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b/source(valve)/crafty/Fonts/FontSchema.csf new file mode 100644 index 0000000000000000000000000000000000000000..c03f39346bd4629c94258c601c3e4768b7e11fa8 --- /dev/null +++ b/source(valve)/crafty/Fonts/FontSchema.csf @@ -0,0 +1,41 @@ +"Root" +{ + "Name" "Font" + "Variable" + { + "Name" "Name" + "Cardinality" "1" + } + "Variable" + { + "Name" "Width" + "Cardinality" "1" + } + "Variable" + { + "Name" "Height" + "Cardinality" "1" + } + "Variable" + { + "Name" "HorizontalSpacing" + "Cardinality" "1" + "Default" "0" + } + "Variable" + { + "Name" "VerticalSpacing" + "Cardinality" "1" + "Default" "0" + } + "Group" + { + "Name" "Lines" + "Cardinality" "1" + "Variable" + { + "Name" "Line" + "Cardinality" "1..*" + } + } +} \ No newline at end of file diff --git a/source(valve)/crafty/HLLib.dll b/source(valve)/crafty/HLLib.dll new file mode 100644 index 0000000000000000000000000000000000000000..d42196af3f373feae3de236108104d74b830b08a --- /dev/null +++ b/source(valve)/crafty/HLLib.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a8fa9ac33d6d06150ec99bbe372a99be148c07a8349e8e9a1b150fdd89b306f +size 237568 diff --git a/source(valve)/crafty/ILU.dll b/source(valve)/crafty/ILU.dll new file mode 100644 index 0000000000000000000000000000000000000000..87895be1952b3c864112d5dbfb590a8b60c034c4 Binary files /dev/null and b/source(valve)/crafty/ILU.dll differ diff --git a/source(valve)/crafty/SketchUpReader.dll b/source(valve)/crafty/SketchUpReader.dll new file mode 100644 index 0000000000000000000000000000000000000000..4d33b502811a1794f9fdbcaf275d93486861ef04 --- /dev/null +++ b/source(valve)/crafty/SketchUpReader.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bf6baf7e3ea9de85b5dbcfe4f0c2508663ff23b25d0fe4771b511510c7414f42 +size 3817472 diff --git a/source(valve)/crafty/Specifications/GameInfo.csf b/source(valve)/crafty/Specifications/GameInfo.csf new file mode 100644 index 0000000000000000000000000000000000000000..7d166bd271e6ab2e753371782db775fe56a8cbb1 --- /dev/null +++ b/source(valve)/crafty/Specifications/GameInfo.csf @@ -0,0 +1,1045 @@ +"GameInfo" +{ + "Games" + { + "Game" + { + "Name" "Generic" + "MaterialBrowser" + { + "References" + { + "Filter" + { + "Filter" "*.bmp;*.gif;*.jpg;*.jpeg;*.png;*.spr;*.tga;*.vtf;*.wal" + } + } + } + "ModelBrowser" + { + "References" + { + "Filter" + { + "Filter" "*.mdl" + } + } + } + } + "Game" + { + "Name" "Half-Life" + "MaterialBrowser" + { + "References" + { + "RootFilter" + { + "Root" "*.wad" + "Filter" "*.bmp" + } + } + } + "ModelBrowser" + { + "References" + { + "RootFilter" + { + "Root" "models" + "Filter" "*.mdl" + } + } + } + } + "Game" + { + "Name" "Source" + "MaterialBrowser" + { + "References" + { + "RootFilter" + { + "Root" "materials" + "Filter" "*.vmt" + } + } + } + "ModelBrowser" + { + "References" + { + "RootFilter" + { + "Root" "models" + "Filter" "*.mdl" + } + } + } + } + } + "Modifications" + { + "Modification" + { + "Game" "Generic" + "Name" "Generic" + } + "Modification" + { + "Game" "Source" + "Name" "Counter-Strike: Source" + "Root" "counter-strike source" + "MountPoints" + { + "MountPoint" "counter-strike source shared.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "cstrike" + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "weapon_knife" + "Model" "models/weapons/w_knife_t.mdl" + } + "EntityModel" + { + "ClassName" "weapon_flashbang" + "Model" "models/weapons/w_eq_fraggrenade.mdl" + } + "EntityModel" + { + "ClassName" "weapon_hegrenade" + "Model" "models/weapons/w_eq_fraggrenade.mdl" + } + "EntityModel" + { + "ClassName" "weapon_smokegrenade" + "Model" "models/weapons/w_eq_smokegrenade.mdl" + } + "EntityModel" + { + "ClassName" "item_defuser" + "Model" "models/weapons/w_defuser.mdl" + } + "EntityModel" + { + "ClassName" "weapon_c4" + "Model" "models/weapons/w_c4.mdl" + } + "EntityModel" + { + "ClassName" "weapon_glock" + "Model" "models/weapons/w_pist_glock18.mdl" + } + "EntityModel" + { + "ClassName" "weapon_usp" + "Model" "models/weapons/w_pist_usp.mdl" + } + "EntityModel" + { + "ClassName" "weapon_p228" + "Model" "models/weapons/w_pist_p228.mdl" + } + "EntityModel" + { + "ClassName" "weapon_deagle" + "Model" "models/weapons/w_pist_deagle.mdl" + } + "EntityModel" + { + "ClassName" "weapon_fiveseven" + "Model" "models/weapons/w_pist_fiveseven.mdl" + } + "EntityModel" + { + "ClassName" "weapon_elite" + "Model" "models/weapons/w_pist_elite.mdl" + } + "EntityModel" + { + "ClassName" "weapon_m3" + "Model" "models/weapons/w_shot_m3super90.mdl" + } + "EntityModel" + { + "ClassName" "weapon_xm1014" + "Model" "models/weapons/w_shot_xm1014.mdl" + } + "EntityModel" + { + "ClassName" "weapon_tmp" + "Model" "models/weapons/w_smg_tmp.mdl" + } + "EntityModel" + { + "ClassName" "weapon_mp5navy" + "Model" "models/weapons/w_smg_mp5.mdl" + } + "EntityModel" + { + "ClassName" "weapon_ump45" + "Model" "models/weapons/w_smg_ump45.mdl" + } + "EntityModel" + { + "ClassName" "weapon_p90" + "Model" "models/weapons/w_smg_p90.mdl" + } + "EntityModel" + { + "ClassName" "weapon_mac10" + "Model" "models/weapons/w_smg_mac10.mdl" + } + "EntityModel" + { + "ClassName" "weapon_galil" + "Model" "models/weapons/w_rif_galil.mdl" + } + "EntityModel" + { + "ClassName" "weapon_ak47" + "Model" "models/weapons/w_rif_ak47.mdl" + } + "EntityModel" + { + "ClassName" "weapon_sg552" + "Model" "models/weapons/w_rif_sg552.mdl" + } + "EntityModel" + { + "ClassName" "weapon_famas" + "Model" "models/weapons/w_rif_famas.mdl" + } + "EntityModel" + { + "ClassName" "weapon_m4a1" + "Model" "models/weapons/w_rif_m4a1.mdl" + } + "EntityModel" + { + "ClassName" "weapon_aug" + "Model" "models/weapons/w_rif_aug.mdl" + } + "EntityModel" + { + "ClassName" "weapon_scout" + "Model" "models/weapons/w_snip_scout.mdl" + } + "EntityModel" + { + "ClassName" "weapon_g3sg1" + "Model" "models/weapons/w_snip_g3sg1.mdl" + } + "EntityModel" + { + "ClassName" "weapon_sg550" + "Model" "models/weapons/w_snip_sg550.mdl" + } + "EntityModel" + { + "ClassName" "weapon_awp" + "Model" "models/weapons/w_snip_awp.mdl" + } + "EntityModel" + { + "ClassName" "weapon_m249" + "Model" "models/weapons/w_mach_m249para.mdl" + } + } + } + "Modification" + { + "Game" "Source" + "Name" "Day of Defeat: Source" + "Root" "day of defeat source" + "MountPoints" + { + "MountPoint" "day of defeat source.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "dod" + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "dod_control_point" + "Model" "models/mapmodels/flags.mdl" + } + "EntityModel" + { + "ClassName" "dod_bomb_targe" + "Model" "models/weapons/w_tnt_red.mdl" + } + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life Deathmatch: Source" + "Root" "half-life deathmatch source" + "MountPoints" + { + "MountPoint" "half-life deathmatch source.gcf" + "MountPoint" "half-life source.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "hl1mp" + "SearchPath" "hl1" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life: Source" + "Root" "half-life source" + "MountPoints" + { + "MountPoint" "half-life source.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "hl1" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life 2" + "Root" "half-life 2" + "Default" "1" + "MountPoints" + { + "MountPoint" "half-life 2 content.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "npc_combine_camera" + "Model" "models/combine_camera/combine_camera.mdl" + } + "EntityModel" + { + "ClassName" "npc_turret_ground" + "Model" "models/combine_turrets/ground_turret.mdl" + } + "EntityModel" + { + "ClassName" "npc_turret_ceiling" + "Model" "models/combine_turrets/ceiling_turret.mdl" + } + "EntityModel" + { + "ClassName" "npc_turret_floor" + "Model" "models/combine_turrets/floor_turret.mdl" + } + "EntityModel" + { + "ClassName" "npc_rollermine" + "Model" "models/roller.mdl" + } + "EntityModel" + { + "ClassName" "npc_rollermine" + "Model" "models/roller.mdl" + } + "EntityModel" + { + "ClassName" "item_dynamic_resupply" + "Model" "models/items/healthkit.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_pistol" + "Model" "models/items/boxsrounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_pistol_large" + "Model" "models/items/largeBoxSRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_smg1" + "Model" "models/items/BoxMRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_smg1_large" + "Model" "models/items/LargeBoxMRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_ar2" + "Model" "models/items/BoxBRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_ar2_large" + "Model" "models/items/LargeBoxBRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_357" + "Model" "models/items/357ammo.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_357_large" + "Model" "models/items/357ammobox.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_crossbow" + "Model" "models/items/CrossbowRounds.mdl" + } + "EntityModel" + { + "ClassName" "item_box_buckshot" + "Model" "models/items/BoxBuckshot.mdl" + } + "EntityModel" + { + "ClassName" "item_rpg_round" + "Model" "models/weapons/w_missile_closed.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_smg1_grenade" + "Model" "models/items/AR2_Grenade.mdl" + } + "EntityModel" + { + "ClassName" "item_battery" + "Model" "models/items/battery.mdl" + } + "EntityModel" + { + "ClassName" "item_healthkit" + "Model" "models/items/healthkit.mdl" + } + "EntityModel" + { + "ClassName" "item_healthvial" + "Model" "models/items/healthvial.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_ar2_altfire" + "Model" "models/items/combine_rifle_ammo01.mdl" + } + "EntityModel" + { + "ClassName" "item_suit" + "Model" "models/items/hevsuit.mdl" + } + "EntityModel" + { + "ClassName" "item_ammo_crate" + "Model" "models/items/ammocrate_rockets.mdl" + } + "EntityModel" + { + "ClassName" "item_item_crate" + "Model" "models/items/item_item_crate.mdl" + } + "EntityModel" + { + "ClassName" "item_healthcharger" + "Model" "models/props_combine/health_charger001.mdl" + } + "EntityModel" + { + "ClassName" "item_suitcharger" + "Model" "models/props_combine/suit_charger001.mdl" + } + "EntityModel" + { + "ClassName" "weapon_crowbar" + "Model" "models/weapons/w_crowbar.mdl" + } + "EntityModel" + { + "ClassName" "weapon_stunstick" + "Model" "models/weapons/w_stunbaton.mdl" + } + "EntityModel" + { + "ClassName" "weapon_pistol" + "Model" "models/weapons/w_pistol.mdl" + } + "EntityModel" + { + "ClassName" "weapon_ar2" + "Model" "models/weapons/w_irifle.mdl" + } + "EntityModel" + { + "ClassName" "weapon_rpg" + "Model" "models/weapons/w_rocket_launcher.mdl" + } + "EntityModel" + { + "ClassName" "weapon_smg1" + "Model" "models/weapons/w_smg1.mdl" + } + "EntityModel" + { + "ClassName" "weapon_357" + "Model" "models/weapons/w_357.mdl" + } + "EntityModel" + { + "ClassName" "weapon_crossbow" + "Model" "models/weapons/w_crossbow.mdl" + } + "EntityModel" + { + "ClassName" "weapon_shotgun" + "Model" "models/weapons/w_shotgun.mdl" + } + "EntityModel" + { + "ClassName" "weapon_frag" + "Model" "models/weapons/w_grenade.mdl" + } + "EntityModel" + { + "ClassName" "weapon_physcannon" + "Model" "models/weapons/w_physics.mdl" + } + "EntityModel" + { + "ClassName" "weapon_bugbait" + "Model" "models/spore.mdl" + } + "EntityModel" + { + "ClassName" "weapon_alyxgun" + "Model" "models/weapons/W_Alyx_Gun.mdl" + } + "EntityModel" + { + "ClassName" "weapon_annabelle" + "Model" "models/weapons/W_annabelle.mdl" + } + "EntityModel" + { + "ClassName" "combine_mine" + "Model" "models/props_combine/combine_mine01.mdl" + } + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life 2: Deathmatch" + "Root" "half-life 2 deathmatch" + "MountPoints" + { + "MountPoint" "half-life 2 deathmatch.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "hl2mp" + "SearchPath" "hl2" + } + "EntityModels" + { + "Inherits" "Half-Life 2" + "EntityModel" + { + "ClassName" "weapon_slam" + "Model" "models/weapons/w_slam.mdl" + } + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life 2: Episode One" + "Root" "half-life 2 episode one" + "MountPoints" + { + "MountPoint" "half-life 2 episode one.gcf" + "MountPoint" "episode 1 shared.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "episodic" + "SearchPath" "hl2" + } + "EntityModels" + { + "Inherits" "Half-Life 2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life 2: Episode Two" + "Root" "half-life 2 episode Two" + "MountPoints" + { + "MountPoint" "episode two content.gcf" + "MountPoint" "episode two maps.gcf" + "MountPoint" "episode two materials.gcf" + "MountPoint" "episodic 2007 shared.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "ep2" + "SearchPath" "episodic" + "SearchPath" "hl2" + } + "EntityModels" + { + "Inherits" "Half-Life 2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Half-Life 2: Lost Coast" + "Root" "lostcoast" + "MountPoints" + { + "MountPoint" "lostcoast content.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "lostcoast" + "SearchPath" "hl2" + } + "EntityModels" + { + "Inherits" "Half-Life 2" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Condition Zero" + "Root" "condition zero" + "MountPoints" + { + "MountPoint" "condition zero.gcf" + "MountPoint" "counter-strike.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "czero" + "SearchPath" "cstrike" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Condition Zero Deleted Scenes" + "Root" "condition zero deleted scenes" + "MountPoints" + { + "MountPoint" "condition zero deleted scenes base content.gcf" + "MountPoint" "condition zero deleted scenes models.gcf" +// "MountPoint" "counter-strike.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "czeror" + "SearchPath" "cstrike" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Counter-Strike" + "Root" "counter-strike" + "MountPoints" + { + "MountPoint" "counter-strike.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "cstrike" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Day of Defeat" + "Root" "day of defeat" + "MountPoints" + { + "MountPoint" "day of defeat.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "dod" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Half-Life" + "Root" "half-life" + "MountPoints" + { + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Half-Life: Blue Shift" + "Root" "half-life blue shift" + "MountPoints" + { + "MountPoint" "half-life blue shift.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "bshift" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Half-Life: Deathmatch" + "Root" "deathmatch classic" + "MountPoints" + { + "MountPoint" "deathmatch classic.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "dmc" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Opposing Force" + "Root" "opposing force" + "MountPoints" + { + "MountPoint" "opposing force.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "gearbox" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Source" + "Name" "Left 4 Dead" + "Root" "left 4 dead" + "PlayerStart" "info_survivor_position" + "MountPoints" + { + "MountPoint" "pak01_dir.vpk" + } + "SearchPaths" + { + "SearchPath" "left4dead" + "SearchPath" "pak01_dir.vpk" + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "weapon_ammo_spawn" + "Model" "models/props/terror/ammo_stack.mdl" + } + "EntityModel" + { + "ClassName" "weapon_autoshotgun_spawn" + "Model" "models/w_models/Weapons/w_autoshot_m4super.mdl" + } + "EntityModel" + { + "ClassName" "weapon_first_aid_kit_spawn" + "Model" "models/w_models/Weapons/w_eq_medkit.mdl" + } + "EntityModel" + { + "ClassName" "weapon_hunting_rifle_spawn" + "Model" "models/w_models/Weapons/w_sniper_mini14.mdl" + } + "EntityModel" + { + "ClassName" "weapon_molotov_spawn" + "Model" "models/w_models/Weapons/w_eq_molotov.mdl" + } + "EntityModel" + { + "ClassName" "weapon_pain_pills_spawn" + "Model" "models/w_models/Weapons/w_eq_painpills.mdl" + } + "EntityModel" + { + "ClassName" "weapon_pipe_bomb_spawn" + "Model" "models/w_models/Weapons/w_eq_pipebomb.mdl" + } + "EntityModel" + { + "ClassName" "weapon_pumpshotgun_spawn" + "Model" "models/w_models/Weapons/w_shotgun.mdl" + } + "EntityModel" + { + "ClassName" "weapon_rifle_spawn" + "Model" "models/w_models/Weapons/w_rifle_m16a2.mdl" + } + "EntityModel" + { + "ClassName" "weapon_smg_spawn" + "Model" "models/w_models/Weapons/w_smg_uzi.mdl" + } + } + } + "Modification" + { + "Game" "Source" + "Name" "Left 4 Dead 2" + "Root" "left 4 dead 2" + "PlayerStart" "info_survivor_position" + "MountPoints" + { + "MountPoint" "pak01_dir.vpk" + } + "SearchPaths" + { + "SearchPath" "left4dead2" + "SearchPath" "left4dead2_dlc1" + "SearchPath" "left4dead2_dlc2" + "SearchPath" "left4dead2_dlc3" + "SearchPath" "pak01_dir.vpk" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Portal" + "Root" "portal" + "MountPoints" + { + "MountPoint" "portal content.gcf" + "MountPoint" "source 2007 shared materials.gcf" + "MountPoint" "source 2007 shared models.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "portal" + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "npc_rocket_turret" + "Model" "models/props_bts/rocket_sentry.mdl" + } + "EntityModel" + { + "ClassName" "prop_portal" + "Model" "models/portals/portal1.mdl" + } + "EntityModel" + { + "ClassName" "weapon_portalgun" + "Model" "models/weapons/w_portalgun.mdl" + } + "EntityModel" + { + "ClassName" "npc_portal_turret_ground" + "Model" "models/combine_turrets/ground_turret.mdl" + } + "EntityModel" + { + "ClassName" "prop_glados_core" + "Model" "models/props_bts/glados_ball_reference.mdl" + } + "EntityModel" + { + "ClassName" "npc_portal_turret_floor" + "Model" "models/props/turret_01.mdl" + } + "EntityModel" + { + "ClassName" "npc_security_camera" + "Model" "models/props/security_camera.mdl" + } + "EntityModel" + { + "ClassName" "prop_telescopic_arm" + "Model" "models/props/telescopic_arm.mdl" + } + "EntityModel" + { + "ClassName" "prop_portal_stats_display" + "Model" "models/props/Round_elevator_body.mdl" + } + } + + } + "Modification" + { + "Game" "Half-Life" + "Name" "Ricochet" + "Root" "ricochet" + "MountPoints" + { + "MountPoint" "ricochet.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "ricochet" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Team Fortress Classic" + "Root" "team fortress classic" + "MountPoints" + { + "MountPoint" "team fortress classic.gcf" + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "tfc" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Source" + "Name" "Team Fortress 2" + "Root" "team fortress 2" + "MountPoints" + { + "MountPoint" "team fortress 2 content.gcf" + "MountPoint" "team fortress 2 materials.gcf" + "MountPoint" "source 2007 shared materials.gcf" + "MountPoint" "source 2007 shared models.gcf" + } + "SearchPaths" + { + "SearchPath" "tf" + "SearchPath" "hl2" + } + "EntityModels" + { + "EntityModel" + { + "ClassName" "item_teamflag" + "Model" "models/flag/briefcase.mdl" + } + "EntityModel" + { + "ClassName" "item_ammopack_full" + "Model" "models/items/ammopack_large.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "item_ammopack_medium" + "Model" "models/items/ammopack_medium.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "item_ammopack_small" + "Model" "models/items/ammopack_small.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "item_healthkit_full" + "Model" "models/items/medkit_large.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "item_healthkit_medium" + "Model" "models/items/medkit_medium.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "item_healthkit_small" + "Model" "models/items/medkit_small.mdl" + "RotationRate" "0 90 0" + } + "EntityModel" + { + "ClassName" "team_control_point" + "Model" "models/effects/cappoint_hologram.mdl" + } + } + } + + #embed "GameInfoCustom.csf" + } +} \ No newline at end of file diff --git a/source(valve)/crafty/Specifications/GameInfoCustom.csf b/source(valve)/crafty/Specifications/GameInfoCustom.csf new file mode 100644 index 0000000000000000000000000000000000000000..1053b4dd4463f703b66ae141c79ca202b0fe04fd --- /dev/null +++ b/source(valve)/crafty/Specifications/GameInfoCustom.csf @@ -0,0 +1,246 @@ +"Modifications" +{ + + // To manually add custom modifications, edit this file adding + // "Modification" structures as needed. Look in GameInfo.csf + // for examples. + + /*"Modification" + { + // The name of the game this is a modification for, + // options include "Generic", "Half-Life" and "Source". + + "Game" "" + + // The name of the modification, can be anything unique, + // appears in Crafty's profile menu. + + "Name" "" + + // The name of the modification's category, can be anything, + // places the modification in a submenu in Crafty's profile menu. + + "Category" "" + + // The name of the folder local game content is stored in. + // Either "SourceMods" or some folder in your + // ..\Steam\SteamApps\ folder. E.G. "half-life" or + // "half-life 2". + + "Root" "" + + // The name of the modification's player start entity. + + "PlayerStart" "" + + "MountPoints" + { + // The packages to mount for the modification in + // order of search priority. E.G. "half-life.gcf" + // or "half-life 2 content.gcf". + + "MountPoint" "" + "MountPoint" "" + } + "SearchPaths" + { + // The paths to search for modification content in + // order of search priority. E.G. "valve" or "hl2". + + "SearchPath" "" + "SearchPath" "" + } + "EntityModels" + { + // The Modifications to inherit existing EntityModel + // definitions from. + + "Inherits" "" + "Inherits" "" + + "EntityModel" + { + // The Class Name of the Entity to display a + // model for. + + "ClassName" "" + + // The path of the model to display. Usually + // in the form of models/model.mdl. + + "Model" "" + } + } + }*/ + "Modification" + { + "Game" "Source" + "Name" "Battle Grounds 2" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "half-life 2 deathmatch.gcf" + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "bg2" + "SearchPath" "hl2mp" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Empires" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "empires" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Garry's Mod" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "garrysmod" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Golden Eye: Source" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "gesource" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "Insurgency" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "insurgency" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "Natural Selection" + "Category" "Half-Life 3rd Party" + "Root" "half-life" + "MountPoints" + { + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "ns" + "SearchPath" "valve" + } + } + "Modification" + { + "Game" "Source" + "Name" "Pirates Vikings and Knights II" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "pvkii" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Source" + "Name" "SiN Episodes: Emergence" + "Category" "Source 3rd Party" + "Root" "sin episodes emergence" + "MountPoints" + { + "MountPoint" "sinepisodes emergence.gcf" + "MountPoint" "sinepisodes materials.gcf" + "MountPoint" "sinepisodes models.gcf" + "MountPoint" "sinepisodes unabridged.gcf" + } + "SearchPaths" + { + "SearchPath" "se1" + } + } + "Modification" + { + "Game" "Source" + "Name" "The Hidden" + "Category" "Source 3rd Party" + "Root" "SourceMods" + "MountPoints" + { + "MountPoint" "source materials.gcf" + "MountPoint" "source models.gcf" + } + "SearchPaths" + { + "SearchPath" "hidden" + "SearchPath" "hl2" + } + } + "Modification" + { + "Game" "Half-Life" + "Name" "The Specialists" + "Category" "Half-Life 3rd Party" + "Root" "half-life" + "MountPoints" + { + "MountPoint" "half-life.gcf" + } + "SearchPaths" + { + "SearchPath" "ts" + "SearchPath" "valve" + } + } +} \ No newline at end of file diff --git a/source(valve)/crafty/Specifications/GameInfoSchema.csf b/source(valve)/crafty/Specifications/GameInfoSchema.csf new file mode 100644 index 0000000000000000000000000000000000000000..f03ae6ad279c377592bcb1f5a904bd69d0aa5fbf --- /dev/null +++ b/source(valve)/crafty/Specifications/GameInfoSchema.csf @@ -0,0 +1,203 @@ +"Root" +{ + "Name" "GameInfo" + "Group" + { + "Name" "Games" + "Cardinality" "1" + "Group" + { + "Name" "Game" + "Cardinality" "1..*" + "Variable" + { + "Name" "Name" + "Cardinality" "1" + } + "Group" + { + "Name" "MaterialBrowser" + "Cardinality" "0..1" + "Group" + { + "Name" "References" + "Cardinality" "0..1" + "Group" + { + "Name" "Root" + "Cardinality" "0..*" + "Variable" + { + "Name" "Root" + "Cardinality" "1" + } + } + "Group" + { + "Name" "Filter" + "Cardinality" "0..*" + "Variable" + { + "Name" "Filter" + "Cardinality" "1" + } + } + "Group" + { + "Name" "RootFilter" + "Cardinality" "0..*" + "Variable" + { + "Name" "Root" + "Cardinality" "1" + } + "Variable" + { + "Name" "Filter" + "Cardinality" "1" + } + } + } + } + "Group" + { + "Name" "ModelBrowser" + "Cardinality" "0..1" + "Group" + { + "Name" "References" + "Cardinality" "0..1" + "Group" + { + "Name" "Root" + "Cardinality" "0..*" + "Variable" + { + "Name" "Root" + "Cardinality" "1" + } + } + "Group" + { + "Name" "Filter" + "Cardinality" "0..*" + "Variable" + { + "Name" "Filter" + "Cardinality" "1" + } + } + "Group" + { + "Name" "RootFilter" + "Cardinality" "0..*" + "Variable" + { + "Name" "Root" + "Cardinality" "1" + } + "Variable" + { + "Name" "Filter" + "Cardinality" "1" + } + } + } + } + } + } + "Group" + { + "Name" "Modifications" + "Cardinality" "1" + "Group" + { + "Name" "Modification" + "Cardinality" "1..*" + "Variable" + { + "Name" "Game" + "Cardinality" "1" + } + "Variable" + { + "Name" "Name" + "Cardinality" "1" + } + "Variable" + { + "Name" "Category" + "Cardinality" "0..1" + } + "Variable" + { + "Name" "Root" + "Cardinality" "1" + "Default" "" + } + "Variable" + { + "Name" "Default" + "Cardinality" "1" + "Default" "0" + } + "Variable" + { + "Name" "PlayerStart" + "Cardinality" "0..1" + "Default" "" + } + "Group" + { + "Name" "MountPoints" + "Cardinality" "0..1" + "Variable" + { + "Name" "MountPoint" + "Cardinality" "0..*" + } + } + "Group" + { + "Name" "SearchPaths" + "Cardinality" "0..1" + "Variable" + { + "Name" "SearchPath" + "Cardinality" "0..*" + } + } + "Group" + { + "Name" "EntityModels" + "Cardinality" "0..1" + "Variable" + { + "Name" "Inherits" + "Cardinality" "0..*" + } + "Group" + { + "Name" "EntityModel" + "Cardinality" "0..*" + "Variable" + { + "Name" "ClassName" + "Cardinality" "1" + } + "Variable" + { + "Name" "Model" + "Cardinality" "1" + } + "Variable" + { + "Name" "RotationRate" + "Cardinality" "0..1" + "Default" "0 0 0" + } + } + } + } + } +} \ No newline at end of file diff --git a/source(valve)/crafty/VTFLib.dll b/source(valve)/crafty/VTFLib.dll new file mode 100644 index 0000000000000000000000000000000000000000..1f3c47f00d95adcaa1497b5606b4141fba7c6cbf --- /dev/null +++ b/source(valve)/crafty/VTFLib.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b629dc21619681cd042deab40206556a5ced5535603dd581093939a83a2880b +size 585728 diff --git a/source(valve)/crafty/gdal12.dll b/source(valve)/crafty/gdal12.dll new file mode 100644 index 0000000000000000000000000000000000000000..b37e620f954bd52df2a6d22c6124eee345bf9de3 --- /dev/null +++ b/source(valve)/crafty/gdal12.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:afdc8ef298c882bf7faa954a90ee1ceebefc3f333841bb240fa3911437060543 +size 2560000 diff --git a/source(valve)/crafty/xerces-c_2_6.dll b/source(valve)/crafty/xerces-c_2_6.dll new file mode 100644 index 0000000000000000000000000000000000000000..1beffba0d38e8438416fe5ade3ca8916f29aa592 --- /dev/null +++ b/source(valve)/crafty/xerces-c_2_6.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6fa7bc7fffa7d13f926b6837a739f8c6e81a50ff32903cf4f45f825cd27735e1 +size 2359296 diff --git a/source(valve)/gcfscape186.7z b/source(valve)/gcfscape186.7z new file mode 100644 index 0000000000000000000000000000000000000000..00bd81127ab93a92ba28eb3547615f4c20b76acf --- /dev/null +++ b/source(valve)/gcfscape186.7z @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db11f60a312b54cdf6cc339e629df73056618515d32e59d55f12f2667e39ec84 +size 229583 diff --git a/source(valve)/gcfscape186/Readme.txt b/source(valve)/gcfscape186/Readme.txt new file mode 100644 index 0000000000000000000000000000000000000000..26be5f0d13748ee25cf3901585d31d24c81e0c3d --- /dev/null +++ b/source(valve)/gcfscape186/Readme.txt @@ -0,0 +1,471 @@ +=================================== +=================================== + GCFScape BY: RYAN "NEMESIS" GREGG +=================================== +=================================== + +=========================== +Program/Author Information: +=========================== + +---- General Program Information ---- +Date : January 22nd, 2017 +Author : Ryan "NEMESIS" Gregg +Title : GCFScape +Build : 1.8.6 +Email address : ryansgregg@hotmail.com +Home page / Website : http://nemesis.thewavelength.net/ + +---- Program Construction Information ---- +Written In : C++ .NET + +============= +Requirements: +============= + + OS + - Windows 7 + - Windows Vista + - Windows XP + +==== +FAQ: +==== + +Q. + When I launch GCFScape I get the following error message: + "The application failed to initialize properly (0xc0000135). Click ok + to terminate the application." + +A. + GCFScape is written in C++ .NET (using Visual C++ 2008 SP1) and as such + requires the .NET 2.0 Framework and Visual C++ 2008 SP1 runtime to run. + + If you do not have the .Net Framework installed, are unsure what to do, + or are having problems, please install the .Net 3.5 Framework which + contains all the necessary runtimes: + + All architectures: + http://www.microsoft.com/downloads/details.aspx?FamilyId=AB99342F-5D1A-413D-8319-81DA479AB0D7 + + If you already have the .Net 2.0 Framework installed, then all you need + is the updated C++ runtime. See the following links for more information: + + x86 architectures (choose this if you are unsure): + http://www.microsoft.com/downloads/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2 + + x64 architectures: + http://www.microsoft.com/downloads/details.aspx?familyid=BA9257CA-337F-4B40-8C14-157CFDFFEE4E + + +Q. + Are GCF files compressed archives? + +A. + No. + + +Q. + What are GCF files then? + +A. + GCF (Assumed to stand for Game Cache File) files can best be compared to a + virtual file system not unlike FAT or other common file systems. The virtual + file system supports meta data, file fragments, checksums and other minor + features. GCF files are the backbone of Steam's content delivery system. + + +Q. + Why do I have to close Steam to open a GCF file? + +A. + GCFScape uses a technique called file mapping to directly access data in a + GCF file as you would data in memory. This is a useful technique because it + means GCFScape doesn't have to read tons of data into memory to read a GCF + file and it can read a GCF file without having to seek all over the place. + + Because Steam opens GCF files in read/write mode and is liable to change the + contents of any GCF file at any time, GCFScape requires that you close Steam. + If Steam was open and it changed the contents of a GCF file while it was mapped, + GCFScape would become unstable and likely crash. + + +Q. + When I open a package I get the following error message: + "Failed to open file." + +A. + GCFScape requires strict read rights to a package file to maintain stability. + Make sure the package file is not open in any other program including Steam. + As a work around you can enable Volatile Access from the Options menu. Note: + this may cause GCFScape to become unstable if Steam is updating the package you + have open. + + +Q. + When I open a GCF file I get the following error message: + "Invalid GCF version number (vX)." + +A. + GCFScape does not know how to read the GCF file version you are attempting to + open. This could be because it is an old GCF file version that I haven't yet + added support for (due to the fact that I don't know what the format is) or a + new GCF file version that a recent Steam update produced. Either way let me know. + + +Q. + When I open a package I get the following error message: + "Corrupt file." + +A. + GCFScape will display this error when it maps a package file to memory only to + find there is not enough data in the file for the resulting map. This may or may + not mean your file is corrupt but almost certainly means GCFScape would crash it + continued to load your package file. + + +Q. + When I open a package I get the following error message: + "Failed to map view of file." + +A. + GCFScape will display this error when the system call MapViewOfFile() fails. + This can happen on older operating systems with primitive virtual memory management. + As a work around you can disable File Mapping from the Options menu. Note: disabling + File Mapping will incur a memory and performance penalty. + + +Q. + When I press the Extract button, a Browse for Folder dialog appears but there is + no directory tree to allow me to select a folder. + +A. + There is an unfortunate bug with the .NET framework that causes this dialog to + operate incorrectly. This is a pretty rare occurrence, but there is a workaround: + + 1. Close GCFScape. + 2. Open the gcfscape.cfg file, located in your GCFScape directory, in notepad. + 3. Set the GCFScape.ExtractDirectory argument to a folder on your hard drive such as C:\. + 4. Open GCFScape and extract your file. + + +Q. + When I extract a file I get the following error message: + "Error writing [filename] (File contains no physical data to write)." + +A. + This error occurs when you attempt to extract a file that has no physical data associated + with it. This is a file that exists in the directory tree but which Steam has not yet + downloaded. Use Steam to make sure the file is fully acquired. + + +Q. + How do I create a GCF file? + +A. + As of yet, not enough is known about the GCF file format to programmatically create one. + There are still plenty of unknown fields that need an understanding before a GCF file can + be created. That said there is also no guarantee that creating a GCF file is all that is + needed for Steam to recognize and make use of it. Some other registration might be required + and may not be possible without hacking Steam. For these reasons I have no plans to add the + ability to create a GCF file. + + +Q. + How do I modify a GCF file? + +A. + The purpose of the GCF file is to make it easy for Steam to update Valve's software. + When a new version of a program (say CS) is released, all Steam has to do is look in + the CS GCF file and compare versions (hashes) of each file to determine if each file + needs to be added, updated or removed. Because of this, if you were to modify a file, + Steam would interpret this as meaning that the file is out of date and redownload + the correct version of the file. + + Steam does, however, provide an interface to add or overwrite a file. To add or + overwrite a file simply place it in the corresponding directory in the + Steam\SteamApps\[EMail]\[GCF File] directory on your hard drive. You might have to + create the appropriate subdirectories. + + +Q. + Will GCFScape be able to create or modify GCF files in the future? + +A. + Not likely. + +================== +Program Changelog: +================== + + v1.8.6 + - Modified VPF file support to handle the removal of a null terminator from the end of the directory. + + v1.8.5 + - Added support for new SGA file format (v6). + - Added support for new SGA file format (v7). + + v1.8.4 + - Fixed support for VPK file format (v1). + + v1.8.3 + - Added support for new VPK file format (v2). + - Added SGA file support. + - Added ZIP deflate support. + - Fixed crash when opening VBSP files with no pak file lump. + - Upgraded to HLLib v2.4.3. + + v1.8.2 + - Added support for GCF files larger than 4 GB. + - Upgraded to HLLib v2.4.0. + + v1.8.1 + - Added Batch Validation tool. + + v1.8.0 + - Added support for x64. + - Upgraded to HLLib v2.3.0. + - Fixed crash on shutdown. + + v1.7.5 + - Added support for packages larger than 4 GB. + - Added Open Containing Folder to context menu. + - Upgraded to HLLib v2.2.0. + - Fixed formatting of "Items" in the Properties form. + + v1.7.4 + - Upgraded to HLLib v2.1.2. + + v1.7.3 + - Upgraded to HLLib v2.1.1. + + v1.7.2 + - Fixed a crash sorting columns when opening a file of a different type than a previously opened file. + + v1.7.1 + - Upgraded to HLLib v2.1.0. + - Added VPK file support. + + v1.7.0 + - Upgraded to HLLib v2.0.11. + - Fixed support for files over 2 GB. + + v1.6.9 + - Added Fragmentation Report tool. + - Added Batch Defragment tool. + - Added regular expression matching. + - Added Disable Warnings option. + - Fixed wildcard matching. + - Splitters now remember their locations. + + v1.6.8 + - Upgraded to HLLib v2.0.10. + + v1.6.7 + - Added program selection for unassociated file types. + - Upgraded to HLLib v2.0.9. + + v1.6.6 + - Upgraded to HLLib v2.0.8. + + v1.6.5 + - Added NCF path auto setting and clearing. + - Added file type icon to properties dialog. + - Added close to File menu. + - Added clear history to Recent Files menu. + - Added validate to Tools menu. + - Added error message for failed associations/disassociations. + - Improved performance. + + v1.6.4 + - Added additional search features. + - Added the ability to associate GCFScape with various formats. + - Upgraded to HLLib v2.0.7. + + v1.6.3 + - Added configurable columns for custom properties. + - Upgraded to HLLib v2.0.6. + + v1.6.2 + - Fixed bug in GCF file defragmentation progress. + - Upgraded to HLLib v2.0.4. + + v1.6.1 + - Added NCF file support. + - Upgraded to HLLib v2.0.3. + + v1.6.0 + - Added the ability to defragment GCF files. + - Added check for missing recent files. + - Fixed initial menu item state bug. + - Fixed potential threading synchronization bug. + - Upgraded to HLLib v2.0.2. + + v1.5.1 + - Added the ability to pause extraction and validation. + - Improved drag & drop functionality. + - Upgraded to HLLib v2.0.1. + + v1.5.0 + - Added the ability to validate packages. + - Improved accessibility to package and item attributes. + - Improved progress dialog. + - Improved default setting selection. + - Upgraded to HLLib v2.0.0. + + v1.4.1 + - Added XZP file support. + - Upgraded to HLLib v1.1.8. + + v1.4.0 + - Upgraded to .NET v2.0. + - Upgraded to HLLib v1.1.7. + + v1.3.1 + - Improved extraction progress form. + - Fixed properties form refresh bug. + + v1.3.0 + - Added Completion attribute to properties form. + - Upgraded to HLLib v1.1.6. + + v1.2.9 + - Added support for shell icons and descriptions. + - Improved WAD file support. + - Various optimizations. + - Upgraded to HLLib v1.1.5. + + v1.2.8 + - Added support for wildcards in search strings. + - Added support for Windows temporary folders. + - Improved detection of corrupt packages. + - Upgraded to HLLib v1.1.4. + + v1.2.7 + - Added multiple file selection. + - Improved drag & drop functionality. + + v1.2.6 + - Added volatile access mode. + - Files of size 0 B are now treated as valid files. + - Upgraded to HLLib v1.1.3. + - Updated Nem's Tools link. + + v1.2.5 + - Added Verbose console output mode. (Slows down extracting.) + - Added disable file mapping option. + - Incomplete files are now grayed. + - HLLib improvements. + + v1.2.4 + - Added tool bar. + - Added address bar. + - Added back, forward and up buttons. + - Added support for back and forward mouse buttons. + - Encrypted files are now grayed. + - Other GUI improvements. + + v1.2.3 + - HLLib fixes. + + v1.2.2 + - Workaround for .NET FolderBrowserDialog bug. + - Forced garbage collection. + - HLLib fixes. + + v1.2.1 + - Added support for BSP packages. + - Double clicking a file shell executes it. + - Added ability to look up extensions in registry. + - Fixed HLLib initialization bug. + + v1.2.0 + - Reprogrammed to use HLLib. + - Added support for PAK and WAD packages. + - Column headers can sort listbox items. + + v1.1.6 + - Altered file mapping algorithm to map small blocks instead of one large one. + - Added checks for invalid Windows directory names. + + v1.1.5 + - Removed Beta status. + - Added property form. + - Removed 'Local Copy' column. + + v1.1.4 + - Added support for version 3 GCF files. + - Added new panel in status bar which displays the GCF version number. + + v1.1.3.1 + - On error, useful GCF file data is dumpped to "dump.txt". + + v1.1.3 + - Figured out GCF versioning and added support for versions 5 and 6. + - Improved error handling. + + v1.1.2 + - Modified the program to allow it to work with a Steam update (June 21, 2004). + + v1.1.1 + - Modified the program to allow it to work with a Steam update (June 16, 2004). + - Added 'Local Copy' column. If true a local copy of the file should exist on your hard drive. + - Added 'Go To Directory' button. This will allow users to find the directory a search result is located in. + + v1.1.0 + - Added the ability to search for files within a GCF file. + - Added extraction progress bar and abort button. + - Added the ability to select and extract multiple items in the list box. + - Extracting several items no longer visually locks up GCFScape. + - GCFScape now remembers its position, window state and last extraction directory. + - Fixed bug which cased crash when shell executing a file without a default application. + +============================== +Program Copyright-Permissions: +============================== + +LICENSE + +Terms and Conditions for Copying, Distributing, and Modifying + +Items other than copying, distributing, and modifying the Content +with which this license was distributed (such as using, etc.) are +outside the scope of this license. + +1. You may copy and distribute exact replicas of GCFScape as you receive + it, in any medium, provided that you conspicuously and appropriately + publish on each copy an appropriate copyright notice and disclaimer + of warranty; keep intact all the notices that refer to this License + and to the absence of any warranty; and give any other recipients of + GCFScape a copy of this License along with GCFScape. You may at your + option charge a fee for the media and/or handling involved in creating + a unique copy of the GCFScape for use offline, you may at your option offer + instructional support for the GCFScape in exchange for a fee, or you may at + your option offer warranty in exchange for a fee. You may not charge a + fee for GCFScape itself. You may not charge a fee for the sole service + of providing access to and/or use of GCFScape via a network (e.g. the Internet), + whether it be via the world wide web, FTP, or any other method. + +2. You may not modify your copy or copies of GCFScape or any portion of it. + +3. You are not required to accept this License, since you have not signed it. + However, nothing else grants you permission to copy, distribute or modify GCFScape. + These actions are prohibited by law if you do not accept this License. Therefore, + by copying or distributing GCFScape you indicate your acceptance of this License to do + so, and all its terms and conditions for copying, distributing and modifying GCFScape. + +NO WARRANTY + +4. BECAUSE GCFSCAPE IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY + FOR GCFSCAPE, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED + IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE GCFSCAPE "AS IS" WITHOUT + WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, + THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE + ENTIRE RISK OF USE OF THE GCFSCAPE IS WITH YOU. SHOULD GCFSCAPE PROVE FAULTY, INACCURATE, OR + OTHERWISE UNACCEPTABLE YOU ASSUME THE COST OF ALL NECESSARY REPAIR OR CORRECTION. + +5. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY + COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MIRROR AND/OR REDISTRIBUTE GCFSCAPE AS + PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, + INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE GCFSCAPE, + EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. diff --git a/source(valve)/gcfscape186/x64/GCFScape.exe b/source(valve)/gcfscape186/x64/GCFScape.exe new file mode 100644 index 0000000000000000000000000000000000000000..527b635eadea3f57f1ea596562a1b4f3fdcc61e6 --- /dev/null +++ b/source(valve)/gcfscape186/x64/GCFScape.exe @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09d1a09b20c56366eae0f411fba65ba713f89aa8297325f23272994d05e7df2c +size 273920 diff --git a/source(valve)/gcfscape186/x64/HLLib.dll b/source(valve)/gcfscape186/x64/HLLib.dll new file mode 100644 index 0000000000000000000000000000000000000000..5295af0b26f80bbdb3c1c6b036bd53a9e2502082 --- /dev/null +++ b/source(valve)/gcfscape186/x64/HLLib.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a6639ecc03e1052e9e0de76dd5ad4dfaa81cf9d3ab931b4c59799407bbdcd0dd +size 224256 diff --git a/source(valve)/gcfscape186/x86/GCFScape.exe b/source(valve)/gcfscape186/x86/GCFScape.exe new file mode 100644 index 0000000000000000000000000000000000000000..ad1b8f36cf253237eae8e501e59e50091103fb90 --- /dev/null +++ b/source(valve)/gcfscape186/x86/GCFScape.exe @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f8dd3fce23836be20a372564428ceeeec812ea917080e82432264f50d4b0c82 +size 258560 diff --git a/source(valve)/gcfscape186/x86/HLLib.dll b/source(valve)/gcfscape186/x86/HLLib.dll new file mode 100644 index 0000000000000000000000000000000000000000..a837f066b770c9858e96be534954208233ee2387 --- /dev/null +++ b/source(valve)/gcfscape186/x86/HLLib.dll @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d393516cd53b11bbfe79f179c1db013cfb8f65094b6ce7f97ba30ef2d5dffd5 +size 187392 diff --git a/source(valve)/hllib246.7z b/source(valve)/hllib246.7z new file mode 100644 index 0000000000000000000000000000000000000000..3dafb48ef2201212b6ed4bc07d25b2814f053791 --- /dev/null +++ b/source(valve)/hllib246.7z @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4b2ad8dd2e8215e9a760d9b4a012fa676d8633492eed1b90886acf458305af6 +size 262932