import numpy as np from PIL import Image VIEWS={ # forward dir (camera looks along), up 'front':((0,0,1),(0,1,0)),'back':((0,0,-1),(0,1,0)), 'left':((1,0,0),(0,1,0)),'right':((-1,0,0),(0,1,0)), 'top':((0,-1,0),(0,0,-1)),'bottom':((0,1,0),(0,0,1))} def vnormals(V,F): fn=np.cross(V[F[:,1]]-V[F[:,0]],V[F[:,2]]-V[F[:,0]]) N=np.zeros_like(V) for k in range(3): np.add.at(N,F[:,k],fn) n=np.linalg.norm(N,axis=1,keepdims=True); return N/np.maximum(n,1e-12) def camera(view,center,extent,persp=False): if view=='perspective': az,el=np.radians(-35),np.radians(18) # camera at front-right-ish (viewer's -z side) d=np.array([np.sin(az)*np.cos(el)*-1,-np.sin(el)*-1*-1,np.cos(az)*np.cos(el)]) f=np.array([np.sin(az)*np.cos(el),-np.sin(el),np.cos(az)*np.cos(el)]) # looking dir # camera sits at front (-z) side: look along +z rotated f=np.array([-np.sin(np.radians(35))*np.cos(el),-np.sin(el),np.cos(np.radians(35))*np.cos(el)]) up=np.array([0,1,0.]) else: f=np.array(VIEWS[view][0],float); up=np.array(VIEWS[view][1],float) r=np.cross(f,up); r/=np.linalg.norm(r); u=np.cross(r,f) return f,r,u def render(meshes,view,size=800,extent=None,center=None,bg=(255,255,255),persp=False,mask_only=False): """meshes: list of (V,F,color). returns RGB uint8 image and per-mesh id buffer.""" allV=np.vstack([m[0] for m in meshes]) if center is None: center=(allV.min(0)+allV.max(0))/2 if extent is None: extent=np.linalg.norm(allV.max(0)-allV.min(0))*0.62 f,r,u=camera(view,center,extent) isp=(view=='perspective') img=np.zeros((size,size,3),np.float32); img[:]=bg zb=np.full((size,size),1e9); idb=np.full((size,size),-1,np.int32) L=-f*0.7+u*0.5+r*-0.3; L/=np.linalg.norm(L) for mi,(V,F,col) in enumerate(meshes): N=vnormals(V,F) rel=V-center x=rel@r; y=rel@u; z=rel@f if isp: D=extent*3.2; s=D/(D+z); x=x*s; y=y*s sx=(x/extent*0.5+0.5)*size; sy=(0.5-y/extent*0.5)*size col=np.array(col,float) for tri in F: a,b,c=tri xs=sx[tri]; ys=sy[tri] x0=max(int(np.floor(xs.min())),0); x1=min(int(np.ceil(xs.max())),size-1) y0=max(int(np.floor(ys.min())),0); y1=min(int(np.ceil(ys.max())),size-1) if x1=-1e-4)&(w1>=-1e-4)&(w2>=-1e-4) if not m.any(): continue zz=w0*z[a]+w1*z[b]+w2*z[c] sub=zb[y0:y1+1,x0:x1+1] mm=m&(zz