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import React, { ChangeEvent } from 'react'
import isNumber from 'lodash/isNumber.js'
import styled from 'styled-components'
import { BorderRadius, BorderRadiusObject } from '@nivo/theming'
import { RoundedRect } from '@nivo/rects'
import { ChartPropertyWithControl, Flavor } from '../../../types'
import { BorderRadiusControlConfig, ControlContext } from '../types'
import { Control, Radio, TextInput } from '../ui'
const RECT_WIDTH = 42
const RECT_HEIGHT = 42
const BORDER_WIDTH = 1.5
type Mode = 'uniform' | 'horizontal' | 'vertical' | 'corners'
const MODES = ['uniform', 'horizontal', 'vertical', 'corners']
const MODE_OPTIONS = MODES.map(mode => ({
value: mode,
label: mode,
}))
const guessMode = (value: BorderRadius): Mode => {
if (isNumber(value)) return 'uniform'
const { top, bottom, left, right, topLeft, topRight, bottomLeft, bottomRight } =
value as BorderRadiusObject
if (top !== undefined || bottom !== undefined) {
return 'vertical'
}
if (left !== undefined || right !== undefined) {
return 'horizontal'
}
if (
topLeft !== undefined ||
topRight !== undefined ||
bottomLeft !== undefined ||
bottomRight !== undefined
) {
return 'corners'
}
return 'uniform'
}
// Helper function to get value from object with fallbacks.
const getValueWithFallbacks = (obj: BorderRadiusObject, keys: (keyof BorderRadiusObject)[]) => {
for (const key of keys) {
if (obj[key] !== undefined) return obj[key] as number
}
return 0
}
interface BorderRadiusControlProps {
id: string
property: ChartPropertyWithControl<BorderRadiusControlConfig>
flavors: Flavor[]
currentFlavor: Flavor
value: BorderRadius
onChange: (value: BorderRadius) => void
context?: ControlContext
}
export const BorderRadiusControl = ({
id,
property,
flavors,
currentFlavor,
value,
onChange,
context,
}: BorderRadiusControlProps) => {
const mode = guessMode(value)
const handleModeChange = (event: ChangeEvent<HTMLInputElement>) => {
const newMode = event.target.value as Mode
if (newMode === mode) return
// Convert from current mode to new mode
if (mode === 'uniform') {
const uniformValue = value as number
switch (newMode) {
case 'horizontal':
onChange({ left: uniformValue, right: uniformValue })
break
case 'vertical':
onChange({ top: uniformValue, bottom: uniformValue })
break
case 'corners':
onChange({
topLeft: uniformValue,
topRight: uniformValue,
bottomLeft: uniformValue,
bottomRight: uniformValue,
})
break
}
} else {
const valueObj = value as BorderRadiusObject
if (newMode === 'uniform') {
// For uniform, just pick the first available value
const keys =
mode === 'horizontal'
? ['left', 'right']
: mode === 'vertical'
? ['top', 'bottom']
: ['topLeft', 'topRight', 'bottomLeft', 'bottomRight']
onChange(getValueWithFallbacks(valueObj, keys as (keyof BorderRadiusObject)[]))
} else if (newMode === 'horizontal') {
const leftValue =
mode === 'vertical'
? getValueWithFallbacks(valueObj, ['top', 'bottom'])
: getValueWithFallbacks(valueObj, [
'topLeft',
'bottomLeft',
'topRight',
'bottomRight',
])
const rightValue =
mode === 'vertical'
? leftValue
: getValueWithFallbacks(valueObj, [
'topRight',
'bottomRight',
'topLeft',
'bottomLeft',
])
onChange({ left: leftValue, right: rightValue })
} else if (newMode === 'vertical') {
const topValue =
mode === 'horizontal'
? getValueWithFallbacks(valueObj, ['left', 'right'])
: getValueWithFallbacks(valueObj, [
'topLeft',
'topRight',
'bottomLeft',
'bottomRight',
])
const bottomValue =
mode === 'horizontal'
? topValue
: getValueWithFallbacks(valueObj, [
'bottomLeft',
'bottomRight',
'topLeft',
'topRight',
])
onChange({ top: topValue, bottom: bottomValue })
} else if (newMode === 'corners') {
if (mode === 'horizontal') {
const leftValue = getValueWithFallbacks(valueObj, ['left', 'right'])
const rightValue = getValueWithFallbacks(valueObj, ['right', 'left'])
onChange({
topLeft: leftValue,
bottomLeft: leftValue,
topRight: rightValue,
bottomRight: rightValue,
})
} else {
// vertical
const topValue = getValueWithFallbacks(valueObj, ['top', 'bottom'])
const bottomValue = getValueWithFallbacks(valueObj, ['bottom', 'top'])
onChange({
topLeft: topValue,
topRight: topValue,
bottomLeft: bottomValue,
bottomRight: bottomValue,
})
}
}
}
}
const handeValueChange =
(key: keyof BorderRadiusObject | 'uniform') => (event: ChangeEvent<HTMLInputElement>) => {
const newValue = Number(event.target.value)
if (key === 'uniform') {
onChange(newValue)
} else {
onChange({
...(value as BorderRadiusObject),
[key]: newValue,
})
}
}
return (
<Control
id={id}
property={property}
flavors={flavors}
currentFlavor={currentFlavor}
context={context}
>
<Container>
<Grid>
<div>
<Radio
value={mode}
columns={MODE_OPTIONS.length}
options={MODE_OPTIONS}
onChange={handleModeChange}
/>
</div>
{mode === 'uniform' && (
<BorderRadiusValue
propId={id}
borderRadiusKey="uniform"
value={value as number}
onChange={handeValueChange('uniform')}
/>
)}
{mode === 'horizontal' && (
<>
<BorderRadiusValue
propId={id}
borderRadiusKey="left"
value={(value as BorderRadiusObject).left}
onChange={handeValueChange('left')}
/>
<BorderRadiusValue
propId={id}
borderRadiusKey="right"
value={(value as BorderRadiusObject).right}
onChange={handeValueChange('right')}
/>
</>
)}
{mode === 'vertical' && (
<>
<BorderRadiusValue
propId={id}
borderRadiusKey="top"
value={(value as BorderRadiusObject).top}
onChange={handeValueChange('top')}
/>
<BorderRadiusValue
propId={id}
borderRadiusKey="bottom"
value={(value as BorderRadiusObject).bottom}
onChange={handeValueChange('bottom')}
/>
</>
)}
{mode === 'corners' && (
<>
<BorderRadiusValue
propId={id}
borderRadiusKey="topLeft"
value={(value as BorderRadiusObject).topLeft}
onChange={handeValueChange('topLeft')}
/>
<BorderRadiusValue
propId={id}
borderRadiusKey="topRight"
value={(value as BorderRadiusObject).topRight}
onChange={handeValueChange('topRight')}
/>
<BorderRadiusValue
propId={id}
borderRadiusKey="bottomLeft"
value={(value as BorderRadiusObject).bottomLeft}
onChange={handeValueChange('bottomLeft')}
/>
<BorderRadiusValue
propId={id}
borderRadiusKey="bottomRight"
value={(value as BorderRadiusObject).bottomRight}
onChange={handeValueChange('bottomRight')}
/>
</>
)}
</Grid>
<svg width={RECT_WIDTH + BORDER_WIDTH} height={RECT_HEIGHT + BORDER_WIDTH}>
<g transform={`translate(${BORDER_WIDTH / 2},${BORDER_WIDTH / 2})`}>
<PreviewRect width={RECT_WIDTH} height={RECT_HEIGHT} r={value} />
</g>
</svg>
</Container>
</Control>
)
}
const Container = styled.div`
display: flex;
align-items: center;
`
const PreviewRect = styled(RoundedRect)`
fill: ${({ theme }) => theme.colors.background};
stroke: ${({ theme }) => theme.colors.accent};
stroke-width: ${BORDER_WIDTH}px;
`
const Grid = styled.div`
display: grid;
grid-template-columns: repeat(2, 1fr);
column-gap: 8px;
row-gap: 5px;
margin-bottom: 5px;
width: 340px;
margin-right: 16px;
& > div:first-child {
grid-column-start: 1;
grid-column-end: 3;
display: flex;
& > div {
max-width: unset;
width: 100%;
}
}
`
const BorderRadiusValue = ({
propId,
value,
borderRadiusKey,
onChange,
}: {
propId: string
value?: number
borderRadiusKey: keyof BorderRadiusObject | 'uniform'
onChange: (event: ChangeEvent<HTMLInputElement>) => void
}) => {
const id = `${propId}-${borderRadiusKey}`
return (
<ValueContainer>
<label htmlFor={id}>{borderRadiusKey}</label>
<TextInput
id={id}
type="number"
unit="px"
value={value ?? 0}
onChange={onChange}
isNumber={true}
min={0}
max={100}
/>
</ValueContainer>
)
}
const ValueContainer = styled.div`
display: flex;
align-items: center;
justify-content: space-between;
label {
flex: 1;
text-align: right;
margin-right: 9px;
overflow: hidden;
}
& > div {
width: 70px;
}
`