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// Copyright Epic Games, Inc. All Rights Reserved.
// This is the entrypoint to the stress test, all setup happens here
function stressTest() {
// This stress test creates a number of Pixel Streaming pages on the same page
// using iframes and then tries to auto-connect them.
// The purpose of the stress test is to automate testing a large number of peers
// connecting and disconnecting regularly from a single Unreal Engine streaming instance.
let self = this;
this.play = true;
this.maxPeers = 5;
this.totalStreams = 0;
this.streamCreationIntervalMs = 200;
this.streamDeletionIntervalMs = 2000;
this.pixelStreamingFrames = [];
this.creationIntervalHandle = null;
this.deletionIntervalHandle = null;
// Create a container to put the "Pixel Streaming" pages in.
let streamsContainer = document.getElementById("streamsContainer");
function startStressTest() {
setupNumPeersSlider();
startStreamCreation();
startStreamDeletion();
setupPlayPause();
document.getElementById("creationIntervalInput").addEventListener("change", function(){
self.streamCreationIntervalMs = document.getElementById("creationIntervalInput").value * 1000.0;
startStreamCreation();
});
document.getElementById("deletionIntervalInput").addEventListener("change", function(){
self.streamDeletionIntervalMs = document.getElementById("deletionIntervalInput").value * 1000.0;
startStreamDeletion();
});
}
function startStreamCreation() {
if(self.creationIntervalHandle) {
clearInterval(self.creationIntervalHandle);
}
// Create iframes of Pixel Streaming as a given interval (up to the max nPeers)
self.creationIntervalHandle = setInterval(function(){
if(self.play) {
let curNPeers = self.pixelStreamingFrames.length;
if(curNPeers >= self.maxPeers) {
return;
}
// Make a random amount of peers between 0 and up to max peers.
let maxPeersToCreate = self.maxPeers - curNPeers;
let nPeersToCreate = Math.ceil(Math.random() * maxPeersToCreate);
for(let i = 0; i < nPeersToCreate; i++) {
let frame = createPixelStreamingFrame();
let n = self.pixelStreamingFrames.length;
frame.id = "PixelStreamingFrame_" + (n + 1);
streamsContainer.append(frame);
self.pixelStreamingFrames.push(frame);
self.totalStreams += 1;
updateTotalStreams();
}
}
}, self.streamCreationIntervalMs);
}
function startStreamDeletion() {
if(self.deletionIntervalHandle) {
clearInterval(self.deletionIntervalHandle);
}
self.deletionIntervalHandle = setInterval(function(){
if(self.play) {
let curNPeers = self.pixelStreamingFrames.length;
if(curNPeers == 0) {
return;
}
// Delete a random amount of peers up to current number of peers
let nPeersToDelete = Math.ceil(Math.random() * curNPeers);
for(let i = 0; i < nPeersToDelete; i++) {
let frame = self.pixelStreamingFrames.shift();
frame.parentNode.removeChild(frame);
}
}
}, self.streamDeletionIntervalMs);
}
function updateTotalStreams() {
let nStreamsLabel = document.getElementById("nStreamsLabel");
nStreamsLabel.innerHTML = self.totalStreams;
}
function setupPlayPause() {
let playPauseBtn = document.getElementById("playPause");
playPauseBtn.addEventListener("click", () => {
if(self.play) {
self.play = false;
playPauseBtn.innerHTML = "Play"
} else {
self.play = true;
playPauseBtn.innerHTML = "Pause"
}
});
}
function setupNumPeersSlider() {
// Tie number of peers to the slider
let nPeersSlider = document.getElementById("nPeersSlider");
nPeersSlider.value = self.maxPeers;
let nPeersLabel = document.getElementById("nPeerLabel");
nPeersLabel.innerHTML = self.maxPeers;
// When the slide changes update the nPeers variable
nPeersSlider.addEventListener("change", function(){
self.maxPeers = nPeersSlider.value;
nPeersLabel.innerHTML = nPeersSlider.value;
});
}
function createPixelStreamingFrame() {
// Create an iframe that holds the Pixel Streaming page
let streamIFrame = document.createElement("iframe");
streamIFrame.src = "player.html";
streamIFrame.onload = function(){
let pixelStreamingJS = streamIFrame.contentWindow;
// Don't show the play button
pixelStreamingJS.connect_on_load = true;
pixelStreamingJS.shouldShowPlayOverlay = false;
// Create a hook for when webRTCPlayer is setup
let existingSetupPlayerFunc = pixelStreamingJS.setupWebRtcPlayer;
let newSetupPlayerFunc = function(htmlElement, config){
config.startVideoMuted = true;
config.autoPlayAudio = false;
let webrtcPlayer = existingSetupPlayerFunc(htmlElement, config);
return webrtcPlayer;
}
pixelStreamingJS.setupWebRtcPlayer = newSetupPlayerFunc;
pixelStreamingJS.connect();
}
return streamIFrame;
}
// Start here
startStressTest();
}