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update readme

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ltx/2.3/ic-lora-crossview-v1-pilot/README.md CHANGED
@@ -44,7 +44,11 @@ Each clip shows the reference input on top and the new-angle generated output be
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  ## Notes
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  - **Input:** a reference video clip is the IC-LoRA guide (loaded via the `Load Video` node). No start image is required for the angle change — the reference frame in this graph is only used to set the output resolution.
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- - **Prompt format:** prefix with the `crossview.` trigger, then describe the new camera angle, e.g. `crossview. new camera angle: to the left, higher, closer`. Direction / height / distance terms drive where the virtual camera moves.
 
 
 
 
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  - **v1 pilot:** this is an early pilot checkpoint (step 13,700) — expect experimental results; angle following is not always reliable.
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  - IC-LoRA strength is set to `1.5` and the distilled speed LoRA to `0.6`.
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  - Two-pass: an 8-step base pass (~960x544, 241 frames @ 24fps, with audio) followed by a 2x latent spatial upscale pass.
 
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  ## Notes
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  - **Input:** a reference video clip is the IC-LoRA guide (loaded via the `Load Video` node). No start image is required for the angle change — the reference frame in this graph is only used to set the output resolution.
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+ - **Prompt format:** prefix with the `crossview.` trigger, then describe the new camera angle on three axes: `crossview. new camera angle: <horizontal>, <height>, <distance>.` The LoRA was trained on the full 7×3×3 = 63-combination grid of these terms:
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+ - **horizontal:** `far to the left`, `to the left`, `slightly to the left`, `same angle`, `slightly to the right`, `to the right`, `far to the right`
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+ - **height:** `lower`, `same height`, `higher`
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+ - **distance:** `closer`, `same distance`, `further`
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+ - e.g. `crossview. new camera angle: slightly to the left, higher, closer.`
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  - **v1 pilot:** this is an early pilot checkpoint (step 13,700) — expect experimental results; angle following is not always reliable.
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  - IC-LoRA strength is set to `1.5` and the distilled speed LoRA to `0.6`.
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  - Two-pass: an 8-step base pass (~960x544, 241 frames @ 24fps, with audio) followed by a 2x latent spatial upscale pass.