <= m < arr1.len() ==> (u32::MIN <= #[trigger] arr1[m] / #[trigger] arr2[m] <= u32::MAX), { let mut output_arr = Vec::with_capacity(arr1.len()); let mut index = 0; while index < arr1.len() { output_arr.push((arr1[index] / arr2[index])); index += 1; } output_arr } fn f2_find_even_numbers(arr: &Vec) -> (even_numbers: Vec) { let mut even_numbers: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 == 0) { even_numbers.push(arr[index]); } index += 1; } even_numbers } fn f3_find_odd_numbers(arr: &Vec) -> (odd_numbers: Vec) { let mut odd_numbers: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 != 0) { odd_numbers.push(arr[index]); } index += 1; } odd_numbers } fn f4_filter_odd_numbers(arr: &Vec) -> (odd_list: Vec) { let mut odd_list: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 != 0) { odd_list.push(arr[index]); } index += 1; } odd_list } fn f5_find_odd_numbers(arr: &Vec) -> (odd_numbers: Vec) { let mut odd_numbers: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 != 0) { odd_numbers.push(arr[index]); } index += 1; } odd_numbers } fn f6_remove_odds(arr: &Vec) -> (even_list: Vec) { let mut even_list: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 == 0) { even_list.push(arr[index]); } index += 1; } even_list } fn f7_find_even_numbers(arr: &Vec) -> (even_numbers: Vec) { let mut even_numbers: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 == 0) { even_numbers.push(arr[index]); } index += 1; } even_numbers } fn f8_remove_odds(arr: &Vec) -> (even_list: Vec) { let mut even_list: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 == 0) { even_list.push(arr[index]); } index += 1; } even_list } fn f9_filter_odd_numbers(arr: &Vec) -> (odd_list: Vec) { let mut odd_list: Vec = Vec::new(); let input_len = arr.len(); let mut index = 0; while index < arr.len() { if (arr[index] % 2 != 0) { odd_list.push(arr[index]); } index += 1; } odd_list } spec fn f10_is_even(n: u32) -> bool { (n % 2) == 0 } fn f10_is_product_even(arr: &Vec) -> (result: bool) { let mut index = 0; while index < arr.len() { if (arr[index] % 2 == 0) { return true; } index += 1; } false } spec fn step1(__hp0: Seq, __hp1: Seq, outp: Seq) -> bool { (outp.len() == __hp0.len()) && (forall|i: int| 0 <= i < outp.len() ==> #[trigger] outp[i] == #[trigger] (__hp0[i] / __hp1[i])) } spec fn step2(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 == 0)) } spec fn step3(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 != 0)) } spec fn step4(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 != 0)) } spec fn step5(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 != 0)) } spec fn step6(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 == 0)) } spec fn step7(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 == 0)) } spec fn step8(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 == 0)) } spec fn step9(inp: Seq, outp: Seq) -> bool { (outp == inp.filter(|x: u32| x % 2 != 0)) } spec fn step10(inp: Seq, outp: bool) -> bool { (outp <==> (exists|k: int| 0 <= k < inp.len() && f10_is_even(#[trigger] inp[k]))) } fn chain_driver(arr1: &Vec, arr2: &Vec) -> (r_final: bool) requires arr1.len() == arr2.len(), forall|i: int| 0 <= i < arr2.len() ==> arr2[i] != 0, forall|m: int| 0 <= m < arr1.len() ==> (u32::MIN <= #[trigger] arr1[m] / #[trigger] arr2[m] <= u32::MAX), ensures exists|v1: Seq, v2: Seq, v3: Seq, v4: Seq, v5: Seq, v6: Seq, v7: Seq, v8: Seq, v9: Seq| #[trigger] step1(arr1@, arr2@, v1) && #[trigger] step2(v1, v2) && #[trigger] step3(v2, v3) && #[trigger] step4(v3, v4) && #[trigger] step5(v4, v5) && #[trigger] step6(v5, v6) && #[trigger] step7(v6, v7) && #[trigger] step8(v7, v8) && #[trigger] step9(v8, v9) && step10(v9, r_final), { let x1 = f1_element_wise_division(arr1, arr2); let x2 = f2_find_even_numbers(&x1); let x3 = f3_find_odd_numbers(&x2); let x4 = f4_filter_odd_numbers(&x3); let x5 = f5_find_odd_numbers(&x4); let x6 = f6_remove_odds(&x5); let x7 = f7_find_even_numbers(&x6); let x8 = f8_remove_odds(&x7); let x9 = f9_filter_odd_numbers(&x8); let x10 = f10_is_product_even(&x9); proof { assert(step1(arr1@, arr2@, x1@)); assert(step2(x1@, x2@)); assert(step3(x2@, x3@)); assert(step4(x3@, x4@)); assert(step5(x4@, x5@)); assert(step6(x5@, x6@)); assert(step7(x6@, x7@)); assert(step8(x7@, x8@)); assert(step9(x8@, x9@)); assert(step10(x9@, x10)); } x10 } } // verus!