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import type {
FlightRouterState,
FlightSegmentPath,
} from '../../../server/app-render/types'
import { DEFAULT_SEGMENT_KEY } from '../../../shared/lib/segment'
import { getNextFlightSegmentPath } from '../../flight-data-helpers'
import { matchSegment } from '../match-segments'
import { addRefreshMarkerToActiveParallelSegments } from './refetch-inactive-parallel-segments'
/**
* Deep merge of the two router states. Parallel route keys are preserved if the patch doesn't have them.
*/
function applyPatch(
initialTree: FlightRouterState,
patchTree: FlightRouterState
): FlightRouterState {
const [initialSegment, initialParallelRoutes] = initialTree
const [patchSegment, patchParallelRoutes] = patchTree
// if the applied patch segment is __DEFAULT__ then it can be ignored in favor of the initial tree
// this is because the __DEFAULT__ segment is used as a placeholder on navigation
if (
patchSegment === DEFAULT_SEGMENT_KEY &&
initialSegment !== DEFAULT_SEGMENT_KEY
) {
return initialTree
}
if (matchSegment(initialSegment, patchSegment)) {
const newParallelRoutes: FlightRouterState[1] = {}
for (const key in initialParallelRoutes) {
const isInPatchTreeParallelRoutes =
typeof patchParallelRoutes[key] !== 'undefined'
if (isInPatchTreeParallelRoutes) {
newParallelRoutes[key] = applyPatch(
initialParallelRoutes[key],
patchParallelRoutes[key]
)
} else {
newParallelRoutes[key] = initialParallelRoutes[key]
}
}
for (const key in patchParallelRoutes) {
if (newParallelRoutes[key]) {
continue
}
newParallelRoutes[key] = patchParallelRoutes[key]
}
const tree: FlightRouterState = [initialSegment, newParallelRoutes]
// Copy over the existing tree
if (initialTree[2]) {
tree[2] = initialTree[2]
}
if (initialTree[3]) {
tree[3] = initialTree[3]
}
if (initialTree[4]) {
tree[4] = initialTree[4]
}
return tree
}
return patchTree
}
/**
* Apply the router state from the Flight response, but skip patching default segments.
* Useful for patching the router cache when navigating, where we persist the existing default segment if there isn't a new one.
* Creates a new router state tree.
*/
export function applyRouterStatePatchToTree(
flightSegmentPath: FlightSegmentPath,
flightRouterState: FlightRouterState,
treePatch: FlightRouterState,
path: string
): FlightRouterState | null {
const [segment, parallelRoutes, url, refetch, isRootLayout] =
flightRouterState
// Root refresh
if (flightSegmentPath.length === 1) {
const tree: FlightRouterState = applyPatch(flightRouterState, treePatch)
addRefreshMarkerToActiveParallelSegments(tree, path)
return tree
}
const [currentSegment, parallelRouteKey] = flightSegmentPath
// Tree path returned from the server should always match up with the current tree in the browser
if (!matchSegment(currentSegment, segment)) {
return null
}
const lastSegment = flightSegmentPath.length === 2
let parallelRoutePatch
if (lastSegment) {
parallelRoutePatch = applyPatch(parallelRoutes[parallelRouteKey], treePatch)
} else {
parallelRoutePatch = applyRouterStatePatchToTree(
getNextFlightSegmentPath(flightSegmentPath),
parallelRoutes[parallelRouteKey],
treePatch,
path
)
if (parallelRoutePatch === null) {
return null
}
}
const tree: FlightRouterState = [
flightSegmentPath[0],
{
...parallelRoutes,
[parallelRouteKey]: parallelRoutePatch,
},
url,
refetch,
]
// Current segment is the root layout
if (isRootLayout) {
tree[4] = true
}
addRefreshMarkerToActiveParallelSegments(tree, path)
return tree
}
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