{"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "CHAPTER 3"} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "Please select a file."} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "♥ [EMPTY] ---"} {"context": "Scene: Obj Fileselect", "speaker": "RRG 3", "text": "15:29"} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "TV World - Cooking Show"} {"context": "Scene: Obj Fileselect", "speaker": "RRG 3", "text": "36:43"} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "Cold Place"} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "Copy Erase Chapter Select"} {"context": "Scene: Obj Fileselect", "speaker": "Narrator", "text": "Ch 2 Files English End Program"} {"context": "Scene: Obj Name Entry", "speaker": "Narrator", "text": "ENTER YOUR OWN NAME."} {"context": "Scene: Obj Name Entry", "speaker": "Player", "text": "KRIS"} {"context": "Scene: Obj Name Entry", "speaker": "Narrator", "text": "THIS IS YOUR NAME."} {"context": "Scene: Obj Name Entry", "speaker": "Narrator", "text": "KRIS"} {"context": "Scene: Obj Name Entry", "speaker": "Player", "text": "NO / ♥ YES"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "H..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "H... huh!?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "The scene clears. Kris and Susie are lying on a strange, creature-like couch in a dark world."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Kris..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Kris... Kris... Hey, wake up!!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "We're... in the Dark World!!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Susie jumps off the couch."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "The hell did this happen...?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "... well, who cares! This means another adventure, right?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Let's see what else is around."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Kris and Susie walk across a bridge made of the same material as the couch."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "A stale wind... you stifle a sneeze."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "You are filled with the power of not sneezing."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Player LV 3 0", "text": "01:52"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Dark World"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "♥ Save"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Storage"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Recruits"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Kris and Susie continue walking. Ralsei appears from under the bridge."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "W-wait for me!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Ralsei!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I felt a dark presence and h..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "If we keep going, the Dark Fountain should be..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Hey, Ralsei!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "You're not gonna BELIEVE what I did after our adventure yesterday."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "After we saved the WORLD, I went over Kris's..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Almost baked an ENTIRE pie..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "And then marathoned movies ALL NIGHT!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Aww, Susie! It sounds like you had a wonderful time!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Yeah, it wasn't AWFUL, I guess..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I want to hear all about it..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Um, let's just get going, first."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Oh, uh, yeah!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Narrator", "text": "Ralsei joins the party. They walk on."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Anyway, so I've been thinking..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "About some of those movies last night."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Think YOU could survive BLOOD CRUSHERS 2, Ralsei?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Haha, umm, I don't know, I've never seen a movie..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Heh, really?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Would you want to?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "H... huh?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Y'know. Come watch next time. Movies."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Oh...! That would... be nice, wouldn't it?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "... and then, like..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "It doesn't have to just be movies, y'know."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "You could even... like, go to the library with us."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Then we could get him to do our homework, right, Kris?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I'd... love to do your homework, Susie!"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "... Ralsei..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I'd like nothing more than to go, Susie..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "But... I..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "But you... what?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I... don't think I could."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Heh, yeah, I mean, it was..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "The Festival's kinda stupid, y'know? I mean, Obviously."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Just... uh..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "I mean, we don't even have to play any games."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "We could... just make a mess. Cause some trouble."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Just..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "I dunno, could be... fun if you..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "... just went, you know?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "No, Susie... I..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I... want to, I just..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "I can't go."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Susie", "text": "Uhh... why?"} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Because I... Because we..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "..."} {"context": "Scene: Obj Darkworld Wakeup", "speaker": "Ralsei", "text": "Susie, it's... hard for me to explain this, but..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene darkens, and Ralsei begins his story."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene begins on the purple bridge. Suzy and Ralzey are facing each other, Kris is a little apart. Ralzey looks upset."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Because I... Because we..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Susie, it's... hard for me to explain this, but..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The screen slowly darkens. Ralsey's story begins, accompanied by visual images."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "A room from the Light World appears on the screen at dusk. There is a chair covered with a sheet in the center, a bed on the right, a shelf and two posters on the wall."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "You see, Susie. You and Kris live in the \"Light World.\""} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "A place where everything is as you see."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The room brightens, then darkens again."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "That is... as long as there's light."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The room is plunged into darkness. Objects lose their clear outlines, turning into vague, ominous silhouettes."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "You see, when it gets dark..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Things become more indistinct."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "A chair can look like a monster."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "A poster can look like it's moving."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Your eyes can't see the truth anymore."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The room is completely plunged into pitch darkness."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "And when the light runs out..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "You see nothing."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Of course, your mind can't make anything of nothing."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "A column of green energy begins to radiate from the center of the screen, looking like a Dark Fountain that is getting brighter."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "But what if?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "What if it became even darker?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Darker than dark."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "What if we could take away the light that wasn't there"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Until we reached another side?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The screen flashes and the darkness dissipates. An abstract image appears: a black Amalgam cat with yellow-pink eyes and a Cheshire smile (Image_Friend) with a white outline, hands sticking together next to it. There are other shapes in the room, like eyes in the walls, and a flowing river"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "If that were to happen..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "You could start to see things again."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "And hear them."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "And feel them."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene changes to a psychedelic landscape with purple grass and red trees. Two snake-like creatures with candles appear."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "That is the Dark World, Susie."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "An alternate view of reality through the lens of shadow."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "In other words..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The screen flashes white. An image of a classroom appears from the Bright World, littered with playing cards, chess pieces, and other objects."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "The Dark Fountains change everything into a fantasy."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene changes again, showing a Dark World. Ordinary objects turn into living creatures: a playing card becomes a Lancer, a laptop becomes a Queen, and other objects become their subjects."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "In the Light World, in reality..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Lancer is just an average playing card."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Queen... is just a laptop."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The characters of the Dark World disappear, turning back into inanimate objects in the classroom."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "In other words... when the lights come back on..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "This world is no longer \"real\"."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "The places you go, the people you meet... none of them are."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Even I, the one telling you this... I too, am..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene returns to the bridge. Suzy grabs Ralzey by the shoulders."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "But Ralsei, how can you say you're not real!?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "I can see you... I can feel you... I can hear you..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "\"Normal objects\" don't have... feelings and stuff!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "That's right, Susie."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "They... shouldn't."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "That's why... I don't want you and Kris..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "... to worry too much about us, OK?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Just forget about us and make some real friends, okay?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "... Ralsei... you..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "You idiot! How can you SAY that?!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "You think I could just FORGET"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Forget"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Forget Lancer!? Forget everyone!?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "I don't care what you say you are..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "You're real to me,"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "You're real to me, OK!?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "Susie, I..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "I'm happy to hear that, but..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "SHUT UP and listen to me!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "No matter what you say..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "No matter what you are..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Me... you... Kris... We're a TEAM, alright?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "None of us are gonna forget each other!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "So please..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Jus"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Just..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "... just..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "The scene is abruptly interrupted. Susie and Ralsei are under a spotlight. Applause and confetti sound."} {"context": "Scene: Obj Ralsei Story", "speaker": "Announcer", "text": "Wow, what an AMAZING performance!!!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Announcer", "text": "The audience has been brought to TEARS, folks!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "W..."} {"context": "Scene: Obj Ralsei Story", "speaker": "Ralsei", "text": "!?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Susie", "text": "Who the HECK are you!?"} {"context": "Scene: Obj Ralsei Story", "speaker": "Narrator", "text": "A character with a TV for a head appears."} {"context": "Scene: Obj Ralsei Story", "speaker": "Mr. Tenna", "text": "Haha, I was hoping you'd ask!"} {"context": "Scene: Obj Ralsei Story", "speaker": "Mr. Tenna", "text": "MIKE, PLAY THE VHS!!!"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "A title card in the style of an old VHS video begins."} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "It's now time for our feature presentation"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "MAKER"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "Coming straight from YOUR house"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "He's the One"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "THE KING OF ONLY"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "He's GROOVY and NEVER glooby!"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "You can't get this from an EGG!"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "The sensation of your screen"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "The show that makes you scream"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "Say it with him, folks!"} {"context": "Scene: Obj Tvworld Intro", "speaker": "Narrator", "text": "MR. (Ant) TENNA'S TV TIME!!"} {"context": "Scene: Obj Mr Tenna Intro", "speaker": "Narrator", "text": "The title card ends. Mr. Tenna appears on the bridge in front of the team."} {"context": "Scene: Obj Mr Tenna Intro", "speaker": "Mr. Tenna", "text": "What Lovely contestants we've got TODAY, folks---!!!"} {"context": "Scene: Obj Mr Tenna Intro", "speaker": "Ralsei", "text": "Con... Contestants?"} {"context": "Scene: Obj Mr Tenna Intro", "speaker": "Mr. Tenna", "text": "YES!!! You three are the STARS of today's SHOW!!!"} {"context": "Scene: Obj Mr Tenna Intro", "speaker": "Narrator", "text": "The scene changes to a game show."} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "In the background hangs a sign \"MR. TENNA'S MARVELOUS MYSTERY BOARD\" and the logo \"TV TIME!\"."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Mr. Tenna's Marvelous Mystery Board..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "TV TIME!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "Wh... what!?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "What the hell are you doing!?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "What am I doing? You should be wondering what YOU'RE doing!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "You're about to play the greatest game of YOUR life!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Answer CRAZY QUESTIONS!! Pass PHYSICAL CHALLENGES..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "And you'll all win some TV-Tastic PRIZES!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "Prizes appear on the screen: FLORAL COMFORTER, A COMMERCIAL USE ONLY ICE VAN, TALK BACK, KITCHEN SINK FUR-GUARD!!, CHOCOLATE CHEWY ROLL-UM, A GENUINE RALSEI."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Hey I didn't approve this!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "AND THAT'S NOT ALL!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Hey Doctor Tennaville! What's today's prescription?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Dr. Tennaville", "text": "Why, it looks like a prescription for... ONE GRAND PRIZE !?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "That's right! Today's GRAND PRIZE is this season's MOST popular item..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Encased in our patented MYSTERY BALL..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "This Dark World's ONE AND GREATEST TREASURE!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Hey, bet you wanna know what's INSIDE, don't ya, folks!?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Well, great news, CADOOS and CADETTES! EVERYTHING can be YOURS!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "All you have to do is..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "WIN!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "WOW!!! I've never seen the FUN-O-METER like THIS, folks!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Now don't touch that DIAL, because TONIGHT, WE are gonna have one HECK of a..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "Who the hell is \"WE\"?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Well, uh... this is a GAME SHOW, and you guys are the CONTESTANTS... right?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "Lemme be a little clearer..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "We aren't being on your STUPID show!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "You... you won't?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Oh. Well, uh... that's just..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "That's just hunky-doody, y'know! You do YOU! Meanwhile,"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Guess it'll just be... me and the logo! Ha."} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The \"TV TIME!\" logo behind the stage changes to \"KILLED\"."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Umm, Susie..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "... what?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Susie, I..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "I know... I can't go to the festival with you... but..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "If I can, I still... want to have fun with you and Kris."} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "... Ralsei..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Maybe..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Maybe we could just try playing this game?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "If we can't watch TV, maybe we can... be on it?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "Alright, FINE. We'll give it a shot."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "You... you'll give it a shot?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "... I guess."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Oh, you WILL?!? Oh, you THRILL!?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Mike!! The lights!! The sounds!! The whatzits!! The doo-zits!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Turn 'em all on!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "(And get me a cup of coffee.)"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Right over here, ladies and germs!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The curtain opens, and the team finds themselves on stage in front of an audience."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "(I... I'm a little nervous...)"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie", "text": "(Quit messing with your ears! We're a team!)"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Would everyone please give a warm welcome"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "To today's STAR contestants!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The team appears on stage to applause."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Everyone! Please welcome our contestants!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Oh, right."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "CONTESTANTS!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "A game podium appears in front of each hero."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Your NAMES please!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The player enters the names. For Kris, a message appears: \"Sorry, you've only got 3 letters to work with!!\". The player enters \"KRI\". For Susie: \"I'd give you 4, but the censors would kill me!\". The player enters \"ASS\". For Ralsei, the player enters \"RAL\"."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei", "text": "Susie!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Hey folks, looks like the censors ARE gonna kill me!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Only on THIS show because they weren't blue enough for \"The Sblurfs\"..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Kris!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Well, don't \"Kri\" until the ending, folks!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Now that we've all been (im)properly introduced..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "MIKE, the BOARD, please!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "An image of a pyramid appears on the screen behind Tenna."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Today's \"GAME\" SHOW will be... A VIRTUAL ADVENTURE through TV DESERTS!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Each of you will use our CUTTING EDGE, PROPRIETARY CONTROLLER PADS..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "To control FANTASY VERSIONS OF YOURSELF in a world so REAL, you'll forget IT'S NOT!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "On your QUEST you will fight BATTLES... quiz QUIZZES... gain POINTS..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "And maybe learn to LOVE each other a little along the way."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "Now, don't TOUCH THAT DIAL, and don't STOP THOSE SMILES!! Because..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The scene continues in the 8-bit game \"The Legend of Tenna\". Kris, Susie, and Ralsei, as pixelated avatars, are in a desert."} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "[TV Time Game Screen]"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "TV TIME"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "THE LEGEND OF TENNA"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "PRESS BUTTON!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "© ANT TENNA"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (in-game)", "text": "Welcome to the WORLD of TV TIME!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (in-game)", "text": "Now begin! Our state of the art... adventure!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie (playing)", "text": "Hey, I can move. Cool."} {"context": "Scene: Obj Gameshow Start", "speaker": "Ralsei (playing)", "text": "Umm, can I finish reading the MANUAL?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "No! For your adventure awaits..."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "Just down that hole!!!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The characters in the game fall into a hole. The screen goes dark and then reappears, showing a desert location."} {"context": "Scene: Obj Gameshow Start", "speaker": "Pink TV Guy", "text": "Welcome to DESERT! \"Talk\" to me for hints!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Pink TV Guy", "text": "WELCOME TO THE BOARD GAME"} {"context": "Scene: Obj Gameshow Start", "speaker": "Pink TV Guy", "text": "TO WIN THE GAME, ENTER THE PYRAMID AND FACE THE FINAL CHALLENGE."} {"context": "Scene: Obj Gameshow Start", "speaker": "Pink TV Guy", "text": "HOWEVER, THE WAY IS LOCKED BY 3 KEYS AND MOONCLOUD STONE."} {"context": "Scene: Obj Gameshow Start", "speaker": "Pink TV Guy", "text": "GOOD LUCK!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie (playing)", "text": "Where's the \"shut up\" button?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "Sorry kid, that's premium!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The players approach a shop."} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "[In-Game Shop Screen]"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "NEED HEALING IN BATTLE? TRY OUR IN-GAME PURCHASES!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "KEY 250"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "TVDinner 10"} {"context": "Scene: Obj Gameshow Start", "speaker": "Susie (playing)", "text": "How do I kill this guy?"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "Get in line, kid!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The players continue to explore the desert, collecting stars and coins that add points to their score."} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "They approach an oasis where two NPCs are standing."} {"context": "Scene: Obj Gameshow Start", "speaker": "Lanino (Gold NPC)", "text": "OH, MY OASIS! MY OASIS! WITH HER SOFT CLOUDS REFLECTED IN THE WATER... THIS IS THE PERFECT FORECAST FOR LOVE!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "GREAT performance, Lanino!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Elnina (Blue NPC)", "text": "OH, MY OASIS! MY OASIS! WITH THE SUNNY MOON REFLECTED IN THE WATER... THIS IS THE PERFECT FORECAST FOR LOVE!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "A whirlwind appears."} {"context": "Scene: Obj Gameshow Start", "speaker": "Mr. Tenna (viewer)", "text": "Quiz vortex! Watch out!"} {"context": "Scene: Obj Gameshow Start", "speaker": "Narrator", "text": "The team gets caught in the whirlwind. The scene changes to a quiz show."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei are back on the game show stage at their podiums. A question appears on the big screen."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "[Quiz Screen]"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "WHAT TIME IS IT RIGHT NOW?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "♥ TV-THIRTY!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "TV TIME!!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "PAST MIDNIGHT"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "WEDNESDAY"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie", "text": "Uhhh..."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The player selects \"TV TIME!!!\"."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "THAT'S EXACTLY RIGHT FOLKS!!! Way to start this quiz with a BANG!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "Next question!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The next question appears on the screen with a Ralsei plush toy and a \"$32\" price tag."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "[Quiz Screen]"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "BRAND A VALUES THIS RALSEI AT $$! WHAT'S THE TRUE VALUE!?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "HIGHER"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "LOWER"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "♥ PRICELESS"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "$32.00 MSRP"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie", "text": "Free if you steal it."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Ralsei", "text": "My... value...?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The player selects \"PRICELESS\"."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "That's right! This little guy costs $32!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "Next question!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "[Quiz Screen]"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "WHAT'S KRIS'S FAVORITE FOOD?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "CHOCOLATE"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "♥ PIE"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "SALSA"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Player", "text": "JAM"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie", "text": "Uhh..."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie", "text": "Uhh, well, you'd know."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The player selects \"CHOCOLATE\", but then changes the choice to \"PIE\"."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie", "text": "Heh, how'd you mess THAT up?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Ralsei", "text": "Kris? Haha... Kris, you know that's not right!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "Pie! You loved pie, didn't you? With the family!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "You and brother with whipped cream beards..."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "Right in front of the TV!! Right in front of ME!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna", "text": "Anyway, onto the results!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "[Results Screen]"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "Results"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "(Score tally", "text": "Kris and Ralsei get points, Susie does not.)"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "BONUS +150"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "DECENT!!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The scene returns to the 8-bit game."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna (viewer)", "text": "Solve the Quiz, get a Q!!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "YOU GOT Q x1"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The team continues through the desert."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Lost Pippins", "text": "I AM THE LOST PIPPINS."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Lost Pippins", "text": "ON BEHALF OF THE TOYS YOU LOST IN THE COUCH, A SECRET..."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Lost Pippins", "text": "THE CACTUS THAT LIVED UPSTAIRS LOVES YOU."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Lost Pippins", "text": "IT HAS A KEY UNDERNEATH IT, SO PLEASE PUSH IT ASIDE."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Lost Pippins", "text": "YOU CAN FIND IT IN THE CACTUS FIELD."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The team approaches an NPC resembling a sphinx."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Sphinx Guy", "text": "HEY FOLKS! I'M THE SPHINX!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Sphinx Guy", "text": "ANSWER MY RIDDLE AND I'LL GIVE YOU ONE KEY!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Sphinx Guy", "text": "IS WHAT I WOULD SAY, BUT, YA SEE, IT'S A BIT EMBARRASSING."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Sphinx Guy", "text": "SEE, I'M MISSING MY Q'S! BRING TWO OF 'EM HERE AND I'LL QUIZ YA!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Susie (playing)", "text": "So it's not a boss?"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna (viewer)", "text": "A BOSS!? ME!? I'm offended!!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "The team moves on and encounters an enemy."} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Mr. Tenna (viewer)", "text": "Enemy!! Careful, brave heroes!!"} {"context": "Scene: Obj Gameshow Quiz 1", "speaker": "Narrator", "text": "A battle begins."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "That's right!!! It's a battle scene, folks!!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "And our boys backstage have been begging to beat you down!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "But this ain't your normal Saturday night slam fest!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Perform well, and you'll get extra points!!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "For best \"results\", take no damage, win fast, and get gobs of TP!!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "It's a battle scene! Win hard and fast for extra points!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Shadowguy appeared!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "[ACT Menu]** Check / Boogie / Sharpshoot / Useless analysis / Light 'em up"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Dance, don't get hit!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris uses ACT -> Boogie."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris boogies past bullets!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "SHADOWGUY gains mercy until you get hit!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Shadowguy attacks. Kris dodges."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Boo boo for bozos!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "What will our heroes do next!?"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris uses ACT -> Sharpshoot."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' socks off!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "[Minigame]** Aim with arrows and Fire with [Y]! AMMO 30x"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "The player shoots down all enemies."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Shadowguy attacks. Kris dodges."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Wow!! Our heroes are grazing like goats!!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "What will our heroes do next!?"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris uses SPARE on Shadowguy. Ralsei uses SPARE on Shadowguy."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris spared Shadowguy!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Ralsei spared Shadowguy! But its name wasn't YELLOW."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Shadowguy attacks. Kris dodges."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Wow!! A spare!!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "What will our heroes do next!?"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris uses ACT -> Sharpshoot."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' hats off!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "[Minigame]** Aim with arrows and Fire with [Y]! AMMO 30x"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "The player shoots the hats off all enemies."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Enemies attack. Kris dodges."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Don't adjust your set!! This battle is real, folks!!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Mr. Tenna", "text": "Don't adjust your set!! Kris is BLUE, AND FIGHTING AGAIN!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei use SPARE."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Kris spared Shadowguy!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Susie spared Shadowguy! But its name wasn't YELLOW."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Ralsei spared Shadowguy!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "Got 0 EXP and 300 D$."} {"context": "Scene: Obj Shadowguy Battle 1", "speaker": "Narrator", "text": "RECRUIT 5/25"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The scene returns to the 8-bit game. The battle results appear on screen."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "TURNS", "text": "5 A! AWESOME!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "HURT", "text": "3x B! NOT BAD!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "TP", "text": "100 S! PERFECT!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "YOU GET A RANK"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "+240 POINTS"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "A tube of yogurt appears on screen and then disappears."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "A rousing battle! Mike! Give them a free tube yogurt!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Sweet."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The game returns to the desert. The team is in front of a block puzzle."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Can you solve the puzzle of desert?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "No. Eating yogurt."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The player solves the puzzle by pushing blocks."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Wow, a 12S time!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team moves to the next location: a waterfall with falling coins."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Watch it! Falling rocks!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Kris! I'll protect you!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team crosses a bridge, collecting coins. They move to the next location."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Woah, what is that?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Kris picks up a croissant."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "KRIS GOT THE POWER CROISSANT"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "SUSIE GOT THE POWER CROISSANT"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Whoa, really?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "SHE CAN NOW PICK UP POTS AND WEEDS."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Finally, some goddamn GAMEPLAY."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Susie in the game picks up a pot and throws it at Ralsei."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Watch what you're throwing!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "H-hey!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Susie throws another pot at Ralsei."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Watch THIS!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Ralsei in the game throws a pot, which ricochets off a wall and hits him, knocking him into the water."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "I... I'm drowning!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Ralsei plush! Fill him with liquid, throw him against the wall!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Stop advertising me! I'm dying!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team moves on and talks to an NPC."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Pippin", "text": "I AM THE LOST PIPPINS."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Pippin", "text": "ON BEHALF OF THE TOYS YOU LOST IN THE COUCH, A SECRET..."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Pippin", "text": "THE CACTUS THAT LIVED UPSTAIRS LOVES YOU."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Pippin", "text": "IT HAS A KEY UNDERNEATH IT, SO PLEASE PUSH IT ASIDE."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team approaches a large sphinx with a TV for a head."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "HEY FOLKS! I AM THE SPHINX!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "ANSWER MY RIDDLE AND I'LL GIVE YOU ONE KEY!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "... IS WHAT I WOULD SAY, BUT, YA SEE, IT'S A BIT EMBARRASSING."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "SEE, I'M MISSING MY Q'S! BRING TWO OF 'EM HERE AND I'LL QUIZ YA!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "So it's not a boss?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "A BOSS!? ME!? I'm offended!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team moves on and encounters an enemy."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Enemy!! Careful, brave heroes!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "A battle with three Shadowguys begins."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "That's right!!! It's a battle scene, folks!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "And our boys backstage have been begging to beat you down!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "But this ain't your normal Saturday night slam fest!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "Perform well, and you'll get extra points!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "For best \"results\", take no damage, win fast, and get gobs of TP!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "It's a battle scene! Win hard and fast for extra points!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Kris boogies past bullets!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "SHADOWGUY gains mercy until you get hit!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Enemy attack. Kris dodges."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "Boo boo for bozos!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Kris dodges again."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "What will our heroes do next!?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' socks off!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The \"Sharpshoot\" minigame begins. The player shoots at the enemies."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Enemies attack with musical notes."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "Don't adjust your set!! This battle is real, folks!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Kris spared Shadowguy!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Ralsei spared Shadowguy! But its name wasn't YELLOW."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Enemy attacks."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (voiceover)", "text": "Wow!! Our heroes are grazing like goats!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' socks off!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The \"Sharpshoot\" minigame begins again. The player defeats the enemies."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Got 0 EXP and 225 D$."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "TURNS", "text": "6 KINDA SLOW!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "HURT", "text": "3X B! NOT BAD!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "TP", "text": "100 S! PERFECT!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "YOU GET B RANK"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "+187 POINTS"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team receives a \"Q\"."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Solve the Quiz, get a Q!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team returns to the Sphinx."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "OH, MY OASIS! MY OASIS!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "WITH HER SOFT CLOUDS REFLECTED IN THE WATER"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "THIS IS THE PERFECT FORECAST FOR LOVE!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "GREAT performance, Lanino!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "OH, MY OASIS! MY OASIS!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "WITH THE SUNNY MOON REFLECTED IN THE WATER"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Sphinx", "text": "THIS IS THE PERFECT FORECAST FOR LOVE!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "A quiz begins."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "WHAT TIME IS IT RIGHT NOW?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "TV-THIRTY!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "♥ TV-TIME!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "PAST MIDNIGHT"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "WEDNESDAY"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "THAT'S EXACTLY RIGHT FOLKS!!! Way to start this quiz with a BANG!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "Next question!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "BRAND A VALUES THIS RALSEI AT $$! WHAT'S THE TRUE VALUE!?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Free if you steal it."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "My... value...?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "HIGHER"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "LOWER"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "♥ PRICELESS"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "$32.00 MSRP"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "That's right! This little guy costs $32!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "Next question!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "WHAT'S KRIS'S FAVORITE FOOD?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Uhh..."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Uhh, well, you'd know."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "♥ CHOCOLATE"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "PIE"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "SALSA"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Player", "text": "JAM"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Heh, how'd you mess THAT up?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "... Kris? Haha... Kris, you know that's not right!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "Pie! You loved pie, didn't you? With the family!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "You and brother with whipped cream beards..."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "Right in front of the TV!! Right in front of ME!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna", "text": "Anyway, onto the results!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[Results Screen]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Results"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "000 - 000 - XXX"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "BONUS +150"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "DECENT!!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "P", "text": "180"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team returns to the game."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "A rousing battle! Mike! Give them a free tube yogurt!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Sweet."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team solves a block puzzle."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Wow, a 12S time!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team passes through the waterfall."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Watch it! Falling rocks!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Kris! I'll protect you!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "The team picks up a croissant."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Woah, what is that?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "KRIS GOT THE POWER CROISSANT"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "SUSIE GOT THE POWER CROISSANT"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Whoa, really?"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "SHE CAN NOW PICK UP POTS AND WEEDS."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Susie (viewer)", "text": "Finally, some goddamn GAMEPLAY."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Watch what you're throwing!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "H-hey!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Watch THIS!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Narrator", "text": "Susie throws Ralsei's character into the pond."} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "I... I'm drowning!!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Mr. Tenna (viewer)", "text": "Ralsei plush! Fill him with liquid, throw him against the wall!"} {"context": "Scene: Obj Tvworld Desert Game 2", "speaker": "Ralsei (viewer)", "text": "Stop advertising me! I'm dying!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The scene continues in the 8-bit game on the TV screen. The team is in front of another, unsolvable block puzzle."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Another puzzle! Child's play for our heroes!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "When the heroes realize the puzzle is unsolvable"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Child's play? I meant baby's work! This is bad, folks!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "Don't worry, Kris!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "According to the manual..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "I have a special ability!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "If there's no BLOCKS to push... then..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The screen flashes white."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "Push... me."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Aww, it's beautiful folks!!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The text \"PUSHING BUDDIES\" appears on the screen, the background changes to pink with hearts. Kris pushes Ralsei to solve the puzzle."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "What a great puzzle, folks!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The puzzle is solved. The team moves on and encounters another group of enemies."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (voiceover)", "text": "Don't adjust your set! Kris is BLUE, and FIGHTING AGAIN!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "A battle with Shadowguy begins."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' hats off!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The \"Sharpshoot\" minigame begins. The player shoots at the enemies, knocking off their hats."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Enemies attack with musical notes."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (voiceover)", "text": "Miss something!? The battle will be available on laserdisc!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Enemies attack again."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (voiceover)", "text": "No damage!? What a show!!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' hats off!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The \"Sharpshoot\" minigame begins again. The player defeats all enemies."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Got 0 EXP and 300 D$."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "TURNS", "text": "5 A! AWESOME!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "HURT", "text": "3X B! NOT BAD!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "TP", "text": "100 S! PERFECT!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "YOU GET A RANK"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "+240 POINTS"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team solves another puzzle and enters a bonus zone with coins."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "As a reward, a BONUS ZONE!!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Hell yeah!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "There are about 18 coins in the stash"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "What? Only 1 point!?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Hey hey!! We've got a budget!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team passes through a field of cacti."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Ouch! Don't touch the cactuses!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team collects coins in an area with pyramids. Then they return to the area with weeds."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Weeds? Leave it to me."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "You've, um, \"got this,\" Susie!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "A minigame begins where Susie throws bombs."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "W-wait! Watch where you're throwing!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Watch what?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Susie continues to throw bombs at Kris and Ralsei."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "SUSIE!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Eventually, the bombs run out, and a key appears instead, which Susie picked up by spamming the 'pick up' button. The team gets the key."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Well, some of you survived! Take a key!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "YOU GOT KEY x1"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team returns to the waterfall."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "It's easy if you hold something over your head."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Susie uses Ralsei as a living umbrella, causing him to take damage."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "HEY!!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "Watch it! Falling peaches!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "Didn't you say rocks, before?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna (viewer)", "text": "What?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team returns to the desert and finds a character stuck in green water."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Lancer (in-game)", "text": "HELP! I'M STUCK IN THE SPINY SEA OF GREEN."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Lancer (in-game)", "text": "WON'T ANYONE FREE A POOR INNOCENT BOY?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Can I throw something?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Hm..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "Heh, got it!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Ralsei (viewer)", "text": "M-me!?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Susie throws Ralsei at Lancer, freeing him."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Lancer (in-game)", "text": "HO HO HO! YOU HAVE RESCUED ME!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Lancer (in-game)", "text": "I WILL GIVE YOU EVERYTHING I HAVE!....."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Lancer (in-game)", "text": "AND, ALL I HAVE, IS MYSELF!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Lancer joins the team in the game."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "YOU GOT LANCER x1"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "IS THERE SOMETHING HE CAN DIG?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team solves a few more puzzles and collects coins, then returns to the Sphinx."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Sphinx", "text": "WOW, YOU GOT TWO Q'S JUST FOR ME!?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Sphinx", "text": "OH, OH, THAT'S MUCH BETTER!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Sphinx", "text": "NOW THAT I'M DRESSED..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Sphinx", "text": "IT'S A QUIZ TO THE DEATH!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The second quiz begins."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "APPARENTLY YOU MADE THIS AWFUL THING. EXCEPT FOR.. WHAT?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "A picture of the Thrash Machine from Chapter 1 is shown."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Susie (viewer)", "text": "I dunno. I didn't make this."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "♥ HEAD"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "BODY"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "LEGS"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "IT'S ACCURATE"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "WHAT'S THE NAME OF THIS AWFUL GUY?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "A picture of a Pippin is shown."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "PIPPS"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "DICER"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "TOYLET"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "♥ PIPPINS"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "WHAT WAS ASRIEL'S FAVORITE CHARACTER IN SMASHING FIGHTERS?"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "♥ SWORD MAGICIAN"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "BIG PENGUIN"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "PURPLE DRAGON"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Player", "text": "GREEN LIZARD"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "That's right, Kris!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "He got embarrassed about liking the green dinosaur..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "...and switched to being a big fan of the fiery magician girl!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "Which is, maybe its own type of embarrassing, but..."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Mr. Tenna", "text": "...Anyway, onto the results!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "[Results Screen]"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "Results"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "XXX - OOO - OOO"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "BONUS +150"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "DECENT!!!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "P", "text": "1200"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team returns to the game."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Sphinx", "text": "WELL DONE. FOR YOU THAT KNOWS, A NOSE!"} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The Sphinx's nose falls off, revealing a passage."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "The team goes through, Susie destroys all the pots and gets a second key."} {"context": "Scene: Obj Tvworld Game Desert Puzzle", "speaker": "Narrator", "text": "---"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team looks at a dead end made of cacti."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Susie (viewer)", "text": "Man, it'd be cool to have, like, a weapon."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Susie (viewer)", "text": "You could like... cut everything down."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team solves a block puzzle, then passes through a field of cacti, collecting coins."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team approaches a body of water."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Pippin", "text": "NOSTALGIC. MY OLD WATERING HOLE...."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "Lancer approaches a spot marked with a cross."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lancer (in-game)", "text": "HO HO HO! L MARKS THE SPOT!"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lancer (in-game)", "text": "I'LL DIG UP A TREASURE FOR YOU!"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "Lancer digs up a lot of coins and a key."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lancer (in-game)", "text": "HOW'S THAT!? A KEY FOR YOU!!"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lancer (in-game)", "text": "AS A BONUS, I BLOCKED THE WATER FROM FLOWING."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lancer (in-game)", "text": "BYE NOW!"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team picks up the key."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "YOU GOT KEY x1"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team now has 3 keys."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Pippin", "text": "THE RESERVOIR IS CLUGGED WITH STONE."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Pippin", "text": "NOW, WHAT HAPPENS TO OASIS?"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team returns to the waterfall."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Susie (viewer)", "text": "Wanna do it again?"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Ralsei (viewer)", "text": "Umm, I think we're good."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team returns to the desert."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Susie (viewer)", "text": "Hey, wait. How is Lancer in the game?"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Mr. Tenna (viewer)", "text": "Don't worry, he's backstage with a controller just like everyone else!"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The team approaches two NPCs resembling weather forecasters who are blocking the path."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lanino (in-game)", "text": "OH, OH, YOU CLOGGED THE OASIS."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lanino (in-game)", "text": "YOU DARE END OUR SEASON OF LOVE?"} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Lanino (in-game)", "text": "I PREDICT A LOT OF PAIN IN YOUR FUTURE..."} {"context": "Scene: Obj Tvworld Game Desert Continued", "speaker": "Narrator", "text": "The game switches to battle mode."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "This battle has a SPECIAL win condition for our contestants!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "All you have to do is say \"I love to watch TV\" 99 times and you will win!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Ralsei", "text": "Ninety... Ni--"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Let's hear it!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "The battle with Lanino and Elnina begins."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "[ACT Menu] Check / ♥ ILoveTV / ILoveTVX"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Susie and Ralsei can praise a specific one of the hosts. In this playthrough, everyone praises Lanino."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Everyone said I Love TV to Lanino!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Moon."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Crystals."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Enemies attack with moons and crystals."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "These two are a professional power couple!!! Nothing can stop the weather!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Everyone said I Love TV to Lanino!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Sun."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "... Drop."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Enemies attack with suns and drops."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Keep it up guys! That's 6 I love TV's! But you win so easily!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Susie said \"I Love TV\"!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Tonight's weather is..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "... Lanino? Your pose."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Ah, right!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "They kept choosing ME for the ACT. Any... cool reason why?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Not to rain on your parade, amore, but it's probably just because you're first in the order."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "R-right! You're right as rain, sweet cloud o' mine."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Enemies attack with rain and moons."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "The player selects \"Rain\"."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Rain, rain, go away... isn't that how it goes!?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Lanino attacks with rain, which strengthens him."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Hey, is it me or is it getting hot in here?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Everyone said I Love TV to Lanino!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Today's weather is, ohoho..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "(Grumble)"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "EXTRA DEXTRA Sun!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Lanino attacks with a powerful sun attack that damages everyone, including Elnina."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "You KNOW this is extreme, right!?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "They said they liked your attack ONCE!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Aren't we partners? You should be happy for me, sweetheart!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Listen you two!!! The weather, always sticks together!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Shut up!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Shut up!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Rouxls Kaard appears."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Rouxls Kaard", "text": "Sorrye, I just wanderedeth in here. Are those two... Single?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Ralsei cast HEAL PRAYER!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "It's nice I finally get to shine on my own, you know? Instead of just being... behind the clouds..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "ANY Darkner can do a RAIN attack... but a MOON attack...? Eclipses your HEART!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Lanino attacks with a sun, Elnina attacks with a moon. The attacks collide and damage everyone, including the enemies themselves."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Y-you really think ANYONE can do a RAIN attack..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "H-huh? Uh..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Fine... I get it... I'm just raining on your parade..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Goodbye..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Elnina disappears."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Who needs a wet blanket like her anyway!?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Lanino is ecstatic. His weather forecast cards show \"999\"."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Absurdly giant sun-shaped attacks fly from the smug moon. With each moment of realizing his loss, the attacks decrease in size and quantity."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Nice move, huh, Elnina!?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "Elnina?"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Elnina", "text": "... oh..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Oh no..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "What have I done."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "I'm nothing without her beside me..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "Our oasis of love..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Lanino starts to cry."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Lanino", "text": "I made it into a desert..."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Wow looks like we are out of time!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "HAHA!! I LOVE WATCHING TV!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "The \"I Love TV\" counter quickly reaches 99 after Tenna praises himself the remaining 76 times."} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Mr. Tenna", "text": "Ok battle's over folks See you later!!!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Weather Duo Battle", "speaker": "Narrator", "text": "Got 0 EXP and 386 D$."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "The game returns to 8-bit mode."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "TURNS", "text": "7 S! PERFECT!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "HURT", "text": "13X BIG OUCH!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "TP", "text": "89 S! PERFECT!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "YOU GET A RANK"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "+213 POINTS"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "The team receives the MOONCLOUD STONE."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "YOU GOT THE MOONCLOUD STONE!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "For some reason, the team returns to the cacti. Kris finds a shy cactus, moves it aside, and gets a key."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Narrator", "text": "The team approaches the pyramid and uses three of the four keys plus the Mooncloud Stone."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "This is it! Your final test!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "Behold... The door to... the physical challenge!!!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Pink TV Guy", "text": "BEYOND THIS DOOR LIES THE PHYSICAL CHALLENGE."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Pink TV Guy", "text": "A GRUELING ENCOUNTER THAT WILL TEST ALL OF YOUR SKILLS."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Pink TV Guy", "text": "ARE YOU PREPARED... FOR THE WORST?"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Player", "text": "♥ YES / LET ME THINK"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "And so, our contestants... have spoken..."} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "What may be their final words!!?"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "Kids, cover your parents' eyes!!"} {"context": "Scene: Obj Tvworld Game Desert End", "speaker": "Mr. Tenna (viewer)", "text": "Because after this... There's no turning back!!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Susie", "text": "What the..."} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Susie", "text": "The hell did you do to us!?"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Narrator", "text": "The scene changes abruptly. Kris, Susie, and Ralsei fall onto a stage designed like a kitchen-bar. They are now wearing chef hats and aprons."} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Hon hon!! Cool your burners, folks!!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Today's PHYSICAL CHALLENGE..."} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Is the COOKING Channel!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Susie", "text": "Oh, okay. That actually makes sense."} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Kris, your mother used to LOVE cooking shows, didn't she?"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Oh, how she'd LAUGH, glowingly, along with each new recipe,"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Feverishly taking notes on each step to make them for her family..."} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "As you and your BROTHER pretended the chefs were bungling the simplest parts!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "\"Darn!! I overcooked the water!!\""} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "\"Oops!! No!! I keep breaking the eggs!! Oops!!\""} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "AHAHAHA!! Hahaha!! That sure was FUN, wasn't it?"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Now, are you ready or what!?"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Player", "text": "♥ Instructions please / Let's go"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "THAT's what I like to hear!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "Now get those pans over easy, or these eggs are gonna be TOUGH!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Cooking Show Intro", "speaker": "Narrator", "text": "Mr. Tenna disappears. The cooking minigame begins."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "A timer and a popularity meter appear on the screen. Susie and Ralsei (in chef outfits) start throwing ingredients from their kitchen stations. Kris must catch them and stack them on their head."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[On-screen text]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "SCORE", "text": "0"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "POPULARITY", "text": "★★★★★"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "TIME", "text": "97"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "(A)", "text": "Throw (B): Jump"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Kris successfully catches milk, eggs, bowls."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[On-screen text]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "SPECIAL GUEST!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Lanino (Sun) appears and starts running back and forth."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Kris continues to catch."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[On-screen text]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "SPECIAL GUEST!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Elnina (Cloud) appears and starts running back and forth."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Kris continues to catch, the stack on their head getting taller and taller, then distributes the food to the customers. Time runs out."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[On-screen text]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "FINISH!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "THAAAT'S IT!!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "Well, would you LOOK at those smiling customers!?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "They're happy as yet-to-be-cooked clams!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "And Kris, YOU'RE just as happy, aren't you!?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "You remember how FUN watching cooking shows was too, don't you!?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Susie", "text": "So did we win?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "What do you THINK? That was the most UNFORGETTABLE show in prime time!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "MIKE! Show the results of THE BOARD!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "An evaluation screen appears."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[EVALUATION Screen]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "EVALUATION"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "BATTLES - BAA, A-RANK"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "POINTS GAINED - 1733, T-RANK"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "CHEF SCORE - 402, A-RANK"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "SECRET BONUS - EXTRA KEY!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "ROUND COMPLETE!! YOU GOT S-RANK!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Ralsei", "text": "Look Kris!! We won!!! We won!!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Susie", "text": "Woah, it's over already? Damn, we were just having fun!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Ralsei", "text": "See you next episode everyone!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "The show's credits begin to roll."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "[TV TIME CREDITS]"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Director - Mr. \"Ant\" Tenna"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "Special Thanks - Dark Fountain That Gives The World Form"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": ":** * STOP! STOP! STOP!!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "It CAN'T be over already!! NO!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "The \"FUN-O-METER\" thermometer rises to 80%."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "The FUN-O-METER's still only at 80%!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Susie (viewer)", "text": "Huh?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "Ah, you see..."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "That was just..."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "ROUND 1 COMPLETE! YOU GOT S-RANK!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "NEXT: ROUND 2"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Ralsei (viewer)", "text": "There's... more than one round...?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "Of course!! There's 2 ROUNDS!! 2!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "You haven't ever heard of a game show with just ONE ROUND, have you!?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Susie (viewer)", "text": "Uhh, nobody except grandmas really even watch -"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "Exactly!! It's preposterous!! Outrageous!! It'd be bad TV!!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "(And trust me. I know TV.)"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Susie (viewer)", "text": "... heh, well, I guess we WERE having fun."} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Ralsei (viewer)", "text": "Yeah! We can play another round!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Ralsei (viewer)", "text": "Can we... change Susie's name though?"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Mr. Tenna", "text": "Great!! And no!! And now, a WORD from our sponsors!"} {"context": "Scene: Obj Cooking Show Minigame", "speaker": "Narrator", "text": "...A literal picture with the word 'WORD' written in calligraphy."} {"context": "Scene: Obj Green Room Intro", "speaker": "Narrator", "text": "The team enters the green room backstage. There is a couch, a vending machine, a bar counter, and a door labeled \"Stage\"."} {"context": "Scene: Obj Green Room Intro", "speaker": "Ralsei", "text": "This place is..."} {"context": "Scene: Obj Green Room Intro", "speaker": "Mr. Tenna", "text": "How do you like my Green Room?"} {"context": "Scene: Obj Green Room Intro", "speaker": "Mr. Tenna", "text": "It'll take some time before round 2, so Relax and Enjoy!"} {"context": "Scene: Obj Green Room Intro", "speaker": "Narrator", "text": "Mr. Tenna disappears."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris approaches the Remote-like guard at the RIGHT door."} {"context": "Scene: Obj Green Room Explore", "speaker": "Pippin", "text": "Don't do anything funny."} {"context": "Scene: Obj Green Room Explore", "speaker": "Pippin", "text": "Mr. Tenna's orders."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Lancer, standing by the LEFT door, approaches Susie."} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "Susie! Other people! You looked so cool gaming!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Lancer! You're here for real?! Uh... not real?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Hey, wait, if you're in this Dark World, aren't you gonna..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "Don't worry, I've still got some time before I petrify!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "Meanwhile, I got a job at the gaming factory."} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "I got my own gamepad and I've only broken it 4 times"} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "Now, I gotta go press buttons for pennies..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Lancer", "text": "See you in the funny stages!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Lancer leaves through the door."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris looks around the room."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "It's a convincing replica of your favorite cactus."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Stars ripple on the walls like soft music."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "You're filled with the power of relaxation."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Green Room Explore", "speaker": "BLUE LV 3 13", "text": "03:03"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Green Room"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "♥ Save"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Storage"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Recruits"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris approaches the game console where Susie is sitting."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "A game system is set up, but strictly, and rules are written down..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Wanna play, Ralsei? It's got racin"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ralsei", "text": "M... me? No, I'd rather just watch you two!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Fine. Kris, let's go!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Play / Don't play"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris and Susie sit down to play a racing minigame."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "A racetrack appears on the screen. Kris's car (blue) and Susie's car (purple) compete. Kris loses."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Man, it's like you're not even looking at the screen."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Wanna race?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris loses again."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Man, it's like you're not even looking at the screen."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Wanna race?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris loses again."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Man, it's like you're not even looking at the screen."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Nah, I'm like good."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris and Susie get up from the couch. Elnina appears in the room."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Wanna play, Ralsei? It's got racin"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ralsei", "text": "M... me? No, I'd rather just watch you two!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Fine. Kris, let's go!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Play / Don't play"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris and Susie play racing again. Kris loses several more times."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Man, it's like you're not even looking at the screen."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Nah, I'm like good."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris and Susie get up. Kris approaches Elnina."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Why are they being so dramatic? They only got second."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Oh, you three! It's me, Elnina! I've never felt more moisturized!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "The single life's never felt this cool and collected! Ask me about anything!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Lanino / Nothing"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Oh, Lanino? Well..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "My Sunshine is GONE!!! My brilliant SUNSHINE!!!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Elnina transforms into a giant crying cloud that hovers over the couch and rains on it."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Everything reminds of him! Everything!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "The nighttime... the DAYTIME..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "I saw a big wheel of cheese and..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "I THOUGHT IT WAS HIS FACE!!!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Without him to balance me, my only forecast is rain... running down my face."} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "You're strong and independent / ♥ Your forecast is love"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "That's... that's right! Weather girls are the wave... aren't they!?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "A cool cloud never stays alone in the sky for long! Heheh!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Elnina", "text": "Thanks, Kris! You're a real cucumber, you know? Umm, not a cool one, but..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris approaches Ramb, a purple character behind the bar."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Oi, Kris, luv! It's me, Ramb! You and your brother took me home from the Library, remember?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "How're they all? Queen still bossy? Swatch still got a mohawk? And that salesman..."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Right, the store, the store! If you want anything, just use your POINTS!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Nothing else / Buy something / Talk more"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Time flies... Seems like just yesterday you and that girl had everyone here lined up."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Queen on her side, King on your side, Tenna in back... Oh, it was chaos, CHAOS!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Heh, only kids like you two would take a laptop home just to play make believe."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "... how is she, Kris? Are you two...? Well, it's alright. Everyone changes. 'cept us."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Kris, luv! If you've got POINTS, we've got ITEMS!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Buy something / Nothing else / Talk more"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "You want to buy something using your POINTS? That's lovely, Kris."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Gotta use that vending machine though. Tenna doesn't like us... touching the POINTS."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris approaches the vending machine."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "Hey! Kris, you and Asriel took me home from school, remember?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "The Rudinns? Pretty sure you lost them somewhere. ... And I mean REALLY lost."} {"context": "Scene: Obj Green Room Explore", "speaker": "Ramb", "text": "You wanna talk more? Shh! Let's do it in the dressing room."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris interacts with the vending machine."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "POINTS to ITEMS!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Use the vending machine?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Player", "text": "♥ Buy / Don't Buy"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "It's a vending machine."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "The vending machine did not respond."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "You don't get money for sticking stuff in the machine, dumbass!"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "That's like the first thing ANYONE tries."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "It's a vending machine."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "[Vending Machine - Buy Menu]"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "TVDinner** (60 PTs) - ITEM. Even non-TVs can eat it. HP+100"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "DeluxeDinner** (120 PTs) - ITEM. Classy meal for big shots. HP+140"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "LodeStone** (60 PTs) - ARMOR. Gain more TP from bullets."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "GingerGuard** (111 PTs) - ARMOR. Fragrant armor."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Exit"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "The player buys a TVDinner and a DeluxeDinner."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Item placed in STORAGE."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris saves the game."} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Green Room Explore", "speaker": "Narrator", "text": "Kris approaches Susie."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Ralsei, would you lick an old TV for 50 bucks?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Ralsei", "text": "Err... Umm... depends... what's on TV?"} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Ugh. Nevermind. You don't get it."} {"context": "Scene: Obj Green Room Explore", "speaker": "Susie", "text": "Dude, we should use magnets on Tenna. Might be cool."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "The team walks down a hallway. Pictures and posters hang on the walls."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "Don't tell anyone... but dis little guy is my closest pal."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "Since da Pippins are rulebreakers, we ain't s'poseda be friendly with 'em..."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "But dis guy, he's real nice!"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "Dis guy is the only one you can trust. Remember his face."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "One day when I accidentally broke the rules, this guy stood by my 6 sides!"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "Since then, I decided to play fair. ... y'know, if it helps this guy out!"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Pippin", "text": "Hey Kris, remember the Flying Aces? ... Well, me neither..."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "Kris approaches a vending machine in the hallway."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "It's a vending machine."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "There's a black and white animation cel of Tenna on it."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "[Vending Machine - Buy Menu]"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "ToxicAxe** (80 PTs) - WEAPON. Smelly weapon."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "SaberScarf** (80 PTs) - WEAPON. Tsun-type armaments."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "FlexScarf** (80 PTs) - WEAPON. Weaklings can flex too."} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "TVSlop** (30 PTs) - ITEM. Full of nutrient. HP+80"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "Exit"} {"context": "Scene: Obj Red Carpet Hallway", "speaker": "Narrator", "text": "Kris exits the menu. The team moves on and enters the rewards room."} {"context": "Scene: Obj Rewards Room Cooler", "speaker": "Narrator", "text": "The team enters the door with the letter \"C\". Inside is a small room with two Pippin characters standing on either side of a water cooler."} {"context": "Scene: Obj Rewards Room Cooler", "speaker": "Narrator", "text": "Kris approaches the cooler. It starts to vibrate."} {"context": "Scene: Obj Rewards Room Cooler", "speaker": "Narrator", "text": "The screen darkens and a battle begins."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A lone Watercooler appears on the battlefield. Tense, yet slightly comical battle music plays."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A strong aura emanates from the Watercooler."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris selects ACT. The available options are: Check, BegForMercy. Kris selects BegForMercy."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "You thought of some better, different ACTs to try next, instead."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The ACT menu updates. The options are now: Check, ActCool, BegForMercy, Flirt, Useless analysis."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks. A text bubble saying \"Buble\" appears from it. Then, white water droplets, like bullets, start flying from all sides of the screen. They move in straight lines, forcing the SOUL to maneuver in the center."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Smells like the faucet."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris selects ACT -> ActCool again. This time, the action works. Kris, Susie, and Ralsei gather around the cooler, striking cool poses and chatting."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Everyone chat around the watercooler."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Mercy increases by 25%."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks with water droplets again. The attack becomes denser. Susie and Ralsei take damage."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The watercooler cools water, coolly."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris selects ACT -> ActCool."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "You took a slow sip of water and then asked if it cooled it itself."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Mercy increases by 10%."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The water turns pink for a second."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler's attack becomes even more furious. Droplets fly from all sides, filling almost the entire space. Ralsei falls (DOWN)."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The watercooler doesn't do anything in particular."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris selects SPARE, but the enemy's name is not yet yellow. Mercy increases by 8%. Susie attacks, dealing 29 damage."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks one last time, damaging Kris and Susie."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The watercooler's water blushes a cranberry pink."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris and Susie select SPARE. Mercy reaches 100%. The name \"Watercooler\" turns yellow."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Got 0 EXP and 0 D$."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A \"RECRUIT\" animation appears on the screen. The Watercooler is recruited."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The battle ends. The team returns to the room. A crate appears where the cooler was."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "It's a crate."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Inside was 200 POINTS!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "200 POINTS was added to your SCORE."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Remote-like-darkner", "text": "Water... is scarce. Wars... will be fought."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Remote-like-darkner", "text": "Ahh... you're da kinda person that drinks from an oasis 8 times."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The team leaves the room."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "The team approaches the screen room (Left door inside the left corridor)."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Hey! There's Tenna onstage over there...!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "... maybe we could talk to him for a sec?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Y' know, get some hints about the next board...?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Anyway, let's go!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ralsei", "text": "W-wait."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ralsei", "text": "Kris, maybe we should let Susie go..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ralsei", "text": "And just watch from here...?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Player", "text": "♥ See what Susie's doing / Let's just chill dude"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ralsei", "text": "Then, let's close our eyes and think about what she's doing now..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "The screen darkens. The scene shifts to the stage where Susie is talking to Mr. Tenna."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "... located... in the purple cliffs? Perfect! Don't waste any time."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "You know what comes next. Assembly, air holes, soft, soothing music..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "Then we just need time."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "One more board, just ONE more board and then..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Hey."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Mr. Tenna falls from his spot backstage onto the stage."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "S... SUSIE!!!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "SUSIE, sweetheart, my STAR contestant, hey, how can I help you!?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "Free toy ball voucher!? Refreshments!? Lifetime supply of NON-GLOOBY slime?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Just, uh..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Wanted to say the games were pretty fun, I guess."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "They... they are?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "I mean, you SAW when you interrupted us, but... Ralsei..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "He was being kind of... weird, earlier."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "I feel like this cheered him up."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "And... me too."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "It's just been taking my mind off... everything.. I guess."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "S... Susie...?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "SUSIE!!!!!!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "I've never wanted to hear ANYTHING more!!!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "I'VE LOVED putting on this SHOW! I haven't had this much fun in years!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "Seeing REAL LAUGHS! REAL SMILES! From an audience of MORE THAN ONE! It's a dream!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "I... can't lie. I've been a bit, alone, until recently."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "I... can relate, I guess."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "But hosting you and lil' Ralsei has been an HONOR! Even if you're a tad sassy!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Umm, hey, Kris was having fun, too."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "Oh... yeah, Kris!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "Haha, Kris! Good old Kris! What a stinker!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "... don't you like Kris?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "What the - are you kidding!? I LOVE Kris! They were one of my original viewers!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "I'm just not sure if, heh, they... uhh, love TV."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Huh? Why wouldn't they..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Mr. Tenna suddenly falls silent and starts twitching."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "HEY would you look at that!! The NEXT BOARD's ready!!!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Mr. Tenna", "text": "It was GREAT talking to you, Susie!! Good luck out there!!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Uhh, yeah! Later!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "The scene returns to Kris and Ralsei. Susie joins them. The \"GAME\" sign above the door becomes multicolored."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "So what the hell were you two doing?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Player", "text": "Talking / ♥ Trying to close eyes and think about Susie"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "... uh, okay. Weirdos."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "You know, I thought he was a weirdo at first, but..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "Tenna's not such a bad guy, y'know, Kris...? Just kinda lonely."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Player", "text": "♥ He's fun / He sucks"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Susie", "text": "(Right? I knew you were actually having fun, too.)"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris approaches Rouxls."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Rouxls Kaard", "text": "Who be-eth, who be-eth?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Rouxls Kaard", "text": "Don't bothereth me when I'm doingst mine makeup..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Tasque (hidden)", "text": "(I hope I can get an autograph.)"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris approaches the cat."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Rabbik", "text": "(By the way, I accidentally came here stuck on your clothes.)"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Rabbik", "text": "(I'm sure you'll take me back to Castle Town later.)"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris approaches the first curtain."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Shadowguy let out a funny scream while putting on his socks. Then the curtain closed again."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris approaches the second curtain."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "---!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Someone from behind the curtain pushed you away..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "...? You felt something spiny stuck in your hand."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "You got the Saber10."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "The player opens the inventory and equips the Saber10."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "[Item Description]"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Saber10", "text": "A saber made of 10 cactus needles. Fortunately, can deal more than 10 damage."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris approaches Ramb, who is now standing by the entrance."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Ah, Kris. Look at you, a dressing room big shot! Cheers, cheers."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "So how do you fancy the game, then? Right-o. It ain't much, innit, luv."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "How, I KNEW you wouldn't like it, I KNEW. So listen up..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Y' see, that game you been playin'? It's not, EXACTLY, the original."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Ol' Tenna's done a little somethin' here, a little somethin' there..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "And made the whole adventure some big ol' blasted line from A to B."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Primo. Boring. Stuff."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "But if I know Kris, and boy do I know Kris... that's not what YOU want, innit?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Freedom. That's what YOU want, chun, freedom!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Well, if I can go hush-hush for a minute here..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Kris, luv. THAT'S what we got backstage."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "The ORIGINAL game. Where YOU decide what to do."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "All right, enough explaining, more gaming!"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "I'll keep an eye out for Tenna, you go have some REAL fun, alright, luv?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "There you go! And, I'm sure you know, but... secret to Tenna, right, luv?"} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Ah, Kris. Stick around here long enough, and you'll learn..."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Ramb", "text": "Freedom's just a thing for big shots."} {"context": "Scene: Obj Pre Stage 2", "speaker": "Narrator", "text": "Kris goes back backstage to the game system."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "It's a game system. Looks like this is where all the characters in the board play."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "The controllers and system are all locked up dentist-office-style."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Kris approaches a controller that has fallen on the floor."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "...? Seems there's a controller fallen on the ground."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Player", "text": "♥ Pick it up / Don't pick it up"} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "ODDCONTROLLER was added to your KEY ITEMS."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Kris uses the ODDCONTROLLER on the game system."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Looks like a game console."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Play it?"} {"context": "Scene: Obj Backstage Original Game", "speaker": "Player", "text": "♥ Yes / No"} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "The TV screen turns on. The \"Mantle!\" title card appears, then a blue screen with \"NO CONTROLLER\", then static. A red heart appears."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "An 8-bit minigame in the style of The Legend of Zelda - Mantle begins."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "The player controls a blue sprite of Kris, which has just layered over a red SOUL. At first, the player is helpless, wandering the map in search of a sword and eventually stumbling upon a hatch. The sword is found. First, Kris destroys purple ghosts, reaching level two, then lime-green ones (which throw arrow projectiles) and another pair of purple ones, finally beating the only Fish on the map and leveling up to LV3. Now the player can chop down cacti. Then he enters an ice zone, where he fights enemies and reaches LV4. (The player can even destroy trees). After that, the player looks for a place on the map where there are trees instead of a wall and enters a pseudo-infinite forest. The player must chop down trees and move to 'Adjacent cells' until they find a red chest containing the Ice-key."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Kris opens the chest."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "[In-game text]"} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "YOU GOT THE ICE KEY"} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "A rapid succession of glitchy images and sounds occurs on the screen. The game ends."} {"context": "Scene: Obj Backstage Original Game", "speaker": "Narrator", "text": "Kris returns to reality, standing in front of the turned-off screen."} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "Kris! How was it? Lots 'o fun?"} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "Maybe had a little extra taste of that... you know?"} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "Well, regardless, Tenna almost came in. Gotta be extra careful next time."} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "Come again next time, Kris, if you fancy."} {"context": "Scene: Obj Backstage Return", "speaker": "Ramb", "text": "All I wanna do is make sure you can play the games you want, Kris."} {"context": "Scene: Obj Backstage Return", "speaker": "Narrator", "text": "Kris leaves from backstage and rejoins the team."} {"context": "Scene: Obj Game Lobby Final", "speaker": "Ralsei", "text": "Umm, welcome back, Kris!"} {"context": "Scene: Obj Game Lobby Final", "speaker": "Susie", "text": "What the hell took you so long?"} {"context": "Scene: Obj Game Lobby Final", "speaker": "Player", "text": "Playing games / ♥ Nothing"} {"context": "Scene: Obj Game Lobby Final", "speaker": "Susie", "text": "Really? Hey, maybe we should play too, next time."} {"context": "Scene: Obj Game Lobby Final", "speaker": "Ralsei", "text": "Th-that's okay, I'm not... really good at games."} {"context": "Scene: Obj Game Lobby Final", "speaker": "Susie", "text": "Anyway, let's hurry up and get the hell out of here."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "The team goes to the 'Rewards Room'."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "The room is filled with various items and characters. A \"Board 1 S-RANK\" scoreboard hangs on the wall."} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "Welcome to the ABC-Rank rewards room."} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "How may we assist you today?"} {"context": "Scene: Obj Rewards Room", "speaker": "Player", "text": "♥ My rank, my rewards? / Don't / What's in each door?"} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "On the previous BOARD, you earned S. You're a STAR!"} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "This means you can use door A, B, and C!"} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "We also recommend checking out our Star Changing Room."} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "Look in the \"S\" Door in the Green Room below. Enjoy!"} {"context": "Scene: Obj Rewards Room", "speaker": "Player", "text": "What's in each door?"} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "A-Door is for ARCADE. You can replay a PHYSICAL CHALLENGE for fun."} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "B-Door is for BALL MACHINE. Spend points to earn random prizes!"} {"context": "Scene: Obj Rewards Room", "speaker": "Attendant", "text": "C-Door is for COOLER. Feel free to have a drink."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Kris approaches the reverse vending machine."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "It's a reverse vending machine."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Put items in, DARK DOLLARS come out."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "You felt glad."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "[Reverse Vending Machine - Sell Menu]"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Sell Items"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Sell Weapons"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Sell Armor"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Sell Pocket Items"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "The player sells several items, including a DogDollar and a LancerCookie."} {"context": "Scene: Obj Rewards Room", "speaker": "Narrator", "text": "Kris approaches Lanino, who is standing in the corner."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Oh, you three! It is I, Lanino. The Green Room was, BUSY, so I'm in here."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Need any, ahem, assistance from a brave and independent moon?"} {"context": "Scene: Obj Rewards Room", "speaker": "Player", "text": "♥ Weather report / Nothing"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Certainly. Tomorrow's forecast will be SUN, followed by a light..."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "... a light drizzle..."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Oh, ELNINA! MY SWEETEST CLOUD! She would have LOVED a light drizzle..."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Everything reminds me of her! EVERYTHING!"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "The water cooler... the water warmer... I tried counting sheep for a nap..."} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "And all I could imagine was her face!"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Without her moisture, my heart and skin have become so... so, dry."} {"context": "Scene: Obj Rewards Room", "speaker": "Player", "text": "♥ You're strong and independent / Your forecast is love"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Th... that's right! I'm the most popular circle in the sky!"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Everyone knows GUYS WITH PAULDRONS are HOT STUFF! I've got this!"} {"context": "Scene: Obj Rewards Room", "speaker": "Lanino", "text": "Thanks, Kris! You shone a little light on my life"} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The team enters the door with the letter \"B\". Inside is a giant machine with capsule balls."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The sign says \"BALL MACHINE User's Guide. Read it?\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Player", "text": "Yes / ♥ No"} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The sign says \"You didn't choose to read the User's Guide. Avert eyes!\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "INSERT 100+ POINTS TO PLAY."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Player", "text": "♥ INSERT POINTS / Don't"} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The player starts inserting points into the machine, gradually increasing the chance for a gold prize. The chance reaches 51%, but the player decides to stop."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Susie", "text": "Kris, gimme your feet. I'm shoving you up there."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Ralsei", "text": "(I think we use that machine on the right...?)"} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "Kris approaches the sign again."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The sign says \"BALL MACHINE User's Guide. Read it?\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Player", "text": "♥ Yes / No"} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "\"Welcome to BALL MACHINE. Insert points to gain PRIZES.\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "\"The minimum is 100 POINTS. MORE POINTS increase GOLD CHANCE.\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "\"Even if you miss GOLD PRIZE, next time GOLD CHANCE increases faster!\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "\"HIT the GOLD PRIZE, GOLD CHANCE will reset... etc.\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "\"You turned to the camera and thanked Tenna for a great toy! Thanks, Tenna!\""} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "... is, all part of what it said on the sign."} {"context": "Scene: Obj Rewards Room Ball Machine", "speaker": "Narrator", "text": "The team leaves the room."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "The team goes through the \"A\" door and finds themselves in a new hallway with a red carpet. On the walls are doors with signs \"NOW PLAYING... COOKING SHOW\", \"COMING SOON......\" and a door with a large question mark."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "\"COMING SOON!\""} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "\"COMING SOON ON BOARD 2!\""} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Ralsei", "text": "Wonder what we'll end up playing...?"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Susie", "text": "Guess a game about a giant question mark..."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "It's the door to the COOKING SHOW! Play it!?"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Player", "text": "♥ Play COOKING SHOW / Quit"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "The cooking minigame replays. The process is identical to the previous one: Kris catches ingredients thrown by Susie and Ralsei and serves the finished dishes. Lanino and Elnina appear again as special guests. After completion, the player receives an S-RANK on the results screen."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "[CHEF RESULTS Screen]"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "CHEF RESULTS"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "TALLEST STACK", "text": "9"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "FOODS WASTED", "text": "15"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "HAPPY CUSTOMERS", "text": "11"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "TOTAL SCORE", "text": "470"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "S-RANK"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "The team returns to the hallway. A character in the shape of a die with a jester's hat appears in front of the locked door."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "Hey, hey! This here's an extra special game... It's LOCKED, you know!"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "That is... unless you pay 500 POINTS."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Player", "text": "♥ Pay 500 points / Don't"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "You handed over 500 POINTS."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "Alright, alright! Now that we've got those..."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "Lock opening noise... Lock opening noise..."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "Look at that, would ya! The lock's all gone!"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "Not a trace! You'd hardly believe it was ever there at all!"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Pippin", "text": "Well, see ya! ... no refunds!"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "The character disappears. The \"COMING SOON\" door opens, and the sign above it lights up with \"NOW PLAYING...\"."} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Narrator", "text": "It's the door to the MYSTERY GAME! Play it!?"} {"context": "Scene: Obj Rewards Room Arcade", "speaker": "Player", "text": "♥ Play MYSTERY GAME / Quit"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Narrator", "text": "The screen goes black. Mr. Tenna appears."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Welcome to EXTRA GAME! Tonight, our PHYSICAL CHALLENGE will be..."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "W-Wait just a moment!! I'm receiving an EMERGENCY BROADCAST..."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Narrator", "text": "A background of flames appears behind Tenna."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Something MASSIVE has begun ASSAULTING the CITY!!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Multiple buildings are up in FLAMES !!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "At this rate... everything... EVERYONE will be destroyed!!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Can anyone PLEASE tell me who this MONSTER IS!?"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Narrator", "text": "The screen flashes white, then goes black. Susie descends from above on a rope, wearing a dinosaur costume."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Susie", "text": "Guess who, idiots."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Narrator", "text": "The scene clears. It's a circular arena surrounded by spectator seats. In the background is a stylized cityscape. Susie lands in the center. A giant golden statue of Mr. Tenna rises from the floor."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "That's right!!! It's a giant monster movie!!! Starring Susie!!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Susie", "text": "That's SusieZILLA, chump."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Ralsei", "text": "Aww! Susie, your costume is so adora... umm, scary."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Susie", "text": "Heh, obviously."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "RIGHT! SUSIEZILLA will be our baddie smashing, hyper spinning star of the day!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Ms. Zilla!! You were watching the monster marathon until you fell asleep."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "I was so HAPPY to see someone so excited to tune in!!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "So this final event's a Special SERVICE just for you!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "And haha, by all means, please! Come over to Kris's and watch MORE TV ANYTIME!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "You don't even have to come in! Stand outside and watch me through the window!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "I won't tell anyone!! The police will never know!! Promise!! Hahaha!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Susie", "text": "Uhh... so I do what. Kick your ass?"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "No. Uhh, no. SUSIEZILLA had a change in her TV-loving heart."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "She may wreck the city, but she'll protect me, TV statue, with her life."} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "For if the bad guys take me down... There's no more TV!!!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Need any other instructions, or should we start the FINAL MATCH!?"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Player", "text": "Explain please / ♥ Let's go!"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "Now, all READY!? Tail on tight!? Taken your radioactive breath mints!?"} {"context": "Scene: Obj Final Challenge Intro", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "The final minigame begins. Susie in her dinosaur costume swings on a rope above the arena. In the center stands the golden statue of Tenna. Enemies—Shadowguys—descend from above on ropes."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Here come the baddies, folks!! Take 'em down!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie swings and knocks down the enemies, earning popularity points. Enemies throwing balls appear."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "See a ball!? Send it back!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Just like catch with pops!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie hits the balls back, destroying more enemies. Enemies shooting lasers appear."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "More TV haters!!! Show 'em what this house stands for!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie dodges and continues to attack. A bonus round begins where she needs to collect hearts."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Bonus round... Not!!! You don't need it!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie collects the hearts, getting a \"+99 POPULARITY BONUS\"."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "A bulldozer drives onto the arena."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Uh oh! A dozer! The front's tough! Smack it from behind!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie attacks the bulldozer from behind, destroying it. More bulldozers appear."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "More dozers!! Susie!! Don't let them scrap me!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie successfully defends the statue, destroying all the bulldozers. A giant papier-mâché boss appears. The figure suspiciously resembles Spamton with censored eyes."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Oh no!!! In paper mache!!! It's my worst hater!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "He's charging a big shot!!! Hit him to reset the charge!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Susie hits the boss several times, resetting its 'Big Shot' attack meter. The boss says lines like \"Look how small and disgusting his nose is!!! Yuck!!!\" and \"Kill him!!! Kill him now!!!\". Eventually, Susie defeats the boss."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Phew!!! YOU GUYS SAVED TV!!! YOU HAVE WON!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "Enemies start appearing again."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Hey, guys? Guys, they won! They won, I said!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "You can stop trying to beat me up now!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Hey!!! I'm not paying you guys for this!!!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Paycuts!!! You guys are actually gonna get paycuts!"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Mr. Tenna", "text": "Is anybody gonna listen to me!?!?"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "The Tenna statue is covered in yellow paint and explodes."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "The screen turns white, then black."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "No TVs were harmed in the making of this minigame."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "[SUSIEZILLA RESULTS Screen]"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "SUSIEZILLA RESULTS"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "CLEAR TIME", "text": "0:03:17"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "TOTAL SCORE", "text": "610"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "S-RANK"} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "The team returns to the hallway."} {"context": "Scene: Obj Susiezilla Battle", "speaker": "Narrator", "text": "---"} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "Kris approaches the ball machine again and inserts points."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "The player inserts 1225 points, bringing the \"GOLD CHANCE\" to 100%."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "The player confirms the action. The screen darkens. The ball machine disappears, revealing a new passage to the north. The music changes to \"FindHer.ogg\"."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "Kris enters the new passage. He finds himself in a dark, cross-shaped room with a red floor. As Kris moves forward, the world around him becomes brighter and more saturated."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "Kris navigates through a maze that constantly changes its structure. Eventually, he finds a blue ball machine."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "You used the machine."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "..."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "... The capsule came out."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "Inside was something hard like lacquer."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "It was a small, dark, triangle."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "You tried to take it..."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "But, it slipped through your hand"} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "And you couldn't find it anymore."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "You couldn't find your hand."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "The screen darkens. Kris returns to the rewards room. The ball machine is gone, and the passage to the north is closed."} {"context": "Scene: Obj Secret Ballmachine Maze", "speaker": "Narrator", "text": "The team returns to the hallway."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Ralsei", "text": "Kris, are we all ready to start Round 2?"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Player", "text": "Still not ready / ♥ Ready"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "Mr. Tenna appears."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "TV-tastic!!! Then let's rock and roll, folks!!!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "The scene shifts back to the game show. Kris, Susie, and Ralsei are at their podiums again."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "WELCOME back, everyone, to the show that'll make you SCREAM at your SCREEN,"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "TV!! TIME!!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "The audience applauds."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Today's episode is brought to you by our sponsor..."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "The curtain behind Tenna rises, revealing the silhouette of a Dark Fountain in the darkness."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "The gushing pillar of darkness that gives us all form -- DARK FOUNTAIN !!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "The audience applauds wildly."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Now available in unsettling obsidian and pulsating rainbow!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Now, MIKE, the BOARD, please!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Narrator", "text": "An image of a tropical island appears on the screen behind Tenna."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Slather on that sunscreen, everyone! Because..."} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Today's second - and FINAL - board will be an aquatic adventure to a desert island!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "That's right -- an all-expenses paid trip to a beautiful tropical paradise!!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Haha! Wish I could go but I'm just a big electric box attached to the wall! Haha!!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "(Though I would look good with a tan.)"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "For this BOARD's GOAL, you'll be aiming to enter the floating ATLANTIS STADIUM!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Legend has it, the best way there is our super high budget RAINBOW BRIDGE!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "However, the RAINBOW only appears if two LOVERS meet at LOVER'S CLIFF!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "By the way, don't forget to take lots of PHOTOS while you're on VACATION!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "Now, we're gonna have some real fun in the sun today, SO DON'T TOUCH THAT DIAL!"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "(Well, okay, you can touch it. Just be gentle.)"} {"context": "Scene: Obj Pre Stage 2 Start", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "The game switches back to 8-bit mode. The team appears on a tropical island."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "Welcome to Kidakoda ISLAND!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Susie (viewer)", "text": "Alright Ralsei, turn into a surfboard."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Ralsei (viewer)", "text": "I can only be a block..."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "WELCOME TO THE ISLAND BOARD!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "ATLANTIS AWAITS IN THE NORTH."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "BUT, YOU WILL NEED 2 LOVERS TO UNVEIL THE RAINBOW BRIDGE."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "The team enters a shrine."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "Welcome to Kidakoda SHRINE!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "A PODIUM FOR HOLDING A PHOTOGRAPH. A PHOTIUM."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Ralsei (viewer)", "text": "Oh, a camera!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "Kris in the game picks up a camera."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "YOU GOT THE CAMERA!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "PRESS [A] TO TAKE A PICTURE!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Ralsei (viewer)", "text": "Kris! Take a photo!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "Kris takes a picture of Ralsei."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Ralsei (viewer)", "text": "A-ahh! Hahaha! That's me!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Susie (viewer)", "text": "Heh, guess it's OK if it's in a game."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "Kris takes a picture of Susie."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Ralsei (viewer)", "text": "Cute selfie, Kris!"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Susie (viewer)", "text": "Pff. Can't you even pose?"} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "Kris takes a selfie."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "[In-game text]", "text": "TAKE 3 GRAND PHOTOS TO REACH THE OCEAN."} {"context": "Scene: Obj Tvworld Game Island", "speaker": "Narrator", "text": "The team goes outside and encounters enemies."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Mr. Tenna (voiceover)", "text": "Don't adjust your set! Kris is BLUE, and FIGHTING AGAIN!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "A battle with two Pippins begins."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "PIPPINS - AT ±OF 9"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "This crooked gambler from Card Castle always bets it all!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Susie shook Pippins!!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Ralsei swore not to cheat!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Pippin 1", "text": "Rock me, spill me, shock and thrill me!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Pippin 2", "text": "Will I win? Or will I win... BIG?"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Enemies attack by throwing dice and cards."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Mr. Tenna (voiceover)", "text": "Oh no!! Mike, don't look!!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "The attack continues, stethoscopes appear."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Mr. Tenna (voiceover)", "text": "My nose is tingling from the excitement, folks!!!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Susie shook Pippins!!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Ralsei swore not to cheat!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Kris spared Pippins!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "RECRUIT 1/5"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Pippin", "text": "Will I win? Or will I win... BIG?"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "The remaining enemy attacks."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Mr. Tenna (voiceover)", "text": "Our heroes score a pacifist knockdown!!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Ralsei spared Pippins!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "RECRUIT 2/5"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "Got 0 EXP and 276 D$."} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "TURNS", "text": "3 S! PERFECT!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "HURT", "text": "1X A! AWESOME!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "TP", "text": "45 B! NOT BAD!"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "YOU GET A RANK"} {"context": "Scene: Obj Pippins Battle 1", "speaker": "Narrator", "text": "+240 POINTS"} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Narrator", "text": "The game returns to the island map."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Susie (viewer)", "text": "What's the problem? Kris likes playing as me better anyway."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Ralsei (viewer)", "text": "K... Kris? Likes... playing as Susie? ... but won't it be confusing?"} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Susie (viewer)", "text": "Alright turn's over."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Narrator", "text": "Susie takes control. She approaches a field of bombs."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Ralsei (viewer)", "text": "Oh, bombs! I bet we could..."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Susie (viewer)", "text": "Alright turn's over."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Narrator", "text": "Susie throws a bomb, which detonates all the other bombs on the screen."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Susie (viewer)", "text": "Heh, worth it."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Ralsei (viewer)", "text": "..."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Susie (viewer)", "text": "What?"} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Ralsei (viewer)", "text": "Uh, nothing..."} {"context": "Scene: Obj Tvworld Game Island Continued", "speaker": "Narrator", "text": "The team approaches a character resembling Rouxls Kaard, who is standing by a shop."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Rouxls Kaard (in-game)", "text": "Look, Guyse. I'm loste. I didn't mean to make a shop."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Rouxls Kaard (in-game)", "text": "Yon Crud, I didn't mean to sell that!! Don't take my blocks! I needst those!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris approaches the shop."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "GOOD DEALS GOOD DEALS, HEH HEH HEH"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "KEY 100"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "TVDINNER 400"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris buys a key."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "YOU GOT KEY x1"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "Wait, there aren't any keys this time..."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Rouxls Kaard (in-game)", "text": "OOPS! GUESS I MADE AN INNOCENT MISTAKE."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The key disappears. A free TVDinner appears in its place."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "YOU BOUGHT TVDINNER! FEEL FREE TO USE IT IN BATTLE!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris approaches a character resembling Lancer, who is standing nearby."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[Pippin", "text": "In-game text]:** * PLEASE BUY THIS BOY! HE'S MAKING ME LOSE MY MARBLES!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Price: 999 points."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (viewer)", "text": "Lancer!!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris tries to buy Lancer but doesn't have enough points. The player abuses the camera mechanic, and the price becomes '9'."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The team returns to the shop and buys Lancer."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "YOU GOT LANCER!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (in-game)", "text": "HO HO! FRIENDSHIP SHOULDN'T BE BOUGHT..."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (in-game)", "text": "BUT IF YOU HAVE TO, GOOD YOU DID IT DIRT CHEAP!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (in-game)", "text": "I'LL BE WAITING IN YOUR ITEMS FOR SOME CHEAP DIRT OF MY OWN."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (in-game)", "text": "DIG, DIG!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Pippin (in-game)", "text": "HUH? I FEEL LIKE I EARNED LESS THAN I THOUGHT."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The team finds a green puddle."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "IS THAT A GREEN BATH!? LEAVE IT TO ME TO GET IT FREE!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Lancer (in-game)", "text": "DIG, DIG, DIG!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Lancer digs up a geyser."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "LOOKS LIKE I STRUCK GREEN GOLD! TAKE A PICTURE FOR THE AGES!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Man, I'm drinking it!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "You're not drinking it!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris takes a picture."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "ANOTHER SPECIAL PHOTO! Just 1 more!!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Man, I'm drinking it!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "You're not drinking it!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "You go through the hole that formed in the map, going beyond the accessible boundary."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "In the next room, you find a pile of coins, which you immediately run to collect."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Mr. Tenna (viewer)", "text": "Wait! that's was MY secret bonus zone!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Wow. Looks like mine, dude."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "At first glance, some coins seem impossible to collect without being two cells tall."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Mr. Tenna (viewer)", "text": "Well, haha, good luck reaching thoose!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Mr. Tenna (viewer)", "text": "I keep my investments SHORT-proof!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Umm, let's just go, Susie..."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Susie collects the coins with Ralsei's head."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "W-Wait!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "I... I'm covered in ill-gotten gains"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Mr. Tenna (viewer)", "text": "He told me digital currency was SECURE!!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Off-screen laughter"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The team returns to the box puzzle."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "Oh! Another puzzle!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "So, um, should be easy for you, right?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Look over there!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "Huh?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Let's go, easy puzzle."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Susie solves the puzzle by pushing boxes and Kris."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Eww, Kris, stop trying to hug Ralsei."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "K... Kris!?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Susie!! That was amazing!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "You doubted my geniusness?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Oh! Nice solve, Kris!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The team finds another customization item."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "TOUCH THE ITEM TO WEAR IT!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "RIBBON"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "PIZZA DEODORANT (FOR NERDS)"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Haha, PIZZA DEODORANT (FOR NERDS)."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Hey, Ralsei. Looks like Kris is trying to tell you something."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "HEY! WHAT THE... K... Kris? You think I need, um..."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "Kris puts the ribbon on Susie's character while controlling her."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "[In-game text]", "text": "SMELLS LIKE PEBBERONI"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Kris, you dumbass! Why'd you make me wear that!?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "M... make you?"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Ugh, take it off!!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "The character controllers switch places."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "Wait a second... Your controllers are..."} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Susie (viewer)", "text": "Look out, Kris! Enemy!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Ralsei (viewer)", "text": "Susie, you can't use Kris's controller!"} {"context": "Scene: Obj Rouxls Shop Island", "speaker": "Narrator", "text": "A battle with three Pippins begins."} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Susie shook Pippins!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Ralsei swore not to cheat!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Enemies attack."} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Kris spared Pippins!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "RECRUIT 3/5"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Enemies attack."} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Ralsei spared Pippins!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "RECRUIT 4/5"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Enemy attacks."} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Ralsei spared Pippins!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "RECRUIT 5/5"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "Got 0 EXP and 425 D$."} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "TURNS", "text": "4 S! PERFECT!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "HURT", "text": "1X A! AWESOME!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "TP", "text": "80 S! PERFECT!"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "YOU GET S RANK"} {"context": "Scene: Obj Pippins Battle 2", "speaker": "Narrator", "text": "+293 POINTS"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The game returns to the island map. The controllers are still mixed up."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Susie (viewer)", "text": "FINE. I'LL fix the controllers."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "Thank you very..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Susie (viewer)", "text": "... wait a second..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "S-Susie! Change me back!!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Susie (viewer)", "text": "C'mon, just for a bit. It'll be fun."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "Umm, Kris, don't you want your controller back?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Player", "text": "You can have a turn / ♥ Let's all go back to normal"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "Well, if Kris says it's okay..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "So... um..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "K-Kris, which way should I..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Susie (viewer)", "text": "You got the controller. YOU choose."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "This way... seems nice."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "Oh! A flower cut in half! This is a photo spot!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Ralsei (viewer)", "text": "Umm, how do you take a photo?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "Kris takes a picture."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "YOU FOUND THE TROPIC OF LOVE!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "All the palm trees on the island become multicolored."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "So uh... the Tropic of Love..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Anyone else think that was cool? Haha..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Anyone?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The team sails further into the sea."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Yeah, this is where you're supposed to go."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Sorry, nothing up this way, folks!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "See, it just loops!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "This part's unfinished! Go back!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "This is a lie."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Unfinished! UNFINISHED, I said!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Mike, cut! cut!!!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The TV screen abruptly switches to \"SMPTE\" color bars."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Phew! Sorry folks, our contestants got a little lost"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The scene continues in the 8-bit game on the TV screen. The team is sailing on the sea."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Phew! Sorry folks, our contestants got a little lost"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The game resumes. The path to the north is now blocked by a rock. The team sails south."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "LOVER'S PEAK"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "The end is close! Back to LOVER'S PEAK!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The team docks at Lover's Peak. Lanino is standing there alone."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "WITHOUT THE SHINE OF LOVE TO GUIDE ME..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "MY LIFE IS LOST AT SEA, WITH THE RAIN, LIKE TEARS,"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "AS SALTY AS THE OCEAN..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "WHAT? YOU HAVE SOMEONE TO SHOW ME...?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Yes! Close your eyes!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "OKAY, I'LL TRY ANYTHING ONCE."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The player uses the \"Elnina\" item from the inventory."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "YOU GOT ELNINA"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "Elnina appears."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Alright, this is it folks!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Come out, you two!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Alright, open your eyes!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "Lanino and Elnina see each other."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Elnina (in-game)", "text": "Wow, looks like your game characters are just about to meet..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Elnina (in-game)", "text": "... At Lover's Peak!!!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "La... Lanino... I'm so sorry..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Elnina (in-game)", "text": "Elnina, I... I'm sorry too, I..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "It's okay, we still love each other, right!?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Elnina (in-game)", "text": "Of, of course! I'm just... sorry I..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "Oops! Duty calls! Gotta go, kids!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "(I'll give them a little alone time...)"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Elnina (in-game)", "text": "I can't wait! I'm going to the next room!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Lanino (in-game)", "text": "Oh, Elnina, I--"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "Lanino and Elnina leave together. A rainbow bridge appears."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "THE RAINBOW BRIDGE APPEARED!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "The team goes to the shrine to take the final photo."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "THE FINAL PHOTO"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "[In-game text]", "text": "THE THREE HEROES"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Narrator", "text": "Kris arranges the characters for the photo. Suddenly, a new character, Shuttah, appears."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Shuttah", "text": "FABULOUS! A MUGSHOT OF YOU THREE CRIMINALS!"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Shuttah", "text": "YOU TOOK MY CAMERA, TOOK THE MOON AND EVEN TOOK THE CLOUDS."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Shuttah", "text": "NOW, IF YOU'RE GOING TO BE TAKING AND TAKING..."} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Shuttah", "text": "COULD YOU AT LEAST TAKE A PHOTO OF ME?"} {"context": "Scene: Obj Tvworld Game Island Censored", "speaker": "Mr. Tenna (viewer)", "text": "I see you've met Shuttah, our camerathing! Now... Action!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "A battle with Shuttah begins."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "I see you've met Shuttah, our camerathing! Now... Action!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "SHUTTAH - When its eyes snap shut, memories are made in grey."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Susie blurs during a photo!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Ralsei has a perfect hair day!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Not in the mood for the photo shoot? Mmm..."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Then how about I shoot... YOU?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah attacks by spinning and shooting projectiles. The SOUL is trapped inside a rotating photo card."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Aaannd TURN!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "MAKE MEMORIES YOU'LL LOOK BACK ON! ... EVERY DAY!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris's ACT menu changes to photo actions: EasyPhoto, ToughPhoto, PowerPhoto."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Ralsei cast PACIFY!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "How are we LOOKING today?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah attacks with drops."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "A lil' turn?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "LIGHTS! CAMERA! ... CAMERAAAA!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris uses PowerPhoto."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Take a full-body photo of anyone!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Press directions to aim!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Press [Z] to take the photo!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris takes a picture of Shuttah."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "A PERFECT SHOT!! DON'T KNOW WHO WANTS IT, BUT STILL!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "The brilliant photo! I can't believe it's your first shoot!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Now how about I shoot... YOU?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah attacks."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "LIGHTS! CAMERA! ... CAMERAAAA!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris uses PowerPhoto."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Take a photo of Shuttah's Smile!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris takes a picture of Shuttah's smile."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "A PERFECT SHOT!! DON'T KNOW WHO WANTS IT, BUT STILL!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Ooo la la. Was my smile always so beautiful?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "The camera added 10 pounds of pure happiness to my teeth..."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah attacks."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "HEY, GET ONE FOR FUNKIEST HOME VIDEOS, FOLKS!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris uses PowerPhoto."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Take a photo of an explosion! Time it right!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris takes a picture of an explosion next to Susie."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "A PERFECT SHOT!! But are we still TV-Y7!?"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Ah, the beautiful wildlife photo of the Susie in her natural environment..."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Destruction, Destruction. Ah, it lights my smile."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah attacks."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "LIGHTS! CAMERA! ... CAMERAAAA!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris uses PowerPhoto."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Take a photo of all the heroes together!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Kris takes a picture of the whole team. Susie stretches Kris's mouth into a forced smile."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Mr. Tenna", "text": "Aw, the whole family! ... Mike, add me in there later!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "The most lovely photo! My album, my heart are full."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "Normally, my photos are all grey..."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "... but you've turned my sky blue, blue, BLUE!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "I forgive you! Now, adieu!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "In the name of..."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Shuttah", "text": "... THE LOVE."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Shuttah disappears. Mercy reaches 100%."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "You won!"} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "Got 0 EXP and 422 D$."} {"context": "Scene: Obj Shuttah Battle", "speaker": "Narrator", "text": "RECRUIT 1/2"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "[Battle Results Screen]"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "BATTLE RESULTS"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "TURNS", "text": "10 S! PERFECT!"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "HURT", "text": "5X B! NOT BAD!"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "TP", "text": "100 S! PERFECT!"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "YOU GET S RANK"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "+293 POINTS"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "The game returns to the island map."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Mr. Tenna (viewer)", "text": "The end is close! Back to LOVER'S PEAK!"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "The team returns to Lover's Peak. There is a pair of binoculars there."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "[In-game text]", "text": "BINOCULARS. LOOK INSIDE?"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Player", "text": "♥ VIEW / DO NOT"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "Kris looks through the binoculars. Only the sea is visible."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Susie (viewer)", "text": "... dunno what I expected."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "The team finds a clothes rack and takes it to the peak. A dog appears. Kris takes a picture of them together."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "The rainbow bridge to Atlantis is complete."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Mr. Tenna (viewer)", "text": "I'm back! Onto ATLANTIS!"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "The team walks across the rainbow bridge. The screen goes dark."} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Ralsei (viewer)", "text": "Huh? It seems pretty dark--"} {"context": "Scene: Obj Tvworld Game Island Final", "speaker": "Narrator", "text": "A loud thud is heard."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The scene changes abruptly. The team finds themselves on a dark concert stage with a neon sign \"LIGHTNERS LIVE\". Hands of an audience appear from below. Kris, Susie, and Ralsei (in rocker outfits) appear on stage."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Are you ready to ROCK HARD!?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Umm... c-can we rock soft?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Player", "text": "♥ Strike a cool pose / Strike a glamorous pose"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Kris strikes a cool pose. Mr. Tenna appears."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "That's right! Get out your lighters for the LIGHTNERS, ladies and germs!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Because it's time for a crashing, banging, booming, crooning..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "ROCK CONCERT !!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Oh, Kris! Remember DECEMBER? Oh, that little musical prodigy..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Remember when she'd grab the remote and swap it from cartoons..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "... to that WILD music video channel Toriel FORBID you to see?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "(Guess your mother's never been a fan of alligators in bikinis.)"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Dess, rocking her guitar and singing along with those nasty, nasty songs!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Didn't you all think she was just so... COOL?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "HECK! Maybe you could get her to come back and watch again sometime!?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Haha! Just kidding! Anyway, are you ready to ROCK!?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Player", "text": "♥ Need instructions / Don't need instructions to rock"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "No worries! It's so SIMPLE, a FAX MACHINE could do it!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "When the MUSIC starts, notes will flow from the top like HONEY."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "When the NOTES hit the MARK, press with good timing to PLAY them!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "[Z] (or [Left]) will play notes on the LEFT!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "[X] (or [Right]) will play notes on the RIGHT!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Make sure to HOLD the button for those LONG NOTES!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Got it, Kris?! Good! That's all you gotta know!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Susie and RALSEI will be doing their own things, so IGNORE THEIR PARTS."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "That being said, MUSIC is a TEAM SPORT! If ANY of you play bad..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "The POPU & LARITY LIGHTS will darken! And if they go black..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "It's LIGHTS OUT!!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "How, how, about a SOUND CHECK!? This one's just for practice!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The \"LIGHTNERS LIVE\" rhythm game begins. The player goes through a short tutorial segment."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Hey, Kris, way to make us fail the song."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "(I'll... just try to sing as loud as I can...)"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "ALRIGHT! SOUND: Checked! DRUMS: Loud! BOYS: Fluffy!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "RALSEI! Got those lyrics ready!?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Umm, they seem a little... inappropriate. Do I have to...?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "TOO BAD! NOW, AUDIENCE! Give it up one last time..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The main part of the rhythm game begins. The song \"Lazy Blue\" plays. The player hits notes in time. In the background, Ralsei sings the lyrics, which are displayed on the screen."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "[Lyrics during song]"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "When the demon heart is crying"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "And the blood is gushing bright"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Raise up your bat for the burning fight"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "When your hope is slowly dying"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "And its future's lost its rights"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Raise up your bat and face the fright"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Let's knock em dead into the night"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Long instrumental break"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Come follow me into the dark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "With your heart as the ark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Which shall shine you the way."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Because I'm with you in the dark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "With your heart as my mark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Which shall guide you the way."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Come follow me into the dark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "With your heart as the ark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Which shall shine you the way."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Because I'm with you in the dark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "With your heart as my mark"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Which shall guide you the way."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The song ends. The team gets a high score."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Wow, they loved it! I'm starting to feel like a real rocker!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Yeah, that was sick! Though, uh... Lucky I was carrying you guys. We barely passed."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "S-Susie...? Are you serious right now...?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Wow, looks like the band's already splitting up due to drama!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "That's how you know we've got a REAL winner on our hands, folks!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Anyway, BOARD'S OVER! So without further ado..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Let's see those RESULTS!!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "An evaluation screen appears."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "[EVALUATION Screen]"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "BATTLES - AAA, A-RANK"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "POINTS GAINED - 1721, T-RANK"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "CONCERT SCORE - 23040, A-RANK"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "SECRET BONUS - EXTRA PHOTO!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "ROUND COMPLETE!! YOU GOT S-RANK!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The team returns to the game show stage."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Finally... the game show is over!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Even if that concert was a bit ROCKY... playing music was fun!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Yeah, kinda makes me think... We should have our own band for REAL!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Okay!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Wow, folks! Looks like they've reached the end of our FINAL BOARD!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "It's sad to say goodbye, but when you gotta go... you gotta go!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "MIKE, roll the credits...!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The credits begin to roll."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "[TV TIME CREDITS]"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Director - Mr. \"Ant\" Tenna"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "Special Thanks - Dark Fountain That Gives The World Form"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "STOP!!! BREAKING NEWS!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Due to your SPEED, viewer donations have been POURING IN..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "And we have met the SPECIAL INCENTIVE!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "I... Incentive?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "YES! The Fun-O-Meter doesn't lie! The viewers' voices are in..!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "You've qualified for..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "The Bonus Round!!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The text \"BONUS ROUND 3\" appears on the board."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Err... there's ANOTHER round...?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "I mean, yeah, it was FUN, but... We do kinda have an adventure to get back to..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "The Dark Fountain still needs to be sealed, too..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Yeah, can we, uh, just pass? On the bonus round...?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Pass? P... Pass? You mean... STOP PLAYING!?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Yeah."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Well... I mean... If you want to!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The text \"BONUS ROUND\" is crossed out and replaced with \"CANCELLED\"."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "I mean, it was just gonna be a special board, but... alright!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Mike! Tear down the board! Tear down the set!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Tear down my house! Tear down my kids!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Audience... you're gonna have to go home!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Please... (sniff) make sure to check out our gift shop (sniff)..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "(sniff) It's got... (sniff) funny whirligigs..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Umm, Tenna, we're sorry to depress you, but..."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Look... uh. I guess if you REALLY want us to play it.."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "(sniff)... you'll play?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Susie", "text": "Maybe just for a little bit?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "The \"CANCELLED\" text disappears, and \"BONUS ROUND CONFIRMED\" appears."} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "MARVELOUS!!! Mike, rebuild the set!! Rebuild my kids!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "We are gonna have a GREAT show for you folks!! The best ever!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Ralsei", "text": "Can we change Susie's name yet?"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Mr. Tenna", "text": "Ho! And now a WORM from our sponsors!!!"} {"context": "Scene: Obj Lightners Live Concert", "speaker": "Narrator", "text": "A short animation appears on the screen with Rouxls Kaard accidentally releasing worms. They quickly crawl away."} {"context": "Scene: Obj Green Room Final", "speaker": "Ralsei", "text": "I suppose... we should get ready for the next round?"} {"context": "Scene: Obj Green Room Final", "speaker": "Ralsei", "text": "... I'm fine as long as you want to keep playing, Susie!"} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "I mean, the last game was wicked fun, but..."} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Get the feeling this'll keep going, until it gets"} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "... feels bad, but..."} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Let's go tell him this time's gonna be the last, okay, Kris?"} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "The team approaches Ramb."} {"context": "Scene: Obj Green Room Final", "speaker": "Ramb", "text": "Kris! Bang-up job getting S-rank, luv! For that, a little prize..."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "White Ribbon was added to your ARMORS."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "Lancer is lying on the floor."} {"context": "Scene: Obj Green Room Final", "speaker": "Lancer", "text": "Susie! Blue Kris! I'm doing my Hurricane Attack. Want to help!?"} {"context": "Scene: Obj Green Room Final", "speaker": "Player", "text": "♥ Help or Don't Help / No response / Pick him up"} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Obviously."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "Kris picks up Lancer."} {"context": "Scene: Obj Green Room Final", "speaker": "Lancer", "text": "Ooh, carry me! Carry me!"} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "You picked up LANCER into your LANCERS."} {"context": "Scene: Obj Green Room Final", "speaker": "Lancer", "text": "Now, put me down! Put me down!"} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "You dropped LANCER from your LANCERS."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "The team approaches Rouxls, who is sitting on the couch with Lanino and Elnina."} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "Haha... You three STILL aren't readyeth for the Chef Game?"} {"context": "Scene: Obj Green Room Final", "speaker": "Ralsei", "text": "Um... we already did that."} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "What."} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Yeah. Like, on the first board. Where were you?"} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "Doing... my Freakinge... MAKE-UP??"} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "I mean... haha. I kneweth that. ACTUALLYE."} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "Perhaps, I just Liketh wearing clothing... On Purpose?"} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "Kris approaches Lanino and Elnina."} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "Tell them, my Loverse. Tell them of my Glorie."} {"context": "Scene: Obj Green Room Final", "speaker": "Lanino", "text": "Uh... Elnina... really sees a lot in him, so..."} {"context": "Scene: Obj Green Room Final", "speaker": "Elnina", "text": "And, um... Lanino sees a lot in him, so..."} {"context": "Scene: Obj Green Room Final", "speaker": "Rouxls Kaard", "text": "They're sayingeth, I'm Hotte."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "Kris approaches Susie."} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Y'know if you lick old screens it makes rainbows?"} {"context": "Scene: Obj Green Room Final", "speaker": "Player", "text": "♥ Obviously / No thanks"} {"context": "Scene: Obj Green Room Final", "speaker": "Susie", "text": "Heh, 'course you would know that... weirdo."} {"context": "Scene: Obj Green Room Final", "speaker": "Narrator", "text": "The team leaves the rewards room and returns to the green room. The lights go out, and they go through the \"Stage\" door."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Narrator", "text": "The team finds themselves in a dark hallway with a red carpet. In front is a large double door with stars. Golden award statues stand on the sides."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Pippin (right)", "text": "What happens, happens... I think I fit in just fine, don't I?"} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Pippin (right)", "text": "Kris, tell this bozo he's got nothin' to worry about!"} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Narrator", "text": "Kris approaches Pippin, and he jumps aside."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Remote-like-darkner(Zipper)", "text": "In the once upon a time, there was a land like purple cliffs."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Remote-like-darkner(Zipper)", "text": "A frozen waste, watery basin, a metal desert."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Remote-like-darkner(Zipper)", "text": "But, this theater was built upon that... and, it grew."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Remote-like-darkner(Zipper)", "text": "Not everyone liked the change. Some people left."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Remote-like-darkner(Zipper)", "text": "Of course, that was in the days of the black-and-white."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Narrator", "text": "Kris approaches the character with projector eyes."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Projector-eyes", "text": "In the once upon a time, there was a land like purple cliffs."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Projector-eyes", "text": "A frozen waste, watery basin, a metal desert."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Projector-eyes", "text": "But, this theater was built upon that... and, it grew."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Projector-eyes", "text": "Not everyone liked the change. Some people left."} {"context": "Scene: Obj Red Carpet Hallway 2", "speaker": "Projector-eyes", "text": "Of course, that was in the days of the black-and-white."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Exclusive changing room for S-Rank players only!"} {"context": "Scene: Obj Green Room S Rank", "speaker": "Player", "text": "♥ Enter / Do not"} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Kris enters the door with the letter \"S\". He finds himself in a long hallway that leads to a dressing room."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Pippin", "text": "Oh, it's you... Let me check if you're on the guest list."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Pippin", "text": "..."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Pippin", "text": "... I see! S-rank on Board 2. Please enjoy our luxury facilities."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Kris enters the dressing room. It's a shabby room with mirrors, a vending machine, and a shower stall. A character resembling Swatch stands by the mirror."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Kris approaches the shower stall. A dark silhouette appears from behind the curtain, lets out a scream, and disappears."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Kris approaches a character resembling an extension cord, who is standing by the door."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Ramb", "text": "I'm glad you're having REAL fun, Kris. It's the least I could do."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Ramb", "text": "Not often a Dark World pops up in your own house, you know?"} {"context": "Scene: Obj Green Room S Rank", "speaker": "Ramb", "text": "... though, it could. If you ever wanted it to."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Kris approaches the game console in the secret room backstage."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Looks like a game console."} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "Play it?"} {"context": "Scene: Obj Green Room S Rank", "speaker": "Player", "text": "♥ Yes / No"} {"context": "Scene: Obj Green Room S Rank", "speaker": "Narrator", "text": "The TV screen turns on. After a series of glitches and title cards, the 8-bit game \"Mantle\" begins."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The game begins. The blue hero sprite (Kris) appears on the tropical island from the second round. He is unarmed."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero explores the island, which is now inhabited by enemies: yellow lizards, blue fish, a yellow flower that obstructs movement and spits fire, and yellow-lime ghosts. He avoids them as he cannot attack."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero finds a secret passage under a waterfall and picks up a sword."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "YOU GOT THE SWORD"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Armed, the hero begins to fight the monsters. After defeating several enemies, he levels up."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "LV UP! YOU ARE NOW LV2!"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Having reached LV2, the hero can now chop down cacti. He swims across the sea to the northern part of the map previously blocked by Tenna and cuts down the cactus blocking the path to a cave."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero approaches an ice door."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "THE DOOR IS LOCKED"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "UNLOCKED WITH THE ICE KEY"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero uses the Ice Key obtained in the previous game session. The door opens, and he enters an ice dungeon."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Inside the dungeon, the hero fights new, icy enemies. Some of them are immune to the sword. A blue bird blocks a narrow passage, preventing him from passing. The hero is forced to find another way and fight other monsters to gain strength."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "After a long dungeon crawl, the hero reaches the maximum level."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "LV UP! YOU ARE NOW LV3!"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "LV UP! YOU ARE NOW LV4! MAX LEVEL!"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Now, at the maximum level, the hero can chop down large trees. He returns to one of the previous rooms and cuts down the trees that were blocking a secret passage."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Behind the passage, the hero finds a mysterious figure in a white cloak."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "A mysterious figure stands before you."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The figure in the white cloak joins the hero. Now they travel together."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "They encounter enemies that are immune to the hero's sword. A new command appears: \"ICE\"."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero commands the cloaked figure to use ice magic to freeze the enemies, after which the hero can move them onto a weight panel."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "They return to the blue bird, which is still blocking the path."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero commands the cloaked figure to freeze the bird."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The figure in the white cloak unleashes a powerful stream of ice that instantly turns the blue bird into an ice statue."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "For some reason, you remembered Berdly."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The path is clear. The hero and the cloaked figure enter a maze."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The hero moves through the maze. Every time he takes a wrong turn, the figure in the white cloak stops at the correct turn and waits."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "For some reason, you got the feeling the White Cloak stops if you go the wrong way."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Following the silent clues of his companion, the hero successfully navigates the maze. They reach the final room."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "They approach a large demonic door."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "THE DOOR IS LOCKED"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "THE ICE KEY WAS USED UP"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "SHE WAS USED UP"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The White Cloak disappears."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The screen darkens, and text appears."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Well done."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "You found my secret hiding place."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "But there's nothing here..."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "...is there?"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "More text appears."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Oh, you found that, too?"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Perfect, just perfect..."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Thanks for all your hard work, Kris!"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "And another."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "YOU WERE USED UP."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "The TV screen goes dark, showing static, and then turns off completely."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Kris returns to the room and approaches RAMB again."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "Kris! How were the games? Just to your liking?"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "... What? ... someone backstage with you?"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "No, Kris. I was back here on security the whole time."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "Tenna's really starting to stick that nose of his around, though."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "Sorry, but I think we're gonna have to make the next one the last one."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "Kris, you sure you're feeling... normal?"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Ramb", "text": "... Well, you are talking to a power strip. So maybe not. Haha!"} {"context": "Scene: Obj Mantle Game Sword Route", "speaker": "Narrator", "text": "Kris leaves the dressing room, goes through the hallway, and returns to the green room, where Susie and Ralsei are waiting."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Kris returns to the Green Room. He approaches Susie again."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Susie", "text": "Hey, Kris, you're back!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Susie", "text": "... dude, Ralsei, Kris is back!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Ralsei", "text": "H... huh? O-Oops..."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Ralsei", "text": "Sorry, I got wrapped up in playing an RPG..."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Susie", "text": "Yeah, just walking around and not fighting anything."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Ralsei", "text": "S-Sorry! We can get going now."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "The team heads towards the \"Stage\" door. Kris approaches the vending machine."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "POINTS to ITEMS!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Player", "text": "♥ Buy / Don't Buy"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "It's a vending machine."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "[Vending Machine - Buy Menu]"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "TVDinner** (60 PTs)"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "DeluxeDinner** (120 PTs)"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "LodeStone** (60 PTs)"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "GingerGuard** (111 PTs)"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Exit"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "The player buys a GingerGuard, a DeluxeDinner, and a LodeStone. Then buys another GingerGuard."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "The team exits into the hallway with the double doors. The guard Zipper is still blocking the path to the door with two stars."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "No one gets inside. Mr. Tenna's orders."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Ralsei", "text": "Seems pretty suspicious to me..."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Player", "text": "Don't do anything / Fight him / ♥ Press his buttons"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Kris presses Zipper's \"buttons\" (chest)."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "You played his chest like the bongos."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "HEY, HANDS OFF THE MOICHANDISE!!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "A---choo!!!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Zipper sneezes. The heroes are teleported to the adjacent room. When the heroes return..."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "No one gets inside. Mr. Tenna's orders."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "Mr. Tenna said if anyone wants to fight, don't fight 'em."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "You an' me are pals... got it? Now smile."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "No one gets inside. Mr. Tenna's orders."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Player", "text": "Fight him / ♥ Press his buttons"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Kris presses Zipper again."} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "Alright, alright, I give, I give! I'm ticklish!"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Zipper", "text": "Just be outta there quick, got it?"} {"context": "Scene: Obj Green Room Wakeup", "speaker": "Narrator", "text": "Zipper steps aside. The team enters the door."} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "The scene shifts to a dark room, illuminated by old TVs hanging from wires."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Where the heck is this...?"} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "It's kinda cold in here..."} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "The team walks forward."} {"context": "Scene: Obj Darkness Void", "speaker": "Ralsei", "text": "Umm... Kris... Since now seems like a good moment..."} {"context": "Scene: Obj Darkness Void", "speaker": "Ralsei", "text": "We haven't really been able to... discuss much for a while."} {"context": "Scene: Obj Darkness Void", "speaker": "Ralsei", "text": "I wonder if you should... ask Susie how she's doing...?"} {"context": "Scene: Obj Darkness Void", "speaker": "Player", "text": "♥ Ask Susie how she's doing / Ask Ralsei how he's doing / Don't"} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "Kris turns to Susie."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "... what?"} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "You wanna say something about Ralsei?"} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "Kris turns to Ralsei."} {"context": "Scene: Obj Darkness Void", "speaker": "Ralsei", "text": "Ask Susie how she's doing?"} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "Kris turns to Susie."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Ask Susie how she's doing?"} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "... uh, good, I guess."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Honestly? Playing with Ralsei and you has been great. Just..."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "We kinda... skipped over the whole, Dark World's not real thing."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "I mean, I kind of knew it... couldn't be, you know."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Like, going on adventures, making friends..."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "It... it already all sounds like a dream."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "So the fact that it kind of is..."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "... doesn't mess me up so much."} {"context": "Scene: Obj Darkness Void", "speaker": "Player", "text": "Sucks to be you / I'm not a dream / ♥ Your friendships are real"} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Hahahaha!"} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "The stupid, fake-heroic way you said that... pretty good."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Alright, Kris. If Ralsei can't come to the Light World..."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "Then YOU'RE gonna wear doggy ears and do my homework."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "... stop howling! Man, you're such a pain in the ass. Heh."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "... But yeah, maybe it's not real. The dark world."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "I just wish Ralsei would realize..."} {"context": "Scene: Obj Darkness Void", "speaker": "Susie", "text": "That doesn't matter to me so much."} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "Ralsei approaches them."} {"context": "Scene: Obj Darkness Void", "speaker": "Ralsei", "text": "Seems like everything went alright...?"} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "The team moves on. They enter the next room with six large screens."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Six large, turned-off TVs hang on the walls. In the corner is a door with a parental lock."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "A console and TV."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "It won't turn on..."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Kris approaches the door."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "It's a door with a PARENTAL LOCK system to prevent the viewing of R-RATED MOVIES."} {"context": "Scene: Obj Censored Room", "speaker": "Player", "text": "Enter Code / ♥ Do Not"} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Kris tries to enter the code 000."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "... wrong combination!"} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Strange animations appear on the screens: circles on the first, yellow grass on the second, a blue ball on the third."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Kris approaches the console. It displays the solution to the puzzle, which needs to be entered at the door."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "Kris returns to the door and enters the code 213, taken from the clues on the screens."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "You entered the numbers knowingly."} {"context": "Scene: Obj Censored Room", "speaker": "Narrator", "text": "The door opens. The team enters a new hallway."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "The scene shifts to a dark hallway, littered with old TVs. The screens show the number 213 in a jumbled order."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Susie", "text": "W... where'd you get the sword? That's badass."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "Kris approaches the next locked door."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "It's a door with a PARENTAL LOCK system to prevent the viewing of MUSIC VIDEOS."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Player", "text": "Enter Code / ♥ Do Not"} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "Kris solves the puzzle on the screens, which shows that the code must be assembled from pieces (1225). He enters the code."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "You entered the numbers knowingly."} {"context": "Scene: Obj Parental Lock Corridor", "speaker": "Narrator", "text": "The door opens, and the team goes outside."} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "The team finds themselves on a film set covered in snow. In the background is a fake winter landscape and a Kristmas tree decorated with toys from *Kinder Surprise*."} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Damn, who turned on the AC!?"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Where the heck... is this?"} {"context": "Scene: Obj Snow Set", "speaker": "Ralsei", "text": "This set... there's... something strange about it..."} {"context": "Scene: Obj Snow Set", "speaker": "Ralsei", "text": "Wait, look over there, you two!"} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "In the background, a Dark Fountain is visible, stylized as a purple mist emanating from a large black tower."} {"context": "Scene: Obj Snow Set", "speaker": "Ralsei", "text": "There it is! The Dark Fountain!"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "... what the heck is that?"} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "Next to the Kristmas tree is a giant *Kinder Surprise* egg."} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "It's like a giant... gotchy ball thing?"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "What's... inside it...?"} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "A transparent capsule rolls out of the egg, inside which Toriel is sleeping."} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Toriel!?"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Kris, what the hell is Toriel doing asleep in there!?"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "We were so busy with the game, I forgot she'd..."} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Obviously she'd be part of the Dark World, too!"} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "Damn, Kris, we have to get to the Fountain right now, or..."} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "Mr. Tenna appears, now standing next to Toriel."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "Phew! There you are, still sleeping like a little angel!"} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "Haha! Who the HECK knows what I'd do if you woke up!"} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "..."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "I'm sorry we gotta do this to you, Tori..."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "You were the last one to really... give me a good look, back then."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "But hey, that's show business! Nothing... stays big forever."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "Without... a little HELP, that is."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "That's why you're gonna be our little TRUMP CARD..."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "Heheheh..."} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "Tenna lifts the egg above his head, revealing your location."} {"context": "Scene: Obj Snow Set", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Snow Set", "speaker": "Ralsei", "text": "Umm..."} {"context": "Scene: Obj Snow Set", "speaker": "Mr. Tenna", "text": "That's it!"} {"context": "Scene: Obj Snow Set", "speaker": "Narrator", "text": "The screen switches to a test signal with the text \"TECHNICAL DIFFICULTIES\"."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Narrator", "text": "The scene returns to the game show stage. Kris, Susie, and Ralsei stand stunned at their podiums as Tenna continues as if nothing happened."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "WELCOME back to another ELECTRIFYING episode of TV TIME!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Ralsei", "text": "W-wait a second..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Today's board will take place in beautiful TV CITY..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "(But don't ask why the cars don't have feet!)"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Collect two Q's from each corner of the map, and..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Susie", "text": "Game... over! Give back Toriel and let us go home. Now."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Game... over?"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Ralsei", "text": "Mr. Tenna, I'm not certain what your plan is, but..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Ralsei", "text": "We'd like to go seal the Dark Fountain now."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Ralsei", "text": "I think... the show's gotten a little old."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "No, haha! Ralsei, RALSEI! Buddy-BOY! It's fine! I GET IT!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "CLASSIC TV... sometimes just takes a little TIME to APPRECIATE!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "So how about this?"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "We'll all do ONE more little GAME!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "One last ENCORE!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "And this time, until you LIKE IT!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Narrator", "text": "The scene changes to a red, burning arena. Kris, Susie, and Ralsei are trapped in transparent capsules."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Susie", "text": "H-hey, what the heck are you..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "GAME OVER!?"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "THE GAME's never OVER!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "And if you don't wanna play anymore..."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "It's time for ME to TAKE CONTROL!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "MIKE, crank it all up to MAX!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Narrator", "text": "Everyone except Kris kicks the capsules from the inside."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Narrator", "text": "A small pink TV appears above Tenna."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Now it's my turn to play!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Narrator", "text": "A copy of Mr. Tenna appears on the screen inside the newly created game."} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "I'm not broken! I don't have burn-in! I'm... FUN!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "C'mon, say it!!! FUN! I'm FUN!"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Fine. You don't wanna say it?"} {"context": "Scene: Obj Stage Finale Toriel Capture", "speaker": "Mr. Tenna", "text": "Maybe a quiz will help you answer!!!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Narrator", "text": "A quiz begins."} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Mr. Tenna", "text": "AREN'T YOU HAVING SO MUCH FUN?"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Player", "text": "OF COURSE!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Player", "text": "OF COURSE!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Player", "text": "OF COURSE!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Player", "text": "OF COURSE!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Narrator", "text": "Kris doesn't have time to choose an answer, and Tenna strikes him with lightning."} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Mr. Tenna", "text": "OUT OF TIME! WRONG! WRONG! WRONG!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Narrator", "text": "Tenna damages all the heroes."} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Narrator", "text": "The quiz ends."} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Mr. Tenna", "text": "Wasn't that quiz just oodles of fun, folks!?"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Mr. Tenna", "text": "Just look at that Fun-o-meter!!! Haha!!!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Mr. Tenna", "text": "I wonder what's next!? Looks like a battle!"} {"context": "Scene: Obj Quiz 2 Fight", "speaker": "Narrator", "text": "A filler battle with Shadowguy begins."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "Tenna stands in the center, watching the battle."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "We've got a very special battle for you today, folks!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Very important to the plot!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "All you have to do to win... is say \"I love TV\"!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "And, hahaha, don't think you'll be able to try anything funny."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Ever read this CONTRACT? Hmm, says you guys are my ACTORS..."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "And that means... you've gotta ACT!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "The player selects ACT -> Resist. All characters resist."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Uh oh, our contestants... seem to have chosen the WRONG ANSWER!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "You know what THAT means! IT'S! TV! TIME!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "Tenna attacks, summoning laughing star projectiles. The attack deals damage."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "The player selects ACT -> Resist again."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "WRONG ANSWER! IT'S! TV! TIME!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "Tenna attacks again."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "WRONG ANSWER! IT'S! TV! TIME!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "The player selects ACT -> Resist."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Our contestants have been very naughty!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Mike! Back to the board!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "The battle ends."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Oh... a healing spot! That way, everyone can keep playing!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "Tenna heals all the characters. Even if everyone has lost hope of breaking free and just stands still."} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Phew! That battle earlier was a WORKOUT!!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "Let's never fight again! We're a HAPPY family, aren't we, Kris?"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "... Kris?"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "HEY! LOOK! Behind this door lies another PHYSICAL CHALLENGE!!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Mr. Tenna", "text": "GET READY, FOLKS!!!"} {"context": "Scene: Obj Filler Battle 1", "speaker": "Narrator", "text": "The scene shifts to a bar counter. Kris stands alone in a waiter's outfit."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Narrator", "text": "Susie and Ralsei are in capsules on the sides."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Ahhh... Kris, remember when your brother was here?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "You used to spend so, so, so much time with him."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "With me."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Watching cartoons. Playing games."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Smiling. Laughing. Crying."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Why? Why don't you two do that anymore...?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "What!? He went to COLLEGE?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Well... why'd he have to go do THAT!?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "You. Can learn. ANYTHING! On TV!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Ahahahaha!!!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Yes. The instructions. Right. The INSTRUCTIONS!!!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "They're coming out of the pipes."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "They're crawling out of the pipes."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Where are they going...!?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Hahaha... I... I don't... KNOW!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Ahahahaha!!!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Narrator", "text": "A timer appears on the screen. A minigame begins. Kris, as a bartender, must dodge Molotov cocktails falling from above. The bottles fall like a solid rain, and then Tenna switches the background from white to black, changing the attack pattern."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Narrator", "text": "Kris dodges. He takes 15 damage. The minigame ends."} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "PHEW! What a challenge, folks!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Now, is it me or does everyone look a little SLEEPY!?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "C'mon, SUSIE! WHAT happened to our late-night TV marathon!?"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Mr. Tenna", "text": "Let's wake up those noggins with a little QUIZ!!!"} {"context": "Scene: Obj Second Physical Challenge", "speaker": "Narrator", "text": "The second filler QUIZ begins."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Narrator", "text": "The question appears on the screen: \"WHAT'S ANOTHER WORD FOR, \"TELEVISION\"?\" (sic"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "I know what you're thinking!!! YOU'RE WRONG!!!"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Player", "text": "MAN'S BEST FRIEND"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Player", "text": "THE GOOD STUFF"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Player", "text": "BETTER THAN EMAIL"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Player", "text": "NEVER THROWN AWAY"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Narrator", "text": "The selection remains on the first option. No one presses a single button."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "WRONG! WRONG! WRONG!!!"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Narrator", "text": "Tenna attacks."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Narrator", "text": "The quiz ends."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "I'm sorry. I'm sorry about the pipes."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "I knew. I knew. I shouldn't have done it."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "But you know, every pipe goes SOMEWHERE! They had to go SOMEWHERE!!!"} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "Wait, no. Not another battle. Please."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Mr. Tenna", "text": "The family's fighting again."} {"context": "Scene: Obj Filler Quiz 2", "speaker": "Narrator", "text": "A filler battle with Shadowguy begins."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "Tenna replaces all buttons with ACT."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "Now, where the heck is my debit card?"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "Kris uses Sharpshoot to defeat him without wasting time. However, due to the absence of a spare button, the action will be useless until Boogie is used."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "The player selects ACT -> Boogie, shooting at Shadowguy's hat, and incidentally, shooting at Tenna."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "H-Hey!!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "How could you let them use that act!?"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "You're!! Fired!!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "Alright, no more of THAT guy!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "The heroes are healed. Tenna stands sadly with his back to the heroes."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "I know. I know what you need."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "To get your minds off of this. And your eyes back on me."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "A little MUSIC!!!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "THAT's right!! SHOW tunes!! KRIS on the PIANO!! You LOVE it, don't ya, folks!?"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "The \"LIGHTNERS LIVE\" minigame."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "That's right! A MUSICAL CHALLENGE! And this time, it's..."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "Oh God, Oh God, it's coming."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "...The music is coming."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "I can't stop it... (The text shakes.)"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "A snippet of Spamton's theme plays, which suddenly, but slowly, cuts off."} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "Hey, so, uh... what the HECK was that?"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "Haha, I'm with you guys! That was WEIRD!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Mr. Tenna", "text": "I wonder what's next! Looks like a quiz!"} {"context": "Scene: Obj Filler Battle 2", "speaker": "Narrator", "text": "The next quiz begins."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "WHAT'S THIS BUTTON ON THE TELEVISION DO?"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Narrator", "text": "A picture of an \"OFF\" button is shown."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Player", "text": "NEVER PRESS IT"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Player", "text": "I DON'T KNOW"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Player", "text": "UNUSED"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Player", "text": "I'M SORRY, I'M SORRY"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Narrator", "text": "Kris selects \"I'M SORRY, I'M SORRY\"."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "I KNOW WHAT YOU'RE THINKING!!! YOU'RE WRONG!!!"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Narrator", "text": "Tenna damages the heroes."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "Ahhhhhh, that was SO... normal!!"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "MIKE!!! How about we ONLY have quizzes from now on quizzes!?"} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "Or... uh, we could have a battle! Great. GREAT."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Mr. Tenna", "text": "Love it when you listen to me, Mike. Love it."} {"context": "Scene: Obj Filler Quiz 3", "speaker": "Narrator", "text": "Tenna initiates a battle against Zapper."} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "IT'S! TV! TIME!!!"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Narrator", "text": "The heroes gather 100% TP to select ACT -> OffButton, after which they disappear from their capsules."} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "H-huh!? Susie...? Kris...? Hey, Mike?"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "DON'T TELL ME YOU DIDN'T LIKE YOUR SESSION!"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "Hey, Mike? Could you, uh, cancel my 4am shock therapy session?"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "'Cause it looks like it's happening right now..."} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "ALL HANDS ON DECK!!! EVERYONE FIND THE LIGHTNERS!!!"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Narrator", "text": "The battle ends."} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "Where are you!? My contestants!"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "I'll give you funny goop that gets stuck on the carpet! A lifetime supply!"} {"context": "Scene: Obj Filler Battle 3", "speaker": "Mr. Tenna", "text": "Come baaaackk!!!"} {"context": "Scene: Obj Balloon Room Escape", "speaker": "Narrator", "text": "The scene begins in a dark room, filled to the brim with translucent red and white balloons. Kris, Susie, and Ralsei stand in a small clear space."} {"context": "Scene: Obj Balloon Room Escape", "speaker": "Ralsei", "text": "Looks like we got away..."} {"context": "Scene: Obj Balloon Room Escape", "speaker": "Susie", "text": "Now's our chance! Let's get out of here!!"} {"context": "Scene: Obj Balloon Room Escape", "speaker": "Narrator", "text": "The team moves to the right, exiting the balloon room."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "The team finds themselves in a large hall with a red carpet. Golden statues of Mr. Tenna stand on the sides. In the background, behind barriers, silhouettes of an enthusiastically applauding crowd are visible."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Kris approaches a save point."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Player LV 3 4", "text": "48:13"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "TV World - Entrance"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "♥ Save"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Storage"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Recruits"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Tenna passed you by, thinking you had already escaped."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "WHAT DO YOU MEAN YOU HAVEN'T FOUHD THE LIGHTHERS YET?"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "Arrghhh!! You're all... FIRED!!!"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "I mean, uh... Hired!!!"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "I mean, uh... No more POIHTs until you CAPTURE them!! You're like POINTs, right!?"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "Okay, then we're CLEAR, right! You guys..."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "What do you MEAH you don't want to fight themt? Wh... What the!?"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Mr. Tenna", "text": "Read the FINE PRINT in your CONTRACT, buddy! How QUIT complaining and GO!"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "Tenna ran off to 'catch you'."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "The team walks down the red carpet to the right. The golden statues gleam under the spotlights. They approach a heavy red curtain, behind which stands a Pippin."} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Pippin", "text": "Oh, you're here for the next CHALLENGE, aren't you?"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Pippin", "text": "Hurry, hurry! It's just behind this curtain!"} {"context": "Scene: Obj Tvworld Entrance", "speaker": "Narrator", "text": "The team goes behind the curtain."} {"context": "Scene: Obj Wild West Minigame", "speaker": "Narrator", "text": "The team finds themselves in a new location. On the TV screen is an 8-bit desert."} {"context": "Scene: Obj Wild West Minigame", "speaker": "Susie", "text": "The wild west, huh..."} {"context": "Scene: Obj Wild West Minigame", "speaker": "Susie", "text": "... got the feeling this game's gonna be a good one, right, Ralsei?"} {"context": "Scene: Obj Wild West Minigame", "speaker": "Ralsei", "text": "Umm, sure, just..."} {"context": "Scene: Obj Wild West Minigame", "speaker": "Narrator", "text": "Susie and Kris jump onto Ralsei, who transforms into a green horse."} {"context": "Scene: Obj Wild West Minigame", "speaker": "Ralsei", "text": "Why do I have to be the horse...!?"} {"context": "Scene: Obj Wild West Minigame", "speaker": "Narrator", "text": "A \"rail shooter\" style minigame begins. The team gallops alongside a train, shooting at enemies (Shadowguys) that appear in the windows. Kris successfully completes the round, earning points."} {"context": "Scene: Obj Wild West Minigame", "speaker": "[In-game text]", "text": "ROUND CLEAR"} {"context": "Scene: Obj Wild West Minigame", "speaker": "Narrator", "text": "The minigame ends. The team returns to the stage, now behind the train."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team moves on and enters a hall resembling a dance floor. In the background, silhouettes of Shadowguys are dancing. The path splits."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team takes the lower path and encounters enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "A battle with a Shadowguy and a Shuttah begins."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Shadowguy and Shuttah shimmy in!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Everyone gets ready to knock the enemies' socks off!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The \"Sharpshoot\" minigame begins. The player shoots at the enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Enemies attack."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris spared Shuttah!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 2/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Enemies attack."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris spared Shadowguy!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 3/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Got 0 EXP and 350 D$."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team moves on and encounters the next group of enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "A battle with a Shadowguy and two Pippins begins."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Pippins attempts to engage you in a life or death rock paper scissors match."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses a DeluxeDinner on Susie. Ralsei uses Pacify. Susie attacks."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Enemies attack. Kris, Susie, and Ralsei take damage. Kris and Ralsei fall (DOWN)."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Susie is left alone. The enemies attack again, and Susie falls too."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The screen goes black."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The party is defeated."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[GAMEOVER Screen]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "This is not you"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Please, don't give up!"} {"context": "Scene: Obj Dance Hall", "speaker": "Player", "text": "♥ CONTINUE / GIVE UP"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The battle starts over."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses a TVDinner on the whole team. Susie uses Rude Buster. Ralsei uses Pacify."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Enemies attack."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses Sharpshoot, defeating the Shadowguy."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 4/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The remaining Pippins attack."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses Sharpshoot, defeating one Pippin."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 5/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The last Pippin attacks."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses Sharpshoot and defeats the last enemy."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 6/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Got 0 EXP and 425 D$."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team moves on through the hall, passing dancing silhouettes, and encounters another group of enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "A battle with a Shadowguy and a Shuttah begins."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses Sharpshoot, defeating both enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 7/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 8/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Got 0 EXP and 350 D$."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team moves on and encounters the last group of enemies in this hall."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "A battle with a Shadowguy and two Pippins begins."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Kris uses Sharpshoot, defeating all three enemies."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 9/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 10/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "RECRUIT 11/25"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "Got 0 EXP and 425 D$."} {"context": "Scene: Obj Dance Hall", "speaker": "Narrator", "text": "The team passes through the entire hall and enters the next door."} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "The team finds themselves in a dark, gloomy room resembling a prison or dungeon. A Pippin stands guard in front."} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Pippin", "text": "This is the dungeon. Press your luck against security..."} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Pippin", "text": "... or buy your way out."} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "Kris approaches a save point."} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Player LV 3 4", "text": "56:25"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "TV World - Goulden Sam"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "♥ Save"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "Storage"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "Recruits"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Dungeon Entrance", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "The team goes behind a curtain and finds themselves in a dark dungeon. The words \"stealth zone\" are written on the wall."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Susie", "text": "Always wanted to sneak like this. Let's hit the wall, Kris."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "The team presses against the wall and slowly moves to the right."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Susie", "text": "Let's just go super fast."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "You and Susie decided to go really really fast in every Stealth Zone."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "The team quickly slides along the wall to the end of the zone. They approach a trash can."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "Inside the trash..."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "They enter the next room, filled with trash cans."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "You dug through the trash..."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "And found trash!"} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "You dug through the trash..."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "TVSlop was added to your STORAGE."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "You dug through the trash..."} {"context": "Scene: Obj Dungeon Stealth Zone", "speaker": "Narrator", "text": "A Ribbick jumps out of the trash can. A battle begins."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Ribbick hopped into view!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Kris used CroakOn!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "A \"Press Y repeatedly!\" minigame begins. Mercy increases by 64%."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Ribbick", "text": "Woo hoo"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Pippin attacks by clapping its hands and throwing dice."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Ralsei spared Ribbick!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Mercy increases by 10%."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Ribbick", "text": "Guruuuu---"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Ribbick attacks with hearts inside a shrinking square."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Ralsei falls (DOWN)."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Kris used ReviveMint on Ralsei!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Susie spared Ribbick!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Mercy reaches 100%. The enemy's name turns yellow."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Got 0 EXP and 81 D$."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "RECRUIT 1/3"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The team returns to the room with the trash cans."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "You dug through the trash..."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Inside was 2 POINTS!"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The team enters the next \"stealth zone\". A cage is visible in the background."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The team quickly slides along the wall. A Pippin on a rocket flies past."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The team approaches the cage."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "It's a cage with flimsy chains."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "Remove them?"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Player", "text": "♥ Yes / No"} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "You removed the flimsy chains."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The Pippin that was in the cage is freed and runs away."} {"context": "Scene: Obj Ribbick Battle 1", "speaker": "Narrator", "text": "The team enters the next room, which looks like a backstage area."} {"context": "Scene: Obj Backstage Cooler Encounter", "speaker": "Narrator", "text": "The team approaches a water cooler. It starts to vibrate. A battle begins."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A lone Watercooler appears on the battlefield. Tense, yet slightly comical battle music plays."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A strong aura emanates from the Watercooler."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris selects ACT -> ActCool. Everyone gathers around the cooler and chats."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Everyone chat around the watercooler."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Mercy increases by 25%."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks. A text bubble saying \"Buble\" appears from it. White water droplets fly from all sides of the screen, forcing the SOUL to maneuver in the center."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Everyone chat around the watercooler."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Mercy increases by 25%."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks with water droplets again. The attack becomes denser. Ralsei falls (DOWN)."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The watercooler leaves an icy silence."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris uses a DeluxeDinner on Ralsei. Susie attacks, dealing 29 damage."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The watercooler leaves an icy silence."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The Watercooler attacks one last time. Kris and Susie take damage."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Kris spared Watercooler!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Susie spared Watercooler!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Mercy reaches 100%. The name \"Watercooler\" turns yellow."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "Got 0 EXP and 0 D$."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "RECRUIT 1/1"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The battle ends. The team returns to the room."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": ".. there was another WATERCOOLER!"} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "They seem relieved you didn't flirt with it."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "The team moves on, passing through another \"stealth zone\" and a room with trash cans, where a Ribbick jumps out of one."} {"context": "Scene: Obj Watercooler Battle", "speaker": "Narrator", "text": "A battle with three Ribbicks begins."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "Ribbicks hopped into view!"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "Kris used CroakOnX!"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "A \"Press Y repeatedly!\" minigame begins. Mercy for all three enemies increases by 64%."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Ribbick 1", "text": "Sissy snuzz..."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Ribbick 2", "text": "what's the buzz?"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Ribbick 3", "text": "hip, hip"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "Enemies attack with their hands."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei use SPARE. All three enemies are spared."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "RECRUIT 3/3"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "Got 0 EXP and 243 D$."} {"context": "Scene: Obj Ribbick Battle 2", "speaker": "Narrator", "text": "The team returns to the room with the trash cans and moves on."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "[Battle Text]"} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Ribbick wants to be friends with a dancing trash can."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A messy and unfocused girl."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A rowdy and dirty girl."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Kris used CroakOnX!"} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A poorly trimmed boy."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A quiet and smelly boy."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Kris used CroakOnX!"} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A lost and lost and lost girl."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Ribbick", "text": "A crying and crying and crying boy."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Kris used CroakOnX!"} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Ribbick is dirtier than ever, but that's fine."} {"context": "Scene: Obj Ribbick Battle 3", "speaker": "Narrator", "text": "Battle end"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team enters the last room of the dungeon. In the center is a large red wagon, resembling a circus wagon. Inside, behind bars, sit a ShadowGuy and a Pippin who was illegally trading for Dark Dollars."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "You are greeted by yet another prisonlike location."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "You question why your adventures feature so many of these."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team passes the wagon and enters the next \"stealth zone\". They go through several rooms with trash cans, collecting points and items, and fighting another group of Ribbicks."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team reaches a room with a puzzle where they need to move characters onto pressure plates. A diagram of the puzzle is visible on a large screen in the background."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The player solves the puzzle by switching between characters and pushing them onto the correct plates. After solving it, a chest opens."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "You opened the treasure chest."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "Inside was 300 POINTS."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team moves on and finds a room with another chest and a character in the shape of a trash can with glasses."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "DeluxeDinner was added to your STORAGE."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team passes through the last \"stealth zone\" and finds themselves in a room with a large screen showing an office routine. A Pippin stands in front of the screen."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "A minigame begins where you need to start a lawnmower that will destroy their contracts. The player successfully recruits 15 of them."} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 1"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 1"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 1"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 1"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 10x"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "RECRUIT 1"} {"context": "Scene: Obj Dungeon And Rouxls Encounter", "speaker": "Narrator", "text": "The team moves on and finds themselves in an elevator that goes up."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The team exits the elevator and finds themselves in a large hall resembling a concert venue. Below is a crowd of spectators. On the walls are numerous screens showing various characters and \"TV TIME!\" logos."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The team navigates a maze of red carpets, surrounded by screens. They reach a final quiz."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "A quiz minigame begins. The player must quickly select the correct answers. After several correct answers, the game ends."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The team moves on and finds themselves on a large stage in front of a crowd. In the background is a huge sign \"DARKNERS LIVE\"."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "You are filled with the power of a live studio audience."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Player LV 3 5", "text": "05:24"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "TV World - Concert"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "♥ Save"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Return"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Storage"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Recruits"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The team walks across the stage, passing various enemies who are now part of the scenery."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The team walks across the stage, past dancing silhouettes of Shadowguys and Pippins. The lights go out."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Rouxls Kaard's laughter is heard."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Geh-ha-ha-ha..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "A spotlight illuminates Rouxls, Lanino, and Elnina, who appear on stage."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "R-Rouxls Kaard!"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "AND, don't forget my Loverse, Sun Guy and Moon Girl."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "Um..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "Kris, get ready for another fight!"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Ha! Quell your mouth, my dearest Bimbitoe!"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "We're just hereth for the Snackse."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Goeth on. I hath no quarrel with thee."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "Umm... you don't?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "But... if you capture us, won't you earn Tenna's admiration?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Haha! Oh, please! I am Beyonde such shallow Desires..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "For you See, I hath already Gotten them!"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "My two Paramours art already TV Guy's Second-In-Commande..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And by the Transitive Propertie, that also maketh ME...?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "This world's Personal Duke of Puzzles?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Right, Honey 1 and Honey 2? That's howeth this Workse?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino & Elnina", "text": "Umm...?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "See? It's totally how it Workse."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Now begone!"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Rouxls, Lanino, and Elnina strike poses. Lanino and Elnina look embarrassed."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "Each moment with Rouxlsy, is... um, so informative."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "See, he has us write everything on these cards..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "The Rouxls Kaard Relationshipe Systeme..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Player", "text": "♥ Hear more / No more"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Seest, thou writeth everything thou feelst on a Card."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Then, when it's timeth to communicathe."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Thou just... throwest them all awai."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Becauseth everything we threeth needst."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Patheths my Chest,"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Is right... Here."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "In... our hearts?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "What? No. This is justeth where I keepeth MY Cards."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "They're Strongre. They haveth like, Abilitiese and stuff."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "It's really justeth about havingst the Best Decke."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Elnina", "text": "Umm, see? This system, really makes me see how bright Lanino is.."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "It's like Rouxls..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Rouxlsypoo."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "It's like Rouxlsypoo says, a relationship, is about."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Elnina", "text": "Umm, not being alone. And with two partners, you are umm, less alone."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Player", "text": "♥ Hear more / Enough"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Elnina", "text": "And, the higher your collective, err... stat total, umm.. becomes."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Elnina", "text": "And the, umm, stronger your, combo attacks, become."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "All I know is, each shining moment I spend with Rouxlsypoo..."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Lanino", "text": "Makes each drop of Elnina's presence, that much more precious."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Fear not. I haveth givenst up the path of Violense."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Never against shallst we Cross Swordes."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "For I hath found... Love. Loverse."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Player", "text": "♥ Hear more / Please no more"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Thosest, who shouldst Adoreth me. And changeth my socks."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And changeth, my Worms. And changeth, my Cereale."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And watcheth, little Lancer. And moisten, his eyes."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And shineth light, in his Mouthe, to see if he's Sicke."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And shineth light, in his hands, to see if they're Sicke."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "And shineth light, in his Mouthe, to see if he's Sicke 2."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "My loverse, oh loverse."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "It would be Coole, to have More."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "Rouxls, Lanino, and Elnina leave the stage."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "The lights go out again."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Guyse?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "A spotlight illuminates Rouxls, who is now wearing a chef's hat."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "So it actually Doesn't Worke."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "We had a talk, and it doesn't Worke."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Even IF I dateth them... I'm NOT?? 2nd in Commande??"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "So. Headsts together."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "What art we going to Do about That."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Susie", "text": "If you fight us we'll kick your ass."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Yes, haha. I Knowst. We shalth not fight."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Unless we did... Nonviolentlie?"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Ralsei", "text": "Please don't start a battle."} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "Okaye,"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Rouxls Kaard", "text": "But what if... I Do"} {"context": "Scene: Obj Final Concert Hall", "speaker": "Narrator", "text": "A battle with Rouxls Kaard begins."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "I must defeast thou, so TV Guy recognizes my Glorye!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "But feare not. The four of us needst not Attacke."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "For what is a Showe... If thou dost not ACT?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Rouxls uses a \"RULES CARD\". Now the team can only use ACT."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "With the effect of the RULES CARD, you can only ACT!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "All team members use ACT -> Performance."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Everyone acted out their performance!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Yes, yes! Non-violence! Bigge 'ups', my friends."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Now for my ACT, I shalt hire people,"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "to shooteth you."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Rouxls summons two rabbit-like shadowguys with pistols. They attack with paper airplanes with \"rouxlsrules\" written on them."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The team uses ACT -> Performance again."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Hooh! What a battle, art I Righte?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Susie", "text": "Hey, we're gonna get our asses kicked just dancing around!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Ralsei", "text": "Th... there must be something we can do...!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer appears."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lancer", "text": "Ho ho ho! A dance battle? Deal me in!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Susie", "text": "Lancer! Hey!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Ralsei", "text": "L-Lancer, help us! Rouxls used his Rules Card..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lancer", "text": "I see, I see! Don't worry! I'm on the case!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer uses a \"LANCER Card\". Now the team can use ACT -> Lancer."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer used the LANCER Card! Now you can... LANCER?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Kris uses ACT -> Lancer."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer, don't bother Lesser Daddy when he's harming your friends."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Enemies attack. Lancer turns them into spades, which recruits them to the team's side."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer recruits the enemies to your side!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "It's highly effective!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The enemies joined you!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "It's fine..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Not only do I have more guys where that came from,"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "but I also have more cards!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Rouxls summons two wolves with balls of yarn. Ralsei turns into a large ball of yarn."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Ralsei", "text": "Kris, Susie, I'm sorry! I've become a big cuddly ball...!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "I don't thinketh, THIS is what I askedst for."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Likest, Yarne? You don't even havest Gun's?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Okaye. Okaye. I see. I see."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Your a little bit Fired, byst the way."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "NEXT!!!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Don't worry guys, I'll get a refund on that one."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "You may hath gotten rid of my Goones."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "But can thou defeast... The powere... of Love?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Honeyes!!! Oh my Honeyes!!!!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lanino and Elnina appear."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "A minigame begins where you have to dodge Rouxls's attacks and select the correct cards (Lancer) to recruit Lanino and Elnina."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Dodge ROUXLses, select LANCERs!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The player successfully completes the minigame."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lancer recruits the enemies to your side!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "It's working!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "I'm so proude to be dating the Sun AND the Moon... You're not the Moon? You're a CLOUD? WHAT?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Gehahah... Separate? US? No, I think- Freakinge Not."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "I think thou Missedst thine vitale Fact... Thereupon, the THREE of US."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Art in a Teame Relationshipe."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Just liketh you Guyse."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Susie", "text": "The hell are you talking about? L... like us!?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Wait, you guyse artn't a Thinge?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Susie", "text": "No."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Um. I..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Nowe Honeye. I'm processinge thise."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "Don't... don't call me honey anymore."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "La... Lanino!?"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "I'm sorry, Elnina... I'm... going to the other side."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "I..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "I thought YOU were the one who liked Rouxls, so I."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "I'm sorry, my sunshine!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "I'm sorry, my dewdrop!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "The weather should always stick together..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Ah... ha ha ha!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Just as planned. The two Loverse... are reunited."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "I shall now... Taketh my leave."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Rouxls tries to leave backwardly, but Lancer appears right in front of him."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lancer", "text": "Hey, Lesser Dad!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lancer", "text": "The guys with big guns wanna get paid!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The rabbits with pistols surround Rouxls. Expectedly, he ran away"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "You Won!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Got 0 EXP and 800 D$."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The battle ends. The team returns to the stage."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "No, my sunny moon! I... I... You go first!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "I really didn't like that guy that much!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "He was hot but really weird!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "He moved the laser pointer too fast!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lanino and Elnina make up and leave."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "From now on, the only third person for us..."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "Is... each other."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Lanino", "text": "Kris! Thank you for reuniting us! We are... in your debt!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Elnina", "text": "We're on your side now... weather you like it or not!"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Lanino and Elnina are recruited."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Rouxls Kaard", "text": "Looke. I saidst what I cameth for."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "Rouxls throws a basket of snacks and disappears."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The incense of hot snacks and spicy flavors assaults you."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "You are filled with the power of the primal invention of fire."} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Rouxls Battle Final", "speaker": "Narrator", "text": "The team moves on across the stage."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "The team goes behind a red curtain and finds themselves in a new location—purple cliffs. In the background are mountains and a starry sky. The sound of wind is heard."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "The team walks along a narrow path. Along the way, they see several piles of ash from which smoke rises."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "They reach a bridge where Mr. Tenna meets them."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "L-look everyone!! It'll be fine!! I'm cutting edge!! I'm new!! I'm TV!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Three-colors, cathode raytube!! Make you laugh, make you cry!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Entertainment that never gets old!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "The real Mr. Tenna appears, but in a black-and-white, older version."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "H-hey, stop!! Don't go...!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Darnit, this is all that little spammy MAILMAN'S fault!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "He... he told me he was gonna teach me how to use technology!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "H... How to plug in and make! It! BIG...!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "And where is HE!?"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Arrrgh, if I could get my hands on..."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Wait, where are you going!?"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Stop!! Help me!! Help!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Does anyone know what an e-mail is???"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "The team passes him. He is left alone on the bridge."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "The team moves on and sees Lanino and Elnina leaving."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Elnina!! Lanino!? You two!? C'mon, old friends, you can't leave...!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Fine!! Fine, you wanna go, go!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "We'll see how far the Lightners get..."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "Without the WEATHER CHANNEL!! HAHAHA!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "How can they know the Weather without TV!?? Hahahaha!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "What? Apps? What... What are those!? Everything's changing so fast..."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "A beam of light falls on Tenna."} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "M... Mike? Mike, you... you're leaving, too!?"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Mr. Tenna", "text": "MIKE!! NO!! ANYONE BUT YOU!! ANYONE!!"} {"context": "Scene: Obj Purple Cliffs Transition", "speaker": "Narrator", "text": "Tenna is left alone in the darkness."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "The team walks along the purple cliffs. Ahead, on a bridge, a character resembling a TV remote with a lightning bolt on its chest awaits them."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "The team approaches him. He suddenly teleports them to another part of the location."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "The team returns to the bridge. The remote-character (Zipper) is standing there again."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "Zipper approaches the edge of the platform, where a large purple egg is visible below."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "Suddenly, Zipper jumps from above and lands right in front of Kris."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Zipper", "text": "You's a cheater, ain't ya."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Player", "text": "♥ Cheater / Not Really"} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Zipper", "text": "Now, honesty, that'll take you somewhere."} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Zipper", "text": "Where you headed?"} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Player", "text": "Where I came from / ♥ Nowhere / Here"} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Zipper", "text": "You's was already heading that way, weren't ya, Kris?"} {"context": "Scene: Obj Purple Cliffs Final", "speaker": "Narrator", "text": "The screen flashes white. Kris finds himself alone in a dark, empty room resembling a backstage area. Zipper stands nearby."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches an old TV in the center of the room. On the screen is an 8-bit block puzzle game, which Kris solves."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "The TV screen changes. It now shows a monochrome room resembling the living room from Kris's house. A character in a blue wizard's hat with the letters ABC appears next to Kris."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "Mumble... mumble... fumble... fumble..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "He hardly seems comprehensible."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris enters the TV and starts controlling an 8-bit sprite of himself inside the monochrome room."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the couch."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, Mumble... where could this be...?"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the bookshelf."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Nowhere? Mumble... No, no... This is somewhere..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the plant."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, this old tome admires your... inquisitiveness."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the dresser."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble... You're very interested in going nowhere, aren't you?"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the lamp."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble... well, I have a ticket there. I have a ticket there..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the refrigerator."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... A ticket to nowhere..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the sink."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... But, the ticket is somewhere..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the microwave."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... Yes, it was left here... It was left here by..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the trash can."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, oh, I don't seem to remember..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the wardrobe."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble... mumble... You are alone, are you?"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris opens the wardrobe."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "YOU LOOKED IN THE WARDROBE."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "ALAS, THE WARDROBE WAS EMPTY!"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the wardrobe again."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "YOU LOOKED IN THE WARDROBE."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "ALAS, THE WARDROBE WAS EMPTY!"} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... can't find the ticket?"} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Odd, quite odd..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Considering, you've been holding it from the moment you stepped in the room."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "A TripTicket appears in Kris's inventory."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Good, it's not a good idea to go nowhere with somebody else."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... Alone is better..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "I only have one ticket after all... Where is it..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Mumble, mumble... That's right, it's in the wardrobe!"} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard (on screen)", "text": "Why don't you head over to the right... mumble..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris exits the TV."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the Wizard."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "Mumble, mumble..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "You know, it's quite hard to understand you sometimes."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "Perhaps you should try speaking up!"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris opens the inventory. In the KEY ITEMS section, there is now a \"TripTicket\"."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "[Item Description]"} {"context": "Scene: Obj Nowhere Game", "speaker": "TripTicket", "text": "A ticket to nowhere. It shows a map pointing to the left of a red X."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris tries to discard the ticket but cannot."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris approaches the Wizard again."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "Mumble, mumble..."} {"context": "Scene: Obj Nowhere Game", "speaker": "Wizard", "text": "Perhaps you should try speaking up!"} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Kris leaves the room. The screen flashes white."} {"context": "Scene: Obj Nowhere Game", "speaker": "Narrator", "text": "Somehow, you ended in another place"} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris stands at a crossroads in a world designed in the style of an old 8-bit game with a green palette. There are several cat-like characters around him, in different colors."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris approaches the pink character."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Pink Mini-Rudin", "text": "KRIS, YOU LOOK RATHER BIG..."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Pink Mini-Rudin", "text": "HAVE YOU BEEN WORKING OUT?"} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris approaches the blue character."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Blue Mini-Rudin", "text": "OH, KRIS, WHAT ARE YOU DOING HERE."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Blue Mini-Rudin", "text": "DID YOU COME HERE TO PLAY WITH US?"} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris approaches the orange character."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Orange Mini-Rudin", "text": "WELCOME TO MANCOUNTRY."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris approaches the pink character again."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Pink Mini-Rudin", "text": "COPIES ARE MONOCHROME,"} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Pink Mini-Rudin", "text": "BUT YOU COLORED EACH OF US IN WITH CARE."} {"context": "Scene: Obj Egg Man Crossroads", "speaker": "Narrator", "text": "Kris goes to the left, into a new area."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris finds himself on a \"Forgotten Island\" inhabited by orange cats."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris approaches the sign."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Sign", "text": "WELCOME TO FORGOTTEN ISLAND!"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Sign", "text": "THIS ISLAND IS A WORLD HERITAGE SITE!"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris approaches the cat."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "KRIS? SOMEONE WAS LOOKING FOR YOU."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "THOUGH, I DON'T REMEMBER WHO."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris approaches another mini-Rudin:."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "DID YOU TRY BEHIND THE TREE?"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris approaches the other cat."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "I'M TRYING TO SEE AS FAR AS I CAN,"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "BUT IT DOESN'T LOOK TOO GOOD."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris approaches another mini-Rudin:."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "TAKE A LOOK."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Orange Mini-Rudin", "text": "I SENSE NOTHING BUT EVIL FROM THAT PLACE!"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Another mini-rudin"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Mini-Rudin", "text": "WE ARE THE 7 FLYING ACES!"} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Mini-Rudin", "text": "TO CHEAT AT CARDS, YOU COPIED 7 ACES..."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Mini-Rudin", "text": "IT DIDN'T WORK WELL."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Mini-Rudin", "text": "WE GOT LOST IN THE COUCH, AND ENDED UP HERE."} {"context": "Scene: Obj Egg Man Forgotten Island", "speaker": "Narrator", "text": "Kris goes north, into a building with columns."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Narrator", "text": "Kris enters the door and finds himself in a room with a single tree. A man appears from behind a tree."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WELL,"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "SPRING CHANGED TO SUMMER, AND SUMMER CHANGED TO COLD,"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "AND SURE ENOUGH,"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I AM THE FORGOTTEN MAN."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WILL YOU FORGET ME, TOO?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "YES / ♥ NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ARE YOU SURE? YOU HAVE FORGOTTEN ME MANY TIMES BEFORE."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "EVEN IF YOU MEET ME, I WILL BE FORGOTTEN THEREAFTER."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "SOMETIMES I EVEN FORGET MYSELF..."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I ASK AGAIN. WILL YOU FORGET ME?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "YES / ♥ NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "YOU'LL REMEMBER ME?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WELL. IN THAT CASE, FORGET ABOUT IT."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I AM JUST A MAN."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "LISTEN WELL TO MY STORY."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ONCE UPON A TIME, THE WHOLE WORLD LOOKED LIKE THIS."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "DO YOU THINK SO?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "♥ YES / NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "REALLY? YOU BELIEVE SOMETHING SO ABSURD?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I'M HAPPY TO HEAR IT. LET ME CONTINUE..."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WELL, THE WORLD CHANGED. SOCIETY WAS DEVELOPED."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "THE EARTH WAS COVERED IN WATER, DINOSAURS APPEARED, AN ICE AGE,"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "HM... ACTUALLY, THERE ARE STILL DINOSAURS... IS IT MIXED UP?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "IN ANY CASE, THIS ISLAND IS THE ONLY PLACE LEFT I CAN TALK."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "DO YOU UNDERSTAND WHAT I'M SAYING?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "♥ YES / NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "FUNNY, I HAVEN'T THE FAINTEST CLUE WHAT IT ALL MEANS."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "BUT ONE DAY, THIS ISLAND WILL DISAPPEAR, TOO."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WE MAY NOT MEET AGAIN IN THAT CASE."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "DID YOU WANT TO MEET AGAIN?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "♥ YES / NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "OH, JOY."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I'LL TELL YOU MY SCHEDULE. LISTEN CAREFULLY."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ON THURSDAY, I GO TO SELL THE DONUTS."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ON FRIDAY, I TOSS THE LEFTOVERS IN THE DUMPSTER."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ON SATURDAY, I LET IT COOL ON THE WINDOWSILL."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ON SUNDAY, I HARVEST THE WHEAT."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "HOLD YOUR BREATH, HEAD TO THE LEFT, AND COUNT BACKWARDS TO 100..."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "DID YOU REMEMBER TO WRITE THAT DOWN?"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "♥ YES / NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "HOW VERY KIND OF YOU."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "PLEASE TAKE THIS TO REMEMBER ME."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Narrator", "text": "KRIS RECEIVED THE EGG."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "ALTHOUGH, YOU MAY LOSE IT IN ANOTHER DAY."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "SO BE SURE TO PUT IT SOME WHERE."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "THERE'S NO SHAME IN AN EGG."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Player", "text": "YES / ♥ NO"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "YOU ARE VERY OPINIONATED."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "I LIKE YOU!"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "YOU MAY FORGET ME, I MAY FORGET MYSELF,"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "BUT I WILL REMEMBER YOUR KINDNESS."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "NOW, THIS ISLAND WILL DISAPPEAR SOON. YOU MUST DEPART."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "IF YOU WILL IT, WE SHALL MEET AGAIN AT THAT PLACE..."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "WHETHER 11 HOURS OR 11 YEARS, DELTARUNE WILL BE WAITING."} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Man", "text": "SO TAKE YOUR TIME, WASH YOUR FACE, AND GET DRESSED!"} {"context": "Scene: Obj Egg Man Tree Room", "speaker": "Narrator", "text": "The man disappears. Kris's sprite changes to his clothes from the Dark World. He leaves the room."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Narrator", "text": "Kris exits the \"Nowhere\" room. Zipper is waiting for him outside."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Zipper", "text": "Kris, all done?"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Player", "text": "Yes / ♥ Not Yet"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Zipper", "text": "Kris, what's that TICKET?"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Zipper", "text": "Nevermind, hurry or Mr. Tenna's gonna get mad."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Narrator", "text": "The screen flashes white. Kris rejoins Susie and Ralsei on the platform."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Susie", "text": "Kris! Where the hell did you go?"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Ralsei", "text": "We were so worried!"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Player", "text": "♥ I got an egg / I went nowhere"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Susie", "text": "An... egg?"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Ralsei", "text": "Oh! How... interesting!"} {"context": "Scene: Obj Nowhere Exit", "speaker": "Narrator", "text": "You showed them the EGG. It is an egg."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Narrator", "text": "EGG was added to your KEY ITEMS."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Susie", "text": "... whatever. Let's just keep going."} {"context": "Scene: Obj Nowhere Exit", "speaker": "Narrator", "text": "The team returns to the concert hall, and then to the Green Room."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "Kris finds himself on the platform with the egg again, now with Susie and Ralsei."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "Kris approaches a chest."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "You opened the treasure chest."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "Inside was 1 POINTS."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "1 POINTS was added to your SCORE."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "The team walks back across the bridge. Shuttah meets them."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Shuttah", "text": "Kris! What, you met such an old hermit."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Shuttah", "text": "... Ooh la la. No. I don't believe anything, without the picture."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Shuttah", "text": "Except for the astrology."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Shuttah", "text": "Because of course... I am the star."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "Shuttah poses, and Kris takes his picture."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "The team moves on and returns to the concert hall."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "Some kind of stone statue."} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Narrator", "text": "//(This Zipper is petrified)"} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Pippin", "text": "I don't get it... Shouldn't I have been the one to turn to stone!?"} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Pippin", "text": "W... will he be stuck if he stays like this...?"} {"context": "Scene: Obj Purple Cliffs Reunion", "speaker": "Pippin", "text": "Kris, you should really hurry up and seal the fountain!"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "The team enters the Green Room."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "After the performance, when all the actors have gone home..."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "You feel a sense of emptiness."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "[Save Menu]"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "File Saved"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "Kris approaches the vending machine."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "Due to the devaluation of POINTS as currency..."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "This machine now only accepts DARK DOLLARS."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "We apologize for the convenience."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "It's a vending machine."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Player", "text": "♥ Buy / Sell / Talk / Exit"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "[Vending Machine - Buy Menu]"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "TVDinner** ($200)"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "DeluxeDinner** ($600)"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "LodeStone** ($220)"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "GingerGuard** ($862)"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "Exit"} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "The player buys several DeluxeDinners."} {"context": "Scene: Obj Green Room Final Visit", "speaker": "Narrator", "text": "The team enters the door with the letter \"S\"."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Narrator", "text": "Kris enters the dressing room and goes into the secret room backstage, where Ramb is waiting."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Kris... Kris, that's you, isn't it, luv?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Good show, good show..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Tenna's been up to this and that, that and this... All sorts of boring stuff."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "But Kris! Oh, Kris! You and I know... The REAL drama happens BACKSTAGE!"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "That's why... I got it ready for you, y'know."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "One last game."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "And I'll keep watch."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Well, just as long as... haha. Just as long as I can."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Now, Kris, I hate to trouble you, I really do, but..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Y' see, I can't really move myself now."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "If you could just shove me out of the way..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Yes, that's right! Just like that!"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Narrator", "text": "Kris pushes Ramb aside."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Kris!"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "... enjoy the games, eh, luv?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Kris... I'm an ignorant plug. Can't say I know your motivation."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "But... I saw. I saw you make it, you know. The Fountain."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Could it be... you just wanted to have fun again?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Heh heh heh... some REAL fun, just like the old days."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "That's been my purpose, y'know. Letting you play your games."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "But, heh, now that the games are almost over..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Makes you think, was it really all such a good idea?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Your mother. Your poor mother, what will happen if she wakes up...?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "... ah, what am I doing? A power strip, giving YOU a lecture..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "... just play your games, luv."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "..."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "Kris... if not for fun, why'd you do it?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Ramb", "text": "... mum's the word, innit. Fair play, fair play."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Narrator", "text": "Ramb disappears. Kris approaches the last, previously empty TV."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Narrator", "text": "Looks like a game console."} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Narrator", "text": "Play it?"} {"context": "Scene: Obj Backstage Ramb Final", "speaker": "Player", "text": "♥ Yes / No"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "The TV screen turns on. After a series of glitches and title cards, the final session of the 8-bit game \"Mantle\" begins. A red heart appears on a black background, over which THE HERO is layered again."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "The game begins. The blue hero sprite (Kris) appears somewhere in the city. He is unarmed but quickly finds a sword."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "To be able to cut the red ribbon blocking the path, the hero needs to reach LV3. The only enemies that give enough experience are the NPC versions of his friends."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "Every time this happens, the real Kris, standing in front of the TV, turns his head away from the screen."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "Having reached LV3, the hero cuts the red ribbon and enters a dark dungeon. A long and tedious experience grind begins, where the hero fights numerous monsters to reach the maximum level."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "At the end of the dungeon, a pixelated copy of Mr. Tenna awaits him."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "How did things turn out like this..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "Keeping poor TORIEL all locked up..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "If only HE hadn't abandoned me."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "My old partner..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "I was gonna put him on TV! Make him a STAR!"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "I gave him everything! Everything I had! My life advice!"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "All. He had. To do. Was tell me what his little secret was."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "His secret to being a BIG SHOT..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "It took a little sweet talk..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "But just when I had, finally, finally? Ha ha -"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "Gotten him to sign the deal."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "He suddenly had to take a phone call."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "But when he picked it up, his face turned pale..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "And he ran right out of the room with the receiver..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "So I went to pick it up..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "Thinking it was finally my chance to be a BIG SHOT."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "But there was nobody there!"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "That little freak RIPPED ME OFF!"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "I wish they never brought that laptop home..."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "K... Kris! Kris, I didn't see you there!"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "I... I did what you said, Kris! Ha... just like our deal."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Mr. Tenna (in-game)", "text": "Y-you aren't gonna turn me off again, are you...?"} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "The hero attacks and defeats the in-game copy of Tenna, as it is the only way to proceed."} {"context": "Scene: Obj Mantle Game Sword Route Final", "speaker": "Narrator", "text": "After defeating Tenna, the hero finds the exit from the dungeon. The game screen goes dark. When it turns on again, the pixelated hero delivers a blow that seems to knock the ODDCONTROLLER out of the real Kris's hands. The controller falls to the floor."} {"context": "Scene: Obj Shelter Meadow", "speaker": "Narrator", "text": "Kris finds himself alone in a quiet, sunlit meadow. In front of him is the entrance to a Shelter."} {"context": "Scene: Obj Shelter Meadow", "speaker": "Narrator", "text": "As you try to move Kris towards the shelter's entrance, his sprite actively resists. He repeatedly tries to turn and walk back, fighting against your control."} {"context": "Scene: Obj Shelter Meadow", "speaker": "Narrator", "text": "After a brief struggle, you force Kris to enter the shelter."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "Inside, it is dark and quiet. Kris walks down a long corridor. At the end, he finds an intricate room."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Kris... oh... Kris... Is it fun, Kris? around like this..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "That's why you're searching for them, aren't you?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "The SHADOW CRYSTALs... ... and the SHADOW MANTLE that I'm holding!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Do you honestly think it'll get you what you want...?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "... no, part of you is just... enjoying this, isn't it?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Oh, don't make that sour face. I can see in the dark, you know!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "The question is... Can you?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "A non-turn-based, bullet-hell style battle begins with a bat-like creature. The battle has several phases, each more difficult than the last."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "[(Phase 1)] The enemy attacks with simple bombs."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "[(Phase 2)] The attacks become more intense, and the enemy now summons 'Image_friend'-like entities."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "[(Phase 3)] The enemy begins to spew six projectiles in different trajectories from itself."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "[(Phase 4)] The enemy summons flamethrower-like lines of fire."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "[(Final Phase)] The background turns red. The enemy uses all its attacks simultaneously. The hero delivers a devastating blow, defeating the enemy."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "After the victory, the screen darkens. Text from an unknown voice appears."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "There! That's what I wanted to see!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Flickering red, like pretty little flames."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Your eyes can't hide it, Kris. Without play..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "The knife grows dull."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "Haha... well, enough of that! We both have work to do!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "So if you want this MANTLE, hurry up and take it."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "???", "text": "If you can reach it!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "A chest appears in the 8-bit game. However, THE HERO cannot pick it up. THE HERO exits and pushes Kris. Then Kris himself enters the screen as if it were a location and opens the chest."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "You opened the treasure chest."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "Inside was ShadowMantle."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "ShadowMantle was added to your ARMORS."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "The game ends. Kris returns to the floor. Susie appears."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Hey Kris!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "What the hell are you doing?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Being a tryhard all by yourself?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "You seriously enjoy this?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Player", "text": "♥ Of course. Games are fun. / No"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "If you get all sweaty playing games alone..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "You're gonna end up like Berdly, right?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "... Okay, enough bird noises. I get it."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Anyway."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Here. Stole you a drink."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Now stop making us wait already."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "Susie leaves. Kris picks up the drink."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "You found a FlatSoda."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "FlatSoda was added to your STORAGE."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Narrator", "text": "Kris leaves the secret room."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "... K... Kris? I'm sorry, Kris! I... I forgot all about you!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "I got so into playing games with Susie, I..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Heh, you should have seen it, Kris!"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "He was actually RAGING at the falling arrow part."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "I suppose I was, not very chuffed, by that dart."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "But I... I had fun."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "... s-sorry! Did you want to play, Kris?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Dude, we need to seal the fountain."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "Oh! Right! I..."} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Ralsei", "text": "How did I... forget about that...?"} {"context": "Scene: Obj Secret Mantle Battle", "speaker": "Susie", "text": "Let's go."} {"context": "Scene: Obj Goulden Sam Shop", "speaker": "Narrator", "text": "The team exits the Green Room and heads to the dungeon (\"Goulden Sam\"). They approach the wagon where a Pippin is sitting."} {"context": "Scene: Obj Goulden Sam Shop", "speaker": "Pippin", "text": "TV Dinner?"} {"context": "Scene: Obj Goulden Sam Shop", "speaker": "Player", "text": "Buy 1 for $300 / ♥ Buy 3 for $800 / Nope"} {"context": "Scene: Obj Goulden Sam Shop", "speaker": "Narrator", "text": "You bought 3 TVDinners."} {"context": "Scene: Obj Goulden Sam Shop", "speaker": "Narrator", "text": "TVDinner x3 was added to your STORAGE."} {"context": "Scene: Obj Green Room Exit", "speaker": "Narrator", "text": "The team exits the Green Room and heads to the hallway with the double doors with stars."} {"context": "Scene: Obj Green Room Exit", "speaker": "Narrator", "text": "Kris approaches the door, and it opens. The team enters."} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "The scene shifts to a dark room, illuminated by old TVs hanging from wires."} {"context": "Scene: Obj Darkness Void", "speaker": "Narrator", "text": "The team walks forward, passes through the room with six turned-off screens and the hallway with parental locks, just like last time."} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "The team finds themselves on the snowy film set again. In the background, the Dark Fountain is visible."} {"context": "Scene: Obj Snow Set Final", "speaker": "Ralsei", "text": "Look! There, I can see it...!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Ralsei", "text": "There's the Dark Fountain! If we can just..."} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "Mr. Tenna appears. He lands between the team and the Fountain."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "No! NO!! NO!!!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "WHAT are you doing!? WHERE are you going!? Ahaha!!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "Mr. Tenna changes his form to a black-and-white, older version with a top hat."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "There are still GAMES to play!! SHOWS to watch!!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "Laughs and SCREAMS!! Smiles and TEARS!!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "Just wander back to your seats and we can..."} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "Susie and Ralsei rush forward, but Tenna throws them back."} {"context": "Scene: Obj Snow Set Final", "speaker": "Susie", "text": "ENOUGH of your dumb games!!"} {"context": "Scene: Obj Snow Set Final", "speaker": "Susie", "text": "Why the hell do you want us to play so bad anyway!?"} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "Tenna turns to Kris, his head bowed."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "Kris."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "Kris knows why."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "Do you remember it, Kris?"} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "Tenna's face turns into a screen with static."} {"context": "Scene: Obj Snow Set Final", "speaker": "Mr. Tenna", "text": "When everyone came over for the holidays?"} {"context": "Scene: Obj Snow Set Final", "speaker": "Narrator", "text": "The screen fills with white static, and a flashback begins."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "The scene shifts to a warm, cozy view of Kris's living room during Kristmas. Silhouettes of family and friends are gathered in front of the TV. On the TV screen is a white rectangle of light."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Back when I was just a little old TV."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Everyone used to gather around my glow to watch the specials,"} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Smiling."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Smiling. Laughing."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Smiling. Laughing. Eating butterscotch pie."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Wasn't that just so much... fun?"} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "To watch me."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "I... was so happy."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Then..."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "The silhouettes begin to disappear, one by one, in a precise, agonizing order. Dess disappears first, her figure just vanishes into thin air. Carol follows her. Then comes a split in the family: the father, Asgore, slowly melts away, leaving a void. Noelle and then Rudy stop coming too. After them, Kris's brother leaves, his silhouette goes off into the distance, towards the college. Even Kris himself seems to be moving away, his figure is getting dimmer. In the end, only Toriel remains, but her attention dissipates over time, absorbed by worries."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "People stopped coming."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Everyone disappeared... one by one..."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "Only one silhouette remains."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "No one wanted to watch TV anymore."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "No one wanted to play games anymore."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "The last silhouette disappears. The room becomes empty."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "The scene darkens, leaving only the white rectangle of light from the screen."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "I've been all alone..."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "Until now."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "A small blue TV with a wide smile appears."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "When the KNIGHT appeared..."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "The ROARING KNIGHT."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "And I was told that if I keep you three busy,"} {"context": "Scene: Obj Tenna Flashback", "speaker": "Mr. Tenna (voiceover)", "text": "I can have ALL the people watch me that I want."} {"context": "Scene: Obj Tenna Flashback", "speaker": "Narrator", "text": "The flashback ends. The scene returns to the snowy set."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "And, I've been having SO much fun playing with you all,"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "I... just don't want it to end!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "So... please... just say it with me."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Narrator", "text": "Tenna raises a microphone."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "IT'S!! TV!! TIME!!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Susie", "text": "Enough already!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Narrator", "text": "Susie rushes at Tenna but misses as he dodges."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "Wh-what are you doing!? I just had this suit DE-AXED!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Susie", "text": "We're done messing around."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Susie", "text": "Give back Toriel. Now."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "Alright. I get it."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "I. GET IT! I REALLY get it!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "Talking!! I've been doing too much... TALKING!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "NO MORE questions!! What you need..."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Mr. Tenna", "text": "Is another PHYSICAL CHALLENGE!!"} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Narrator", "text": "The scene transforms into a battle arena. A \"SCORE\" board appears."} {"context": "Scene: Obj Snow Set Confrontation", "speaker": "Narrator", "text": "The final battle with Mr. Tenna begins."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "That's right folks! One last challenge! 1000 points or bust! Can you do it!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "A series of minigames begins, which are Tenna's attacks. The team must score points to win."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "But don't think it's gonna be easy!! Because today..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "We've got an all-star cast!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Attack 1: Stars.** Kris dodges falling stars, collecting them for points."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "COWABUNGA-DERO! THAT'S THE SMOOTH TASTE OF TV TIME!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Attack 2: Lightning.** Tenna attacks with lightning. The team dodges."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "Haha, no way we can use that take! CUT!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "Cut, I said! CUT! SMASH CUT!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Attack 3: Minigames.** Tenna switches channels, launching short, chaotic versions of previous minigames: \"DODGE FIRE\", \"SHOOT THE TARGETS\", \"PROTECT RALSEI\", \"BOUNCE THE BALL\", \"LIGHTNERS LIVE\"."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "During the attacks, Tenna continues to commentate."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "HEAR THAT WHINE!? THAT'S THE SOUND OF A HAPPY CUSTOMER!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "SICK OF THE CLASSICS!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "NEO shows, NEO programs, just WATCH, WATCH, WATCH!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "FRESH FROM THE JUICE! FRESH FROM THE JUICE!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "CLAP AND CHEER, SMILE AND SCREAM! ENTERTAINMENT ON YOUR SCREEN!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "SUSIE, YOU LIKED WATCHING, DIDN'T YOU!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "COME, ON! TELL 'EM! TELL 'EM!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "COME ON KIDS, THE AUDIENCE LOVES IT!! CAN'T YOU HEAR 'EM CRYING!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "ALL RIGHT! IF ONE PHYSICAL CHALLENGE ISN'T ENOUGH..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "HOW ABOUT A DOUBLE FEATURE!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "After each successful minigame, the score increases. Tenna becomes more and more desperate."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "... WHERE... WHERE'S THE AUDIENCE? WHERE'D THEY GO...? WHERE ARE THEY!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "THAT DAMN AUDIENCE! I GAVE THEM SO MANY POINTS HERE TODAY!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "MIKE... MIKE, IF YOU'RE STILL HERE... BAN EVERYONE FROM THE GIFT SHOP!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I'M STILL MARVELOUS! I'M STILL MYSTERIOUS!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "TORIEL OUGHTA KNOW SHE DOESN'T NEED A NEW TV!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "BACK TO YOUR REGULARLY SCHEDULED PROGRAMMING!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "ALRIGHT, YOU ASKED FOR IT! TIME FOR THE GRAND FINALE!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "THAT'S IT! IT'S TIME FOR THE FINAL EPISODE!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "WHAT WILL HAPPEN TO OUR HEROES..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "WHEN THEY REALIZE THIS SHOW IS NEVER GONNA END!?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "The battle reaches its climax. The screen begins to glitch heavily, switching between all previous minigames and locations at a tremendous speed. In the center of this chaos, Tenna continues to attack."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Finally, after the final attack, Tenna falls, defeated. The screen explodes in a flash of white light."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "The scene returns to the snowy set. Tenna lies on the ground, his body sparking."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "N... no...! No no..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "Nooooooo..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Tenna shrinks in size, turning into a small character in a cap, and falls into a beam of light."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I... I just wanted to be watched..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I just wanted you to look at me..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "One last time.."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "Since... since a little while ago..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "All that I've been broadcasting, is the same reruns, over and over..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I... I don't have anything anyone wants to watch anymore.."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I'm irrelevant... I'm junk..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I don't wanna be thrown away..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Two more beams of light appear, illuminating Ralsei and Susie."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "Mr. Tenna... I... understand how you feel."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "To want to be... important. To be... useful."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "Perhaps... you might not be watched much anymore..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "But... that doesn't make you a failure, Tenna."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "You've brought smiles, light into Lightner's lives..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "... to Kris's family and friends, for so long."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "So, there's nothing to be ashamed of."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "If... that ever comes to an end."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "Darkners... all become obsolete eventually."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "But we aren't \"real\", Tenna."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "We shouldn't make Lightners worry about what happens to us."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "It'd just... make them unhappy, wouldn't it?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "m... m... maybe... you're right..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "B... but... I..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Hey."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "You wanna know what I think?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "Susie?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "I think..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Susie approaches Ralsei and Kris."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "You don't have to take being thrown away."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "The light focuses on Susie."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Lemme tell you."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "I've never really been able to... make friends."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "I was always... the scary girl. The bad kid."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "The only times anyone ever got close to me,"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "... were as a joke."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "And even if I did start to make a real friend..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "... I'd always end up..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Moving away."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Flashbacks appear: an empty classroom, a graveyard, a diner."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "When I moved here, I thought it would be the same thing."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "I felt like you."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "I felt like a broken toy no one wanted."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "Kris's mom saw me. Toriel."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "Saw me sitting on the bench in the graveyard, crying."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "She asked me what was wrong, and..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "Told me everything was going to be okay."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "Took me to the diner. Bought me a hot chocolate."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "Talked to me. Told me I'd make friends."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "That... gave me hope. Even just a little."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie (voiceover)", "text": "..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "The flashbacks end. The scene returns to the team."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "And recently. That hope's been growing."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Because... now I have friends."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Real friends."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Friends I wanna keep."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Kris. Ralsei. Lancer... Toriel, too."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Even though I thought I was broken..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "I just needed to find the right people, y'know?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "So..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Don't worry, dude."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Someone out there wants you. Promise."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Kris, you'll help me ask around town, right?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Someone's gotta want a TV."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "You... you'll help me?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "SUSIE!!! You..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Tenna in his colored form appears again, his body floating in the air."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "You're INCREDIBLE! You're AMAZING!! No... you're MARVELOUS!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I feel electric!! I feel like a million bucks!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "This... this must be what HOPE feels like!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "We're inventing a Hall of Fame just for you!!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Susie turns to him."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "But... you gotta give back Toriel."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "She's got people that need her, too."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I understand!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "I know it's not what the KNIGHT wants, but..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "Kris!! Susie!! Good contestants deserve a good prize!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Mr. Tenna", "text": "This way!!"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Narrator", "text": "Tenna points to the Dark Fountain. The team follows him."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "Susie..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Hear that, Ralsei?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "No one's gonna get thrown away."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Not you. Not me. Not Kris."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Got it?"} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "..."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Ralsei", "text": "... got it, Susie."} {"context": "Scene: Obj Tenna Final Battle", "speaker": "Susie", "text": "Well, let's go!"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The team stands on the snowy film set after defeating Tenna."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "Well, let's go!"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The team walks towards the Dark Fountain and the capsule with Toriel."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "Suddenly, a blow is struck from behind. Tenna falls, his arms severed, and his body sparks."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "Behind him appears a tall, coal-black figure with a white outline—the Knight."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "T- TENNA!?"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The team runs up to the Knight."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "Who... WHO the hell are you!?"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The Knight tries to grab the capsule with Toriel, but the team blocks his path."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "If... if you don't tell us who you are, then..."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "Susie draws her axe."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "Like hell we're letting you take her...!"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The Knight steps back, towards the Dark Fountain."} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Susie", "text": "Kris! Ralsei! C'mon!!"} {"context": "Scene: Obj Snow Set Fountain Approach", "speaker": "Narrator", "text": "The team rushes to attack. The Knight dodges and prepares for battle. The screen flashes, and a battle begins."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Roaring Knight appeared."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 1"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses the \"Star Storm\" attack. A purple cone emerges from its palm, emitting six-pointed stars that explode."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 2"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "You felt something hovering close behind your head..."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses the \"Tracking Swords\" attack. Swords appear around the SOUL and attack one by one."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie uses Rude Buster. Deals 108 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 3"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Suddenly, the north wind blew fiercely."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses the \"Box Splitter\" attack. It splits the battlefield in half, and projectiles fly from the rift."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie uses Rude Buster. Deals 116 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 4"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Your vision narrows."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses the \"Sword Tunnel\" attack. Two rows of swords move across the screen, creating a narrow corridor."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris uses a DeluxeDinner on himself. Susie and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 5"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Your chest feels tight."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses the \"Rotating Slash\" attack. Rotating red lines turn into cutting strikes."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 6"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Heheh..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Didn't... think we'd still be standing, did you?"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Star Storm\" (Phase 2)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris uses a TVDinner on the whole team."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 7"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Thing is, you actually..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "You actually messed up, picking a fight with US!"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Tracking Swords\" (Phase 2)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie uses Rude Buster. Deals 121 damage. Kris attacks, dealing 65 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Ralsei defends."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 8"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "You? You're all damn alone..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Me? I got... Kris and Ralsei behind me."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Box Splitter\" (Phase 2)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei attack. Kris deals 65 damage, Susie misses, Ralsei deals 19 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 9"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Even... even if you knock me down..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "As long as Kris, Ralsei, are here..."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Sword Tunnel\" (Phase 2). Kris falls (SWOON)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 10"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "As long as I'm here to lift them back up..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Heh... you're never gonna win, you hear me?!"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Rotating Slash\" (Phase 2)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie uses a ReviveMint on Kris. Ralsei defends."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 11"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "So... give up."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Star Storm\" (Phase 3)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 12"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "You know you can't win... so... give up!"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Tracking Swords\" (Phase 3)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei attack. Kris deals 65 damage, Susie misses, Ralsei deals 19 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 13"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "... You won't even..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "... say a thing, huh..."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Box Splitter\" (Phase 3)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris, Susie, and Ralsei defend."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Turn 14"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "... heh... heheheh..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Man, I'm done talking."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "... people like you... just piss me off."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight uses \"Sword Tunnel\" (Phase 3). Kris and Ralsei fall (SWOON)."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie is left alone."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The enemy suddenly let down its guard!"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie uses Rude Buster, dealing 150 damage."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight's health 'falls below a critical threshold.' Its body begins to distort, like analog static."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The screen flashes white."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The scene returns to the battlefield. The Knight stands, swaying, its form unstable."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "We... we actually beat it?"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "What, don't tell me you've had ENOUGH already?"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "C'mon, we were just getting started!"} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Heheh..."} {"context": "Scene: Obj Knight Battle", "speaker": "Susie", "text": "Not so tough NOW, are you?"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "You got Shadow BlackShard"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "//A dagger-Like shard of the Black Knife."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "//Strikes the weakness of dark-element enemies."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "//16ATK"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "You got Shadow Crystal"} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Susie swings her axe for a final blow. The Knight instantly recovers its form and parries the blow with its sword. A black shard flies off the Knight's sword."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The screen darkens. The sound of a swift cutting blow is heard."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The light returns. Susie falls to her knees, then to the ground, in a state of SWOON."} {"context": "Scene: Obj Knight Battle", "speaker": "Ralsei", "text": "S-Susie!!!"} {"context": "Scene: Obj Knight Battle", "speaker": "Ralsei", "text": "H... how could you..."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The screen darkens again. Another blow is heard."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The light returns. Ralsei is also lying on the ground in a state of SWOON."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "The Knight slowly approaches the lone Kris. It forces Kris to kneel on one knee and places its sword on his shoulder, as if knighting him. The screen darkens."} {"context": "Scene: Obj Knight Battle", "speaker": "Narrator", "text": "Kris is in a state of DOWN."} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "The battle is lost. Susie lies on the ground, breathing heavily."} {"context": "Scene: Obj Knight Escape", "speaker": "Susie", "text": "No... you... you can't..."} {"context": "Scene: Obj Knight Escape", "speaker": "Susie", "text": "You can't... take her..."} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "Suddenly, blue spears fly at the Knight. Undyne appears in her police uniform."} {"context": "Scene: Obj Knight Escape", "speaker": "Undyne", "text": "Hey!! You!! Stop!! Police!!"} {"context": "Scene: Obj Knight Escape", "speaker": "Undyne", "text": "Wh... What the hell is going on here!!?"} {"context": "Scene: Obj Knight Escape", "speaker": "Undyne", "text": "You've got some explaining to do, punk!!"} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "The Knight turns to Undyne. It transforms into a winged creature and grabs her."} {"context": "Scene: Obj Knight Escape", "speaker": "Undyne", "text": "Hey, what are you doing!?"} {"context": "Scene: Obj Knight Escape", "speaker": "Undyne", "text": "Put me... PUT ME DOWN!!!"} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "The Knight carries Undyne through large doors that act as a portal between worlds. The doors disappear."} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "Susie struggles to her feet."} {"context": "Scene: Obj Knight Escape", "speaker": "Susie", "text": "Hey..."} {"context": "Scene: Obj Knight Escape", "speaker": "Susie", "text": "Hey, where the hell are you going!?"} {"context": "Scene: Obj Knight Escape", "speaker": "Narrator", "text": "Susie runs to Kris, grabs his hand, and they run together in the direction the Knight disappeared."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie, dragging Kris behind her, runs out of the Dark World back into the Town. It is now night. They run down the street past the church."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Down here, past the church!!"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "They run along a narrow path between trees and come out to the bunker in the south of the town. Black smoke is billowing from the bunker."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie runs up to the massive steel doors of the bunker and tries to open them."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "HEY! HEY OPEN UP!"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "The doors do not yield."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Undyne...! Officer Undyne, say something!!"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "H-hey... hey, this is a joke, right!?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "You're about to come out of there, right!?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie desperately pounds on the door, but there is no answer. The door opens on its own, revealing only darkness inside."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "What the... what the hell is this?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "It's some sort of... electronic... lock?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Kris, what the hell is going on...!?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Why... why did they take Undyne in here?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "And... why were they trying to take... Toriel?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie pounds on the door again."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "What the hell are they doing, Kris? Like, if the cops..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "It's no good... the door, it's solid steel..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "This... weird panel. If we could just... get someone to tell us how it works..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "But... we can't, right?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "We can't tell anyone about this, right? Because..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "... Because you saw that smoke, right, Kris?"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "There's... gotta be a dark world in there."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "... if anybody else went in there, they'd..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "The figure pounds again."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Toriel...! She's still in the..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Damn it. I... I hate to give up here, Kris, but..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "I..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie steps away from the door and sits on the ground, hugging its knees."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Susie", "text": "Let's... just go seal that fountain."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Susie stands up and walks in direction of Kris's house"} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "Kris is left alone in front of the bunker door. He approaches it."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "On the shelter was a strange panel."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "It looked like a digital security lock..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "There were three entry fields, and three symbols besides them."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "One had a pine tree beside it."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "One had an officer's badge beside it."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "And one had the DELTA RUNE."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "..."} {"context": "Scene: Obj Hometown Shelter Chase", "speaker": "Narrator", "text": "The bunker door creaks open."}