| import { defaultProps } from '@nivo/swarmplot' | |
| import { OrdinalColorScaleConfig } from '@nivo/colors' | |
| import { themeProperty, motionProperties, groupProperties } from '../../../lib/componentProperties' | |
| import { | |
| chartDimensions, | |
| chartRef, | |
| ordinalColors, | |
| chartGrid, | |
| axes, | |
| isInteractive, | |
| } from '../../../lib/chart-properties' | |
| import { ChartProperty, Flavor } from '../../../types' | |
| const allFlavors: Flavor[] = ['svg', 'canvas'] | |
| const props: ChartProperty[] = [ | |
| { | |
| key: 'data', | |
| help: 'Chart data.', | |
| flavors: allFlavors, | |
| description: ` | |
| This Chart's doesn't have a predefined structure, | |
| you must use a schema which match \`groupBy\`, | |
| \`identity\` and \`value\` properties. | |
| `, | |
| type: 'object[]', | |
| group: 'Base', | |
| required: true, | |
| }, | |
| { | |
| key: 'id', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| type: 'string | Function', | |
| required: false, | |
| help: `Property used to retrieve the node's unique identifier.`, | |
| description: ` | |
| This property will determine the identifier of a datum | |
| amongst the whole data set, thus, it's really important | |
| that it's unique. | |
| It is especially important to have proper identifier | |
| when enabling animations, as it will be used to determine | |
| if a node is a new one or should transition from previous | |
| to next state. | |
| `, | |
| defaultValue: defaultProps.id, | |
| }, | |
| { | |
| key: 'value', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| type: 'string | Function', | |
| required: false, | |
| help: `Property used to retrieve the node's value.`, | |
| defaultValue: defaultProps.value, | |
| }, | |
| { | |
| key: 'valueFormat', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| help: 'Optional formatter for values.', | |
| description: ` | |
| The formatted value can then be used for labels & tooltips. | |
| Under the hood, nivo uses [d3-format](https://github.com/d3/d3-format), | |
| please have a look at it for available formats, you can also pass a function | |
| which will receive the raw value and should return the formatted one. | |
| `, | |
| required: false, | |
| type: 'string | (value: number) => string | number', | |
| control: { type: 'valueFormat' }, | |
| }, | |
| { | |
| key: 'groups', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| type: 'string[]', | |
| required: true, | |
| help: 'Available groups.', | |
| }, | |
| { | |
| key: 'groupBy', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| type: 'string | Function', | |
| required: false, | |
| help: 'Propety used to group nodes, must return a group which is available in the groups property.', | |
| defaultValue: defaultProps.groupBy, | |
| }, | |
| { | |
| key: 'size', | |
| group: 'Base', | |
| flavors: allFlavors, | |
| type: 'number | object | Function', | |
| required: false, | |
| help: `How to compute node size, static or dynamic.`, | |
| description: ` | |
| If you provide a **number**, all nodes will have the same | |
| **fixed size**. | |
| You can also use an object to define a varying size, | |
| it must conform to the following interface: | |
| \`\`\` | |
| { | |
| key: string | |
| values: [min: number, max: number] | |
| sizes: [min: number, max: number] | |
| } | |
| \`\`\` | |
| Then the size of each node will **depend on the value | |
| of \`key\` and \`sizes\`**. | |
| If you use a **custom function**, it will receive the current | |
| node and must **return a number**. | |
| `, | |
| defaultValue: defaultProps.size, | |
| }, | |
| { | |
| key: 'spacing', | |
| help: 'Spacing between nodes.', | |
| flavors: allFlavors, | |
| type: 'number', | |
| required: false, | |
| defaultValue: defaultProps.spacing, | |
| group: 'Base', | |
| control: { | |
| type: 'range', | |
| unit: 'px', | |
| min: 0, | |
| max: 20, | |
| }, | |
| }, | |
| ...chartDimensions(allFlavors), | |
| chartRef(['svg', 'canvas']), | |
| { | |
| key: 'forceStrength', | |
| help: 'Force strength.', | |
| flavors: allFlavors, | |
| description: ` | |
| This value determine the strength applied on the value | |
| axis, using lower value will result in a **more linear | |
| arrangement**, however nodes won't be placed accurately | |
| according to their values. | |
| On the other hand, if you increase this value, the | |
| simulation will try to **align the nodes with their | |
| corresponding values** on the value axis, resulting | |
| in a narrower chart. | |
| Please note that increasing this value will sometimes | |
| require to **increase the quality of the simulation** | |
| via the \`simulationIterations\` property. | |
| `, | |
| type: 'number', | |
| required: false, | |
| defaultValue: defaultProps.forceStrength, | |
| group: 'Simulation', | |
| control: { | |
| type: 'range', | |
| step: 0.2, | |
| min: 0.2, | |
| max: 9, | |
| }, | |
| }, | |
| { | |
| key: 'simulationIterations', | |
| help: 'Adjust the simulation quality.', | |
| flavors: allFlavors, | |
| description: ` | |
| Increasing this number will result in a **more accurate simulation**, | |
| however it will also involve more computing. | |
| `, | |
| type: 'number', | |
| required: false, | |
| defaultValue: defaultProps.simulationIterations, | |
| group: 'Simulation', | |
| control: { | |
| type: 'range', | |
| min: 60, | |
| max: 260, | |
| }, | |
| }, | |
| { | |
| key: 'layout', | |
| help: `Chart layout.`, | |
| flavors: allFlavors, | |
| type: 'string', | |
| required: false, | |
| defaultValue: defaultProps.layout, | |
| group: 'Layout', | |
| control: { | |
| type: 'radio', | |
| choices: [ | |
| { label: 'horizontal', value: 'horizontal' }, | |
| { label: 'vertical', value: 'vertical' }, | |
| ], | |
| }, | |
| }, | |
| { | |
| key: 'gap', | |
| help: 'Gap between each serie.', | |
| flavors: allFlavors, | |
| type: 'number', | |
| required: false, | |
| defaultValue: defaultProps.gap, | |
| group: 'Layout', | |
| control: { | |
| type: 'range', | |
| unit: 'px', | |
| min: 0, | |
| max: 100, | |
| }, | |
| }, | |
| themeProperty(allFlavors), | |
| ordinalColors({ | |
| flavors: allFlavors, | |
| defaultValue: defaultProps.colors as OrdinalColorScaleConfig, | |
| description: ` | |
| The colors property is used to determine the **ordinal color scale** | |
| to use to compute nodes' color, it use the serie id as a discriminator. | |
| You can use a **predefined color scheme**, using the following form: | |
| \`\`\` | |
| colors={{ scheme: 'category10' }} | |
| \`\`\` | |
| Where \`category10\` is the identifier of the color scheme. | |
| Please have a look at [the dedicated guide](self:/guides/colors) | |
| for available schemes. | |
| If you wish to use **color already defined on the data** | |
| you passed to the chart, you can also use this form: | |
| \`\`\` | |
| colors={{ datum: 'color' }} | |
| \`\`\` | |
| Where \`color\` is the path to the property containing the color | |
| to apply in the current datum. | |
| You can also use a **custom function** which will receive the current | |
| datum and must **return a valid color code**. | |
| If you pass a string, it will be **used as a color for each and every nodes**. | |
| `, | |
| }), | |
| { | |
| key: 'colorBy', | |
| group: 'Style', | |
| help: 'Property or accessor function to be used with colors.', | |
| flavors: allFlavors, | |
| description: ` | |
| When using a color scheme or an array of colors, | |
| you'll generate a color scale, this scale will | |
| receive a value which will be translated to a color. | |
| This property define the way we get this value, | |
| it can be either a \`string\` or a custom function. | |
| Please have a look at [the colors guide](self:/guides/colors) | |
| for further information. | |
| `, | |
| type: `Function | string`, | |
| required: false, | |
| defaultValue: defaultProps.colorBy, | |
| control: { | |
| type: 'choices', | |
| choices: ['group', 'id'].map(key => ({ | |
| label: key, | |
| value: key, | |
| })), | |
| }, | |
| }, | |
| { | |
| key: 'borderWidth', | |
| help: 'Control node border width.', | |
| flavors: allFlavors, | |
| type: 'number | Function', | |
| required: false, | |
| defaultValue: defaultProps.borderWidth, | |
| control: { type: 'lineWidth' }, | |
| group: 'Style', | |
| }, | |
| { | |
| key: 'borderColor', | |
| help: 'Control node border color.', | |
| flavors: allFlavors, | |
| type: 'string | object | Function', | |
| required: false, | |
| defaultValue: defaultProps.borderColor, | |
| control: { type: 'inheritedColor' }, | |
| group: 'Style', | |
| }, | |
| { | |
| key: 'layers', | |
| group: 'Customization', | |
| flavors: allFlavors, | |
| help: 'Defines the order of layers and add custom layers.', | |
| description: ` | |
| Defines the order of layers, available layers are: | |
| \`grid\`, \`axes\`, \`nodes\`, \`mesh\`. | |
| You can also use this to insert extra layers | |
| to the chart, the extra layer must be a function. | |
| The layer function which will receive the chart's | |
| context & computed data and must return a valid SVG element | |
| for the \`SwarmPlot\` component. | |
| When using the canvas implementation, the function | |
| will receive the canvas 2d context as first argument | |
| and the chart's context and computed data as second. | |
| Please make sure to use \`context.save()\` and | |
| \`context.restore()\` if you make some global | |
| modifications to the 2d context inside this function | |
| to avoid side effects. | |
| You can see a live example of custom layers | |
| [here](storybook:/swarmplot--extra-layers). | |
| `, | |
| required: false, | |
| type: 'Array<string | Function>', | |
| defaultValue: defaultProps.layers, | |
| }, | |
| { | |
| key: 'circleComponent', | |
| group: 'Customization', | |
| flavors: ['svg'], | |
| help: 'Override default circle component for the SVG implementation.', | |
| description: ` | |
| This property can be used to completely | |
| customize the way nodes are rendered. | |
| You should return a valid SVG node. | |
| You can see a live example of custom circle component | |
| [here](storybook:/swarmplot--custom-circle-component). | |
| `, | |
| required: false, | |
| type: 'Component', | |
| }, | |
| { | |
| key: 'renderCircle', | |
| group: 'Customization', | |
| flavors: ['canvas'], | |
| help: 'Override default circle rendering for the canvas implementation.', | |
| description: ` | |
| This property can be used to completely | |
| customize the way nodes are rendered. | |
| The rendering function will receive the canvas 2d | |
| context as first argument. | |
| Please make sure to use \`context.save()\` and | |
| \`context.restore()\` if you make some global | |
| modifications to the 2d context inside this function | |
| to avoid side effects. | |
| `, | |
| required: false, | |
| type: 'Function', | |
| }, | |
| ...chartGrid({ | |
| flavors: allFlavors, | |
| values: true, | |
| xDefault: defaultProps.enableGridX, | |
| yDefault: defaultProps.enableGridY, | |
| }), | |
| ...axes({ flavors: allFlavors }), | |
| isInteractive({ | |
| flavors: ['svg', 'canvas'], | |
| defaultValue: defaultProps.isInteractive, | |
| }), | |
| { | |
| key: 'useMesh', | |
| help: 'Use a mesh to detect mouse interactions, always true for canvas.', | |
| flavors: ['svg'], | |
| type: 'boolean', | |
| required: false, | |
| defaultValue: defaultProps.useMesh, | |
| control: { type: 'switch' }, | |
| group: 'Interactivity', | |
| }, | |
| { | |
| key: 'debugMesh', | |
| help: 'Display the mesh used to detect mouse interactions (voronoi cells), depends on useMesh.', | |
| flavors: allFlavors, | |
| type: 'boolean', | |
| required: false, | |
| defaultValue: defaultProps.debugMesh, | |
| control: { type: 'switch' }, | |
| group: 'Interactivity', | |
| }, | |
| { | |
| key: 'onMouseEnter', | |
| group: 'Interactivity', | |
| flavors: allFlavors, | |
| help: 'onMouseEnter handler.', | |
| type: '(node, event) => void', | |
| required: false, | |
| }, | |
| { | |
| key: 'onMouseMove', | |
| group: 'Interactivity', | |
| flavors: allFlavors, | |
| help: 'onMouseMove handler.', | |
| type: '(node, event) => void', | |
| required: false, | |
| }, | |
| { | |
| key: 'onMouseLeave', | |
| group: 'Interactivity', | |
| flavors: allFlavors, | |
| help: 'onMouseLeave handler.', | |
| type: '(node, event) => void', | |
| required: false, | |
| }, | |
| { | |
| key: 'onClick', | |
| group: 'Interactivity', | |
| flavors: allFlavors, | |
| help: 'onClick handler.', | |
| type: '(node, event) => void', | |
| required: false, | |
| }, | |
| { | |
| key: 'tooltip', | |
| group: 'Interactivity', | |
| flavors: allFlavors, | |
| type: 'Function', | |
| required: false, | |
| help: 'Custom tooltip component.', | |
| description: ` | |
| A function allowing complete tooltip customisation, | |
| it must return a valid HTML | |
| element and will receive the node's data. | |
| `, | |
| }, | |
| ...motionProperties(['svg'], defaultProps), | |
| ] | |
| export const groups = groupProperties(props) | |