Devendra174's picture
Upload folder using huggingface_hub
1e92f2d verified
raw
history blame
4.04 kB
import {
getDecimalPlaces,
applyPrecision,
getRandomNumberGenerator,
generateFractions,
} from './helpers'
export interface GenerateRangeOptions {
// Lower bound.
min?: number
// Upper bound.
max?: number
// Value within [min...max] to exclude if generated (virtual baseline).
baseline?: number
// How many values to produce (integer ≥1).
samples: number
// 0 = perfectly even; up to 1 = ±100% jitter on interior steps.
jitter?: number
// Quantization step (0 = no quantization; must be < (max-min)/(samples-1) if >0).
precision?: number
// Optional integer seed for reproducible jitter.
seed?: (() => number) | number
}
/**
* Generates `samples` numbers between `min` and `max`,
* always including both endpoints unless equal to `baseline`,
* and excluding any point equal to `baseline`.
* - `jitter` adds randomness to interior positions.
* - `precision` snaps results to multiples of that step.
* - `seed` makes jitter reproducible.
*/
export const generateRange = ({
min = 0,
max = 100,
baseline = 0,
samples,
jitter = 0.66,
precision = 0,
seed,
}: GenerateRangeOptions) => {
// Validate inputs
if (!Number.isInteger(samples) || samples < 1) {
throw new Error(`"samples" must be an integer ≥1; got ${samples}`)
}
if (jitter < 0 || jitter > 1) {
throw new Error(`"jitter" must be between 0 and 1; got ${jitter}`)
}
if (precision < 0) {
throw new Error(`"precision" must be ≥0; got ${precision}`)
}
if (baseline !== undefined && (baseline < min || baseline > max)) {
throw new Error(`"baseline" (${baseline}) must be within [min, max]`)
}
const span = max - min
// Compute fractional baseline
const baselineFraction = (baseline! - min) / span
const baselineInterior = baseline! > min && baseline! < max
// Determine which endpoints to include
const endpointFracs: number[] = []
if (baseline !== min) endpointFracs.push(0)
if (baseline !== max) endpointFracs.push(1)
const endpointCount = endpointFracs.length
if (samples < endpointCount) {
throw new Error(`samples (${samples}) less than available endpoints (${endpointCount})`)
}
// Number of interior samples (excluding endpoints and baseline)
const interiorCount = samples - endpointCount
// We reserve one extra slot if baseline is an interior to avoid it
const rawInteriorCount = interiorCount + (baselineInterior ? 1 : 0)
// RNG and decimal places
const random = getRandomNumberGenerator(seed)
const decimalPlaces = getDecimalPlaces(precision)
// Generate raw fractions including endpoints
const rawFractions = generateFractions(rawInteriorCount + 2, jitter, random)
// Extract only interior fractions (drop 0 and 1)
const interiorFractions = rawFractions.slice(1, -1)
// If baseline is interior, drop the fraction closest to baseline
if (baselineInterior) {
// find index of the fraction closest to baselineFrac
let closestIdx = 0
let minDiff = Math.abs(interiorFractions[0] - baselineFraction)
for (let i = 1; i < interiorFractions.length; i++) {
const diff = Math.abs(interiorFractions[i] - baselineFraction)
if (diff < minDiff) {
minDiff = diff
closestIdx = i
}
}
interiorFractions.splice(closestIdx, 1)
}
// Now interiorFractions.length should equal interiorCount
// Combine endpoints and interior, then sort
const combinedFractions = [...endpointFracs, ...interiorFractions].sort((a, b) => a - b)
// Map to actual values and quantize
return combinedFractions.map(fraction => {
let value = min + span * fraction
if (precision > 0) {
const factor = Math.round(value / precision)
value = factor * precision
value = applyPrecision(value, decimalPlaces)
}
return value
})
}