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// eslint-disable-next-line max-classes-per-file
import * as React from 'react';
import { Component, MutableRefObject, PureComponent, Ref, useCallback, useRef, useState } from 'react';
import { clsx } from 'clsx';
import { Curve, CurveType, Point as CurvePoint, Props as CurveProps } from '../shape/Curve';
import { Dot } from '../shape/Dot';
import { Layer } from '../container/Layer';
import { ImplicitLabelType } from '../component/Label';
import { LabelList } from '../component/LabelList';
import { ErrorBarDataItem, ErrorBarDataPointFormatter, SetErrorBarPreferredDirection } from './ErrorBar';
import { interpolateNumber, isNullish } from '../util/DataUtils';
import { filterProps, isClipDot } from '../util/ReactUtils';
import { Global } from '../util/Global';
import { getCateCoordinateOfLine, getTooltipNameProp, getValueByDataKey } from '../util/ChartUtils';
import {
ActiveDotType,
AnimationDuration,
AnimationTiming,
DataKey,
LegendType,
TickItem,
TooltipType,
} from '../util/types';
import type { LegendPayload } from '../component/DefaultLegendContent';
import { ActivePoints } from '../component/ActivePoints';
import { TooltipPayloadConfiguration } from '../state/tooltipSlice';
import { SetTooltipEntrySettings } from '../state/SetTooltipEntrySettings';
import { CartesianGraphicalItemContext, SetErrorBarContext } from '../context/CartesianGraphicalItemContext';
import { GraphicalItemClipPath, useNeedsClip } from './GraphicalItemClipPath';
import { useChartLayout } from '../context/chartLayoutContext';
import { BaseAxisWithScale } from '../state/selectors/axisSelectors';
import { useIsPanorama } from '../context/PanoramaContext';
import { selectLinePoints } from '../state/selectors/lineSelectors';
import { useAppSelector } from '../state/hooks';
import { AxisId } from '../state/cartesianAxisSlice';
import { SetLegendPayload } from '../state/SetLegendPayload';
import { AreaPointItem } from '../state/selectors/areaSelectors';
import { useAnimationId } from '../util/useAnimationId';
import { resolveDefaultProps } from '../util/resolveDefaultProps';
import { Animate } from '../animation/Animate';
import { usePlotArea } from '../hooks';
import { WithIdRequired } from '../util/useUniqueId';
export interface LinePointItem extends CurvePoint {
readonly value?: number;
readonly payload?: any;
}
/**
* Internal props, combination of external props + defaultProps + private Recharts state
*/
interface InternalLineProps {
activeDot: ActiveDotType;
animateNewValues: boolean;
animationBegin: number;
animationDuration: AnimationDuration;
animationEasing: AnimationTiming;
className?: string;
connectNulls: boolean;
data?: any;
dataKey?: DataKey<any>;
dot: ActiveDotType;
height?: number;
hide: boolean;
id: string;
isAnimationActive: boolean;
label: ImplicitLabelType;
layout: 'horizontal' | 'vertical';
left?: number;
legendType: LegendType;
name?: string | number;
needClip?: boolean;
onAnimationEnd?: () => void;
onAnimationStart?: () => void;
points: ReadonlyArray<LinePointItem>;
tooltipType?: TooltipType;
top?: number;
type?: CurveType;
unit?: string | number;
width?: number;
xAxisId: AxisId;
yAxisId: AxisId;
}
/**
* External props, intended for end users to fill in
*/
interface LineProps {
activeDot?: ActiveDotType;
animateNewValues?: boolean;
animationBegin?: number;
animationDuration?: AnimationDuration;
animationEasing?: AnimationTiming;
className?: string;
connectNulls?: boolean;
data?: any;
dataKey?: DataKey<any>;
dot?: ActiveDotType;
hide?: boolean;
id?: string;
isAnimationActive?: boolean;
label?: ImplicitLabelType;
legendType?: LegendType;
name?: string | number;
onAnimationEnd?: () => void;
onAnimationStart?: () => void;
tooltipType?: TooltipType;
type?: CurveType;
unit?: string | number;
xAxisId?: AxisId;
yAxisId?: AxisId;
}
/**
* Because of naming conflict, we are forced to ignore certain (valid) SVG attributes.
*/
type LineSvgProps = Omit<CurveProps, 'points' | 'pathRef' | 'ref'>;
type InternalProps = LineSvgProps & InternalLineProps;
export type Props = LineSvgProps & LineProps;
const computeLegendPayloadFromAreaData = (props: Props): ReadonlyArray<LegendPayload> => {
const { dataKey, name, stroke, legendType, hide } = props;
return [
{
inactive: hide,
dataKey,
type: legendType,
color: stroke,
value: getTooltipNameProp(name, dataKey),
payload: props,
},
];
};
function getTooltipEntrySettings(props: Props): TooltipPayloadConfiguration {
const { dataKey, data, stroke, strokeWidth, fill, name, hide, unit } = props;
return {
dataDefinedOnItem: data,
positions: undefined,
settings: {
stroke,
strokeWidth,
fill,
dataKey,
nameKey: undefined,
name: getTooltipNameProp(name, dataKey),
hide,
type: props.tooltipType,
color: props.stroke,
unit,
},
};
}
const generateSimpleStrokeDasharray = (totalLength: number, length: number): string => {
return `${length}px ${totalLength - length}px`;
};
function repeat(lines: number[], count: number) {
const linesUnit = lines.length % 2 !== 0 ? [...lines, 0] : lines;
let result: number[] = [];
for (let i = 0; i < count; ++i) {
result = [...result, ...linesUnit];
}
return result;
}
const getStrokeDasharray = (length: number, totalLength: number, lines: number[]) => {
const lineLength = lines.reduce((pre, next) => pre + next);
// if lineLength is 0 return the default when no strokeDasharray is provided
if (!lineLength) {
return generateSimpleStrokeDasharray(totalLength, length);
}
const count = Math.floor(length / lineLength);
const remainLength = length % lineLength;
const restLength = totalLength - length;
let remainLines: number[] = [];
for (let i = 0, sum = 0; i < lines.length; sum += lines[i], ++i) {
if (sum + lines[i] > remainLength) {
remainLines = [...lines.slice(0, i), remainLength - sum];
break;
}
}
const emptyLines = remainLines.length % 2 === 0 ? [0, restLength] : [restLength];
return [...repeat(lines, count), ...remainLines, ...emptyLines].map(line => `${line}px`).join(', ');
};
function renderDotItem(option: ActiveDotType, props: any) {
let dotItem;
if (React.isValidElement(option)) {
dotItem = React.cloneElement(option, props);
} else if (typeof option === 'function') {
dotItem = option(props);
} else {
const className = clsx('recharts-line-dot', typeof option !== 'boolean' ? option.className : '');
dotItem = <Dot {...props} className={className} />;
}
return dotItem;
}
function shouldRenderDots(points: ReadonlyArray<AreaPointItem>, dot: InternalProps['dot']): boolean {
if (points == null) {
return false;
}
if (dot) {
return true;
}
return points.length === 1;
}
function Dots({
clipPathId,
points,
props,
}: {
points: ReadonlyArray<LinePointItem>;
clipPathId: string;
props: InternalProps;
}) {
const { dot, dataKey, needClip } = props;
if (!shouldRenderDots(points, dot)) {
return null;
}
/*
* Exclude ID from the props passed to the Dots component
* because then the ID would be applied to multiple dots and it would no longer be unique.
*/
const { id, ...propsWithoutId } = props;
const clipDot = isClipDot(dot);
const lineProps = filterProps(propsWithoutId, false);
const customDotProps = filterProps(dot, true);
const dots = points.map((entry, i) => {
const dotProps = {
key: `dot-${i}`,
r: 3,
...lineProps,
...customDotProps,
index: i,
cx: entry.x,
cy: entry.y,
dataKey,
value: entry.value,
payload: entry.payload,
points,
};
return renderDotItem(dot, dotProps);
});
const dotsProps = {
clipPath: needClip ? `url(#clipPath-${clipDot ? '' : 'dots-'}${clipPathId})` : null,
};
return (
<Layer className="recharts-line-dots" key="dots" {...dotsProps}>
{dots}
</Layer>
);
}
function StaticCurve({
clipPathId,
pathRef,
points,
strokeDasharray,
props,
showLabels,
}: {
clipPathId: string;
pathRef: Ref<SVGPathElement>;
points: ReadonlyArray<LinePointItem>;
props: InternalProps;
strokeDasharray?: string;
showLabels: boolean;
}) {
const { type, layout, connectNulls, needClip, ...others } = props;
const curveProps = {
...filterProps(others, true),
fill: 'none',
className: 'recharts-line-curve',
clipPath: needClip ? `url(#clipPath-${clipPathId})` : null,
points,
type,
layout,
connectNulls,
strokeDasharray: strokeDasharray ?? props.strokeDasharray,
};
return (
<>
{points?.length > 1 && <Curve {...curveProps} pathRef={pathRef} />}
<Dots points={points} clipPathId={clipPathId} props={props} />
{showLabels && LabelList.renderCallByParent(props, points)}
</>
);
}
function getTotalLength(mainCurve: SVGPathElement | null): number {
try {
return (mainCurve && mainCurve.getTotalLength && mainCurve.getTotalLength()) || 0;
} catch {
return 0;
}
}
function CurveWithAnimation({
clipPathId,
props,
pathRef,
previousPointsRef,
longestAnimatedLengthRef,
}: {
clipPathId: string;
props: InternalProps;
pathRef: MutableRefObject<SVGPathElement>;
longestAnimatedLengthRef: MutableRefObject<number>;
previousPointsRef: MutableRefObject<ReadonlyArray<LinePointItem>>;
}) {
const {
points,
strokeDasharray,
isAnimationActive,
animationBegin,
animationDuration,
animationEasing,
animateNewValues,
width,
height,
onAnimationEnd,
onAnimationStart,
} = props;
const prevPoints = previousPointsRef.current;
const animationId = useAnimationId(props, 'recharts-line-');
const [isAnimating, setIsAnimating] = useState(false);
const handleAnimationEnd = useCallback(() => {
if (typeof onAnimationEnd === 'function') {
onAnimationEnd();
}
setIsAnimating(false);
}, [onAnimationEnd]);
const handleAnimationStart = useCallback(() => {
if (typeof onAnimationStart === 'function') {
onAnimationStart();
}
setIsAnimating(true);
}, [onAnimationStart]);
const totalLength = getTotalLength(pathRef.current);
/*
* Here we want to detect if the length animation has been interrupted.
* For that we keep a reference to the furthest length that has been animated.
*
* And then, to keep things smooth, we add to it the current length that is being animated right now.
*
* If we did Math.max then it makes the length animation "pause" but we want to keep it smooth
* so in case we have some "leftover" length from the previous animation we add it to the current length.
*
* This is not perfect because the animation changes speed due to easing. The default easing is 'ease' which is not linear
* and makes it stand out. But it's good enough I suppose.
* If we want to fix it then we need to keep track of multiple animations and their easing and timings.
*
* If you want to see this in action, try to change the dataKey of the line chart while the initial animation is running.
* The Line begins with zero length and slowly grows to the full length. While this growth is in progress,
* change the dataKey and the Line will continue growing from where it has grown so far.
*/
const startingPoint = longestAnimatedLengthRef.current;
return (
<Animate
begin={animationBegin}
duration={animationDuration}
isActive={isAnimationActive}
easing={animationEasing}
from={{ t: 0 }}
to={{ t: 1 }}
onAnimationEnd={handleAnimationEnd}
onAnimationStart={handleAnimationStart}
key={animationId}
>
{({ t }: { t: number }) => {
const interpolator = interpolateNumber(startingPoint, totalLength + startingPoint);
const curLength = Math.min(interpolator(t), totalLength);
let currentStrokeDasharray;
if (strokeDasharray) {
const lines = `${strokeDasharray}`.split(/[,\s]+/gim).map(num => parseFloat(num));
currentStrokeDasharray = getStrokeDasharray(curLength, totalLength, lines);
} else {
currentStrokeDasharray = generateSimpleStrokeDasharray(totalLength, curLength);
}
if (prevPoints) {
const prevPointsDiffFactor = prevPoints.length / points.length;
const stepData =
t === 1
? points
: points.map((entry, index) => {
const prevPointIndex = Math.floor(index * prevPointsDiffFactor);
if (prevPoints[prevPointIndex]) {
const prev = prevPoints[prevPointIndex];
const interpolatorX = interpolateNumber(prev.x, entry.x);
const interpolatorY = interpolateNumber(prev.y, entry.y);
return { ...entry, x: interpolatorX(t), y: interpolatorY(t) };
}
// magic number of faking previous x and y location
if (animateNewValues) {
const interpolatorX = interpolateNumber(width * 2, entry.x);
const interpolatorY = interpolateNumber(height / 2, entry.y);
return { ...entry, x: interpolatorX(t), y: interpolatorY(t) };
}
return { ...entry, x: entry.x, y: entry.y };
});
// eslint-disable-next-line no-param-reassign
previousPointsRef.current = stepData;
return (
<StaticCurve
props={props}
points={stepData}
clipPathId={clipPathId}
pathRef={pathRef}
showLabels={!isAnimating}
strokeDasharray={currentStrokeDasharray}
/>
);
}
/*
* Here it is important to wait a little bit with updating the previousPointsRef
* before the animation has a time to initialize.
* If we set the previous pointsRef immediately, we set it before the Legend height it calculated
* and before pathRef is set.
* If that happens, the Line will re-render again after Legend had reported its height
* which will start a new animation with the previous points as the starting point
* which gives the effect of the Line animating slightly upwards (where the animation distance equals the Legend height).
* Waiting for t > 0 is indirect but good enough to ensure that the Legend height is calculated and animation works properly.
*
* Total length similarly is calculated from the pathRef. We should not update the previousPointsRef
* before the pathRef is set, otherwise we will have a wrong total length.
*/
if (t > 0 && totalLength > 0) {
// eslint-disable-next-line no-param-reassign
previousPointsRef.current = points;
/*
* totalLength is set from a ref and is not updated in the first tick of the animation.
* It defaults to zero which is exactly what we want here because we want to grow from zero,
* however the same happens when the data change.
*
* In that case we want to remember the previous length and continue from there, and only animate the shape.
*
* Therefore the totalLength > 0 check.
*
* The Animate is about to fire handleAnimationStart which will update the state
* and cause a re-render and read a new proper totalLength which will be used in the next tick
* and update the longestAnimatedLengthRef.
*/
// eslint-disable-next-line no-param-reassign
longestAnimatedLengthRef.current = curLength;
}
return (
<StaticCurve
props={props}
points={points}
clipPathId={clipPathId}
pathRef={pathRef}
showLabels={!isAnimating}
strokeDasharray={currentStrokeDasharray}
/>
);
}}
</Animate>
);
}
function RenderCurve({ clipPathId, props }: { clipPathId: string; props: InternalProps }) {
const { points, isAnimationActive } = props;
const previousPointsRef = useRef<ReadonlyArray<LinePointItem> | null>(null);
const longestAnimatedLengthRef = useRef<number>(0);
const pathRef = useRef<SVGPathElement | null>(null);
const prevPoints = previousPointsRef.current;
if (isAnimationActive && points && points.length && prevPoints !== points) {
return (
<CurveWithAnimation
props={props}
clipPathId={clipPathId}
previousPointsRef={previousPointsRef}
longestAnimatedLengthRef={longestAnimatedLengthRef}
pathRef={pathRef}
/>
);
}
return <StaticCurve props={props} points={points} clipPathId={clipPathId} pathRef={pathRef} showLabels />;
}
const errorBarDataPointFormatter: ErrorBarDataPointFormatter = (
dataPoint: LinePointItem,
dataKey,
): ErrorBarDataItem => {
return {
x: dataPoint.x,
y: dataPoint.y,
value: dataPoint.value,
// @ts-expect-error getValueByDataKey does not validate the output type
errorVal: getValueByDataKey(dataPoint.payload, dataKey),
};
};
// eslint-disable-next-line react/prefer-stateless-function
class LineWithState extends Component<InternalProps> {
render() {
const { hide, dot, points, className, xAxisId, yAxisId, top, left, width, height, id, needClip, layout } =
this.props;
if (hide) {
return null;
}
const layerClass = clsx('recharts-line', className);
const clipPathId = id;
const { r = 3, strokeWidth = 2 } = filterProps(dot, false) ?? { r: 3, strokeWidth: 2 };
const clipDot = isClipDot(dot);
const dotSize = r * 2 + strokeWidth;
return (
<>
<Layer className={layerClass}>
{needClip && (
<defs>
<GraphicalItemClipPath clipPathId={clipPathId} xAxisId={xAxisId} yAxisId={yAxisId} />
{!clipDot && (
<clipPath id={`clipPath-dots-${clipPathId}`}>
<rect
x={left - dotSize / 2}
y={top - dotSize / 2}
width={width + dotSize}
height={height + dotSize}
/>
</clipPath>
)}
</defs>
)}
<RenderCurve props={this.props} clipPathId={clipPathId} />
<SetErrorBarPreferredDirection direction={layout === 'horizontal' ? 'y' : 'x'}>
<SetErrorBarContext
xAxisId={xAxisId}
yAxisId={yAxisId}
data={points}
dataPointFormatter={errorBarDataPointFormatter}
errorBarOffset={0}
>
{this.props.children}
</SetErrorBarContext>
</SetErrorBarPreferredDirection>
</Layer>
<ActivePoints
activeDot={this.props.activeDot}
points={points}
mainColor={this.props.stroke}
itemDataKey={this.props.dataKey}
/>
</>
);
}
}
const defaultLineProps = {
activeDot: true,
animateNewValues: true,
animationBegin: 0,
animationDuration: 1500,
animationEasing: 'ease',
connectNulls: false,
dot: true,
fill: '#fff',
hide: false,
isAnimationActive: !Global.isSsr,
label: false,
legendType: 'line',
stroke: '#3182bd',
strokeWidth: 1,
xAxisId: 0,
yAxisId: 0,
} as const satisfies Partial<Props>;
function LineImpl(props: WithIdRequired<Props>) {
const {
activeDot,
animateNewValues,
animationBegin,
animationDuration,
animationEasing,
connectNulls,
dot,
hide,
isAnimationActive,
label,
legendType,
xAxisId,
yAxisId,
id,
...everythingElse
} = resolveDefaultProps(props, defaultLineProps);
const { needClip } = useNeedsClip(xAxisId, yAxisId);
const { height, width, x: left, y: top } = usePlotArea();
const layout = useChartLayout();
const isPanorama = useIsPanorama();
const points: ReadonlyArray<LinePointItem> | undefined = useAppSelector(state =>
selectLinePoints(state, xAxisId, yAxisId, isPanorama, id),
);
if ((layout !== 'horizontal' && layout !== 'vertical') || points == null) {
// Cannot render Line in an unsupported layout
return null;
}
return (
<LineWithState
{...everythingElse}
id={id}
connectNulls={connectNulls}
dot={dot}
activeDot={activeDot}
animateNewValues={animateNewValues}
animationBegin={animationBegin}
animationDuration={animationDuration}
animationEasing={animationEasing}
isAnimationActive={isAnimationActive}
hide={hide}
label={label}
legendType={legendType}
xAxisId={xAxisId}
yAxisId={yAxisId}
points={points}
layout={layout}
height={height}
width={width}
left={left}
top={top}
needClip={needClip}
/>
);
}
export function computeLinePoints({
layout,
xAxis,
yAxis,
xAxisTicks,
yAxisTicks,
dataKey,
bandSize,
displayedData,
}: {
layout: Props['layout'];
xAxis: BaseAxisWithScale;
yAxis: BaseAxisWithScale;
xAxisTicks: TickItem[];
yAxisTicks: TickItem[];
dataKey: Props['dataKey'];
bandSize: number;
displayedData: any[];
}): ReadonlyArray<LinePointItem> {
return displayedData.map((entry, index): LinePointItem => {
// @ts-expect-error getValueByDataKey does not validate the output type
const value: number = getValueByDataKey(entry, dataKey);
if (layout === 'horizontal') {
return {
x: getCateCoordinateOfLine({ axis: xAxis, ticks: xAxisTicks, bandSize, entry, index }),
y: isNullish(value) ? null : yAxis.scale(value),
value,
payload: entry,
};
}
return {
x: isNullish(value) ? null : xAxis.scale(value),
y: getCateCoordinateOfLine({ axis: yAxis, ticks: yAxisTicks, bandSize, entry, index }),
value,
payload: entry,
};
});
}
export class Line extends PureComponent<Props> {
static displayName = 'Line';
static defaultProps = defaultLineProps;
render() {
// Report all props to Redux store first, before calling any hooks, to avoid circular dependencies.
return (
<>
<SetLegendPayload legendPayload={computeLegendPayloadFromAreaData(this.props)} />
<SetTooltipEntrySettings fn={getTooltipEntrySettings} args={this.props} />
<CartesianGraphicalItemContext
id={this.props.id}
type="line"
data={this.props.data}
xAxisId={this.props.xAxisId}
yAxisId={this.props.yAxisId}
zAxisId={0}
dataKey={this.props.dataKey}
// line doesn't stack
stackId={undefined}
hide={this.props.hide}
barSize={undefined}
>
{id => <LineImpl {...this.props} id={id} />}
</CartesianGraphicalItemContext>
</>
);
}
}